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model_bastion_list_entry.go
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/*
* Akeyless API
*
* The purpose of this application is to provide access to Akeyless API.
*
* API version: 2.0
* Contact: [email protected]
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package akeyless
import (
"encoding/json"
"time"
)
// BastionListEntry struct for BastionListEntry
type BastionListEntry struct {
AccessId *string `json:"access_id,omitempty"`
AllowedAccessIds *[]string `json:"allowed_access_ids,omitempty"`
AllowedUrls *[]string `json:"allowed_urls,omitempty"`
AllowedUrlsPerInstance *map[string][]string `json:"allowed_urls_per_instance,omitempty"`
ClusterName *string `json:"cluster_name,omitempty"`
DisplayName *string `json:"display_name,omitempty"`
HasGatewayIdentity *bool `json:"has_gateway_identity,omitempty"`
LastReport *time.Time `json:"last_report,omitempty"`
}
// NewBastionListEntry instantiates a new BastionListEntry object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewBastionListEntry() *BastionListEntry {
this := BastionListEntry{}
return &this
}
// NewBastionListEntryWithDefaults instantiates a new BastionListEntry object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewBastionListEntryWithDefaults() *BastionListEntry {
this := BastionListEntry{}
return &this
}
// GetAccessId returns the AccessId field value if set, zero value otherwise.
func (o *BastionListEntry) GetAccessId() string {
if o == nil || o.AccessId == nil {
var ret string
return ret
}
return *o.AccessId
}
// GetAccessIdOk returns a tuple with the AccessId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *BastionListEntry) GetAccessIdOk() (*string, bool) {
if o == nil || o.AccessId == nil {
return nil, false
}
return o.AccessId, true
}
// HasAccessId returns a boolean if a field has been set.
func (o *BastionListEntry) HasAccessId() bool {
if o != nil && o.AccessId != nil {
return true
}
return false
}
// SetAccessId gets a reference to the given string and assigns it to the AccessId field.
func (o *BastionListEntry) SetAccessId(v string) {
o.AccessId = &v
}
// GetAllowedAccessIds returns the AllowedAccessIds field value if set, zero value otherwise.
func (o *BastionListEntry) GetAllowedAccessIds() []string {
if o == nil || o.AllowedAccessIds == nil {
var ret []string
return ret
}
return *o.AllowedAccessIds
}
// GetAllowedAccessIdsOk returns a tuple with the AllowedAccessIds field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *BastionListEntry) GetAllowedAccessIdsOk() (*[]string, bool) {
if o == nil || o.AllowedAccessIds == nil {
return nil, false
}
return o.AllowedAccessIds, true
}
// HasAllowedAccessIds returns a boolean if a field has been set.
func (o *BastionListEntry) HasAllowedAccessIds() bool {
if o != nil && o.AllowedAccessIds != nil {
return true
}
return false
}
// SetAllowedAccessIds gets a reference to the given []string and assigns it to the AllowedAccessIds field.
func (o *BastionListEntry) SetAllowedAccessIds(v []string) {
o.AllowedAccessIds = &v
}
// GetAllowedUrls returns the AllowedUrls field value if set, zero value otherwise.
func (o *BastionListEntry) GetAllowedUrls() []string {
if o == nil || o.AllowedUrls == nil {
var ret []string
return ret
}
return *o.AllowedUrls
}
// GetAllowedUrlsOk returns a tuple with the AllowedUrls field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *BastionListEntry) GetAllowedUrlsOk() (*[]string, bool) {
if o == nil || o.AllowedUrls == nil {
return nil, false
}
return o.AllowedUrls, true
}
// HasAllowedUrls returns a boolean if a field has been set.
func (o *BastionListEntry) HasAllowedUrls() bool {
if o != nil && o.AllowedUrls != nil {
return true
}
return false
}
// SetAllowedUrls gets a reference to the given []string and assigns it to the AllowedUrls field.
func (o *BastionListEntry) SetAllowedUrls(v []string) {
o.AllowedUrls = &v
}
// GetAllowedUrlsPerInstance returns the AllowedUrlsPerInstance field value if set, zero value otherwise.
func (o *BastionListEntry) GetAllowedUrlsPerInstance() map[string][]string {
if o == nil || o.AllowedUrlsPerInstance == nil {
var ret map[string][]string
return ret
}
return *o.AllowedUrlsPerInstance
}
// GetAllowedUrlsPerInstanceOk returns a tuple with the AllowedUrlsPerInstance field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *BastionListEntry) GetAllowedUrlsPerInstanceOk() (*map[string][]string, bool) {
if o == nil || o.AllowedUrlsPerInstance == nil {
return nil, false
}
return o.AllowedUrlsPerInstance, true
}
// HasAllowedUrlsPerInstance returns a boolean if a field has been set.
func (o *BastionListEntry) HasAllowedUrlsPerInstance() bool {
if o != nil && o.AllowedUrlsPerInstance != nil {
return true
}
return false
}
// SetAllowedUrlsPerInstance gets a reference to the given map[string][]string and assigns it to the AllowedUrlsPerInstance field.
func (o *BastionListEntry) SetAllowedUrlsPerInstance(v map[string][]string) {
o.AllowedUrlsPerInstance = &v
}
// GetClusterName returns the ClusterName field value if set, zero value otherwise.
func (o *BastionListEntry) GetClusterName() string {
if o == nil || o.ClusterName == nil {
var ret string
return ret
}
return *o.ClusterName
}
// GetClusterNameOk returns a tuple with the ClusterName field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *BastionListEntry) GetClusterNameOk() (*string, bool) {
if o == nil || o.ClusterName == nil {
return nil, false
}
return o.ClusterName, true
}
// HasClusterName returns a boolean if a field has been set.
func (o *BastionListEntry) HasClusterName() bool {
if o != nil && o.ClusterName != nil {
return true
}
return false
}
// SetClusterName gets a reference to the given string and assigns it to the ClusterName field.
func (o *BastionListEntry) SetClusterName(v string) {
o.ClusterName = &v
}
// GetDisplayName returns the DisplayName field value if set, zero value otherwise.
func (o *BastionListEntry) GetDisplayName() string {
if o == nil || o.DisplayName == nil {
var ret string
return ret
}
return *o.DisplayName
}
// GetDisplayNameOk returns a tuple with the DisplayName field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *BastionListEntry) GetDisplayNameOk() (*string, bool) {
if o == nil || o.DisplayName == nil {
return nil, false
}
return o.DisplayName, true
}
// HasDisplayName returns a boolean if a field has been set.
func (o *BastionListEntry) HasDisplayName() bool {
if o != nil && o.DisplayName != nil {
return true
}
return false
}
// SetDisplayName gets a reference to the given string and assigns it to the DisplayName field.
func (o *BastionListEntry) SetDisplayName(v string) {
o.DisplayName = &v
}
// GetHasGatewayIdentity returns the HasGatewayIdentity field value if set, zero value otherwise.
func (o *BastionListEntry) GetHasGatewayIdentity() bool {
if o == nil || o.HasGatewayIdentity == nil {
var ret bool
return ret
}
return *o.HasGatewayIdentity
}
// GetHasGatewayIdentityOk returns a tuple with the HasGatewayIdentity field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *BastionListEntry) GetHasGatewayIdentityOk() (*bool, bool) {
if o == nil || o.HasGatewayIdentity == nil {
return nil, false
}
return o.HasGatewayIdentity, true
}
// HasHasGatewayIdentity returns a boolean if a field has been set.
func (o *BastionListEntry) HasHasGatewayIdentity() bool {
if o != nil && o.HasGatewayIdentity != nil {
return true
}
return false
}
// SetHasGatewayIdentity gets a reference to the given bool and assigns it to the HasGatewayIdentity field.
func (o *BastionListEntry) SetHasGatewayIdentity(v bool) {
o.HasGatewayIdentity = &v
}
// GetLastReport returns the LastReport field value if set, zero value otherwise.
func (o *BastionListEntry) GetLastReport() time.Time {
if o == nil || o.LastReport == nil {
var ret time.Time
return ret
}
return *o.LastReport
}
// GetLastReportOk returns a tuple with the LastReport field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *BastionListEntry) GetLastReportOk() (*time.Time, bool) {
if o == nil || o.LastReport == nil {
return nil, false
}
return o.LastReport, true
}
// HasLastReport returns a boolean if a field has been set.
func (o *BastionListEntry) HasLastReport() bool {
if o != nil && o.LastReport != nil {
return true
}
return false
}
// SetLastReport gets a reference to the given time.Time and assigns it to the LastReport field.
func (o *BastionListEntry) SetLastReport(v time.Time) {
o.LastReport = &v
}
func (o BastionListEntry) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.AccessId != nil {
toSerialize["access_id"] = o.AccessId
}
if o.AllowedAccessIds != nil {
toSerialize["allowed_access_ids"] = o.AllowedAccessIds
}
if o.AllowedUrls != nil {
toSerialize["allowed_urls"] = o.AllowedUrls
}
if o.AllowedUrlsPerInstance != nil {
toSerialize["allowed_urls_per_instance"] = o.AllowedUrlsPerInstance
}
if o.ClusterName != nil {
toSerialize["cluster_name"] = o.ClusterName
}
if o.DisplayName != nil {
toSerialize["display_name"] = o.DisplayName
}
if o.HasGatewayIdentity != nil {
toSerialize["has_gateway_identity"] = o.HasGatewayIdentity
}
if o.LastReport != nil {
toSerialize["last_report"] = o.LastReport
}
return json.Marshal(toSerialize)
}
type NullableBastionListEntry struct {
value *BastionListEntry
isSet bool
}
func (v NullableBastionListEntry) Get() *BastionListEntry {
return v.value
}
func (v *NullableBastionListEntry) Set(val *BastionListEntry) {
v.value = val
v.isSet = true
}
func (v NullableBastionListEntry) IsSet() bool {
return v.isSet
}
func (v *NullableBastionListEntry) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableBastionListEntry(val *BastionListEntry) *NullableBastionListEntry {
return &NullableBastionListEntry{value: val, isSet: true}
}
func (v NullableBastionListEntry) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableBastionListEntry) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}