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Obviously, we should not be trying to save quicksaves during in-editor playtesting. We probably don't even want auto-quicksaves during command-line playtesting either.
The text was updated successfully, but these errors were encountered:
To reproduce, you need to not have loaded the levels list first before entering the editor.
This has been happening since #1174 was merged. The reason is because of the following:
VVVVVV/desktop_version/src/Game.cpp
Line 852 in a0bd2f3
Obviously, we should not be trying to save quicksaves during in-editor playtesting. We probably don't even want auto-quicksaves during command-line playtesting either.
The text was updated successfully, but these errors were encountered: