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As you can see in WMV viewport adapts to model size.
If model is big - camera moves far away.
But if we look at these models, they are in same position and they take same space in viewport.
In Everlook I'm inside model. That's quite bad because I always need to move out from model to check what it is.
The text was updated successfully, but these errors were encountered:
As you can see in WMV viewport adapts to model size.
If model is big - camera moves far away.
But if we look at these models, they are in same position and they take same space in viewport.
In Everlook I'm inside model. That's quite bad because I always need to move out from model to check what it is.
The text was updated successfully, but these errors were encountered: