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Multiple images without page reload #5
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Here are my suggested changes: And here is some sample HTML code showing how to use it:
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How do you compile this code? |
I can upload my setup for this code if I have access to the repository. In short, you need to use browserify and glslify packages to compile the project and node.js to run it. I also had to modify the shader code a touch. |
Thanks!! I made it work like this: var glsl = require('glslify'); import GyroNorm from './lib/gyronorm'; var fragment = glsl` uniform vec4 resolution; vec2 mirrored(vec2 v) { void main() { void main() { |
Someone has the code for different images compiled to use, I'm trying to compile it, but I have a lot of errors... |
Hey there! Can you also upload your app.txt here? I'll be very appreciate. Thanks |
Can somebody upload the modified src.txt compiled like app.js ? I have errors related to the use of modules when I call src.js Thank you |
I'd like to implement this functionality (i.e. 3d effect) across several images on the same page without having to do a reload. After digging around in the code it seems possible - just requires a few changes to clean up on each go-round.
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