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看到features里面有支持lua的多线程gc,但是好像没有找到相关的代码或者开关,请问该feature应该如何使用?感谢!
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这个暂时没有了,不过readme没有更新。。
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想问下,移除这个feature是因为功能不完善,还是出于别的原因?例如代码保密的原因。觉得这块还是挺有用的。
因为是发现GC的代码(onEngineGC),是在主线程跑的,会导致卡顿所以移除了。推荐使用 slua.setGCParam(每帧gc的秒数,每帧分步gc的步数限制,gc周期) 这个API。
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看到features里面有支持lua的多线程gc,但是好像没有找到相关的代码或者开关,请问该feature应该如何使用?感谢!
The text was updated successfully, but these errors were encountered: