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Character falls down when changing scale #375

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vidaskk opened this issue Mar 21, 2019 · 2 comments
Open

Character falls down when changing scale #375

vidaskk opened this issue Mar 21, 2019 · 2 comments
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@vidaskk
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vidaskk commented Mar 21, 2019

Describe the bug
When changing scale of the parent object of Actor component (Entity has animgraph component as well) character starts stretching, skewing, scaling inappropriately, falling down (animated, even physics affected?) and permanently changes transform element and does not revert back when resetting scale of parent.

Steps to reproduce
Change scale of actor entity.

Expected behavior
Actor behaves/scales appropriately and stands firmly.

Lumberyard version
1.18

@AMZN-alexpete
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Hi @vidaskk, are you using CryPhysics or PhysX?

@vidaskk
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vidaskk commented Mar 29, 2019

Hello, i don't have PhysX gem enabled, using default physics settings. I should mention that this happens in editor but the transform change persists and is saved in the level. Haven't tried changing scale in game. Also my character looks like this if scaled in editor and does not fall.

veryImportant

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