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discord_test.go
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discord_test.go
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package discordgo
import (
"fmt"
"os"
"runtime"
"sync/atomic"
"testing"
"time"
)
//////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////// VARS NEEDED FOR TESTING
var (
dg *Session // Stores a global discordgo user session
dgBot *Session // Stores a global discordgo bot session
envOAuth2Token = os.Getenv("DG_OAUTH2_TOKEN") // Token to use when authenticating using OAuth2 token
envBotToken = os.Getenv("DGB_TOKEN") // Token to use when authenticating the bot account
envGuild = os.Getenv("DG_GUILD") // Guild ID to use for tests
envChannel = os.Getenv("DG_CHANNEL") // Channel ID to use for tests
envVoiceChannel = os.Getenv("DG_VOICE_CHANNEL") // Channel ID to use for tests
envAdmin = os.Getenv("DG_ADMIN") // User ID of admin user to use for tests
)
func TestMain(m *testing.M) {
fmt.Println("Init is being called.")
if envBotToken != "" {
if d, err := New(envBotToken); err == nil {
dgBot = d
}
}
if envOAuth2Token == "" {
envOAuth2Token = os.Getenv("DGU_TOKEN")
}
if envOAuth2Token != "" {
if d, err := New(envOAuth2Token); err == nil {
dg = d
}
}
os.Exit(m.Run())
}
//////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////// START OF TESTS
// TestNewToken tests the New() function with a Token.
func TestNewToken(t *testing.T) {
if envOAuth2Token == "" {
t.Skip("Skipping New(token), DGU_TOKEN not set")
}
d, err := New(envOAuth2Token)
if err != nil {
t.Fatalf("New(envToken) returned error: %+v", err)
}
if d == nil {
t.Fatal("New(envToken), d is nil, should be Session{}")
}
if d.Token == "" {
t.Fatal("New(envToken), d.Token is empty, should be a valid Token.")
}
}
func TestOpenClose(t *testing.T) {
if envOAuth2Token == "" {
t.Skip("Skipping TestClose, DGU_TOKEN not set")
}
d, err := New(envOAuth2Token)
if err != nil {
t.Fatalf("TestClose, New(envToken) returned error: %+v", err)
}
if err = d.Open(); err != nil {
t.Fatalf("TestClose, d.Open failed: %+v", err)
}
// We need a better way to know the session is ready for use,
// this is totally gross.
start := time.Now()
for {
d.RLock()
if d.DataReady {
d.RUnlock()
break
}
d.RUnlock()
if time.Since(start) > 10*time.Second {
t.Fatal("DataReady never became true.yy")
}
runtime.Gosched()
}
// TODO find a better way
// Add a small sleep here to make sure heartbeat and other events
// have enough time to get fired. Need a way to actually check
// those events.
time.Sleep(2 * time.Second)
// UpdateStatus - maybe we move this into wsapi_test.go but the websocket
// created here is needed. This helps tests that the websocket was setup
// and it is working.
if err = d.UpdateGameStatus(0, time.Now().String()); err != nil {
t.Errorf("UpdateStatus error: %+v", err)
}
if err = d.Close(); err != nil {
t.Fatalf("TestClose, d.Close failed: %+v", err)
}
}
func TestAddHandler(t *testing.T) {
testHandlerCalled := int32(0)
testHandler := func(s *Session, m *MessageCreate) {
atomic.AddInt32(&testHandlerCalled, 1)
}
interfaceHandlerCalled := int32(0)
interfaceHandler := func(s *Session, i interface{}) {
atomic.AddInt32(&interfaceHandlerCalled, 1)
}
bogusHandlerCalled := int32(0)
bogusHandler := func(s *Session, se *Session) {
atomic.AddInt32(&bogusHandlerCalled, 1)
}
d := Session{}
d.AddHandler(testHandler)
d.AddHandler(testHandler)
d.AddHandler(interfaceHandler)
d.AddHandler(bogusHandler)
d.handleEvent(messageCreateEventType, &MessageCreate{})
d.handleEvent(messageDeleteEventType, &MessageDelete{})
<-time.After(500 * time.Millisecond)
// testHandler will be called twice because it was added twice.
if atomic.LoadInt32(&testHandlerCalled) != 2 {
t.Fatalf("testHandler was not called twice.")
}
// interfaceHandler will be called twice, once for each event.
if atomic.LoadInt32(&interfaceHandlerCalled) != 2 {
t.Fatalf("interfaceHandler was not called twice.")
}
if atomic.LoadInt32(&bogusHandlerCalled) != 0 {
t.Fatalf("bogusHandler was called.")
}
}
func TestRemoveHandler(t *testing.T) {
testHandlerCalled := int32(0)
testHandler := func(s *Session, m *MessageCreate) {
atomic.AddInt32(&testHandlerCalled, 1)
}
d := Session{}
r := d.AddHandler(testHandler)
d.handleEvent(messageCreateEventType, &MessageCreate{})
r()
d.handleEvent(messageCreateEventType, &MessageCreate{})
<-time.After(500 * time.Millisecond)
// testHandler will be called once, as it was removed in between calls.
if atomic.LoadInt32(&testHandlerCalled) != 1 {
t.Fatalf("testHandler was not called once.")
}
}
func TestScheduledEvents(t *testing.T) {
if dgBot == nil {
t.Skip("Skipping, dgBot not set.")
}
beginAt := time.Now().Add(1 * time.Hour)
endAt := time.Now().Add(2 * time.Hour)
event, err := dgBot.GuildScheduledEventCreate(envGuild, &GuildScheduledEventParams{
Name: "Test Event",
PrivacyLevel: GuildScheduledEventPrivacyLevelGuildOnly,
ScheduledStartTime: &beginAt,
ScheduledEndTime: &endAt,
Description: "Awesome Test Event created on livestream",
EntityType: GuildScheduledEventEntityTypeExternal,
EntityMetadata: &GuildScheduledEventEntityMetadata{
Location: "https://discord.com",
},
})
defer dgBot.GuildScheduledEventDelete(envGuild, event.ID)
if err != nil || event.Name != "Test Event" {
t.Fatal(err)
}
events, err := dgBot.GuildScheduledEvents(envGuild, true)
if err != nil {
t.Fatal(err)
}
var foundEvent *GuildScheduledEvent
for _, e := range events {
if e.ID == event.ID {
foundEvent = e
break
}
}
if foundEvent.Name != event.Name {
t.Fatal("err on GuildScheduledEvents endpoint. Missing Scheduled Event")
}
getEvent, err := dgBot.GuildScheduledEvent(envGuild, event.ID, true)
if err != nil {
t.Fatal(err)
}
if getEvent.Name != event.Name {
t.Fatal("err on GuildScheduledEvent endpoint. Mismatched Scheduled Event")
}
eventUpdated, err := dgBot.GuildScheduledEventEdit(envGuild, event.ID, &GuildScheduledEventParams{Name: "Test Event Updated"})
if err != nil {
t.Fatal(err)
}
if eventUpdated.Name != "Test Event Updated" {
t.Fatal("err on GuildScheduledEventUpdate endpoint. Scheduled Event Name mismatch")
}
// Usage of 1 and 1 is just the pseudo data with the purpose to run all branches in the function without crashes.
// see https://github.com/bwmarrin/discordgo/pull/1032#discussion_r815438303 for more details.
users, err := dgBot.GuildScheduledEventUsers(envGuild, event.ID, 1, true, "1", "1")
if err != nil {
t.Fatal(err)
}
if len(users) != 0 {
t.Fatal("err on GuildScheduledEventUsers. Mismatch of event maybe occurred")
}
err = dgBot.GuildScheduledEventDelete(envGuild, event.ID)
if err != nil {
t.Fatal(err)
}
}
func TestComplexScheduledEvents(t *testing.T) {
if dgBot == nil {
t.Skip("Skipping, dgBot not set.")
}
beginAt := time.Now().Add(1 * time.Hour)
endAt := time.Now().Add(2 * time.Hour)
event, err := dgBot.GuildScheduledEventCreate(envGuild, &GuildScheduledEventParams{
Name: "Test Voice Event",
PrivacyLevel: GuildScheduledEventPrivacyLevelGuildOnly,
ScheduledStartTime: &beginAt,
ScheduledEndTime: &endAt,
Description: "Test event on voice channel",
EntityType: GuildScheduledEventEntityTypeVoice,
ChannelID: envVoiceChannel,
})
if err != nil || event.Name != "Test Voice Event" {
t.Fatal(err)
}
defer dgBot.GuildScheduledEventDelete(envGuild, event.ID)
_, err = dgBot.GuildScheduledEventEdit(envGuild, event.ID, &GuildScheduledEventParams{
EntityType: GuildScheduledEventEntityTypeExternal,
EntityMetadata: &GuildScheduledEventEntityMetadata{
Location: "https://discord.com",
},
})
if err != nil {
t.Fatal("err on GuildScheduledEventEdit. Change of entity type to external failed")
}
_, err = dgBot.GuildScheduledEventEdit(envGuild, event.ID, &GuildScheduledEventParams{
ChannelID: envVoiceChannel,
EntityType: GuildScheduledEventEntityTypeVoice,
EntityMetadata: nil,
})
if err != nil {
t.Fatal("err on GuildScheduledEventEdit. Change of entity type to voice failed")
}
}