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This test will verify that the app design adapts seamlessly across various screen sizes and resolutions on Android devices.
Test Execution
Manual
Objective
To ensure that the app layout, menus, and interactive elements are fully responsive and user-friendly on Android devices with different screen dimensions.
Test Environment
Android Device (5.0+) or Virtual Android Device Tested Devices:
Pixel 5 Android 15
Pixel 9 Pro Fold Android 15
Pixel Tablet Android 15
Dependencies
GODOT 4.3 runtime
Android testing devices with different screen sizes (e.g., smartphone and tablet)
Stable version of the app installed
Preconditions
App must be installed on the Android testing devices.
All backend services must be operational for complete functionality.
Devices should be charged and ready for testing.
Post-conditions
The app should retain its usability and readability across all tested screen sizes.
Observations should be recorded for any layout or usability issues encountered.
Test Data
The latest binaries of the game. In our case it is commit fe556b9
Steps
Step ID
Step Description
Step Date
Expected Results
Actual Results
Pass / Fail
Add. Notes
1
Open the app on a smartphone in portrait mode (1080x1920)
YYYY-MM-DD
Layout is fully responsive and readable
TBD
TBD
TBD
2
Navigate through menus and interact with all UI elements available
YYYY-MM-DD
Menus are accessible and interactions work smoothly; design is fully responsive
TBD
TBD
TBD
Notes
Warning
Game resets upon leaving app.
Splash screen doesn't overflow or render incorrectly.
Start screen doesn't overflow or render incorrectly.
Level selection screen doesn't overflow or render incorrectly.
Settings screen doesn't overflow or render incorrectly.
Timer screen is well centered, doesn't overflow or render incorrectly.
Dial screen ins well centered, doesn't overflow or render incorrectly.
Machine screen is well centered, doesn't overflow or render incorrectly.
The text was updated successfully, but these errors were encountered:
Test Case Title
Responsivity on Android App test
Test Status
Pending
Test Description
This test will verify that the app design adapts seamlessly across various screen sizes and resolutions on Android devices.
Test Execution
Manual
Objective
To ensure that the app layout, menus, and interactive elements are fully responsive and user-friendly on Android devices with different screen dimensions.
Test Environment
Android Device (5.0+) or Virtual Android Device
Tested Devices:
Dependencies
Preconditions
Post-conditions
Test Data
Steps
Notes
Warning
Game resets upon leaving app.
The text was updated successfully, but these errors were encountered: