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heap.sol
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struct Heap[T] {
T[] data;
}
library MinHeap_impl[T] {
// using Heap[T] = T[]; ?
function insert(Heap[T] storage _heap, T _value)
{
_heap.data.length++;
for (
uint _index = _heap.data.length - 1;
_index > 0 && _value < _heap.data[_index / 2];
_index /= 2)
{
_heap.data[_index] = _heap.data[_index / 2];
}
_heap.data[_index] = _value;
}
function top(Heap[T] storage _heap) returns (T)
{
return _heap.data[0];
}
function pop(Heap[T] storage _heap)
{
T storage last = _heap.data[_heap.data.length - 1];
for (
uint index = 0;
2 * index < _heap.data.length
;)
{
uint nextIndex = 2 * index;
if (2 * index + 1 < _heap.data.length && _heap.data[2 * index + 1] < _heap.data[2 * index])
nextIndex = 2 * index + 1;
if (_heap.data[nextIndex] < last)
_heap.data[index] = _heap.data[nextIndex];
else
break;
index = nextIndex;
}
_heap.data[index] = last;
_heap.data.length--;
}
}
// Use in your contract:
contract MyContractUsingHeap {
// Binds all functions from MinHeap_impl[uint] to Heap[uint].
using MinHeap_impl[uint] for Heap[uint];
Heap[uint] m_heap;
function addSomething(uint val) {
// This will use CALLCODE to invoke a contract that
// is deployed only once and can be re-used by all
// other contracts.
m_heap.insert(val);
}
}