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Copy pathfaccbounce~-help.pd
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faccbounce~-help.pd
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#N canvas 752 194 513 425 10;
#X obj 61 56 bng 16 250 50 0 empty empty empty 0 -8 0 10 #fcfcfc #000000 #000000;
#X obj 61 258 snapshot~;
#X obj 133 242 bang~;
#X obj 64 281 hsl 136 16 -1 1 0 0 empty empty empty -2 -8 0 10 #fcfcfc #000000 #000000 0 1;
#X obj 231 258 snapshot~;
#X floatatom 231 281 7 0 0 0 - - - 0;
#X obj 61 212 faccbounce~;
#X obj 141 108 random 201;
#X obj 141 129 - 100;
#X obj 61 83 t b b;
#X obj 61 166 *~;
#X floatatom 141 171 5 0 0 0 - - - 0;
#X obj 141 150 / 100;
#X obj 231 56 bng 16 250 50 0 empty empty empty 0 -8 0 10 #fcfcfc #000000 #000000;
#X obj 231 83 t b b;
#N canvas 92 117 450 300 bng2imp~ 0;
#X obj 49 95 tabplay~ \$0-impulse;
#X obj 210 53 loadbang;
#X obj 49 53 inlet;
#X obj 49 116 outlet~;
#X obj 49 74 b;
#X msg 210 74 0 1;
#X obj 210 95 array define \$0-impulse 2;
#X connect 0 0 3 0;
#X connect 1 0 5 0;
#X connect 2 0 4 0;
#X connect 4 0 0 0;
#X connect 5 0 6 0;
#X restore 61 109 pd bng2imp~;
#N canvas 92 117 450 300 bng2imp~ 0;
#X obj 49 95 tabplay~ \$0-impulse;
#X obj 49 53 inlet;
#X obj 49 116 outlet~;
#X obj 49 74 b;
#X connect 0 0 2 0;
#X connect 1 0 3 0;
#X connect 3 0 0 0;
#X restore 231 109 pd bng2imp~;
#X text 59 333 range defaults to -1..1;
#X text 59 353 faccbounce~ is also handling multichannel input;
#X text 59 373 -r parameter initializes with actual direction reflection;
#X msg 258 169 range 0 12;
#X msg 258 149 range 0 2;
#X obj 231 212 faccbounce~ -r 0 12;
#X connect 0 0 9 0;
#X connect 1 0 3 0;
#X connect 2 0 1 0;
#X connect 2 0 4 0;
#X connect 4 0 5 0;
#X connect 6 0 1 0;
#X connect 7 0 8 0;
#X connect 8 0 12 0;
#X connect 9 0 15 0;
#X connect 9 1 7 0;
#X connect 10 0 6 0;
#X connect 12 0 10 1;
#X connect 12 0 11 0;
#X connect 13 0 14 0;
#X connect 14 0 16 0;
#X connect 15 0 10 0;
#X connect 16 0 22 0;
#X connect 20 0 22 0;
#X connect 21 0 22 0;
#X connect 22 0 4 0;