- Fixed an issue with Glowing:true/false again which caused items to show up as red terracotta
- Added a new way to define color/rgb for things like potions, leather_armor etc which should fix the
potion#10040:229,164,229
issue trying to stack model data and color/rgb
"8":
# The name of the item to display in the gui.
DisplayName: "<red>Red Potion"
# The item to display in the gui.
DisplayItem: "potion"
# Prize display preview settings
Settings:
# The custom model data of the item, -1 is disabled.
Custom-Model-Data: -1
# The rgb used for the potion.
RGB: '229,164,229'
# Color: RED
# The amount to display in the gui.
DisplayAmount: 1
# The lower the number, the less likely to win it.
Weight: 15.0
# The list of items to win.
Items:
- "Item:potion, RGB:229,164,229" # Color:RED