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Currently the server does one round and then the pool is finalized - no one else can join it. For another round, players need to disconnect and reconnect.
I propose that we make this part of the spec to keep shuffling simple, and easy to characterize for security.
The text was updated successfully, but these errors were encountered:
Currently the server does one round and then the pool is finalized - no one else can join it. For another round, players need to disconnect and reconnect.
I propose that we make this part of the spec to keep shuffling simple, and easy to characterize for security.
The text was updated successfully, but these errors were encountered: