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lib/lp-scene.c: Scene doesn't catch mouse and key events while paused #17

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rodrimc opened this issue Jun 22, 2016 · 0 comments
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rodrimc commented Jun 22, 2016

The function lp_scene_pause sets the scene's pipeline to state GST_STATE_PAUSED. When in this state, videosink stops to post navigation events to the bus. Thus, a simple application that expects a key to resume a scene after it has been paused won't work.

@rodrimc rodrimc added the bug label Jun 22, 2016
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