From af61c8b44251b9bb93b5c1f0425ae724e0fa7d88 Mon Sep 17 00:00:00 2001 From: Ivan Mogilko Date: Thu, 26 Oct 2023 05:31:25 +0300 Subject: [PATCH] Editor: moved Score-related properties to a "Score" category --- Editor/AGS.Types/Settings.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Editor/AGS.Types/Settings.cs b/Editor/AGS.Types/Settings.cs index 6e7835402a4..2fd65248d43 100644 --- a/Editor/AGS.Types/Settings.cs +++ b/Editor/AGS.Types/Settings.cs @@ -790,7 +790,7 @@ public bool LeftToRightPrecedence [DisplayName("Play sound when the player gets points")] [Description("This sound number will be played whenever the player scores points (0 to disable)")] [DefaultValue(AudioClip.FixedIndexNoValue)] - [Category("Sound")] + [Category("Score")] [TypeConverter(typeof(AudioClipTypeConverter))] public int PlaySoundOnScore { @@ -1023,7 +1023,7 @@ public bool BackwardsText [DisplayName("Maximum possible score")] [Description("The maximum score that the player can achieve (displayed by @TOTALSCORE@ on GUI labels)")] - [Category("(Basic properties)")] + [Category("Score")] public int MaximumScore { get { return _totalScore; }