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NexVariable.cpp
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NexVariable.cpp
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/**
* @file NexVariable.cpp
*
* The implementation of class NexText.
*
* @author huang xiaoming (email:<[email protected]>)
* @date 2016/9/13
* @copyright
* Copyright (C) 2014-2015 ITEAD Intelligent Systems Co., Ltd. \n
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*/
#include "NexVariable.h"
NexVariable::NexVariable(uint8_t pid, uint8_t cid, const char *name)
:NexTouch(pid, cid, name)
{
}
uint32_t NexVariable::getValue(uint32_t *number)
{
String cmd = String("get ");
cmd += getObjName();
cmd += ".val";
sendCommand(cmd.c_str());
return recvRetNumber(number);
}
bool NexVariable::setValue(uint32_t number)
{
char buf[10] = {0};
String cmd;
utoa(number, buf, 10);
cmd += getObjName();
cmd += ".val=";
cmd += buf;
sendCommand(cmd.c_str());
return recvRetCommandFinished();
}
uint32_t NexVariable::getText(char *buffer, uint32_t len)
{
String cmd;
cmd += "get ";
cmd += getObjName();
cmd += ".txt";
sendCommand(cmd.c_str());
return recvRetString(buffer,len);
}
bool NexVariable::setText(const char *buffer)
{
String cmd;
cmd += getObjName();
cmd += ".txt=\"";
cmd += buffer;
cmd += "\"";
sendCommand(cmd.c_str());
return recvRetCommandFinished();
}