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mainwindow.h
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#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QPainter>
#include <QGraphicsItem>
#include <QRectF>
#include <QDesktopWidget>
#include <QDebug>
#include <QKeyEvent>
#include <QGraphicsScene>
#include <unistd.h>
#include "sprite.h"
#include "pokemons.h"
#include "qpokemon.h"
QT_BEGIN_NAMESPACE
namespace Ui { class MainWindow; }
QT_END_NAMESPACE
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
MainWindow(QWidget *parent = nullptr);
~MainWindow();
void set_scene(QGraphicsScene &a);
void keyPressEvent(QKeyEvent *e);
void keyReleaseEvent(QKeyEvent *e);
void calcula_danos();
protected:
public slots:
void temporizador();
private:
Ui::MainWindow *ui;
int x_1 = 0;
int y_1 = 0;
int tecla, tecla_anteior, pressionada;
QTimer *temporizador_principal;
};
#endif // MAINWINDOW_H