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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Screeps Mobile"
run/main_scene="res://scenes/server_selection_menu.tscn"
config/features=PackedStringArray("4.2", "GL Compatibility")
config/icon="res://icon.svg"
[autoload]
ScreepsHTTP="*res://scripts/screeps_api/ScreepsHTTP.gd"
SwipeDetector="*res://scenes/swipe_detector.tscn"
ScreepsAPI="*res://scripts/screeps_api/ScreepsAPI.gd"
[display]
window/size/viewport_width=1080
window/size/viewport_height=1080
window/stretch/mode="canvas_items"
window/stretch/aspect="expand"
window/handheld/orientation=6
[editor]
version_control/plugin_name="GitPlugin"
version_control/autoload_on_startup=true
[input_devices]
pointing/emulate_touch_from_mouse=true
[rendering]
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"