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US-en.xml
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE ETML>
<etml>
<text id="properties_title">Properties</text>
<text id="properties_name">Name</text>
<text id="properties_value">Value</text>
<text id="layerlist_title">Layers</text>
<text id="layerlist_priority">Pri</text>
<text id="layerlist_type">Type</text>
<text id="layerlist_name">Name</text>
<text id="objectlist_title">Objects</text>
<text id="objectlist_id">ID</text>
<text id="objectlist_name">Name</text>
<text id="materiallist_title">Materials</text>
<text id="materiallist_id">ID</text>
<text id="materiallist_name">Name</text>
<text id="materiallist_dim">Dim</text>
<text id="bmfonteditor_title">BMFont Editor</text>
<text id="bmfonteditor_lvhInfo_name">Name:</text>
<text id="bmfonteditor_lvhInfo_value">Value:</text>
<text id="bmfonteditor_lvhChar_id">ID:</text>
<text id="bmfonteditor_lvhChar_x">x:</text>
<text id="bmfonteditor_lvhChar_y">y:</text>
<text id="bmfonteditor_lvhChar_w">w:</text>
<text id="bmfonteditor_lvhChar_h">h:</text>
<text id="bmfonteditor_lvhChar_x0">x0:</text>
<text id="bmfonteditor_lvhChar_y0">y0:</text>
<text id="bmfonteditor_lvhChar_xA">xA:</text>
<text id="bmfonteditor_lvhChar_p">p:</text>
<text id="bmfonteditor_lvhChar_ch">ch:</text>
<text id="bmfonteditor_lvhKerning_id0">ID0:</text>
<text id="bmfonteditor_lvhKerning_id1">ID1:</text>
<text id="bmfonteditor_lvhKerning_am">am:</text>
<text id="bmfonteditor_lvhSources_id">ID:</text>
<text id="bmfonteditor_lvhSources_path">Path:</text>
<text id="bmfonteditor_lvinfo_size">Font Size:</text>
<text id="bmfonteditor_lvinfo_bitfield">Bitfield:</text>
<text id="bmfonteditor_lvinfo_charset">Charset:</text>
<text id="bmfonteditor_lvinfo_strechhz">Stretch horiz:</text>
<text id="bmfonteditor_lvinfo_antial">Anti-Alias:</text>
<text id="bmfonteditor_lvinfo_padup">Padding[up]:</text>
<text id="bmfonteditor_lvinfo_paddn">Padding[down]:</text>
<text id="bmfonteditor_lvinfo_padle">Padding[left]:</text>
<text id="bmfonteditor_lvinfo_padri">Padding[right]:</text>
<text id="bmfonteditor_lvinfo_spahz">Spacing[horiz]:</text>
<text id="bmfonteditor_lvinfo_spave">Spacing[vert]:</text>
<text id="bmfonteditor_lvinfo_name">Font name:</text>
<text id="bmfonteditor_lvinfo_outline">Outline:</text>
<text id="bmfonteditor_lvcommon_lh">Line Height:</text>
<text id="bmfonteditor_lvcommon_base">Base:</text>
<text id="bmfonteditor_lvcommon_scw">Scale Width:</text>
<text id="bmfonteditor_lvcommon_sch">Scale Height:</text>
<text id="bmfonteditor_lvcommon_pages">Pages:</text>
<text id="bmfonteditor_lvcommon_bitfield">Bitfield:</text>
<text id="bmfonteditor_lvcommon_cha">Channel Type[alpha]:</text>
<text id="bmfonteditor_lvcommon_chr">Channel Type[red]:</text>
<text id="bmfonteditor_lvcommon_chg">Channel Type[green]:</text>
<text id="bmfonteditor_lvcommon_chb">Channel Type[blue]:</text>
<text id="bmfonteditor_load" formatId="button">Load</text>
<text id="bmfonteditor_save" formatId="button">Save</text>
<text id="bmfonteditor_remove" formatId="button">Remove</text>
<text id="bmfonteditor_add" formatId="button">Add</text>
<text id="bmfonteditor_common">Common</text>
<text id="bmfonteditor_info">Info</text>
<text id="bmfonteditor_char">Characters</text>
<text id="bmfonteditor_kerning">Kerning</text>
<text id="bmfonteditor_sources">Sources</text>
<text id="bmfonteditor_fd_load">Load BMFont</text>
<text id="bmfonteditor_fd_save">Save BMFont</text>
<text id="fd_bmfont">AngelCode BMFont file</text>
<text id="button_browse" formatId="button">Browse</text>
<text id="button_ok" formatId="button">Ok</text>
<text id="addtiles_title">Add Tiles</text>
<text id="addtiles_source">Source:</text>
<text id="addtiles_palShift">Palette shift:</text>
<text id="addtiles_palImport">Import palette</text>
<text id="addtiles_embDat">Use embedded mat data</text>
<text id="addtiles_palOffset">Palette offset:</text>
<text id="addtiles_name">Name:</text>
<text id="addtiles_numStyle">Num style and form:</text>
<text id="resizemap_title">Resize Map</text>
<text id="resizemap_width">Width:</text>
<text id="resizemap_height">Height:</text>
<text id="resizemap_origin">Origin:</text>
<text id="resizemap_hoffs">H. Offset:</text>
<text id="resizemap_voffs">V. Offset:</text>
<text id="resizemap_repeat">Pattern repeat</text>
<text id="resizemap_err_invdata_title">Invalid data!</text>
<text id="resizemap_err_invdata_msg">Please enter numeric values with optional '%' symbol at the end!</text>
<text id="sprmat_title">Create New Sprite Material</text>
<text id="sprmat_filesrc">File source:</text>
<text id="sprmat_browse">Browse</text>
<text id="sprmat_singlesprt">Single sprite</text>
<text id="sprmat_name">Name:</text>
<text id="sprmat_id">ID:</text>
<text id="sprmat_multisprt">Multiple sprites (sheet)</text>
<text id="sprmat_lw_id">ID:</text>
<text id="sprmat_lw_x">x:</text>
<text id="sprmat_lw_y">y:</text>
<text id="sprmat_lw_w">w:</text>
<text id="sprmat_lw_h">h:</text>
<text id="sprmat_lw_name">Name:</text>
<text id="sprmat_create">Create</text>
<text id="sprmat_imppal">Import palette</text>
<text id="sprmat_palSh">palShift:</text>
<text id="sprmat_paloffs">palOffset:</text>
<text id="sprmat_fd_title">Select sprite sheet source</text>
<text id="sprmat_err_id_title">ID error!</text>
<text id="sprmat_err_id_text">ID duplicates found!</text>
<text id="fd_allsup">All supported file</text>
<text id="fd_png">Portable network graphics file</text>
<text id="fd_targa">Truevision TARGA</text>
<text id="fd_winbmp">Windows bitmap</text>
<text id="menubar_file" formatId="menubar">FILE</text>
<text id="menubar_file_new">New PPE map</text>
<text id="menubar_file_newtemp">New PPE map from template</text>
<text id="menubar_file_load">Load PPE map</text>
<text id="menubar_file_save">Save PPE map</text>
<text id="menubar_file_saveas">Save PPE map as</text>
<text id="menubar_file_savetemp">Save PPE map as template</text>
<text id="menubar_file_exit">Exit application</text>
<text id="menubar_edit" formatId="menubar">EDIT</text>
<text id="menubar_edit_undo">Undo</text>
<text id="menubar_edit_redo">Redo</text>
<text id="menubar_edit_copy">Copy</text>
<text id="menubar_edit_cut">Cut</text>
<text id="menubar_edit_paste">Paste</text>
<text id="menubar_edit_editorsetup">Editor settings</text>
<text id="menubar_edit_docsetup">Document settings</text>
<text id="menubar_view" formatId="menubar">VIEW</text>
<text id="menubar_view_layerlist">Layers</text>
<text id="menubar_view_materiallist">Materials</text>
<text id="menubar_view_grid">Grid</text>
<text id="menubar_view_objects">Objects</text>
<text id="menubar_view_props">Properties</text>
<text id="menubar_view_reset">Reset layer display</text>
<text id="menubar_layers" formatId="menubar">LAYERS</text>
<text id="menubar_layers_new">New layer</text>
<text id="menubar_layers_delete">Delete layer</text>
<text id="menubar_layers_import">Import layerdata</text>
<text id="menubar_layers_importcsv">Tiled CSV file</text>
<text id="menubar_layers_importppebin">PPE binary map file</text>
<text id="menubar_layers_importbmp">Bitmap file</text>
<text id="menubar_layers_export">Export layerdata</text>
<text id="menubar_layers_exportcsv">Tiled CSV file</text>
<text id="menubar_layers_exportppebin">PPE binary map file</text>
<text id="menubar_layers_resrc">Layer resources</text>
<text id="menubar_layers_resize">Resize layer</text>
<text id="menubar_tools" formatId="menubar">TOOLS</text>
<text id="menubar_tools_tga">TGA Toolkit</text>
<text id="menubar_tools_bmfont">BMFont editor</text>
<text id="menubar_help" formatId="menubar">HELP</text>
<text id="menubar_help_content">Content</text>
<text id="menubar_help_about">About</text>
<text id="exitdialog_title">Quit application</text>
<text id="exitdialog_prompt">Are you sure</text>
<text id="exitdialog_title">Quit</text>
<text id="exitdialog_title">Stay</text>
<text id="exitdialog_title">Save and Quit</text>
<text id="fd_savedoc">Save document as</text>
<text id="fd_loaddoc">Load document</text>
<text id="fd_xmf">PPE map file</text>
<text id="fd_csvi">Import layer from CSV</text>
<text id="fd_csve">Export layer as CSV</text>
<text id="fd_csv">Tiled CSV file</text>
<text id="fd_mbfi">Import layer from MBF</text>
<text id="fd_mbfe">Export layer as MBF</text>
<text id="fd_bmi">Import layer from Bitmap data</text>
<text id="fd_mbf">PixelPerfectEngine map binary file</text>
<text id="error_bmi_title">Bitmap import error</text>
<text id="error_bmi_wrongformat">Bitmap file must be either grayscale of indexed!</text>
</etml>