Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

No way to disable durable keys with DData when using Akka.Cluster.Sharding #7326

Open
Aaronontheweb opened this issue Aug 20, 2024 · 5 comments
Labels
akka-cluster-sharding akka-ddata-durable LMDB implementation for persisting durable data DX Developer experience issues - papercuts, footguns, and other non-bug problems.
Milestone

Comments

@Aaronontheweb
Copy link
Member

Version Information
Version of Akka.NET? v1.5.27 and later
Which Akka.NET Modules? Akka.Cluster.Hosting

Describe the bug

Here's the basic problem.

Both:

public static class DrawingSessionActorExtensions
{
    public static AkkaConfigurationBuilder AddDrawingSessionActor(this AkkaConfigurationBuilder builder,
        string clusterRoleName = ClusterConstants.DrawStateRoleName)
    {
        builder
            .WithDistributedData(options =>
            {
                options.Durable = new DurableOptions() { Keys = [] }; // disable persistence
            })
            .WithShardRegion<DrawingSessionActor>("drawing-session",
            (system, registry, resolver) => s => resolver.Props<DrawingSessionActor>(s),
            new DrawingSessionActorMessageExtractor(), new ShardOptions()
            {
                StateStoreMode = StateStoreMode.DData,
                RememberEntities = true,
                RememberEntitiesStore = RememberEntitiesStore.Eventsourced,
                Role = clusterRoleName,
            });
        return builder;
    }
}

And

public static class DrawingSessionActorExtensions
{
    public static AkkaConfigurationBuilder AddDrawingSessionActor(this AkkaConfigurationBuilder builder,
        string clusterRoleName = ClusterConstants.DrawStateRoleName)
    {
        builder
            .WithDistributedData(options =>
            {
                options.Durable = new DurableOptions() { Keys = [] }; // disable persistence
            })
            .WithShardRegion<DrawingSessionActor>("drawing-session",
            (system, registry, resolver) => s => resolver.Props<DrawingSessionActor>(s),
            new DrawingSessionActorMessageExtractor(), new ShardOptions()
            {
                StateStoreMode = StateStoreMode.DData,
                RememberEntities = true,
                RememberEntitiesStore = RememberEntitiesStore.Eventsourced,
                Role = clusterRoleName,
            });
        return builder;
    }
}

Still result in DData.Durable writing out durable keys and creating a new LMDB file.

Previously, the following command would have (edit: might have?) worked:

public static class DrawingSessionActorExtensions
{
    public static AkkaConfigurationBuilder AddDrawingSessionActor(this AkkaConfigurationBuilder builder,
        string clusterRoleName = ClusterConstants.DrawStateRoleName)
    {
        builder
            .WithShardRegion<DrawingSessionActor>("drawing-session",
            (system, registry, resolver) => s => resolver.Props<DrawingSessionActor>(s),
            new DrawingSessionActorMessageExtractor(), new ShardOptions()
            {
                StateStoreMode = StateStoreMode.DData,
                RememberEntities = true,
                RememberEntitiesStore = RememberEntitiesStore.Eventsourced,
                Role = clusterRoleName, 
                DistributedData = { Durable = new DurableOptions() { Keys = [] }} // now-deprecated property
            });
        return builder;
    }
}

But that only worked because the WithShardRegion<T> command worked by applying HOCON globally, which was incorrect and wrong.

The suggested workaround for setting the ShardOptions.DistributedData property in the comments is to apply HOCON globally. That's what I'm effectively doing in the above code sample. However, this doesn't work because:

var config = Context.System.Settings.Config.GetConfig("akka.cluster.sharding.distributed-data")
.WithFallback(Context.System.Settings.Config.GetConfig("akka.cluster.distributed-data"));
var configuredSettings = ReplicatorSettings.Create(config);
var settingsWithRoles = configuredSettings.WithRole(shardingSettings.Role);
if (shardingSettings.RememberEntities)
return settingsWithRoles;
else
return settingsWithRoles.WithDurableKeys(ImmutableHashSet<string>.Empty);

The sharding system will set durable keys anyway - so this makes me wonder, perhaps, if this is really an issue with Akka.Cluster.Sharding itself. I would love not to have an LMDB database created when I'm using remember-entities=on. I guess maybe we need to check the remember entities storage mode and not enable durable keys until we find one where that's explicitly set to ddata?

Expected behavior

I should be able to use remember-entities without LMDB instances being created unless I'm using DData for storage.

Actual behavior

I get an LMDB database no matter what I do.

Environment

Windows and Linux.

@Aaronontheweb Aaronontheweb transferred this issue from akkadotnet/Akka.Hosting Aug 23, 2024
@Aaronontheweb Aaronontheweb added akka-cluster-sharding akka-ddata-durable LMDB implementation for persisting durable data DX Developer experience issues - papercuts, footguns, and other non-bug problems. labels Aug 23, 2024
@Aaronontheweb Aaronontheweb added this to the 1.5.28 milestone Aug 23, 2024
@Aaronontheweb
Copy link
Member Author

cc @OnurGumus

@Aaronontheweb
Copy link
Member Author

One design idea I had to fix this code is to do this:

internal static ReplicatorSettings GetReplicatorSettings(ClusterShardingSettings shardingSettings)
{
    var config = Context.System.Settings.Config.GetConfig("akka.cluster.sharding.distributed-data")
        .WithFallback(Context.System.Settings.Config.GetConfig("akka.cluster.distributed-data"));
    var configuredSettings = ReplicatorSettings.Create(config);
    var settingsWithRoles = configuredSettings.WithRole(shardingSettings.Role);
    if (shardingSettings.RememberEntities && shardingSettings.RememberEntitiesStore == RememberEntitiesStore.DData)
        return settingsWithRoles; // only enable durable keys when using DData for remember-entities
    else
        return settingsWithRoles.WithDurableKeys(ImmutableHashSet<string>.Empty);
}

That would stop the DData directory from being created unless we're explicitly using RememberEntitiesStore.DData as the remember-entities provider.

Another approached I've considered, and this is not mutually exclusive, is making it possible to pass in a ReplicatorSettings value as part of the ClusterShardingSettings class. This would make it possible to disable durable keys even when you're using DData as the remember-entities mode (which might be useful during local dev or testing.)

@Aaronontheweb
Copy link
Member Author

Have a beta of this going into v1.5.28-beta1

@Aaronontheweb Aaronontheweb modified the milestones: 1.5.28, 1.5.29 Sep 4, 2024
@Aaronontheweb Aaronontheweb modified the milestones: 1.5.29, 1.5.30, 1.5.31 Oct 1, 2024
@Aaronontheweb
Copy link
Member Author

Can confirm that this is still not a totally solved problem in v1.5.30 - said as much when we merged #7327

@Aaronontheweb
Copy link
Member Author

I can validate that this DOES disable DData from writing to disk:

public static class DrawingSessionActorExtensions
{
    public static AkkaConfigurationBuilder AddDrawingSessionActor(this AkkaConfigurationBuilder builder,
        string clusterRoleName = ClusterConstants.DrawStateRoleName)
    {
        builder.WithShardRegion<DrawingSessionActor>("drawing-session",
                (system, registry, resolver) => s => resolver.Props<DrawingSessionActor>(s),
                new DrawingSessionActorMessageExtractor(), new ShardOptions()
                {
                    StateStoreMode = StateStoreMode.DData,
                    RememberEntities = true,
                    RememberEntitiesStore = RememberEntitiesStore.DData,
                    Role = clusterRoleName
                })
            // .WithDistributedData(options =>
            // {
            //     options.Durable = new DurableOptions() { Keys = [] }; // disable persistence
            // })
            .AddHocon("akka.cluster.sharding.distributed-data.durable.keys = []", HoconAddMode.Prepend);
        return builder;
    }
}

It looks like this is an Akka.Hosting issue with options.Durable = new DurableOptions() { Keys = [] }; // disable persistence not working as expected - and that's probably an easy fix.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
akka-cluster-sharding akka-ddata-durable LMDB implementation for persisting durable data DX Developer experience issues - papercuts, footguns, and other non-bug problems.
Projects
None yet
Development

No branches or pull requests

1 participant