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Wiimote support #1136

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mardy opened this issue Jan 23, 2024 · 3 comments · May be fixed by #1141
Open

Wiimote support #1136

mardy opened this issue Jan 23, 2024 · 3 comments · May be fixed by #1141

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@mardy
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mardy commented Jan 23, 2024

Hi all!
I want to add support for showing the right button names on the Wii ("1", "2" at least), and I'm planning to go the lazy way: since the only supported controller will be the wiimote, I would just replace the button images in the buttons_<size>.png textures with the right images.

What I don't like about this solution is that I wouldn't be able to merge it upstream. So, the question: what's the likelyhood of a PR adding some of the Wiimote buttons being accepted?

@InfoTeddy
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I don't see any problems with adding these buttons. The Wiimote can also be used on PC, after all.

@Fussmatte
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Here are some buttonsets with the Wii Remote and Nunchuk buttons. Hopefully this will help with the implementation.

VVVVVVbutton_8squared
VVVVVVbutton_10squared
VVVVVVbutton_12squared

@mardy
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mardy commented Jan 28, 2024

Here are some buttonsets with the Wii Remote and Nunchuk buttons. Hopefully this will help with the implementation.

Thanks @Fussmatte, you have been extremely helpful! I will remove the buttons Z and C, because they are located on the nunchuck, and IMHO it doesn't make sense to use the nunchuck with VVVVVV (the Wiimote alone is good enough). I should have a PR ready in the next few days :-)

mardy added a commit to mardy/VVVVVV that referenced this issue Jan 29, 2024
Thanks @Fussmatte for the button pictures. The Product IDs added here
are those reported by libSDL when running on a Wii.

Fixes: TerryCavanagh#1136
@mardy mardy linked a pull request Jan 29, 2024 that will close this issue
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mardy added a commit to mardy/VVVVVV that referenced this issue Jan 30, 2024
Thanks @Fussmatte for the button pictures. The Product IDs added here
are those reported by libSDL when running on a Wii.

Fixes: TerryCavanagh#1136
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3 participants