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eventloop_test.go
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eventloop_test.go
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package clio
import (
"context"
"fmt"
"testing"
"time"
"github.com/stretchr/testify/assert"
"github.com/stretchr/testify/mock"
"github.com/wagoodman/go-partybus"
"github.com/anchore/go-logger/adapter/discard"
)
const exitEvent partybus.EventType = "testing-exit"
var _ UI = (*uiMock)(nil)
type uiMock struct {
t *testing.T
finalEvent partybus.Event
subscription partybus.Unsubscribable
mock.Mock
}
func (u *uiMock) Setup(subscription partybus.Unsubscribable) error {
u.t.Logf("UI Setup called")
u.subscription = subscription
return u.Called(subscription.Unsubscribe).Error(0)
}
func (u *uiMock) Handle(event partybus.Event) error {
u.t.Logf("UI Handle called: %+v", event.Type)
if event == u.finalEvent {
assert.NoError(u.t, u.subscription.Unsubscribe())
}
return u.Called(event).Error(0)
}
func (u *uiMock) Teardown(force bool) error {
u.t.Logf("UI Teardown called")
return u.Called(force).Error(0)
}
func Test_EventLoop_gracefulExit(t *testing.T) {
test := func(t *testing.T) {
testBus := partybus.NewBus()
subscription := testBus.Subscribe()
t.Cleanup(testBus.Close)
finalEvent := partybus.Event{
Type: exitEvent,
}
worker := func() <-chan error {
ret := make(chan error)
go func() {
t.Log("worker running")
// send an empty item (which is ignored) ensuring we've entered the select statement,
// then close (a partial shutdown).
ret <- nil
t.Log("worker sent nothing")
close(ret)
t.Log("worker closed")
// do the other half of the shutdown
testBus.Publish(finalEvent)
t.Log("worker published final event")
}()
return ret
}
ux := &uiMock{
t: t,
finalEvent: finalEvent,
}
// ensure the mock sees at least the final event
ux.On("Handle", finalEvent).Return(nil)
// ensure the mock sees basic setup/teardown events
ux.On("Setup", mock.AnythingOfType("func() error")).Return(nil)
ux.On("Teardown", false).Return(nil)
assert.NoError(t,
eventloop(
context.Background(),
discard.New(),
subscription,
worker(),
ux,
),
)
ux.AssertExpectations(t)
}
// if there is a bug, then there is a risk of the event loop never returning
testWithTimeout(t, 5*time.Second, test)
}
func Test_EventLoop_workerError(t *testing.T) {
test := func(t *testing.T) {
testBus := partybus.NewBus()
subscription := testBus.Subscribe()
t.Cleanup(testBus.Close)
workerErr := fmt.Errorf("worker error")
worker := func() <-chan error {
ret := make(chan error)
go func() {
t.Log("worker running")
// send an empty item (which is ignored) ensuring we've entered the select statement,
// then close (a partial shutdown).
ret <- nil
t.Log("worker sent nothing")
ret <- workerErr
t.Log("worker sent error")
close(ret)
t.Log("worker closed")
// note: NO final event is fired
}()
return ret
}
ux := &uiMock{
t: t,
}
// ensure the mock sees basic setup/teardown events
ux.On("Setup", mock.AnythingOfType("func() error")).Return(nil)
ux.On("Teardown", true).Return(nil)
// ensure we see an error returned
assert.ErrorIs(t,
eventloop(
context.Background(),
discard.New(),
subscription,
worker(),
ux,
),
workerErr,
"should have seen a worker error, but did not",
)
ux.AssertExpectations(t)
}
// if there is a bug, then there is a risk of the event loop never returning
testWithTimeout(t, 5*time.Second, test)
}
func Test_EventLoop_unsubscribeError(t *testing.T) {
test := func(t *testing.T) {
testBus := partybus.NewBus()
subscription := testBus.Subscribe()
t.Cleanup(testBus.Close)
finalEvent := partybus.Event{
Type: exitEvent,
}
worker := func() <-chan error {
ret := make(chan error)
go func() {
t.Log("worker running")
// send an empty item (which is ignored) ensuring we've entered the select statement,
// then close (a partial shutdown).
ret <- nil
t.Log("worker sent nothing")
close(ret)
t.Log("worker closed")
// do the other half of the shutdown
testBus.Publish(finalEvent)
t.Log("worker published final event")
}()
return ret
}
ux := &uiMock{
t: t,
finalEvent: finalEvent,
}
// ensure the mock sees at least the final event... note the unsubscribe error here
ux.On("Handle", finalEvent).Return(partybus.ErrUnsubscribe)
// ensure the mock sees basic setup/teardown events
ux.On("Setup", mock.AnythingOfType("func() error")).Return(nil)
ux.On("Teardown", false).Return(nil)
// unsubscribe errors should be handled and ignored, not propagated. We are additionally asserting that
// this case is handled as a controlled shutdown (this test should not timeout)
assert.NoError(t,
eventloop(
context.Background(),
discard.New(),
subscription,
worker(),
ux,
),
)
ux.AssertExpectations(t)
}
// if there is a bug, then there is a risk of the event loop never returning
testWithTimeout(t, 5*time.Second, test)
}
func Test_EventLoop_handlerError(t *testing.T) {
test := func(t *testing.T) {
testBus := partybus.NewBus()
subscription := testBus.Subscribe()
t.Cleanup(testBus.Close)
finalEvent := partybus.Event{
Type: exitEvent,
Error: fmt.Errorf("an exit error occured"),
}
worker := func() <-chan error {
ret := make(chan error)
go func() {
t.Log("worker running")
// send an empty item (which is ignored) ensuring we've entered the select statement,
// then close (a partial shutdown).
ret <- nil
t.Log("worker sent nothing")
close(ret)
t.Log("worker closed")
// do the other half of the shutdown
testBus.Publish(finalEvent)
t.Log("worker published final event")
}()
return ret
}
ux := &uiMock{
t: t,
finalEvent: finalEvent,
}
// ensure the mock sees at least the final event... note the event error is propagated
ux.On("Handle", finalEvent).Return(finalEvent.Error)
// ensure the mock sees basic setup/teardown events
ux.On("Setup", mock.AnythingOfType("func() error")).Return(nil)
ux.On("Teardown", false).Return(nil)
// handle errors SHOULD propagate the event loop. We are additionally asserting that this case is
// handled as a controlled shutdown (this test should not timeout)
assert.ErrorIs(t,
eventloop(
context.Background(),
discard.New(),
subscription,
worker(),
ux,
),
finalEvent.Error,
"should have seen a event error, but did not",
)
ux.AssertExpectations(t)
}
// if there is a bug, then there is a risk of the event loop never returning
testWithTimeout(t, 5*time.Second, test)
}
func Test_EventLoop_contextCancelStopExecution(t *testing.T) {
test := func(t *testing.T) {
testBus := partybus.NewBus()
subscription := testBus.Subscribe()
t.Cleanup(testBus.Close)
worker := func() <-chan error {
// the worker will never return work and the event loop will always be waiting...
return make(chan error)
}
ctx, cancel := context.WithCancel(context.Background())
ux := &uiMock{
t: t,
}
// ensure the mock sees basic setup/teardown events
ux.On("Setup", mock.AnythingOfType("func() error")).Return(nil)
ux.On("Teardown", true).Return(nil)
go cancel()
assert.NoError(t,
eventloop(
ctx,
discard.New(),
subscription,
worker(),
ux,
),
)
ux.AssertExpectations(t)
}
// if there is a bug, then there is a risk of the event loop never returning
testWithTimeout(t, 5*time.Second, test)
}
func Test_EventLoop_ExitEventStopExecution(t *testing.T) {
test := func(t *testing.T) {
testBus := partybus.NewBus()
subscription := testBus.Subscribe()
t.Cleanup(testBus.Close)
finalEvent := ExitEvent(false)
worker := func() <-chan error {
ret := make(chan error)
go func() {
t.Log("worker running")
// send an empty item (which is ignored) ensuring we've entered the select statement,
// then close (a partial shutdown).
ret <- nil
t.Log("worker sent nothing")
close(ret)
t.Log("worker closed")
// do the other half of the shutdown
testBus.Publish(finalEvent)
t.Log("worker published final event")
}()
return ret
}
ux := &uiMock{
t: t,
// don't force unsubscribe, allow exit to cause it
}
// ensure the mock sees at least the final event... note the event error is propagated
ux.On("Handle", finalEvent).Return(nil)
// ensure the mock sees basic setup/teardown events
ux.On("Setup", mock.AnythingOfType("func() error")).Return(nil)
ux.On("Teardown", false).Return(nil)
// handle errors SHOULD propagate the event loop. We are additionally asserting that this case is
// handled as a controlled shutdown (this test should not timeout)
assert.ErrorIs(t,
eventloop(
context.Background(),
discard.New(),
subscription,
worker(),
ux,
),
finalEvent.Error,
"should have seen a event error, but did not",
)
ux.AssertExpectations(t)
}
// if there is a bug, then there is a risk of the event loop never returning
testWithTimeout(t, 5*time.Second, test)
}
func Test_EventLoop_InterruptEventKillExecution(t *testing.T) {
test := func(t *testing.T) {
testBus := partybus.NewBus()
subscription := testBus.Subscribe()
t.Cleanup(testBus.Close)
finalEvent := ExitEvent(true)
worker := func() <-chan error {
ret := make(chan error)
go func() {
t.Log("worker running")
// send an empty item (which is ignored) ensuring we've entered the select statement,
// then close (a partial shutdown).
ret <- nil
t.Log("worker sent nothing")
close(ret)
t.Log("worker closed")
// do the other half of the shutdown
testBus.Publish(finalEvent)
t.Log("worker published final event")
}()
return ret
}
ux := &uiMock{
t: t,
// don't force unsubscribe, allow exit to cause it
}
// ensure the mock sees at least the final event... note the event error is propagated
ux.On("Handle", finalEvent).Return(nil)
// ensure the mock sees basic setup/teardown events
ux.On("Setup", mock.AnythingOfType("func() error")).Return(nil)
ux.On("Teardown", true).Return(nil)
// handle errors SHOULD propagate the event loop. We are additionally asserting that this case is
// handled as a controlled shutdown (this test should not timeout)
assert.ErrorIs(t,
eventloop(
context.Background(),
discard.New(),
subscription,
worker(),
ux,
),
finalEvent.Error,
"should have seen a event error, but did not",
)
ux.AssertExpectations(t)
}
// if there is a bug, then there is a risk of the event loop never returning
testWithTimeout(t, 5*time.Second, test)
}
func Test_EventLoop_uiTeardownError(t *testing.T) {
test := func(t *testing.T) {
testBus := partybus.NewBus()
subscription := testBus.Subscribe()
t.Cleanup(testBus.Close)
finalEvent := partybus.Event{
Type: exitEvent,
}
worker := func() <-chan error {
ret := make(chan error)
go func() {
t.Log("worker running")
// send an empty item (which is ignored) ensuring we've entered the select statement,
// then close (a partial shutdown).
ret <- nil
t.Log("worker sent nothing")
close(ret)
t.Log("worker closed")
// do the other half of the shutdown
testBus.Publish(finalEvent)
t.Log("worker published final event")
}()
return ret
}
ux := &uiMock{
t: t,
finalEvent: finalEvent,
}
teardownError := fmt.Errorf("sorry, dave, the UI doesn't want to be torn down")
// ensure the mock sees at least the final event... note the event error is propagated
ux.On("Handle", finalEvent).Return(nil)
// ensure the mock sees basic setup/teardown events
ux.On("Setup", mock.AnythingOfType("func() error")).Return(nil)
ux.On("Teardown", false).Return(teardownError)
// ensure we see an error returned
assert.ErrorIs(t,
eventloop(
context.Background(),
discard.New(),
subscription,
worker(),
ux,
),
teardownError,
"should have seen a UI teardown error, but did not",
)
ux.AssertExpectations(t)
}
// if there is a bug, then there is a risk of the event loop never returning
testWithTimeout(t, 5*time.Second, test)
}
func testWithTimeout(t *testing.T, timeout time.Duration, test func(*testing.T)) {
done := make(chan bool)
go func() {
test(t)
done <- true
}()
select {
case <-time.After(timeout):
t.Fatal("test timed out")
case <-done:
}
}