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null object output when we put on a mask. Please find a way to change the weights on the contours so as to detect face with mask on.
The text was updated successfully, but these errors were encountered:
From a developer's perspective, this wouldn't be accurate enough to be valid anymore as the mask encloses all of the key parts to picking up a face.
The code would also almost certainly run worse trying to take masks into effect.
You can take your mask off in your own space, and face detection isn't really that necessary when in public spaces anyway.
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Holy stale issue
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null object output when we put on a mask. Please find a way to change the weights on the contours so as to detect face with mask on.
The text was updated successfully, but these errors were encountered: