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iOS crash on Bugfender.Log with <null> tag #2
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Hi @novavision , could you please share a code sample to reproduce the problem? Is it really a problem or you're passing a null where a string is supposed to be passed? |
Well, it's pretty common practice to use null in string parameters because in C# normally used Not a big problem, however it took some time for me to define that is the reason of crashes |
I see, thanks. I agree the behavior should at least be consistent across platforms. Also, the iOS SDK accepts a nil tag, just I see the glue code assumes it is not: https://github.com/bugfender/BugfenderSDK-Unity/blob/main/Assets/Plugins/iOS/BugfenderBridge.mm#L50 |
iOS app crashes each time on Bugfender.Log with tag set to null.
Android is OK.
Unity 2022.3.10f1
iOS device: iPhone 7, 15.7.9
log here
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