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.gitlab-ci.yml
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.gitlab-ci.yml
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stages:
- editor
- build
variables:
UNITY_COMMAND: "xvfb-run --auto-servernum --server-args='-screen 0 640x480x24' /opt/unity/Editor/Unity -batchmode -nographics -logfile /dev/stdout -quit"
BUILD_SCENE_PATH: 'Assets/HTC.UnityPlugin/ViveInputUtility/Examples/1.UGUI/UGUI.unity'
BUILD_OUTPUT_FOLDER: 'Builds/Win64'
BUILD_OUTPUT_NAME: 'UGUI.exe'
.unity_activate: &unity_activate
eval ${UNITY_COMMAND} -username "${UNITY_EMAIL}" -password "${UNITY_PASSWORD}" -serial "${UNITY_SERIAL}"
.unity_return_license: &unity_return_license
eval ${UNITY_COMMAND} -returnLicense
.unity_template: &unity_template
image: unityci/editor:${IMAGE_TAG}
cache:
key: "${CI_PROJECT_ID}-${CI_COMMIT_REF_SLUG}-${CI_JOB_NAME}"
paths:
- "Library/"
before_script:
- *unity_activate
script:
- eval ${UNITY_COMMAND} -projectPath='.'
after_script:
- *unity_return_license
.build_win64_unity_template: &build_win64_unity_template
<<: *unity_template
artifacts:
name: 'Win64'
expire_in: 1 week
paths:
- ${BUILD_OUTPUT_FOLDER}
script:
- eval ${UNITY_COMMAND} -projectPath='.' -executeMethod HTC.UnityPlugin.Vive.BuildUtils.Build ${BUILD_SCENE_PATH} ${BUILD_OUTPUT_FOLDER}/${BUILD_OUTPUT_NAME} 'StandaloneWindows64'
.no_asmdef_unity_template: &no_asmdef_unity_template
<<: *unity_template
before_script:
- find './Assets/HTC.UnityPlugin/' -type f -name '*.asmdef*' -delete
- find './Assets/HTC.UnityPlugin/' -type f -name '*.asmref*' -delete
- *unity_activate
.no_asmdef_build_win64_unity_template: &no_asmdef_build_win64_unity_template
<<: *build_win64_unity_template
before_script:
- find './Assets/HTC.UnityPlugin/' -type f -name '*.asmdef*' -delete
- find './Assets/HTC.UnityPlugin/' -type f -name '*.asmref*' -delete
- *unity_activate
editor:2018.2-asset:
<<: *no_asmdef_unity_template
stage: editor
variables:
IMAGE_TAG: '2018.2.21f1-windows-mono-0'
editor:2018.4-asset:
<<: *no_asmdef_unity_template
stage: editor
variables:
IMAGE_TAG: '2018.4.32f1-windows-mono-0'
editor:2019.2-asset:
<<: *no_asmdef_unity_template
stage: editor
variables:
IMAGE_TAG: '2019.2.21f1-windows-mono-0'
editor:2019.4-asset:
<<: *no_asmdef_unity_template
stage: editor
variables:
IMAGE_TAG: '2019.4.22f1-windows-mono-0'
editor:2020.3-asset:
<<: *no_asmdef_unity_template
stage: editor
variables:
IMAGE_TAG: '2020.3.0f1-windows-mono-0'
editor:2019.4-package:
<<: *unity_template
stage: editor
variables:
IMAGE_TAG: '2019.4.22f1-windows-mono-0'
editor:2020.3-package:
<<: *unity_template
stage: editor
variables:
IMAGE_TAG: '2020.3.0f1-windows-mono-0'
build:2018.4-asset-win64:
<<: *no_asmdef_build_win64_unity_template
stage: build
variables:
IMAGE_TAG: '2018.4.32f1-windows-mono-0'
build:2019.2-asset-win64:
<<: *no_asmdef_build_win64_unity_template
stage: build
variables:
IMAGE_TAG: '2019.2.21f1-windows-mono-0'
build:2019.4-asset-win64:
<<: *no_asmdef_build_win64_unity_template
stage: build
variables:
IMAGE_TAG: '2019.4.22f1-windows-mono-0'
build:2020.3-asset-win64:
<<: *no_asmdef_build_win64_unity_template
stage: build
variables:
IMAGE_TAG: '2020.3.0f1-windows-mono-0'
build:2019.4-package-win64:
<<: *build_win64_unity_template
stage: build
variables:
IMAGE_TAG: '2019.4.22f1-windows-mono-0'
build:2020.3-package-win64:
<<: *build_win64_unity_template
stage: build
variables:
IMAGE_TAG: '2020.3.0f1-windows-mono-0'