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This repository has been archived by the owner on Oct 4, 2022. It is now read-only.
Describe the bug
Previously whenever I added any assets to the project folder, they appeared in the lumberyard editor. The asset processor popped up and then it was added to the folder. But now anytime I add an asset outside of lumberyard or within lumberyard editor, the assets or the new folders I create do now show up in the asset browser within lumberyard editor. .
Steps to reproduce
Please provide steps to reproduce the bug. The more detail you provide, the more likely we'll be able to reproduce it.
Navigate to the D:\Amazon\Lumberyard\1.17.0.0\Dev\
Create folder called objects
Add character fbx files in objects
4.Navigate to lumberyard editor and launch it
5.Search the path you've created the folder and added the fbx files to
The folder containing the assets and the new folder itself does not appear in the asset browser.
Similarly if I import within the editor, I get the same result.
Expected behavior
Please provide a concise description of what you expected to happen.
All the new folders or assets I add to my project file do not appear in lumberyard editor Screenshots/Logs
Please include any relevant screenshots and log files from your game project directory (e.g., C:\Amazon\lumberyard\1.15.0.0\dev\Cache\YOURPROJECT\pc\user\log). Note that you are posting to a public forum so please remove any sensitive information from your log files such as project name & path, IP address, credentials etc.
As you can see in the screenshot below, I have the folder objects in my file explorer, however that folder does not appear in the lumberyard editor.
Lumberyard version
State the version of Lumberyard in which you discovered this bug (e.g., v1.14.0.1 or v1.15.0.0 etc.).
1.17.0.0 Edition
[OPTIONAL] What is your role in game development?
Are you a game designer, engineer, artist, producer, something else?
Designer
[OPTIONAL] Tell us about your project or studio.
Briefly tell us about your project or studio.
Building a mobile game for android/ iphone
The text was updated successfully, but these errors were encountered:
Describe the bug
Previously whenever I added any assets to the project folder, they appeared in the lumberyard editor. The asset processor popped up and then it was added to the folder. But now anytime I add an asset outside of lumberyard or within lumberyard editor, the assets or the new folders I create do now show up in the asset browser within lumberyard editor. .
Steps to reproduce
Please provide steps to reproduce the bug. The more detail you provide, the more likely we'll be able to reproduce it.
4.Navigate to lumberyard editor and launch it
5.Search the path you've created the folder and added the fbx files to
Expected behavior
Please provide a concise description of what you expected to happen.
All the new folders or assets I add to my project file do not appear in lumberyard editor
Screenshots/Logs
Please include any relevant screenshots and log files from your game project directory (e.g., C:\Amazon\lumberyard\1.15.0.0\dev\Cache\YOURPROJECT\pc\user\log). Note that you are posting to a public forum so please remove any sensitive information from your log files such as project name & path, IP address, credentials etc.
As you can see in the screenshot below, I have the folder objects in my file explorer, however that folder does not appear in the lumberyard editor.
Lumberyard version
State the version of Lumberyard in which you discovered this bug (e.g., v1.14.0.1 or v1.15.0.0 etc.).
1.17.0.0 Edition
[OPTIONAL] What is your role in game development?
Are you a game designer, engineer, artist, producer, something else?
Designer
[OPTIONAL] Tell us about your project or studio.
Briefly tell us about your project or studio.
Building a mobile game for android/ iphone
The text was updated successfully, but these errors were encountered: