diff --git a/unity/Assets/Scripts/DebugInputField.cs b/unity/Assets/Scripts/DebugInputField.cs index 0fc77e4c08..56346c9daf 100644 --- a/unity/Assets/Scripts/DebugInputField.cs +++ b/unity/Assets/Scripts/DebugInputField.cs @@ -3286,7 +3286,7 @@ IEnumerator executeBatch(JArray jActions) { Dictionary action = new Dictionary(); action["action"] = "MoveAhead"; action["speed"] = 0.14f; - action["acceleration"] = 0.14f; + // action["acceleration"] = 0.14f; if (splitcommand.Length > 1) { action["moveMagnitude"] = float.Parse(splitcommand[1]); @@ -3302,7 +3302,7 @@ IEnumerator executeBatch(JArray jActions) { Dictionary action = new Dictionary(); action["action"] = "MoveBack"; action["speed"] = 0.14f; - action["acceleration"] = 0.14f; + // action["acceleration"] = 0.14f; if (splitcommand.Length > 1) { action["moveMagnitude"] = float.Parse(splitcommand[1]); @@ -3530,7 +3530,7 @@ IEnumerator executeBatch(JArray jActions) { Dictionary action = new Dictionary(); action["action"] = "RotateLeft"; action["speed"] = 22.5f; - action["acceleration"] = 22.5f; + // action["acceleration"] = 22.5f; if (splitcommand.Length > 1) { action["degrees"] = float.Parse(splitcommand[1]); @@ -3559,7 +3559,7 @@ IEnumerator executeBatch(JArray jActions) { Dictionary action = new Dictionary(); action["action"] = "RotateRight"; action["speed"] = 22.5f; - action["acceleration"] = 22.5f; + // action["acceleration"] = 22.5f; if (splitcommand.Length > 1) { action["degrees"] = float.Parse(splitcommand[1]);