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Part.hpp
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#ifndef _Part_
#define _Part_
#include <iostream>
class Part {
private:
double pos[3];
double vel[3];
double speed;
double prevForce[3];//used for verlet step
double force[3];
double potEnergy;
double mass;
public:
/***
* Constructors and destructor
*/
Part();
Part(double m, double x, double y, double z);
Part(double m, double x, double y, double z, double vx, double vy,
double vz, double fx, double fy, double fz);
~Part();
/***
* Getters and Setters
*/
double* getPosition() ;
double* getVelocity() ;
double* getForce() ;
double getMass() const ;
double getPotentialEnergy() const ;
double getKineticEnergy() const ;
double getSpeed() const ;
void setPosition(double x, double y, double z);
void setVelocity(double x, double y, double z);
void setForce(double x, double y, double z);
void setMass(double m);
void setPotentialEnergy (double e);
/***
* Others methods
*/
double* distanceXYZ(Part p) const;
//Advance particle a time step bassed on Verlet Integration
void verletPositionStep(double time);
void verletVelocityStep(double time);
Part operator =(const Part &);
friend std::ostream & operator <<(std::ostream &, const Part &);
};
/***
* Inline methods
*/
inline double* Part::getPosition() {
return pos;
}
inline double* Part::getVelocity() {
return vel;
}
inline double* Part::getForce() {
return force;
}
inline double Part::getMass() const {
return mass;
}
inline double Part::getPotentialEnergy() const {
return potEnergy;
}
inline double Part::getKineticEnergy() const {
return mass*speed*speed/2;
}
inline double Part::getSpeed() const {
return speed;
}
inline void Part::setPosition(double x, double y, double z){
pos[0]=x;pos[1]=y;pos[2]=z;
}
inline void Part::setVelocity(double x, double y, double z){
vel[0]=x;vel[1]=y;vel[2]=z;
speed = sqrt(x*x +y*y+z*z);
}
inline void Part::setForce(double x, double y, double z){
prevForce[0]=force[0];prevForce[1]=force[1];prevForce[2]=force[2];
force[0]=x;force[1]=y;force[2]=z;
}
inline void Part::setMass(double m){
mass=m;
}
inline void Part::setPotentialEnergy (double e){
potEnergy=e;
}
#endif