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.gitignore
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unity/[Ll]ibrary
unity/[Tt]emp/
unity/[Oo]bj/
unity/[Bb]uild/
unity/[Bb]uilds/
unity/tmp/
unity/[Ll]ogs/
unity/UserSettings/
unity/Assets/AssetStoreTools*
# fake asset used for testing
unity/Assets/Resources/FakeResourceAssetManagerMaterial.*
# ResourceAssetCatalog - generated during the build process
unity/Assets/Resources/ResourceAssetCatalog.json*
unity/.vs/
unity/.idea/
unity/Assets/[Pp]rivate/
unity/Assets/[Pp]rivate.meta
unity/Assets/InitTestScene*
unity/utf_testResults-*
.vs/
ai2thor/_builds.py
ai2thor/_version.py
# this file is autogenerated
ai2thor/tests/test_utf.py
.dotnet/
# locally installed dotnet tools
.config/
build.log
tmp/
# General
*.swp
*.pyc
*~
.DS_Store
# Autogenerated VS/MD solution and project files
ExportedObj/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
.vscode/
# Unity3D generated meta files
*.pidb.meta
# Unity3D Generated File On Crash Reports
sysinfo.txt
# Builds
*.apk
*.unitypackage
# setup.py generated files
.eggs/
ai2thor.egg-info/
build/
dist/
venv/
.pytest_cache
.coverage
coverage_html/
unity/Assets/Plugins/Editor
unity/Assets/Plugins/Editor.meta
unity/Assets/Quick Rename Tool/
unity/Assets/Quick Rename Tool.meta
unity/Assets/Packages/
unity/Assets/Packages.meta
unity/Assets/Test_Scenes/
unity/Assets/Test_Scenes.meta
unity/Assets/Shaders
unity/Assets/Shaders.meta
unity/Assets/Physics/SimObjsPhysics/Kitchen Objects/Potatoes/Materials/PotatoSlice_AlbedoTransparency.png.meta
unity/Assets/Physics/SimObjsPhysics/Kitchen Objects/Potatoes/Materials/PotatoSlice_Normal.png.meta
unity/Assets/Physics/SimObjsPhysics/Kitchen Objects/Tomatoes/Materials/Tomato1_MetallicSmoothness.png.meta
unity/Assets/Physics/SimObjsPhysics/Kitchen Objects/Tomatoes/Materials/Tomato1_Normal.png.meta
unity/Assets/Physics/SimObjsPhysics/Kitchen Objects/Tomatoes/Materials/Tomato2_AlbedoTransparency.png.meta
unity/Assets/Physics/SimObjsPhysics/Kitchen Objects/Tomatoes/Materials/Tomato2_Normal.png.meta
unity/Assets/Physics/SimObjsPhysics/Kitchen Objects/Tomatoes/Materials/Tomato3_Normal.png.meta
unity/Assets/FBXImports/
unity/Assets/FBXImports.meta
unity/Assets/FBXExports/
unity/Assets/FBXExports.meta
unity/Assets/Cloth Sim/
unity/Assets/Cloth Sim.meta
unity/Assets/Scripts/ApplySelectedPrefabs.cs
unity/Assets/Scripts/ApplySelectedPrefabs.cs.meta
unity/Assets/UVPreview/UVPreviewMesh.FBX.meta
unity/Assets/UVPreview/UVPreviewMesh.FBX
unity/Assets/UVPreview/Editor/UVSaveWindow.cs.meta
unity/Assets/UVPreview/Editor/UVSaveWindow.cs
unity/Assets/UVPreview/Editor/UVPreviewWindow.cs.meta
unity/Assets/UVPreview/Editor/UVPreviewWindow.cs
unity/Assets/UVPreview/Editor.meta
unity/Assets/UVPreview.meta
unity/Assets/Scenes/FloorPlan4_Duplicate.unity.meta
unity/Assets/Scenes/FloorPlan4_Duplicate.unity
unity/Assets/Scripts/DeleteInactiveObjects.cs.meta
unity/Assets/Scripts/DeleteInactiveObjects.cs
unity/Assets/Physics/NonConvexMeshCollider/ReadMe.txt.meta
unity/Assets/Physics/NonConvexMeshCollider/ReadMe.txt
unity/Assets/Physics/NonConvexMeshCollider/NonConvexMeshCollider.cs.meta
unity/Assets/Physics/NonConvexMeshCollider/NonConvexMeshCollider.cs
unity/Assets/Physics/NonConvexMeshCollider.meta
unity/Assets/Scripts/CreateNewPrefab.cs.meta
unity/Assets/Scripts/CreateNewPrefab.cs
unity/Assets/Editor/Instant Screenshot.meta
unity/Assets/Editor/Instant Screenshot/Documentation - Instant screenshot.pdf
unity/Assets/Editor/Instant Screenshot/Documentation - Instant screenshot.pdf.meta
*.log
tmp/