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I've noticed that, unlike the official PMD games, to run constantly through a hallway until a real interruption (i.e. a wall, another pokémon or a crossroad) you have to hold that direction, instead of just being able to tap Run+that direction like in the official games.
I suggest adding an option to change the running method in the Settings menu.
This was already suggested on #174 together with a bunch of other control revamp ideas, but since it's been 2 years and it has gotten no answer I thought it'd be a good idea to bring it up again.
The text was updated successfully, but these errors were encountered:
I've noticed that, unlike the official PMD games, to run constantly through a hallway until a real interruption (i.e. a wall, another pokémon or a crossroad) you have to hold that direction, instead of just being able to tap Run+that direction like in the official games.
I suggest adding an option to change the running method in the Settings menu.
This was already suggested on #174 together with a bunch of other control revamp ideas, but since it's been 2 years and it has gotten no answer I thought it'd be a good idea to bring it up again.
The text was updated successfully, but these errors were encountered: