Boots any vWii channel and skips all Wiimote prompts! This is meant to be compiled manually and used with Aroma so you have "custom channels" that each boot different titles.
- Install the current versions of devkitPPC, wut and wut-tools
- Run
make
to compile the standard title that boots the Wii Menu - Copy the resulting
wuhb
toSD://wiiu/apps/
- Run
make clean
to delete the generated files before you build another channel!
Just specify them as compile time options after make
! Supported parameters are:
APP_NAME
: Name of the title in the Wii U Menu (defaults toBoot2vWii
)APP_SHORTNAME
: Short app name, if neededAPP_AUTHOR
: Homebrew authorICON
: Path to a 128x128 PNG used as Wii U Menu iconTV_SPLASH
: Path to a 1280x720 PNG used as the TV's splash screenDRC_SPLASH
: Path to a 854x480 PNG used as the Wii U GamePad's splash screenTID
: Title ID of the channel that you want to boot (defaults to0
, the Wii Menu)DISPLAY_ON
: Display mode of the booted vWii channel. Supported modes are:TV
,DRC
(GamePad) orBOTH
(defaults toBOTH
). Note that it falls back to the GamePad if no TV is connected.FORCERES
: Forces resolution when booting a vWii channel. Supported modes are:NONE
,P720
orP480
(defaults toNONE
). Note that it only works with HDMI.
Wii Menu:
make APP_NAME="Wii Menu"
WiiFlow (DWFA):
make TID=0x0001000144574641 APP_NAME="WiiFlow" APP_AUTHOR="Fledge68" ICON="assets/wiiflow.png"
USB Loader GX (UNEO):
make TID=0x00010001554e454f APP_NAME="USB Loader GX" APP_AUTHOR="USB Loader GX Team" ICON="assets/usb-loader-gx.png"
Nintendont (WWND), but only on the TV:
make TID=0x0001000157574e44 APP_NAME="Nintendont" APP_AUTHOR="FIX94" ICON="assets/nintendont.png" DISPLAY_ON=TV