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Can't put all needed materials in an inscriber #193

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jannik2103 opened this issue Jul 16, 2018 · 11 comments
Open

Can't put all needed materials in an inscriber #193

jannik2103 opened this issue Jul 16, 2018 · 11 comments

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@jannik2103
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Hello together,

how the topic mentioned it's not possible to put in redstone into an inscriber. ....
Any idea whats happened?

Latest Version of AE2-Stuff.
MC 1.12.2 (latest Forge)
No Errors in latest.log
2018-07-16_22 43 20

Thanks in advance

  • Jannik
@jannik2103
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Author

Hey there,
please close this thread.
I found out that this issue appers when using the mod: CustomNPC's.

Fixed it by myself.
The question is here: Is this a bug from CustomNPC's, or from AE2-Stuff .....?

Best Regards
Jannik

@FreakPsych
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FreakPsych commented Jul 19, 2018

I have the same problem as jannik2103

  • cant insert gold ingots (minecraft:gold_ingot)
  • cant insert diamonds (minecraft:diamond)
  • cant insert redstone (minecraft:redstone)
  • also have installed the CutomsNPC's mod

@Chr0n4s
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Chr0n4s commented Oct 9, 2018

@jannik2103 How do u fixed it?
I wont disable CustomNPC.

@TheSnowyChickens
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Maybe ask the CustomNPC dude, if he can fix anything.

@lays24mc
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lays24mc commented Nov 27, 2018

Is ask Noppes (CustomNPC) and he said:

I maybe see why it doesnt work
it isnt because I add recipes
because in 1.12 customnpcs has no recipes
it is probably because they check the itemstack badly
and also check the nbt data
while I add stuff to the nbt data of all items

@lays24mc
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lays24mc commented Nov 28, 2018

I have fixed it with Crafttweaker. Make a new .zs-file and used this:

import mods.appliedenergistics2.Inscriber;

###reinstall Printed Logic Ciruit Recipe
Inscriber.removeRecipe(<appliedenergistics2:material:18>);
Inscriber.addRecipe(<appliedenergistics2:material:18>, <minecraft:gold_ingot>,true, <appliedenergistics2:material:15>);

###reinstall Logic Proccesor Recipe
Inscriber.removeRecipe(<appliedenergistics2:material:18>);
Inscriber.addRecipe(<appliedenergistics2:material:22>, <minecraft:redstone>, false, <appliedenergistics2:material:18>, <appliedenergistics2:material:20>);

###reinstall Calculation Proccesor Recipe
Inscriber.removeRecipe(<appliedenergistics2:material:23>);
Inscriber.addRecipe(<appliedenergistics2:material:23>, <minecraft:redstone>, false, <appliedenergistics2:material:16>, <appliedenergistics2:material:20>);

###reinstall Printed Engineering Ciruit Recipe
Inscriber.removeRecipe(<appliedenergistics2:material:17>);
Inscriber.addRecipe(<appliedenergistics2:material:17>, <minecraft:diamond>, true, <appliedenergistics2:material:14>);

###reinstall Engineering Proccesor Recipe
Inscriber.removeRecipe(<appliedenergistics2:material:24>);
Inscriber.addRecipe(<appliedenergistics2:material:24>, <minecraft:redstone>, false, <appliedenergistics2:material:17>, <appliedenergistics2:material:20>);

I don't know why it work, but it is working xD

@ClaudiusMinimus
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The logic processor recipe has a typo in it. It should be as follows:

###reinstall Logic Proccesor Recipe
Inscriber.removeRecipe(<appliedenergistics2:material:22>);
Inscriber.addRecipe(<appliedenergistics2:material:22>, <minecraft:redstone>, false, <appliedenergistics2:material:18>, <appliedenergistics2:material:20>);

This is it did not remove the logic processor, but the logic circuit.

@Noppes
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Noppes commented Mar 19, 2019

I attach a Capability to items with nbt values. Im assuming AE2 checks NBT on items and if they have any it doesnt allow crafting.

Not something I can fix on my side.

@wideblaze
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Thanks @lays24mc / @ClaudiusMinimus -- solution works for me.

@Boolyman
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Its ridiculous that both parties still refuse to fix this issue.

@XilefTech
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true @Boolyman still got the issue... I think a fix is really needed (besides the crafttweaker script)

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