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minStack.js
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// Design a stack that supports push, pop, top, and retrieving the minimum element in constant time.
// Implement the MinStack class:
// MinStack() initializes the stack object.
// void push(int val) pushes the element val onto the stack.
// void pop() removes the element on the top of the stack.
// int top() gets the top element of the stack.
// int getMin() retrieves the minimum element in the stack.
// You must implement a solution with O(1) time complexity for each function.
// var MinStack = function () {
// this.storage = [];
// this.minStorage = [];
// this.index = 0;
// };
/**
* @param {number} val
* @return {void}
*/
// Strategy:
// Implement a storage as an array, but use a pointer to access the elements in the array (make it perform like a stack)
// Implement a second storage array as the minStack which will identify the current minimum in the stack at any point.
// The index will represent the minimum value at the pointer of the current stack
// ( if the stack is at index 5, the minimum value in the stack is located at index5 in the minStorage )
MinStack.prototype.push = function (val) {
this.storage[this.index] = val;
if (this.index === 0) {
this.minStorage[this.index] = val;
} else {
this.minStorage[this.index] =
val < this.minStorage[this.index - 1]
? val
: this.minStorage[this.index - 1];
}
this.index++;
};
/**
* @return {void}
*/
MinStack.prototype.pop = function () {
const element = this.storage[this.index - 1];
this.index--;
return element;
};
/**
* @return {number}
*/
MinStack.prototype.top = function () {
return this.storage[this.index - 1];
};
/**
* @return {number}
*/
MinStack.prototype.getMin = function () {
return this.minStorage[this.index - 1];
};
/**
* Your MinStack object will be instantiated and called as such:
* var obj = new MinStack()
* obj.push(val)
* obj.pop()
* var param_3 = obj.top()
* var param_4 = obj.getMin()
*/