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Example for events with ngraph.three #9
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After little search, I found solution using this threejs example |
Yep, ray tracing is the way to go. Maybe it should be part of ngraph.three itself. Not sure yet. btw, three.js become much much faster, and with recent introduction of particles you can render 100k nodes at constant 60fps. See here: http://threejs.org/examples/#webgl_buffergeometry_particles I'm super impressed by its performance. Looking forward to seeing your demo! |
btw, more demos for interactive stuff in three.js is available there: http://threejs.org/examples/#webgl_interactive_cubes |
There is 60fps because all element are merged in 1 object3D :
With this, you can got thousands nodes before FPS decrease. I try to use this with ngraph... but have some problems with links and interactions. |
What are the problems with links and interactions? |
Hi,
Again nice work (like Vivagraph) !
Have you an example to show how events works in with threejs render like with for Vivagraph?
Thanks :)
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