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Advanced inscriber doesn't always pull out presses #169

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AwesomeSeal opened this issue Dec 19, 2017 · 10 comments · May be fixed by #208
Open

Advanced inscriber doesn't always pull out presses #169

AwesomeSeal opened this issue Dec 19, 2017 · 10 comments · May be fixed by #208

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@AwesomeSeal
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AwesomeSeal commented Dec 19, 2017

I can't replicate it doing any specific method, but with my current set up it only pulls about 2/3 of the time.

If I auto craft any circuit, it puts in the press, the item, and pulls out the circuit 100% of the time, but sometimes leaves the press inside.

Version 0.6.0.9.

@Castone22
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Castone22 commented Feb 10, 2018

I can vouch for this. Easy way to replicate it is a setup like this.

https://imgur.com/a/hkT5P

cluster of 32 inscribers hooked to thermal expansion ducts with retrievers outputting into an interface. In blocking mode the interfaces will sometimes insert more than one plate into the inscriber, causing it to only release one press when it finishes. Perhaps only allowing presses to stack to in the inscriber's input slot would help? I can't really think of a use case where we'd want multiple presses in one inscriber anyway. Or maybe unlocking them after a minute or so of inactivity?

Obligatory Version Spew
AE2Stuff - 0.7.0.4
AE2 - rv5-stable-8
Minecraft - 1.12.2
Forge - 14.23.1.2604

@davidsielert
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I keep having this problem too.. Its especially apparent with max'd out accel cards in the inscriber and the import bus.. The only way I've found to somewhat negate it is to only have 1 accel in the input bus and none in the inscriber.. Seems like some kind of timing/tick issue..

@Newbetek
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I have what appears to be the same problem, only worse. My setup is quite simple so far (one advanced inscriber and only one pattern: Printed Silicon). With any acceleration cards in, when I craft more than one printed silicon, only the first press is extracted. When I use no acceleration cards, all presses are returned. I agree with @davidsielert that it looks like timing/tick related or such. For now, I'll have to use them much like a regular inscriber with easier IO and higher speed with locked inputs.

@Nettozx
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Nettozx commented Aug 6, 2018

I'm having this issue as well, I can confirm removing all acceleration cards makes it work.

@Dimentive
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I’m also having this issue, even without any acceleration cards.

I’ve never been able to pull out any press from the advanced inscriber.

Versions

  • Minecraft: 1.12.2
  • Forge: 14.23.5.2781
  • Modpack: Enigmatica 2 (version 1.63a, latest)
  • AE2 Stuff: 0.7.0.4 (latest)
  • Applied Energistics 2: rv6-stable-6 (latest)

I wonder if this bug, or any other bug, will ever be fixed. AE2 Stuff hasn’t gotten any updates in one and a half years. I hope it’s not abandoned, as it’s such a fantastic mod!

@zhykzhykzhyk
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The root cause of this problem is that opposite to the description of the advanced inscriber which said the input items can be pulled if the machine is idle, they can only be pulled out while the advanced inscriber is processing.

@Castone22
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Possible fix would be to lock extraction of inputs for like 15s then unlock them if nothing crafts. I'm tempted to dive in and try fixing it when i find some time since it looks like bdew moved onto other games.

@zhykzhykzhyk zhykzhykzhyk linked a pull request Nov 6, 2019 that will close this issue
@zhykzhykzhyk
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Why not just make this machine do things matching its descriptions?

@Castone22
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Also makes sense.

@0mori1
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0mori1 commented Jun 22, 2023

I'm having the same issue in the modpack Project Ozone 3 (Version: 3.4.11F).
There is a pretty high chance that the advanced inscriber fails to let automation remove the presses when I request multiple printed circuits.

serenibyss added a commit to AE2-UEL/ae2stuff that referenced this issue Dec 17, 2023
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8 participants