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When a basket slot is selected and a valid item is picked up, the item is not removed from the floor, allowing infinite duplication.
(This is different from #5039 since this can be performed with only one basket and a regular animal.)
EDIT: After reloading the world, every duplicated item will disappear and the reed basket containing the animal will become transparent and the model will break.
How to reproduce
Hold (Ctrl) to switch to an empty basket slot
Attempt to pick up a basket from the floor into the selected slot
Drop the basket.
This should not consume the basket on the floor, duplicating it as it is still added to the inventory.
Screenshots
After reloading
Logs
Strangely enough, my client has refused to provide logs. I will attempt to restore them, but until then I cannot upload them.
The text was updated successfully, but these errors were encountered:
Game Version
v1.20.0
Platform
Linux
Modded
Vanilla
SP/MP
Singleplayer
Description
When a basket slot is selected and a valid item is picked up, the item is not removed from the floor, allowing infinite duplication.
(This is different from #5039 since this can be performed with only one basket and a regular animal.)
EDIT: After reloading the world, every duplicated item will disappear and the reed basket containing the animal will become transparent and the model will break.
How to reproduce
This should not consume the basket on the floor, duplicating it as it is still added to the inventory.
Screenshots
After reloading
Logs
Strangely enough, my client has refused to provide logs. I will attempt to restore them, but until then I cannot upload them.
The text was updated successfully, but these errors were encountered: