Upgrade Windows projects to VS 2019 #2241
Labels
context: deployment
related to deploying AGS releases and related materials
context: project
related to the project and its organization
what: editor
related to the game editor
what: engine
related to the game engine
what: installer
related to the editor's installation program
Milestone
VS 2015 free Community Edition is deprecated by Microsoft, and is no longer available for download from their official page (although there are still "unofficial" ways to acquire it).
At the same time the latest VS 2022 does not install on Windows 7, which I still use unfortunately. I might have to upgrade to Win10 or 11 soon, as more and more apps stop supporting it in their updates, but that will take some time.
Therefore I suggest to first move to VS 2019, as a temporary measure. According to this Microsoft's page the VS 2019's lifecycle is scheduled to end in 2029.
As we have a 3.6.1 coming towards a full stable release, I would not like to apply these changes to ags3 branch just yet. Instead I propose to begin with ags4 branch, and apply this change to ags3 only after 3.6.1 is fixed in a separate "release-3.6.1" branch.EDIT: 3.6.2 is still in beta, so theoretically we may switch it to 2019.The changes to the project might include:
Task list, for keeping the record:
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