First graphical programming project
In this project I discovered the basics of graphic programming, and in particular how to place points in space, how to join them with segments and most importantly how to observe the scene from a particular viewpoint. I also discovered my first graphic library: miniLibX. This library was developed internally and includes the minimum necessary to open a window, light a pixel and deal with events linked to this window: keyboard and mouse. This project introduced me to “events” programming.