Replies: 1 comment 1 reply
-
Wouldn't it be better to blend the tiles into each other via offsets and the img2img the result to fix any blending artifacts then hoping for inpainting to recreate the area perfectly? |
Beta Was this translation helpful? Give feedback.
1 reply
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Can you integrate a node that simply prepared an image for tilling?
All it has to to do is split the image move it and add a mask over the middle seam. Then we can use in painting to create a perfect seamless texture.
This is my current workaround which only works with 1024x1024 and only tiling on x. Everything else needs a lot of changing different nodes.
Beta Was this translation helpful? Give feedback.
All reactions