diff --git a/common/src/main/resources/locales/zh-cn.yml b/common/src/main/resources/locales/zh-cn.yml index d6a3ac9e..88c950a9 100644 --- a/common/src/main/resources/locales/zh-cn.yml +++ b/common/src/main/resources/locales/zh-cn.yml @@ -22,7 +22,7 @@ locales: data_manager_advancements_preview_remaining: '以及其他 %1%…' data_list_title: '[%1%的玩家数据备份:](#00fb9a) [(%2%-%3% of](#00fb9a) [%4%](#00fb9a bold)[)](#00fb9a)\n' data_list_item: '[%1%](gray show_text=&7玩家数据备份 %2%&8⚡ %4% run_command=/userdata view %2% %3%) [%5%](#d8ff2b show_text=&7已置顶:\n&8已置顶的备份不会按照备份时间自动排序 run_command=/userdata view %2% %3%) [%6%](color=#ffc43b-#f5c962 show_text=&7备份时间:&7\n&8数据保存时间\n&8%7% run_command=/userdata view %2% %3%) [⚑ %8%](#23a825-#36f539 show_text=&7保存原因:\n&8导致数据保存的原因 run_command=/userdata view %2% %3%) [⏏ %9%](color=#62a9f5-#7ab8fa show_text=&7备份大小:&7\n&8预计备份文件大小(以KiB为单位) run_command=/userdata view %2% %3%)' - data_list_item_invalid: '[%1%](dark_gray show_text=&7User Data Snapshot for %2%\n&8⚡ %4% suggest_command=/userdata delete %2% %3%) [%5%](dark_gray show_text=&7Pinned:\n&8Pinned snapshots won''t be automatically rotated. suggest_command=/userdata delete %2% %3%) [%6% ⚑ %8% ⏏ %9%](gray strikethrough show_text=&#ff3300&Invalid Data Snapshot\n&#ff7e5e&Click to delete\n\n&7⚠ %10% suggest_command=/userdata delete %2% %3%)' + data_list_item_invalid: '[%1%](dark_gray show_text=&7%2%的用户数据快照\n&8⚡ %4% suggest_command=/userdata delete %2% %3%) [%5%](dark_gray show_text=&7置顶:\n&8已置顶的快照不会自动排序. suggest_command=/userdata delete %2% %3%) [%6% ⚑ %8% ⏏ %9%](gray strikethrough show_text=&#ff3300&无效的快照数据\n&#ff7e5e&点击删除\n\n&7⚠ %10% suggest_command=/userdata delete %2% %3%)' data_deleted: '[❌ 成功删除玩家](#00fb9a) [%3%](#00fb9a show_text=&7玩家 UUID:\n&7%4%) [的数据备份](#00fb9a) [%1%.](#00fb9a show_text=&7备份版本UUID:\n&7%2%)' data_restored: '[⏪ 成功恢复玩家](#00fb9a) [%1%](#00fb9a show_text=&7玩家 UUID:\n&7%2%)[的数据备份](#00fb9a) [%3%.](#00fb9a show_text=&7备份版本UUID:\n&7%4%)' data_pinned: '[※ 成功置顶玩家](#00fb9a) [%3%](#00fb9a show_text=&7玩家 UUID:\n&8%4%) [的数据备份](#00fb9a) [%1%.](#00fb9a show_text=&7备份版本UUID:\n&8%2%)' @@ -53,7 +53,7 @@ locales: system_status_header: '[HuskSync](#00fb9a bold) [| 系统状态报告:](#00fb9a)' error_invalid_syntax: '[错误:](#ff3300) [语法错误.用法:](#ff7e5e) [%1%](#ff7e5e italic show_text=&#ff7e5e&点击建议 suggest_command=%1%)' error_invalid_player: '[错误:](#ff3300) [找不到这个名称的玩家.](#ff7e5e)' - error_invalid_data: '[Error:](#ff3300) [Could not unpack snapshot data as it invalid or corrupt.](#ff7e5e) [(Details…)](gray show_text=&7⚠ %1%)' + error_invalid_data: '[错误:](#ff3300) [无法解压缩快照数据, 因为它无效或已损坏.](#ff7e5e) [(详情…)](gray show_text=&7⚠ %1%)' error_no_permission: '[错误:](#ff3300) [你没有执行此命令的权限](#ff7e5e)' error_console_command_only: '[错误:](#ff3300) [该命令只能在控制台中运行](#ff7e5e)' error_in_game_command_only: '错误: 该命令只能在游戏中使用.' @@ -62,4 +62,4 @@ locales: husksync_command_description: '管理HuskSync插件' userdata_command_description: '查看、管理和还原玩家玩家数据' inventory_command_description: '查看和编辑玩家的背包' - enderchest_command_description: '查看和编辑玩家的末影箱' \ No newline at end of file + enderchest_command_description: '查看和编辑玩家的末影箱'