RetroArch 1.10.1 changes #324
Replies: 7 comments 8 replies
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I couldn't compile freechaf, I have to see the PR to see what I was doing wrong |
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That's a lot for one mere RA update 😱 . I would only add: MENU/RGUI:
VIDEO:
NOTES:
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@jSTE0 that was huge improvement, especially for M-CD titles an above. The CD emulation went from bare 30÷40fps to fully playable 60fps on that core. I believe it puts now on par the libretro core with the standalone (did not test 32X yet, so can't be sure). other TESTS: |
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Lot of new cores surfaced lately, mostly demoscene related 😄. |
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Some words of gratitute from RA user 😆 . Thought guys you would want to know, there are men who really appreciate your work. |
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@jSTE0 I saw significant performance boost especially within PCSX ReARMed (over 10%, the 2D titles are very pleasing now) and SMS+GX core, even snes9x2002 performs on satisfactory level. Is this due to libretro/RetroArch@55b77cb ? I'm quite amazed. BTW good job on TyrQuake, tried it with 20fps capped and no problem (standalone Quake was a mess) and thanks for xrick (pure classic for me)! |
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Tried a few more cores (fps is from RetroArch's OSD, which does appear to read rather optimistically) but not planning to submit them upstream:
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RetroArch 1.10.1 has been announced but apart from 2 items for Miyoo (nearest audio resampler and battery level) mentioned in the release notes, there were also many new cores introduced (from comparing the archives):
1.10.2 brings these core improvements:
and new cores:
1.10.3 brings these core improvements:
and more new cores:
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