From 61764ed6580fe4c5c7fedd398cdfe08b9cd9bd69 Mon Sep 17 00:00:00 2001 From: Justin Kolb Date: Thu, 27 Jul 2017 22:10:34 -0500 Subject: [PATCH] Reran Tool go regenerate files. --- Sources/Commands.swift | 1576 +++++------ Sources/Constants.swift | 3438 ++++++++++++------------ Sources/Loaders.swift | 5586 +++++++++++++++++++-------------------- 3 files changed, 5300 insertions(+), 5300 deletions(-) diff --git a/Sources/Commands.swift b/Sources/Commands.swift index 8031990..21421b2 100644 --- a/Sources/Commands.swift +++ b/Sources/Commands.swift @@ -275,15 +275,15 @@ var glBindTexture_P:@convention(c)(GLenum, GLuint) -> Void = glBindTexture_L public func glBindTextureEXT(_ target:GLenum, _ texture:GLuint) {glBindTextureEXT_P(target, texture)} public func glBindTextureEXT(target:GLenum, texture:GLuint) {glBindTextureEXT_P(target, texture)} var glBindTextureEXT_P:@convention(c)(GLenum, GLuint) -> Void = glBindTextureEXT_L +public func glBindTextures(_ first:GLuint, _ count:GLsizei, _ textures:UnsafePointer) {glBindTextures_P(first, count, textures)} +public func glBindTextures(first:GLuint, count:GLsizei, textures:UnsafePointer) {glBindTextures_P(first, count, textures)} +var glBindTextures_P:@convention(c)(GLuint, GLsizei, UnsafePointer) -> Void = glBindTextures_L public func glBindTextureUnit(_ unit:GLuint, _ texture:GLuint) {glBindTextureUnit_P(unit, texture)} public func glBindTextureUnit(unit:GLuint, texture:GLuint) {glBindTextureUnit_P(unit, texture)} var glBindTextureUnit_P:@convention(c)(GLuint, GLuint) -> Void = glBindTextureUnit_L public func glBindTextureUnitParameterEXT(_ unit:GLenum, _ value:GLenum) -> GLuint {return glBindTextureUnitParameterEXT_P(unit, value)} public func glBindTextureUnitParameterEXT(unit:GLenum, value:GLenum) -> GLuint {return glBindTextureUnitParameterEXT_P(unit, value)} var glBindTextureUnitParameterEXT_P:@convention(c)(GLenum, GLenum) -> GLuint = glBindTextureUnitParameterEXT_L -public func glBindTextures(_ first:GLuint, _ count:GLsizei, _ textures:UnsafePointer) {glBindTextures_P(first, count, textures)} -public func glBindTextures(first:GLuint, count:GLsizei, textures:UnsafePointer) {glBindTextures_P(first, count, textures)} -var glBindTextures_P:@convention(c)(GLuint, GLsizei, UnsafePointer) -> Void = glBindTextures_L public func glBindTransformFeedback(_ target:GLenum, _ id:GLuint) {glBindTransformFeedback_P(target, id)} public func glBindTransformFeedback(target:GLenum, id:GLuint) {glBindTransformFeedback_P(target, id)} var glBindTransformFeedback_P:@convention(c)(GLenum, GLuint) -> Void = glBindTransformFeedback_L @@ -374,9 +374,21 @@ var glBlendEquation_P:@convention(c)(GLenum) -> Void = glBlendEquation_L public func glBlendEquationEXT(_ mode:GLenum) {glBlendEquationEXT_P(mode)} public func glBlendEquationEXT(mode:GLenum) {glBlendEquationEXT_P(mode)} var glBlendEquationEXT_P:@convention(c)(GLenum) -> Void = glBlendEquationEXT_L +public func glBlendEquationi(_ buf:GLuint, _ mode:GLenum) {glBlendEquationi_P(buf, mode)} +public func glBlendEquationi(buf:GLuint, mode:GLenum) {glBlendEquationi_P(buf, mode)} +var glBlendEquationi_P:@convention(c)(GLuint, GLenum) -> Void = glBlendEquationi_L +public func glBlendEquationiARB(_ buf:GLuint, _ mode:GLenum) {glBlendEquationiARB_P(buf, mode)} +public func glBlendEquationiARB(buf:GLuint, mode:GLenum) {glBlendEquationiARB_P(buf, mode)} +var glBlendEquationiARB_P:@convention(c)(GLuint, GLenum) -> Void = glBlendEquationiARB_L +public func glBlendEquationiEXT(_ buf:GLuint, _ mode:GLenum) {glBlendEquationiEXT_P(buf, mode)} +public func glBlendEquationiEXT(buf:GLuint, mode:GLenum) {glBlendEquationiEXT_P(buf, mode)} +var glBlendEquationiEXT_P:@convention(c)(GLuint, GLenum) -> Void = glBlendEquationiEXT_L public func glBlendEquationIndexedAMD(_ buf:GLuint, _ mode:GLenum) {glBlendEquationIndexedAMD_P(buf, mode)} public func glBlendEquationIndexedAMD(buf:GLuint, mode:GLenum) {glBlendEquationIndexedAMD_P(buf, mode)} var glBlendEquationIndexedAMD_P:@convention(c)(GLuint, GLenum) -> Void = glBlendEquationIndexedAMD_L +public func glBlendEquationiOES(_ buf:GLuint, _ mode:GLenum) {glBlendEquationiOES_P(buf, mode)} +public func glBlendEquationiOES(buf:GLuint, mode:GLenum) {glBlendEquationiOES_P(buf, mode)} +var glBlendEquationiOES_P:@convention(c)(GLuint, GLenum) -> Void = glBlendEquationiOES_L public func glBlendEquationOES(_ mode:GLenum) {glBlendEquationOES_P(mode)} public func glBlendEquationOES(mode:GLenum) {glBlendEquationOES_P(mode)} var glBlendEquationOES_P:@convention(c)(GLenum) -> Void = glBlendEquationOES_L @@ -386,12 +398,6 @@ var glBlendEquationSeparate_P:@convention(c)(GLenum, GLenum) -> Void = glBlendEq public func glBlendEquationSeparateEXT(_ modeRGB:GLenum, _ modeAlpha:GLenum) {glBlendEquationSeparateEXT_P(modeRGB, modeAlpha)} public func glBlendEquationSeparateEXT(modeRGB:GLenum, modeAlpha:GLenum) {glBlendEquationSeparateEXT_P(modeRGB, modeAlpha)} var glBlendEquationSeparateEXT_P:@convention(c)(GLenum, GLenum) -> Void = glBlendEquationSeparateEXT_L -public func glBlendEquationSeparateIndexedAMD(_ buf:GLuint, _ modeRGB:GLenum, _ modeAlpha:GLenum) {glBlendEquationSeparateIndexedAMD_P(buf, modeRGB, modeAlpha)} -public func glBlendEquationSeparateIndexedAMD(buf:GLuint, modeRGB:GLenum, modeAlpha:GLenum) {glBlendEquationSeparateIndexedAMD_P(buf, modeRGB, modeAlpha)} -var glBlendEquationSeparateIndexedAMD_P:@convention(c)(GLuint, GLenum, GLenum) -> Void = glBlendEquationSeparateIndexedAMD_L -public func glBlendEquationSeparateOES(_ modeRGB:GLenum, _ modeAlpha:GLenum) {glBlendEquationSeparateOES_P(modeRGB, modeAlpha)} -public func glBlendEquationSeparateOES(modeRGB:GLenum, modeAlpha:GLenum) {glBlendEquationSeparateOES_P(modeRGB, modeAlpha)} -var glBlendEquationSeparateOES_P:@convention(c)(GLenum, GLenum) -> Void = glBlendEquationSeparateOES_L public func glBlendEquationSeparatei(_ buf:GLuint, _ modeRGB:GLenum, _ modeAlpha:GLenum) {glBlendEquationSeparatei_P(buf, modeRGB, modeAlpha)} public func glBlendEquationSeparatei(buf:GLuint, modeRGB:GLenum, modeAlpha:GLenum) {glBlendEquationSeparatei_P(buf, modeRGB, modeAlpha)} var glBlendEquationSeparatei_P:@convention(c)(GLuint, GLenum, GLenum) -> Void = glBlendEquationSeparatei_L @@ -401,42 +407,39 @@ var glBlendEquationSeparateiARB_P:@convention(c)(GLuint, GLenum, GLenum) -> Void public func glBlendEquationSeparateiEXT(_ buf:GLuint, _ modeRGB:GLenum, _ modeAlpha:GLenum) {glBlendEquationSeparateiEXT_P(buf, modeRGB, modeAlpha)} public func glBlendEquationSeparateiEXT(buf:GLuint, modeRGB:GLenum, modeAlpha:GLenum) {glBlendEquationSeparateiEXT_P(buf, modeRGB, modeAlpha)} var glBlendEquationSeparateiEXT_P:@convention(c)(GLuint, GLenum, GLenum) -> Void = glBlendEquationSeparateiEXT_L +public func glBlendEquationSeparateIndexedAMD(_ buf:GLuint, _ modeRGB:GLenum, _ modeAlpha:GLenum) {glBlendEquationSeparateIndexedAMD_P(buf, modeRGB, modeAlpha)} +public func glBlendEquationSeparateIndexedAMD(buf:GLuint, modeRGB:GLenum, modeAlpha:GLenum) {glBlendEquationSeparateIndexedAMD_P(buf, modeRGB, modeAlpha)} +var glBlendEquationSeparateIndexedAMD_P:@convention(c)(GLuint, GLenum, GLenum) -> Void = glBlendEquationSeparateIndexedAMD_L public func glBlendEquationSeparateiOES(_ buf:GLuint, _ modeRGB:GLenum, _ modeAlpha:GLenum) {glBlendEquationSeparateiOES_P(buf, modeRGB, modeAlpha)} public func glBlendEquationSeparateiOES(buf:GLuint, modeRGB:GLenum, modeAlpha:GLenum) {glBlendEquationSeparateiOES_P(buf, modeRGB, modeAlpha)} var glBlendEquationSeparateiOES_P:@convention(c)(GLuint, GLenum, GLenum) -> Void = glBlendEquationSeparateiOES_L -public func glBlendEquationi(_ buf:GLuint, _ mode:GLenum) {glBlendEquationi_P(buf, mode)} -public func glBlendEquationi(buf:GLuint, mode:GLenum) {glBlendEquationi_P(buf, mode)} -var glBlendEquationi_P:@convention(c)(GLuint, GLenum) -> Void = glBlendEquationi_L -public func glBlendEquationiARB(_ buf:GLuint, _ mode:GLenum) {glBlendEquationiARB_P(buf, mode)} -public func glBlendEquationiARB(buf:GLuint, mode:GLenum) {glBlendEquationiARB_P(buf, mode)} -var glBlendEquationiARB_P:@convention(c)(GLuint, GLenum) -> Void = glBlendEquationiARB_L -public func glBlendEquationiEXT(_ buf:GLuint, _ mode:GLenum) {glBlendEquationiEXT_P(buf, mode)} -public func glBlendEquationiEXT(buf:GLuint, mode:GLenum) {glBlendEquationiEXT_P(buf, mode)} -var glBlendEquationiEXT_P:@convention(c)(GLuint, GLenum) -> Void = glBlendEquationiEXT_L -public func glBlendEquationiOES(_ buf:GLuint, _ mode:GLenum) {glBlendEquationiOES_P(buf, mode)} -public func glBlendEquationiOES(buf:GLuint, mode:GLenum) {glBlendEquationiOES_P(buf, mode)} -var glBlendEquationiOES_P:@convention(c)(GLuint, GLenum) -> Void = glBlendEquationiOES_L +public func glBlendEquationSeparateOES(_ modeRGB:GLenum, _ modeAlpha:GLenum) {glBlendEquationSeparateOES_P(modeRGB, modeAlpha)} +public func glBlendEquationSeparateOES(modeRGB:GLenum, modeAlpha:GLenum) {glBlendEquationSeparateOES_P(modeRGB, modeAlpha)} +var glBlendEquationSeparateOES_P:@convention(c)(GLenum, GLenum) -> Void = glBlendEquationSeparateOES_L public func glBlendFunc(_ sfactor:GLenum, _ dfactor:GLenum) {glBlendFunc_P(sfactor, dfactor)} public func glBlendFunc(sfactor:GLenum, dfactor:GLenum) {glBlendFunc_P(sfactor, dfactor)} var glBlendFunc_P:@convention(c)(GLenum, GLenum) -> Void = glBlendFunc_L +public func glBlendFunci(_ buf:GLuint, _ src:GLenum, _ dst:GLenum) {glBlendFunci_P(buf, src, dst)} +public func glBlendFunci(buf:GLuint, src:GLenum, dst:GLenum) {glBlendFunci_P(buf, src, dst)} +var glBlendFunci_P:@convention(c)(GLuint, GLenum, GLenum) -> Void = glBlendFunci_L +public func glBlendFunciARB(_ buf:GLuint, _ src:GLenum, _ dst:GLenum) {glBlendFunciARB_P(buf, src, dst)} +public func glBlendFunciARB(buf:GLuint, src:GLenum, dst:GLenum) {glBlendFunciARB_P(buf, src, dst)} +var glBlendFunciARB_P:@convention(c)(GLuint, GLenum, GLenum) -> Void = glBlendFunciARB_L +public func glBlendFunciEXT(_ buf:GLuint, _ src:GLenum, _ dst:GLenum) {glBlendFunciEXT_P(buf, src, dst)} +public func glBlendFunciEXT(buf:GLuint, src:GLenum, dst:GLenum) {glBlendFunciEXT_P(buf, src, dst)} +var glBlendFunciEXT_P:@convention(c)(GLuint, GLenum, GLenum) -> Void = glBlendFunciEXT_L public func glBlendFuncIndexedAMD(_ buf:GLuint, _ src:GLenum, _ dst:GLenum) {glBlendFuncIndexedAMD_P(buf, src, dst)} public func glBlendFuncIndexedAMD(buf:GLuint, src:GLenum, dst:GLenum) {glBlendFuncIndexedAMD_P(buf, src, dst)} var glBlendFuncIndexedAMD_P:@convention(c)(GLuint, GLenum, GLenum) -> Void = glBlendFuncIndexedAMD_L +public func glBlendFunciOES(_ buf:GLuint, _ src:GLenum, _ dst:GLenum) {glBlendFunciOES_P(buf, src, dst)} +public func glBlendFunciOES(buf:GLuint, src:GLenum, dst:GLenum) {glBlendFunciOES_P(buf, src, dst)} +var glBlendFunciOES_P:@convention(c)(GLuint, GLenum, GLenum) -> Void = glBlendFunciOES_L public func glBlendFuncSeparate(_ sfactorRGB:GLenum, _ dfactorRGB:GLenum, _ sfactorAlpha:GLenum, _ dfactorAlpha:GLenum) {glBlendFuncSeparate_P(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)} public func glBlendFuncSeparate(sfactorRGB:GLenum, dfactorRGB:GLenum, sfactorAlpha:GLenum, dfactorAlpha:GLenum) {glBlendFuncSeparate_P(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)} var glBlendFuncSeparate_P:@convention(c)(GLenum, GLenum, GLenum, GLenum) -> Void = glBlendFuncSeparate_L public func glBlendFuncSeparateEXT(_ sfactorRGB:GLenum, _ dfactorRGB:GLenum, _ sfactorAlpha:GLenum, _ dfactorAlpha:GLenum) {glBlendFuncSeparateEXT_P(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)} public func glBlendFuncSeparateEXT(sfactorRGB:GLenum, dfactorRGB:GLenum, sfactorAlpha:GLenum, dfactorAlpha:GLenum) {glBlendFuncSeparateEXT_P(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)} var glBlendFuncSeparateEXT_P:@convention(c)(GLenum, GLenum, GLenum, GLenum) -> Void = glBlendFuncSeparateEXT_L -public func glBlendFuncSeparateINGR(_ sfactorRGB:GLenum, _ dfactorRGB:GLenum, _ sfactorAlpha:GLenum, _ dfactorAlpha:GLenum) {glBlendFuncSeparateINGR_P(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)} -public func glBlendFuncSeparateINGR(sfactorRGB:GLenum, dfactorRGB:GLenum, sfactorAlpha:GLenum, dfactorAlpha:GLenum) {glBlendFuncSeparateINGR_P(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)} -var glBlendFuncSeparateINGR_P:@convention(c)(GLenum, GLenum, GLenum, GLenum) -> Void = glBlendFuncSeparateINGR_L -public func glBlendFuncSeparateIndexedAMD(_ buf:GLuint, _ srcRGB:GLenum, _ dstRGB:GLenum, _ srcAlpha:GLenum, _ dstAlpha:GLenum) {glBlendFuncSeparateIndexedAMD_P(buf, srcRGB, dstRGB, srcAlpha, dstAlpha)} -public func glBlendFuncSeparateIndexedAMD(buf:GLuint, srcRGB:GLenum, dstRGB:GLenum, srcAlpha:GLenum, dstAlpha:GLenum) {glBlendFuncSeparateIndexedAMD_P(buf, srcRGB, dstRGB, srcAlpha, dstAlpha)} -var glBlendFuncSeparateIndexedAMD_P:@convention(c)(GLuint, GLenum, GLenum, GLenum, GLenum) -> Void = glBlendFuncSeparateIndexedAMD_L -public func glBlendFuncSeparateOES(_ srcRGB:GLenum, _ dstRGB:GLenum, _ srcAlpha:GLenum, _ dstAlpha:GLenum) {glBlendFuncSeparateOES_P(srcRGB, dstRGB, srcAlpha, dstAlpha)} -public func glBlendFuncSeparateOES(srcRGB:GLenum, dstRGB:GLenum, srcAlpha:GLenum, dstAlpha:GLenum) {glBlendFuncSeparateOES_P(srcRGB, dstRGB, srcAlpha, dstAlpha)} -var glBlendFuncSeparateOES_P:@convention(c)(GLenum, GLenum, GLenum, GLenum) -> Void = glBlendFuncSeparateOES_L public func glBlendFuncSeparatei(_ buf:GLuint, _ srcRGB:GLenum, _ dstRGB:GLenum, _ srcAlpha:GLenum, _ dstAlpha:GLenum) {glBlendFuncSeparatei_P(buf, srcRGB, dstRGB, srcAlpha, dstAlpha)} public func glBlendFuncSeparatei(buf:GLuint, srcRGB:GLenum, dstRGB:GLenum, srcAlpha:GLenum, dstAlpha:GLenum) {glBlendFuncSeparatei_P(buf, srcRGB, dstRGB, srcAlpha, dstAlpha)} var glBlendFuncSeparatei_P:@convention(c)(GLuint, GLenum, GLenum, GLenum, GLenum) -> Void = glBlendFuncSeparatei_L @@ -446,21 +449,18 @@ var glBlendFuncSeparateiARB_P:@convention(c)(GLuint, GLenum, GLenum, GLenum, GLe public func glBlendFuncSeparateiEXT(_ buf:GLuint, _ srcRGB:GLenum, _ dstRGB:GLenum, _ srcAlpha:GLenum, _ dstAlpha:GLenum) {glBlendFuncSeparateiEXT_P(buf, srcRGB, dstRGB, srcAlpha, dstAlpha)} public func glBlendFuncSeparateiEXT(buf:GLuint, srcRGB:GLenum, dstRGB:GLenum, srcAlpha:GLenum, dstAlpha:GLenum) {glBlendFuncSeparateiEXT_P(buf, srcRGB, dstRGB, srcAlpha, dstAlpha)} var glBlendFuncSeparateiEXT_P:@convention(c)(GLuint, GLenum, GLenum, GLenum, GLenum) -> Void = glBlendFuncSeparateiEXT_L +public func glBlendFuncSeparateIndexedAMD(_ buf:GLuint, _ srcRGB:GLenum, _ dstRGB:GLenum, _ srcAlpha:GLenum, _ dstAlpha:GLenum) {glBlendFuncSeparateIndexedAMD_P(buf, srcRGB, dstRGB, srcAlpha, dstAlpha)} +public func glBlendFuncSeparateIndexedAMD(buf:GLuint, srcRGB:GLenum, dstRGB:GLenum, srcAlpha:GLenum, dstAlpha:GLenum) {glBlendFuncSeparateIndexedAMD_P(buf, srcRGB, dstRGB, srcAlpha, dstAlpha)} +var glBlendFuncSeparateIndexedAMD_P:@convention(c)(GLuint, GLenum, GLenum, GLenum, GLenum) -> Void = glBlendFuncSeparateIndexedAMD_L +public func glBlendFuncSeparateINGR(_ sfactorRGB:GLenum, _ dfactorRGB:GLenum, _ sfactorAlpha:GLenum, _ dfactorAlpha:GLenum) {glBlendFuncSeparateINGR_P(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)} +public func glBlendFuncSeparateINGR(sfactorRGB:GLenum, dfactorRGB:GLenum, sfactorAlpha:GLenum, dfactorAlpha:GLenum) {glBlendFuncSeparateINGR_P(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)} +var glBlendFuncSeparateINGR_P:@convention(c)(GLenum, GLenum, GLenum, GLenum) -> Void = glBlendFuncSeparateINGR_L public func glBlendFuncSeparateiOES(_ buf:GLuint, _ srcRGB:GLenum, _ dstRGB:GLenum, _ srcAlpha:GLenum, _ dstAlpha:GLenum) {glBlendFuncSeparateiOES_P(buf, srcRGB, dstRGB, srcAlpha, dstAlpha)} public func glBlendFuncSeparateiOES(buf:GLuint, srcRGB:GLenum, dstRGB:GLenum, srcAlpha:GLenum, dstAlpha:GLenum) {glBlendFuncSeparateiOES_P(buf, srcRGB, dstRGB, srcAlpha, dstAlpha)} var glBlendFuncSeparateiOES_P:@convention(c)(GLuint, GLenum, GLenum, GLenum, GLenum) -> Void = glBlendFuncSeparateiOES_L -public func glBlendFunci(_ buf:GLuint, _ src:GLenum, _ dst:GLenum) {glBlendFunci_P(buf, src, dst)} -public func glBlendFunci(buf:GLuint, src:GLenum, dst:GLenum) {glBlendFunci_P(buf, src, dst)} -var glBlendFunci_P:@convention(c)(GLuint, GLenum, GLenum) -> Void = glBlendFunci_L -public func glBlendFunciARB(_ buf:GLuint, _ src:GLenum, _ dst:GLenum) {glBlendFunciARB_P(buf, src, dst)} -public func glBlendFunciARB(buf:GLuint, src:GLenum, dst:GLenum) {glBlendFunciARB_P(buf, src, dst)} -var glBlendFunciARB_P:@convention(c)(GLuint, GLenum, GLenum) -> Void = glBlendFunciARB_L -public func glBlendFunciEXT(_ buf:GLuint, _ src:GLenum, _ dst:GLenum) {glBlendFunciEXT_P(buf, src, dst)} -public func glBlendFunciEXT(buf:GLuint, src:GLenum, dst:GLenum) {glBlendFunciEXT_P(buf, src, dst)} -var glBlendFunciEXT_P:@convention(c)(GLuint, GLenum, GLenum) -> Void = glBlendFunciEXT_L -public func glBlendFunciOES(_ buf:GLuint, _ src:GLenum, _ dst:GLenum) {glBlendFunciOES_P(buf, src, dst)} -public func glBlendFunciOES(buf:GLuint, src:GLenum, dst:GLenum) {glBlendFunciOES_P(buf, src, dst)} -var glBlendFunciOES_P:@convention(c)(GLuint, GLenum, GLenum) -> Void = glBlendFunciOES_L +public func glBlendFuncSeparateOES(_ srcRGB:GLenum, _ dstRGB:GLenum, _ srcAlpha:GLenum, _ dstAlpha:GLenum) {glBlendFuncSeparateOES_P(srcRGB, dstRGB, srcAlpha, dstAlpha)} +public func glBlendFuncSeparateOES(srcRGB:GLenum, dstRGB:GLenum, srcAlpha:GLenum, dstAlpha:GLenum) {glBlendFuncSeparateOES_P(srcRGB, dstRGB, srcAlpha, dstAlpha)} +var glBlendFuncSeparateOES_P:@convention(c)(GLenum, GLenum, GLenum, GLenum) -> Void = glBlendFuncSeparateOES_L public func glBlendParameteriNV(_ pname:GLenum, _ value:GLint) {glBlendParameteriNV_P(pname, value)} public func glBlendParameteriNV(pname:GLenum, value:GLint) {glBlendParameteriNV_P(pname, value)} var glBlendParameteriNV_P:@convention(c)(GLenum, GLint) -> Void = glBlendParameteriNV_L @@ -548,9 +548,6 @@ var glClearAccumxOES_P:@convention(c)(GLfixed, GLfixed, GLfixed, GLfixed) -> Voi public func glClearBufferData(_ target:GLenum, _ internalformat:GLenum, _ format:GLenum, _ type:GLenum, _ data:UnsafeRawPointer) {glClearBufferData_P(target, internalformat, format, type, data)} public func glClearBufferData(target:GLenum, internalformat:GLenum, format:GLenum, type:GLenum, data:UnsafeRawPointer) {glClearBufferData_P(target, internalformat, format, type, data)} var glClearBufferData_P:@convention(c)(GLenum, GLenum, GLenum, GLenum, UnsafeRawPointer) -> Void = glClearBufferData_L -public func glClearBufferSubData(_ target:GLenum, _ internalformat:GLenum, _ offset:GLintptr, _ size:GLsizeiptr, _ format:GLenum, _ type:GLenum, _ data:UnsafeRawPointer) {glClearBufferSubData_P(target, internalformat, offset, size, format, type, data)} -public func glClearBufferSubData(target:GLenum, internalformat:GLenum, offset:GLintptr, size:GLsizeiptr, format:GLenum, type:GLenum, data:UnsafeRawPointer) {glClearBufferSubData_P(target, internalformat, offset, size, format, type, data)} -var glClearBufferSubData_P:@convention(c)(GLenum, GLenum, GLintptr, GLsizeiptr, GLenum, GLenum, UnsafeRawPointer) -> Void = glClearBufferSubData_L public func glClearBufferfi(_ buffer:GLenum, _ drawbuffer:GLint, _ depth:GLfloat, _ stencil:GLint) {glClearBufferfi_P(buffer, drawbuffer, depth, stencil)} public func glClearBufferfi(buffer:GLenum, drawbuffer:GLint, depth:GLfloat, stencil:GLint) {glClearBufferfi_P(buffer, drawbuffer, depth, stencil)} var glClearBufferfi_P:@convention(c)(GLenum, GLint, GLfloat, GLint) -> Void = glClearBufferfi_L @@ -560,6 +557,9 @@ var glClearBufferfv_P:@convention(c)(GLenum, GLint, UnsafePointer) -> V public func glClearBufferiv(_ buffer:GLenum, _ drawbuffer:GLint, _ value:UnsafePointer) {glClearBufferiv_P(buffer, drawbuffer, value)} public func glClearBufferiv(buffer:GLenum, drawbuffer:GLint, value:UnsafePointer) {glClearBufferiv_P(buffer, drawbuffer, value)} var glClearBufferiv_P:@convention(c)(GLenum, GLint, UnsafePointer) -> Void = glClearBufferiv_L +public func glClearBufferSubData(_ target:GLenum, _ internalformat:GLenum, _ offset:GLintptr, _ size:GLsizeiptr, _ format:GLenum, _ type:GLenum, _ data:UnsafeRawPointer) {glClearBufferSubData_P(target, internalformat, offset, size, format, type, data)} +public func glClearBufferSubData(target:GLenum, internalformat:GLenum, offset:GLintptr, size:GLsizeiptr, format:GLenum, type:GLenum, data:UnsafeRawPointer) {glClearBufferSubData_P(target, internalformat, offset, size, format, type, data)} +var glClearBufferSubData_P:@convention(c)(GLenum, GLenum, GLintptr, GLsizeiptr, GLenum, GLenum, UnsafeRawPointer) -> Void = glClearBufferSubData_L public func glClearBufferuiv(_ buffer:GLenum, _ drawbuffer:GLint, _ value:UnsafePointer) {glClearBufferuiv_P(buffer, drawbuffer, value)} public func glClearBufferuiv(buffer:GLenum, drawbuffer:GLint, value:UnsafePointer) {glClearBufferuiv_P(buffer, drawbuffer, value)} var glClearBufferuiv_P:@convention(c)(GLenum, GLint, UnsafePointer) -> Void = glClearBufferuiv_L @@ -689,15 +689,15 @@ var glColor3dv_P:@convention(c)(UnsafePointer) -> Void = glColor3dv_L public func glColor3f(_ red:GLfloat, _ green:GLfloat, _ blue:GLfloat) {glColor3f_P(red, green, blue)} public func glColor3f(red:GLfloat, green:GLfloat, blue:GLfloat) {glColor3f_P(red, green, blue)} var glColor3f_P:@convention(c)(GLfloat, GLfloat, GLfloat) -> Void = glColor3f_L +public func glColor3fv(_ v:UnsafePointer) {glColor3fv_P(v)} +public func glColor3fv(v:UnsafePointer) {glColor3fv_P(v)} +var glColor3fv_P:@convention(c)(UnsafePointer) -> Void = glColor3fv_L public func glColor3fVertex3fSUN(_ r:GLfloat, _ g:GLfloat, _ b:GLfloat, _ x:GLfloat, _ y:GLfloat, _ z:GLfloat) {glColor3fVertex3fSUN_P(r, g, b, x, y, z)} public func glColor3fVertex3fSUN(r:GLfloat, g:GLfloat, b:GLfloat, x:GLfloat, y:GLfloat, z:GLfloat) {glColor3fVertex3fSUN_P(r, g, b, x, y, z)} var glColor3fVertex3fSUN_P:@convention(c)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) -> Void = glColor3fVertex3fSUN_L public func glColor3fVertex3fvSUN(_ c:UnsafePointer, _ v:UnsafePointer) {glColor3fVertex3fvSUN_P(c, v)} public func glColor3fVertex3fvSUN(c:UnsafePointer, v:UnsafePointer) {glColor3fVertex3fvSUN_P(c, v)} var glColor3fVertex3fvSUN_P:@convention(c)(UnsafePointer, UnsafePointer) -> Void = glColor3fVertex3fvSUN_L -public func glColor3fv(_ v:UnsafePointer) {glColor3fv_P(v)} -public func glColor3fv(v:UnsafePointer) {glColor3fv_P(v)} -var glColor3fv_P:@convention(c)(UnsafePointer) -> Void = glColor3fv_L public func glColor3hNV(_ red:GLhalfNV, _ green:GLhalfNV, _ blue:GLhalfNV) {glColor3hNV_P(red, green, blue)} public func glColor3hNV(red:GLhalfNV, green:GLhalfNV, blue:GLhalfNV) {glColor3hNV_P(red, green, blue)} var glColor3hNV_P:@convention(c)(GLhalfNV, GLhalfNV, GLhalfNV) -> Void = glColor3hNV_L @@ -785,6 +785,9 @@ var glColor4sv_P:@convention(c)(UnsafePointer) -> Void = glColor4sv_L public func glColor4ub(_ red:GLubyte, _ green:GLubyte, _ blue:GLubyte, _ alpha:GLubyte) {glColor4ub_P(red, green, blue, alpha)} public func glColor4ub(red:GLubyte, green:GLubyte, blue:GLubyte, alpha:GLubyte) {glColor4ub_P(red, green, blue, alpha)} var glColor4ub_P:@convention(c)(GLubyte, GLubyte, GLubyte, GLubyte) -> Void = glColor4ub_L +public func glColor4ubv(_ v:UnsafePointer) {glColor4ubv_P(v)} +public func glColor4ubv(v:UnsafePointer) {glColor4ubv_P(v)} +var glColor4ubv_P:@convention(c)(UnsafePointer) -> Void = glColor4ubv_L public func glColor4ubVertex2fSUN(_ r:GLubyte, _ g:GLubyte, _ b:GLubyte, _ a:GLubyte, _ x:GLfloat, _ y:GLfloat) {glColor4ubVertex2fSUN_P(r, g, b, a, x, y)} public func glColor4ubVertex2fSUN(r:GLubyte, g:GLubyte, b:GLubyte, a:GLubyte, x:GLfloat, y:GLfloat) {glColor4ubVertex2fSUN_P(r, g, b, a, x, y)} var glColor4ubVertex2fSUN_P:@convention(c)(GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat) -> Void = glColor4ubVertex2fSUN_L @@ -797,9 +800,6 @@ var glColor4ubVertex3fSUN_P:@convention(c)(GLubyte, GLubyte, GLubyte, GLubyte, G public func glColor4ubVertex3fvSUN(_ c:UnsafePointer, _ v:UnsafePointer) {glColor4ubVertex3fvSUN_P(c, v)} public func glColor4ubVertex3fvSUN(c:UnsafePointer, v:UnsafePointer) {glColor4ubVertex3fvSUN_P(c, v)} var glColor4ubVertex3fvSUN_P:@convention(c)(UnsafePointer, UnsafePointer) -> Void = glColor4ubVertex3fvSUN_L -public func glColor4ubv(_ v:UnsafePointer) {glColor4ubv_P(v)} -public func glColor4ubv(v:UnsafePointer) {glColor4ubv_P(v)} -var glColor4ubv_P:@convention(c)(UnsafePointer) -> Void = glColor4ubv_L public func glColor4ui(_ red:GLuint, _ green:GLuint, _ blue:GLuint, _ alpha:GLuint) {glColor4ui_P(red, green, blue, alpha)} public func glColor4ui(red:GLuint, green:GLuint, blue:GLuint, alpha:GLuint) {glColor4ui_P(red, green, blue, alpha)} var glColor4ui_P:@convention(c)(GLuint, GLuint, GLuint, GLuint) -> Void = glColor4ui_L @@ -836,15 +836,15 @@ var glColorFragmentOp3ATI_P:@convention(c)(GLenum, GLuint, GLuint, GLuint, GLuin public func glColorMask(_ red:GLboolean, _ green:GLboolean, _ blue:GLboolean, _ alpha:GLboolean) {glColorMask_P(red, green, blue, alpha)} public func glColorMask(red:GLboolean, green:GLboolean, blue:GLboolean, alpha:GLboolean) {glColorMask_P(red, green, blue, alpha)} var glColorMask_P:@convention(c)(GLboolean, GLboolean, GLboolean, GLboolean) -> Void = glColorMask_L -public func glColorMaskIndexedEXT(_ index:GLuint, _ r:GLboolean, _ g:GLboolean, _ b:GLboolean, _ a:GLboolean) {glColorMaskIndexedEXT_P(index, r, g, b, a)} -public func glColorMaskIndexedEXT(index:GLuint, r:GLboolean, g:GLboolean, b:GLboolean, a:GLboolean) {glColorMaskIndexedEXT_P(index, r, g, b, a)} -var glColorMaskIndexedEXT_P:@convention(c)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean) -> Void = glColorMaskIndexedEXT_L public func glColorMaski(_ index:GLuint, _ r:GLboolean, _ g:GLboolean, _ b:GLboolean, _ a:GLboolean) {glColorMaski_P(index, r, g, b, a)} public func glColorMaski(index:GLuint, r:GLboolean, g:GLboolean, b:GLboolean, a:GLboolean) {glColorMaski_P(index, r, g, b, a)} var glColorMaski_P:@convention(c)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean) -> Void = glColorMaski_L public func glColorMaskiEXT(_ index:GLuint, _ r:GLboolean, _ g:GLboolean, _ b:GLboolean, _ a:GLboolean) {glColorMaskiEXT_P(index, r, g, b, a)} public func glColorMaskiEXT(index:GLuint, r:GLboolean, g:GLboolean, b:GLboolean, a:GLboolean) {glColorMaskiEXT_P(index, r, g, b, a)} var glColorMaskiEXT_P:@convention(c)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean) -> Void = glColorMaskiEXT_L +public func glColorMaskIndexedEXT(_ index:GLuint, _ r:GLboolean, _ g:GLboolean, _ b:GLboolean, _ a:GLboolean) {glColorMaskIndexedEXT_P(index, r, g, b, a)} +public func glColorMaskIndexedEXT(index:GLuint, r:GLboolean, g:GLboolean, b:GLboolean, a:GLboolean) {glColorMaskIndexedEXT_P(index, r, g, b, a)} +var glColorMaskIndexedEXT_P:@convention(c)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean) -> Void = glColorMaskIndexedEXT_L public func glColorMaskiOES(_ index:GLuint, _ r:GLboolean, _ g:GLboolean, _ b:GLboolean, _ a:GLboolean) {glColorMaskiOES_P(index, r, g, b, a)} public func glColorMaskiOES(index:GLuint, r:GLboolean, g:GLboolean, b:GLboolean, a:GLboolean) {glColorMaskiOES_P(index, r, g, b, a)} var glColorMaskiOES_P:@convention(c)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean) -> Void = glColorMaskiOES_L @@ -1196,18 +1196,6 @@ var glCopyTextureSubImage3D_P:@convention(c)(GLuint, GLint, GLint, GLint, GLint, public func glCopyTextureSubImage3DEXT(_ texture:GLuint, _ target:GLenum, _ level:GLint, _ xoffset:GLint, _ yoffset:GLint, _ zoffset:GLint, _ x:GLint, _ y:GLint, _ width:GLsizei, _ height:GLsizei) {glCopyTextureSubImage3DEXT_P(texture, target, level, xoffset, yoffset, zoffset, x, y, width, height)} public func glCopyTextureSubImage3DEXT(texture:GLuint, target:GLenum, level:GLint, xoffset:GLint, yoffset:GLint, zoffset:GLint, x:GLint, y:GLint, width:GLsizei, height:GLsizei) {glCopyTextureSubImage3DEXT_P(texture, target, level, xoffset, yoffset, zoffset, x, y, width, height)} var glCopyTextureSubImage3DEXT_P:@convention(c)(GLuint, GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) -> Void = glCopyTextureSubImage3DEXT_L -public func glCoverFillPathInstancedNV(_ numPaths:GLsizei, _ pathNameType:GLenum, _ paths:UnsafeRawPointer, _ pathBase:GLuint, _ coverMode:GLenum, _ transformType:GLenum, _ transformValues:UnsafePointer) {glCoverFillPathInstancedNV_P(numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues)} -public func glCoverFillPathInstancedNV(numPaths:GLsizei, pathNameType:GLenum, paths:UnsafeRawPointer, pathBase:GLuint, coverMode:GLenum, transformType:GLenum, transformValues:UnsafePointer) {glCoverFillPathInstancedNV_P(numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues)} -var glCoverFillPathInstancedNV_P:@convention(c)(GLsizei, GLenum, UnsafeRawPointer, GLuint, GLenum, GLenum, UnsafePointer) -> Void = glCoverFillPathInstancedNV_L -public func glCoverFillPathNV(_ path:GLuint, _ coverMode:GLenum) {glCoverFillPathNV_P(path, coverMode)} -public func glCoverFillPathNV(path:GLuint, coverMode:GLenum) {glCoverFillPathNV_P(path, coverMode)} -var glCoverFillPathNV_P:@convention(c)(GLuint, GLenum) -> Void = glCoverFillPathNV_L -public func glCoverStrokePathInstancedNV(_ numPaths:GLsizei, _ pathNameType:GLenum, _ paths:UnsafeRawPointer, _ pathBase:GLuint, _ coverMode:GLenum, _ transformType:GLenum, _ transformValues:UnsafePointer) {glCoverStrokePathInstancedNV_P(numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues)} -public func glCoverStrokePathInstancedNV(numPaths:GLsizei, pathNameType:GLenum, paths:UnsafeRawPointer, pathBase:GLuint, coverMode:GLenum, transformType:GLenum, transformValues:UnsafePointer) {glCoverStrokePathInstancedNV_P(numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues)} -var glCoverStrokePathInstancedNV_P:@convention(c)(GLsizei, GLenum, UnsafeRawPointer, GLuint, GLenum, GLenum, UnsafePointer) -> Void = glCoverStrokePathInstancedNV_L -public func glCoverStrokePathNV(_ path:GLuint, _ coverMode:GLenum) {glCoverStrokePathNV_P(path, coverMode)} -public func glCoverStrokePathNV(path:GLuint, coverMode:GLenum) {glCoverStrokePathNV_P(path, coverMode)} -var glCoverStrokePathNV_P:@convention(c)(GLuint, GLenum) -> Void = glCoverStrokePathNV_L public func glCoverageMaskNV(_ mask:GLboolean) {glCoverageMaskNV_P(mask)} public func glCoverageMaskNV(mask:GLboolean) {glCoverageMaskNV_P(mask)} var glCoverageMaskNV_P:@convention(c)(GLboolean) -> Void = glCoverageMaskNV_L @@ -1220,6 +1208,18 @@ var glCoverageModulationTableNV_P:@convention(c)(GLsizei, UnsafePointer public func glCoverageOperationNV(_ operation:GLenum) {glCoverageOperationNV_P(operation)} public func glCoverageOperationNV(operation:GLenum) {glCoverageOperationNV_P(operation)} var glCoverageOperationNV_P:@convention(c)(GLenum) -> Void = glCoverageOperationNV_L +public func glCoverFillPathInstancedNV(_ numPaths:GLsizei, _ pathNameType:GLenum, _ paths:UnsafeRawPointer, _ pathBase:GLuint, _ coverMode:GLenum, _ transformType:GLenum, _ transformValues:UnsafePointer) {glCoverFillPathInstancedNV_P(numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues)} +public func glCoverFillPathInstancedNV(numPaths:GLsizei, pathNameType:GLenum, paths:UnsafeRawPointer, pathBase:GLuint, coverMode:GLenum, transformType:GLenum, transformValues:UnsafePointer) {glCoverFillPathInstancedNV_P(numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues)} +var glCoverFillPathInstancedNV_P:@convention(c)(GLsizei, GLenum, UnsafeRawPointer, GLuint, GLenum, GLenum, UnsafePointer) -> Void = glCoverFillPathInstancedNV_L +public func glCoverFillPathNV(_ path:GLuint, _ coverMode:GLenum) {glCoverFillPathNV_P(path, coverMode)} +public func glCoverFillPathNV(path:GLuint, coverMode:GLenum) {glCoverFillPathNV_P(path, coverMode)} +var glCoverFillPathNV_P:@convention(c)(GLuint, GLenum) -> Void = glCoverFillPathNV_L +public func glCoverStrokePathInstancedNV(_ numPaths:GLsizei, _ pathNameType:GLenum, _ paths:UnsafeRawPointer, _ pathBase:GLuint, _ coverMode:GLenum, _ transformType:GLenum, _ transformValues:UnsafePointer) {glCoverStrokePathInstancedNV_P(numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues)} +public func glCoverStrokePathInstancedNV(numPaths:GLsizei, pathNameType:GLenum, paths:UnsafeRawPointer, pathBase:GLuint, coverMode:GLenum, transformType:GLenum, transformValues:UnsafePointer) {glCoverStrokePathInstancedNV_P(numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues)} +var glCoverStrokePathInstancedNV_P:@convention(c)(GLsizei, GLenum, UnsafeRawPointer, GLuint, GLenum, GLenum, UnsafePointer) -> Void = glCoverStrokePathInstancedNV_L +public func glCoverStrokePathNV(_ path:GLuint, _ coverMode:GLenum) {glCoverStrokePathNV_P(path, coverMode)} +public func glCoverStrokePathNV(path:GLuint, coverMode:GLenum) {glCoverStrokePathNV_P(path, coverMode)} +var glCoverStrokePathNV_P:@convention(c)(GLuint, GLenum) -> Void = glCoverStrokePathNV_L public func glCreateBuffers(_ n:GLsizei, _ buffers:UnsafeMutablePointer) {glCreateBuffers_P(n, buffers)} public func glCreateBuffers(n:GLsizei, buffers:UnsafeMutablePointer) {glCreateBuffers_P(n, buffers)} var glCreateBuffers_P:@convention(c)(GLsizei, UnsafeMutablePointer) -> Void = glCreateBuffers_L @@ -1329,15 +1329,15 @@ var glDebugMessageInsertARB_P:@convention(c)(GLenum, GLenum, GLuint, GLenum, GLs public func glDebugMessageInsertKHR(_ source:GLenum, _ type:GLenum, _ id:GLuint, _ severity:GLenum, _ length:GLsizei, _ buf:UnsafePointer) {glDebugMessageInsertKHR_P(source, type, id, severity, length, buf)} public func glDebugMessageInsertKHR(source:GLenum, type:GLenum, id:GLuint, severity:GLenum, length:GLsizei, buf:UnsafePointer) {glDebugMessageInsertKHR_P(source, type, id, severity, length, buf)} var glDebugMessageInsertKHR_P:@convention(c)(GLenum, GLenum, GLuint, GLenum, GLsizei, UnsafePointer) -> Void = glDebugMessageInsertKHR_L -public func glDeformSGIX(_ mask:GLbitfield) {glDeformSGIX_P(mask)} -public func glDeformSGIX(mask:GLbitfield) {glDeformSGIX_P(mask)} -var glDeformSGIX_P:@convention(c)(GLbitfield) -> Void = glDeformSGIX_L public func glDeformationMap3dSGIX(_ target:GLenum, _ u1:GLdouble, _ u2:GLdouble, _ ustride:GLint, _ uorder:GLint, _ v1:GLdouble, _ v2:GLdouble, _ vstride:GLint, _ vorder:GLint, _ w1:GLdouble, _ w2:GLdouble, _ wstride:GLint, _ worder:GLint, _ points:UnsafePointer) {glDeformationMap3dSGIX_P(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points)} public func glDeformationMap3dSGIX(target:GLenum, u1:GLdouble, u2:GLdouble, ustride:GLint, uorder:GLint, v1:GLdouble, v2:GLdouble, vstride:GLint, vorder:GLint, w1:GLdouble, w2:GLdouble, wstride:GLint, worder:GLint, points:UnsafePointer) {glDeformationMap3dSGIX_P(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points)} var glDeformationMap3dSGIX_P:@convention(c)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, UnsafePointer) -> Void = glDeformationMap3dSGIX_L public func glDeformationMap3fSGIX(_ target:GLenum, _ u1:GLfloat, _ u2:GLfloat, _ ustride:GLint, _ uorder:GLint, _ v1:GLfloat, _ v2:GLfloat, _ vstride:GLint, _ vorder:GLint, _ w1:GLfloat, _ w2:GLfloat, _ wstride:GLint, _ worder:GLint, _ points:UnsafePointer) {glDeformationMap3fSGIX_P(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points)} public func glDeformationMap3fSGIX(target:GLenum, u1:GLfloat, u2:GLfloat, ustride:GLint, uorder:GLint, v1:GLfloat, v2:GLfloat, vstride:GLint, vorder:GLint, w1:GLfloat, w2:GLfloat, wstride:GLint, worder:GLint, points:UnsafePointer) {glDeformationMap3fSGIX_P(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points)} var glDeformationMap3fSGIX_P:@convention(c)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, UnsafePointer) -> Void = glDeformationMap3fSGIX_L +public func glDeformSGIX(_ mask:GLbitfield) {glDeformSGIX_P(mask)} +public func glDeformSGIX(mask:GLbitfield) {glDeformSGIX_P(mask)} +var glDeformSGIX_P:@convention(c)(GLbitfield) -> Void = glDeformSGIX_L public func glDeleteAsyncMarkersSGIX(_ marker:GLuint, _ range:GLsizei) {glDeleteAsyncMarkersSGIX_P(marker, range)} public func glDeleteAsyncMarkersSGIX(marker:GLuint, range:GLsizei) {glDeleteAsyncMarkersSGIX_P(marker, range)} var glDeleteAsyncMarkersSGIX_P:@convention(c)(GLuint, GLsizei) -> Void = glDeleteAsyncMarkersSGIX_L @@ -1464,12 +1464,12 @@ var glDeleteVertexArraysOES_P:@convention(c)(GLsizei, UnsafePointer) -> public func glDeleteVertexShaderEXT(_ id:GLuint) {glDeleteVertexShaderEXT_P(id)} public func glDeleteVertexShaderEXT(id:GLuint) {glDeleteVertexShaderEXT_P(id)} var glDeleteVertexShaderEXT_P:@convention(c)(GLuint) -> Void = glDeleteVertexShaderEXT_L -public func glDepthBoundsEXT(_ zmin:GLclampd, _ zmax:GLclampd) {glDepthBoundsEXT_P(zmin, zmax)} -public func glDepthBoundsEXT(zmin:GLclampd, zmax:GLclampd) {glDepthBoundsEXT_P(zmin, zmax)} -var glDepthBoundsEXT_P:@convention(c)(GLclampd, GLclampd) -> Void = glDepthBoundsEXT_L public func glDepthBoundsdNV(_ zmin:GLdouble, _ zmax:GLdouble) {glDepthBoundsdNV_P(zmin, zmax)} public func glDepthBoundsdNV(zmin:GLdouble, zmax:GLdouble) {glDepthBoundsdNV_P(zmin, zmax)} var glDepthBoundsdNV_P:@convention(c)(GLdouble, GLdouble) -> Void = glDepthBoundsdNV_L +public func glDepthBoundsEXT(_ zmin:GLclampd, _ zmax:GLclampd) {glDepthBoundsEXT_P(zmin, zmax)} +public func glDepthBoundsEXT(zmin:GLclampd, zmax:GLclampd) {glDepthBoundsEXT_P(zmin, zmax)} +var glDepthBoundsEXT_P:@convention(c)(GLclampd, GLclampd) -> Void = glDepthBoundsEXT_L public func glDepthFunc(_ fn:GLenum) {glDepthFunc_P(fn)} public func glDepthFunc(fn:GLenum) {glDepthFunc_P(fn)} var glDepthFunc_P:@convention(c)(GLenum) -> Void = glDepthFunc_L @@ -1485,12 +1485,6 @@ var glDepthRangeArrayfvNV_P:@convention(c)(GLuint, GLsizei, UnsafePointer) {glDepthRangeArrayv_P(first, count, v)} public func glDepthRangeArrayv(first:GLuint, count:GLsizei, v:UnsafePointer) {glDepthRangeArrayv_P(first, count, v)} var glDepthRangeArrayv_P:@convention(c)(GLuint, GLsizei, UnsafePointer) -> Void = glDepthRangeArrayv_L -public func glDepthRangeIndexed(_ index:GLuint, _ n:GLdouble, _ f:GLdouble) {glDepthRangeIndexed_P(index, n, f)} -public func glDepthRangeIndexed(index:GLuint, n:GLdouble, f:GLdouble) {glDepthRangeIndexed_P(index, n, f)} -var glDepthRangeIndexed_P:@convention(c)(GLuint, GLdouble, GLdouble) -> Void = glDepthRangeIndexed_L -public func glDepthRangeIndexedfNV(_ index:GLuint, _ n:GLfloat, _ f:GLfloat) {glDepthRangeIndexedfNV_P(index, n, f)} -public func glDepthRangeIndexedfNV(index:GLuint, n:GLfloat, f:GLfloat) {glDepthRangeIndexedfNV_P(index, n, f)} -var glDepthRangeIndexedfNV_P:@convention(c)(GLuint, GLfloat, GLfloat) -> Void = glDepthRangeIndexedfNV_L public func glDepthRangedNV(_ zNear:GLdouble, _ zFar:GLdouble) {glDepthRangedNV_P(zNear, zFar)} public func glDepthRangedNV(zNear:GLdouble, zFar:GLdouble) {glDepthRangedNV_P(zNear, zFar)} var glDepthRangedNV_P:@convention(c)(GLdouble, GLdouble) -> Void = glDepthRangedNV_L @@ -1500,6 +1494,12 @@ var glDepthRangef_P:@convention(c)(GLfloat, GLfloat) -> Void = glDepthRangef_L public func glDepthRangefOES(_ n:GLclampf, _ f:GLclampf) {glDepthRangefOES_P(n, f)} public func glDepthRangefOES(n:GLclampf, f:GLclampf) {glDepthRangefOES_P(n, f)} var glDepthRangefOES_P:@convention(c)(GLclampf, GLclampf) -> Void = glDepthRangefOES_L +public func glDepthRangeIndexed(_ index:GLuint, _ n:GLdouble, _ f:GLdouble) {glDepthRangeIndexed_P(index, n, f)} +public func glDepthRangeIndexed(index:GLuint, n:GLdouble, f:GLdouble) {glDepthRangeIndexed_P(index, n, f)} +var glDepthRangeIndexed_P:@convention(c)(GLuint, GLdouble, GLdouble) -> Void = glDepthRangeIndexed_L +public func glDepthRangeIndexedfNV(_ index:GLuint, _ n:GLfloat, _ f:GLfloat) {glDepthRangeIndexedfNV_P(index, n, f)} +public func glDepthRangeIndexedfNV(index:GLuint, n:GLfloat, f:GLfloat) {glDepthRangeIndexedfNV_P(index, n, f)} +var glDepthRangeIndexedfNV_P:@convention(c)(GLuint, GLfloat, GLfloat) -> Void = glDepthRangeIndexedfNV_L public func glDepthRangex(_ n:GLfixed, _ f:GLfixed) {glDepthRangex_P(n, f)} public func glDepthRangex(n:GLfixed, f:GLfixed) {glDepthRangex_P(n, f)} var glDepthRangex_P:@convention(c)(GLfixed, GLfixed) -> Void = glDepthRangex_L @@ -1521,18 +1521,30 @@ var glDisable_P:@convention(c)(GLenum) -> Void = glDisable_L public func glDisableClientState(_ array:GLenum) {glDisableClientState_P(array)} public func glDisableClientState(array:GLenum) {glDisableClientState_P(array)} var glDisableClientState_P:@convention(c)(GLenum) -> Void = glDisableClientState_L -public func glDisableClientStateIndexedEXT(_ array:GLenum, _ index:GLuint) {glDisableClientStateIndexedEXT_P(array, index)} -public func glDisableClientStateIndexedEXT(array:GLenum, index:GLuint) {glDisableClientStateIndexedEXT_P(array, index)} -var glDisableClientStateIndexedEXT_P:@convention(c)(GLenum, GLuint) -> Void = glDisableClientStateIndexedEXT_L public func glDisableClientStateiEXT(_ array:GLenum, _ index:GLuint) {glDisableClientStateiEXT_P(array, index)} public func glDisableClientStateiEXT(array:GLenum, index:GLuint) {glDisableClientStateiEXT_P(array, index)} var glDisableClientStateiEXT_P:@convention(c)(GLenum, GLuint) -> Void = glDisableClientStateiEXT_L +public func glDisableClientStateIndexedEXT(_ array:GLenum, _ index:GLuint) {glDisableClientStateIndexedEXT_P(array, index)} +public func glDisableClientStateIndexedEXT(array:GLenum, index:GLuint) {glDisableClientStateIndexedEXT_P(array, index)} +var glDisableClientStateIndexedEXT_P:@convention(c)(GLenum, GLuint) -> Void = glDisableClientStateIndexedEXT_L public func glDisableDriverControlQCOM(_ driverControl:GLuint) {glDisableDriverControlQCOM_P(driverControl)} public func glDisableDriverControlQCOM(driverControl:GLuint) {glDisableDriverControlQCOM_P(driverControl)} var glDisableDriverControlQCOM_P:@convention(c)(GLuint) -> Void = glDisableDriverControlQCOM_L +public func glDisablei(_ target:GLenum, _ index:GLuint) {glDisablei_P(target, index)} +public func glDisablei(target:GLenum, index:GLuint) {glDisablei_P(target, index)} +var glDisablei_P:@convention(c)(GLenum, GLuint) -> Void = glDisablei_L +public func glDisableiEXT(_ target:GLenum, _ index:GLuint) {glDisableiEXT_P(target, index)} +public func glDisableiEXT(target:GLenum, index:GLuint) {glDisableiEXT_P(target, index)} +var glDisableiEXT_P:@convention(c)(GLenum, GLuint) -> Void = glDisableiEXT_L public func glDisableIndexedEXT(_ target:GLenum, _ index:GLuint) {glDisableIndexedEXT_P(target, index)} public func glDisableIndexedEXT(target:GLenum, index:GLuint) {glDisableIndexedEXT_P(target, index)} var glDisableIndexedEXT_P:@convention(c)(GLenum, GLuint) -> Void = glDisableIndexedEXT_L +public func glDisableiNV(_ target:GLenum, _ index:GLuint) {glDisableiNV_P(target, index)} +public func glDisableiNV(target:GLenum, index:GLuint) {glDisableiNV_P(target, index)} +var glDisableiNV_P:@convention(c)(GLenum, GLuint) -> Void = glDisableiNV_L +public func glDisableiOES(_ target:GLenum, _ index:GLuint) {glDisableiOES_P(target, index)} +public func glDisableiOES(target:GLenum, index:GLuint) {glDisableiOES_P(target, index)} +var glDisableiOES_P:@convention(c)(GLenum, GLuint) -> Void = glDisableiOES_L public func glDisableVariantClientStateEXT(_ id:GLuint) {glDisableVariantClientStateEXT_P(id)} public func glDisableVariantClientStateEXT(id:GLuint) {glDisableVariantClientStateEXT_P(id)} var glDisableVariantClientStateEXT_P:@convention(c)(GLuint) -> Void = glDisableVariantClientStateEXT_L @@ -1554,18 +1566,6 @@ var glDisableVertexAttribArray_P:@convention(c)(GLuint) -> Void = glDisableVerte public func glDisableVertexAttribArrayARB(_ index:GLuint) {glDisableVertexAttribArrayARB_P(index)} public func glDisableVertexAttribArrayARB(index:GLuint) {glDisableVertexAttribArrayARB_P(index)} var glDisableVertexAttribArrayARB_P:@convention(c)(GLuint) -> Void = glDisableVertexAttribArrayARB_L -public func glDisablei(_ target:GLenum, _ index:GLuint) {glDisablei_P(target, index)} -public func glDisablei(target:GLenum, index:GLuint) {glDisablei_P(target, index)} -var glDisablei_P:@convention(c)(GLenum, GLuint) -> Void = glDisablei_L -public func glDisableiEXT(_ target:GLenum, _ index:GLuint) {glDisableiEXT_P(target, index)} -public func glDisableiEXT(target:GLenum, index:GLuint) {glDisableiEXT_P(target, index)} -var glDisableiEXT_P:@convention(c)(GLenum, GLuint) -> Void = glDisableiEXT_L -public func glDisableiNV(_ target:GLenum, _ index:GLuint) {glDisableiNV_P(target, index)} -public func glDisableiNV(target:GLenum, index:GLuint) {glDisableiNV_P(target, index)} -var glDisableiNV_P:@convention(c)(GLenum, GLuint) -> Void = glDisableiNV_L -public func glDisableiOES(_ target:GLenum, _ index:GLuint) {glDisableiOES_P(target, index)} -public func glDisableiOES(target:GLenum, index:GLuint) {glDisableiOES_P(target, index)} -var glDisableiOES_P:@convention(c)(GLenum, GLuint) -> Void = glDisableiOES_L public func glDiscardFramebufferEXT(_ target:GLenum, _ numAttachments:GLsizei, _ attachments:UnsafePointer) {glDiscardFramebufferEXT_P(target, numAttachments, attachments)} public func glDiscardFramebufferEXT(target:GLenum, numAttachments:GLsizei, attachments:UnsafePointer) {glDiscardFramebufferEXT_P(target, numAttachments, attachments)} var glDiscardFramebufferEXT_P:@convention(c)(GLenum, GLsizei, UnsafePointer) -> Void = glDiscardFramebufferEXT_L @@ -1767,12 +1767,6 @@ var glDrawTransformFeedbackStream_P:@convention(c)(GLenum, GLuint, GLuint) -> Vo public func glDrawTransformFeedbackStreamInstanced(_ mode:GLenum, _ id:GLuint, _ stream:GLuint, _ instancecount:GLsizei) {glDrawTransformFeedbackStreamInstanced_P(mode, id, stream, instancecount)} public func glDrawTransformFeedbackStreamInstanced(mode:GLenum, id:GLuint, stream:GLuint, instancecount:GLsizei) {glDrawTransformFeedbackStreamInstanced_P(mode, id, stream, instancecount)} var glDrawTransformFeedbackStreamInstanced_P:@convention(c)(GLenum, GLuint, GLuint, GLsizei) -> Void = glDrawTransformFeedbackStreamInstanced_L -public func glEGLImageTargetRenderbufferStorageOES(_ target:GLenum, _ image:GLeglImageOES) {glEGLImageTargetRenderbufferStorageOES_P(target, image)} -public func glEGLImageTargetRenderbufferStorageOES(target:GLenum, image:GLeglImageOES) {glEGLImageTargetRenderbufferStorageOES_P(target, image)} -var glEGLImageTargetRenderbufferStorageOES_P:@convention(c)(GLenum, GLeglImageOES) -> Void = glEGLImageTargetRenderbufferStorageOES_L -public func glEGLImageTargetTexture2DOES(_ target:GLenum, _ image:GLeglImageOES) {glEGLImageTargetTexture2DOES_P(target, image)} -public func glEGLImageTargetTexture2DOES(target:GLenum, image:GLeglImageOES) {glEGLImageTargetTexture2DOES_P(target, image)} -var glEGLImageTargetTexture2DOES_P:@convention(c)(GLenum, GLeglImageOES) -> Void = glEGLImageTargetTexture2DOES_L public func glEdgeFlag(_ flag:GLboolean) {glEdgeFlag_P(flag)} public func glEdgeFlag(flag:GLboolean) {glEdgeFlag_P(flag)} var glEdgeFlag_P:@convention(c)(GLboolean) -> Void = glEdgeFlag_L @@ -1791,6 +1785,12 @@ var glEdgeFlagPointerListIBM_P:@convention(c)(GLint, UnsafeMutablePointer) {glEdgeFlagv_P(flag)} public func glEdgeFlagv(flag:UnsafePointer) {glEdgeFlagv_P(flag)} var glEdgeFlagv_P:@convention(c)(UnsafePointer) -> Void = glEdgeFlagv_L +public func glEGLImageTargetRenderbufferStorageOES(_ target:GLenum, _ image:GLeglImageOES) {glEGLImageTargetRenderbufferStorageOES_P(target, image)} +public func glEGLImageTargetRenderbufferStorageOES(target:GLenum, image:GLeglImageOES) {glEGLImageTargetRenderbufferStorageOES_P(target, image)} +var glEGLImageTargetRenderbufferStorageOES_P:@convention(c)(GLenum, GLeglImageOES) -> Void = glEGLImageTargetRenderbufferStorageOES_L +public func glEGLImageTargetTexture2DOES(_ target:GLenum, _ image:GLeglImageOES) {glEGLImageTargetTexture2DOES_P(target, image)} +public func glEGLImageTargetTexture2DOES(target:GLenum, image:GLeglImageOES) {glEGLImageTargetTexture2DOES_P(target, image)} +var glEGLImageTargetTexture2DOES_P:@convention(c)(GLenum, GLeglImageOES) -> Void = glEGLImageTargetTexture2DOES_L public func glElementPointerAPPLE(_ type:GLenum, _ pointer:UnsafeRawPointer) {glElementPointerAPPLE_P(type, pointer)} public func glElementPointerAPPLE(type:GLenum, pointer:UnsafeRawPointer) {glElementPointerAPPLE_P(type, pointer)} var glElementPointerAPPLE_P:@convention(c)(GLenum, UnsafeRawPointer) -> Void = glElementPointerAPPLE_L @@ -1803,18 +1803,30 @@ var glEnable_P:@convention(c)(GLenum) -> Void = glEnable_L public func glEnableClientState(_ array:GLenum) {glEnableClientState_P(array)} public func glEnableClientState(array:GLenum) {glEnableClientState_P(array)} var glEnableClientState_P:@convention(c)(GLenum) -> Void = glEnableClientState_L -public func glEnableClientStateIndexedEXT(_ array:GLenum, _ index:GLuint) {glEnableClientStateIndexedEXT_P(array, index)} -public func glEnableClientStateIndexedEXT(array:GLenum, index:GLuint) {glEnableClientStateIndexedEXT_P(array, index)} -var glEnableClientStateIndexedEXT_P:@convention(c)(GLenum, GLuint) -> Void = glEnableClientStateIndexedEXT_L public func glEnableClientStateiEXT(_ array:GLenum, _ index:GLuint) {glEnableClientStateiEXT_P(array, index)} public func glEnableClientStateiEXT(array:GLenum, index:GLuint) {glEnableClientStateiEXT_P(array, index)} var glEnableClientStateiEXT_P:@convention(c)(GLenum, GLuint) -> Void = glEnableClientStateiEXT_L +public func glEnableClientStateIndexedEXT(_ array:GLenum, _ index:GLuint) {glEnableClientStateIndexedEXT_P(array, index)} +public func glEnableClientStateIndexedEXT(array:GLenum, index:GLuint) {glEnableClientStateIndexedEXT_P(array, index)} +var glEnableClientStateIndexedEXT_P:@convention(c)(GLenum, GLuint) -> Void = glEnableClientStateIndexedEXT_L public func glEnableDriverControlQCOM(_ driverControl:GLuint) {glEnableDriverControlQCOM_P(driverControl)} public func glEnableDriverControlQCOM(driverControl:GLuint) {glEnableDriverControlQCOM_P(driverControl)} var glEnableDriverControlQCOM_P:@convention(c)(GLuint) -> Void = glEnableDriverControlQCOM_L +public func glEnablei(_ target:GLenum, _ index:GLuint) {glEnablei_P(target, index)} +public func glEnablei(target:GLenum, index:GLuint) {glEnablei_P(target, index)} +var glEnablei_P:@convention(c)(GLenum, GLuint) -> Void = glEnablei_L +public func glEnableiEXT(_ target:GLenum, _ index:GLuint) {glEnableiEXT_P(target, index)} +public func glEnableiEXT(target:GLenum, index:GLuint) {glEnableiEXT_P(target, index)} +var glEnableiEXT_P:@convention(c)(GLenum, GLuint) -> Void = glEnableiEXT_L public func glEnableIndexedEXT(_ target:GLenum, _ index:GLuint) {glEnableIndexedEXT_P(target, index)} public func glEnableIndexedEXT(target:GLenum, index:GLuint) {glEnableIndexedEXT_P(target, index)} var glEnableIndexedEXT_P:@convention(c)(GLenum, GLuint) -> Void = glEnableIndexedEXT_L +public func glEnableiNV(_ target:GLenum, _ index:GLuint) {glEnableiNV_P(target, index)} +public func glEnableiNV(target:GLenum, index:GLuint) {glEnableiNV_P(target, index)} +var glEnableiNV_P:@convention(c)(GLenum, GLuint) -> Void = glEnableiNV_L +public func glEnableiOES(_ target:GLenum, _ index:GLuint) {glEnableiOES_P(target, index)} +public func glEnableiOES(target:GLenum, index:GLuint) {glEnableiOES_P(target, index)} +var glEnableiOES_P:@convention(c)(GLenum, GLuint) -> Void = glEnableiOES_L public func glEnableVariantClientStateEXT(_ id:GLuint) {glEnableVariantClientStateEXT_P(id)} public func glEnableVariantClientStateEXT(id:GLuint) {glEnableVariantClientStateEXT_P(id)} var glEnableVariantClientStateEXT_P:@convention(c)(GLuint) -> Void = glEnableVariantClientStateEXT_L @@ -1836,18 +1848,6 @@ var glEnableVertexAttribArray_P:@convention(c)(GLuint) -> Void = glEnableVertexA public func glEnableVertexAttribArrayARB(_ index:GLuint) {glEnableVertexAttribArrayARB_P(index)} public func glEnableVertexAttribArrayARB(index:GLuint) {glEnableVertexAttribArrayARB_P(index)} var glEnableVertexAttribArrayARB_P:@convention(c)(GLuint) -> Void = glEnableVertexAttribArrayARB_L -public func glEnablei(_ target:GLenum, _ index:GLuint) {glEnablei_P(target, index)} -public func glEnablei(target:GLenum, index:GLuint) {glEnablei_P(target, index)} -var glEnablei_P:@convention(c)(GLenum, GLuint) -> Void = glEnablei_L -public func glEnableiEXT(_ target:GLenum, _ index:GLuint) {glEnableiEXT_P(target, index)} -public func glEnableiEXT(target:GLenum, index:GLuint) {glEnableiEXT_P(target, index)} -var glEnableiEXT_P:@convention(c)(GLenum, GLuint) -> Void = glEnableiEXT_L -public func glEnableiNV(_ target:GLenum, _ index:GLuint) {glEnableiNV_P(target, index)} -public func glEnableiNV(target:GLenum, index:GLuint) {glEnableiNV_P(target, index)} -var glEnableiNV_P:@convention(c)(GLenum, GLuint) -> Void = glEnableiNV_L -public func glEnableiOES(_ target:GLenum, _ index:GLuint) {glEnableiOES_P(target, index)} -public func glEnableiOES(target:GLenum, index:GLuint) {glEnableiOES_P(target, index)} -var glEnableiOES_P:@convention(c)(GLenum, GLuint) -> Void = glEnableiOES_L public func glEnd() {glEnd_P()} var glEnd_P:@convention(c)() -> Void = glEnd_L public func glEndConditionalRender() {glEndConditionalRender_P()} @@ -1983,12 +1983,12 @@ var glExtGetTexturesQCOM_P:@convention(c)(UnsafeMutablePointer, GLint, U public func glExtIsProgramBinaryQCOM(_ program:GLuint) -> GLboolean {return glExtIsProgramBinaryQCOM_P(program)} public func glExtIsProgramBinaryQCOM(program:GLuint) -> GLboolean {return glExtIsProgramBinaryQCOM_P(program)} var glExtIsProgramBinaryQCOM_P:@convention(c)(GLuint) -> GLboolean = glExtIsProgramBinaryQCOM_L -public func glExtTexObjectStateOverrideiQCOM(_ target:GLenum, _ pname:GLenum, _ param:GLint) {glExtTexObjectStateOverrideiQCOM_P(target, pname, param)} -public func glExtTexObjectStateOverrideiQCOM(target:GLenum, pname:GLenum, param:GLint) {glExtTexObjectStateOverrideiQCOM_P(target, pname, param)} -var glExtTexObjectStateOverrideiQCOM_P:@convention(c)(GLenum, GLenum, GLint) -> Void = glExtTexObjectStateOverrideiQCOM_L public func glExtractComponentEXT(_ res:GLuint, _ src:GLuint, _ num:GLuint) {glExtractComponentEXT_P(res, src, num)} public func glExtractComponentEXT(res:GLuint, src:GLuint, num:GLuint) {glExtractComponentEXT_P(res, src, num)} var glExtractComponentEXT_P:@convention(c)(GLuint, GLuint, GLuint) -> Void = glExtractComponentEXT_L +public func glExtTexObjectStateOverrideiQCOM(_ target:GLenum, _ pname:GLenum, _ param:GLint) {glExtTexObjectStateOverrideiQCOM_P(target, pname, param)} +public func glExtTexObjectStateOverrideiQCOM(target:GLenum, pname:GLenum, param:GLint) {glExtTexObjectStateOverrideiQCOM_P(target, pname, param)} +var glExtTexObjectStateOverrideiQCOM_P:@convention(c)(GLenum, GLenum, GLint) -> Void = glExtTexObjectStateOverrideiQCOM_L public func glFeedbackBuffer(_ size:GLsizei, _ type:GLenum, _ buffer:UnsafeMutablePointer) {glFeedbackBuffer_P(size, type, buffer)} public func glFeedbackBuffer(size:GLsizei, type:GLenum, buffer:UnsafeMutablePointer) {glFeedbackBuffer_P(size, type, buffer)} var glFeedbackBuffer_P:@convention(c)(GLsizei, GLenum, UnsafeMutablePointer) -> Void = glFeedbackBuffer_L @@ -2050,18 +2050,6 @@ public func glFlushVertexArrayRangeAPPLE(length:GLsizei, pointer:UnsafeMutableRa var glFlushVertexArrayRangeAPPLE_P:@convention(c)(GLsizei, UnsafeMutableRawPointer) -> Void = glFlushVertexArrayRangeAPPLE_L public func glFlushVertexArrayRangeNV() {glFlushVertexArrayRangeNV_P()} var glFlushVertexArrayRangeNV_P:@convention(c)() -> Void = glFlushVertexArrayRangeNV_L -public func glFogCoordFormatNV(_ type:GLenum, _ stride:GLsizei) {glFogCoordFormatNV_P(type, stride)} -public func glFogCoordFormatNV(type:GLenum, stride:GLsizei) {glFogCoordFormatNV_P(type, stride)} -var glFogCoordFormatNV_P:@convention(c)(GLenum, GLsizei) -> Void = glFogCoordFormatNV_L -public func glFogCoordPointer(_ type:GLenum, _ stride:GLsizei, _ pointer:UnsafeRawPointer) {glFogCoordPointer_P(type, stride, pointer)} -public func glFogCoordPointer(type:GLenum, stride:GLsizei, pointer:UnsafeRawPointer) {glFogCoordPointer_P(type, stride, pointer)} -var glFogCoordPointer_P:@convention(c)(GLenum, GLsizei, UnsafeRawPointer) -> Void = glFogCoordPointer_L -public func glFogCoordPointerEXT(_ type:GLenum, _ stride:GLsizei, _ pointer:UnsafeRawPointer) {glFogCoordPointerEXT_P(type, stride, pointer)} -public func glFogCoordPointerEXT(type:GLenum, stride:GLsizei, pointer:UnsafeRawPointer) {glFogCoordPointerEXT_P(type, stride, pointer)} -var glFogCoordPointerEXT_P:@convention(c)(GLenum, GLsizei, UnsafeRawPointer) -> Void = glFogCoordPointerEXT_L -public func glFogCoordPointerListIBM(_ type:GLenum, _ stride:GLint, _ pointer:UnsafeMutablePointer, _ ptrstride:GLint) {glFogCoordPointerListIBM_P(type, stride, pointer, ptrstride)} -public func glFogCoordPointerListIBM(type:GLenum, stride:GLint, pointer:UnsafeMutablePointer, ptrstride:GLint) {glFogCoordPointerListIBM_P(type, stride, pointer, ptrstride)} -var glFogCoordPointerListIBM_P:@convention(c)(GLenum, GLint, UnsafeMutablePointer, GLint) -> Void = glFogCoordPointerListIBM_L public func glFogCoordd(_ coord:GLdouble) {glFogCoordd_P(coord)} public func glFogCoordd(coord:GLdouble) {glFogCoordd_P(coord)} var glFogCoordd_P:@convention(c)(GLdouble) -> Void = glFogCoordd_L @@ -2080,6 +2068,9 @@ var glFogCoordf_P:@convention(c)(GLfloat) -> Void = glFogCoordf_L public func glFogCoordfEXT(_ coord:GLfloat) {glFogCoordfEXT_P(coord)} public func glFogCoordfEXT(coord:GLfloat) {glFogCoordfEXT_P(coord)} var glFogCoordfEXT_P:@convention(c)(GLfloat) -> Void = glFogCoordfEXT_L +public func glFogCoordFormatNV(_ type:GLenum, _ stride:GLsizei) {glFogCoordFormatNV_P(type, stride)} +public func glFogCoordFormatNV(type:GLenum, stride:GLsizei) {glFogCoordFormatNV_P(type, stride)} +var glFogCoordFormatNV_P:@convention(c)(GLenum, GLsizei) -> Void = glFogCoordFormatNV_L public func glFogCoordfv(_ coord:UnsafePointer) {glFogCoordfv_P(coord)} public func glFogCoordfv(coord:UnsafePointer) {glFogCoordfv_P(coord)} var glFogCoordfv_P:@convention(c)(UnsafePointer) -> Void = glFogCoordfv_L @@ -2092,13 +2083,22 @@ var glFogCoordhNV_P:@convention(c)(GLhalfNV) -> Void = glFogCoordhNV_L public func glFogCoordhvNV(_ fog:UnsafePointer) {glFogCoordhvNV_P(fog)} public func glFogCoordhvNV(fog:UnsafePointer) {glFogCoordhvNV_P(fog)} var glFogCoordhvNV_P:@convention(c)(UnsafePointer) -> Void = glFogCoordhvNV_L -public func glFogFuncSGIS(_ n:GLsizei, _ points:UnsafePointer) {glFogFuncSGIS_P(n, points)} -public func glFogFuncSGIS(n:GLsizei, points:UnsafePointer) {glFogFuncSGIS_P(n, points)} -var glFogFuncSGIS_P:@convention(c)(GLsizei, UnsafePointer) -> Void = glFogFuncSGIS_L -public func glFogf(_ pname:GLenum, _ param:GLfloat) {glFogf_P(pname, param)} -public func glFogf(pname:GLenum, param:GLfloat) {glFogf_P(pname, param)} -var glFogf_P:@convention(c)(GLenum, GLfloat) -> Void = glFogf_L -public func glFogfv(_ pname:GLenum, _ params:UnsafePointer) {glFogfv_P(pname, params)} +public func glFogCoordPointer(_ type:GLenum, _ stride:GLsizei, _ pointer:UnsafeRawPointer) {glFogCoordPointer_P(type, stride, pointer)} +public func glFogCoordPointer(type:GLenum, stride:GLsizei, pointer:UnsafeRawPointer) {glFogCoordPointer_P(type, stride, pointer)} +var glFogCoordPointer_P:@convention(c)(GLenum, GLsizei, UnsafeRawPointer) -> Void = glFogCoordPointer_L +public func glFogCoordPointerEXT(_ type:GLenum, _ stride:GLsizei, _ pointer:UnsafeRawPointer) {glFogCoordPointerEXT_P(type, stride, pointer)} +public func glFogCoordPointerEXT(type:GLenum, stride:GLsizei, pointer:UnsafeRawPointer) {glFogCoordPointerEXT_P(type, stride, pointer)} +var glFogCoordPointerEXT_P:@convention(c)(GLenum, GLsizei, UnsafeRawPointer) -> Void = glFogCoordPointerEXT_L +public func glFogCoordPointerListIBM(_ type:GLenum, _ stride:GLint, _ pointer:UnsafeMutablePointer, _ ptrstride:GLint) {glFogCoordPointerListIBM_P(type, stride, pointer, ptrstride)} +public func glFogCoordPointerListIBM(type:GLenum, stride:GLint, pointer:UnsafeMutablePointer, ptrstride:GLint) {glFogCoordPointerListIBM_P(type, stride, pointer, ptrstride)} +var glFogCoordPointerListIBM_P:@convention(c)(GLenum, GLint, UnsafeMutablePointer, GLint) -> Void = glFogCoordPointerListIBM_L +public func glFogf(_ pname:GLenum, _ param:GLfloat) {glFogf_P(pname, param)} +public func glFogf(pname:GLenum, param:GLfloat) {glFogf_P(pname, param)} +var glFogf_P:@convention(c)(GLenum, GLfloat) -> Void = glFogf_L +public func glFogFuncSGIS(_ n:GLsizei, _ points:UnsafePointer) {glFogFuncSGIS_P(n, points)} +public func glFogFuncSGIS(n:GLsizei, points:UnsafePointer) {glFogFuncSGIS_P(n, points)} +var glFogFuncSGIS_P:@convention(c)(GLsizei, UnsafePointer) -> Void = glFogFuncSGIS_L +public func glFogfv(_ pname:GLenum, _ params:UnsafePointer) {glFogfv_P(pname, params)} public func glFogfv(pname:GLenum, params:UnsafePointer) {glFogfv_P(pname, params)} var glFogfv_P:@convention(c)(GLenum, UnsafePointer) -> Void = glFogfv_L public func glFogi(_ pname:GLenum, _ param:GLint) {glFogi_P(pname, param)} @@ -2125,18 +2125,6 @@ var glFragmentColorMaterialSGIX_P:@convention(c)(GLenum, GLenum) -> Void = glFra public func glFragmentCoverageColorNV(_ color:GLuint) {glFragmentCoverageColorNV_P(color)} public func glFragmentCoverageColorNV(color:GLuint) {glFragmentCoverageColorNV_P(color)} var glFragmentCoverageColorNV_P:@convention(c)(GLuint) -> Void = glFragmentCoverageColorNV_L -public func glFragmentLightModelfSGIX(_ pname:GLenum, _ param:GLfloat) {glFragmentLightModelfSGIX_P(pname, param)} -public func glFragmentLightModelfSGIX(pname:GLenum, param:GLfloat) {glFragmentLightModelfSGIX_P(pname, param)} -var glFragmentLightModelfSGIX_P:@convention(c)(GLenum, GLfloat) -> Void = glFragmentLightModelfSGIX_L -public func glFragmentLightModelfvSGIX(_ pname:GLenum, _ params:UnsafePointer) {glFragmentLightModelfvSGIX_P(pname, params)} -public func glFragmentLightModelfvSGIX(pname:GLenum, params:UnsafePointer) {glFragmentLightModelfvSGIX_P(pname, params)} -var glFragmentLightModelfvSGIX_P:@convention(c)(GLenum, UnsafePointer) -> Void = glFragmentLightModelfvSGIX_L -public func glFragmentLightModeliSGIX(_ pname:GLenum, _ param:GLint) {glFragmentLightModeliSGIX_P(pname, param)} -public func glFragmentLightModeliSGIX(pname:GLenum, param:GLint) {glFragmentLightModeliSGIX_P(pname, param)} -var glFragmentLightModeliSGIX_P:@convention(c)(GLenum, GLint) -> Void = glFragmentLightModeliSGIX_L -public func glFragmentLightModelivSGIX(_ pname:GLenum, _ params:UnsafePointer) {glFragmentLightModelivSGIX_P(pname, params)} -public func glFragmentLightModelivSGIX(pname:GLenum, params:UnsafePointer) {glFragmentLightModelivSGIX_P(pname, params)} -var glFragmentLightModelivSGIX_P:@convention(c)(GLenum, UnsafePointer) -> Void = glFragmentLightModelivSGIX_L public func glFragmentLightfSGIX(_ light:GLenum, _ pname:GLenum, _ param:GLfloat) {glFragmentLightfSGIX_P(light, pname, param)} public func glFragmentLightfSGIX(light:GLenum, pname:GLenum, param:GLfloat) {glFragmentLightfSGIX_P(light, pname, param)} var glFragmentLightfSGIX_P:@convention(c)(GLenum, GLenum, GLfloat) -> Void = glFragmentLightfSGIX_L @@ -2149,6 +2137,18 @@ var glFragmentLightiSGIX_P:@convention(c)(GLenum, GLenum, GLint) -> Void = glFra public func glFragmentLightivSGIX(_ light:GLenum, _ pname:GLenum, _ params:UnsafePointer) {glFragmentLightivSGIX_P(light, pname, params)} public func glFragmentLightivSGIX(light:GLenum, pname:GLenum, params:UnsafePointer) {glFragmentLightivSGIX_P(light, pname, params)} var glFragmentLightivSGIX_P:@convention(c)(GLenum, GLenum, UnsafePointer) -> Void = glFragmentLightivSGIX_L +public func glFragmentLightModelfSGIX(_ pname:GLenum, _ param:GLfloat) {glFragmentLightModelfSGIX_P(pname, param)} +public func glFragmentLightModelfSGIX(pname:GLenum, param:GLfloat) {glFragmentLightModelfSGIX_P(pname, param)} +var glFragmentLightModelfSGIX_P:@convention(c)(GLenum, GLfloat) -> Void = glFragmentLightModelfSGIX_L +public func glFragmentLightModelfvSGIX(_ pname:GLenum, _ params:UnsafePointer) {glFragmentLightModelfvSGIX_P(pname, params)} +public func glFragmentLightModelfvSGIX(pname:GLenum, params:UnsafePointer) {glFragmentLightModelfvSGIX_P(pname, params)} +var glFragmentLightModelfvSGIX_P:@convention(c)(GLenum, UnsafePointer) -> Void = glFragmentLightModelfvSGIX_L +public func glFragmentLightModeliSGIX(_ pname:GLenum, _ param:GLint) {glFragmentLightModeliSGIX_P(pname, param)} +public func glFragmentLightModeliSGIX(pname:GLenum, param:GLint) {glFragmentLightModeliSGIX_P(pname, param)} +var glFragmentLightModeliSGIX_P:@convention(c)(GLenum, GLint) -> Void = glFragmentLightModeliSGIX_L +public func glFragmentLightModelivSGIX(_ pname:GLenum, _ params:UnsafePointer) {glFragmentLightModelivSGIX_P(pname, params)} +public func glFragmentLightModelivSGIX(pname:GLenum, params:UnsafePointer) {glFragmentLightModelivSGIX_P(pname, params)} +var glFragmentLightModelivSGIX_P:@convention(c)(GLenum, UnsafePointer) -> Void = glFragmentLightModelivSGIX_L public func glFragmentMaterialfSGIX(_ face:GLenum, _ pname:GLenum, _ param:GLfloat) {glFragmentMaterialfSGIX_P(face, pname, param)} public func glFragmentMaterialfSGIX(face:GLenum, pname:GLenum, param:GLfloat) {glFragmentMaterialfSGIX_P(face, pname, param)} var glFragmentMaterialfSGIX_P:@convention(c)(GLenum, GLenum, GLfloat) -> Void = glFragmentMaterialfSGIX_L @@ -2161,11 +2161,6 @@ var glFragmentMaterialiSGIX_P:@convention(c)(GLenum, GLenum, GLint) -> Void = gl public func glFragmentMaterialivSGIX(_ face:GLenum, _ pname:GLenum, _ params:UnsafePointer) {glFragmentMaterialivSGIX_P(face, pname, params)} public func glFragmentMaterialivSGIX(face:GLenum, pname:GLenum, params:UnsafePointer) {glFragmentMaterialivSGIX_P(face, pname, params)} var glFragmentMaterialivSGIX_P:@convention(c)(GLenum, GLenum, UnsafePointer) -> Void = glFragmentMaterialivSGIX_L -public func glFrameTerminatorGREMEDY() {glFrameTerminatorGREMEDY_P()} -var glFrameTerminatorGREMEDY_P:@convention(c)() -> Void = glFrameTerminatorGREMEDY_L -public func glFrameZoomSGIX(_ factor:GLint) {glFrameZoomSGIX_P(factor)} -public func glFrameZoomSGIX(factor:GLint) {glFrameZoomSGIX_P(factor)} -var glFrameZoomSGIX_P:@convention(c)(GLint) -> Void = glFrameZoomSGIX_L public func glFramebufferDrawBufferEXT(_ framebuffer:GLuint, _ mode:GLenum) {glFramebufferDrawBufferEXT_P(framebuffer, mode)} public func glFramebufferDrawBufferEXT(framebuffer:GLuint, mode:GLenum) {glFramebufferDrawBufferEXT_P(framebuffer, mode)} var glFramebufferDrawBufferEXT_P:@convention(c)(GLuint, GLenum) -> Void = glFramebufferDrawBufferEXT_L @@ -2256,6 +2251,11 @@ var glFramebufferTextureMultiviewOVR_P:@convention(c)(GLenum, GLenum, GLuint, GL public func glFramebufferTextureOES(_ target:GLenum, _ attachment:GLenum, _ texture:GLuint, _ level:GLint) {glFramebufferTextureOES_P(target, attachment, texture, level)} public func glFramebufferTextureOES(target:GLenum, attachment:GLenum, texture:GLuint, level:GLint) {glFramebufferTextureOES_P(target, attachment, texture, level)} var glFramebufferTextureOES_P:@convention(c)(GLenum, GLenum, GLuint, GLint) -> Void = glFramebufferTextureOES_L +public func glFrameTerminatorGREMEDY() {glFrameTerminatorGREMEDY_P()} +var glFrameTerminatorGREMEDY_P:@convention(c)() -> Void = glFrameTerminatorGREMEDY_L +public func glFrameZoomSGIX(_ factor:GLint) {glFrameZoomSGIX_P(factor)} +public func glFrameZoomSGIX(factor:GLint) {glFrameZoomSGIX_P(factor)} +var glFrameZoomSGIX_P:@convention(c)(GLint) -> Void = glFrameZoomSGIX_L public func glFreeObjectBufferATI(_ buffer:GLuint) {glFreeObjectBufferATI_P(buffer)} public func glFreeObjectBufferATI(buffer:GLuint) {glFreeObjectBufferATI_P(buffer)} var glFreeObjectBufferATI_P:@convention(c)(GLuint) -> Void = glFreeObjectBufferATI_L @@ -2286,6 +2286,24 @@ var glGenBuffers_P:@convention(c)(GLsizei, UnsafeMutablePointer) -> Void public func glGenBuffersARB(_ n:GLsizei, _ buffers:UnsafeMutablePointer) {glGenBuffersARB_P(n, buffers)} public func glGenBuffersARB(n:GLsizei, buffers:UnsafeMutablePointer) {glGenBuffersARB_P(n, buffers)} var glGenBuffersARB_P:@convention(c)(GLsizei, UnsafeMutablePointer) -> Void = glGenBuffersARB_L +public func glGenerateMipmap(_ target:GLenum) {glGenerateMipmap_P(target)} +public func glGenerateMipmap(target:GLenum) {glGenerateMipmap_P(target)} +var glGenerateMipmap_P:@convention(c)(GLenum) -> Void = glGenerateMipmap_L +public func glGenerateMipmapEXT(_ target:GLenum) {glGenerateMipmapEXT_P(target)} +public func glGenerateMipmapEXT(target:GLenum) {glGenerateMipmapEXT_P(target)} +var glGenerateMipmapEXT_P:@convention(c)(GLenum) -> Void = glGenerateMipmapEXT_L +public func glGenerateMipmapOES(_ target:GLenum) {glGenerateMipmapOES_P(target)} +public func glGenerateMipmapOES(target:GLenum) {glGenerateMipmapOES_P(target)} +var glGenerateMipmapOES_P:@convention(c)(GLenum) -> Void = glGenerateMipmapOES_L +public func glGenerateMultiTexMipmapEXT(_ texunit:GLenum, _ target:GLenum) {glGenerateMultiTexMipmapEXT_P(texunit, target)} +public func glGenerateMultiTexMipmapEXT(texunit:GLenum, target:GLenum) {glGenerateMultiTexMipmapEXT_P(texunit, target)} +var glGenerateMultiTexMipmapEXT_P:@convention(c)(GLenum, GLenum) -> Void = glGenerateMultiTexMipmapEXT_L +public func glGenerateTextureMipmap(_ texture:GLuint) {glGenerateTextureMipmap_P(texture)} +public func glGenerateTextureMipmap(texture:GLuint) {glGenerateTextureMipmap_P(texture)} +var glGenerateTextureMipmap_P:@convention(c)(GLuint) -> Void = glGenerateTextureMipmap_L +public func glGenerateTextureMipmapEXT(_ texture:GLuint, _ target:GLenum) {glGenerateTextureMipmapEXT_P(texture, target)} +public func glGenerateTextureMipmapEXT(texture:GLuint, target:GLenum) {glGenerateTextureMipmapEXT_P(texture, target)} +var glGenerateTextureMipmapEXT_P:@convention(c)(GLuint, GLenum) -> Void = glGenerateTextureMipmapEXT_L public func glGenFencesAPPLE(_ n:GLsizei, _ fences:UnsafeMutablePointer) {glGenFencesAPPLE_P(n, fences)} public func glGenFencesAPPLE(n:GLsizei, fences:UnsafeMutablePointer) {glGenFencesAPPLE_P(n, fences)} var glGenFencesAPPLE_P:@convention(c)(GLsizei, UnsafeMutablePointer) -> Void = glGenFencesAPPLE_L @@ -2379,24 +2397,6 @@ var glGenVertexArraysOES_P:@convention(c)(GLsizei, UnsafeMutablePointer) public func glGenVertexShadersEXT(_ range:GLuint) -> GLuint {return glGenVertexShadersEXT_P(range)} public func glGenVertexShadersEXT(range:GLuint) -> GLuint {return glGenVertexShadersEXT_P(range)} var glGenVertexShadersEXT_P:@convention(c)(GLuint) -> GLuint = glGenVertexShadersEXT_L -public func glGenerateMipmap(_ target:GLenum) {glGenerateMipmap_P(target)} -public func glGenerateMipmap(target:GLenum) {glGenerateMipmap_P(target)} -var glGenerateMipmap_P:@convention(c)(GLenum) -> Void = glGenerateMipmap_L -public func glGenerateMipmapEXT(_ target:GLenum) {glGenerateMipmapEXT_P(target)} -public func glGenerateMipmapEXT(target:GLenum) {glGenerateMipmapEXT_P(target)} -var glGenerateMipmapEXT_P:@convention(c)(GLenum) -> Void = glGenerateMipmapEXT_L -public func glGenerateMipmapOES(_ target:GLenum) {glGenerateMipmapOES_P(target)} -public func glGenerateMipmapOES(target:GLenum) {glGenerateMipmapOES_P(target)} -var glGenerateMipmapOES_P:@convention(c)(GLenum) -> Void = glGenerateMipmapOES_L -public func glGenerateMultiTexMipmapEXT(_ texunit:GLenum, _ target:GLenum) {glGenerateMultiTexMipmapEXT_P(texunit, target)} -public func glGenerateMultiTexMipmapEXT(texunit:GLenum, target:GLenum) {glGenerateMultiTexMipmapEXT_P(texunit, target)} -var glGenerateMultiTexMipmapEXT_P:@convention(c)(GLenum, GLenum) -> Void = glGenerateMultiTexMipmapEXT_L -public func glGenerateTextureMipmap(_ texture:GLuint) {glGenerateTextureMipmap_P(texture)} -public func glGenerateTextureMipmap(texture:GLuint) {glGenerateTextureMipmap_P(texture)} -var glGenerateTextureMipmap_P:@convention(c)(GLuint) -> Void = glGenerateTextureMipmap_L -public func glGenerateTextureMipmapEXT(_ texture:GLuint, _ target:GLenum) {glGenerateTextureMipmapEXT_P(texture, target)} -public func glGenerateTextureMipmapEXT(texture:GLuint, target:GLenum) {glGenerateTextureMipmapEXT_P(texture, target)} -var glGenerateTextureMipmapEXT_P:@convention(c)(GLuint, GLenum) -> Void = glGenerateTextureMipmapEXT_L public func glGetActiveAtomicCounterBufferiv(_ program:GLuint, _ bufferIndex:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetActiveAtomicCounterBufferiv_P(program, bufferIndex, pname, params)} public func glGetActiveAtomicCounterBufferiv(program:GLuint, bufferIndex:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetActiveAtomicCounterBufferiv_P(program, bufferIndex, pname, params)} var glGetActiveAtomicCounterBufferiv_P:@convention(c)(GLuint, GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetActiveAtomicCounterBufferiv_L @@ -2409,24 +2409,24 @@ var glGetActiveAttribARB_P:@convention(c)(GLhandleARB, GLuint, GLsizei, UnsafeMu public func glGetActiveSubroutineName(_ program:GLuint, _ shadertype:GLenum, _ index:GLuint, _ bufsize:GLsizei, _ length:UnsafeMutablePointer, _ name:UnsafeMutablePointer) {glGetActiveSubroutineName_P(program, shadertype, index, bufsize, length, name)} public func glGetActiveSubroutineName(program:GLuint, shadertype:GLenum, index:GLuint, bufsize:GLsizei, length:UnsafeMutablePointer, name:UnsafeMutablePointer) {glGetActiveSubroutineName_P(program, shadertype, index, bufsize, length, name)} var glGetActiveSubroutineName_P:@convention(c)(GLuint, GLenum, GLuint, GLsizei, UnsafeMutablePointer, UnsafeMutablePointer) -> Void = glGetActiveSubroutineName_L -public func glGetActiveSubroutineUniformName(_ program:GLuint, _ shadertype:GLenum, _ index:GLuint, _ bufsize:GLsizei, _ length:UnsafeMutablePointer, _ name:UnsafeMutablePointer) {glGetActiveSubroutineUniformName_P(program, shadertype, index, bufsize, length, name)} -public func glGetActiveSubroutineUniformName(program:GLuint, shadertype:GLenum, index:GLuint, bufsize:GLsizei, length:UnsafeMutablePointer, name:UnsafeMutablePointer) {glGetActiveSubroutineUniformName_P(program, shadertype, index, bufsize, length, name)} -var glGetActiveSubroutineUniformName_P:@convention(c)(GLuint, GLenum, GLuint, GLsizei, UnsafeMutablePointer, UnsafeMutablePointer) -> Void = glGetActiveSubroutineUniformName_L public func glGetActiveSubroutineUniformiv(_ program:GLuint, _ shadertype:GLenum, _ index:GLuint, _ pname:GLenum, _ values:UnsafeMutablePointer) {glGetActiveSubroutineUniformiv_P(program, shadertype, index, pname, values)} public func glGetActiveSubroutineUniformiv(program:GLuint, shadertype:GLenum, index:GLuint, pname:GLenum, values:UnsafeMutablePointer) {glGetActiveSubroutineUniformiv_P(program, shadertype, index, pname, values)} var glGetActiveSubroutineUniformiv_P:@convention(c)(GLuint, GLenum, GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetActiveSubroutineUniformiv_L +public func glGetActiveSubroutineUniformName(_ program:GLuint, _ shadertype:GLenum, _ index:GLuint, _ bufsize:GLsizei, _ length:UnsafeMutablePointer, _ name:UnsafeMutablePointer) {glGetActiveSubroutineUniformName_P(program, shadertype, index, bufsize, length, name)} +public func glGetActiveSubroutineUniformName(program:GLuint, shadertype:GLenum, index:GLuint, bufsize:GLsizei, length:UnsafeMutablePointer, name:UnsafeMutablePointer) {glGetActiveSubroutineUniformName_P(program, shadertype, index, bufsize, length, name)} +var glGetActiveSubroutineUniformName_P:@convention(c)(GLuint, GLenum, GLuint, GLsizei, UnsafeMutablePointer, UnsafeMutablePointer) -> Void = glGetActiveSubroutineUniformName_L public func glGetActiveUniform(_ program:GLuint, _ index:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ size:UnsafeMutablePointer, _ type:UnsafeMutablePointer, _ name:UnsafeMutablePointer) {glGetActiveUniform_P(program, index, bufSize, length, size, type, name)} public func glGetActiveUniform(program:GLuint, index:GLuint, bufSize:GLsizei, length:UnsafeMutablePointer, size:UnsafeMutablePointer, type:UnsafeMutablePointer, name:UnsafeMutablePointer) {glGetActiveUniform_P(program, index, bufSize, length, size, type, name)} var glGetActiveUniform_P:@convention(c)(GLuint, GLuint, GLsizei, UnsafeMutablePointer, UnsafeMutablePointer, UnsafeMutablePointer, UnsafeMutablePointer) -> Void = glGetActiveUniform_L public func glGetActiveUniformARB(_ programObj:GLhandleARB, _ index:GLuint, _ maxLength:GLsizei, _ length:UnsafeMutablePointer, _ size:UnsafeMutablePointer, _ type:UnsafeMutablePointer, _ name:UnsafeMutablePointer) {glGetActiveUniformARB_P(programObj, index, maxLength, length, size, type, name)} public func glGetActiveUniformARB(programObj:GLhandleARB, index:GLuint, maxLength:GLsizei, length:UnsafeMutablePointer, size:UnsafeMutablePointer, type:UnsafeMutablePointer, name:UnsafeMutablePointer) {glGetActiveUniformARB_P(programObj, index, maxLength, length, size, type, name)} var glGetActiveUniformARB_P:@convention(c)(GLhandleARB, GLuint, GLsizei, UnsafeMutablePointer, UnsafeMutablePointer, UnsafeMutablePointer, UnsafeMutablePointer) -> Void = glGetActiveUniformARB_L -public func glGetActiveUniformBlockName(_ program:GLuint, _ uniformBlockIndex:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ uniformBlockName:UnsafeMutablePointer) {glGetActiveUniformBlockName_P(program, uniformBlockIndex, bufSize, length, uniformBlockName)} -public func glGetActiveUniformBlockName(program:GLuint, uniformBlockIndex:GLuint, bufSize:GLsizei, length:UnsafeMutablePointer, uniformBlockName:UnsafeMutablePointer) {glGetActiveUniformBlockName_P(program, uniformBlockIndex, bufSize, length, uniformBlockName)} -var glGetActiveUniformBlockName_P:@convention(c)(GLuint, GLuint, GLsizei, UnsafeMutablePointer, UnsafeMutablePointer) -> Void = glGetActiveUniformBlockName_L public func glGetActiveUniformBlockiv(_ program:GLuint, _ uniformBlockIndex:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetActiveUniformBlockiv_P(program, uniformBlockIndex, pname, params)} public func glGetActiveUniformBlockiv(program:GLuint, uniformBlockIndex:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetActiveUniformBlockiv_P(program, uniformBlockIndex, pname, params)} var glGetActiveUniformBlockiv_P:@convention(c)(GLuint, GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetActiveUniformBlockiv_L +public func glGetActiveUniformBlockName(_ program:GLuint, _ uniformBlockIndex:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ uniformBlockName:UnsafeMutablePointer) {glGetActiveUniformBlockName_P(program, uniformBlockIndex, bufSize, length, uniformBlockName)} +public func glGetActiveUniformBlockName(program:GLuint, uniformBlockIndex:GLuint, bufSize:GLsizei, length:UnsafeMutablePointer, uniformBlockName:UnsafeMutablePointer) {glGetActiveUniformBlockName_P(program, uniformBlockIndex, bufSize, length, uniformBlockName)} +var glGetActiveUniformBlockName_P:@convention(c)(GLuint, GLuint, GLsizei, UnsafeMutablePointer, UnsafeMutablePointer) -> Void = glGetActiveUniformBlockName_L public func glGetActiveUniformName(_ program:GLuint, _ uniformIndex:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ uniformName:UnsafeMutablePointer) {glGetActiveUniformName_P(program, uniformIndex, bufSize, length, uniformName)} public func glGetActiveUniformName(program:GLuint, uniformIndex:GLuint, bufSize:GLsizei, length:UnsafeMutablePointer, uniformName:UnsafeMutablePointer) {glGetActiveUniformName_P(program, uniformIndex, bufSize, length, uniformName)} var glGetActiveUniformName_P:@convention(c)(GLuint, GLuint, GLsizei, UnsafeMutablePointer, UnsafeMutablePointer) -> Void = glGetActiveUniformName_L @@ -2454,12 +2454,12 @@ var glGetAttribLocation_P:@convention(c)(GLuint, UnsafePointer) -> GLint public func glGetAttribLocationARB(_ programObj:GLhandleARB, _ name:UnsafePointer) -> GLint {return glGetAttribLocationARB_P(programObj, name)} public func glGetAttribLocationARB(programObj:GLhandleARB, name:UnsafePointer) -> GLint {return glGetAttribLocationARB_P(programObj, name)} var glGetAttribLocationARB_P:@convention(c)(GLhandleARB, UnsafePointer) -> GLint = glGetAttribLocationARB_L -public func glGetBooleanIndexedvEXT(_ target:GLenum, _ index:GLuint, _ data:UnsafeMutablePointer) {glGetBooleanIndexedvEXT_P(target, index, data)} -public func glGetBooleanIndexedvEXT(target:GLenum, index:GLuint, data:UnsafeMutablePointer) {glGetBooleanIndexedvEXT_P(target, index, data)} -var glGetBooleanIndexedvEXT_P:@convention(c)(GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetBooleanIndexedvEXT_L public func glGetBooleani_v(_ target:GLenum, _ index:GLuint, _ data:UnsafeMutablePointer) {glGetBooleani_v_P(target, index, data)} public func glGetBooleani_v(target:GLenum, index:GLuint, data:UnsafeMutablePointer) {glGetBooleani_v_P(target, index, data)} var glGetBooleani_v_P:@convention(c)(GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetBooleani_v_L +public func glGetBooleanIndexedvEXT(_ target:GLenum, _ index:GLuint, _ data:UnsafeMutablePointer) {glGetBooleanIndexedvEXT_P(target, index, data)} +public func glGetBooleanIndexedvEXT(target:GLenum, index:GLuint, data:UnsafeMutablePointer) {glGetBooleanIndexedvEXT_P(target, index, data)} +var glGetBooleanIndexedvEXT_P:@convention(c)(GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetBooleanIndexedvEXT_L public func glGetBooleanv(_ pname:GLenum, _ data:UnsafeMutablePointer) {glGetBooleanv_P(pname, data)} public func glGetBooleanv(pname:GLenum, data:UnsafeMutablePointer) {glGetBooleanv_P(pname, data)} var glGetBooleanv_P:@convention(c)(GLenum, UnsafeMutablePointer) -> Void = glGetBooleanv_L @@ -2607,24 +2607,24 @@ var glGetDebugMessageLogKHR_P:@convention(c)(GLuint, GLsizei, UnsafeMutablePoint public func glGetDetailTexFuncSGIS(_ target:GLenum, _ points:UnsafeMutablePointer) {glGetDetailTexFuncSGIS_P(target, points)} public func glGetDetailTexFuncSGIS(target:GLenum, points:UnsafeMutablePointer) {glGetDetailTexFuncSGIS_P(target, points)} var glGetDetailTexFuncSGIS_P:@convention(c)(GLenum, UnsafeMutablePointer) -> Void = glGetDetailTexFuncSGIS_L -public func glGetDoubleIndexedvEXT(_ target:GLenum, _ index:GLuint, _ data:UnsafeMutablePointer) {glGetDoubleIndexedvEXT_P(target, index, data)} -public func glGetDoubleIndexedvEXT(target:GLenum, index:GLuint, data:UnsafeMutablePointer) {glGetDoubleIndexedvEXT_P(target, index, data)} -var glGetDoubleIndexedvEXT_P:@convention(c)(GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetDoubleIndexedvEXT_L public func glGetDoublei_v(_ target:GLenum, _ index:GLuint, _ data:UnsafeMutablePointer) {glGetDoublei_v_P(target, index, data)} public func glGetDoublei_v(target:GLenum, index:GLuint, data:UnsafeMutablePointer) {glGetDoublei_v_P(target, index, data)} var glGetDoublei_v_P:@convention(c)(GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetDoublei_v_L public func glGetDoublei_vEXT(_ pname:GLenum, _ index:GLuint, _ params:UnsafeMutablePointer) {glGetDoublei_vEXT_P(pname, index, params)} public func glGetDoublei_vEXT(pname:GLenum, index:GLuint, params:UnsafeMutablePointer) {glGetDoublei_vEXT_P(pname, index, params)} var glGetDoublei_vEXT_P:@convention(c)(GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetDoublei_vEXT_L +public func glGetDoubleIndexedvEXT(_ target:GLenum, _ index:GLuint, _ data:UnsafeMutablePointer) {glGetDoubleIndexedvEXT_P(target, index, data)} +public func glGetDoubleIndexedvEXT(target:GLenum, index:GLuint, data:UnsafeMutablePointer) {glGetDoubleIndexedvEXT_P(target, index, data)} +var glGetDoubleIndexedvEXT_P:@convention(c)(GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetDoubleIndexedvEXT_L public func glGetDoublev(_ pname:GLenum, _ data:UnsafeMutablePointer) {glGetDoublev_P(pname, data)} public func glGetDoublev(pname:GLenum, data:UnsafeMutablePointer) {glGetDoublev_P(pname, data)} var glGetDoublev_P:@convention(c)(GLenum, UnsafeMutablePointer) -> Void = glGetDoublev_L -public func glGetDriverControlStringQCOM(_ driverControl:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ driverControlString:UnsafeMutablePointer) {glGetDriverControlStringQCOM_P(driverControl, bufSize, length, driverControlString)} -public func glGetDriverControlStringQCOM(driverControl:GLuint, bufSize:GLsizei, length:UnsafeMutablePointer, driverControlString:UnsafeMutablePointer) {glGetDriverControlStringQCOM_P(driverControl, bufSize, length, driverControlString)} -var glGetDriverControlStringQCOM_P:@convention(c)(GLuint, GLsizei, UnsafeMutablePointer, UnsafeMutablePointer) -> Void = glGetDriverControlStringQCOM_L public func glGetDriverControlsQCOM(_ num:UnsafeMutablePointer, _ size:GLsizei, _ driverControls:UnsafeMutablePointer) {glGetDriverControlsQCOM_P(num, size, driverControls)} public func glGetDriverControlsQCOM(num:UnsafeMutablePointer, size:GLsizei, driverControls:UnsafeMutablePointer) {glGetDriverControlsQCOM_P(num, size, driverControls)} var glGetDriverControlsQCOM_P:@convention(c)(UnsafeMutablePointer, GLsizei, UnsafeMutablePointer) -> Void = glGetDriverControlsQCOM_L +public func glGetDriverControlStringQCOM(_ driverControl:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ driverControlString:UnsafeMutablePointer) {glGetDriverControlStringQCOM_P(driverControl, bufSize, length, driverControlString)} +public func glGetDriverControlStringQCOM(driverControl:GLuint, bufSize:GLsizei, length:UnsafeMutablePointer, driverControlString:UnsafeMutablePointer) {glGetDriverControlStringQCOM_P(driverControl, bufSize, length, driverControlString)} +var glGetDriverControlStringQCOM_P:@convention(c)(GLuint, GLsizei, UnsafeMutablePointer, UnsafeMutablePointer) -> Void = glGetDriverControlStringQCOM_L public func glGetError() -> GLenum {return glGetError_P()} var glGetError_P:@convention(c)() -> GLenum = glGetError_L public func glGetFenceivNV(_ fence:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetFenceivNV_P(fence, pname, params)} @@ -2645,9 +2645,6 @@ var glGetFixedv_P:@convention(c)(GLenum, UnsafeMutablePointer) -> Void public func glGetFixedvOES(_ pname:GLenum, _ params:UnsafeMutablePointer) {glGetFixedvOES_P(pname, params)} public func glGetFixedvOES(pname:GLenum, params:UnsafeMutablePointer) {glGetFixedvOES_P(pname, params)} var glGetFixedvOES_P:@convention(c)(GLenum, UnsafeMutablePointer) -> Void = glGetFixedvOES_L -public func glGetFloatIndexedvEXT(_ target:GLenum, _ index:GLuint, _ data:UnsafeMutablePointer) {glGetFloatIndexedvEXT_P(target, index, data)} -public func glGetFloatIndexedvEXT(target:GLenum, index:GLuint, data:UnsafeMutablePointer) {glGetFloatIndexedvEXT_P(target, index, data)} -var glGetFloatIndexedvEXT_P:@convention(c)(GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetFloatIndexedvEXT_L public func glGetFloati_v(_ target:GLenum, _ index:GLuint, _ data:UnsafeMutablePointer) {glGetFloati_v_P(target, index, data)} public func glGetFloati_v(target:GLenum, index:GLuint, data:UnsafeMutablePointer) {glGetFloati_v_P(target, index, data)} var glGetFloati_v_P:@convention(c)(GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetFloati_v_L @@ -2657,6 +2654,9 @@ var glGetFloati_vEXT_P:@convention(c)(GLenum, GLuint, UnsafeMutablePointer) {glGetFloati_vNV_P(target, index, data)} public func glGetFloati_vNV(target:GLenum, index:GLuint, data:UnsafeMutablePointer) {glGetFloati_vNV_P(target, index, data)} var glGetFloati_vNV_P:@convention(c)(GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetFloati_vNV_L +public func glGetFloatIndexedvEXT(_ target:GLenum, _ index:GLuint, _ data:UnsafeMutablePointer) {glGetFloatIndexedvEXT_P(target, index, data)} +public func glGetFloatIndexedvEXT(target:GLenum, index:GLuint, data:UnsafeMutablePointer) {glGetFloatIndexedvEXT_P(target, index, data)} +var glGetFloatIndexedvEXT_P:@convention(c)(GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetFloatIndexedvEXT_L public func glGetFloatv(_ pname:GLenum, _ data:UnsafeMutablePointer) {glGetFloatv_P(pname, data)} public func glGetFloatv(pname:GLenum, data:UnsafeMutablePointer) {glGetFloatv_P(pname, data)} var glGetFloatv_P:@convention(c)(GLenum, UnsafeMutablePointer) -> Void = glGetFloatv_L @@ -2760,15 +2760,15 @@ var glGetInteger64v_P:@convention(c)(GLenum, UnsafeMutablePointer) -> V public func glGetInteger64vAPPLE(_ pname:GLenum, _ params:UnsafeMutablePointer) {glGetInteger64vAPPLE_P(pname, params)} public func glGetInteger64vAPPLE(pname:GLenum, params:UnsafeMutablePointer) {glGetInteger64vAPPLE_P(pname, params)} var glGetInteger64vAPPLE_P:@convention(c)(GLenum, UnsafeMutablePointer) -> Void = glGetInteger64vAPPLE_L -public func glGetIntegerIndexedvEXT(_ target:GLenum, _ index:GLuint, _ data:UnsafeMutablePointer) {glGetIntegerIndexedvEXT_P(target, index, data)} -public func glGetIntegerIndexedvEXT(target:GLenum, index:GLuint, data:UnsafeMutablePointer) {glGetIntegerIndexedvEXT_P(target, index, data)} -var glGetIntegerIndexedvEXT_P:@convention(c)(GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetIntegerIndexedvEXT_L public func glGetIntegeri_v(_ target:GLenum, _ index:GLuint, _ data:UnsafeMutablePointer) {glGetIntegeri_v_P(target, index, data)} public func glGetIntegeri_v(target:GLenum, index:GLuint, data:UnsafeMutablePointer) {glGetIntegeri_v_P(target, index, data)} var glGetIntegeri_v_P:@convention(c)(GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetIntegeri_v_L public func glGetIntegeri_vEXT(_ target:GLenum, _ index:GLuint, _ data:UnsafeMutablePointer) {glGetIntegeri_vEXT_P(target, index, data)} public func glGetIntegeri_vEXT(target:GLenum, index:GLuint, data:UnsafeMutablePointer) {glGetIntegeri_vEXT_P(target, index, data)} var glGetIntegeri_vEXT_P:@convention(c)(GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetIntegeri_vEXT_L +public func glGetIntegerIndexedvEXT(_ target:GLenum, _ index:GLuint, _ data:UnsafeMutablePointer) {glGetIntegerIndexedvEXT_P(target, index, data)} +public func glGetIntegerIndexedvEXT(target:GLenum, index:GLuint, data:UnsafeMutablePointer) {glGetIntegerIndexedvEXT_P(target, index, data)} +var glGetIntegerIndexedvEXT_P:@convention(c)(GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetIntegerIndexedvEXT_L public func glGetIntegerui64i_vNV(_ value:GLenum, _ index:GLuint, _ result:UnsafeMutablePointer) {glGetIntegerui64i_vNV_P(value, index, result)} public func glGetIntegerui64i_vNV(value:GLenum, index:GLuint, result:UnsafeMutablePointer) {glGetIntegerui64i_vNV_P(value, index, result)} var glGetIntegerui64i_vNV_P:@convention(c)(GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetIntegerui64i_vNV_L @@ -2778,15 +2778,15 @@ var glGetIntegerui64vNV_P:@convention(c)(GLenum, UnsafeMutablePointer) {glGetIntegerv_P(pname, data)} public func glGetIntegerv(pname:GLenum, data:UnsafeMutablePointer) {glGetIntegerv_P(pname, data)} var glGetIntegerv_P:@convention(c)(GLenum, UnsafeMutablePointer) -> Void = glGetIntegerv_L -public func glGetInternalformatSampleivNV(_ target:GLenum, _ internalformat:GLenum, _ samples:GLsizei, _ pname:GLenum, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) {glGetInternalformatSampleivNV_P(target, internalformat, samples, pname, bufSize, params)} -public func glGetInternalformatSampleivNV(target:GLenum, internalformat:GLenum, samples:GLsizei, pname:GLenum, bufSize:GLsizei, params:UnsafeMutablePointer) {glGetInternalformatSampleivNV_P(target, internalformat, samples, pname, bufSize, params)} -var glGetInternalformatSampleivNV_P:@convention(c)(GLenum, GLenum, GLsizei, GLenum, GLsizei, UnsafeMutablePointer) -> Void = glGetInternalformatSampleivNV_L public func glGetInternalformati64v(_ target:GLenum, _ internalformat:GLenum, _ pname:GLenum, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) {glGetInternalformati64v_P(target, internalformat, pname, bufSize, params)} public func glGetInternalformati64v(target:GLenum, internalformat:GLenum, pname:GLenum, bufSize:GLsizei, params:UnsafeMutablePointer) {glGetInternalformati64v_P(target, internalformat, pname, bufSize, params)} var glGetInternalformati64v_P:@convention(c)(GLenum, GLenum, GLenum, GLsizei, UnsafeMutablePointer) -> Void = glGetInternalformati64v_L public func glGetInternalformativ(_ target:GLenum, _ internalformat:GLenum, _ pname:GLenum, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) {glGetInternalformativ_P(target, internalformat, pname, bufSize, params)} public func glGetInternalformativ(target:GLenum, internalformat:GLenum, pname:GLenum, bufSize:GLsizei, params:UnsafeMutablePointer) {glGetInternalformativ_P(target, internalformat, pname, bufSize, params)} var glGetInternalformativ_P:@convention(c)(GLenum, GLenum, GLenum, GLsizei, UnsafeMutablePointer) -> Void = glGetInternalformativ_L +public func glGetInternalformatSampleivNV(_ target:GLenum, _ internalformat:GLenum, _ samples:GLsizei, _ pname:GLenum, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) {glGetInternalformatSampleivNV_P(target, internalformat, samples, pname, bufSize, params)} +public func glGetInternalformatSampleivNV(target:GLenum, internalformat:GLenum, samples:GLsizei, pname:GLenum, bufSize:GLsizei, params:UnsafeMutablePointer) {glGetInternalformatSampleivNV_P(target, internalformat, samples, pname, bufSize, params)} +var glGetInternalformatSampleivNV_P:@convention(c)(GLenum, GLenum, GLsizei, GLenum, GLsizei, UnsafeMutablePointer) -> Void = glGetInternalformatSampleivNV_L public func glGetInvariantBooleanvEXT(_ id:GLuint, _ value:GLenum, _ data:UnsafeMutablePointer) {glGetInvariantBooleanvEXT_P(id, value, data)} public func glGetInvariantBooleanvEXT(id:GLuint, value:GLenum, data:UnsafeMutablePointer) {glGetInvariantBooleanvEXT_P(id, value, data)} var glGetInvariantBooleanvEXT_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetInvariantBooleanvEXT_L @@ -2835,12 +2835,6 @@ var glGetMapAttribParameterivNV_P:@convention(c)(GLenum, GLuint, GLenum, UnsafeM public func glGetMapControlPointsNV(_ target:GLenum, _ index:GLuint, _ type:GLenum, _ ustride:GLsizei, _ vstride:GLsizei, _ packed:GLboolean, _ points:UnsafeMutableRawPointer) {glGetMapControlPointsNV_P(target, index, type, ustride, vstride, packed, points)} public func glGetMapControlPointsNV(target:GLenum, index:GLuint, type:GLenum, ustride:GLsizei, vstride:GLsizei, packed:GLboolean, points:UnsafeMutableRawPointer) {glGetMapControlPointsNV_P(target, index, type, ustride, vstride, packed, points)} var glGetMapControlPointsNV_P:@convention(c)(GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, UnsafeMutableRawPointer) -> Void = glGetMapControlPointsNV_L -public func glGetMapParameterfvNV(_ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetMapParameterfvNV_P(target, pname, params)} -public func glGetMapParameterfvNV(target:GLenum, pname:GLenum, params:UnsafeMutablePointer) {glGetMapParameterfvNV_P(target, pname, params)} -var glGetMapParameterfvNV_P:@convention(c)(GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetMapParameterfvNV_L -public func glGetMapParameterivNV(_ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetMapParameterivNV_P(target, pname, params)} -public func glGetMapParameterivNV(target:GLenum, pname:GLenum, params:UnsafeMutablePointer) {glGetMapParameterivNV_P(target, pname, params)} -var glGetMapParameterivNV_P:@convention(c)(GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetMapParameterivNV_L public func glGetMapdv(_ target:GLenum, _ query:GLenum, _ v:UnsafeMutablePointer) {glGetMapdv_P(target, query, v)} public func glGetMapdv(target:GLenum, query:GLenum, v:UnsafeMutablePointer) {glGetMapdv_P(target, query, v)} var glGetMapdv_P:@convention(c)(GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetMapdv_L @@ -2850,6 +2844,12 @@ var glGetMapfv_P:@convention(c)(GLenum, GLenum, UnsafeMutablePointer) - public func glGetMapiv(_ target:GLenum, _ query:GLenum, _ v:UnsafeMutablePointer) {glGetMapiv_P(target, query, v)} public func glGetMapiv(target:GLenum, query:GLenum, v:UnsafeMutablePointer) {glGetMapiv_P(target, query, v)} var glGetMapiv_P:@convention(c)(GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetMapiv_L +public func glGetMapParameterfvNV(_ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetMapParameterfvNV_P(target, pname, params)} +public func glGetMapParameterfvNV(target:GLenum, pname:GLenum, params:UnsafeMutablePointer) {glGetMapParameterfvNV_P(target, pname, params)} +var glGetMapParameterfvNV_P:@convention(c)(GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetMapParameterfvNV_L +public func glGetMapParameterivNV(_ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetMapParameterivNV_P(target, pname, params)} +public func glGetMapParameterivNV(target:GLenum, pname:GLenum, params:UnsafeMutablePointer) {glGetMapParameterivNV_P(target, pname, params)} +var glGetMapParameterivNV_P:@convention(c)(GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetMapParameterivNV_L public func glGetMapxvOES(_ target:GLenum, _ query:GLenum, _ v:UnsafeMutablePointer) {glGetMapxvOES_P(target, query, v)} public func glGetMapxvOES(target:GLenum, query:GLenum, v:UnsafeMutablePointer) {glGetMapxvOES_P(target, query, v)} var glGetMapxvOES_P:@convention(c)(GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetMapxvOES_L @@ -2886,6 +2886,12 @@ var glGetMinmaxParameteriv_P:@convention(c)(GLenum, GLenum, UnsafeMutablePointer public func glGetMinmaxParameterivEXT(_ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetMinmaxParameterivEXT_P(target, pname, params)} public func glGetMinmaxParameterivEXT(target:GLenum, pname:GLenum, params:UnsafeMutablePointer) {glGetMinmaxParameterivEXT_P(target, pname, params)} var glGetMinmaxParameterivEXT_P:@convention(c)(GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetMinmaxParameterivEXT_L +public func glGetMultisamplefv(_ pname:GLenum, _ index:GLuint, _ val:UnsafeMutablePointer) {glGetMultisamplefv_P(pname, index, val)} +public func glGetMultisamplefv(pname:GLenum, index:GLuint, val:UnsafeMutablePointer) {glGetMultisamplefv_P(pname, index, val)} +var glGetMultisamplefv_P:@convention(c)(GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetMultisamplefv_L +public func glGetMultisamplefvNV(_ pname:GLenum, _ index:GLuint, _ val:UnsafeMutablePointer) {glGetMultisamplefvNV_P(pname, index, val)} +public func glGetMultisamplefvNV(pname:GLenum, index:GLuint, val:UnsafeMutablePointer) {glGetMultisamplefvNV_P(pname, index, val)} +var glGetMultisamplefvNV_P:@convention(c)(GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetMultisamplefvNV_L public func glGetMultiTexEnvfvEXT(_ texunit:GLenum, _ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetMultiTexEnvfvEXT_P(texunit, target, pname, params)} public func glGetMultiTexEnvfvEXT(texunit:GLenum, target:GLenum, pname:GLenum, params:UnsafeMutablePointer) {glGetMultiTexEnvfvEXT_P(texunit, target, pname, params)} var glGetMultiTexEnvfvEXT_P:@convention(c)(GLenum, GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetMultiTexEnvfvEXT_L @@ -2910,24 +2916,18 @@ var glGetMultiTexLevelParameterfvEXT_P:@convention(c)(GLenum, GLenum, GLint, GLe public func glGetMultiTexLevelParameterivEXT(_ texunit:GLenum, _ target:GLenum, _ level:GLint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetMultiTexLevelParameterivEXT_P(texunit, target, level, pname, params)} public func glGetMultiTexLevelParameterivEXT(texunit:GLenum, target:GLenum, level:GLint, pname:GLenum, params:UnsafeMutablePointer) {glGetMultiTexLevelParameterivEXT_P(texunit, target, level, pname, params)} var glGetMultiTexLevelParameterivEXT_P:@convention(c)(GLenum, GLenum, GLint, GLenum, UnsafeMutablePointer) -> Void = glGetMultiTexLevelParameterivEXT_L +public func glGetMultiTexParameterfvEXT(_ texunit:GLenum, _ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetMultiTexParameterfvEXT_P(texunit, target, pname, params)} +public func glGetMultiTexParameterfvEXT(texunit:GLenum, target:GLenum, pname:GLenum, params:UnsafeMutablePointer) {glGetMultiTexParameterfvEXT_P(texunit, target, pname, params)} +var glGetMultiTexParameterfvEXT_P:@convention(c)(GLenum, GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetMultiTexParameterfvEXT_L public func glGetMultiTexParameterIivEXT(_ texunit:GLenum, _ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetMultiTexParameterIivEXT_P(texunit, target, pname, params)} public func glGetMultiTexParameterIivEXT(texunit:GLenum, target:GLenum, pname:GLenum, params:UnsafeMutablePointer) {glGetMultiTexParameterIivEXT_P(texunit, target, pname, params)} var glGetMultiTexParameterIivEXT_P:@convention(c)(GLenum, GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetMultiTexParameterIivEXT_L public func glGetMultiTexParameterIuivEXT(_ texunit:GLenum, _ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetMultiTexParameterIuivEXT_P(texunit, target, pname, params)} public func glGetMultiTexParameterIuivEXT(texunit:GLenum, target:GLenum, pname:GLenum, params:UnsafeMutablePointer) {glGetMultiTexParameterIuivEXT_P(texunit, target, pname, params)} var glGetMultiTexParameterIuivEXT_P:@convention(c)(GLenum, GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetMultiTexParameterIuivEXT_L -public func glGetMultiTexParameterfvEXT(_ texunit:GLenum, _ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetMultiTexParameterfvEXT_P(texunit, target, pname, params)} -public func glGetMultiTexParameterfvEXT(texunit:GLenum, target:GLenum, pname:GLenum, params:UnsafeMutablePointer) {glGetMultiTexParameterfvEXT_P(texunit, target, pname, params)} -var glGetMultiTexParameterfvEXT_P:@convention(c)(GLenum, GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetMultiTexParameterfvEXT_L public func glGetMultiTexParameterivEXT(_ texunit:GLenum, _ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetMultiTexParameterivEXT_P(texunit, target, pname, params)} public func glGetMultiTexParameterivEXT(texunit:GLenum, target:GLenum, pname:GLenum, params:UnsafeMutablePointer) {glGetMultiTexParameterivEXT_P(texunit, target, pname, params)} var glGetMultiTexParameterivEXT_P:@convention(c)(GLenum, GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetMultiTexParameterivEXT_L -public func glGetMultisamplefv(_ pname:GLenum, _ index:GLuint, _ val:UnsafeMutablePointer) {glGetMultisamplefv_P(pname, index, val)} -public func glGetMultisamplefv(pname:GLenum, index:GLuint, val:UnsafeMutablePointer) {glGetMultisamplefv_P(pname, index, val)} -var glGetMultisamplefv_P:@convention(c)(GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetMultisamplefv_L -public func glGetMultisamplefvNV(_ pname:GLenum, _ index:GLuint, _ val:UnsafeMutablePointer) {glGetMultisamplefvNV_P(pname, index, val)} -public func glGetMultisamplefvNV(pname:GLenum, index:GLuint, val:UnsafeMutablePointer) {glGetMultisamplefvNV_P(pname, index, val)} -var glGetMultisamplefvNV_P:@convention(c)(GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetMultisamplefvNV_L public func glGetNamedBufferParameteri64v(_ buffer:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetNamedBufferParameteri64v_P(buffer, pname, params)} public func glGetNamedBufferParameteri64v(buffer:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetNamedBufferParameteri64v_P(buffer, pname, params)} var glGetNamedBufferParameteri64v_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetNamedBufferParameteri64v_L @@ -2964,24 +2964,24 @@ var glGetNamedFramebufferParameteriv_P:@convention(c)(GLuint, GLenum, UnsafeMuta public func glGetNamedFramebufferParameterivEXT(_ framebuffer:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetNamedFramebufferParameterivEXT_P(framebuffer, pname, params)} public func glGetNamedFramebufferParameterivEXT(framebuffer:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetNamedFramebufferParameterivEXT_P(framebuffer, pname, params)} var glGetNamedFramebufferParameterivEXT_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetNamedFramebufferParameterivEXT_L -public func glGetNamedProgramLocalParameterIivEXT(_ program:GLuint, _ target:GLenum, _ index:GLuint, _ params:UnsafeMutablePointer) {glGetNamedProgramLocalParameterIivEXT_P(program, target, index, params)} -public func glGetNamedProgramLocalParameterIivEXT(program:GLuint, target:GLenum, index:GLuint, params:UnsafeMutablePointer) {glGetNamedProgramLocalParameterIivEXT_P(program, target, index, params)} -var glGetNamedProgramLocalParameterIivEXT_P:@convention(c)(GLuint, GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetNamedProgramLocalParameterIivEXT_L -public func glGetNamedProgramLocalParameterIuivEXT(_ program:GLuint, _ target:GLenum, _ index:GLuint, _ params:UnsafeMutablePointer) {glGetNamedProgramLocalParameterIuivEXT_P(program, target, index, params)} -public func glGetNamedProgramLocalParameterIuivEXT(program:GLuint, target:GLenum, index:GLuint, params:UnsafeMutablePointer) {glGetNamedProgramLocalParameterIuivEXT_P(program, target, index, params)} -var glGetNamedProgramLocalParameterIuivEXT_P:@convention(c)(GLuint, GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetNamedProgramLocalParameterIuivEXT_L +public func glGetNamedProgramivEXT(_ program:GLuint, _ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetNamedProgramivEXT_P(program, target, pname, params)} +public func glGetNamedProgramivEXT(program:GLuint, target:GLenum, pname:GLenum, params:UnsafeMutablePointer) {glGetNamedProgramivEXT_P(program, target, pname, params)} +var glGetNamedProgramivEXT_P:@convention(c)(GLuint, GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetNamedProgramivEXT_L public func glGetNamedProgramLocalParameterdvEXT(_ program:GLuint, _ target:GLenum, _ index:GLuint, _ params:UnsafeMutablePointer) {glGetNamedProgramLocalParameterdvEXT_P(program, target, index, params)} public func glGetNamedProgramLocalParameterdvEXT(program:GLuint, target:GLenum, index:GLuint, params:UnsafeMutablePointer) {glGetNamedProgramLocalParameterdvEXT_P(program, target, index, params)} var glGetNamedProgramLocalParameterdvEXT_P:@convention(c)(GLuint, GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetNamedProgramLocalParameterdvEXT_L public func glGetNamedProgramLocalParameterfvEXT(_ program:GLuint, _ target:GLenum, _ index:GLuint, _ params:UnsafeMutablePointer) {glGetNamedProgramLocalParameterfvEXT_P(program, target, index, params)} public func glGetNamedProgramLocalParameterfvEXT(program:GLuint, target:GLenum, index:GLuint, params:UnsafeMutablePointer) {glGetNamedProgramLocalParameterfvEXT_P(program, target, index, params)} var glGetNamedProgramLocalParameterfvEXT_P:@convention(c)(GLuint, GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetNamedProgramLocalParameterfvEXT_L +public func glGetNamedProgramLocalParameterIivEXT(_ program:GLuint, _ target:GLenum, _ index:GLuint, _ params:UnsafeMutablePointer) {glGetNamedProgramLocalParameterIivEXT_P(program, target, index, params)} +public func glGetNamedProgramLocalParameterIivEXT(program:GLuint, target:GLenum, index:GLuint, params:UnsafeMutablePointer) {glGetNamedProgramLocalParameterIivEXT_P(program, target, index, params)} +var glGetNamedProgramLocalParameterIivEXT_P:@convention(c)(GLuint, GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetNamedProgramLocalParameterIivEXT_L +public func glGetNamedProgramLocalParameterIuivEXT(_ program:GLuint, _ target:GLenum, _ index:GLuint, _ params:UnsafeMutablePointer) {glGetNamedProgramLocalParameterIuivEXT_P(program, target, index, params)} +public func glGetNamedProgramLocalParameterIuivEXT(program:GLuint, target:GLenum, index:GLuint, params:UnsafeMutablePointer) {glGetNamedProgramLocalParameterIuivEXT_P(program, target, index, params)} +var glGetNamedProgramLocalParameterIuivEXT_P:@convention(c)(GLuint, GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetNamedProgramLocalParameterIuivEXT_L public func glGetNamedProgramStringEXT(_ program:GLuint, _ target:GLenum, _ pname:GLenum, _ string:UnsafeMutableRawPointer) {glGetNamedProgramStringEXT_P(program, target, pname, string)} public func glGetNamedProgramStringEXT(program:GLuint, target:GLenum, pname:GLenum, string:UnsafeMutableRawPointer) {glGetNamedProgramStringEXT_P(program, target, pname, string)} var glGetNamedProgramStringEXT_P:@convention(c)(GLuint, GLenum, GLenum, UnsafeMutableRawPointer) -> Void = glGetNamedProgramStringEXT_L -public func glGetNamedProgramivEXT(_ program:GLuint, _ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetNamedProgramivEXT_P(program, target, pname, params)} -public func glGetNamedProgramivEXT(program:GLuint, target:GLenum, pname:GLenum, params:UnsafeMutablePointer) {glGetNamedProgramivEXT_P(program, target, pname, params)} -var glGetNamedProgramivEXT_P:@convention(c)(GLuint, GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetNamedProgramivEXT_L public func glGetNamedRenderbufferParameteriv(_ renderbuffer:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetNamedRenderbufferParameteriv_P(renderbuffer, pname, params)} public func glGetNamedRenderbufferParameteriv(renderbuffer:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetNamedRenderbufferParameteriv_P(renderbuffer, pname, params)} var glGetNamedRenderbufferParameteriv_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetNamedRenderbufferParameteriv_L @@ -2994,65 +2994,194 @@ var glGetNamedStringARB_P:@convention(c)(GLint, UnsafePointer, GLsizei, public func glGetNamedStringivARB(_ namelen:GLint, _ name:UnsafePointer, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetNamedStringivARB_P(namelen, name, pname, params)} public func glGetNamedStringivARB(namelen:GLint, name:UnsafePointer, pname:GLenum, params:UnsafeMutablePointer) {glGetNamedStringivARB_P(namelen, name, pname, params)} var glGetNamedStringivARB_P:@convention(c)(GLint, UnsafePointer, GLenum, UnsafeMutablePointer) -> Void = glGetNamedStringivARB_L +public func glGetnColorTable(_ target:GLenum, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ table:UnsafeMutableRawPointer) {glGetnColorTable_P(target, format, type, bufSize, table)} +public func glGetnColorTable(target:GLenum, format:GLenum, type:GLenum, bufSize:GLsizei, table:UnsafeMutableRawPointer) {glGetnColorTable_P(target, format, type, bufSize, table)} +var glGetnColorTable_P:@convention(c)(GLenum, GLenum, GLenum, GLsizei, UnsafeMutableRawPointer) -> Void = glGetnColorTable_L +public func glGetnColorTableARB(_ target:GLenum, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ table:UnsafeMutableRawPointer) {glGetnColorTableARB_P(target, format, type, bufSize, table)} +public func glGetnColorTableARB(target:GLenum, format:GLenum, type:GLenum, bufSize:GLsizei, table:UnsafeMutableRawPointer) {glGetnColorTableARB_P(target, format, type, bufSize, table)} +var glGetnColorTableARB_P:@convention(c)(GLenum, GLenum, GLenum, GLsizei, UnsafeMutableRawPointer) -> Void = glGetnColorTableARB_L +public func glGetnCompressedTexImage(_ target:GLenum, _ lod:GLint, _ bufSize:GLsizei, _ pixels:UnsafeMutableRawPointer) {glGetnCompressedTexImage_P(target, lod, bufSize, pixels)} +public func glGetnCompressedTexImage(target:GLenum, lod:GLint, bufSize:GLsizei, pixels:UnsafeMutableRawPointer) {glGetnCompressedTexImage_P(target, lod, bufSize, pixels)} +var glGetnCompressedTexImage_P:@convention(c)(GLenum, GLint, GLsizei, UnsafeMutableRawPointer) -> Void = glGetnCompressedTexImage_L +public func glGetnCompressedTexImageARB(_ target:GLenum, _ lod:GLint, _ bufSize:GLsizei, _ img:UnsafeMutableRawPointer) {glGetnCompressedTexImageARB_P(target, lod, bufSize, img)} +public func glGetnCompressedTexImageARB(target:GLenum, lod:GLint, bufSize:GLsizei, img:UnsafeMutableRawPointer) {glGetnCompressedTexImageARB_P(target, lod, bufSize, img)} +var glGetnCompressedTexImageARB_P:@convention(c)(GLenum, GLint, GLsizei, UnsafeMutableRawPointer) -> Void = glGetnCompressedTexImageARB_L +public func glGetnConvolutionFilter(_ target:GLenum, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ image:UnsafeMutableRawPointer) {glGetnConvolutionFilter_P(target, format, type, bufSize, image)} +public func glGetnConvolutionFilter(target:GLenum, format:GLenum, type:GLenum, bufSize:GLsizei, image:UnsafeMutableRawPointer) {glGetnConvolutionFilter_P(target, format, type, bufSize, image)} +var glGetnConvolutionFilter_P:@convention(c)(GLenum, GLenum, GLenum, GLsizei, UnsafeMutableRawPointer) -> Void = glGetnConvolutionFilter_L +public func glGetnConvolutionFilterARB(_ target:GLenum, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ image:UnsafeMutableRawPointer) {glGetnConvolutionFilterARB_P(target, format, type, bufSize, image)} +public func glGetnConvolutionFilterARB(target:GLenum, format:GLenum, type:GLenum, bufSize:GLsizei, image:UnsafeMutableRawPointer) {glGetnConvolutionFilterARB_P(target, format, type, bufSize, image)} +var glGetnConvolutionFilterARB_P:@convention(c)(GLenum, GLenum, GLenum, GLsizei, UnsafeMutableRawPointer) -> Void = glGetnConvolutionFilterARB_L public func glGetNextPerfQueryIdINTEL(_ queryId:GLuint, _ nextQueryId:UnsafeMutablePointer) {glGetNextPerfQueryIdINTEL_P(queryId, nextQueryId)} public func glGetNextPerfQueryIdINTEL(queryId:GLuint, nextQueryId:UnsafeMutablePointer) {glGetNextPerfQueryIdINTEL_P(queryId, nextQueryId)} var glGetNextPerfQueryIdINTEL_P:@convention(c)(GLuint, UnsafeMutablePointer) -> Void = glGetNextPerfQueryIdINTEL_L -public func glGetObjectBufferfvATI(_ buffer:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetObjectBufferfvATI_P(buffer, pname, params)} -public func glGetObjectBufferfvATI(buffer:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetObjectBufferfvATI_P(buffer, pname, params)} -var glGetObjectBufferfvATI_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetObjectBufferfvATI_L -public func glGetObjectBufferivATI(_ buffer:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetObjectBufferivATI_P(buffer, pname, params)} -public func glGetObjectBufferivATI(buffer:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetObjectBufferivATI_P(buffer, pname, params)} -var glGetObjectBufferivATI_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetObjectBufferivATI_L -public func glGetObjectLabel(_ identifier:GLenum, _ name:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ label:UnsafeMutablePointer) {glGetObjectLabel_P(identifier, name, bufSize, length, label)} -public func glGetObjectLabel(identifier:GLenum, name:GLuint, bufSize:GLsizei, length:UnsafeMutablePointer, label:UnsafeMutablePointer) {glGetObjectLabel_P(identifier, name, bufSize, length, label)} -var glGetObjectLabel_P:@convention(c)(GLenum, GLuint, GLsizei, UnsafeMutablePointer, UnsafeMutablePointer) -> Void = glGetObjectLabel_L -public func glGetObjectLabelEXT(_ type:GLenum, _ object:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ label:UnsafeMutablePointer) {glGetObjectLabelEXT_P(type, object, bufSize, length, label)} -public func glGetObjectLabelEXT(type:GLenum, object:GLuint, bufSize:GLsizei, length:UnsafeMutablePointer, label:UnsafeMutablePointer) {glGetObjectLabelEXT_P(type, object, bufSize, length, label)} -var glGetObjectLabelEXT_P:@convention(c)(GLenum, GLuint, GLsizei, UnsafeMutablePointer, UnsafeMutablePointer) -> Void = glGetObjectLabelEXT_L -public func glGetObjectLabelKHR(_ identifier:GLenum, _ name:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ label:UnsafeMutablePointer) {glGetObjectLabelKHR_P(identifier, name, bufSize, length, label)} -public func glGetObjectLabelKHR(identifier:GLenum, name:GLuint, bufSize:GLsizei, length:UnsafeMutablePointer, label:UnsafeMutablePointer) {glGetObjectLabelKHR_P(identifier, name, bufSize, length, label)} -var glGetObjectLabelKHR_P:@convention(c)(GLenum, GLuint, GLsizei, UnsafeMutablePointer, UnsafeMutablePointer) -> Void = glGetObjectLabelKHR_L -public func glGetObjectParameterfvARB(_ obj:GLhandleARB, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetObjectParameterfvARB_P(obj, pname, params)} -public func glGetObjectParameterfvARB(obj:GLhandleARB, pname:GLenum, params:UnsafeMutablePointer) {glGetObjectParameterfvARB_P(obj, pname, params)} -var glGetObjectParameterfvARB_P:@convention(c)(GLhandleARB, GLenum, UnsafeMutablePointer) -> Void = glGetObjectParameterfvARB_L -public func glGetObjectParameterivAPPLE(_ objectType:GLenum, _ name:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetObjectParameterivAPPLE_P(objectType, name, pname, params)} -public func glGetObjectParameterivAPPLE(objectType:GLenum, name:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetObjectParameterivAPPLE_P(objectType, name, pname, params)} -var glGetObjectParameterivAPPLE_P:@convention(c)(GLenum, GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetObjectParameterivAPPLE_L -public func glGetObjectParameterivARB(_ obj:GLhandleARB, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetObjectParameterivARB_P(obj, pname, params)} -public func glGetObjectParameterivARB(obj:GLhandleARB, pname:GLenum, params:UnsafeMutablePointer) {glGetObjectParameterivARB_P(obj, pname, params)} -var glGetObjectParameterivARB_P:@convention(c)(GLhandleARB, GLenum, UnsafeMutablePointer) -> Void = glGetObjectParameterivARB_L -public func glGetObjectPtrLabel(_ ptr:UnsafeRawPointer, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ label:UnsafeMutablePointer) {glGetObjectPtrLabel_P(ptr, bufSize, length, label)} -public func glGetObjectPtrLabel(ptr:UnsafeRawPointer, bufSize:GLsizei, length:UnsafeMutablePointer, label:UnsafeMutablePointer) {glGetObjectPtrLabel_P(ptr, bufSize, length, label)} -var glGetObjectPtrLabel_P:@convention(c)(UnsafeRawPointer, GLsizei, UnsafeMutablePointer, UnsafeMutablePointer) -> Void = glGetObjectPtrLabel_L -public func glGetObjectPtrLabelKHR(_ ptr:UnsafeRawPointer, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ label:UnsafeMutablePointer) {glGetObjectPtrLabelKHR_P(ptr, bufSize, length, label)} -public func glGetObjectPtrLabelKHR(ptr:UnsafeRawPointer, bufSize:GLsizei, length:UnsafeMutablePointer, label:UnsafeMutablePointer) {glGetObjectPtrLabelKHR_P(ptr, bufSize, length, label)} -var glGetObjectPtrLabelKHR_P:@convention(c)(UnsafeRawPointer, GLsizei, UnsafeMutablePointer, UnsafeMutablePointer) -> Void = glGetObjectPtrLabelKHR_L -public func glGetOcclusionQueryivNV(_ id:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetOcclusionQueryivNV_P(id, pname, params)} -public func glGetOcclusionQueryivNV(id:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetOcclusionQueryivNV_P(id, pname, params)} -var glGetOcclusionQueryivNV_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetOcclusionQueryivNV_L -public func glGetOcclusionQueryuivNV(_ id:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetOcclusionQueryuivNV_P(id, pname, params)} -public func glGetOcclusionQueryuivNV(id:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetOcclusionQueryuivNV_P(id, pname, params)} -var glGetOcclusionQueryuivNV_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetOcclusionQueryuivNV_L -public func glGetPathColorGenfvNV(_ color:GLenum, _ pname:GLenum, _ value:UnsafeMutablePointer) {glGetPathColorGenfvNV_P(color, pname, value)} -public func glGetPathColorGenfvNV(color:GLenum, pname:GLenum, value:UnsafeMutablePointer) {glGetPathColorGenfvNV_P(color, pname, value)} -var glGetPathColorGenfvNV_P:@convention(c)(GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetPathColorGenfvNV_L -public func glGetPathColorGenivNV(_ color:GLenum, _ pname:GLenum, _ value:UnsafeMutablePointer) {glGetPathColorGenivNV_P(color, pname, value)} -public func glGetPathColorGenivNV(color:GLenum, pname:GLenum, value:UnsafeMutablePointer) {glGetPathColorGenivNV_P(color, pname, value)} -var glGetPathColorGenivNV_P:@convention(c)(GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetPathColorGenivNV_L -public func glGetPathCommandsNV(_ path:GLuint, _ commands:UnsafeMutablePointer) {glGetPathCommandsNV_P(path, commands)} -public func glGetPathCommandsNV(path:GLuint, commands:UnsafeMutablePointer) {glGetPathCommandsNV_P(path, commands)} -var glGetPathCommandsNV_P:@convention(c)(GLuint, UnsafeMutablePointer) -> Void = glGetPathCommandsNV_L -public func glGetPathCoordsNV(_ path:GLuint, _ coords:UnsafeMutablePointer) {glGetPathCoordsNV_P(path, coords)} -public func glGetPathCoordsNV(path:GLuint, coords:UnsafeMutablePointer) {glGetPathCoordsNV_P(path, coords)} -var glGetPathCoordsNV_P:@convention(c)(GLuint, UnsafeMutablePointer) -> Void = glGetPathCoordsNV_L -public func glGetPathDashArrayNV(_ path:GLuint, _ dashArray:UnsafeMutablePointer) {glGetPathDashArrayNV_P(path, dashArray)} -public func glGetPathDashArrayNV(path:GLuint, dashArray:UnsafeMutablePointer) {glGetPathDashArrayNV_P(path, dashArray)} -var glGetPathDashArrayNV_P:@convention(c)(GLuint, UnsafeMutablePointer) -> Void = glGetPathDashArrayNV_L -public func glGetPathLengthNV(_ path:GLuint, _ startSegment:GLsizei, _ numSegments:GLsizei) -> GLfloat {return glGetPathLengthNV_P(path, startSegment, numSegments)} -public func glGetPathLengthNV(path:GLuint, startSegment:GLsizei, numSegments:GLsizei) -> GLfloat {return glGetPathLengthNV_P(path, startSegment, numSegments)} -var glGetPathLengthNV_P:@convention(c)(GLuint, GLsizei, GLsizei) -> GLfloat = glGetPathLengthNV_L -public func glGetPathMetricRangeNV(_ metricQueryMask:GLbitfield, _ firstPathName:GLuint, _ numPaths:GLsizei, _ stride:GLsizei, _ metrics:UnsafeMutablePointer) {glGetPathMetricRangeNV_P(metricQueryMask, firstPathName, numPaths, stride, metrics)} -public func glGetPathMetricRangeNV(metricQueryMask:GLbitfield, firstPathName:GLuint, numPaths:GLsizei, stride:GLsizei, metrics:UnsafeMutablePointer) {glGetPathMetricRangeNV_P(metricQueryMask, firstPathName, numPaths, stride, metrics)} +public func glGetnHistogram(_ target:GLenum, _ reset:GLboolean, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutableRawPointer) {glGetnHistogram_P(target, reset, format, type, bufSize, values)} +public func glGetnHistogram(target:GLenum, reset:GLboolean, format:GLenum, type:GLenum, bufSize:GLsizei, values:UnsafeMutableRawPointer) {glGetnHistogram_P(target, reset, format, type, bufSize, values)} +var glGetnHistogram_P:@convention(c)(GLenum, GLboolean, GLenum, GLenum, GLsizei, UnsafeMutableRawPointer) -> Void = glGetnHistogram_L +public func glGetnHistogramARB(_ target:GLenum, _ reset:GLboolean, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutableRawPointer) {glGetnHistogramARB_P(target, reset, format, type, bufSize, values)} +public func glGetnHistogramARB(target:GLenum, reset:GLboolean, format:GLenum, type:GLenum, bufSize:GLsizei, values:UnsafeMutableRawPointer) {glGetnHistogramARB_P(target, reset, format, type, bufSize, values)} +var glGetnHistogramARB_P:@convention(c)(GLenum, GLboolean, GLenum, GLenum, GLsizei, UnsafeMutableRawPointer) -> Void = glGetnHistogramARB_L +public func glGetnMapdv(_ target:GLenum, _ query:GLenum, _ bufSize:GLsizei, _ v:UnsafeMutablePointer) {glGetnMapdv_P(target, query, bufSize, v)} +public func glGetnMapdv(target:GLenum, query:GLenum, bufSize:GLsizei, v:UnsafeMutablePointer) {glGetnMapdv_P(target, query, bufSize, v)} +var glGetnMapdv_P:@convention(c)(GLenum, GLenum, GLsizei, UnsafeMutablePointer) -> Void = glGetnMapdv_L +public func glGetnMapdvARB(_ target:GLenum, _ query:GLenum, _ bufSize:GLsizei, _ v:UnsafeMutablePointer) {glGetnMapdvARB_P(target, query, bufSize, v)} +public func glGetnMapdvARB(target:GLenum, query:GLenum, bufSize:GLsizei, v:UnsafeMutablePointer) {glGetnMapdvARB_P(target, query, bufSize, v)} +var glGetnMapdvARB_P:@convention(c)(GLenum, GLenum, GLsizei, UnsafeMutablePointer) -> Void = glGetnMapdvARB_L +public func glGetnMapfv(_ target:GLenum, _ query:GLenum, _ bufSize:GLsizei, _ v:UnsafeMutablePointer) {glGetnMapfv_P(target, query, bufSize, v)} +public func glGetnMapfv(target:GLenum, query:GLenum, bufSize:GLsizei, v:UnsafeMutablePointer) {glGetnMapfv_P(target, query, bufSize, v)} +var glGetnMapfv_P:@convention(c)(GLenum, GLenum, GLsizei, UnsafeMutablePointer) -> Void = glGetnMapfv_L +public func glGetnMapfvARB(_ target:GLenum, _ query:GLenum, _ bufSize:GLsizei, _ v:UnsafeMutablePointer) {glGetnMapfvARB_P(target, query, bufSize, v)} +public func glGetnMapfvARB(target:GLenum, query:GLenum, bufSize:GLsizei, v:UnsafeMutablePointer) {glGetnMapfvARB_P(target, query, bufSize, v)} +var glGetnMapfvARB_P:@convention(c)(GLenum, GLenum, GLsizei, UnsafeMutablePointer) -> Void = glGetnMapfvARB_L +public func glGetnMapiv(_ target:GLenum, _ query:GLenum, _ bufSize:GLsizei, _ v:UnsafeMutablePointer) {glGetnMapiv_P(target, query, bufSize, v)} +public func glGetnMapiv(target:GLenum, query:GLenum, bufSize:GLsizei, v:UnsafeMutablePointer) {glGetnMapiv_P(target, query, bufSize, v)} +var glGetnMapiv_P:@convention(c)(GLenum, GLenum, GLsizei, UnsafeMutablePointer) -> Void = glGetnMapiv_L +public func glGetnMapivARB(_ target:GLenum, _ query:GLenum, _ bufSize:GLsizei, _ v:UnsafeMutablePointer) {glGetnMapivARB_P(target, query, bufSize, v)} +public func glGetnMapivARB(target:GLenum, query:GLenum, bufSize:GLsizei, v:UnsafeMutablePointer) {glGetnMapivARB_P(target, query, bufSize, v)} +var glGetnMapivARB_P:@convention(c)(GLenum, GLenum, GLsizei, UnsafeMutablePointer) -> Void = glGetnMapivARB_L +public func glGetnMinmax(_ target:GLenum, _ reset:GLboolean, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutableRawPointer) {glGetnMinmax_P(target, reset, format, type, bufSize, values)} +public func glGetnMinmax(target:GLenum, reset:GLboolean, format:GLenum, type:GLenum, bufSize:GLsizei, values:UnsafeMutableRawPointer) {glGetnMinmax_P(target, reset, format, type, bufSize, values)} +var glGetnMinmax_P:@convention(c)(GLenum, GLboolean, GLenum, GLenum, GLsizei, UnsafeMutableRawPointer) -> Void = glGetnMinmax_L +public func glGetnMinmaxARB(_ target:GLenum, _ reset:GLboolean, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutableRawPointer) {glGetnMinmaxARB_P(target, reset, format, type, bufSize, values)} +public func glGetnMinmaxARB(target:GLenum, reset:GLboolean, format:GLenum, type:GLenum, bufSize:GLsizei, values:UnsafeMutableRawPointer) {glGetnMinmaxARB_P(target, reset, format, type, bufSize, values)} +var glGetnMinmaxARB_P:@convention(c)(GLenum, GLboolean, GLenum, GLenum, GLsizei, UnsafeMutableRawPointer) -> Void = glGetnMinmaxARB_L +public func glGetnPixelMapfv(_ map:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutablePointer) {glGetnPixelMapfv_P(map, bufSize, values)} +public func glGetnPixelMapfv(map:GLenum, bufSize:GLsizei, values:UnsafeMutablePointer) {glGetnPixelMapfv_P(map, bufSize, values)} +var glGetnPixelMapfv_P:@convention(c)(GLenum, GLsizei, UnsafeMutablePointer) -> Void = glGetnPixelMapfv_L +public func glGetnPixelMapfvARB(_ map:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutablePointer) {glGetnPixelMapfvARB_P(map, bufSize, values)} +public func glGetnPixelMapfvARB(map:GLenum, bufSize:GLsizei, values:UnsafeMutablePointer) {glGetnPixelMapfvARB_P(map, bufSize, values)} +var glGetnPixelMapfvARB_P:@convention(c)(GLenum, GLsizei, UnsafeMutablePointer) -> Void = glGetnPixelMapfvARB_L +public func glGetnPixelMapuiv(_ map:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutablePointer) {glGetnPixelMapuiv_P(map, bufSize, values)} +public func glGetnPixelMapuiv(map:GLenum, bufSize:GLsizei, values:UnsafeMutablePointer) {glGetnPixelMapuiv_P(map, bufSize, values)} +var glGetnPixelMapuiv_P:@convention(c)(GLenum, GLsizei, UnsafeMutablePointer) -> Void = glGetnPixelMapuiv_L +public func glGetnPixelMapuivARB(_ map:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutablePointer) {glGetnPixelMapuivARB_P(map, bufSize, values)} +public func glGetnPixelMapuivARB(map:GLenum, bufSize:GLsizei, values:UnsafeMutablePointer) {glGetnPixelMapuivARB_P(map, bufSize, values)} +var glGetnPixelMapuivARB_P:@convention(c)(GLenum, GLsizei, UnsafeMutablePointer) -> Void = glGetnPixelMapuivARB_L +public func glGetnPixelMapusv(_ map:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutablePointer) {glGetnPixelMapusv_P(map, bufSize, values)} +public func glGetnPixelMapusv(map:GLenum, bufSize:GLsizei, values:UnsafeMutablePointer) {glGetnPixelMapusv_P(map, bufSize, values)} +var glGetnPixelMapusv_P:@convention(c)(GLenum, GLsizei, UnsafeMutablePointer) -> Void = glGetnPixelMapusv_L +public func glGetnPixelMapusvARB(_ map:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutablePointer) {glGetnPixelMapusvARB_P(map, bufSize, values)} +public func glGetnPixelMapusvARB(map:GLenum, bufSize:GLsizei, values:UnsafeMutablePointer) {glGetnPixelMapusvARB_P(map, bufSize, values)} +var glGetnPixelMapusvARB_P:@convention(c)(GLenum, GLsizei, UnsafeMutablePointer) -> Void = glGetnPixelMapusvARB_L +public func glGetnPolygonStipple(_ bufSize:GLsizei, _ pattern:UnsafeMutablePointer) {glGetnPolygonStipple_P(bufSize, pattern)} +public func glGetnPolygonStipple(bufSize:GLsizei, pattern:UnsafeMutablePointer) {glGetnPolygonStipple_P(bufSize, pattern)} +var glGetnPolygonStipple_P:@convention(c)(GLsizei, UnsafeMutablePointer) -> Void = glGetnPolygonStipple_L +public func glGetnPolygonStippleARB(_ bufSize:GLsizei, _ pattern:UnsafeMutablePointer) {glGetnPolygonStippleARB_P(bufSize, pattern)} +public func glGetnPolygonStippleARB(bufSize:GLsizei, pattern:UnsafeMutablePointer) {glGetnPolygonStippleARB_P(bufSize, pattern)} +var glGetnPolygonStippleARB_P:@convention(c)(GLsizei, UnsafeMutablePointer) -> Void = glGetnPolygonStippleARB_L +public func glGetnSeparableFilter(_ target:GLenum, _ format:GLenum, _ type:GLenum, _ rowBufSize:GLsizei, _ row:UnsafeMutableRawPointer, _ columnBufSize:GLsizei, _ column:UnsafeMutableRawPointer, _ span:UnsafeMutableRawPointer) {glGetnSeparableFilter_P(target, format, type, rowBufSize, row, columnBufSize, column, span)} +public func glGetnSeparableFilter(target:GLenum, format:GLenum, type:GLenum, rowBufSize:GLsizei, row:UnsafeMutableRawPointer, columnBufSize:GLsizei, column:UnsafeMutableRawPointer, span:UnsafeMutableRawPointer) {glGetnSeparableFilter_P(target, format, type, rowBufSize, row, columnBufSize, column, span)} +var glGetnSeparableFilter_P:@convention(c)(GLenum, GLenum, GLenum, GLsizei, UnsafeMutableRawPointer, GLsizei, UnsafeMutableRawPointer, UnsafeMutableRawPointer) -> Void = glGetnSeparableFilter_L +public func glGetnSeparableFilterARB(_ target:GLenum, _ format:GLenum, _ type:GLenum, _ rowBufSize:GLsizei, _ row:UnsafeMutableRawPointer, _ columnBufSize:GLsizei, _ column:UnsafeMutableRawPointer, _ span:UnsafeMutableRawPointer) {glGetnSeparableFilterARB_P(target, format, type, rowBufSize, row, columnBufSize, column, span)} +public func glGetnSeparableFilterARB(target:GLenum, format:GLenum, type:GLenum, rowBufSize:GLsizei, row:UnsafeMutableRawPointer, columnBufSize:GLsizei, column:UnsafeMutableRawPointer, span:UnsafeMutableRawPointer) {glGetnSeparableFilterARB_P(target, format, type, rowBufSize, row, columnBufSize, column, span)} +var glGetnSeparableFilterARB_P:@convention(c)(GLenum, GLenum, GLenum, GLsizei, UnsafeMutableRawPointer, GLsizei, UnsafeMutableRawPointer, UnsafeMutableRawPointer) -> Void = glGetnSeparableFilterARB_L +public func glGetnTexImage(_ target:GLenum, _ level:GLint, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ pixels:UnsafeMutableRawPointer) {glGetnTexImage_P(target, level, format, type, bufSize, pixels)} +public func glGetnTexImage(target:GLenum, level:GLint, format:GLenum, type:GLenum, bufSize:GLsizei, pixels:UnsafeMutableRawPointer) {glGetnTexImage_P(target, level, format, type, bufSize, pixels)} +var glGetnTexImage_P:@convention(c)(GLenum, GLint, GLenum, GLenum, GLsizei, UnsafeMutableRawPointer) -> Void = glGetnTexImage_L +public func glGetnTexImageARB(_ target:GLenum, _ level:GLint, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ img:UnsafeMutableRawPointer) {glGetnTexImageARB_P(target, level, format, type, bufSize, img)} +public func glGetnTexImageARB(target:GLenum, level:GLint, format:GLenum, type:GLenum, bufSize:GLsizei, img:UnsafeMutableRawPointer) {glGetnTexImageARB_P(target, level, format, type, bufSize, img)} +var glGetnTexImageARB_P:@convention(c)(GLenum, GLint, GLenum, GLenum, GLsizei, UnsafeMutableRawPointer) -> Void = glGetnTexImageARB_L +public func glGetnUniformdv(_ program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) {glGetnUniformdv_P(program, location, bufSize, params)} +public func glGetnUniformdv(program:GLuint, location:GLint, bufSize:GLsizei, params:UnsafeMutablePointer) {glGetnUniformdv_P(program, location, bufSize, params)} +var glGetnUniformdv_P:@convention(c)(GLuint, GLint, GLsizei, UnsafeMutablePointer) -> Void = glGetnUniformdv_L +public func glGetnUniformdvARB(_ program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) {glGetnUniformdvARB_P(program, location, bufSize, params)} +public func glGetnUniformdvARB(program:GLuint, location:GLint, bufSize:GLsizei, params:UnsafeMutablePointer) {glGetnUniformdvARB_P(program, location, bufSize, params)} +var glGetnUniformdvARB_P:@convention(c)(GLuint, GLint, GLsizei, UnsafeMutablePointer) -> Void = glGetnUniformdvARB_L +public func glGetnUniformfv(_ program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) {glGetnUniformfv_P(program, location, bufSize, params)} +public func glGetnUniformfv(program:GLuint, location:GLint, bufSize:GLsizei, params:UnsafeMutablePointer) {glGetnUniformfv_P(program, location, bufSize, params)} +var glGetnUniformfv_P:@convention(c)(GLuint, GLint, GLsizei, UnsafeMutablePointer) -> Void = glGetnUniformfv_L +public func glGetnUniformfvARB(_ program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) {glGetnUniformfvARB_P(program, location, bufSize, params)} +public func glGetnUniformfvARB(program:GLuint, location:GLint, bufSize:GLsizei, params:UnsafeMutablePointer) {glGetnUniformfvARB_P(program, location, bufSize, params)} +var glGetnUniformfvARB_P:@convention(c)(GLuint, GLint, GLsizei, UnsafeMutablePointer) -> Void = glGetnUniformfvARB_L +public func glGetnUniformfvEXT(_ program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) {glGetnUniformfvEXT_P(program, location, bufSize, params)} +public func glGetnUniformfvEXT(program:GLuint, location:GLint, bufSize:GLsizei, params:UnsafeMutablePointer) {glGetnUniformfvEXT_P(program, location, bufSize, params)} +var glGetnUniformfvEXT_P:@convention(c)(GLuint, GLint, GLsizei, UnsafeMutablePointer) -> Void = glGetnUniformfvEXT_L +public func glGetnUniformfvKHR(_ program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) {glGetnUniformfvKHR_P(program, location, bufSize, params)} +public func glGetnUniformfvKHR(program:GLuint, location:GLint, bufSize:GLsizei, params:UnsafeMutablePointer) {glGetnUniformfvKHR_P(program, location, bufSize, params)} +var glGetnUniformfvKHR_P:@convention(c)(GLuint, GLint, GLsizei, UnsafeMutablePointer) -> Void = glGetnUniformfvKHR_L +public func glGetnUniformi64vARB(_ program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) {glGetnUniformi64vARB_P(program, location, bufSize, params)} +public func glGetnUniformi64vARB(program:GLuint, location:GLint, bufSize:GLsizei, params:UnsafeMutablePointer) {glGetnUniformi64vARB_P(program, location, bufSize, params)} +var glGetnUniformi64vARB_P:@convention(c)(GLuint, GLint, GLsizei, UnsafeMutablePointer) -> Void = glGetnUniformi64vARB_L +public func glGetnUniformiv(_ program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) {glGetnUniformiv_P(program, location, bufSize, params)} +public func glGetnUniformiv(program:GLuint, location:GLint, bufSize:GLsizei, params:UnsafeMutablePointer) {glGetnUniformiv_P(program, location, bufSize, params)} +var glGetnUniformiv_P:@convention(c)(GLuint, GLint, GLsizei, UnsafeMutablePointer) -> Void = glGetnUniformiv_L +public func glGetnUniformivARB(_ program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) {glGetnUniformivARB_P(program, location, bufSize, params)} +public func glGetnUniformivARB(program:GLuint, location:GLint, bufSize:GLsizei, params:UnsafeMutablePointer) {glGetnUniformivARB_P(program, location, bufSize, params)} +var glGetnUniformivARB_P:@convention(c)(GLuint, GLint, GLsizei, UnsafeMutablePointer) -> Void = glGetnUniformivARB_L +public func glGetnUniformivEXT(_ program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) {glGetnUniformivEXT_P(program, location, bufSize, params)} +public func glGetnUniformivEXT(program:GLuint, location:GLint, bufSize:GLsizei, params:UnsafeMutablePointer) {glGetnUniformivEXT_P(program, location, bufSize, params)} +var glGetnUniformivEXT_P:@convention(c)(GLuint, GLint, GLsizei, UnsafeMutablePointer) -> Void = glGetnUniformivEXT_L +public func glGetnUniformivKHR(_ program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) {glGetnUniformivKHR_P(program, location, bufSize, params)} +public func glGetnUniformivKHR(program:GLuint, location:GLint, bufSize:GLsizei, params:UnsafeMutablePointer) {glGetnUniformivKHR_P(program, location, bufSize, params)} +var glGetnUniformivKHR_P:@convention(c)(GLuint, GLint, GLsizei, UnsafeMutablePointer) -> Void = glGetnUniformivKHR_L +public func glGetnUniformui64vARB(_ program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) {glGetnUniformui64vARB_P(program, location, bufSize, params)} +public func glGetnUniformui64vARB(program:GLuint, location:GLint, bufSize:GLsizei, params:UnsafeMutablePointer) {glGetnUniformui64vARB_P(program, location, bufSize, params)} +var glGetnUniformui64vARB_P:@convention(c)(GLuint, GLint, GLsizei, UnsafeMutablePointer) -> Void = glGetnUniformui64vARB_L +public func glGetnUniformuiv(_ program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) {glGetnUniformuiv_P(program, location, bufSize, params)} +public func glGetnUniformuiv(program:GLuint, location:GLint, bufSize:GLsizei, params:UnsafeMutablePointer) {glGetnUniformuiv_P(program, location, bufSize, params)} +var glGetnUniformuiv_P:@convention(c)(GLuint, GLint, GLsizei, UnsafeMutablePointer) -> Void = glGetnUniformuiv_L +public func glGetnUniformuivARB(_ program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) {glGetnUniformuivARB_P(program, location, bufSize, params)} +public func glGetnUniformuivARB(program:GLuint, location:GLint, bufSize:GLsizei, params:UnsafeMutablePointer) {glGetnUniformuivARB_P(program, location, bufSize, params)} +var glGetnUniformuivARB_P:@convention(c)(GLuint, GLint, GLsizei, UnsafeMutablePointer) -> Void = glGetnUniformuivARB_L +public func glGetnUniformuivKHR(_ program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) {glGetnUniformuivKHR_P(program, location, bufSize, params)} +public func glGetnUniformuivKHR(program:GLuint, location:GLint, bufSize:GLsizei, params:UnsafeMutablePointer) {glGetnUniformuivKHR_P(program, location, bufSize, params)} +var glGetnUniformuivKHR_P:@convention(c)(GLuint, GLint, GLsizei, UnsafeMutablePointer) -> Void = glGetnUniformuivKHR_L +public func glGetObjectBufferfvATI(_ buffer:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetObjectBufferfvATI_P(buffer, pname, params)} +public func glGetObjectBufferfvATI(buffer:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetObjectBufferfvATI_P(buffer, pname, params)} +var glGetObjectBufferfvATI_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetObjectBufferfvATI_L +public func glGetObjectBufferivATI(_ buffer:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetObjectBufferivATI_P(buffer, pname, params)} +public func glGetObjectBufferivATI(buffer:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetObjectBufferivATI_P(buffer, pname, params)} +var glGetObjectBufferivATI_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetObjectBufferivATI_L +public func glGetObjectLabel(_ identifier:GLenum, _ name:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ label:UnsafeMutablePointer) {glGetObjectLabel_P(identifier, name, bufSize, length, label)} +public func glGetObjectLabel(identifier:GLenum, name:GLuint, bufSize:GLsizei, length:UnsafeMutablePointer, label:UnsafeMutablePointer) {glGetObjectLabel_P(identifier, name, bufSize, length, label)} +var glGetObjectLabel_P:@convention(c)(GLenum, GLuint, GLsizei, UnsafeMutablePointer, UnsafeMutablePointer) -> Void = glGetObjectLabel_L +public func glGetObjectLabelEXT(_ type:GLenum, _ object:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ label:UnsafeMutablePointer) {glGetObjectLabelEXT_P(type, object, bufSize, length, label)} +public func glGetObjectLabelEXT(type:GLenum, object:GLuint, bufSize:GLsizei, length:UnsafeMutablePointer, label:UnsafeMutablePointer) {glGetObjectLabelEXT_P(type, object, bufSize, length, label)} +var glGetObjectLabelEXT_P:@convention(c)(GLenum, GLuint, GLsizei, UnsafeMutablePointer, UnsafeMutablePointer) -> Void = glGetObjectLabelEXT_L +public func glGetObjectLabelKHR(_ identifier:GLenum, _ name:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ label:UnsafeMutablePointer) {glGetObjectLabelKHR_P(identifier, name, bufSize, length, label)} +public func glGetObjectLabelKHR(identifier:GLenum, name:GLuint, bufSize:GLsizei, length:UnsafeMutablePointer, label:UnsafeMutablePointer) {glGetObjectLabelKHR_P(identifier, name, bufSize, length, label)} +var glGetObjectLabelKHR_P:@convention(c)(GLenum, GLuint, GLsizei, UnsafeMutablePointer, UnsafeMutablePointer) -> Void = glGetObjectLabelKHR_L +public func glGetObjectParameterfvARB(_ obj:GLhandleARB, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetObjectParameterfvARB_P(obj, pname, params)} +public func glGetObjectParameterfvARB(obj:GLhandleARB, pname:GLenum, params:UnsafeMutablePointer) {glGetObjectParameterfvARB_P(obj, pname, params)} +var glGetObjectParameterfvARB_P:@convention(c)(GLhandleARB, GLenum, UnsafeMutablePointer) -> Void = glGetObjectParameterfvARB_L +public func glGetObjectParameterivAPPLE(_ objectType:GLenum, _ name:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetObjectParameterivAPPLE_P(objectType, name, pname, params)} +public func glGetObjectParameterivAPPLE(objectType:GLenum, name:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetObjectParameterivAPPLE_P(objectType, name, pname, params)} +var glGetObjectParameterivAPPLE_P:@convention(c)(GLenum, GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetObjectParameterivAPPLE_L +public func glGetObjectParameterivARB(_ obj:GLhandleARB, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetObjectParameterivARB_P(obj, pname, params)} +public func glGetObjectParameterivARB(obj:GLhandleARB, pname:GLenum, params:UnsafeMutablePointer) {glGetObjectParameterivARB_P(obj, pname, params)} +var glGetObjectParameterivARB_P:@convention(c)(GLhandleARB, GLenum, UnsafeMutablePointer) -> Void = glGetObjectParameterivARB_L +public func glGetObjectPtrLabel(_ ptr:UnsafeRawPointer, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ label:UnsafeMutablePointer) {glGetObjectPtrLabel_P(ptr, bufSize, length, label)} +public func glGetObjectPtrLabel(ptr:UnsafeRawPointer, bufSize:GLsizei, length:UnsafeMutablePointer, label:UnsafeMutablePointer) {glGetObjectPtrLabel_P(ptr, bufSize, length, label)} +var glGetObjectPtrLabel_P:@convention(c)(UnsafeRawPointer, GLsizei, UnsafeMutablePointer, UnsafeMutablePointer) -> Void = glGetObjectPtrLabel_L +public func glGetObjectPtrLabelKHR(_ ptr:UnsafeRawPointer, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ label:UnsafeMutablePointer) {glGetObjectPtrLabelKHR_P(ptr, bufSize, length, label)} +public func glGetObjectPtrLabelKHR(ptr:UnsafeRawPointer, bufSize:GLsizei, length:UnsafeMutablePointer, label:UnsafeMutablePointer) {glGetObjectPtrLabelKHR_P(ptr, bufSize, length, label)} +var glGetObjectPtrLabelKHR_P:@convention(c)(UnsafeRawPointer, GLsizei, UnsafeMutablePointer, UnsafeMutablePointer) -> Void = glGetObjectPtrLabelKHR_L +public func glGetOcclusionQueryivNV(_ id:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetOcclusionQueryivNV_P(id, pname, params)} +public func glGetOcclusionQueryivNV(id:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetOcclusionQueryivNV_P(id, pname, params)} +var glGetOcclusionQueryivNV_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetOcclusionQueryivNV_L +public func glGetOcclusionQueryuivNV(_ id:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetOcclusionQueryuivNV_P(id, pname, params)} +public func glGetOcclusionQueryuivNV(id:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetOcclusionQueryuivNV_P(id, pname, params)} +var glGetOcclusionQueryuivNV_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetOcclusionQueryuivNV_L +public func glGetPathColorGenfvNV(_ color:GLenum, _ pname:GLenum, _ value:UnsafeMutablePointer) {glGetPathColorGenfvNV_P(color, pname, value)} +public func glGetPathColorGenfvNV(color:GLenum, pname:GLenum, value:UnsafeMutablePointer) {glGetPathColorGenfvNV_P(color, pname, value)} +var glGetPathColorGenfvNV_P:@convention(c)(GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetPathColorGenfvNV_L +public func glGetPathColorGenivNV(_ color:GLenum, _ pname:GLenum, _ value:UnsafeMutablePointer) {glGetPathColorGenivNV_P(color, pname, value)} +public func glGetPathColorGenivNV(color:GLenum, pname:GLenum, value:UnsafeMutablePointer) {glGetPathColorGenivNV_P(color, pname, value)} +var glGetPathColorGenivNV_P:@convention(c)(GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetPathColorGenivNV_L +public func glGetPathCommandsNV(_ path:GLuint, _ commands:UnsafeMutablePointer) {glGetPathCommandsNV_P(path, commands)} +public func glGetPathCommandsNV(path:GLuint, commands:UnsafeMutablePointer) {glGetPathCommandsNV_P(path, commands)} +var glGetPathCommandsNV_P:@convention(c)(GLuint, UnsafeMutablePointer) -> Void = glGetPathCommandsNV_L +public func glGetPathCoordsNV(_ path:GLuint, _ coords:UnsafeMutablePointer) {glGetPathCoordsNV_P(path, coords)} +public func glGetPathCoordsNV(path:GLuint, coords:UnsafeMutablePointer) {glGetPathCoordsNV_P(path, coords)} +var glGetPathCoordsNV_P:@convention(c)(GLuint, UnsafeMutablePointer) -> Void = glGetPathCoordsNV_L +public func glGetPathDashArrayNV(_ path:GLuint, _ dashArray:UnsafeMutablePointer) {glGetPathDashArrayNV_P(path, dashArray)} +public func glGetPathDashArrayNV(path:GLuint, dashArray:UnsafeMutablePointer) {glGetPathDashArrayNV_P(path, dashArray)} +var glGetPathDashArrayNV_P:@convention(c)(GLuint, UnsafeMutablePointer) -> Void = glGetPathDashArrayNV_L +public func glGetPathLengthNV(_ path:GLuint, _ startSegment:GLsizei, _ numSegments:GLsizei) -> GLfloat {return glGetPathLengthNV_P(path, startSegment, numSegments)} +public func glGetPathLengthNV(path:GLuint, startSegment:GLsizei, numSegments:GLsizei) -> GLfloat {return glGetPathLengthNV_P(path, startSegment, numSegments)} +var glGetPathLengthNV_P:@convention(c)(GLuint, GLsizei, GLsizei) -> GLfloat = glGetPathLengthNV_L +public func glGetPathMetricRangeNV(_ metricQueryMask:GLbitfield, _ firstPathName:GLuint, _ numPaths:GLsizei, _ stride:GLsizei, _ metrics:UnsafeMutablePointer) {glGetPathMetricRangeNV_P(metricQueryMask, firstPathName, numPaths, stride, metrics)} +public func glGetPathMetricRangeNV(metricQueryMask:GLbitfield, firstPathName:GLuint, numPaths:GLsizei, stride:GLsizei, metrics:UnsafeMutablePointer) {glGetPathMetricRangeNV_P(metricQueryMask, firstPathName, numPaths, stride, metrics)} var glGetPathMetricRangeNV_P:@convention(c)(GLbitfield, GLuint, GLsizei, GLsizei, UnsafeMutablePointer) -> Void = glGetPathMetricRangeNV_L public func glGetPathMetricsNV(_ metricQueryMask:GLbitfield, _ numPaths:GLsizei, _ pathNameType:GLenum, _ paths:UnsafeRawPointer, _ pathBase:GLuint, _ stride:GLsizei, _ metrics:UnsafeMutablePointer) {glGetPathMetricsNV_P(metricQueryMask, numPaths, pathNameType, paths, pathBase, stride, metrics)} public func glGetPathMetricsNV(metricQueryMask:GLbitfield, numPaths:GLsizei, pathNameType:GLenum, paths:UnsafeRawPointer, pathBase:GLuint, stride:GLsizei, metrics:UnsafeMutablePointer) {glGetPathMetricsNV_P(metricQueryMask, numPaths, pathNameType, paths, pathBase, stride, metrics)} @@ -3081,18 +3210,18 @@ var glGetPerfMonitorCounterDataAMD_P:@convention(c)(GLuint, GLenum, GLsizei, Uns public func glGetPerfMonitorCounterInfoAMD(_ group:GLuint, _ counter:GLuint, _ pname:GLenum, _ data:UnsafeMutableRawPointer) {glGetPerfMonitorCounterInfoAMD_P(group, counter, pname, data)} public func glGetPerfMonitorCounterInfoAMD(group:GLuint, counter:GLuint, pname:GLenum, data:UnsafeMutableRawPointer) {glGetPerfMonitorCounterInfoAMD_P(group, counter, pname, data)} var glGetPerfMonitorCounterInfoAMD_P:@convention(c)(GLuint, GLuint, GLenum, UnsafeMutableRawPointer) -> Void = glGetPerfMonitorCounterInfoAMD_L -public func glGetPerfMonitorCounterStringAMD(_ group:GLuint, _ counter:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ counterString:UnsafeMutablePointer) {glGetPerfMonitorCounterStringAMD_P(group, counter, bufSize, length, counterString)} -public func glGetPerfMonitorCounterStringAMD(group:GLuint, counter:GLuint, bufSize:GLsizei, length:UnsafeMutablePointer, counterString:UnsafeMutablePointer) {glGetPerfMonitorCounterStringAMD_P(group, counter, bufSize, length, counterString)} -var glGetPerfMonitorCounterStringAMD_P:@convention(c)(GLuint, GLuint, GLsizei, UnsafeMutablePointer, UnsafeMutablePointer) -> Void = glGetPerfMonitorCounterStringAMD_L public func glGetPerfMonitorCountersAMD(_ group:GLuint, _ numCounters:UnsafeMutablePointer, _ maxActiveCounters:UnsafeMutablePointer, _ counterSize:GLsizei, _ counters:UnsafeMutablePointer) {glGetPerfMonitorCountersAMD_P(group, numCounters, maxActiveCounters, counterSize, counters)} public func glGetPerfMonitorCountersAMD(group:GLuint, numCounters:UnsafeMutablePointer, maxActiveCounters:UnsafeMutablePointer, counterSize:GLsizei, counters:UnsafeMutablePointer) {glGetPerfMonitorCountersAMD_P(group, numCounters, maxActiveCounters, counterSize, counters)} var glGetPerfMonitorCountersAMD_P:@convention(c)(GLuint, UnsafeMutablePointer, UnsafeMutablePointer, GLsizei, UnsafeMutablePointer) -> Void = glGetPerfMonitorCountersAMD_L -public func glGetPerfMonitorGroupStringAMD(_ group:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ groupString:UnsafeMutablePointer) {glGetPerfMonitorGroupStringAMD_P(group, bufSize, length, groupString)} -public func glGetPerfMonitorGroupStringAMD(group:GLuint, bufSize:GLsizei, length:UnsafeMutablePointer, groupString:UnsafeMutablePointer) {glGetPerfMonitorGroupStringAMD_P(group, bufSize, length, groupString)} -var glGetPerfMonitorGroupStringAMD_P:@convention(c)(GLuint, GLsizei, UnsafeMutablePointer, UnsafeMutablePointer) -> Void = glGetPerfMonitorGroupStringAMD_L +public func glGetPerfMonitorCounterStringAMD(_ group:GLuint, _ counter:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ counterString:UnsafeMutablePointer) {glGetPerfMonitorCounterStringAMD_P(group, counter, bufSize, length, counterString)} +public func glGetPerfMonitorCounterStringAMD(group:GLuint, counter:GLuint, bufSize:GLsizei, length:UnsafeMutablePointer, counterString:UnsafeMutablePointer) {glGetPerfMonitorCounterStringAMD_P(group, counter, bufSize, length, counterString)} +var glGetPerfMonitorCounterStringAMD_P:@convention(c)(GLuint, GLuint, GLsizei, UnsafeMutablePointer, UnsafeMutablePointer) -> Void = glGetPerfMonitorCounterStringAMD_L public func glGetPerfMonitorGroupsAMD(_ numGroups:UnsafeMutablePointer, _ groupsSize:GLsizei, _ groups:UnsafeMutablePointer) {glGetPerfMonitorGroupsAMD_P(numGroups, groupsSize, groups)} public func glGetPerfMonitorGroupsAMD(numGroups:UnsafeMutablePointer, groupsSize:GLsizei, groups:UnsafeMutablePointer) {glGetPerfMonitorGroupsAMD_P(numGroups, groupsSize, groups)} var glGetPerfMonitorGroupsAMD_P:@convention(c)(UnsafeMutablePointer, GLsizei, UnsafeMutablePointer) -> Void = glGetPerfMonitorGroupsAMD_L +public func glGetPerfMonitorGroupStringAMD(_ group:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ groupString:UnsafeMutablePointer) {glGetPerfMonitorGroupStringAMD_P(group, bufSize, length, groupString)} +public func glGetPerfMonitorGroupStringAMD(group:GLuint, bufSize:GLsizei, length:UnsafeMutablePointer, groupString:UnsafeMutablePointer) {glGetPerfMonitorGroupStringAMD_P(group, bufSize, length, groupString)} +var glGetPerfMonitorGroupStringAMD_P:@convention(c)(GLuint, GLsizei, UnsafeMutablePointer, UnsafeMutablePointer) -> Void = glGetPerfMonitorGroupStringAMD_L public func glGetPerfQueryDataINTEL(_ queryHandle:GLuint, _ flags:GLuint, _ dataSize:GLsizei, _ data:UnsafeMutableRawPointer, _ bytesWritten:UnsafeMutablePointer) {glGetPerfQueryDataINTEL_P(queryHandle, flags, dataSize, data, bytesWritten)} public func glGetPerfQueryDataINTEL(queryHandle:GLuint, flags:GLuint, dataSize:GLsizei, data:UnsafeMutableRawPointer, bytesWritten:UnsafeMutablePointer) {glGetPerfQueryDataINTEL_P(queryHandle, flags, dataSize, data, bytesWritten)} var glGetPerfQueryDataINTEL_P:@convention(c)(GLuint, GLuint, GLsizei, UnsafeMutableRawPointer, UnsafeMutablePointer) -> Void = glGetPerfQueryDataINTEL_L @@ -3126,12 +3255,12 @@ var glGetPixelTransformParameterfvEXT_P:@convention(c)(GLenum, GLenum, UnsafeMut public func glGetPixelTransformParameterivEXT(_ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetPixelTransformParameterivEXT_P(target, pname, params)} public func glGetPixelTransformParameterivEXT(target:GLenum, pname:GLenum, params:UnsafeMutablePointer) {glGetPixelTransformParameterivEXT_P(target, pname, params)} var glGetPixelTransformParameterivEXT_P:@convention(c)(GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetPixelTransformParameterivEXT_L -public func glGetPointerIndexedvEXT(_ target:GLenum, _ index:GLuint, _ data:UnsafeMutablePointer) {glGetPointerIndexedvEXT_P(target, index, data)} -public func glGetPointerIndexedvEXT(target:GLenum, index:GLuint, data:UnsafeMutablePointer) {glGetPointerIndexedvEXT_P(target, index, data)} -var glGetPointerIndexedvEXT_P:@convention(c)(GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetPointerIndexedvEXT_L public func glGetPointeri_vEXT(_ pname:GLenum, _ index:GLuint, _ params:UnsafeMutablePointer) {glGetPointeri_vEXT_P(pname, index, params)} public func glGetPointeri_vEXT(pname:GLenum, index:GLuint, params:UnsafeMutablePointer) {glGetPointeri_vEXT_P(pname, index, params)} var glGetPointeri_vEXT_P:@convention(c)(GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetPointeri_vEXT_L +public func glGetPointerIndexedvEXT(_ target:GLenum, _ index:GLuint, _ data:UnsafeMutablePointer) {glGetPointerIndexedvEXT_P(target, index, data)} +public func glGetPointerIndexedvEXT(target:GLenum, index:GLuint, data:UnsafeMutablePointer) {glGetPointerIndexedvEXT_P(target, index, data)} +var glGetPointerIndexedvEXT_P:@convention(c)(GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetPointerIndexedvEXT_L public func glGetPointerv(_ pname:GLenum, _ params:UnsafeMutablePointer) {glGetPointerv_P(pname, params)} public func glGetPointerv(pname:GLenum, params:UnsafeMutablePointer) {glGetPointerv_P(pname, params)} var glGetPointerv_P:@convention(c)(GLenum, UnsafeMutablePointer) -> Void = glGetPointerv_L @@ -3150,36 +3279,45 @@ var glGetProgramBinary_P:@convention(c)(GLuint, GLsizei, UnsafeMutablePointer, _ binaryFormat:UnsafeMutablePointer, _ binary:UnsafeMutableRawPointer) {glGetProgramBinaryOES_P(program, bufSize, length, binaryFormat, binary)} public func glGetProgramBinaryOES(program:GLuint, bufSize:GLsizei, length:UnsafeMutablePointer, binaryFormat:UnsafeMutablePointer, binary:UnsafeMutableRawPointer) {glGetProgramBinaryOES_P(program, bufSize, length, binaryFormat, binary)} var glGetProgramBinaryOES_P:@convention(c)(GLuint, GLsizei, UnsafeMutablePointer, UnsafeMutablePointer, UnsafeMutableRawPointer) -> Void = glGetProgramBinaryOES_L -public func glGetProgramEnvParameterIivNV(_ target:GLenum, _ index:GLuint, _ params:UnsafeMutablePointer) {glGetProgramEnvParameterIivNV_P(target, index, params)} -public func glGetProgramEnvParameterIivNV(target:GLenum, index:GLuint, params:UnsafeMutablePointer) {glGetProgramEnvParameterIivNV_P(target, index, params)} -var glGetProgramEnvParameterIivNV_P:@convention(c)(GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetProgramEnvParameterIivNV_L -public func glGetProgramEnvParameterIuivNV(_ target:GLenum, _ index:GLuint, _ params:UnsafeMutablePointer) {glGetProgramEnvParameterIuivNV_P(target, index, params)} -public func glGetProgramEnvParameterIuivNV(target:GLenum, index:GLuint, params:UnsafeMutablePointer) {glGetProgramEnvParameterIuivNV_P(target, index, params)} -var glGetProgramEnvParameterIuivNV_P:@convention(c)(GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetProgramEnvParameterIuivNV_L public func glGetProgramEnvParameterdvARB(_ target:GLenum, _ index:GLuint, _ params:UnsafeMutablePointer) {glGetProgramEnvParameterdvARB_P(target, index, params)} public func glGetProgramEnvParameterdvARB(target:GLenum, index:GLuint, params:UnsafeMutablePointer) {glGetProgramEnvParameterdvARB_P(target, index, params)} var glGetProgramEnvParameterdvARB_P:@convention(c)(GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetProgramEnvParameterdvARB_L public func glGetProgramEnvParameterfvARB(_ target:GLenum, _ index:GLuint, _ params:UnsafeMutablePointer) {glGetProgramEnvParameterfvARB_P(target, index, params)} public func glGetProgramEnvParameterfvARB(target:GLenum, index:GLuint, params:UnsafeMutablePointer) {glGetProgramEnvParameterfvARB_P(target, index, params)} var glGetProgramEnvParameterfvARB_P:@convention(c)(GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetProgramEnvParameterfvARB_L +public func glGetProgramEnvParameterIivNV(_ target:GLenum, _ index:GLuint, _ params:UnsafeMutablePointer) {glGetProgramEnvParameterIivNV_P(target, index, params)} +public func glGetProgramEnvParameterIivNV(target:GLenum, index:GLuint, params:UnsafeMutablePointer) {glGetProgramEnvParameterIivNV_P(target, index, params)} +var glGetProgramEnvParameterIivNV_P:@convention(c)(GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetProgramEnvParameterIivNV_L +public func glGetProgramEnvParameterIuivNV(_ target:GLenum, _ index:GLuint, _ params:UnsafeMutablePointer) {glGetProgramEnvParameterIuivNV_P(target, index, params)} +public func glGetProgramEnvParameterIuivNV(target:GLenum, index:GLuint, params:UnsafeMutablePointer) {glGetProgramEnvParameterIuivNV_P(target, index, params)} +var glGetProgramEnvParameterIuivNV_P:@convention(c)(GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetProgramEnvParameterIuivNV_L public func glGetProgramInfoLog(_ program:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ infoLog:UnsafeMutablePointer) {glGetProgramInfoLog_P(program, bufSize, length, infoLog)} public func glGetProgramInfoLog(program:GLuint, bufSize:GLsizei, length:UnsafeMutablePointer, infoLog:UnsafeMutablePointer) {glGetProgramInfoLog_P(program, bufSize, length, infoLog)} var glGetProgramInfoLog_P:@convention(c)(GLuint, GLsizei, UnsafeMutablePointer, UnsafeMutablePointer) -> Void = glGetProgramInfoLog_L public func glGetProgramInterfaceiv(_ program:GLuint, _ programInterface:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetProgramInterfaceiv_P(program, programInterface, pname, params)} public func glGetProgramInterfaceiv(program:GLuint, programInterface:GLenum, pname:GLenum, params:UnsafeMutablePointer) {glGetProgramInterfaceiv_P(program, programInterface, pname, params)} var glGetProgramInterfaceiv_P:@convention(c)(GLuint, GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetProgramInterfaceiv_L -public func glGetProgramLocalParameterIivNV(_ target:GLenum, _ index:GLuint, _ params:UnsafeMutablePointer) {glGetProgramLocalParameterIivNV_P(target, index, params)} -public func glGetProgramLocalParameterIivNV(target:GLenum, index:GLuint, params:UnsafeMutablePointer) {glGetProgramLocalParameterIivNV_P(target, index, params)} -var glGetProgramLocalParameterIivNV_P:@convention(c)(GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetProgramLocalParameterIivNV_L -public func glGetProgramLocalParameterIuivNV(_ target:GLenum, _ index:GLuint, _ params:UnsafeMutablePointer) {glGetProgramLocalParameterIuivNV_P(target, index, params)} -public func glGetProgramLocalParameterIuivNV(target:GLenum, index:GLuint, params:UnsafeMutablePointer) {glGetProgramLocalParameterIuivNV_P(target, index, params)} -var glGetProgramLocalParameterIuivNV_P:@convention(c)(GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetProgramLocalParameterIuivNV_L +public func glGetProgramiv(_ program:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetProgramiv_P(program, pname, params)} +public func glGetProgramiv(program:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetProgramiv_P(program, pname, params)} +var glGetProgramiv_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetProgramiv_L +public func glGetProgramivARB(_ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetProgramivARB_P(target, pname, params)} +public func glGetProgramivARB(target:GLenum, pname:GLenum, params:UnsafeMutablePointer) {glGetProgramivARB_P(target, pname, params)} +var glGetProgramivARB_P:@convention(c)(GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetProgramivARB_L +public func glGetProgramivNV(_ id:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetProgramivNV_P(id, pname, params)} +public func glGetProgramivNV(id:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetProgramivNV_P(id, pname, params)} +var glGetProgramivNV_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetProgramivNV_L public func glGetProgramLocalParameterdvARB(_ target:GLenum, _ index:GLuint, _ params:UnsafeMutablePointer) {glGetProgramLocalParameterdvARB_P(target, index, params)} public func glGetProgramLocalParameterdvARB(target:GLenum, index:GLuint, params:UnsafeMutablePointer) {glGetProgramLocalParameterdvARB_P(target, index, params)} var glGetProgramLocalParameterdvARB_P:@convention(c)(GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetProgramLocalParameterdvARB_L public func glGetProgramLocalParameterfvARB(_ target:GLenum, _ index:GLuint, _ params:UnsafeMutablePointer) {glGetProgramLocalParameterfvARB_P(target, index, params)} public func glGetProgramLocalParameterfvARB(target:GLenum, index:GLuint, params:UnsafeMutablePointer) {glGetProgramLocalParameterfvARB_P(target, index, params)} var glGetProgramLocalParameterfvARB_P:@convention(c)(GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetProgramLocalParameterfvARB_L +public func glGetProgramLocalParameterIivNV(_ target:GLenum, _ index:GLuint, _ params:UnsafeMutablePointer) {glGetProgramLocalParameterIivNV_P(target, index, params)} +public func glGetProgramLocalParameterIivNV(target:GLenum, index:GLuint, params:UnsafeMutablePointer) {glGetProgramLocalParameterIivNV_P(target, index, params)} +var glGetProgramLocalParameterIivNV_P:@convention(c)(GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetProgramLocalParameterIivNV_L +public func glGetProgramLocalParameterIuivNV(_ target:GLenum, _ index:GLuint, _ params:UnsafeMutablePointer) {glGetProgramLocalParameterIuivNV_P(target, index, params)} +public func glGetProgramLocalParameterIuivNV(target:GLenum, index:GLuint, params:UnsafeMutablePointer) {glGetProgramLocalParameterIuivNV_P(target, index, params)} +var glGetProgramLocalParameterIuivNV_P:@convention(c)(GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetProgramLocalParameterIuivNV_L public func glGetProgramNamedParameterdvNV(_ id:GLuint, _ len:GLsizei, _ name:UnsafePointer, _ params:UnsafeMutablePointer) {glGetProgramNamedParameterdvNV_P(id, len, name, params)} public func glGetProgramNamedParameterdvNV(id:GLuint, len:GLsizei, name:UnsafePointer, params:UnsafeMutablePointer) {glGetProgramNamedParameterdvNV_P(id, len, name, params)} var glGetProgramNamedParameterdvNV_P:@convention(c)(GLuint, GLsizei, UnsafePointer, UnsafeMutablePointer) -> Void = glGetProgramNamedParameterdvNV_L @@ -3204,9 +3342,15 @@ var glGetProgramPipelineiv_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer public func glGetProgramPipelineivEXT(_ pipeline:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetProgramPipelineivEXT_P(pipeline, pname, params)} public func glGetProgramPipelineivEXT(pipeline:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetProgramPipelineivEXT_P(pipeline, pname, params)} var glGetProgramPipelineivEXT_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetProgramPipelineivEXT_L +public func glGetProgramResourcefvNV(_ program:GLuint, _ programInterface:GLenum, _ index:GLuint, _ propCount:GLsizei, _ props:UnsafePointer, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ params:UnsafeMutablePointer) {glGetProgramResourcefvNV_P(program, programInterface, index, propCount, props, bufSize, length, params)} +public func glGetProgramResourcefvNV(program:GLuint, programInterface:GLenum, index:GLuint, propCount:GLsizei, props:UnsafePointer, bufSize:GLsizei, length:UnsafeMutablePointer, params:UnsafeMutablePointer) {glGetProgramResourcefvNV_P(program, programInterface, index, propCount, props, bufSize, length, params)} +var glGetProgramResourcefvNV_P:@convention(c)(GLuint, GLenum, GLuint, GLsizei, UnsafePointer, GLsizei, UnsafeMutablePointer, UnsafeMutablePointer) -> Void = glGetProgramResourcefvNV_L public func glGetProgramResourceIndex(_ program:GLuint, _ programInterface:GLenum, _ name:UnsafePointer) -> GLuint {return glGetProgramResourceIndex_P(program, programInterface, name)} public func glGetProgramResourceIndex(program:GLuint, programInterface:GLenum, name:UnsafePointer) -> GLuint {return glGetProgramResourceIndex_P(program, programInterface, name)} var glGetProgramResourceIndex_P:@convention(c)(GLuint, GLenum, UnsafePointer) -> GLuint = glGetProgramResourceIndex_L +public func glGetProgramResourceiv(_ program:GLuint, _ programInterface:GLenum, _ index:GLuint, _ propCount:GLsizei, _ props:UnsafePointer, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ params:UnsafeMutablePointer) {glGetProgramResourceiv_P(program, programInterface, index, propCount, props, bufSize, length, params)} +public func glGetProgramResourceiv(program:GLuint, programInterface:GLenum, index:GLuint, propCount:GLsizei, props:UnsafePointer, bufSize:GLsizei, length:UnsafeMutablePointer, params:UnsafeMutablePointer) {glGetProgramResourceiv_P(program, programInterface, index, propCount, props, bufSize, length, params)} +var glGetProgramResourceiv_P:@convention(c)(GLuint, GLenum, GLuint, GLsizei, UnsafePointer, GLsizei, UnsafeMutablePointer, UnsafeMutablePointer) -> Void = glGetProgramResourceiv_L public func glGetProgramResourceLocation(_ program:GLuint, _ programInterface:GLenum, _ name:UnsafePointer) -> GLint {return glGetProgramResourceLocation_P(program, programInterface, name)} public func glGetProgramResourceLocation(program:GLuint, programInterface:GLenum, name:UnsafePointer) -> GLint {return glGetProgramResourceLocation_P(program, programInterface, name)} var glGetProgramResourceLocation_P:@convention(c)(GLuint, GLenum, UnsafePointer) -> GLint = glGetProgramResourceLocation_L @@ -3219,12 +3363,6 @@ var glGetProgramResourceLocationIndexEXT_P:@convention(c)(GLuint, GLenum, Unsafe public func glGetProgramResourceName(_ program:GLuint, _ programInterface:GLenum, _ index:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ name:UnsafeMutablePointer) {glGetProgramResourceName_P(program, programInterface, index, bufSize, length, name)} public func glGetProgramResourceName(program:GLuint, programInterface:GLenum, index:GLuint, bufSize:GLsizei, length:UnsafeMutablePointer, name:UnsafeMutablePointer) {glGetProgramResourceName_P(program, programInterface, index, bufSize, length, name)} var glGetProgramResourceName_P:@convention(c)(GLuint, GLenum, GLuint, GLsizei, UnsafeMutablePointer, UnsafeMutablePointer) -> Void = glGetProgramResourceName_L -public func glGetProgramResourcefvNV(_ program:GLuint, _ programInterface:GLenum, _ index:GLuint, _ propCount:GLsizei, _ props:UnsafePointer, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ params:UnsafeMutablePointer) {glGetProgramResourcefvNV_P(program, programInterface, index, propCount, props, bufSize, length, params)} -public func glGetProgramResourcefvNV(program:GLuint, programInterface:GLenum, index:GLuint, propCount:GLsizei, props:UnsafePointer, bufSize:GLsizei, length:UnsafeMutablePointer, params:UnsafeMutablePointer) {glGetProgramResourcefvNV_P(program, programInterface, index, propCount, props, bufSize, length, params)} -var glGetProgramResourcefvNV_P:@convention(c)(GLuint, GLenum, GLuint, GLsizei, UnsafePointer, GLsizei, UnsafeMutablePointer, UnsafeMutablePointer) -> Void = glGetProgramResourcefvNV_L -public func glGetProgramResourceiv(_ program:GLuint, _ programInterface:GLenum, _ index:GLuint, _ propCount:GLsizei, _ props:UnsafePointer, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ params:UnsafeMutablePointer) {glGetProgramResourceiv_P(program, programInterface, index, propCount, props, bufSize, length, params)} -public func glGetProgramResourceiv(program:GLuint, programInterface:GLenum, index:GLuint, propCount:GLsizei, props:UnsafePointer, bufSize:GLsizei, length:UnsafeMutablePointer, params:UnsafeMutablePointer) {glGetProgramResourceiv_P(program, programInterface, index, propCount, props, bufSize, length, params)} -var glGetProgramResourceiv_P:@convention(c)(GLuint, GLenum, GLuint, GLsizei, UnsafePointer, GLsizei, UnsafeMutablePointer, UnsafeMutablePointer) -> Void = glGetProgramResourceiv_L public func glGetProgramStageiv(_ program:GLuint, _ shadertype:GLenum, _ pname:GLenum, _ values:UnsafeMutablePointer) {glGetProgramStageiv_P(program, shadertype, pname, values)} public func glGetProgramStageiv(program:GLuint, shadertype:GLenum, pname:GLenum, values:UnsafeMutablePointer) {glGetProgramStageiv_P(program, shadertype, pname, values)} var glGetProgramStageiv_P:@convention(c)(GLuint, GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetProgramStageiv_L @@ -3237,15 +3375,6 @@ var glGetProgramStringNV_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) {glGetProgramSubroutineParameteruivNV_P(target, index, param)} public func glGetProgramSubroutineParameteruivNV(target:GLenum, index:GLuint, param:UnsafeMutablePointer) {glGetProgramSubroutineParameteruivNV_P(target, index, param)} var glGetProgramSubroutineParameteruivNV_P:@convention(c)(GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetProgramSubroutineParameteruivNV_L -public func glGetProgramiv(_ program:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetProgramiv_P(program, pname, params)} -public func glGetProgramiv(program:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetProgramiv_P(program, pname, params)} -var glGetProgramiv_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetProgramiv_L -public func glGetProgramivARB(_ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetProgramivARB_P(target, pname, params)} -public func glGetProgramivARB(target:GLenum, pname:GLenum, params:UnsafeMutablePointer) {glGetProgramivARB_P(target, pname, params)} -var glGetProgramivARB_P:@convention(c)(GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetProgramivARB_L -public func glGetProgramivNV(_ id:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetProgramivNV_P(id, pname, params)} -public func glGetProgramivNV(id:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetProgramivNV_P(id, pname, params)} -var glGetProgramivNV_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetProgramivNV_L public func glGetQueryBufferObjecti64v(_ id:GLuint, _ buffer:GLuint, _ pname:GLenum, _ offset:GLintptr) {glGetQueryBufferObjecti64v_P(id, buffer, pname, offset)} public func glGetQueryBufferObjecti64v(id:GLuint, buffer:GLuint, pname:GLenum, offset:GLintptr) {glGetQueryBufferObjecti64v_P(id, buffer, pname, offset)} var glGetQueryBufferObjecti64v_P:@convention(c)(GLuint, GLuint, GLenum, GLintptr) -> Void = glGetQueryBufferObjecti64v_L @@ -3261,6 +3390,15 @@ var glGetQueryBufferObjectuiv_P:@convention(c)(GLuint, GLuint, GLenum, GLintptr) public func glGetQueryIndexediv(_ target:GLenum, _ index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetQueryIndexediv_P(target, index, pname, params)} public func glGetQueryIndexediv(target:GLenum, index:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetQueryIndexediv_P(target, index, pname, params)} var glGetQueryIndexediv_P:@convention(c)(GLenum, GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetQueryIndexediv_L +public func glGetQueryiv(_ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetQueryiv_P(target, pname, params)} +public func glGetQueryiv(target:GLenum, pname:GLenum, params:UnsafeMutablePointer) {glGetQueryiv_P(target, pname, params)} +var glGetQueryiv_P:@convention(c)(GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetQueryiv_L +public func glGetQueryivARB(_ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetQueryivARB_P(target, pname, params)} +public func glGetQueryivARB(target:GLenum, pname:GLenum, params:UnsafeMutablePointer) {glGetQueryivARB_P(target, pname, params)} +var glGetQueryivARB_P:@convention(c)(GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetQueryivARB_L +public func glGetQueryivEXT(_ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetQueryivEXT_P(target, pname, params)} +public func glGetQueryivEXT(target:GLenum, pname:GLenum, params:UnsafeMutablePointer) {glGetQueryivEXT_P(target, pname, params)} +var glGetQueryivEXT_P:@convention(c)(GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetQueryivEXT_L public func glGetQueryObjecti64v(_ id:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetQueryObjecti64v_P(id, pname, params)} public func glGetQueryObjecti64v(id:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetQueryObjecti64v_P(id, pname, params)} var glGetQueryObjecti64v_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetQueryObjecti64v_L @@ -3291,15 +3429,6 @@ var glGetQueryObjectuivARB_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer public func glGetQueryObjectuivEXT(_ id:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetQueryObjectuivEXT_P(id, pname, params)} public func glGetQueryObjectuivEXT(id:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetQueryObjectuivEXT_P(id, pname, params)} var glGetQueryObjectuivEXT_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetQueryObjectuivEXT_L -public func glGetQueryiv(_ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetQueryiv_P(target, pname, params)} -public func glGetQueryiv(target:GLenum, pname:GLenum, params:UnsafeMutablePointer) {glGetQueryiv_P(target, pname, params)} -var glGetQueryiv_P:@convention(c)(GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetQueryiv_L -public func glGetQueryivARB(_ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetQueryivARB_P(target, pname, params)} -public func glGetQueryivARB(target:GLenum, pname:GLenum, params:UnsafeMutablePointer) {glGetQueryivARB_P(target, pname, params)} -var glGetQueryivARB_P:@convention(c)(GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetQueryivARB_L -public func glGetQueryivEXT(_ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetQueryivEXT_P(target, pname, params)} -public func glGetQueryivEXT(target:GLenum, pname:GLenum, params:UnsafeMutablePointer) {glGetQueryivEXT_P(target, pname, params)} -var glGetQueryivEXT_P:@convention(c)(GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetQueryivEXT_L public func glGetRenderbufferParameteriv(_ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetRenderbufferParameteriv_P(target, pname, params)} public func glGetRenderbufferParameteriv(target:GLenum, pname:GLenum, params:UnsafeMutablePointer) {glGetRenderbufferParameteriv_P(target, pname, params)} var glGetRenderbufferParameteriv_P:@convention(c)(GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetRenderbufferParameteriv_L @@ -3309,6 +3438,9 @@ var glGetRenderbufferParameterivEXT_P:@convention(c)(GLenum, GLenum, UnsafeMutab public func glGetRenderbufferParameterivOES(_ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetRenderbufferParameterivOES_P(target, pname, params)} public func glGetRenderbufferParameterivOES(target:GLenum, pname:GLenum, params:UnsafeMutablePointer) {glGetRenderbufferParameterivOES_P(target, pname, params)} var glGetRenderbufferParameterivOES_P:@convention(c)(GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetRenderbufferParameterivOES_L +public func glGetSamplerParameterfv(_ sampler:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetSamplerParameterfv_P(sampler, pname, params)} +public func glGetSamplerParameterfv(sampler:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetSamplerParameterfv_P(sampler, pname, params)} +var glGetSamplerParameterfv_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetSamplerParameterfv_L public func glGetSamplerParameterIiv(_ sampler:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetSamplerParameterIiv_P(sampler, pname, params)} public func glGetSamplerParameterIiv(sampler:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetSamplerParameterIiv_P(sampler, pname, params)} var glGetSamplerParameterIiv_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetSamplerParameterIiv_L @@ -3327,9 +3459,6 @@ var glGetSamplerParameterIuivEXT_P:@convention(c)(GLuint, GLenum, UnsafeMutableP public func glGetSamplerParameterIuivOES(_ sampler:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetSamplerParameterIuivOES_P(sampler, pname, params)} public func glGetSamplerParameterIuivOES(sampler:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetSamplerParameterIuivOES_P(sampler, pname, params)} var glGetSamplerParameterIuivOES_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetSamplerParameterIuivOES_L -public func glGetSamplerParameterfv(_ sampler:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetSamplerParameterfv_P(sampler, pname, params)} -public func glGetSamplerParameterfv(sampler:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetSamplerParameterfv_P(sampler, pname, params)} -var glGetSamplerParameterfv_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetSamplerParameterfv_L public func glGetSamplerParameteriv(_ sampler:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetSamplerParameteriv_P(sampler, pname, params)} public func glGetSamplerParameteriv(sampler:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetSamplerParameteriv_P(sampler, pname, params)} var glGetSamplerParameteriv_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetSamplerParameteriv_L @@ -3342,6 +3471,9 @@ var glGetSeparableFilterEXT_P:@convention(c)(GLenum, GLenum, GLenum, UnsafeMutab public func glGetShaderInfoLog(_ shader:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ infoLog:UnsafeMutablePointer) {glGetShaderInfoLog_P(shader, bufSize, length, infoLog)} public func glGetShaderInfoLog(shader:GLuint, bufSize:GLsizei, length:UnsafeMutablePointer, infoLog:UnsafeMutablePointer) {glGetShaderInfoLog_P(shader, bufSize, length, infoLog)} var glGetShaderInfoLog_P:@convention(c)(GLuint, GLsizei, UnsafeMutablePointer, UnsafeMutablePointer) -> Void = glGetShaderInfoLog_L +public func glGetShaderiv(_ shader:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetShaderiv_P(shader, pname, params)} +public func glGetShaderiv(shader:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetShaderiv_P(shader, pname, params)} +var glGetShaderiv_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetShaderiv_L public func glGetShaderPrecisionFormat(_ shadertype:GLenum, _ precisiontype:GLenum, _ range:UnsafeMutablePointer, _ precision:UnsafeMutablePointer) {glGetShaderPrecisionFormat_P(shadertype, precisiontype, range, precision)} public func glGetShaderPrecisionFormat(shadertype:GLenum, precisiontype:GLenum, range:UnsafeMutablePointer, precision:UnsafeMutablePointer) {glGetShaderPrecisionFormat_P(shadertype, precisiontype, range, precision)} var glGetShaderPrecisionFormat_P:@convention(c)(GLenum, GLenum, UnsafeMutablePointer, UnsafeMutablePointer) -> Void = glGetShaderPrecisionFormat_L @@ -3351,9 +3483,6 @@ var glGetShaderSource_P:@convention(c)(GLuint, GLsizei, UnsafeMutablePointer, _ source:UnsafeMutablePointer) {glGetShaderSourceARB_P(obj, maxLength, length, source)} public func glGetShaderSourceARB(obj:GLhandleARB, maxLength:GLsizei, length:UnsafeMutablePointer, source:UnsafeMutablePointer) {glGetShaderSourceARB_P(obj, maxLength, length, source)} var glGetShaderSourceARB_P:@convention(c)(GLhandleARB, GLsizei, UnsafeMutablePointer, UnsafeMutablePointer) -> Void = glGetShaderSourceARB_L -public func glGetShaderiv(_ shader:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetShaderiv_P(shader, pname, params)} -public func glGetShaderiv(shader:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetShaderiv_P(shader, pname, params)} -var glGetShaderiv_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetShaderiv_L public func glGetSharpenTexFuncSGIS(_ target:GLenum, _ points:UnsafeMutablePointer) {glGetSharpenTexFuncSGIS_P(target, points)} public func glGetSharpenTexFuncSGIS(target:GLenum, points:UnsafeMutablePointer) {glGetSharpenTexFuncSGIS_P(target, points)} var glGetSharpenTexFuncSGIS_P:@convention(c)(GLenum, UnsafeMutablePointer) -> Void = glGetSharpenTexFuncSGIS_L @@ -3429,6 +3558,9 @@ var glGetTexLevelParameteriv_P:@convention(c)(GLenum, GLint, GLenum, UnsafeMutab public func glGetTexLevelParameterxvOES(_ target:GLenum, _ level:GLint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetTexLevelParameterxvOES_P(target, level, pname, params)} public func glGetTexLevelParameterxvOES(target:GLenum, level:GLint, pname:GLenum, params:UnsafeMutablePointer) {glGetTexLevelParameterxvOES_P(target, level, pname, params)} var glGetTexLevelParameterxvOES_P:@convention(c)(GLenum, GLint, GLenum, UnsafeMutablePointer) -> Void = glGetTexLevelParameterxvOES_L +public func glGetTexParameterfv(_ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetTexParameterfv_P(target, pname, params)} +public func glGetTexParameterfv(target:GLenum, pname:GLenum, params:UnsafeMutablePointer) {glGetTexParameterfv_P(target, pname, params)} +var glGetTexParameterfv_P:@convention(c)(GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetTexParameterfv_L public func glGetTexParameterIiv(_ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetTexParameterIiv_P(target, pname, params)} public func glGetTexParameterIiv(target:GLenum, pname:GLenum, params:UnsafeMutablePointer) {glGetTexParameterIiv_P(target, pname, params)} var glGetTexParameterIiv_P:@convention(c)(GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetTexParameterIiv_L @@ -3447,15 +3579,12 @@ var glGetTexParameterIuivEXT_P:@convention(c)(GLenum, GLenum, UnsafeMutablePoint public func glGetTexParameterIuivOES(_ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetTexParameterIuivOES_P(target, pname, params)} public func glGetTexParameterIuivOES(target:GLenum, pname:GLenum, params:UnsafeMutablePointer) {glGetTexParameterIuivOES_P(target, pname, params)} var glGetTexParameterIuivOES_P:@convention(c)(GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetTexParameterIuivOES_L -public func glGetTexParameterPointervAPPLE(_ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetTexParameterPointervAPPLE_P(target, pname, params)} -public func glGetTexParameterPointervAPPLE(target:GLenum, pname:GLenum, params:UnsafeMutablePointer) {glGetTexParameterPointervAPPLE_P(target, pname, params)} -var glGetTexParameterPointervAPPLE_P:@convention(c)(GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetTexParameterPointervAPPLE_L -public func glGetTexParameterfv(_ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetTexParameterfv_P(target, pname, params)} -public func glGetTexParameterfv(target:GLenum, pname:GLenum, params:UnsafeMutablePointer) {glGetTexParameterfv_P(target, pname, params)} -var glGetTexParameterfv_P:@convention(c)(GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetTexParameterfv_L public func glGetTexParameteriv(_ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetTexParameteriv_P(target, pname, params)} public func glGetTexParameteriv(target:GLenum, pname:GLenum, params:UnsafeMutablePointer) {glGetTexParameteriv_P(target, pname, params)} var glGetTexParameteriv_P:@convention(c)(GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetTexParameteriv_L +public func glGetTexParameterPointervAPPLE(_ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetTexParameterPointervAPPLE_P(target, pname, params)} +public func glGetTexParameterPointervAPPLE(target:GLenum, pname:GLenum, params:UnsafeMutablePointer) {glGetTexParameterPointervAPPLE_P(target, pname, params)} +var glGetTexParameterPointervAPPLE_P:@convention(c)(GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetTexParameterPointervAPPLE_L public func glGetTexParameterxv(_ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetTexParameterxv_P(target, pname, params)} public func glGetTexParameterxv(target:GLenum, pname:GLenum, params:UnsafeMutablePointer) {glGetTexParameterxv_P(target, pname, params)} var glGetTexParameterxv_P:@convention(c)(GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetTexParameterxv_L @@ -3486,6 +3615,12 @@ var glGetTextureLevelParameteriv_P:@convention(c)(GLuint, GLint, GLenum, UnsafeM public func glGetTextureLevelParameterivEXT(_ texture:GLuint, _ target:GLenum, _ level:GLint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetTextureLevelParameterivEXT_P(texture, target, level, pname, params)} public func glGetTextureLevelParameterivEXT(texture:GLuint, target:GLenum, level:GLint, pname:GLenum, params:UnsafeMutablePointer) {glGetTextureLevelParameterivEXT_P(texture, target, level, pname, params)} var glGetTextureLevelParameterivEXT_P:@convention(c)(GLuint, GLenum, GLint, GLenum, UnsafeMutablePointer) -> Void = glGetTextureLevelParameterivEXT_L +public func glGetTextureParameterfv(_ texture:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetTextureParameterfv_P(texture, pname, params)} +public func glGetTextureParameterfv(texture:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetTextureParameterfv_P(texture, pname, params)} +var glGetTextureParameterfv_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetTextureParameterfv_L +public func glGetTextureParameterfvEXT(_ texture:GLuint, _ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetTextureParameterfvEXT_P(texture, target, pname, params)} +public func glGetTextureParameterfvEXT(texture:GLuint, target:GLenum, pname:GLenum, params:UnsafeMutablePointer) {glGetTextureParameterfvEXT_P(texture, target, pname, params)} +var glGetTextureParameterfvEXT_P:@convention(c)(GLuint, GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetTextureParameterfvEXT_L public func glGetTextureParameterIiv(_ texture:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetTextureParameterIiv_P(texture, pname, params)} public func glGetTextureParameterIiv(texture:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetTextureParameterIiv_P(texture, pname, params)} var glGetTextureParameterIiv_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetTextureParameterIiv_L @@ -3498,12 +3633,6 @@ var glGetTextureParameterIuiv_P:@convention(c)(GLuint, GLenum, UnsafeMutablePoin public func glGetTextureParameterIuivEXT(_ texture:GLuint, _ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetTextureParameterIuivEXT_P(texture, target, pname, params)} public func glGetTextureParameterIuivEXT(texture:GLuint, target:GLenum, pname:GLenum, params:UnsafeMutablePointer) {glGetTextureParameterIuivEXT_P(texture, target, pname, params)} var glGetTextureParameterIuivEXT_P:@convention(c)(GLuint, GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetTextureParameterIuivEXT_L -public func glGetTextureParameterfv(_ texture:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetTextureParameterfv_P(texture, pname, params)} -public func glGetTextureParameterfv(texture:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetTextureParameterfv_P(texture, pname, params)} -var glGetTextureParameterfv_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetTextureParameterfv_L -public func glGetTextureParameterfvEXT(_ texture:GLuint, _ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetTextureParameterfvEXT_P(texture, target, pname, params)} -public func glGetTextureParameterfvEXT(texture:GLuint, target:GLenum, pname:GLenum, params:UnsafeMutablePointer) {glGetTextureParameterfvEXT_P(texture, target, pname, params)} -var glGetTextureParameterfvEXT_P:@convention(c)(GLuint, GLenum, GLenum, UnsafeMutablePointer) -> Void = glGetTextureParameterfvEXT_L public func glGetTextureParameteriv(_ texture:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetTextureParameteriv_P(texture, pname, params)} public func glGetTextureParameteriv(texture:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetTextureParameteriv_P(texture, pname, params)} var glGetTextureParameteriv_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetTextureParameteriv_L @@ -3522,6 +3651,15 @@ var glGetTextureSubImage_P:@convention(c)(GLuint, GLint, GLint, GLint, GLint, GL public func glGetTrackMatrixivNV(_ target:GLenum, _ address:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetTrackMatrixivNV_P(target, address, pname, params)} public func glGetTrackMatrixivNV(target:GLenum, address:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetTrackMatrixivNV_P(target, address, pname, params)} var glGetTrackMatrixivNV_P:@convention(c)(GLenum, GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetTrackMatrixivNV_L +public func glGetTransformFeedbacki_v(_ xfb:GLuint, _ pname:GLenum, _ index:GLuint, _ param:UnsafeMutablePointer) {glGetTransformFeedbacki_v_P(xfb, pname, index, param)} +public func glGetTransformFeedbacki_v(xfb:GLuint, pname:GLenum, index:GLuint, param:UnsafeMutablePointer) {glGetTransformFeedbacki_v_P(xfb, pname, index, param)} +var glGetTransformFeedbacki_v_P:@convention(c)(GLuint, GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetTransformFeedbacki_v_L +public func glGetTransformFeedbacki64_v(_ xfb:GLuint, _ pname:GLenum, _ index:GLuint, _ param:UnsafeMutablePointer) {glGetTransformFeedbacki64_v_P(xfb, pname, index, param)} +public func glGetTransformFeedbacki64_v(xfb:GLuint, pname:GLenum, index:GLuint, param:UnsafeMutablePointer) {glGetTransformFeedbacki64_v_P(xfb, pname, index, param)} +var glGetTransformFeedbacki64_v_P:@convention(c)(GLuint, GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetTransformFeedbacki64_v_L +public func glGetTransformFeedbackiv(_ xfb:GLuint, _ pname:GLenum, _ param:UnsafeMutablePointer) {glGetTransformFeedbackiv_P(xfb, pname, param)} +public func glGetTransformFeedbackiv(xfb:GLuint, pname:GLenum, param:UnsafeMutablePointer) {glGetTransformFeedbackiv_P(xfb, pname, param)} +var glGetTransformFeedbackiv_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetTransformFeedbackiv_L public func glGetTransformFeedbackVarying(_ program:GLuint, _ index:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ size:UnsafeMutablePointer, _ type:UnsafeMutablePointer, _ name:UnsafeMutablePointer) {glGetTransformFeedbackVarying_P(program, index, bufSize, length, size, type, name)} public func glGetTransformFeedbackVarying(program:GLuint, index:GLuint, bufSize:GLsizei, length:UnsafeMutablePointer, size:UnsafeMutablePointer, type:UnsafeMutablePointer, name:UnsafeMutablePointer) {glGetTransformFeedbackVarying_P(program, index, bufSize, length, size, type, name)} var glGetTransformFeedbackVarying_P:@convention(c)(GLuint, GLuint, GLsizei, UnsafeMutablePointer, UnsafeMutablePointer, UnsafeMutablePointer, UnsafeMutablePointer) -> Void = glGetTransformFeedbackVarying_L @@ -3531,15 +3669,6 @@ var glGetTransformFeedbackVaryingEXT_P:@convention(c)(GLuint, GLuint, GLsizei, U public func glGetTransformFeedbackVaryingNV(_ program:GLuint, _ index:GLuint, _ location:UnsafeMutablePointer) {glGetTransformFeedbackVaryingNV_P(program, index, location)} public func glGetTransformFeedbackVaryingNV(program:GLuint, index:GLuint, location:UnsafeMutablePointer) {glGetTransformFeedbackVaryingNV_P(program, index, location)} var glGetTransformFeedbackVaryingNV_P:@convention(c)(GLuint, GLuint, UnsafeMutablePointer) -> Void = glGetTransformFeedbackVaryingNV_L -public func glGetTransformFeedbacki64_v(_ xfb:GLuint, _ pname:GLenum, _ index:GLuint, _ param:UnsafeMutablePointer) {glGetTransformFeedbacki64_v_P(xfb, pname, index, param)} -public func glGetTransformFeedbacki64_v(xfb:GLuint, pname:GLenum, index:GLuint, param:UnsafeMutablePointer) {glGetTransformFeedbacki64_v_P(xfb, pname, index, param)} -var glGetTransformFeedbacki64_v_P:@convention(c)(GLuint, GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetTransformFeedbacki64_v_L -public func glGetTransformFeedbacki_v(_ xfb:GLuint, _ pname:GLenum, _ index:GLuint, _ param:UnsafeMutablePointer) {glGetTransformFeedbacki_v_P(xfb, pname, index, param)} -public func glGetTransformFeedbacki_v(xfb:GLuint, pname:GLenum, index:GLuint, param:UnsafeMutablePointer) {glGetTransformFeedbacki_v_P(xfb, pname, index, param)} -var glGetTransformFeedbacki_v_P:@convention(c)(GLuint, GLenum, GLuint, UnsafeMutablePointer) -> Void = glGetTransformFeedbacki_v_L -public func glGetTransformFeedbackiv(_ xfb:GLuint, _ pname:GLenum, _ param:UnsafeMutablePointer) {glGetTransformFeedbackiv_P(xfb, pname, param)} -public func glGetTransformFeedbackiv(xfb:GLuint, pname:GLenum, param:UnsafeMutablePointer) {glGetTransformFeedbackiv_P(xfb, pname, param)} -var glGetTransformFeedbackiv_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetTransformFeedbackiv_L public func glGetTranslatedShaderSourceANGLE(_ shader:GLuint, _ bufsize:GLsizei, _ length:UnsafeMutablePointer, _ source:UnsafeMutablePointer) {glGetTranslatedShaderSourceANGLE_P(shader, bufsize, length, source)} public func glGetTranslatedShaderSourceANGLE(shader:GLuint, bufsize:GLsizei, length:UnsafeMutablePointer, source:UnsafeMutablePointer) {glGetTranslatedShaderSourceANGLE_P(shader, bufsize, length, source)} var glGetTranslatedShaderSourceANGLE_P:@convention(c)(GLuint, GLsizei, UnsafeMutablePointer, UnsafeMutablePointer) -> Void = glGetTranslatedShaderSourceANGLE_L @@ -3549,21 +3678,6 @@ var glGetUniformBlockIndex_P:@convention(c)(GLuint, UnsafePointer) -> GL public func glGetUniformBufferSizeEXT(_ program:GLuint, _ location:GLint) -> GLint {return glGetUniformBufferSizeEXT_P(program, location)} public func glGetUniformBufferSizeEXT(program:GLuint, location:GLint) -> GLint {return glGetUniformBufferSizeEXT_P(program, location)} var glGetUniformBufferSizeEXT_P:@convention(c)(GLuint, GLint) -> GLint = glGetUniformBufferSizeEXT_L -public func glGetUniformIndices(_ program:GLuint, _ uniformCount:GLsizei, _ uniformNames:UnsafePointer>, _ uniformIndices:UnsafeMutablePointer) {glGetUniformIndices_P(program, uniformCount, uniformNames, uniformIndices)} -public func glGetUniformIndices(program:GLuint, uniformCount:GLsizei, uniformNames:UnsafePointer>, uniformIndices:UnsafeMutablePointer) {glGetUniformIndices_P(program, uniformCount, uniformNames, uniformIndices)} -var glGetUniformIndices_P:@convention(c)(GLuint, GLsizei, UnsafePointer>, UnsafeMutablePointer) -> Void = glGetUniformIndices_L -public func glGetUniformLocation(_ program:GLuint, _ name:UnsafePointer) -> GLint {return glGetUniformLocation_P(program, name)} -public func glGetUniformLocation(program:GLuint, name:UnsafePointer) -> GLint {return glGetUniformLocation_P(program, name)} -var glGetUniformLocation_P:@convention(c)(GLuint, UnsafePointer) -> GLint = glGetUniformLocation_L -public func glGetUniformLocationARB(_ programObj:GLhandleARB, _ name:UnsafePointer) -> GLint {return glGetUniformLocationARB_P(programObj, name)} -public func glGetUniformLocationARB(programObj:GLhandleARB, name:UnsafePointer) -> GLint {return glGetUniformLocationARB_P(programObj, name)} -var glGetUniformLocationARB_P:@convention(c)(GLhandleARB, UnsafePointer) -> GLint = glGetUniformLocationARB_L -public func glGetUniformOffsetEXT(_ program:GLuint, _ location:GLint) -> GLintptr {return glGetUniformOffsetEXT_P(program, location)} -public func glGetUniformOffsetEXT(program:GLuint, location:GLint) -> GLintptr {return glGetUniformOffsetEXT_P(program, location)} -var glGetUniformOffsetEXT_P:@convention(c)(GLuint, GLint) -> GLintptr = glGetUniformOffsetEXT_L -public func glGetUniformSubroutineuiv(_ shadertype:GLenum, _ location:GLint, _ params:UnsafeMutablePointer) {glGetUniformSubroutineuiv_P(shadertype, location, params)} -public func glGetUniformSubroutineuiv(shadertype:GLenum, location:GLint, params:UnsafeMutablePointer) {glGetUniformSubroutineuiv_P(shadertype, location, params)} -var glGetUniformSubroutineuiv_P:@convention(c)(GLenum, GLint, UnsafeMutablePointer) -> Void = glGetUniformSubroutineuiv_L public func glGetUniformdv(_ program:GLuint, _ location:GLint, _ params:UnsafeMutablePointer) {glGetUniformdv_P(program, location, params)} public func glGetUniformdv(program:GLuint, location:GLint, params:UnsafeMutablePointer) {glGetUniformdv_P(program, location, params)} var glGetUniformdv_P:@convention(c)(GLuint, GLint, UnsafeMutablePointer) -> Void = glGetUniformdv_L @@ -3579,12 +3693,27 @@ var glGetUniformi64vARB_P:@convention(c)(GLuint, GLint, UnsafeMutablePointer) {glGetUniformi64vNV_P(program, location, params)} public func glGetUniformi64vNV(program:GLuint, location:GLint, params:UnsafeMutablePointer) {glGetUniformi64vNV_P(program, location, params)} var glGetUniformi64vNV_P:@convention(c)(GLuint, GLint, UnsafeMutablePointer) -> Void = glGetUniformi64vNV_L +public func glGetUniformIndices(_ program:GLuint, _ uniformCount:GLsizei, _ uniformNames:UnsafePointer>, _ uniformIndices:UnsafeMutablePointer) {glGetUniformIndices_P(program, uniformCount, uniformNames, uniformIndices)} +public func glGetUniformIndices(program:GLuint, uniformCount:GLsizei, uniformNames:UnsafePointer>, uniformIndices:UnsafeMutablePointer) {glGetUniformIndices_P(program, uniformCount, uniformNames, uniformIndices)} +var glGetUniformIndices_P:@convention(c)(GLuint, GLsizei, UnsafePointer>, UnsafeMutablePointer) -> Void = glGetUniformIndices_L public func glGetUniformiv(_ program:GLuint, _ location:GLint, _ params:UnsafeMutablePointer) {glGetUniformiv_P(program, location, params)} public func glGetUniformiv(program:GLuint, location:GLint, params:UnsafeMutablePointer) {glGetUniformiv_P(program, location, params)} var glGetUniformiv_P:@convention(c)(GLuint, GLint, UnsafeMutablePointer) -> Void = glGetUniformiv_L public func glGetUniformivARB(_ programObj:GLhandleARB, _ location:GLint, _ params:UnsafeMutablePointer) {glGetUniformivARB_P(programObj, location, params)} public func glGetUniformivARB(programObj:GLhandleARB, location:GLint, params:UnsafeMutablePointer) {glGetUniformivARB_P(programObj, location, params)} var glGetUniformivARB_P:@convention(c)(GLhandleARB, GLint, UnsafeMutablePointer) -> Void = glGetUniformivARB_L +public func glGetUniformLocation(_ program:GLuint, _ name:UnsafePointer) -> GLint {return glGetUniformLocation_P(program, name)} +public func glGetUniformLocation(program:GLuint, name:UnsafePointer) -> GLint {return glGetUniformLocation_P(program, name)} +var glGetUniformLocation_P:@convention(c)(GLuint, UnsafePointer) -> GLint = glGetUniformLocation_L +public func glGetUniformLocationARB(_ programObj:GLhandleARB, _ name:UnsafePointer) -> GLint {return glGetUniformLocationARB_P(programObj, name)} +public func glGetUniformLocationARB(programObj:GLhandleARB, name:UnsafePointer) -> GLint {return glGetUniformLocationARB_P(programObj, name)} +var glGetUniformLocationARB_P:@convention(c)(GLhandleARB, UnsafePointer) -> GLint = glGetUniformLocationARB_L +public func glGetUniformOffsetEXT(_ program:GLuint, _ location:GLint) -> GLintptr {return glGetUniformOffsetEXT_P(program, location)} +public func glGetUniformOffsetEXT(program:GLuint, location:GLint) -> GLintptr {return glGetUniformOffsetEXT_P(program, location)} +var glGetUniformOffsetEXT_P:@convention(c)(GLuint, GLint) -> GLintptr = glGetUniformOffsetEXT_L +public func glGetUniformSubroutineuiv(_ shadertype:GLenum, _ location:GLint, _ params:UnsafeMutablePointer) {glGetUniformSubroutineuiv_P(shadertype, location, params)} +public func glGetUniformSubroutineuiv(shadertype:GLenum, location:GLint, params:UnsafeMutablePointer) {glGetUniformSubroutineuiv_P(shadertype, location, params)} +var glGetUniformSubroutineuiv_P:@convention(c)(GLenum, GLint, UnsafeMutablePointer) -> Void = glGetUniformSubroutineuiv_L public func glGetUniformui64vARB(_ program:GLuint, _ location:GLint, _ params:UnsafeMutablePointer) {glGetUniformui64vARB_P(program, location, params)} public func glGetUniformui64vARB(program:GLuint, location:GLint, params:UnsafeMutablePointer) {glGetUniformui64vARB_P(program, location, params)} var glGetUniformui64vARB_P:@convention(c)(GLuint, GLint, UnsafeMutablePointer) -> Void = glGetUniformui64vARB_L @@ -3630,57 +3759,21 @@ var glGetVertexArrayIntegeri_vEXT_P:@convention(c)(GLuint, GLuint, GLenum, Unsaf public func glGetVertexArrayIntegervEXT(_ vaobj:GLuint, _ pname:GLenum, _ param:UnsafeMutablePointer) {glGetVertexArrayIntegervEXT_P(vaobj, pname, param)} public func glGetVertexArrayIntegervEXT(vaobj:GLuint, pname:GLenum, param:UnsafeMutablePointer) {glGetVertexArrayIntegervEXT_P(vaobj, pname, param)} var glGetVertexArrayIntegervEXT_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVertexArrayIntegervEXT_L +public func glGetVertexArrayiv(_ vaobj:GLuint, _ pname:GLenum, _ param:UnsafeMutablePointer) {glGetVertexArrayiv_P(vaobj, pname, param)} +public func glGetVertexArrayiv(vaobj:GLuint, pname:GLenum, param:UnsafeMutablePointer) {glGetVertexArrayiv_P(vaobj, pname, param)} +var glGetVertexArrayiv_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVertexArrayiv_L public func glGetVertexArrayPointeri_vEXT(_ vaobj:GLuint, _ index:GLuint, _ pname:GLenum, _ param:UnsafeMutablePointer) {glGetVertexArrayPointeri_vEXT_P(vaobj, index, pname, param)} public func glGetVertexArrayPointeri_vEXT(vaobj:GLuint, index:GLuint, pname:GLenum, param:UnsafeMutablePointer) {glGetVertexArrayPointeri_vEXT_P(vaobj, index, pname, param)} var glGetVertexArrayPointeri_vEXT_P:@convention(c)(GLuint, GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVertexArrayPointeri_vEXT_L public func glGetVertexArrayPointervEXT(_ vaobj:GLuint, _ pname:GLenum, _ param:UnsafeMutablePointer) {glGetVertexArrayPointervEXT_P(vaobj, pname, param)} public func glGetVertexArrayPointervEXT(vaobj:GLuint, pname:GLenum, param:UnsafeMutablePointer) {glGetVertexArrayPointervEXT_P(vaobj, pname, param)} var glGetVertexArrayPointervEXT_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVertexArrayPointervEXT_L -public func glGetVertexArrayiv(_ vaobj:GLuint, _ pname:GLenum, _ param:UnsafeMutablePointer) {glGetVertexArrayiv_P(vaobj, pname, param)} -public func glGetVertexArrayiv(vaobj:GLuint, pname:GLenum, param:UnsafeMutablePointer) {glGetVertexArrayiv_P(vaobj, pname, param)} -var glGetVertexArrayiv_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVertexArrayiv_L public func glGetVertexAttribArrayObjectfvATI(_ index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVertexAttribArrayObjectfvATI_P(index, pname, params)} public func glGetVertexAttribArrayObjectfvATI(index:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVertexAttribArrayObjectfvATI_P(index, pname, params)} var glGetVertexAttribArrayObjectfvATI_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVertexAttribArrayObjectfvATI_L public func glGetVertexAttribArrayObjectivATI(_ index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVertexAttribArrayObjectivATI_P(index, pname, params)} public func glGetVertexAttribArrayObjectivATI(index:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVertexAttribArrayObjectivATI_P(index, pname, params)} var glGetVertexAttribArrayObjectivATI_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVertexAttribArrayObjectivATI_L -public func glGetVertexAttribIiv(_ index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVertexAttribIiv_P(index, pname, params)} -public func glGetVertexAttribIiv(index:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVertexAttribIiv_P(index, pname, params)} -var glGetVertexAttribIiv_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVertexAttribIiv_L -public func glGetVertexAttribIivEXT(_ index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVertexAttribIivEXT_P(index, pname, params)} -public func glGetVertexAttribIivEXT(index:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVertexAttribIivEXT_P(index, pname, params)} -var glGetVertexAttribIivEXT_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVertexAttribIivEXT_L -public func glGetVertexAttribIuiv(_ index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVertexAttribIuiv_P(index, pname, params)} -public func glGetVertexAttribIuiv(index:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVertexAttribIuiv_P(index, pname, params)} -var glGetVertexAttribIuiv_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVertexAttribIuiv_L -public func glGetVertexAttribIuivEXT(_ index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVertexAttribIuivEXT_P(index, pname, params)} -public func glGetVertexAttribIuivEXT(index:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVertexAttribIuivEXT_P(index, pname, params)} -var glGetVertexAttribIuivEXT_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVertexAttribIuivEXT_L -public func glGetVertexAttribLdv(_ index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVertexAttribLdv_P(index, pname, params)} -public func glGetVertexAttribLdv(index:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVertexAttribLdv_P(index, pname, params)} -var glGetVertexAttribLdv_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVertexAttribLdv_L -public func glGetVertexAttribLdvEXT(_ index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVertexAttribLdvEXT_P(index, pname, params)} -public func glGetVertexAttribLdvEXT(index:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVertexAttribLdvEXT_P(index, pname, params)} -var glGetVertexAttribLdvEXT_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVertexAttribLdvEXT_L -public func glGetVertexAttribLi64vNV(_ index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVertexAttribLi64vNV_P(index, pname, params)} -public func glGetVertexAttribLi64vNV(index:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVertexAttribLi64vNV_P(index, pname, params)} -var glGetVertexAttribLi64vNV_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVertexAttribLi64vNV_L -public func glGetVertexAttribLui64vARB(_ index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVertexAttribLui64vARB_P(index, pname, params)} -public func glGetVertexAttribLui64vARB(index:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVertexAttribLui64vARB_P(index, pname, params)} -var glGetVertexAttribLui64vARB_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVertexAttribLui64vARB_L -public func glGetVertexAttribLui64vNV(_ index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVertexAttribLui64vNV_P(index, pname, params)} -public func glGetVertexAttribLui64vNV(index:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVertexAttribLui64vNV_P(index, pname, params)} -var glGetVertexAttribLui64vNV_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVertexAttribLui64vNV_L -public func glGetVertexAttribPointerv(_ index:GLuint, _ pname:GLenum, _ pointer:UnsafeMutablePointer) {glGetVertexAttribPointerv_P(index, pname, pointer)} -public func glGetVertexAttribPointerv(index:GLuint, pname:GLenum, pointer:UnsafeMutablePointer) {glGetVertexAttribPointerv_P(index, pname, pointer)} -var glGetVertexAttribPointerv_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVertexAttribPointerv_L -public func glGetVertexAttribPointervARB(_ index:GLuint, _ pname:GLenum, _ pointer:UnsafeMutablePointer) {glGetVertexAttribPointervARB_P(index, pname, pointer)} -public func glGetVertexAttribPointervARB(index:GLuint, pname:GLenum, pointer:UnsafeMutablePointer) {glGetVertexAttribPointervARB_P(index, pname, pointer)} -var glGetVertexAttribPointervARB_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVertexAttribPointervARB_L -public func glGetVertexAttribPointervNV(_ index:GLuint, _ pname:GLenum, _ pointer:UnsafeMutablePointer) {glGetVertexAttribPointervNV_P(index, pname, pointer)} -public func glGetVertexAttribPointervNV(index:GLuint, pname:GLenum, pointer:UnsafeMutablePointer) {glGetVertexAttribPointervNV_P(index, pname, pointer)} -var glGetVertexAttribPointervNV_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVertexAttribPointervNV_L public func glGetVertexAttribdv(_ index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVertexAttribdv_P(index, pname, params)} public func glGetVertexAttribdv(index:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVertexAttribdv_P(index, pname, params)} var glGetVertexAttribdv_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVertexAttribdv_L @@ -3699,168 +3792,75 @@ var glGetVertexAttribfvARB_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer public func glGetVertexAttribfvNV(_ index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVertexAttribfvNV_P(index, pname, params)} public func glGetVertexAttribfvNV(index:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVertexAttribfvNV_P(index, pname, params)} var glGetVertexAttribfvNV_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVertexAttribfvNV_L +public func glGetVertexAttribIiv(_ index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVertexAttribIiv_P(index, pname, params)} +public func glGetVertexAttribIiv(index:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVertexAttribIiv_P(index, pname, params)} +var glGetVertexAttribIiv_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVertexAttribIiv_L +public func glGetVertexAttribIivEXT(_ index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVertexAttribIivEXT_P(index, pname, params)} +public func glGetVertexAttribIivEXT(index:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVertexAttribIivEXT_P(index, pname, params)} +var glGetVertexAttribIivEXT_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVertexAttribIivEXT_L +public func glGetVertexAttribIuiv(_ index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVertexAttribIuiv_P(index, pname, params)} +public func glGetVertexAttribIuiv(index:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVertexAttribIuiv_P(index, pname, params)} +var glGetVertexAttribIuiv_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVertexAttribIuiv_L +public func glGetVertexAttribIuivEXT(_ index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVertexAttribIuivEXT_P(index, pname, params)} +public func glGetVertexAttribIuivEXT(index:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVertexAttribIuivEXT_P(index, pname, params)} +var glGetVertexAttribIuivEXT_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVertexAttribIuivEXT_L public func glGetVertexAttribiv(_ index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVertexAttribiv_P(index, pname, params)} public func glGetVertexAttribiv(index:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVertexAttribiv_P(index, pname, params)} var glGetVertexAttribiv_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVertexAttribiv_L public func glGetVertexAttribivARB(_ index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVertexAttribivARB_P(index, pname, params)} public func glGetVertexAttribivARB(index:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVertexAttribivARB_P(index, pname, params)} -var glGetVertexAttribivARB_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVertexAttribivARB_L -public func glGetVertexAttribivNV(_ index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVertexAttribivNV_P(index, pname, params)} -public func glGetVertexAttribivNV(index:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVertexAttribivNV_P(index, pname, params)} -var glGetVertexAttribivNV_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVertexAttribivNV_L -public func glGetVideoCaptureStreamdvNV(_ video_capture_slot:GLuint, _ stream:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVideoCaptureStreamdvNV_P(video_capture_slot, stream, pname, params)} -public func glGetVideoCaptureStreamdvNV(video_capture_slot:GLuint, stream:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVideoCaptureStreamdvNV_P(video_capture_slot, stream, pname, params)} -var glGetVideoCaptureStreamdvNV_P:@convention(c)(GLuint, GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVideoCaptureStreamdvNV_L -public func glGetVideoCaptureStreamfvNV(_ video_capture_slot:GLuint, _ stream:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVideoCaptureStreamfvNV_P(video_capture_slot, stream, pname, params)} -public func glGetVideoCaptureStreamfvNV(video_capture_slot:GLuint, stream:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVideoCaptureStreamfvNV_P(video_capture_slot, stream, pname, params)} -var glGetVideoCaptureStreamfvNV_P:@convention(c)(GLuint, GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVideoCaptureStreamfvNV_L -public func glGetVideoCaptureStreamivNV(_ video_capture_slot:GLuint, _ stream:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVideoCaptureStreamivNV_P(video_capture_slot, stream, pname, params)} -public func glGetVideoCaptureStreamivNV(video_capture_slot:GLuint, stream:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVideoCaptureStreamivNV_P(video_capture_slot, stream, pname, params)} -var glGetVideoCaptureStreamivNV_P:@convention(c)(GLuint, GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVideoCaptureStreamivNV_L -public func glGetVideoCaptureivNV(_ video_capture_slot:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVideoCaptureivNV_P(video_capture_slot, pname, params)} -public func glGetVideoCaptureivNV(video_capture_slot:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVideoCaptureivNV_P(video_capture_slot, pname, params)} -var glGetVideoCaptureivNV_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVideoCaptureivNV_L -public func glGetVideoi64vNV(_ video_slot:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVideoi64vNV_P(video_slot, pname, params)} -public func glGetVideoi64vNV(video_slot:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVideoi64vNV_P(video_slot, pname, params)} -var glGetVideoi64vNV_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVideoi64vNV_L -public func glGetVideoivNV(_ video_slot:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVideoivNV_P(video_slot, pname, params)} -public func glGetVideoivNV(video_slot:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVideoivNV_P(video_slot, pname, params)} -var glGetVideoivNV_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVideoivNV_L -public func glGetVideoui64vNV(_ video_slot:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVideoui64vNV_P(video_slot, pname, params)} -public func glGetVideoui64vNV(video_slot:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVideoui64vNV_P(video_slot, pname, params)} -var glGetVideoui64vNV_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVideoui64vNV_L -public func glGetVideouivNV(_ video_slot:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVideouivNV_P(video_slot, pname, params)} -public func glGetVideouivNV(video_slot:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVideouivNV_P(video_slot, pname, params)} -var glGetVideouivNV_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVideouivNV_L -public func glGetnColorTable(_ target:GLenum, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ table:UnsafeMutableRawPointer) {glGetnColorTable_P(target, format, type, bufSize, table)} -public func glGetnColorTable(target:GLenum, format:GLenum, type:GLenum, bufSize:GLsizei, table:UnsafeMutableRawPointer) {glGetnColorTable_P(target, format, type, bufSize, table)} -var glGetnColorTable_P:@convention(c)(GLenum, GLenum, GLenum, GLsizei, UnsafeMutableRawPointer) -> Void = glGetnColorTable_L -public func glGetnColorTableARB(_ target:GLenum, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ table:UnsafeMutableRawPointer) {glGetnColorTableARB_P(target, format, type, bufSize, table)} -public func glGetnColorTableARB(target:GLenum, format:GLenum, type:GLenum, bufSize:GLsizei, table:UnsafeMutableRawPointer) {glGetnColorTableARB_P(target, format, type, bufSize, table)} -var glGetnColorTableARB_P:@convention(c)(GLenum, GLenum, GLenum, GLsizei, UnsafeMutableRawPointer) -> Void = glGetnColorTableARB_L -public func glGetnCompressedTexImage(_ target:GLenum, _ lod:GLint, _ bufSize:GLsizei, _ pixels:UnsafeMutableRawPointer) {glGetnCompressedTexImage_P(target, lod, bufSize, pixels)} -public func glGetnCompressedTexImage(target:GLenum, lod:GLint, bufSize:GLsizei, pixels:UnsafeMutableRawPointer) {glGetnCompressedTexImage_P(target, lod, bufSize, pixels)} -var glGetnCompressedTexImage_P:@convention(c)(GLenum, GLint, GLsizei, UnsafeMutableRawPointer) -> Void = glGetnCompressedTexImage_L -public func glGetnCompressedTexImageARB(_ target:GLenum, _ lod:GLint, _ bufSize:GLsizei, _ img:UnsafeMutableRawPointer) {glGetnCompressedTexImageARB_P(target, lod, bufSize, img)} -public func glGetnCompressedTexImageARB(target:GLenum, lod:GLint, bufSize:GLsizei, img:UnsafeMutableRawPointer) {glGetnCompressedTexImageARB_P(target, lod, bufSize, img)} -var glGetnCompressedTexImageARB_P:@convention(c)(GLenum, GLint, GLsizei, UnsafeMutableRawPointer) -> Void = glGetnCompressedTexImageARB_L -public func glGetnConvolutionFilter(_ target:GLenum, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ image:UnsafeMutableRawPointer) {glGetnConvolutionFilter_P(target, format, type, bufSize, image)} -public func glGetnConvolutionFilter(target:GLenum, format:GLenum, type:GLenum, bufSize:GLsizei, image:UnsafeMutableRawPointer) {glGetnConvolutionFilter_P(target, format, type, bufSize, image)} -var glGetnConvolutionFilter_P:@convention(c)(GLenum, GLenum, GLenum, GLsizei, UnsafeMutableRawPointer) -> Void = glGetnConvolutionFilter_L -public func glGetnConvolutionFilterARB(_ target:GLenum, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ image:UnsafeMutableRawPointer) {glGetnConvolutionFilterARB_P(target, format, type, bufSize, image)} -public func glGetnConvolutionFilterARB(target:GLenum, format:GLenum, type:GLenum, bufSize:GLsizei, image:UnsafeMutableRawPointer) {glGetnConvolutionFilterARB_P(target, format, type, bufSize, image)} -var glGetnConvolutionFilterARB_P:@convention(c)(GLenum, GLenum, GLenum, GLsizei, UnsafeMutableRawPointer) -> Void = glGetnConvolutionFilterARB_L -public func glGetnHistogram(_ target:GLenum, _ reset:GLboolean, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutableRawPointer) {glGetnHistogram_P(target, reset, format, type, bufSize, values)} -public func glGetnHistogram(target:GLenum, reset:GLboolean, format:GLenum, type:GLenum, bufSize:GLsizei, values:UnsafeMutableRawPointer) {glGetnHistogram_P(target, reset, format, type, bufSize, values)} -var glGetnHistogram_P:@convention(c)(GLenum, GLboolean, GLenum, GLenum, GLsizei, UnsafeMutableRawPointer) -> Void = glGetnHistogram_L -public func glGetnHistogramARB(_ target:GLenum, _ reset:GLboolean, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutableRawPointer) {glGetnHistogramARB_P(target, reset, format, type, bufSize, values)} -public func glGetnHistogramARB(target:GLenum, reset:GLboolean, format:GLenum, type:GLenum, bufSize:GLsizei, values:UnsafeMutableRawPointer) {glGetnHistogramARB_P(target, reset, format, type, bufSize, values)} -var glGetnHistogramARB_P:@convention(c)(GLenum, GLboolean, GLenum, GLenum, GLsizei, UnsafeMutableRawPointer) -> Void = glGetnHistogramARB_L -public func glGetnMapdv(_ target:GLenum, _ query:GLenum, _ bufSize:GLsizei, _ v:UnsafeMutablePointer) {glGetnMapdv_P(target, query, bufSize, v)} -public func glGetnMapdv(target:GLenum, query:GLenum, bufSize:GLsizei, v:UnsafeMutablePointer) {glGetnMapdv_P(target, query, bufSize, v)} -var glGetnMapdv_P:@convention(c)(GLenum, GLenum, GLsizei, UnsafeMutablePointer) -> Void = glGetnMapdv_L -public func glGetnMapdvARB(_ target:GLenum, _ query:GLenum, _ bufSize:GLsizei, _ v:UnsafeMutablePointer) {glGetnMapdvARB_P(target, query, bufSize, v)} -public func glGetnMapdvARB(target:GLenum, query:GLenum, bufSize:GLsizei, v:UnsafeMutablePointer) {glGetnMapdvARB_P(target, query, bufSize, v)} -var glGetnMapdvARB_P:@convention(c)(GLenum, GLenum, GLsizei, UnsafeMutablePointer) -> Void = glGetnMapdvARB_L -public func glGetnMapfv(_ target:GLenum, _ query:GLenum, _ bufSize:GLsizei, _ v:UnsafeMutablePointer) {glGetnMapfv_P(target, query, bufSize, v)} -public func glGetnMapfv(target:GLenum, query:GLenum, bufSize:GLsizei, v:UnsafeMutablePointer) {glGetnMapfv_P(target, query, bufSize, v)} -var glGetnMapfv_P:@convention(c)(GLenum, GLenum, GLsizei, UnsafeMutablePointer) -> Void = glGetnMapfv_L -public func glGetnMapfvARB(_ target:GLenum, _ query:GLenum, _ bufSize:GLsizei, _ v:UnsafeMutablePointer) {glGetnMapfvARB_P(target, query, bufSize, v)} -public func glGetnMapfvARB(target:GLenum, query:GLenum, bufSize:GLsizei, v:UnsafeMutablePointer) {glGetnMapfvARB_P(target, query, bufSize, v)} -var glGetnMapfvARB_P:@convention(c)(GLenum, GLenum, GLsizei, UnsafeMutablePointer) -> Void = glGetnMapfvARB_L -public func glGetnMapiv(_ target:GLenum, _ query:GLenum, _ bufSize:GLsizei, _ v:UnsafeMutablePointer) {glGetnMapiv_P(target, query, bufSize, v)} -public func glGetnMapiv(target:GLenum, query:GLenum, bufSize:GLsizei, v:UnsafeMutablePointer) {glGetnMapiv_P(target, query, bufSize, v)} -var glGetnMapiv_P:@convention(c)(GLenum, GLenum, GLsizei, UnsafeMutablePointer) -> Void = glGetnMapiv_L -public func glGetnMapivARB(_ target:GLenum, _ query:GLenum, _ bufSize:GLsizei, _ v:UnsafeMutablePointer) {glGetnMapivARB_P(target, query, bufSize, v)} -public func glGetnMapivARB(target:GLenum, query:GLenum, bufSize:GLsizei, v:UnsafeMutablePointer) {glGetnMapivARB_P(target, query, bufSize, v)} -var glGetnMapivARB_P:@convention(c)(GLenum, GLenum, GLsizei, UnsafeMutablePointer) -> Void = glGetnMapivARB_L -public func glGetnMinmax(_ target:GLenum, _ reset:GLboolean, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutableRawPointer) {glGetnMinmax_P(target, reset, format, type, bufSize, values)} -public func glGetnMinmax(target:GLenum, reset:GLboolean, format:GLenum, type:GLenum, bufSize:GLsizei, values:UnsafeMutableRawPointer) {glGetnMinmax_P(target, reset, format, type, bufSize, values)} -var glGetnMinmax_P:@convention(c)(GLenum, GLboolean, GLenum, GLenum, GLsizei, UnsafeMutableRawPointer) -> Void = glGetnMinmax_L -public func glGetnMinmaxARB(_ target:GLenum, _ reset:GLboolean, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutableRawPointer) {glGetnMinmaxARB_P(target, reset, format, type, bufSize, values)} -public func glGetnMinmaxARB(target:GLenum, reset:GLboolean, format:GLenum, type:GLenum, bufSize:GLsizei, values:UnsafeMutableRawPointer) {glGetnMinmaxARB_P(target, reset, format, type, bufSize, values)} -var glGetnMinmaxARB_P:@convention(c)(GLenum, GLboolean, GLenum, GLenum, GLsizei, UnsafeMutableRawPointer) -> Void = glGetnMinmaxARB_L -public func glGetnPixelMapfv(_ map:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutablePointer) {glGetnPixelMapfv_P(map, bufSize, values)} -public func glGetnPixelMapfv(map:GLenum, bufSize:GLsizei, values:UnsafeMutablePointer) {glGetnPixelMapfv_P(map, bufSize, values)} -var glGetnPixelMapfv_P:@convention(c)(GLenum, GLsizei, UnsafeMutablePointer) -> Void = glGetnPixelMapfv_L -public func glGetnPixelMapfvARB(_ map:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutablePointer) {glGetnPixelMapfvARB_P(map, bufSize, values)} -public func glGetnPixelMapfvARB(map:GLenum, bufSize:GLsizei, values:UnsafeMutablePointer) {glGetnPixelMapfvARB_P(map, bufSize, values)} -var glGetnPixelMapfvARB_P:@convention(c)(GLenum, GLsizei, UnsafeMutablePointer) -> Void = glGetnPixelMapfvARB_L -public func glGetnPixelMapuiv(_ map:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutablePointer) {glGetnPixelMapuiv_P(map, bufSize, values)} -public func glGetnPixelMapuiv(map:GLenum, bufSize:GLsizei, values:UnsafeMutablePointer) {glGetnPixelMapuiv_P(map, bufSize, values)} -var glGetnPixelMapuiv_P:@convention(c)(GLenum, GLsizei, UnsafeMutablePointer) -> Void = glGetnPixelMapuiv_L -public func glGetnPixelMapuivARB(_ map:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutablePointer) {glGetnPixelMapuivARB_P(map, bufSize, values)} -public func glGetnPixelMapuivARB(map:GLenum, bufSize:GLsizei, values:UnsafeMutablePointer) {glGetnPixelMapuivARB_P(map, bufSize, values)} -var glGetnPixelMapuivARB_P:@convention(c)(GLenum, GLsizei, UnsafeMutablePointer) -> Void = glGetnPixelMapuivARB_L -public func glGetnPixelMapusv(_ map:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutablePointer) {glGetnPixelMapusv_P(map, bufSize, values)} -public func glGetnPixelMapusv(map:GLenum, bufSize:GLsizei, values:UnsafeMutablePointer) {glGetnPixelMapusv_P(map, bufSize, values)} -var glGetnPixelMapusv_P:@convention(c)(GLenum, GLsizei, UnsafeMutablePointer) -> Void = glGetnPixelMapusv_L -public func glGetnPixelMapusvARB(_ map:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutablePointer) {glGetnPixelMapusvARB_P(map, bufSize, values)} -public func glGetnPixelMapusvARB(map:GLenum, bufSize:GLsizei, values:UnsafeMutablePointer) {glGetnPixelMapusvARB_P(map, bufSize, values)} -var glGetnPixelMapusvARB_P:@convention(c)(GLenum, GLsizei, UnsafeMutablePointer) -> Void = glGetnPixelMapusvARB_L -public func glGetnPolygonStipple(_ bufSize:GLsizei, _ pattern:UnsafeMutablePointer) {glGetnPolygonStipple_P(bufSize, pattern)} -public func glGetnPolygonStipple(bufSize:GLsizei, pattern:UnsafeMutablePointer) {glGetnPolygonStipple_P(bufSize, pattern)} -var glGetnPolygonStipple_P:@convention(c)(GLsizei, UnsafeMutablePointer) -> Void = glGetnPolygonStipple_L -public func glGetnPolygonStippleARB(_ bufSize:GLsizei, _ pattern:UnsafeMutablePointer) {glGetnPolygonStippleARB_P(bufSize, pattern)} -public func glGetnPolygonStippleARB(bufSize:GLsizei, pattern:UnsafeMutablePointer) {glGetnPolygonStippleARB_P(bufSize, pattern)} -var glGetnPolygonStippleARB_P:@convention(c)(GLsizei, UnsafeMutablePointer) -> Void = glGetnPolygonStippleARB_L -public func glGetnSeparableFilter(_ target:GLenum, _ format:GLenum, _ type:GLenum, _ rowBufSize:GLsizei, _ row:UnsafeMutableRawPointer, _ columnBufSize:GLsizei, _ column:UnsafeMutableRawPointer, _ span:UnsafeMutableRawPointer) {glGetnSeparableFilter_P(target, format, type, rowBufSize, row, columnBufSize, column, span)} -public func glGetnSeparableFilter(target:GLenum, format:GLenum, type:GLenum, rowBufSize:GLsizei, row:UnsafeMutableRawPointer, columnBufSize:GLsizei, column:UnsafeMutableRawPointer, span:UnsafeMutableRawPointer) {glGetnSeparableFilter_P(target, format, type, rowBufSize, row, columnBufSize, column, span)} -var glGetnSeparableFilter_P:@convention(c)(GLenum, GLenum, GLenum, GLsizei, UnsafeMutableRawPointer, GLsizei, UnsafeMutableRawPointer, UnsafeMutableRawPointer) -> Void = glGetnSeparableFilter_L -public func glGetnSeparableFilterARB(_ target:GLenum, _ format:GLenum, _ type:GLenum, _ rowBufSize:GLsizei, _ row:UnsafeMutableRawPointer, _ columnBufSize:GLsizei, _ column:UnsafeMutableRawPointer, _ span:UnsafeMutableRawPointer) {glGetnSeparableFilterARB_P(target, format, type, rowBufSize, row, columnBufSize, column, span)} -public func glGetnSeparableFilterARB(target:GLenum, format:GLenum, type:GLenum, rowBufSize:GLsizei, row:UnsafeMutableRawPointer, columnBufSize:GLsizei, column:UnsafeMutableRawPointer, span:UnsafeMutableRawPointer) {glGetnSeparableFilterARB_P(target, format, type, rowBufSize, row, columnBufSize, column, span)} -var glGetnSeparableFilterARB_P:@convention(c)(GLenum, GLenum, GLenum, GLsizei, UnsafeMutableRawPointer, GLsizei, UnsafeMutableRawPointer, UnsafeMutableRawPointer) -> Void = glGetnSeparableFilterARB_L -public func glGetnTexImage(_ target:GLenum, _ level:GLint, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ pixels:UnsafeMutableRawPointer) {glGetnTexImage_P(target, level, format, type, bufSize, pixels)} -public func glGetnTexImage(target:GLenum, level:GLint, format:GLenum, type:GLenum, bufSize:GLsizei, pixels:UnsafeMutableRawPointer) {glGetnTexImage_P(target, level, format, type, bufSize, pixels)} -var glGetnTexImage_P:@convention(c)(GLenum, GLint, GLenum, GLenum, GLsizei, UnsafeMutableRawPointer) -> Void = glGetnTexImage_L -public func glGetnTexImageARB(_ target:GLenum, _ level:GLint, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ img:UnsafeMutableRawPointer) {glGetnTexImageARB_P(target, level, format, type, bufSize, img)} -public func glGetnTexImageARB(target:GLenum, level:GLint, format:GLenum, type:GLenum, bufSize:GLsizei, img:UnsafeMutableRawPointer) {glGetnTexImageARB_P(target, level, format, type, bufSize, img)} -var glGetnTexImageARB_P:@convention(c)(GLenum, GLint, GLenum, GLenum, GLsizei, UnsafeMutableRawPointer) -> Void = glGetnTexImageARB_L -public func glGetnUniformdv(_ program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) {glGetnUniformdv_P(program, location, bufSize, params)} -public func glGetnUniformdv(program:GLuint, location:GLint, bufSize:GLsizei, params:UnsafeMutablePointer) {glGetnUniformdv_P(program, location, bufSize, params)} -var glGetnUniformdv_P:@convention(c)(GLuint, GLint, GLsizei, UnsafeMutablePointer) -> Void = glGetnUniformdv_L -public func glGetnUniformdvARB(_ program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) {glGetnUniformdvARB_P(program, location, bufSize, params)} -public func glGetnUniformdvARB(program:GLuint, location:GLint, bufSize:GLsizei, params:UnsafeMutablePointer) {glGetnUniformdvARB_P(program, location, bufSize, params)} -var glGetnUniformdvARB_P:@convention(c)(GLuint, GLint, GLsizei, UnsafeMutablePointer) -> Void = glGetnUniformdvARB_L -public func glGetnUniformfv(_ program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) {glGetnUniformfv_P(program, location, bufSize, params)} -public func glGetnUniformfv(program:GLuint, location:GLint, bufSize:GLsizei, params:UnsafeMutablePointer) {glGetnUniformfv_P(program, location, bufSize, params)} -var glGetnUniformfv_P:@convention(c)(GLuint, GLint, GLsizei, UnsafeMutablePointer) -> Void = glGetnUniformfv_L -public func glGetnUniformfvARB(_ program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) {glGetnUniformfvARB_P(program, location, bufSize, params)} -public func glGetnUniformfvARB(program:GLuint, location:GLint, bufSize:GLsizei, params:UnsafeMutablePointer) {glGetnUniformfvARB_P(program, location, bufSize, params)} -var glGetnUniformfvARB_P:@convention(c)(GLuint, GLint, GLsizei, UnsafeMutablePointer) -> Void = glGetnUniformfvARB_L -public func glGetnUniformfvEXT(_ program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) {glGetnUniformfvEXT_P(program, location, bufSize, params)} -public func glGetnUniformfvEXT(program:GLuint, location:GLint, bufSize:GLsizei, params:UnsafeMutablePointer) {glGetnUniformfvEXT_P(program, location, bufSize, params)} -var glGetnUniformfvEXT_P:@convention(c)(GLuint, GLint, GLsizei, UnsafeMutablePointer) -> Void = glGetnUniformfvEXT_L -public func glGetnUniformfvKHR(_ program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) {glGetnUniformfvKHR_P(program, location, bufSize, params)} -public func glGetnUniformfvKHR(program:GLuint, location:GLint, bufSize:GLsizei, params:UnsafeMutablePointer) {glGetnUniformfvKHR_P(program, location, bufSize, params)} -var glGetnUniformfvKHR_P:@convention(c)(GLuint, GLint, GLsizei, UnsafeMutablePointer) -> Void = glGetnUniformfvKHR_L -public func glGetnUniformi64vARB(_ program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) {glGetnUniformi64vARB_P(program, location, bufSize, params)} -public func glGetnUniformi64vARB(program:GLuint, location:GLint, bufSize:GLsizei, params:UnsafeMutablePointer) {glGetnUniformi64vARB_P(program, location, bufSize, params)} -var glGetnUniformi64vARB_P:@convention(c)(GLuint, GLint, GLsizei, UnsafeMutablePointer) -> Void = glGetnUniformi64vARB_L -public func glGetnUniformiv(_ program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) {glGetnUniformiv_P(program, location, bufSize, params)} -public func glGetnUniformiv(program:GLuint, location:GLint, bufSize:GLsizei, params:UnsafeMutablePointer) {glGetnUniformiv_P(program, location, bufSize, params)} -var glGetnUniformiv_P:@convention(c)(GLuint, GLint, GLsizei, UnsafeMutablePointer) -> Void = glGetnUniformiv_L -public func glGetnUniformivARB(_ program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) {glGetnUniformivARB_P(program, location, bufSize, params)} -public func glGetnUniformivARB(program:GLuint, location:GLint, bufSize:GLsizei, params:UnsafeMutablePointer) {glGetnUniformivARB_P(program, location, bufSize, params)} -var glGetnUniformivARB_P:@convention(c)(GLuint, GLint, GLsizei, UnsafeMutablePointer) -> Void = glGetnUniformivARB_L -public func glGetnUniformivEXT(_ program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) {glGetnUniformivEXT_P(program, location, bufSize, params)} -public func glGetnUniformivEXT(program:GLuint, location:GLint, bufSize:GLsizei, params:UnsafeMutablePointer) {glGetnUniformivEXT_P(program, location, bufSize, params)} -var glGetnUniformivEXT_P:@convention(c)(GLuint, GLint, GLsizei, UnsafeMutablePointer) -> Void = glGetnUniformivEXT_L -public func glGetnUniformivKHR(_ program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) {glGetnUniformivKHR_P(program, location, bufSize, params)} -public func glGetnUniformivKHR(program:GLuint, location:GLint, bufSize:GLsizei, params:UnsafeMutablePointer) {glGetnUniformivKHR_P(program, location, bufSize, params)} -var glGetnUniformivKHR_P:@convention(c)(GLuint, GLint, GLsizei, UnsafeMutablePointer) -> Void = glGetnUniformivKHR_L -public func glGetnUniformui64vARB(_ program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) {glGetnUniformui64vARB_P(program, location, bufSize, params)} -public func glGetnUniformui64vARB(program:GLuint, location:GLint, bufSize:GLsizei, params:UnsafeMutablePointer) {glGetnUniformui64vARB_P(program, location, bufSize, params)} -var glGetnUniformui64vARB_P:@convention(c)(GLuint, GLint, GLsizei, UnsafeMutablePointer) -> Void = glGetnUniformui64vARB_L -public func glGetnUniformuiv(_ program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) {glGetnUniformuiv_P(program, location, bufSize, params)} -public func glGetnUniformuiv(program:GLuint, location:GLint, bufSize:GLsizei, params:UnsafeMutablePointer) {glGetnUniformuiv_P(program, location, bufSize, params)} -var glGetnUniformuiv_P:@convention(c)(GLuint, GLint, GLsizei, UnsafeMutablePointer) -> Void = glGetnUniformuiv_L -public func glGetnUniformuivARB(_ program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) {glGetnUniformuivARB_P(program, location, bufSize, params)} -public func glGetnUniformuivARB(program:GLuint, location:GLint, bufSize:GLsizei, params:UnsafeMutablePointer) {glGetnUniformuivARB_P(program, location, bufSize, params)} -var glGetnUniformuivARB_P:@convention(c)(GLuint, GLint, GLsizei, UnsafeMutablePointer) -> Void = glGetnUniformuivARB_L -public func glGetnUniformuivKHR(_ program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) {glGetnUniformuivKHR_P(program, location, bufSize, params)} -public func glGetnUniformuivKHR(program:GLuint, location:GLint, bufSize:GLsizei, params:UnsafeMutablePointer) {glGetnUniformuivKHR_P(program, location, bufSize, params)} -var glGetnUniformuivKHR_P:@convention(c)(GLuint, GLint, GLsizei, UnsafeMutablePointer) -> Void = glGetnUniformuivKHR_L +var glGetVertexAttribivARB_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVertexAttribivARB_L +public func glGetVertexAttribivNV(_ index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVertexAttribivNV_P(index, pname, params)} +public func glGetVertexAttribivNV(index:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVertexAttribivNV_P(index, pname, params)} +var glGetVertexAttribivNV_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVertexAttribivNV_L +public func glGetVertexAttribLdv(_ index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVertexAttribLdv_P(index, pname, params)} +public func glGetVertexAttribLdv(index:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVertexAttribLdv_P(index, pname, params)} +var glGetVertexAttribLdv_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVertexAttribLdv_L +public func glGetVertexAttribLdvEXT(_ index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVertexAttribLdvEXT_P(index, pname, params)} +public func glGetVertexAttribLdvEXT(index:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVertexAttribLdvEXT_P(index, pname, params)} +var glGetVertexAttribLdvEXT_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVertexAttribLdvEXT_L +public func glGetVertexAttribLi64vNV(_ index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVertexAttribLi64vNV_P(index, pname, params)} +public func glGetVertexAttribLi64vNV(index:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVertexAttribLi64vNV_P(index, pname, params)} +var glGetVertexAttribLi64vNV_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVertexAttribLi64vNV_L +public func glGetVertexAttribLui64vARB(_ index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVertexAttribLui64vARB_P(index, pname, params)} +public func glGetVertexAttribLui64vARB(index:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVertexAttribLui64vARB_P(index, pname, params)} +var glGetVertexAttribLui64vARB_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVertexAttribLui64vARB_L +public func glGetVertexAttribLui64vNV(_ index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVertexAttribLui64vNV_P(index, pname, params)} +public func glGetVertexAttribLui64vNV(index:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVertexAttribLui64vNV_P(index, pname, params)} +var glGetVertexAttribLui64vNV_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVertexAttribLui64vNV_L +public func glGetVertexAttribPointerv(_ index:GLuint, _ pname:GLenum, _ pointer:UnsafeMutablePointer) {glGetVertexAttribPointerv_P(index, pname, pointer)} +public func glGetVertexAttribPointerv(index:GLuint, pname:GLenum, pointer:UnsafeMutablePointer) {glGetVertexAttribPointerv_P(index, pname, pointer)} +var glGetVertexAttribPointerv_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVertexAttribPointerv_L +public func glGetVertexAttribPointervARB(_ index:GLuint, _ pname:GLenum, _ pointer:UnsafeMutablePointer) {glGetVertexAttribPointervARB_P(index, pname, pointer)} +public func glGetVertexAttribPointervARB(index:GLuint, pname:GLenum, pointer:UnsafeMutablePointer) {glGetVertexAttribPointervARB_P(index, pname, pointer)} +var glGetVertexAttribPointervARB_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVertexAttribPointervARB_L +public func glGetVertexAttribPointervNV(_ index:GLuint, _ pname:GLenum, _ pointer:UnsafeMutablePointer) {glGetVertexAttribPointervNV_P(index, pname, pointer)} +public func glGetVertexAttribPointervNV(index:GLuint, pname:GLenum, pointer:UnsafeMutablePointer) {glGetVertexAttribPointervNV_P(index, pname, pointer)} +var glGetVertexAttribPointervNV_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVertexAttribPointervNV_L +public func glGetVideoCaptureivNV(_ video_capture_slot:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVideoCaptureivNV_P(video_capture_slot, pname, params)} +public func glGetVideoCaptureivNV(video_capture_slot:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVideoCaptureivNV_P(video_capture_slot, pname, params)} +var glGetVideoCaptureivNV_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVideoCaptureivNV_L +public func glGetVideoCaptureStreamdvNV(_ video_capture_slot:GLuint, _ stream:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVideoCaptureStreamdvNV_P(video_capture_slot, stream, pname, params)} +public func glGetVideoCaptureStreamdvNV(video_capture_slot:GLuint, stream:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVideoCaptureStreamdvNV_P(video_capture_slot, stream, pname, params)} +var glGetVideoCaptureStreamdvNV_P:@convention(c)(GLuint, GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVideoCaptureStreamdvNV_L +public func glGetVideoCaptureStreamfvNV(_ video_capture_slot:GLuint, _ stream:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVideoCaptureStreamfvNV_P(video_capture_slot, stream, pname, params)} +public func glGetVideoCaptureStreamfvNV(video_capture_slot:GLuint, stream:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVideoCaptureStreamfvNV_P(video_capture_slot, stream, pname, params)} +var glGetVideoCaptureStreamfvNV_P:@convention(c)(GLuint, GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVideoCaptureStreamfvNV_L +public func glGetVideoCaptureStreamivNV(_ video_capture_slot:GLuint, _ stream:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVideoCaptureStreamivNV_P(video_capture_slot, stream, pname, params)} +public func glGetVideoCaptureStreamivNV(video_capture_slot:GLuint, stream:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVideoCaptureStreamivNV_P(video_capture_slot, stream, pname, params)} +var glGetVideoCaptureStreamivNV_P:@convention(c)(GLuint, GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVideoCaptureStreamivNV_L +public func glGetVideoi64vNV(_ video_slot:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVideoi64vNV_P(video_slot, pname, params)} +public func glGetVideoi64vNV(video_slot:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVideoi64vNV_P(video_slot, pname, params)} +var glGetVideoi64vNV_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVideoi64vNV_L +public func glGetVideoivNV(_ video_slot:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVideoivNV_P(video_slot, pname, params)} +public func glGetVideoivNV(video_slot:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVideoivNV_P(video_slot, pname, params)} +var glGetVideoivNV_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVideoivNV_L +public func glGetVideoui64vNV(_ video_slot:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVideoui64vNV_P(video_slot, pname, params)} +public func glGetVideoui64vNV(video_slot:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVideoui64vNV_P(video_slot, pname, params)} +var glGetVideoui64vNV_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVideoui64vNV_L +public func glGetVideouivNV(_ video_slot:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) {glGetVideouivNV_P(video_slot, pname, params)} +public func glGetVideouivNV(video_slot:GLuint, pname:GLenum, params:UnsafeMutablePointer) {glGetVideouivNV_P(video_slot, pname, params)} +var glGetVideouivNV_P:@convention(c)(GLuint, GLenum, UnsafeMutablePointer) -> Void = glGetVideouivNV_L public func glGlobalAlphaFactorbSUN(_ factor:GLbyte) {glGlobalAlphaFactorbSUN_P(factor)} public func glGlobalAlphaFactorbSUN(factor:GLbyte) {glGlobalAlphaFactorbSUN_P(factor)} var glGlobalAlphaFactorbSUN_P:@convention(c)(GLbyte) -> Void = glGlobalAlphaFactorbSUN_L @@ -3915,12 +3915,30 @@ var glImageTransformParameterivHP_P:@convention(c)(GLenum, GLenum, UnsafePointer public func glImportSyncEXT(_ external_sync_type:GLenum, _ external_sync:GLintptr, _ flags:GLbitfield) -> GLsync {return glImportSyncEXT_P(external_sync_type, external_sync, flags)} public func glImportSyncEXT(external_sync_type:GLenum, external_sync:GLintptr, flags:GLbitfield) -> GLsync {return glImportSyncEXT_P(external_sync_type, external_sync, flags)} var glImportSyncEXT_P:@convention(c)(GLenum, GLintptr, GLbitfield) -> GLsync = glImportSyncEXT_L +public func glIndexd(_ c:GLdouble) {glIndexd_P(c)} +public func glIndexd(c:GLdouble) {glIndexd_P(c)} +var glIndexd_P:@convention(c)(GLdouble) -> Void = glIndexd_L +public func glIndexdv(_ c:UnsafePointer) {glIndexdv_P(c)} +public func glIndexdv(c:UnsafePointer) {glIndexdv_P(c)} +var glIndexdv_P:@convention(c)(UnsafePointer) -> Void = glIndexdv_L +public func glIndexf(_ c:GLfloat) {glIndexf_P(c)} +public func glIndexf(c:GLfloat) {glIndexf_P(c)} +var glIndexf_P:@convention(c)(GLfloat) -> Void = glIndexf_L public func glIndexFormatNV(_ type:GLenum, _ stride:GLsizei) {glIndexFormatNV_P(type, stride)} public func glIndexFormatNV(type:GLenum, stride:GLsizei) {glIndexFormatNV_P(type, stride)} var glIndexFormatNV_P:@convention(c)(GLenum, GLsizei) -> Void = glIndexFormatNV_L public func glIndexFuncEXT(_ fn:GLenum, _ ref:GLclampf) {glIndexFuncEXT_P(fn, ref)} public func glIndexFuncEXT(fn:GLenum, ref:GLclampf) {glIndexFuncEXT_P(fn, ref)} var glIndexFuncEXT_P:@convention(c)(GLenum, GLclampf) -> Void = glIndexFuncEXT_L +public func glIndexfv(_ c:UnsafePointer) {glIndexfv_P(c)} +public func glIndexfv(c:UnsafePointer) {glIndexfv_P(c)} +var glIndexfv_P:@convention(c)(UnsafePointer) -> Void = glIndexfv_L +public func glIndexi(_ c:GLint) {glIndexi_P(c)} +public func glIndexi(c:GLint) {glIndexi_P(c)} +var glIndexi_P:@convention(c)(GLint) -> Void = glIndexi_L +public func glIndexiv(_ c:UnsafePointer) {glIndexiv_P(c)} +public func glIndexiv(c:UnsafePointer) {glIndexiv_P(c)} +var glIndexiv_P:@convention(c)(UnsafePointer) -> Void = glIndexiv_L public func glIndexMask(_ mask:GLuint) {glIndexMask_P(mask)} public func glIndexMask(mask:GLuint) {glIndexMask_P(mask)} var glIndexMask_P:@convention(c)(GLuint) -> Void = glIndexMask_L @@ -3936,24 +3954,6 @@ var glIndexPointerEXT_P:@convention(c)(GLenum, GLsizei, GLsizei, UnsafeRawPointe public func glIndexPointerListIBM(_ type:GLenum, _ stride:GLint, _ pointer:UnsafeMutablePointer, _ ptrstride:GLint) {glIndexPointerListIBM_P(type, stride, pointer, ptrstride)} public func glIndexPointerListIBM(type:GLenum, stride:GLint, pointer:UnsafeMutablePointer, ptrstride:GLint) {glIndexPointerListIBM_P(type, stride, pointer, ptrstride)} var glIndexPointerListIBM_P:@convention(c)(GLenum, GLint, UnsafeMutablePointer, GLint) -> Void = glIndexPointerListIBM_L -public func glIndexd(_ c:GLdouble) {glIndexd_P(c)} -public func glIndexd(c:GLdouble) {glIndexd_P(c)} -var glIndexd_P:@convention(c)(GLdouble) -> Void = glIndexd_L -public func glIndexdv(_ c:UnsafePointer) {glIndexdv_P(c)} -public func glIndexdv(c:UnsafePointer) {glIndexdv_P(c)} -var glIndexdv_P:@convention(c)(UnsafePointer) -> Void = glIndexdv_L -public func glIndexf(_ c:GLfloat) {glIndexf_P(c)} -public func glIndexf(c:GLfloat) {glIndexf_P(c)} -var glIndexf_P:@convention(c)(GLfloat) -> Void = glIndexf_L -public func glIndexfv(_ c:UnsafePointer) {glIndexfv_P(c)} -public func glIndexfv(c:UnsafePointer) {glIndexfv_P(c)} -var glIndexfv_P:@convention(c)(UnsafePointer) -> Void = glIndexfv_L -public func glIndexi(_ c:GLint) {glIndexi_P(c)} -public func glIndexi(c:GLint) {glIndexi_P(c)} -var glIndexi_P:@convention(c)(GLint) -> Void = glIndexi_L -public func glIndexiv(_ c:UnsafePointer) {glIndexiv_P(c)} -public func glIndexiv(c:UnsafePointer) {glIndexiv_P(c)} -var glIndexiv_P:@convention(c)(UnsafePointer) -> Void = glIndexiv_L public func glIndexs(_ c:GLshort) {glIndexs_P(c)} public func glIndexs(c:GLshort) {glIndexs_P(c)} var glIndexs_P:@convention(c)(GLshort) -> Void = glIndexs_L @@ -4031,15 +4031,15 @@ var glIsCommandListNV_P:@convention(c)(GLuint) -> GLboolean = glIsCommandListNV_ public func glIsEnabled(_ cap:GLenum) -> GLboolean {return glIsEnabled_P(cap)} public func glIsEnabled(cap:GLenum) -> GLboolean {return glIsEnabled_P(cap)} var glIsEnabled_P:@convention(c)(GLenum) -> GLboolean = glIsEnabled_L -public func glIsEnabledIndexedEXT(_ target:GLenum, _ index:GLuint) -> GLboolean {return glIsEnabledIndexedEXT_P(target, index)} -public func glIsEnabledIndexedEXT(target:GLenum, index:GLuint) -> GLboolean {return glIsEnabledIndexedEXT_P(target, index)} -var glIsEnabledIndexedEXT_P:@convention(c)(GLenum, GLuint) -> GLboolean = glIsEnabledIndexedEXT_L public func glIsEnabledi(_ target:GLenum, _ index:GLuint) -> GLboolean {return glIsEnabledi_P(target, index)} public func glIsEnabledi(target:GLenum, index:GLuint) -> GLboolean {return glIsEnabledi_P(target, index)} var glIsEnabledi_P:@convention(c)(GLenum, GLuint) -> GLboolean = glIsEnabledi_L public func glIsEnablediEXT(_ target:GLenum, _ index:GLuint) -> GLboolean {return glIsEnablediEXT_P(target, index)} public func glIsEnablediEXT(target:GLenum, index:GLuint) -> GLboolean {return glIsEnablediEXT_P(target, index)} var glIsEnablediEXT_P:@convention(c)(GLenum, GLuint) -> GLboolean = glIsEnablediEXT_L +public func glIsEnabledIndexedEXT(_ target:GLenum, _ index:GLuint) -> GLboolean {return glIsEnabledIndexedEXT_P(target, index)} +public func glIsEnabledIndexedEXT(target:GLenum, index:GLuint) -> GLboolean {return glIsEnabledIndexedEXT_P(target, index)} +var glIsEnabledIndexedEXT_P:@convention(c)(GLenum, GLuint) -> GLboolean = glIsEnabledIndexedEXT_L public func glIsEnablediNV(_ target:GLenum, _ index:GLuint) -> GLboolean {return glIsEnablediNV_P(target, index)} public func glIsEnablediNV(target:GLenum, index:GLuint) -> GLboolean {return glIsEnablediNV_P(target, index)} var glIsEnablediNV_P:@convention(c)(GLenum, GLuint) -> GLboolean = glIsEnablediNV_L @@ -4181,6 +4181,18 @@ var glLabelObjectEXT_P:@convention(c)(GLenum, GLuint, GLsizei, UnsafePointer Void = glLightEnviSGIX_L +public func glLightf(_ light:GLenum, _ pname:GLenum, _ param:GLfloat) {glLightf_P(light, pname, param)} +public func glLightf(light:GLenum, pname:GLenum, param:GLfloat) {glLightf_P(light, pname, param)} +var glLightf_P:@convention(c)(GLenum, GLenum, GLfloat) -> Void = glLightf_L +public func glLightfv(_ light:GLenum, _ pname:GLenum, _ params:UnsafePointer) {glLightfv_P(light, pname, params)} +public func glLightfv(light:GLenum, pname:GLenum, params:UnsafePointer) {glLightfv_P(light, pname, params)} +var glLightfv_P:@convention(c)(GLenum, GLenum, UnsafePointer) -> Void = glLightfv_L +public func glLighti(_ light:GLenum, _ pname:GLenum, _ param:GLint) {glLighti_P(light, pname, param)} +public func glLighti(light:GLenum, pname:GLenum, param:GLint) {glLighti_P(light, pname, param)} +var glLighti_P:@convention(c)(GLenum, GLenum, GLint) -> Void = glLighti_L +public func glLightiv(_ light:GLenum, _ pname:GLenum, _ params:UnsafePointer) {glLightiv_P(light, pname, params)} +public func glLightiv(light:GLenum, pname:GLenum, params:UnsafePointer) {glLightiv_P(light, pname, params)} +var glLightiv_P:@convention(c)(GLenum, GLenum, UnsafePointer) -> Void = glLightiv_L public func glLightModelf(_ pname:GLenum, _ param:GLfloat) {glLightModelf_P(pname, param)} public func glLightModelf(pname:GLenum, param:GLfloat) {glLightModelf_P(pname, param)} var glLightModelf_P:@convention(c)(GLenum, GLfloat) -> Void = glLightModelf_L @@ -4205,18 +4217,6 @@ var glLightModelxv_P:@convention(c)(GLenum, UnsafePointer) -> Void = gl public func glLightModelxvOES(_ pname:GLenum, _ param:UnsafePointer) {glLightModelxvOES_P(pname, param)} public func glLightModelxvOES(pname:GLenum, param:UnsafePointer) {glLightModelxvOES_P(pname, param)} var glLightModelxvOES_P:@convention(c)(GLenum, UnsafePointer) -> Void = glLightModelxvOES_L -public func glLightf(_ light:GLenum, _ pname:GLenum, _ param:GLfloat) {glLightf_P(light, pname, param)} -public func glLightf(light:GLenum, pname:GLenum, param:GLfloat) {glLightf_P(light, pname, param)} -var glLightf_P:@convention(c)(GLenum, GLenum, GLfloat) -> Void = glLightf_L -public func glLightfv(_ light:GLenum, _ pname:GLenum, _ params:UnsafePointer) {glLightfv_P(light, pname, params)} -public func glLightfv(light:GLenum, pname:GLenum, params:UnsafePointer) {glLightfv_P(light, pname, params)} -var glLightfv_P:@convention(c)(GLenum, GLenum, UnsafePointer) -> Void = glLightfv_L -public func glLighti(_ light:GLenum, _ pname:GLenum, _ param:GLint) {glLighti_P(light, pname, param)} -public func glLighti(light:GLenum, pname:GLenum, param:GLint) {glLighti_P(light, pname, param)} -var glLighti_P:@convention(c)(GLenum, GLenum, GLint) -> Void = glLighti_L -public func glLightiv(_ light:GLenum, _ pname:GLenum, _ params:UnsafePointer) {glLightiv_P(light, pname, params)} -public func glLightiv(light:GLenum, pname:GLenum, params:UnsafePointer) {glLightiv_P(light, pname, params)} -var glLightiv_P:@convention(c)(GLenum, GLenum, UnsafePointer) -> Void = glLightiv_L public func glLightx(_ light:GLenum, _ pname:GLenum, _ param:GLfixed) {glLightx_P(light, pname, param)} public func glLightx(light:GLenum, pname:GLenum, param:GLfixed) {glLightx_P(light, pname, param)} var glLightx_P:@convention(c)(GLenum, GLenum, GLfixed) -> Void = glLightx_L @@ -4485,6 +4485,12 @@ var glMatrixLoad3x2fNV_P:@convention(c)(GLenum, UnsafePointer) -> Void public func glMatrixLoad3x3fNV(_ matrixMode:GLenum, _ m:UnsafePointer) {glMatrixLoad3x3fNV_P(matrixMode, m)} public func glMatrixLoad3x3fNV(matrixMode:GLenum, m:UnsafePointer) {glMatrixLoad3x3fNV_P(matrixMode, m)} var glMatrixLoad3x3fNV_P:@convention(c)(GLenum, UnsafePointer) -> Void = glMatrixLoad3x3fNV_L +public func glMatrixLoaddEXT(_ mode:GLenum, _ m:UnsafePointer) {glMatrixLoaddEXT_P(mode, m)} +public func glMatrixLoaddEXT(mode:GLenum, m:UnsafePointer) {glMatrixLoaddEXT_P(mode, m)} +var glMatrixLoaddEXT_P:@convention(c)(GLenum, UnsafePointer) -> Void = glMatrixLoaddEXT_L +public func glMatrixLoadfEXT(_ mode:GLenum, _ m:UnsafePointer) {glMatrixLoadfEXT_P(mode, m)} +public func glMatrixLoadfEXT(mode:GLenum, m:UnsafePointer) {glMatrixLoadfEXT_P(mode, m)} +var glMatrixLoadfEXT_P:@convention(c)(GLenum, UnsafePointer) -> Void = glMatrixLoadfEXT_L public func glMatrixLoadIdentityEXT(_ mode:GLenum) {glMatrixLoadIdentityEXT_P(mode)} public func glMatrixLoadIdentityEXT(mode:GLenum) {glMatrixLoadIdentityEXT_P(mode)} var glMatrixLoadIdentityEXT_P:@convention(c)(GLenum) -> Void = glMatrixLoadIdentityEXT_L @@ -4497,12 +4503,6 @@ var glMatrixLoadTransposedEXT_P:@convention(c)(GLenum, UnsafePointer) public func glMatrixLoadTransposefEXT(_ mode:GLenum, _ m:UnsafePointer) {glMatrixLoadTransposefEXT_P(mode, m)} public func glMatrixLoadTransposefEXT(mode:GLenum, m:UnsafePointer) {glMatrixLoadTransposefEXT_P(mode, m)} var glMatrixLoadTransposefEXT_P:@convention(c)(GLenum, UnsafePointer) -> Void = glMatrixLoadTransposefEXT_L -public func glMatrixLoaddEXT(_ mode:GLenum, _ m:UnsafePointer) {glMatrixLoaddEXT_P(mode, m)} -public func glMatrixLoaddEXT(mode:GLenum, m:UnsafePointer) {glMatrixLoaddEXT_P(mode, m)} -var glMatrixLoaddEXT_P:@convention(c)(GLenum, UnsafePointer) -> Void = glMatrixLoaddEXT_L -public func glMatrixLoadfEXT(_ mode:GLenum, _ m:UnsafePointer) {glMatrixLoadfEXT_P(mode, m)} -public func glMatrixLoadfEXT(mode:GLenum, m:UnsafePointer) {glMatrixLoadfEXT_P(mode, m)} -var glMatrixLoadfEXT_P:@convention(c)(GLenum, UnsafePointer) -> Void = glMatrixLoadfEXT_L public func glMatrixMode(_ mode:GLenum) {glMatrixMode_P(mode)} public func glMatrixMode(mode:GLenum) {glMatrixMode_P(mode)} var glMatrixMode_P:@convention(c)(GLenum) -> Void = glMatrixMode_L @@ -4512,6 +4512,12 @@ var glMatrixMult3x2fNV_P:@convention(c)(GLenum, UnsafePointer) -> Void public func glMatrixMult3x3fNV(_ matrixMode:GLenum, _ m:UnsafePointer) {glMatrixMult3x3fNV_P(matrixMode, m)} public func glMatrixMult3x3fNV(matrixMode:GLenum, m:UnsafePointer) {glMatrixMult3x3fNV_P(matrixMode, m)} var glMatrixMult3x3fNV_P:@convention(c)(GLenum, UnsafePointer) -> Void = glMatrixMult3x3fNV_L +public func glMatrixMultdEXT(_ mode:GLenum, _ m:UnsafePointer) {glMatrixMultdEXT_P(mode, m)} +public func glMatrixMultdEXT(mode:GLenum, m:UnsafePointer) {glMatrixMultdEXT_P(mode, m)} +var glMatrixMultdEXT_P:@convention(c)(GLenum, UnsafePointer) -> Void = glMatrixMultdEXT_L +public func glMatrixMultfEXT(_ mode:GLenum, _ m:UnsafePointer) {glMatrixMultfEXT_P(mode, m)} +public func glMatrixMultfEXT(mode:GLenum, m:UnsafePointer) {glMatrixMultfEXT_P(mode, m)} +var glMatrixMultfEXT_P:@convention(c)(GLenum, UnsafePointer) -> Void = glMatrixMultfEXT_L public func glMatrixMultTranspose3x3fNV(_ matrixMode:GLenum, _ m:UnsafePointer) {glMatrixMultTranspose3x3fNV_P(matrixMode, m)} public func glMatrixMultTranspose3x3fNV(matrixMode:GLenum, m:UnsafePointer) {glMatrixMultTranspose3x3fNV_P(matrixMode, m)} var glMatrixMultTranspose3x3fNV_P:@convention(c)(GLenum, UnsafePointer) -> Void = glMatrixMultTranspose3x3fNV_L @@ -4521,12 +4527,6 @@ var glMatrixMultTransposedEXT_P:@convention(c)(GLenum, UnsafePointer) public func glMatrixMultTransposefEXT(_ mode:GLenum, _ m:UnsafePointer) {glMatrixMultTransposefEXT_P(mode, m)} public func glMatrixMultTransposefEXT(mode:GLenum, m:UnsafePointer) {glMatrixMultTransposefEXT_P(mode, m)} var glMatrixMultTransposefEXT_P:@convention(c)(GLenum, UnsafePointer) -> Void = glMatrixMultTransposefEXT_L -public func glMatrixMultdEXT(_ mode:GLenum, _ m:UnsafePointer) {glMatrixMultdEXT_P(mode, m)} -public func glMatrixMultdEXT(mode:GLenum, m:UnsafePointer) {glMatrixMultdEXT_P(mode, m)} -var glMatrixMultdEXT_P:@convention(c)(GLenum, UnsafePointer) -> Void = glMatrixMultdEXT_L -public func glMatrixMultfEXT(_ mode:GLenum, _ m:UnsafePointer) {glMatrixMultfEXT_P(mode, m)} -public func glMatrixMultfEXT(mode:GLenum, m:UnsafePointer) {glMatrixMultfEXT_P(mode, m)} -var glMatrixMultfEXT_P:@convention(c)(GLenum, UnsafePointer) -> Void = glMatrixMultfEXT_L public func glMatrixOrthoEXT(_ mode:GLenum, _ left:GLdouble, _ right:GLdouble, _ bottom:GLdouble, _ top:GLdouble, _ zNear:GLdouble, _ zFar:GLdouble) {glMatrixOrthoEXT_P(mode, left, right, bottom, top, zNear, zFar)} public func glMatrixOrthoEXT(mode:GLenum, left:GLdouble, right:GLdouble, bottom:GLdouble, top:GLdouble, zNear:GLdouble, zFar:GLdouble) {glMatrixOrthoEXT_P(mode, left, right, bottom, top, zNear, zFar)} var glMatrixOrthoEXT_P:@convention(c)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble) -> Void = glMatrixOrthoEXT_L @@ -4566,6 +4566,12 @@ var glMemoryBarrierByRegion_P:@convention(c)(GLbitfield) -> Void = glMemoryBarri public func glMemoryBarrierEXT(_ barriers:GLbitfield) {glMemoryBarrierEXT_P(barriers)} public func glMemoryBarrierEXT(barriers:GLbitfield) {glMemoryBarrierEXT_P(barriers)} var glMemoryBarrierEXT_P:@convention(c)(GLbitfield) -> Void = glMemoryBarrierEXT_L +public func glMinmax(_ target:GLenum, _ internalformat:GLenum, _ sink:GLboolean) {glMinmax_P(target, internalformat, sink)} +public func glMinmax(target:GLenum, internalformat:GLenum, sink:GLboolean) {glMinmax_P(target, internalformat, sink)} +var glMinmax_P:@convention(c)(GLenum, GLenum, GLboolean) -> Void = glMinmax_L +public func glMinmaxEXT(_ target:GLenum, _ internalformat:GLenum, _ sink:GLboolean) {glMinmaxEXT_P(target, internalformat, sink)} +public func glMinmaxEXT(target:GLenum, internalformat:GLenum, sink:GLboolean) {glMinmaxEXT_P(target, internalformat, sink)} +var glMinmaxEXT_P:@convention(c)(GLenum, GLenum, GLboolean) -> Void = glMinmaxEXT_L public func glMinSampleShading(_ value:GLfloat) {glMinSampleShading_P(value)} public func glMinSampleShading(value:GLfloat) {glMinSampleShading_P(value)} var glMinSampleShading_P:@convention(c)(GLfloat) -> Void = glMinSampleShading_L @@ -4575,39 +4581,6 @@ var glMinSampleShadingARB_P:@convention(c)(GLfloat) -> Void = glMinSampleShading public func glMinSampleShadingOES(_ value:GLfloat) {glMinSampleShadingOES_P(value)} public func glMinSampleShadingOES(value:GLfloat) {glMinSampleShadingOES_P(value)} var glMinSampleShadingOES_P:@convention(c)(GLfloat) -> Void = glMinSampleShadingOES_L -public func glMinmax(_ target:GLenum, _ internalformat:GLenum, _ sink:GLboolean) {glMinmax_P(target, internalformat, sink)} -public func glMinmax(target:GLenum, internalformat:GLenum, sink:GLboolean) {glMinmax_P(target, internalformat, sink)} -var glMinmax_P:@convention(c)(GLenum, GLenum, GLboolean) -> Void = glMinmax_L -public func glMinmaxEXT(_ target:GLenum, _ internalformat:GLenum, _ sink:GLboolean) {glMinmaxEXT_P(target, internalformat, sink)} -public func glMinmaxEXT(target:GLenum, internalformat:GLenum, sink:GLboolean) {glMinmaxEXT_P(target, internalformat, sink)} -var glMinmaxEXT_P:@convention(c)(GLenum, GLenum, GLboolean) -> Void = glMinmaxEXT_L -public func glMultMatrixd(_ m:UnsafePointer) {glMultMatrixd_P(m)} -public func glMultMatrixd(m:UnsafePointer) {glMultMatrixd_P(m)} -var glMultMatrixd_P:@convention(c)(UnsafePointer) -> Void = glMultMatrixd_L -public func glMultMatrixf(_ m:UnsafePointer) {glMultMatrixf_P(m)} -public func glMultMatrixf(m:UnsafePointer) {glMultMatrixf_P(m)} -var glMultMatrixf_P:@convention(c)(UnsafePointer) -> Void = glMultMatrixf_L -public func glMultMatrixx(_ m:UnsafePointer) {glMultMatrixx_P(m)} -public func glMultMatrixx(m:UnsafePointer) {glMultMatrixx_P(m)} -var glMultMatrixx_P:@convention(c)(UnsafePointer) -> Void = glMultMatrixx_L -public func glMultMatrixxOES(_ m:UnsafePointer) {glMultMatrixxOES_P(m)} -public func glMultMatrixxOES(m:UnsafePointer) {glMultMatrixxOES_P(m)} -var glMultMatrixxOES_P:@convention(c)(UnsafePointer) -> Void = glMultMatrixxOES_L -public func glMultTransposeMatrixd(_ m:UnsafePointer) {glMultTransposeMatrixd_P(m)} -public func glMultTransposeMatrixd(m:UnsafePointer) {glMultTransposeMatrixd_P(m)} -var glMultTransposeMatrixd_P:@convention(c)(UnsafePointer) -> Void = glMultTransposeMatrixd_L -public func glMultTransposeMatrixdARB(_ m:UnsafePointer) {glMultTransposeMatrixdARB_P(m)} -public func glMultTransposeMatrixdARB(m:UnsafePointer) {glMultTransposeMatrixdARB_P(m)} -var glMultTransposeMatrixdARB_P:@convention(c)(UnsafePointer) -> Void = glMultTransposeMatrixdARB_L -public func glMultTransposeMatrixf(_ m:UnsafePointer) {glMultTransposeMatrixf_P(m)} -public func glMultTransposeMatrixf(m:UnsafePointer) {glMultTransposeMatrixf_P(m)} -var glMultTransposeMatrixf_P:@convention(c)(UnsafePointer) -> Void = glMultTransposeMatrixf_L -public func glMultTransposeMatrixfARB(_ m:UnsafePointer) {glMultTransposeMatrixfARB_P(m)} -public func glMultTransposeMatrixfARB(m:UnsafePointer) {glMultTransposeMatrixfARB_P(m)} -var glMultTransposeMatrixfARB_P:@convention(c)(UnsafePointer) -> Void = glMultTransposeMatrixfARB_L -public func glMultTransposeMatrixxOES(_ m:UnsafePointer) {glMultTransposeMatrixxOES_P(m)} -public func glMultTransposeMatrixxOES(m:UnsafePointer) {glMultTransposeMatrixxOES_P(m)} -var glMultTransposeMatrixxOES_P:@convention(c)(UnsafePointer) -> Void = glMultTransposeMatrixxOES_L public func glMultiDrawArrays(_ mode:GLenum, _ first:UnsafePointer, _ count:UnsafePointer, _ drawcount:GLsizei) {glMultiDrawArrays_P(mode, first, count, drawcount)} public func glMultiDrawArrays(mode:GLenum, first:UnsafePointer, count:UnsafePointer, drawcount:GLsizei) {glMultiDrawArrays_P(mode, first, count, drawcount)} var glMultiDrawArrays_P:@convention(c)(GLenum, UnsafePointer, UnsafePointer, GLsizei) -> Void = glMultiDrawArrays_L @@ -5013,12 +4986,6 @@ var glMultiTexImage2DEXT_P:@convention(c)(GLenum, GLenum, GLint, GLint, GLsizei, public func glMultiTexImage3DEXT(_ texunit:GLenum, _ target:GLenum, _ level:GLint, _ internalformat:GLint, _ width:GLsizei, _ height:GLsizei, _ depth:GLsizei, _ border:GLint, _ format:GLenum, _ type:GLenum, _ pixels:UnsafeRawPointer) {glMultiTexImage3DEXT_P(texunit, target, level, internalformat, width, height, depth, border, format, type, pixels)} public func glMultiTexImage3DEXT(texunit:GLenum, target:GLenum, level:GLint, internalformat:GLint, width:GLsizei, height:GLsizei, depth:GLsizei, border:GLint, format:GLenum, type:GLenum, pixels:UnsafeRawPointer) {glMultiTexImage3DEXT_P(texunit, target, level, internalformat, width, height, depth, border, format, type, pixels)} var glMultiTexImage3DEXT_P:@convention(c)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, UnsafeRawPointer) -> Void = glMultiTexImage3DEXT_L -public func glMultiTexParameterIivEXT(_ texunit:GLenum, _ target:GLenum, _ pname:GLenum, _ params:UnsafePointer) {glMultiTexParameterIivEXT_P(texunit, target, pname, params)} -public func glMultiTexParameterIivEXT(texunit:GLenum, target:GLenum, pname:GLenum, params:UnsafePointer) {glMultiTexParameterIivEXT_P(texunit, target, pname, params)} -var glMultiTexParameterIivEXT_P:@convention(c)(GLenum, GLenum, GLenum, UnsafePointer) -> Void = glMultiTexParameterIivEXT_L -public func glMultiTexParameterIuivEXT(_ texunit:GLenum, _ target:GLenum, _ pname:GLenum, _ params:UnsafePointer) {glMultiTexParameterIuivEXT_P(texunit, target, pname, params)} -public func glMultiTexParameterIuivEXT(texunit:GLenum, target:GLenum, pname:GLenum, params:UnsafePointer) {glMultiTexParameterIuivEXT_P(texunit, target, pname, params)} -var glMultiTexParameterIuivEXT_P:@convention(c)(GLenum, GLenum, GLenum, UnsafePointer) -> Void = glMultiTexParameterIuivEXT_L public func glMultiTexParameterfEXT(_ texunit:GLenum, _ target:GLenum, _ pname:GLenum, _ param:GLfloat) {glMultiTexParameterfEXT_P(texunit, target, pname, param)} public func glMultiTexParameterfEXT(texunit:GLenum, target:GLenum, pname:GLenum, param:GLfloat) {glMultiTexParameterfEXT_P(texunit, target, pname, param)} var glMultiTexParameterfEXT_P:@convention(c)(GLenum, GLenum, GLenum, GLfloat) -> Void = glMultiTexParameterfEXT_L @@ -5028,6 +4995,12 @@ var glMultiTexParameterfvEXT_P:@convention(c)(GLenum, GLenum, GLenum, UnsafePoin public func glMultiTexParameteriEXT(_ texunit:GLenum, _ target:GLenum, _ pname:GLenum, _ param:GLint) {glMultiTexParameteriEXT_P(texunit, target, pname, param)} public func glMultiTexParameteriEXT(texunit:GLenum, target:GLenum, pname:GLenum, param:GLint) {glMultiTexParameteriEXT_P(texunit, target, pname, param)} var glMultiTexParameteriEXT_P:@convention(c)(GLenum, GLenum, GLenum, GLint) -> Void = glMultiTexParameteriEXT_L +public func glMultiTexParameterIivEXT(_ texunit:GLenum, _ target:GLenum, _ pname:GLenum, _ params:UnsafePointer) {glMultiTexParameterIivEXT_P(texunit, target, pname, params)} +public func glMultiTexParameterIivEXT(texunit:GLenum, target:GLenum, pname:GLenum, params:UnsafePointer) {glMultiTexParameterIivEXT_P(texunit, target, pname, params)} +var glMultiTexParameterIivEXT_P:@convention(c)(GLenum, GLenum, GLenum, UnsafePointer) -> Void = glMultiTexParameterIivEXT_L +public func glMultiTexParameterIuivEXT(_ texunit:GLenum, _ target:GLenum, _ pname:GLenum, _ params:UnsafePointer) {glMultiTexParameterIuivEXT_P(texunit, target, pname, params)} +public func glMultiTexParameterIuivEXT(texunit:GLenum, target:GLenum, pname:GLenum, params:UnsafePointer) {glMultiTexParameterIuivEXT_P(texunit, target, pname, params)} +var glMultiTexParameterIuivEXT_P:@convention(c)(GLenum, GLenum, GLenum, UnsafePointer) -> Void = glMultiTexParameterIuivEXT_L public func glMultiTexParameterivEXT(_ texunit:GLenum, _ target:GLenum, _ pname:GLenum, _ params:UnsafePointer) {glMultiTexParameterivEXT_P(texunit, target, pname, params)} public func glMultiTexParameterivEXT(texunit:GLenum, target:GLenum, pname:GLenum, params:UnsafePointer) {glMultiTexParameterivEXT_P(texunit, target, pname, params)} var glMultiTexParameterivEXT_P:@convention(c)(GLenum, GLenum, GLenum, UnsafePointer) -> Void = glMultiTexParameterivEXT_L @@ -5043,6 +5016,33 @@ var glMultiTexSubImage2DEXT_P:@convention(c)(GLenum, GLenum, GLint, GLint, GLint public func glMultiTexSubImage3DEXT(_ texunit:GLenum, _ target:GLenum, _ level:GLint, _ xoffset:GLint, _ yoffset:GLint, _ zoffset:GLint, _ width:GLsizei, _ height:GLsizei, _ depth:GLsizei, _ format:GLenum, _ type:GLenum, _ pixels:UnsafeRawPointer) {glMultiTexSubImage3DEXT_P(texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels)} public func glMultiTexSubImage3DEXT(texunit:GLenum, target:GLenum, level:GLint, xoffset:GLint, yoffset:GLint, zoffset:GLint, width:GLsizei, height:GLsizei, depth:GLsizei, format:GLenum, type:GLenum, pixels:UnsafeRawPointer) {glMultiTexSubImage3DEXT_P(texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels)} var glMultiTexSubImage3DEXT_P:@convention(c)(GLenum, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, UnsafeRawPointer) -> Void = glMultiTexSubImage3DEXT_L +public func glMultMatrixd(_ m:UnsafePointer) {glMultMatrixd_P(m)} +public func glMultMatrixd(m:UnsafePointer) {glMultMatrixd_P(m)} +var glMultMatrixd_P:@convention(c)(UnsafePointer) -> Void = glMultMatrixd_L +public func glMultMatrixf(_ m:UnsafePointer) {glMultMatrixf_P(m)} +public func glMultMatrixf(m:UnsafePointer) {glMultMatrixf_P(m)} +var glMultMatrixf_P:@convention(c)(UnsafePointer) -> Void = glMultMatrixf_L +public func glMultMatrixx(_ m:UnsafePointer) {glMultMatrixx_P(m)} +public func glMultMatrixx(m:UnsafePointer) {glMultMatrixx_P(m)} +var glMultMatrixx_P:@convention(c)(UnsafePointer) -> Void = glMultMatrixx_L +public func glMultMatrixxOES(_ m:UnsafePointer) {glMultMatrixxOES_P(m)} +public func glMultMatrixxOES(m:UnsafePointer) {glMultMatrixxOES_P(m)} +var glMultMatrixxOES_P:@convention(c)(UnsafePointer) -> Void = glMultMatrixxOES_L +public func glMultTransposeMatrixd(_ m:UnsafePointer) {glMultTransposeMatrixd_P(m)} +public func glMultTransposeMatrixd(m:UnsafePointer) {glMultTransposeMatrixd_P(m)} +var glMultTransposeMatrixd_P:@convention(c)(UnsafePointer) -> Void = glMultTransposeMatrixd_L +public func glMultTransposeMatrixdARB(_ m:UnsafePointer) {glMultTransposeMatrixdARB_P(m)} +public func glMultTransposeMatrixdARB(m:UnsafePointer) {glMultTransposeMatrixdARB_P(m)} +var glMultTransposeMatrixdARB_P:@convention(c)(UnsafePointer) -> Void = glMultTransposeMatrixdARB_L +public func glMultTransposeMatrixf(_ m:UnsafePointer) {glMultTransposeMatrixf_P(m)} +public func glMultTransposeMatrixf(m:UnsafePointer) {glMultTransposeMatrixf_P(m)} +var glMultTransposeMatrixf_P:@convention(c)(UnsafePointer) -> Void = glMultTransposeMatrixf_L +public func glMultTransposeMatrixfARB(_ m:UnsafePointer) {glMultTransposeMatrixfARB_P(m)} +public func glMultTransposeMatrixfARB(m:UnsafePointer) {glMultTransposeMatrixfARB_P(m)} +var glMultTransposeMatrixfARB_P:@convention(c)(UnsafePointer) -> Void = glMultTransposeMatrixfARB_L +public func glMultTransposeMatrixxOES(_ m:UnsafePointer) {glMultTransposeMatrixxOES_P(m)} +public func glMultTransposeMatrixxOES(m:UnsafePointer) {glMultTransposeMatrixxOES_P(m)} +var glMultTransposeMatrixxOES_P:@convention(c)(UnsafePointer) -> Void = glMultTransposeMatrixxOES_L public func glNamedBufferData(_ buffer:GLuint, _ size:GLsizeiptr, _ data:UnsafeRawPointer, _ usage:GLenum) {glNamedBufferData_P(buffer, size, data, usage)} public func glNamedBufferData(buffer:GLuint, size:GLsizeiptr, data:UnsafeRawPointer, usage:GLenum) {glNamedBufferData_P(buffer, size, data, usage)} var glNamedBufferData_P:@convention(c)(GLuint, GLsizeiptr, UnsafeRawPointer, GLenum) -> Void = glNamedBufferData_L @@ -5196,15 +5196,15 @@ var glNormal3dv_P:@convention(c)(UnsafePointer) -> Void = glNormal3dv_ public func glNormal3f(_ nx:GLfloat, _ ny:GLfloat, _ nz:GLfloat) {glNormal3f_P(nx, ny, nz)} public func glNormal3f(nx:GLfloat, ny:GLfloat, nz:GLfloat) {glNormal3f_P(nx, ny, nz)} var glNormal3f_P:@convention(c)(GLfloat, GLfloat, GLfloat) -> Void = glNormal3f_L +public func glNormal3fv(_ v:UnsafePointer) {glNormal3fv_P(v)} +public func glNormal3fv(v:UnsafePointer) {glNormal3fv_P(v)} +var glNormal3fv_P:@convention(c)(UnsafePointer) -> Void = glNormal3fv_L public func glNormal3fVertex3fSUN(_ nx:GLfloat, _ ny:GLfloat, _ nz:GLfloat, _ x:GLfloat, _ y:GLfloat, _ z:GLfloat) {glNormal3fVertex3fSUN_P(nx, ny, nz, x, y, z)} public func glNormal3fVertex3fSUN(nx:GLfloat, ny:GLfloat, nz:GLfloat, x:GLfloat, y:GLfloat, z:GLfloat) {glNormal3fVertex3fSUN_P(nx, ny, nz, x, y, z)} var glNormal3fVertex3fSUN_P:@convention(c)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) -> Void = glNormal3fVertex3fSUN_L public func glNormal3fVertex3fvSUN(_ n:UnsafePointer, _ v:UnsafePointer) {glNormal3fVertex3fvSUN_P(n, v)} public func glNormal3fVertex3fvSUN(n:UnsafePointer, v:UnsafePointer) {glNormal3fVertex3fvSUN_P(n, v)} var glNormal3fVertex3fvSUN_P:@convention(c)(UnsafePointer, UnsafePointer) -> Void = glNormal3fVertex3fvSUN_L -public func glNormal3fv(_ v:UnsafePointer) {glNormal3fv_P(v)} -public func glNormal3fv(v:UnsafePointer) {glNormal3fv_P(v)} -var glNormal3fv_P:@convention(c)(UnsafePointer) -> Void = glNormal3fv_L public func glNormal3hNV(_ nx:GLhalfNV, _ ny:GLhalfNV, _ nz:GLhalfNV) {glNormal3hNV_P(nx, ny, nz)} public func glNormal3hNV(nx:GLhalfNV, ny:GLhalfNV, nz:GLhalfNV) {glNormal3hNV_P(nx, ny, nz)} var glNormal3hNV_P:@convention(c)(GLhalfNV, GLhalfNV, GLhalfNV) -> Void = glNormal3hNV_L @@ -5316,12 +5316,6 @@ var glOrthox_P:@convention(c)(GLfixed, GLfixed, GLfixed, GLfixed, GLfixed, GLfix public func glOrthoxOES(_ l:GLfixed, _ r:GLfixed, _ b:GLfixed, _ t:GLfixed, _ n:GLfixed, _ f:GLfixed) {glOrthoxOES_P(l, r, b, t, n, f)} public func glOrthoxOES(l:GLfixed, r:GLfixed, b:GLfixed, t:GLfixed, n:GLfixed, f:GLfixed) {glOrthoxOES_P(l, r, b, t, n, f)} var glOrthoxOES_P:@convention(c)(GLfixed, GLfixed, GLfixed, GLfixed, GLfixed, GLfixed) -> Void = glOrthoxOES_L -public func glPNTrianglesfATI(_ pname:GLenum, _ param:GLfloat) {glPNTrianglesfATI_P(pname, param)} -public func glPNTrianglesfATI(pname:GLenum, param:GLfloat) {glPNTrianglesfATI_P(pname, param)} -var glPNTrianglesfATI_P:@convention(c)(GLenum, GLfloat) -> Void = glPNTrianglesfATI_L -public func glPNTrianglesiATI(_ pname:GLenum, _ param:GLint) {glPNTrianglesiATI_P(pname, param)} -public func glPNTrianglesiATI(pname:GLenum, param:GLint) {glPNTrianglesiATI_P(pname, param)} -var glPNTrianglesiATI_P:@convention(c)(GLenum, GLint) -> Void = glPNTrianglesiATI_L public func glPassTexCoordATI(_ dst:GLuint, _ coord:GLuint, _ swizzle:GLenum) {glPassTexCoordATI_P(dst, coord, swizzle)} public func glPassTexCoordATI(dst:GLuint, coord:GLuint, swizzle:GLenum) {glPassTexCoordATI_P(dst, coord, swizzle)} var glPassTexCoordATI_P:@convention(c)(GLuint, GLuint, GLenum) -> Void = glPassTexCoordATI_L @@ -5476,6 +5470,12 @@ var glPixelZoom_P:@convention(c)(GLfloat, GLfloat) -> Void = glPixelZoom_L public func glPixelZoomxOES(_ xfactor:GLfixed, _ yfactor:GLfixed) {glPixelZoomxOES_P(xfactor, yfactor)} public func glPixelZoomxOES(xfactor:GLfixed, yfactor:GLfixed) {glPixelZoomxOES_P(xfactor, yfactor)} var glPixelZoomxOES_P:@convention(c)(GLfixed, GLfixed) -> Void = glPixelZoomxOES_L +public func glPNTrianglesfATI(_ pname:GLenum, _ param:GLfloat) {glPNTrianglesfATI_P(pname, param)} +public func glPNTrianglesfATI(pname:GLenum, param:GLfloat) {glPNTrianglesfATI_P(pname, param)} +var glPNTrianglesfATI_P:@convention(c)(GLenum, GLfloat) -> Void = glPNTrianglesfATI_L +public func glPNTrianglesiATI(_ pname:GLenum, _ param:GLint) {glPNTrianglesiATI_P(pname, param)} +public func glPNTrianglesiATI(pname:GLenum, param:GLint) {glPNTrianglesiATI_P(pname, param)} +var glPNTrianglesiATI_P:@convention(c)(GLenum, GLint) -> Void = glPNTrianglesiATI_L public func glPointAlongPathNV(_ path:GLuint, _ startSegment:GLsizei, _ numSegments:GLsizei, _ distance:GLfloat, _ x:UnsafeMutablePointer, _ y:UnsafeMutablePointer, _ tangentX:UnsafeMutablePointer, _ tangentY:UnsafeMutablePointer) -> GLboolean {return glPointAlongPathNV_P(path, startSegment, numSegments, distance, x, y, tangentX, tangentY)} public func glPointAlongPathNV(path:GLuint, startSegment:GLsizei, numSegments:GLsizei, distance:GLfloat, x:UnsafeMutablePointer, y:UnsafeMutablePointer, tangentX:UnsafeMutablePointer, tangentY:UnsafeMutablePointer) -> GLboolean {return glPointAlongPathNV_P(path, startSegment, numSegments, distance, x, y, tangentX, tangentY)} var glPointAlongPathNV_P:@convention(c)(GLuint, GLsizei, GLsizei, GLfloat, UnsafeMutablePointer, UnsafeMutablePointer, UnsafeMutablePointer, UnsafeMutablePointer) -> GLboolean = glPointAlongPathNV_L @@ -5624,15 +5624,15 @@ var glProgramBinary_P:@convention(c)(GLuint, GLenum, UnsafeRawPointer, GLsizei) public func glProgramBinaryOES(_ program:GLuint, _ binaryFormat:GLenum, _ binary:UnsafeRawPointer, _ length:GLint) {glProgramBinaryOES_P(program, binaryFormat, binary, length)} public func glProgramBinaryOES(program:GLuint, binaryFormat:GLenum, binary:UnsafeRawPointer, length:GLint) {glProgramBinaryOES_P(program, binaryFormat, binary, length)} var glProgramBinaryOES_P:@convention(c)(GLuint, GLenum, UnsafeRawPointer, GLint) -> Void = glProgramBinaryOES_L +public func glProgramBufferParametersfvNV(_ target:GLenum, _ bindingIndex:GLuint, _ wordIndex:GLuint, _ count:GLsizei, _ params:UnsafePointer) {glProgramBufferParametersfvNV_P(target, bindingIndex, wordIndex, count, params)} +public func glProgramBufferParametersfvNV(target:GLenum, bindingIndex:GLuint, wordIndex:GLuint, count:GLsizei, params:UnsafePointer) {glProgramBufferParametersfvNV_P(target, bindingIndex, wordIndex, count, params)} +var glProgramBufferParametersfvNV_P:@convention(c)(GLenum, GLuint, GLuint, GLsizei, UnsafePointer) -> Void = glProgramBufferParametersfvNV_L public func glProgramBufferParametersIivNV(_ target:GLenum, _ bindingIndex:GLuint, _ wordIndex:GLuint, _ count:GLsizei, _ params:UnsafePointer) {glProgramBufferParametersIivNV_P(target, bindingIndex, wordIndex, count, params)} public func glProgramBufferParametersIivNV(target:GLenum, bindingIndex:GLuint, wordIndex:GLuint, count:GLsizei, params:UnsafePointer) {glProgramBufferParametersIivNV_P(target, bindingIndex, wordIndex, count, params)} var glProgramBufferParametersIivNV_P:@convention(c)(GLenum, GLuint, GLuint, GLsizei, UnsafePointer) -> Void = glProgramBufferParametersIivNV_L public func glProgramBufferParametersIuivNV(_ target:GLenum, _ bindingIndex:GLuint, _ wordIndex:GLuint, _ count:GLsizei, _ params:UnsafePointer) {glProgramBufferParametersIuivNV_P(target, bindingIndex, wordIndex, count, params)} public func glProgramBufferParametersIuivNV(target:GLenum, bindingIndex:GLuint, wordIndex:GLuint, count:GLsizei, params:UnsafePointer) {glProgramBufferParametersIuivNV_P(target, bindingIndex, wordIndex, count, params)} var glProgramBufferParametersIuivNV_P:@convention(c)(GLenum, GLuint, GLuint, GLsizei, UnsafePointer) -> Void = glProgramBufferParametersIuivNV_L -public func glProgramBufferParametersfvNV(_ target:GLenum, _ bindingIndex:GLuint, _ wordIndex:GLuint, _ count:GLsizei, _ params:UnsafePointer) {glProgramBufferParametersfvNV_P(target, bindingIndex, wordIndex, count, params)} -public func glProgramBufferParametersfvNV(target:GLenum, bindingIndex:GLuint, wordIndex:GLuint, count:GLsizei, params:UnsafePointer) {glProgramBufferParametersfvNV_P(target, bindingIndex, wordIndex, count, params)} -var glProgramBufferParametersfvNV_P:@convention(c)(GLenum, GLuint, GLuint, GLsizei, UnsafePointer) -> Void = glProgramBufferParametersfvNV_L public func glProgramEnvParameter4dARB(_ target:GLenum, _ index:GLuint, _ x:GLdouble, _ y:GLdouble, _ z:GLdouble, _ w:GLdouble) {glProgramEnvParameter4dARB_P(target, index, x, y, z, w)} public func glProgramEnvParameter4dARB(target:GLenum, index:GLuint, x:GLdouble, y:GLdouble, z:GLdouble, w:GLdouble) {glProgramEnvParameter4dARB_P(target, index, x, y, z, w)} var glProgramEnvParameter4dARB_P:@convention(c)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble) -> Void = glProgramEnvParameter4dARB_L @@ -6310,9 +6310,6 @@ var glReadBufferNV_P:@convention(c)(GLenum) -> Void = glReadBufferNV_L public func glReadInstrumentsSGIX(_ marker:GLint) {glReadInstrumentsSGIX_P(marker)} public func glReadInstrumentsSGIX(marker:GLint) {glReadInstrumentsSGIX_P(marker)} var glReadInstrumentsSGIX_P:@convention(c)(GLint) -> Void = glReadInstrumentsSGIX_L -public func glReadPixels(_ x:GLint, _ y:GLint, _ width:GLsizei, _ height:GLsizei, _ format:GLenum, _ type:GLenum, _ pixels:UnsafeMutableRawPointer) {glReadPixels_P(x, y, width, height, format, type, pixels)} -public func glReadPixels(x:GLint, y:GLint, width:GLsizei, height:GLsizei, format:GLenum, type:GLenum, pixels:UnsafeMutableRawPointer) {glReadPixels_P(x, y, width, height, format, type, pixels)} -var glReadPixels_P:@convention(c)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, UnsafeMutableRawPointer) -> Void = glReadPixels_L public func glReadnPixels(_ x:GLint, _ y:GLint, _ width:GLsizei, _ height:GLsizei, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ data:UnsafeMutableRawPointer) {glReadnPixels_P(x, y, width, height, format, type, bufSize, data)} public func glReadnPixels(x:GLint, y:GLint, width:GLsizei, height:GLsizei, format:GLenum, type:GLenum, bufSize:GLsizei, data:UnsafeMutableRawPointer) {glReadnPixels_P(x, y, width, height, format, type, bufSize, data)} var glReadnPixels_P:@convention(c)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLsizei, UnsafeMutableRawPointer) -> Void = glReadnPixels_L @@ -6325,6 +6322,9 @@ var glReadnPixelsEXT_P:@convention(c)(GLint, GLint, GLsizei, GLsizei, GLenum, GL public func glReadnPixelsKHR(_ x:GLint, _ y:GLint, _ width:GLsizei, _ height:GLsizei, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ data:UnsafeMutableRawPointer) {glReadnPixelsKHR_P(x, y, width, height, format, type, bufSize, data)} public func glReadnPixelsKHR(x:GLint, y:GLint, width:GLsizei, height:GLsizei, format:GLenum, type:GLenum, bufSize:GLsizei, data:UnsafeMutableRawPointer) {glReadnPixelsKHR_P(x, y, width, height, format, type, bufSize, data)} var glReadnPixelsKHR_P:@convention(c)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLsizei, UnsafeMutableRawPointer) -> Void = glReadnPixelsKHR_L +public func glReadPixels(_ x:GLint, _ y:GLint, _ width:GLsizei, _ height:GLsizei, _ format:GLenum, _ type:GLenum, _ pixels:UnsafeMutableRawPointer) {glReadPixels_P(x, y, width, height, format, type, pixels)} +public func glReadPixels(x:GLint, y:GLint, width:GLsizei, height:GLsizei, format:GLenum, type:GLenum, pixels:UnsafeMutableRawPointer) {glReadPixels_P(x, y, width, height, format, type, pixels)} +var glReadPixels_P:@convention(c)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, UnsafeMutableRawPointer) -> Void = glReadPixels_L public func glRectd(_ x1:GLdouble, _ y1:GLdouble, _ x2:GLdouble, _ y2:GLdouble) {glRectd_P(x1, y1, x2, y2)} public func glRectd(x1:GLdouble, y1:GLdouble, x2:GLdouble, y2:GLdouble) {glRectd_P(x1, y1, x2, y2)} var glRectd_P:@convention(c)(GLdouble, GLdouble, GLdouble, GLdouble) -> Void = glRectd_L @@ -6360,9 +6360,6 @@ public func glReferencePlaneSGIX(equation:UnsafePointer) {glReferenceP var glReferencePlaneSGIX_P:@convention(c)(UnsafePointer) -> Void = glReferencePlaneSGIX_L public func glReleaseShaderCompiler() {glReleaseShaderCompiler_P()} var glReleaseShaderCompiler_P:@convention(c)() -> Void = glReleaseShaderCompiler_L -public func glRenderMode(_ mode:GLenum) -> GLint {return glRenderMode_P(mode)} -public func glRenderMode(mode:GLenum) -> GLint {return glRenderMode_P(mode)} -var glRenderMode_P:@convention(c)(GLenum) -> GLint = glRenderMode_L public func glRenderbufferStorage(_ target:GLenum, _ internalformat:GLenum, _ width:GLsizei, _ height:GLsizei) {glRenderbufferStorage_P(target, internalformat, width, height)} public func glRenderbufferStorage(target:GLenum, internalformat:GLenum, width:GLsizei, height:GLsizei) {glRenderbufferStorage_P(target, internalformat, width, height)} var glRenderbufferStorage_P:@convention(c)(GLenum, GLenum, GLsizei, GLsizei) -> Void = glRenderbufferStorage_L @@ -6393,6 +6390,9 @@ var glRenderbufferStorageMultisampleNV_P:@convention(c)(GLenum, GLsizei, GLenum, public func glRenderbufferStorageOES(_ target:GLenum, _ internalformat:GLenum, _ width:GLsizei, _ height:GLsizei) {glRenderbufferStorageOES_P(target, internalformat, width, height)} public func glRenderbufferStorageOES(target:GLenum, internalformat:GLenum, width:GLsizei, height:GLsizei) {glRenderbufferStorageOES_P(target, internalformat, width, height)} var glRenderbufferStorageOES_P:@convention(c)(GLenum, GLenum, GLsizei, GLsizei) -> Void = glRenderbufferStorageOES_L +public func glRenderMode(_ mode:GLenum) -> GLint {return glRenderMode_P(mode)} +public func glRenderMode(mode:GLenum) -> GLint {return glRenderMode_P(mode)} +var glRenderMode_P:@convention(c)(GLenum) -> GLint = glRenderMode_L public func glReplacementCodePointerSUN(_ type:GLenum, _ stride:GLsizei, _ pointer:UnsafeMutablePointer) {glReplacementCodePointerSUN_P(type, stride, pointer)} public func glReplacementCodePointerSUN(type:GLenum, stride:GLsizei, pointer:UnsafeMutablePointer) {glReplacementCodePointerSUN_P(type, stride, pointer)} var glReplacementCodePointerSUN_P:@convention(c)(GLenum, GLsizei, UnsafeMutablePointer) -> Void = glReplacementCodePointerSUN_L @@ -6517,21 +6517,30 @@ var glSampleMapATI_P:@convention(c)(GLuint, GLuint, GLenum) -> Void = glSampleMa public func glSampleMaskEXT(_ value:GLclampf, _ invert:GLboolean) {glSampleMaskEXT_P(value, invert)} public func glSampleMaskEXT(value:GLclampf, invert:GLboolean) {glSampleMaskEXT_P(value, invert)} var glSampleMaskEXT_P:@convention(c)(GLclampf, GLboolean) -> Void = glSampleMaskEXT_L +public func glSampleMaski(_ maskNumber:GLuint, _ mask:GLbitfield) {glSampleMaski_P(maskNumber, mask)} +public func glSampleMaski(maskNumber:GLuint, mask:GLbitfield) {glSampleMaski_P(maskNumber, mask)} +var glSampleMaski_P:@convention(c)(GLuint, GLbitfield) -> Void = glSampleMaski_L public func glSampleMaskIndexedNV(_ index:GLuint, _ mask:GLbitfield) {glSampleMaskIndexedNV_P(index, mask)} public func glSampleMaskIndexedNV(index:GLuint, mask:GLbitfield) {glSampleMaskIndexedNV_P(index, mask)} var glSampleMaskIndexedNV_P:@convention(c)(GLuint, GLbitfield) -> Void = glSampleMaskIndexedNV_L public func glSampleMaskSGIS(_ value:GLclampf, _ invert:GLboolean) {glSampleMaskSGIS_P(value, invert)} public func glSampleMaskSGIS(value:GLclampf, invert:GLboolean) {glSampleMaskSGIS_P(value, invert)} var glSampleMaskSGIS_P:@convention(c)(GLclampf, GLboolean) -> Void = glSampleMaskSGIS_L -public func glSampleMaski(_ maskNumber:GLuint, _ mask:GLbitfield) {glSampleMaski_P(maskNumber, mask)} -public func glSampleMaski(maskNumber:GLuint, mask:GLbitfield) {glSampleMaski_P(maskNumber, mask)} -var glSampleMaski_P:@convention(c)(GLuint, GLbitfield) -> Void = glSampleMaski_L public func glSamplePatternEXT(_ pattern:GLenum) {glSamplePatternEXT_P(pattern)} public func glSamplePatternEXT(pattern:GLenum) {glSamplePatternEXT_P(pattern)} var glSamplePatternEXT_P:@convention(c)(GLenum) -> Void = glSamplePatternEXT_L public func glSamplePatternSGIS(_ pattern:GLenum) {glSamplePatternSGIS_P(pattern)} public func glSamplePatternSGIS(pattern:GLenum) {glSamplePatternSGIS_P(pattern)} var glSamplePatternSGIS_P:@convention(c)(GLenum) -> Void = glSamplePatternSGIS_L +public func glSamplerParameterf(_ sampler:GLuint, _ pname:GLenum, _ param:GLfloat) {glSamplerParameterf_P(sampler, pname, param)} +public func glSamplerParameterf(sampler:GLuint, pname:GLenum, param:GLfloat) {glSamplerParameterf_P(sampler, pname, param)} +var glSamplerParameterf_P:@convention(c)(GLuint, GLenum, GLfloat) -> Void = glSamplerParameterf_L +public func glSamplerParameterfv(_ sampler:GLuint, _ pname:GLenum, _ param:UnsafePointer) {glSamplerParameterfv_P(sampler, pname, param)} +public func glSamplerParameterfv(sampler:GLuint, pname:GLenum, param:UnsafePointer) {glSamplerParameterfv_P(sampler, pname, param)} +var glSamplerParameterfv_P:@convention(c)(GLuint, GLenum, UnsafePointer) -> Void = glSamplerParameterfv_L +public func glSamplerParameteri(_ sampler:GLuint, _ pname:GLenum, _ param:GLint) {glSamplerParameteri_P(sampler, pname, param)} +public func glSamplerParameteri(sampler:GLuint, pname:GLenum, param:GLint) {glSamplerParameteri_P(sampler, pname, param)} +var glSamplerParameteri_P:@convention(c)(GLuint, GLenum, GLint) -> Void = glSamplerParameteri_L public func glSamplerParameterIiv(_ sampler:GLuint, _ pname:GLenum, _ param:UnsafePointer) {glSamplerParameterIiv_P(sampler, pname, param)} public func glSamplerParameterIiv(sampler:GLuint, pname:GLenum, param:UnsafePointer) {glSamplerParameterIiv_P(sampler, pname, param)} var glSamplerParameterIiv_P:@convention(c)(GLuint, GLenum, UnsafePointer) -> Void = glSamplerParameterIiv_L @@ -6550,15 +6559,6 @@ var glSamplerParameterIuivEXT_P:@convention(c)(GLuint, GLenum, UnsafePointer) {glSamplerParameterIuivOES_P(sampler, pname, param)} public func glSamplerParameterIuivOES(sampler:GLuint, pname:GLenum, param:UnsafePointer) {glSamplerParameterIuivOES_P(sampler, pname, param)} var glSamplerParameterIuivOES_P:@convention(c)(GLuint, GLenum, UnsafePointer) -> Void = glSamplerParameterIuivOES_L -public func glSamplerParameterf(_ sampler:GLuint, _ pname:GLenum, _ param:GLfloat) {glSamplerParameterf_P(sampler, pname, param)} -public func glSamplerParameterf(sampler:GLuint, pname:GLenum, param:GLfloat) {glSamplerParameterf_P(sampler, pname, param)} -var glSamplerParameterf_P:@convention(c)(GLuint, GLenum, GLfloat) -> Void = glSamplerParameterf_L -public func glSamplerParameterfv(_ sampler:GLuint, _ pname:GLenum, _ param:UnsafePointer) {glSamplerParameterfv_P(sampler, pname, param)} -public func glSamplerParameterfv(sampler:GLuint, pname:GLenum, param:UnsafePointer) {glSamplerParameterfv_P(sampler, pname, param)} -var glSamplerParameterfv_P:@convention(c)(GLuint, GLenum, UnsafePointer) -> Void = glSamplerParameterfv_L -public func glSamplerParameteri(_ sampler:GLuint, _ pname:GLenum, _ param:GLint) {glSamplerParameteri_P(sampler, pname, param)} -public func glSamplerParameteri(sampler:GLuint, pname:GLenum, param:GLint) {glSamplerParameteri_P(sampler, pname, param)} -var glSamplerParameteri_P:@convention(c)(GLuint, GLenum, GLint) -> Void = glSamplerParameteri_L public func glSamplerParameteriv(_ sampler:GLuint, _ pname:GLenum, _ param:UnsafePointer) {glSamplerParameteriv_P(sampler, pname, param)} public func glSamplerParameteriv(sampler:GLuint, pname:GLenum, param:UnsafePointer) {glSamplerParameteriv_P(sampler, pname, param)} var glSamplerParameteriv_P:@convention(c)(GLuint, GLenum, UnsafePointer) -> Void = glSamplerParameteriv_L @@ -7022,15 +7022,15 @@ var glTexCoord2fNormal3fVertex3fSUN_P:@convention(c)(GLfloat, GLfloat, GLfloat, public func glTexCoord2fNormal3fVertex3fvSUN(_ tc:UnsafePointer, _ n:UnsafePointer, _ v:UnsafePointer) {glTexCoord2fNormal3fVertex3fvSUN_P(tc, n, v)} public func glTexCoord2fNormal3fVertex3fvSUN(tc:UnsafePointer, n:UnsafePointer, v:UnsafePointer) {glTexCoord2fNormal3fVertex3fvSUN_P(tc, n, v)} var glTexCoord2fNormal3fVertex3fvSUN_P:@convention(c)(UnsafePointer, UnsafePointer, UnsafePointer) -> Void = glTexCoord2fNormal3fVertex3fvSUN_L +public func glTexCoord2fv(_ v:UnsafePointer) {glTexCoord2fv_P(v)} +public func glTexCoord2fv(v:UnsafePointer) {glTexCoord2fv_P(v)} +var glTexCoord2fv_P:@convention(c)(UnsafePointer) -> Void = glTexCoord2fv_L public func glTexCoord2fVertex3fSUN(_ s:GLfloat, _ t:GLfloat, _ x:GLfloat, _ y:GLfloat, _ z:GLfloat) {glTexCoord2fVertex3fSUN_P(s, t, x, y, z)} public func glTexCoord2fVertex3fSUN(s:GLfloat, t:GLfloat, x:GLfloat, y:GLfloat, z:GLfloat) {glTexCoord2fVertex3fSUN_P(s, t, x, y, z)} var glTexCoord2fVertex3fSUN_P:@convention(c)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) -> Void = glTexCoord2fVertex3fSUN_L public func glTexCoord2fVertex3fvSUN(_ tc:UnsafePointer, _ v:UnsafePointer) {glTexCoord2fVertex3fvSUN_P(tc, v)} public func glTexCoord2fVertex3fvSUN(tc:UnsafePointer, v:UnsafePointer) {glTexCoord2fVertex3fvSUN_P(tc, v)} var glTexCoord2fVertex3fvSUN_P:@convention(c)(UnsafePointer, UnsafePointer) -> Void = glTexCoord2fVertex3fvSUN_L -public func glTexCoord2fv(_ v:UnsafePointer) {glTexCoord2fv_P(v)} -public func glTexCoord2fv(v:UnsafePointer) {glTexCoord2fv_P(v)} -var glTexCoord2fv_P:@convention(c)(UnsafePointer) -> Void = glTexCoord2fv_L public func glTexCoord2hNV(_ s:GLhalfNV, _ t:GLhalfNV) {glTexCoord2hNV_P(s, t)} public func glTexCoord2hNV(s:GLhalfNV, t:GLhalfNV) {glTexCoord2hNV_P(s, t)} var glTexCoord2hNV_P:@convention(c)(GLhalfNV, GLhalfNV) -> Void = glTexCoord2hNV_L @@ -7118,15 +7118,15 @@ var glTexCoord4fColor4fNormal3fVertex4fSUN_P:@convention(c)(GLfloat, GLfloat, GL public func glTexCoord4fColor4fNormal3fVertex4fvSUN(_ tc:UnsafePointer, _ c:UnsafePointer, _ n:UnsafePointer, _ v:UnsafePointer) {glTexCoord4fColor4fNormal3fVertex4fvSUN_P(tc, c, n, v)} public func glTexCoord4fColor4fNormal3fVertex4fvSUN(tc:UnsafePointer, c:UnsafePointer, n:UnsafePointer, v:UnsafePointer) {glTexCoord4fColor4fNormal3fVertex4fvSUN_P(tc, c, n, v)} var glTexCoord4fColor4fNormal3fVertex4fvSUN_P:@convention(c)(UnsafePointer, UnsafePointer, UnsafePointer, UnsafePointer) -> Void = glTexCoord4fColor4fNormal3fVertex4fvSUN_L +public func glTexCoord4fv(_ v:UnsafePointer) {glTexCoord4fv_P(v)} +public func glTexCoord4fv(v:UnsafePointer) {glTexCoord4fv_P(v)} +var glTexCoord4fv_P:@convention(c)(UnsafePointer) -> Void = glTexCoord4fv_L public func glTexCoord4fVertex4fSUN(_ s:GLfloat, _ t:GLfloat, _ p:GLfloat, _ q:GLfloat, _ x:GLfloat, _ y:GLfloat, _ z:GLfloat, _ w:GLfloat) {glTexCoord4fVertex4fSUN_P(s, t, p, q, x, y, z, w)} public func glTexCoord4fVertex4fSUN(s:GLfloat, t:GLfloat, p:GLfloat, q:GLfloat, x:GLfloat, y:GLfloat, z:GLfloat, w:GLfloat) {glTexCoord4fVertex4fSUN_P(s, t, p, q, x, y, z, w)} var glTexCoord4fVertex4fSUN_P:@convention(c)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) -> Void = glTexCoord4fVertex4fSUN_L public func glTexCoord4fVertex4fvSUN(_ tc:UnsafePointer, _ v:UnsafePointer) {glTexCoord4fVertex4fvSUN_P(tc, v)} public func glTexCoord4fVertex4fvSUN(tc:UnsafePointer, v:UnsafePointer) {glTexCoord4fVertex4fvSUN_P(tc, v)} var glTexCoord4fVertex4fvSUN_P:@convention(c)(UnsafePointer, UnsafePointer) -> Void = glTexCoord4fVertex4fvSUN_L -public func glTexCoord4fv(_ v:UnsafePointer) {glTexCoord4fv_P(v)} -public func glTexCoord4fv(v:UnsafePointer) {glTexCoord4fv_P(v)} -var glTexCoord4fv_P:@convention(c)(UnsafePointer) -> Void = glTexCoord4fv_L public func glTexCoord4hNV(_ s:GLhalfNV, _ t:GLhalfNV, _ r:GLhalfNV, _ q:GLhalfNV) {glTexCoord4hNV_P(s, t, r, q)} public func glTexCoord4hNV(s:GLhalfNV, t:GLhalfNV, r:GLhalfNV, q:GLhalfNV) {glTexCoord4hNV_P(s, t, r, q)} var glTexCoord4hNV_P:@convention(c)(GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV) -> Void = glTexCoord4hNV_L @@ -7289,6 +7289,15 @@ var glTexPageCommitmentARB_P:@convention(c)(GLenum, GLint, GLint, GLint, GLint, public func glTexPageCommitmentEXT(_ target:GLenum, _ level:GLint, _ xoffset:GLint, _ yoffset:GLint, _ zoffset:GLint, _ width:GLsizei, _ height:GLsizei, _ depth:GLsizei, _ commit:GLboolean) {glTexPageCommitmentEXT_P(target, level, xoffset, yoffset, zoffset, width, height, depth, commit)} public func glTexPageCommitmentEXT(target:GLenum, level:GLint, xoffset:GLint, yoffset:GLint, zoffset:GLint, width:GLsizei, height:GLsizei, depth:GLsizei, commit:GLboolean) {glTexPageCommitmentEXT_P(target, level, xoffset, yoffset, zoffset, width, height, depth, commit)} var glTexPageCommitmentEXT_P:@convention(c)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLboolean) -> Void = glTexPageCommitmentEXT_L +public func glTexParameterf(_ target:GLenum, _ pname:GLenum, _ param:GLfloat) {glTexParameterf_P(target, pname, param)} +public func glTexParameterf(target:GLenum, pname:GLenum, param:GLfloat) {glTexParameterf_P(target, pname, param)} +var glTexParameterf_P:@convention(c)(GLenum, GLenum, GLfloat) -> Void = glTexParameterf_L +public func glTexParameterfv(_ target:GLenum, _ pname:GLenum, _ params:UnsafePointer) {glTexParameterfv_P(target, pname, params)} +public func glTexParameterfv(target:GLenum, pname:GLenum, params:UnsafePointer) {glTexParameterfv_P(target, pname, params)} +var glTexParameterfv_P:@convention(c)(GLenum, GLenum, UnsafePointer) -> Void = glTexParameterfv_L +public func glTexParameteri(_ target:GLenum, _ pname:GLenum, _ param:GLint) {glTexParameteri_P(target, pname, param)} +public func glTexParameteri(target:GLenum, pname:GLenum, param:GLint) {glTexParameteri_P(target, pname, param)} +var glTexParameteri_P:@convention(c)(GLenum, GLenum, GLint) -> Void = glTexParameteri_L public func glTexParameterIiv(_ target:GLenum, _ pname:GLenum, _ params:UnsafePointer) {glTexParameterIiv_P(target, pname, params)} public func glTexParameterIiv(target:GLenum, pname:GLenum, params:UnsafePointer) {glTexParameterIiv_P(target, pname, params)} var glTexParameterIiv_P:@convention(c)(GLenum, GLenum, UnsafePointer) -> Void = glTexParameterIiv_L @@ -7307,15 +7316,6 @@ var glTexParameterIuivEXT_P:@convention(c)(GLenum, GLenum, UnsafePointer public func glTexParameterIuivOES(_ target:GLenum, _ pname:GLenum, _ params:UnsafePointer) {glTexParameterIuivOES_P(target, pname, params)} public func glTexParameterIuivOES(target:GLenum, pname:GLenum, params:UnsafePointer) {glTexParameterIuivOES_P(target, pname, params)} var glTexParameterIuivOES_P:@convention(c)(GLenum, GLenum, UnsafePointer) -> Void = glTexParameterIuivOES_L -public func glTexParameterf(_ target:GLenum, _ pname:GLenum, _ param:GLfloat) {glTexParameterf_P(target, pname, param)} -public func glTexParameterf(target:GLenum, pname:GLenum, param:GLfloat) {glTexParameterf_P(target, pname, param)} -var glTexParameterf_P:@convention(c)(GLenum, GLenum, GLfloat) -> Void = glTexParameterf_L -public func glTexParameterfv(_ target:GLenum, _ pname:GLenum, _ params:UnsafePointer) {glTexParameterfv_P(target, pname, params)} -public func glTexParameterfv(target:GLenum, pname:GLenum, params:UnsafePointer) {glTexParameterfv_P(target, pname, params)} -var glTexParameterfv_P:@convention(c)(GLenum, GLenum, UnsafePointer) -> Void = glTexParameterfv_L -public func glTexParameteri(_ target:GLenum, _ pname:GLenum, _ param:GLint) {glTexParameteri_P(target, pname, param)} -public func glTexParameteri(target:GLenum, pname:GLenum, param:GLint) {glTexParameteri_P(target, pname, param)} -var glTexParameteri_P:@convention(c)(GLenum, GLenum, GLint) -> Void = glTexParameteri_L public func glTexParameteriv(_ target:GLenum, _ pname:GLenum, _ params:UnsafePointer) {glTexParameteriv_P(target, pname, params)} public func glTexParameteriv(target:GLenum, pname:GLenum, params:UnsafePointer) {glTexParameteriv_P(target, pname, params)} var glTexParameteriv_P:@convention(c)(GLenum, GLenum, UnsafePointer) -> Void = glTexParameteriv_L @@ -7440,18 +7440,6 @@ var glTextureNormalEXT_P:@convention(c)(GLenum) -> Void = glTextureNormalEXT_L public func glTexturePageCommitmentEXT(_ texture:GLuint, _ level:GLint, _ xoffset:GLint, _ yoffset:GLint, _ zoffset:GLint, _ width:GLsizei, _ height:GLsizei, _ depth:GLsizei, _ commit:GLboolean) {glTexturePageCommitmentEXT_P(texture, level, xoffset, yoffset, zoffset, width, height, depth, commit)} public func glTexturePageCommitmentEXT(texture:GLuint, level:GLint, xoffset:GLint, yoffset:GLint, zoffset:GLint, width:GLsizei, height:GLsizei, depth:GLsizei, commit:GLboolean) {glTexturePageCommitmentEXT_P(texture, level, xoffset, yoffset, zoffset, width, height, depth, commit)} var glTexturePageCommitmentEXT_P:@convention(c)(GLuint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLboolean) -> Void = glTexturePageCommitmentEXT_L -public func glTextureParameterIiv(_ texture:GLuint, _ pname:GLenum, _ params:UnsafePointer) {glTextureParameterIiv_P(texture, pname, params)} -public func glTextureParameterIiv(texture:GLuint, pname:GLenum, params:UnsafePointer) {glTextureParameterIiv_P(texture, pname, params)} -var glTextureParameterIiv_P:@convention(c)(GLuint, GLenum, UnsafePointer) -> Void = glTextureParameterIiv_L -public func glTextureParameterIivEXT(_ texture:GLuint, _ target:GLenum, _ pname:GLenum, _ params:UnsafePointer) {glTextureParameterIivEXT_P(texture, target, pname, params)} -public func glTextureParameterIivEXT(texture:GLuint, target:GLenum, pname:GLenum, params:UnsafePointer) {glTextureParameterIivEXT_P(texture, target, pname, params)} -var glTextureParameterIivEXT_P:@convention(c)(GLuint, GLenum, GLenum, UnsafePointer) -> Void = glTextureParameterIivEXT_L -public func glTextureParameterIuiv(_ texture:GLuint, _ pname:GLenum, _ params:UnsafePointer) {glTextureParameterIuiv_P(texture, pname, params)} -public func glTextureParameterIuiv(texture:GLuint, pname:GLenum, params:UnsafePointer) {glTextureParameterIuiv_P(texture, pname, params)} -var glTextureParameterIuiv_P:@convention(c)(GLuint, GLenum, UnsafePointer) -> Void = glTextureParameterIuiv_L -public func glTextureParameterIuivEXT(_ texture:GLuint, _ target:GLenum, _ pname:GLenum, _ params:UnsafePointer) {glTextureParameterIuivEXT_P(texture, target, pname, params)} -public func glTextureParameterIuivEXT(texture:GLuint, target:GLenum, pname:GLenum, params:UnsafePointer) {glTextureParameterIuivEXT_P(texture, target, pname, params)} -var glTextureParameterIuivEXT_P:@convention(c)(GLuint, GLenum, GLenum, UnsafePointer) -> Void = glTextureParameterIuivEXT_L public func glTextureParameterf(_ texture:GLuint, _ pname:GLenum, _ param:GLfloat) {glTextureParameterf_P(texture, pname, param)} public func glTextureParameterf(texture:GLuint, pname:GLenum, param:GLfloat) {glTextureParameterf_P(texture, pname, param)} var glTextureParameterf_P:@convention(c)(GLuint, GLenum, GLfloat) -> Void = glTextureParameterf_L @@ -7470,6 +7458,18 @@ var glTextureParameteri_P:@convention(c)(GLuint, GLenum, GLint) -> Void = glText public func glTextureParameteriEXT(_ texture:GLuint, _ target:GLenum, _ pname:GLenum, _ param:GLint) {glTextureParameteriEXT_P(texture, target, pname, param)} public func glTextureParameteriEXT(texture:GLuint, target:GLenum, pname:GLenum, param:GLint) {glTextureParameteriEXT_P(texture, target, pname, param)} var glTextureParameteriEXT_P:@convention(c)(GLuint, GLenum, GLenum, GLint) -> Void = glTextureParameteriEXT_L +public func glTextureParameterIiv(_ texture:GLuint, _ pname:GLenum, _ params:UnsafePointer) {glTextureParameterIiv_P(texture, pname, params)} +public func glTextureParameterIiv(texture:GLuint, pname:GLenum, params:UnsafePointer) {glTextureParameterIiv_P(texture, pname, params)} +var glTextureParameterIiv_P:@convention(c)(GLuint, GLenum, UnsafePointer) -> Void = glTextureParameterIiv_L +public func glTextureParameterIivEXT(_ texture:GLuint, _ target:GLenum, _ pname:GLenum, _ params:UnsafePointer) {glTextureParameterIivEXT_P(texture, target, pname, params)} +public func glTextureParameterIivEXT(texture:GLuint, target:GLenum, pname:GLenum, params:UnsafePointer) {glTextureParameterIivEXT_P(texture, target, pname, params)} +var glTextureParameterIivEXT_P:@convention(c)(GLuint, GLenum, GLenum, UnsafePointer) -> Void = glTextureParameterIivEXT_L +public func glTextureParameterIuiv(_ texture:GLuint, _ pname:GLenum, _ params:UnsafePointer) {glTextureParameterIuiv_P(texture, pname, params)} +public func glTextureParameterIuiv(texture:GLuint, pname:GLenum, params:UnsafePointer) {glTextureParameterIuiv_P(texture, pname, params)} +var glTextureParameterIuiv_P:@convention(c)(GLuint, GLenum, UnsafePointer) -> Void = glTextureParameterIuiv_L +public func glTextureParameterIuivEXT(_ texture:GLuint, _ target:GLenum, _ pname:GLenum, _ params:UnsafePointer) {glTextureParameterIuivEXT_P(texture, target, pname, params)} +public func glTextureParameterIuivEXT(texture:GLuint, target:GLenum, pname:GLenum, params:UnsafePointer) {glTextureParameterIuivEXT_P(texture, target, pname, params)} +var glTextureParameterIuivEXT_P:@convention(c)(GLuint, GLenum, GLenum, UnsafePointer) -> Void = glTextureParameterIuivEXT_L public func glTextureParameteriv(_ texture:GLuint, _ pname:GLenum, _ param:UnsafePointer) {glTextureParameteriv_P(texture, pname, param)} public func glTextureParameteriv(texture:GLuint, pname:GLenum, param:UnsafePointer) {glTextureParameteriv_P(texture, pname, param)} var glTextureParameteriv_P:@convention(c)(GLuint, GLenum, UnsafePointer) -> Void = glTextureParameteriv_L @@ -7994,35 +7994,6 @@ var glUseProgramStagesEXT_P:@convention(c)(GLuint, GLbitfield, GLuint) -> Void = public func glUseShaderProgramEXT(_ type:GLenum, _ program:GLuint) {glUseShaderProgramEXT_P(type, program)} public func glUseShaderProgramEXT(type:GLenum, program:GLuint) {glUseShaderProgramEXT_P(type, program)} var glUseShaderProgramEXT_P:@convention(c)(GLenum, GLuint) -> Void = glUseShaderProgramEXT_L -public func glVDPAUFiniNV() {glVDPAUFiniNV_P()} -var glVDPAUFiniNV_P:@convention(c)() -> Void = glVDPAUFiniNV_L -public func glVDPAUGetSurfaceivNV(_ surface:GLvdpauSurfaceNV, _ pname:GLenum, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ values:UnsafeMutablePointer) {glVDPAUGetSurfaceivNV_P(surface, pname, bufSize, length, values)} -public func glVDPAUGetSurfaceivNV(surface:GLvdpauSurfaceNV, pname:GLenum, bufSize:GLsizei, length:UnsafeMutablePointer, values:UnsafeMutablePointer) {glVDPAUGetSurfaceivNV_P(surface, pname, bufSize, length, values)} -var glVDPAUGetSurfaceivNV_P:@convention(c)(GLvdpauSurfaceNV, GLenum, GLsizei, UnsafeMutablePointer, UnsafeMutablePointer) -> Void = glVDPAUGetSurfaceivNV_L -public func glVDPAUInitNV(_ vdpDevice:UnsafeRawPointer, _ getProcAddress:UnsafeRawPointer) {glVDPAUInitNV_P(vdpDevice, getProcAddress)} -public func glVDPAUInitNV(vdpDevice:UnsafeRawPointer, getProcAddress:UnsafeRawPointer) {glVDPAUInitNV_P(vdpDevice, getProcAddress)} -var glVDPAUInitNV_P:@convention(c)(UnsafeRawPointer, UnsafeRawPointer) -> Void = glVDPAUInitNV_L -public func glVDPAUIsSurfaceNV(_ surface:GLvdpauSurfaceNV) -> GLboolean {return glVDPAUIsSurfaceNV_P(surface)} -public func glVDPAUIsSurfaceNV(surface:GLvdpauSurfaceNV) -> GLboolean {return glVDPAUIsSurfaceNV_P(surface)} -var glVDPAUIsSurfaceNV_P:@convention(c)(GLvdpauSurfaceNV) -> GLboolean = glVDPAUIsSurfaceNV_L -public func glVDPAUMapSurfacesNV(_ numSurfaces:GLsizei, _ surfaces:UnsafePointer) {glVDPAUMapSurfacesNV_P(numSurfaces, surfaces)} -public func glVDPAUMapSurfacesNV(numSurfaces:GLsizei, surfaces:UnsafePointer) {glVDPAUMapSurfacesNV_P(numSurfaces, surfaces)} -var glVDPAUMapSurfacesNV_P:@convention(c)(GLsizei, UnsafePointer) -> Void = glVDPAUMapSurfacesNV_L -public func glVDPAURegisterOutputSurfaceNV(_ vdpSurface:UnsafeRawPointer, _ target:GLenum, _ numTextureNames:GLsizei, _ textureNames:UnsafePointer) -> GLvdpauSurfaceNV {return glVDPAURegisterOutputSurfaceNV_P(vdpSurface, target, numTextureNames, textureNames)} -public func glVDPAURegisterOutputSurfaceNV(vdpSurface:UnsafeRawPointer, target:GLenum, numTextureNames:GLsizei, textureNames:UnsafePointer) -> GLvdpauSurfaceNV {return glVDPAURegisterOutputSurfaceNV_P(vdpSurface, target, numTextureNames, textureNames)} -var glVDPAURegisterOutputSurfaceNV_P:@convention(c)(UnsafeRawPointer, GLenum, GLsizei, UnsafePointer) -> GLvdpauSurfaceNV = glVDPAURegisterOutputSurfaceNV_L -public func glVDPAURegisterVideoSurfaceNV(_ vdpSurface:UnsafeRawPointer, _ target:GLenum, _ numTextureNames:GLsizei, _ textureNames:UnsafePointer) -> GLvdpauSurfaceNV {return glVDPAURegisterVideoSurfaceNV_P(vdpSurface, target, numTextureNames, textureNames)} -public func glVDPAURegisterVideoSurfaceNV(vdpSurface:UnsafeRawPointer, target:GLenum, numTextureNames:GLsizei, textureNames:UnsafePointer) -> GLvdpauSurfaceNV {return glVDPAURegisterVideoSurfaceNV_P(vdpSurface, target, numTextureNames, textureNames)} -var glVDPAURegisterVideoSurfaceNV_P:@convention(c)(UnsafeRawPointer, GLenum, GLsizei, UnsafePointer) -> GLvdpauSurfaceNV = glVDPAURegisterVideoSurfaceNV_L -public func glVDPAUSurfaceAccessNV(_ surface:GLvdpauSurfaceNV, _ access:GLenum) {glVDPAUSurfaceAccessNV_P(surface, access)} -public func glVDPAUSurfaceAccessNV(surface:GLvdpauSurfaceNV, access:GLenum) {glVDPAUSurfaceAccessNV_P(surface, access)} -var glVDPAUSurfaceAccessNV_P:@convention(c)(GLvdpauSurfaceNV, GLenum) -> Void = glVDPAUSurfaceAccessNV_L -public func glVDPAUUnmapSurfacesNV(_ numSurface:GLsizei, _ surfaces:UnsafePointer) {glVDPAUUnmapSurfacesNV_P(numSurface, surfaces)} -public func glVDPAUUnmapSurfacesNV(numSurface:GLsizei, surfaces:UnsafePointer) {glVDPAUUnmapSurfacesNV_P(numSurface, surfaces)} -var glVDPAUUnmapSurfacesNV_P:@convention(c)(GLsizei, UnsafePointer) -> Void = glVDPAUUnmapSurfacesNV_L -public func glVDPAUUnregisterSurfaceNV(_ surface:GLvdpauSurfaceNV) {glVDPAUUnregisterSurfaceNV_P(surface)} -public func glVDPAUUnregisterSurfaceNV(surface:GLvdpauSurfaceNV) {glVDPAUUnregisterSurfaceNV_P(surface)} -var glVDPAUUnregisterSurfaceNV_P:@convention(c)(GLvdpauSurfaceNV) -> Void = glVDPAUUnregisterSurfaceNV_L public func glValidateProgram(_ program:GLuint) {glValidateProgram_P(program)} public func glValidateProgram(program:GLuint) {glValidateProgram_P(program)} var glValidateProgram_P:@convention(c)(GLuint) -> Void = glValidateProgram_L @@ -8038,9 +8009,6 @@ var glValidateProgramPipelineEXT_P:@convention(c)(GLuint) -> Void = glValidatePr public func glVariantArrayObjectATI(_ id:GLuint, _ type:GLenum, _ stride:GLsizei, _ buffer:GLuint, _ offset:GLuint) {glVariantArrayObjectATI_P(id, type, stride, buffer, offset)} public func glVariantArrayObjectATI(id:GLuint, type:GLenum, stride:GLsizei, buffer:GLuint, offset:GLuint) {glVariantArrayObjectATI_P(id, type, stride, buffer, offset)} var glVariantArrayObjectATI_P:@convention(c)(GLuint, GLenum, GLsizei, GLuint, GLuint) -> Void = glVariantArrayObjectATI_L -public func glVariantPointerEXT(_ id:GLuint, _ type:GLenum, _ stride:GLuint, _ addr:UnsafeRawPointer) {glVariantPointerEXT_P(id, type, stride, addr)} -public func glVariantPointerEXT(id:GLuint, type:GLenum, stride:GLuint, addr:UnsafeRawPointer) {glVariantPointerEXT_P(id, type, stride, addr)} -var glVariantPointerEXT_P:@convention(c)(GLuint, GLenum, GLuint, UnsafeRawPointer) -> Void = glVariantPointerEXT_L public func glVariantbvEXT(_ id:GLuint, _ addr:UnsafePointer) {glVariantbvEXT_P(id, addr)} public func glVariantbvEXT(id:GLuint, addr:UnsafePointer) {glVariantbvEXT_P(id, addr)} var glVariantbvEXT_P:@convention(c)(GLuint, UnsafePointer) -> Void = glVariantbvEXT_L @@ -8053,6 +8021,9 @@ var glVariantfvEXT_P:@convention(c)(GLuint, UnsafePointer) -> Void = gl public func glVariantivEXT(_ id:GLuint, _ addr:UnsafePointer) {glVariantivEXT_P(id, addr)} public func glVariantivEXT(id:GLuint, addr:UnsafePointer) {glVariantivEXT_P(id, addr)} var glVariantivEXT_P:@convention(c)(GLuint, UnsafePointer) -> Void = glVariantivEXT_L +public func glVariantPointerEXT(_ id:GLuint, _ type:GLenum, _ stride:GLuint, _ addr:UnsafeRawPointer) {glVariantPointerEXT_P(id, type, stride, addr)} +public func glVariantPointerEXT(id:GLuint, type:GLenum, stride:GLuint, addr:UnsafeRawPointer) {glVariantPointerEXT_P(id, type, stride, addr)} +var glVariantPointerEXT_P:@convention(c)(GLuint, GLenum, GLuint, UnsafeRawPointer) -> Void = glVariantPointerEXT_L public func glVariantsvEXT(_ id:GLuint, _ addr:UnsafePointer) {glVariantsvEXT_P(id, addr)} public func glVariantsvEXT(id:GLuint, addr:UnsafePointer) {glVariantsvEXT_P(id, addr)} var glVariantsvEXT_P:@convention(c)(GLuint, UnsafePointer) -> Void = glVariantsvEXT_L @@ -8065,6 +8036,35 @@ var glVariantuivEXT_P:@convention(c)(GLuint, UnsafePointer) -> Void = gl public func glVariantusvEXT(_ id:GLuint, _ addr:UnsafePointer) {glVariantusvEXT_P(id, addr)} public func glVariantusvEXT(id:GLuint, addr:UnsafePointer) {glVariantusvEXT_P(id, addr)} var glVariantusvEXT_P:@convention(c)(GLuint, UnsafePointer) -> Void = glVariantusvEXT_L +public func glVDPAUFiniNV() {glVDPAUFiniNV_P()} +var glVDPAUFiniNV_P:@convention(c)() -> Void = glVDPAUFiniNV_L +public func glVDPAUGetSurfaceivNV(_ surface:GLvdpauSurfaceNV, _ pname:GLenum, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ values:UnsafeMutablePointer) {glVDPAUGetSurfaceivNV_P(surface, pname, bufSize, length, values)} +public func glVDPAUGetSurfaceivNV(surface:GLvdpauSurfaceNV, pname:GLenum, bufSize:GLsizei, length:UnsafeMutablePointer, values:UnsafeMutablePointer) {glVDPAUGetSurfaceivNV_P(surface, pname, bufSize, length, values)} +var glVDPAUGetSurfaceivNV_P:@convention(c)(GLvdpauSurfaceNV, GLenum, GLsizei, UnsafeMutablePointer, UnsafeMutablePointer) -> Void = glVDPAUGetSurfaceivNV_L +public func glVDPAUInitNV(_ vdpDevice:UnsafeRawPointer, _ getProcAddress:UnsafeRawPointer) {glVDPAUInitNV_P(vdpDevice, getProcAddress)} +public func glVDPAUInitNV(vdpDevice:UnsafeRawPointer, getProcAddress:UnsafeRawPointer) {glVDPAUInitNV_P(vdpDevice, getProcAddress)} +var glVDPAUInitNV_P:@convention(c)(UnsafeRawPointer, UnsafeRawPointer) -> Void = glVDPAUInitNV_L +public func glVDPAUIsSurfaceNV(_ surface:GLvdpauSurfaceNV) -> GLboolean {return glVDPAUIsSurfaceNV_P(surface)} +public func glVDPAUIsSurfaceNV(surface:GLvdpauSurfaceNV) -> GLboolean {return glVDPAUIsSurfaceNV_P(surface)} +var glVDPAUIsSurfaceNV_P:@convention(c)(GLvdpauSurfaceNV) -> GLboolean = glVDPAUIsSurfaceNV_L +public func glVDPAUMapSurfacesNV(_ numSurfaces:GLsizei, _ surfaces:UnsafePointer) {glVDPAUMapSurfacesNV_P(numSurfaces, surfaces)} +public func glVDPAUMapSurfacesNV(numSurfaces:GLsizei, surfaces:UnsafePointer) {glVDPAUMapSurfacesNV_P(numSurfaces, surfaces)} +var glVDPAUMapSurfacesNV_P:@convention(c)(GLsizei, UnsafePointer) -> Void = glVDPAUMapSurfacesNV_L +public func glVDPAURegisterOutputSurfaceNV(_ vdpSurface:UnsafeRawPointer, _ target:GLenum, _ numTextureNames:GLsizei, _ textureNames:UnsafePointer) -> GLvdpauSurfaceNV {return glVDPAURegisterOutputSurfaceNV_P(vdpSurface, target, numTextureNames, textureNames)} +public func glVDPAURegisterOutputSurfaceNV(vdpSurface:UnsafeRawPointer, target:GLenum, numTextureNames:GLsizei, textureNames:UnsafePointer) -> GLvdpauSurfaceNV {return glVDPAURegisterOutputSurfaceNV_P(vdpSurface, target, numTextureNames, textureNames)} +var glVDPAURegisterOutputSurfaceNV_P:@convention(c)(UnsafeRawPointer, GLenum, GLsizei, UnsafePointer) -> GLvdpauSurfaceNV = glVDPAURegisterOutputSurfaceNV_L +public func glVDPAURegisterVideoSurfaceNV(_ vdpSurface:UnsafeRawPointer, _ target:GLenum, _ numTextureNames:GLsizei, _ textureNames:UnsafePointer) -> GLvdpauSurfaceNV {return glVDPAURegisterVideoSurfaceNV_P(vdpSurface, target, numTextureNames, textureNames)} +public func glVDPAURegisterVideoSurfaceNV(vdpSurface:UnsafeRawPointer, target:GLenum, numTextureNames:GLsizei, textureNames:UnsafePointer) -> GLvdpauSurfaceNV {return glVDPAURegisterVideoSurfaceNV_P(vdpSurface, target, numTextureNames, textureNames)} +var glVDPAURegisterVideoSurfaceNV_P:@convention(c)(UnsafeRawPointer, GLenum, GLsizei, UnsafePointer) -> GLvdpauSurfaceNV = glVDPAURegisterVideoSurfaceNV_L +public func glVDPAUSurfaceAccessNV(_ surface:GLvdpauSurfaceNV, _ access:GLenum) {glVDPAUSurfaceAccessNV_P(surface, access)} +public func glVDPAUSurfaceAccessNV(surface:GLvdpauSurfaceNV, access:GLenum) {glVDPAUSurfaceAccessNV_P(surface, access)} +var glVDPAUSurfaceAccessNV_P:@convention(c)(GLvdpauSurfaceNV, GLenum) -> Void = glVDPAUSurfaceAccessNV_L +public func glVDPAUUnmapSurfacesNV(_ numSurface:GLsizei, _ surfaces:UnsafePointer) {glVDPAUUnmapSurfacesNV_P(numSurface, surfaces)} +public func glVDPAUUnmapSurfacesNV(numSurface:GLsizei, surfaces:UnsafePointer) {glVDPAUUnmapSurfacesNV_P(numSurface, surfaces)} +var glVDPAUUnmapSurfacesNV_P:@convention(c)(GLsizei, UnsafePointer) -> Void = glVDPAUUnmapSurfacesNV_L +public func glVDPAUUnregisterSurfaceNV(_ surface:GLvdpauSurfaceNV) {glVDPAUUnregisterSurfaceNV_P(surface)} +public func glVDPAUUnregisterSurfaceNV(surface:GLvdpauSurfaceNV) {glVDPAUUnregisterSurfaceNV_P(surface)} +var glVDPAUUnregisterSurfaceNV_P:@convention(c)(GLvdpauSurfaceNV) -> Void = glVDPAUUnregisterSurfaceNV_L public func glVertex2bOES(_ x:GLbyte, _ y:GLbyte) {glVertex2bOES_P(x, y)} public func glVertex2bOES(x:GLbyte, y:GLbyte) {glVertex2bOES_P(x, y)} var glVertex2bOES_P:@convention(c)(GLbyte, GLbyte) -> Void = glVertex2bOES_L @@ -8203,12 +8203,12 @@ var glVertexArrayAttribIFormat_P:@convention(c)(GLuint, GLuint, GLint, GLenum, G public func glVertexArrayAttribLFormat(_ vaobj:GLuint, _ attribindex:GLuint, _ size:GLint, _ type:GLenum, _ relativeoffset:GLuint) {glVertexArrayAttribLFormat_P(vaobj, attribindex, size, type, relativeoffset)} public func glVertexArrayAttribLFormat(vaobj:GLuint, attribindex:GLuint, size:GLint, type:GLenum, relativeoffset:GLuint) {glVertexArrayAttribLFormat_P(vaobj, attribindex, size, type, relativeoffset)} var glVertexArrayAttribLFormat_P:@convention(c)(GLuint, GLuint, GLint, GLenum, GLuint) -> Void = glVertexArrayAttribLFormat_L -public func glVertexArrayBindVertexBufferEXT(_ vaobj:GLuint, _ bindingindex:GLuint, _ buffer:GLuint, _ offset:GLintptr, _ stride:GLsizei) {glVertexArrayBindVertexBufferEXT_P(vaobj, bindingindex, buffer, offset, stride)} -public func glVertexArrayBindVertexBufferEXT(vaobj:GLuint, bindingindex:GLuint, buffer:GLuint, offset:GLintptr, stride:GLsizei) {glVertexArrayBindVertexBufferEXT_P(vaobj, bindingindex, buffer, offset, stride)} -var glVertexArrayBindVertexBufferEXT_P:@convention(c)(GLuint, GLuint, GLuint, GLintptr, GLsizei) -> Void = glVertexArrayBindVertexBufferEXT_L public func glVertexArrayBindingDivisor(_ vaobj:GLuint, _ bindingindex:GLuint, _ divisor:GLuint) {glVertexArrayBindingDivisor_P(vaobj, bindingindex, divisor)} public func glVertexArrayBindingDivisor(vaobj:GLuint, bindingindex:GLuint, divisor:GLuint) {glVertexArrayBindingDivisor_P(vaobj, bindingindex, divisor)} var glVertexArrayBindingDivisor_P:@convention(c)(GLuint, GLuint, GLuint) -> Void = glVertexArrayBindingDivisor_L +public func glVertexArrayBindVertexBufferEXT(_ vaobj:GLuint, _ bindingindex:GLuint, _ buffer:GLuint, _ offset:GLintptr, _ stride:GLsizei) {glVertexArrayBindVertexBufferEXT_P(vaobj, bindingindex, buffer, offset, stride)} +public func glVertexArrayBindVertexBufferEXT(vaobj:GLuint, bindingindex:GLuint, buffer:GLuint, offset:GLintptr, stride:GLsizei) {glVertexArrayBindVertexBufferEXT_P(vaobj, bindingindex, buffer, offset, stride)} +var glVertexArrayBindVertexBufferEXT_P:@convention(c)(GLuint, GLuint, GLuint, GLintptr, GLsizei) -> Void = glVertexArrayBindVertexBufferEXT_L public func glVertexArrayColorOffsetEXT(_ vaobj:GLuint, _ buffer:GLuint, _ size:GLint, _ type:GLenum, _ stride:GLsizei, _ offset:GLintptr) {glVertexArrayColorOffsetEXT_P(vaobj, buffer, size, type, stride, offset)} public func glVertexArrayColorOffsetEXT(vaobj:GLuint, buffer:GLuint, size:GLint, type:GLenum, stride:GLsizei, offset:GLintptr) {glVertexArrayColorOffsetEXT_P(vaobj, buffer, size, type, stride, offset)} var glVertexArrayColorOffsetEXT_P:@convention(c)(GLuint, GLuint, GLint, GLenum, GLsizei, GLintptr) -> Void = glVertexArrayColorOffsetEXT_L @@ -8461,48 +8461,6 @@ var glVertexAttrib3svARB_P:@convention(c)(GLuint, UnsafePointer) -> Voi public func glVertexAttrib3svNV(_ index:GLuint, _ v:UnsafePointer) {glVertexAttrib3svNV_P(index, v)} public func glVertexAttrib3svNV(index:GLuint, v:UnsafePointer) {glVertexAttrib3svNV_P(index, v)} var glVertexAttrib3svNV_P:@convention(c)(GLuint, UnsafePointer) -> Void = glVertexAttrib3svNV_L -public func glVertexAttrib4Nbv(_ index:GLuint, _ v:UnsafePointer) {glVertexAttrib4Nbv_P(index, v)} -public func glVertexAttrib4Nbv(index:GLuint, v:UnsafePointer) {glVertexAttrib4Nbv_P(index, v)} -var glVertexAttrib4Nbv_P:@convention(c)(GLuint, UnsafePointer) -> Void = glVertexAttrib4Nbv_L -public func glVertexAttrib4NbvARB(_ index:GLuint, _ v:UnsafePointer) {glVertexAttrib4NbvARB_P(index, v)} -public func glVertexAttrib4NbvARB(index:GLuint, v:UnsafePointer) {glVertexAttrib4NbvARB_P(index, v)} -var glVertexAttrib4NbvARB_P:@convention(c)(GLuint, UnsafePointer) -> Void = glVertexAttrib4NbvARB_L -public func glVertexAttrib4Niv(_ index:GLuint, _ v:UnsafePointer) {glVertexAttrib4Niv_P(index, v)} -public func glVertexAttrib4Niv(index:GLuint, v:UnsafePointer) {glVertexAttrib4Niv_P(index, v)} -var glVertexAttrib4Niv_P:@convention(c)(GLuint, UnsafePointer) -> Void = glVertexAttrib4Niv_L -public func glVertexAttrib4NivARB(_ index:GLuint, _ v:UnsafePointer) {glVertexAttrib4NivARB_P(index, v)} -public func glVertexAttrib4NivARB(index:GLuint, v:UnsafePointer) {glVertexAttrib4NivARB_P(index, v)} -var glVertexAttrib4NivARB_P:@convention(c)(GLuint, UnsafePointer) -> Void = glVertexAttrib4NivARB_L -public func glVertexAttrib4Nsv(_ index:GLuint, _ v:UnsafePointer) {glVertexAttrib4Nsv_P(index, v)} -public func glVertexAttrib4Nsv(index:GLuint, v:UnsafePointer) {glVertexAttrib4Nsv_P(index, v)} -var glVertexAttrib4Nsv_P:@convention(c)(GLuint, UnsafePointer) -> Void = glVertexAttrib4Nsv_L -public func glVertexAttrib4NsvARB(_ index:GLuint, _ v:UnsafePointer) {glVertexAttrib4NsvARB_P(index, v)} -public func glVertexAttrib4NsvARB(index:GLuint, v:UnsafePointer) {glVertexAttrib4NsvARB_P(index, v)} -var glVertexAttrib4NsvARB_P:@convention(c)(GLuint, UnsafePointer) -> Void = glVertexAttrib4NsvARB_L -public func glVertexAttrib4Nub(_ index:GLuint, _ x:GLubyte, _ y:GLubyte, _ z:GLubyte, _ w:GLubyte) {glVertexAttrib4Nub_P(index, x, y, z, w)} -public func glVertexAttrib4Nub(index:GLuint, x:GLubyte, y:GLubyte, z:GLubyte, w:GLubyte) {glVertexAttrib4Nub_P(index, x, y, z, w)} -var glVertexAttrib4Nub_P:@convention(c)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte) -> Void = glVertexAttrib4Nub_L -public func glVertexAttrib4NubARB(_ index:GLuint, _ x:GLubyte, _ y:GLubyte, _ z:GLubyte, _ w:GLubyte) {glVertexAttrib4NubARB_P(index, x, y, z, w)} -public func glVertexAttrib4NubARB(index:GLuint, x:GLubyte, y:GLubyte, z:GLubyte, w:GLubyte) {glVertexAttrib4NubARB_P(index, x, y, z, w)} -var glVertexAttrib4NubARB_P:@convention(c)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte) -> Void = glVertexAttrib4NubARB_L -public func glVertexAttrib4Nubv(_ index:GLuint, _ v:UnsafePointer) {glVertexAttrib4Nubv_P(index, v)} -public func glVertexAttrib4Nubv(index:GLuint, v:UnsafePointer) {glVertexAttrib4Nubv_P(index, v)} -var glVertexAttrib4Nubv_P:@convention(c)(GLuint, UnsafePointer) -> Void = glVertexAttrib4Nubv_L -public func glVertexAttrib4NubvARB(_ index:GLuint, _ v:UnsafePointer) {glVertexAttrib4NubvARB_P(index, v)} -public func glVertexAttrib4NubvARB(index:GLuint, v:UnsafePointer) {glVertexAttrib4NubvARB_P(index, v)} -var glVertexAttrib4NubvARB_P:@convention(c)(GLuint, UnsafePointer) -> Void = glVertexAttrib4NubvARB_L -public func glVertexAttrib4Nuiv(_ index:GLuint, _ v:UnsafePointer) {glVertexAttrib4Nuiv_P(index, v)} -public func glVertexAttrib4Nuiv(index:GLuint, v:UnsafePointer) {glVertexAttrib4Nuiv_P(index, v)} -var glVertexAttrib4Nuiv_P:@convention(c)(GLuint, UnsafePointer) -> Void = glVertexAttrib4Nuiv_L -public func glVertexAttrib4NuivARB(_ index:GLuint, _ v:UnsafePointer) {glVertexAttrib4NuivARB_P(index, v)} -public func glVertexAttrib4NuivARB(index:GLuint, v:UnsafePointer) {glVertexAttrib4NuivARB_P(index, v)} -var glVertexAttrib4NuivARB_P:@convention(c)(GLuint, UnsafePointer) -> Void = glVertexAttrib4NuivARB_L -public func glVertexAttrib4Nusv(_ index:GLuint, _ v:UnsafePointer) {glVertexAttrib4Nusv_P(index, v)} -public func glVertexAttrib4Nusv(index:GLuint, v:UnsafePointer) {glVertexAttrib4Nusv_P(index, v)} -var glVertexAttrib4Nusv_P:@convention(c)(GLuint, UnsafePointer) -> Void = glVertexAttrib4Nusv_L -public func glVertexAttrib4NusvARB(_ index:GLuint, _ v:UnsafePointer) {glVertexAttrib4NusvARB_P(index, v)} -public func glVertexAttrib4NusvARB(index:GLuint, v:UnsafePointer) {glVertexAttrib4NusvARB_P(index, v)} -var glVertexAttrib4NusvARB_P:@convention(c)(GLuint, UnsafePointer) -> Void = glVertexAttrib4NusvARB_L public func glVertexAttrib4bv(_ index:GLuint, _ v:UnsafePointer) {glVertexAttrib4bv_P(index, v)} public func glVertexAttrib4bv(index:GLuint, v:UnsafePointer) {glVertexAttrib4bv_P(index, v)} var glVertexAttrib4bv_P:@convention(c)(GLuint, UnsafePointer) -> Void = glVertexAttrib4bv_L @@ -8557,6 +8515,48 @@ var glVertexAttrib4iv_P:@convention(c)(GLuint, UnsafePointer) -> Void = g public func glVertexAttrib4ivARB(_ index:GLuint, _ v:UnsafePointer) {glVertexAttrib4ivARB_P(index, v)} public func glVertexAttrib4ivARB(index:GLuint, v:UnsafePointer) {glVertexAttrib4ivARB_P(index, v)} var glVertexAttrib4ivARB_P:@convention(c)(GLuint, UnsafePointer) -> Void = glVertexAttrib4ivARB_L +public func glVertexAttrib4Nbv(_ index:GLuint, _ v:UnsafePointer) {glVertexAttrib4Nbv_P(index, v)} +public func glVertexAttrib4Nbv(index:GLuint, v:UnsafePointer) {glVertexAttrib4Nbv_P(index, v)} +var glVertexAttrib4Nbv_P:@convention(c)(GLuint, UnsafePointer) -> Void = glVertexAttrib4Nbv_L +public func glVertexAttrib4NbvARB(_ index:GLuint, _ v:UnsafePointer) {glVertexAttrib4NbvARB_P(index, v)} +public func glVertexAttrib4NbvARB(index:GLuint, v:UnsafePointer) {glVertexAttrib4NbvARB_P(index, v)} +var glVertexAttrib4NbvARB_P:@convention(c)(GLuint, UnsafePointer) -> Void = glVertexAttrib4NbvARB_L +public func glVertexAttrib4Niv(_ index:GLuint, _ v:UnsafePointer) {glVertexAttrib4Niv_P(index, v)} +public func glVertexAttrib4Niv(index:GLuint, v:UnsafePointer) {glVertexAttrib4Niv_P(index, v)} +var glVertexAttrib4Niv_P:@convention(c)(GLuint, UnsafePointer) -> Void = glVertexAttrib4Niv_L +public func glVertexAttrib4NivARB(_ index:GLuint, _ v:UnsafePointer) {glVertexAttrib4NivARB_P(index, v)} +public func glVertexAttrib4NivARB(index:GLuint, v:UnsafePointer) {glVertexAttrib4NivARB_P(index, v)} +var glVertexAttrib4NivARB_P:@convention(c)(GLuint, UnsafePointer) -> Void = glVertexAttrib4NivARB_L +public func glVertexAttrib4Nsv(_ index:GLuint, _ v:UnsafePointer) {glVertexAttrib4Nsv_P(index, v)} +public func glVertexAttrib4Nsv(index:GLuint, v:UnsafePointer) {glVertexAttrib4Nsv_P(index, v)} +var glVertexAttrib4Nsv_P:@convention(c)(GLuint, UnsafePointer) -> Void = glVertexAttrib4Nsv_L +public func glVertexAttrib4NsvARB(_ index:GLuint, _ v:UnsafePointer) {glVertexAttrib4NsvARB_P(index, v)} +public func glVertexAttrib4NsvARB(index:GLuint, v:UnsafePointer) {glVertexAttrib4NsvARB_P(index, v)} +var glVertexAttrib4NsvARB_P:@convention(c)(GLuint, UnsafePointer) -> Void = glVertexAttrib4NsvARB_L +public func glVertexAttrib4Nub(_ index:GLuint, _ x:GLubyte, _ y:GLubyte, _ z:GLubyte, _ w:GLubyte) {glVertexAttrib4Nub_P(index, x, y, z, w)} +public func glVertexAttrib4Nub(index:GLuint, x:GLubyte, y:GLubyte, z:GLubyte, w:GLubyte) {glVertexAttrib4Nub_P(index, x, y, z, w)} +var glVertexAttrib4Nub_P:@convention(c)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte) -> Void = glVertexAttrib4Nub_L +public func glVertexAttrib4NubARB(_ index:GLuint, _ x:GLubyte, _ y:GLubyte, _ z:GLubyte, _ w:GLubyte) {glVertexAttrib4NubARB_P(index, x, y, z, w)} +public func glVertexAttrib4NubARB(index:GLuint, x:GLubyte, y:GLubyte, z:GLubyte, w:GLubyte) {glVertexAttrib4NubARB_P(index, x, y, z, w)} +var glVertexAttrib4NubARB_P:@convention(c)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte) -> Void = glVertexAttrib4NubARB_L +public func glVertexAttrib4Nubv(_ index:GLuint, _ v:UnsafePointer) {glVertexAttrib4Nubv_P(index, v)} +public func glVertexAttrib4Nubv(index:GLuint, v:UnsafePointer) {glVertexAttrib4Nubv_P(index, v)} +var glVertexAttrib4Nubv_P:@convention(c)(GLuint, UnsafePointer) -> Void = glVertexAttrib4Nubv_L +public func glVertexAttrib4NubvARB(_ index:GLuint, _ v:UnsafePointer) {glVertexAttrib4NubvARB_P(index, v)} +public func glVertexAttrib4NubvARB(index:GLuint, v:UnsafePointer) {glVertexAttrib4NubvARB_P(index, v)} +var glVertexAttrib4NubvARB_P:@convention(c)(GLuint, UnsafePointer) -> Void = glVertexAttrib4NubvARB_L +public func glVertexAttrib4Nuiv(_ index:GLuint, _ v:UnsafePointer) {glVertexAttrib4Nuiv_P(index, v)} +public func glVertexAttrib4Nuiv(index:GLuint, v:UnsafePointer) {glVertexAttrib4Nuiv_P(index, v)} +var glVertexAttrib4Nuiv_P:@convention(c)(GLuint, UnsafePointer) -> Void = glVertexAttrib4Nuiv_L +public func glVertexAttrib4NuivARB(_ index:GLuint, _ v:UnsafePointer) {glVertexAttrib4NuivARB_P(index, v)} +public func glVertexAttrib4NuivARB(index:GLuint, v:UnsafePointer) {glVertexAttrib4NuivARB_P(index, v)} +var glVertexAttrib4NuivARB_P:@convention(c)(GLuint, UnsafePointer) -> Void = glVertexAttrib4NuivARB_L +public func glVertexAttrib4Nusv(_ index:GLuint, _ v:UnsafePointer) {glVertexAttrib4Nusv_P(index, v)} +public func glVertexAttrib4Nusv(index:GLuint, v:UnsafePointer) {glVertexAttrib4Nusv_P(index, v)} +var glVertexAttrib4Nusv_P:@convention(c)(GLuint, UnsafePointer) -> Void = glVertexAttrib4Nusv_L +public func glVertexAttrib4NusvARB(_ index:GLuint, _ v:UnsafePointer) {glVertexAttrib4NusvARB_P(index, v)} +public func glVertexAttrib4NusvARB(index:GLuint, v:UnsafePointer) {glVertexAttrib4NusvARB_P(index, v)} +var glVertexAttrib4NusvARB_P:@convention(c)(GLuint, UnsafePointer) -> Void = glVertexAttrib4NusvARB_L public func glVertexAttrib4s(_ index:GLuint, _ x:GLshort, _ y:GLshort, _ z:GLshort, _ w:GLshort) {glVertexAttrib4s_P(index, x, y, z, w)} public func glVertexAttrib4s(index:GLuint, x:GLshort, y:GLshort, z:GLshort, w:GLshort) {glVertexAttrib4s_P(index, x, y, z, w)} var glVertexAttrib4s_P:@convention(c)(GLuint, GLshort, GLshort, GLshort, GLshort) -> Void = glVertexAttrib4s_L @@ -9100,9 +9100,6 @@ var glVertexStream4sATI_P:@convention(c)(GLenum, GLshort, GLshort, GLshort, GLsh public func glVertexStream4svATI(_ stream:GLenum, _ coords:UnsafePointer) {glVertexStream4svATI_P(stream, coords)} public func glVertexStream4svATI(stream:GLenum, coords:UnsafePointer) {glVertexStream4svATI_P(stream, coords)} var glVertexStream4svATI_P:@convention(c)(GLenum, UnsafePointer) -> Void = glVertexStream4svATI_L -public func glVertexWeightPointerEXT(_ size:GLint, _ type:GLenum, _ stride:GLsizei, _ pointer:UnsafeRawPointer) {glVertexWeightPointerEXT_P(size, type, stride, pointer)} -public func glVertexWeightPointerEXT(size:GLint, type:GLenum, stride:GLsizei, pointer:UnsafeRawPointer) {glVertexWeightPointerEXT_P(size, type, stride, pointer)} -var glVertexWeightPointerEXT_P:@convention(c)(GLint, GLenum, GLsizei, UnsafeRawPointer) -> Void = glVertexWeightPointerEXT_L public func glVertexWeightfEXT(_ weight:GLfloat) {glVertexWeightfEXT_P(weight)} public func glVertexWeightfEXT(weight:GLfloat) {glVertexWeightfEXT_P(weight)} var glVertexWeightfEXT_P:@convention(c)(GLfloat) -> Void = glVertexWeightfEXT_L @@ -9115,6 +9112,9 @@ var glVertexWeighthNV_P:@convention(c)(GLhalfNV) -> Void = glVertexWeighthNV_L public func glVertexWeighthvNV(_ weight:UnsafePointer) {glVertexWeighthvNV_P(weight)} public func glVertexWeighthvNV(weight:UnsafePointer) {glVertexWeighthvNV_P(weight)} var glVertexWeighthvNV_P:@convention(c)(UnsafePointer) -> Void = glVertexWeighthvNV_L +public func glVertexWeightPointerEXT(_ size:GLint, _ type:GLenum, _ stride:GLsizei, _ pointer:UnsafeRawPointer) {glVertexWeightPointerEXT_P(size, type, stride, pointer)} +public func glVertexWeightPointerEXT(size:GLint, type:GLenum, stride:GLsizei, pointer:UnsafeRawPointer) {glVertexWeightPointerEXT_P(size, type, stride, pointer)} +var glVertexWeightPointerEXT_P:@convention(c)(GLint, GLenum, GLsizei, UnsafeRawPointer) -> Void = glVertexWeightPointerEXT_L public func glVideoCaptureNV(_ video_capture_slot:GLuint, _ sequence_num:UnsafeMutablePointer, _ capture_time:UnsafeMutablePointer) -> GLenum {return glVideoCaptureNV_P(video_capture_slot, sequence_num, capture_time)} public func glVideoCaptureNV(video_capture_slot:GLuint, sequence_num:UnsafeMutablePointer, capture_time:UnsafeMutablePointer) -> GLenum {return glVideoCaptureNV_P(video_capture_slot, sequence_num, capture_time)} var glVideoCaptureNV_P:@convention(c)(GLuint, UnsafeMutablePointer, UnsafeMutablePointer) -> GLenum = glVideoCaptureNV_L @@ -9154,15 +9154,6 @@ var glWaitSync_P:@convention(c)(GLsync, GLbitfield, GLuint64) -> Void = glWaitSy public func glWaitSyncAPPLE(_ sync:GLsync, _ flags:GLbitfield, _ timeout:GLuint64) {glWaitSyncAPPLE_P(sync, flags, timeout)} public func glWaitSyncAPPLE(sync:GLsync, flags:GLbitfield, timeout:GLuint64) {glWaitSyncAPPLE_P(sync, flags, timeout)} var glWaitSyncAPPLE_P:@convention(c)(GLsync, GLbitfield, GLuint64) -> Void = glWaitSyncAPPLE_L -public func glWeightPathsNV(_ resultPath:GLuint, _ numPaths:GLsizei, _ paths:UnsafePointer, _ weights:UnsafePointer) {glWeightPathsNV_P(resultPath, numPaths, paths, weights)} -public func glWeightPathsNV(resultPath:GLuint, numPaths:GLsizei, paths:UnsafePointer, weights:UnsafePointer) {glWeightPathsNV_P(resultPath, numPaths, paths, weights)} -var glWeightPathsNV_P:@convention(c)(GLuint, GLsizei, UnsafePointer, UnsafePointer) -> Void = glWeightPathsNV_L -public func glWeightPointerARB(_ size:GLint, _ type:GLenum, _ stride:GLsizei, _ pointer:UnsafeRawPointer) {glWeightPointerARB_P(size, type, stride, pointer)} -public func glWeightPointerARB(size:GLint, type:GLenum, stride:GLsizei, pointer:UnsafeRawPointer) {glWeightPointerARB_P(size, type, stride, pointer)} -var glWeightPointerARB_P:@convention(c)(GLint, GLenum, GLsizei, UnsafeRawPointer) -> Void = glWeightPointerARB_L -public func glWeightPointerOES(_ size:GLint, _ type:GLenum, _ stride:GLsizei, _ pointer:UnsafeRawPointer) {glWeightPointerOES_P(size, type, stride, pointer)} -public func glWeightPointerOES(size:GLint, type:GLenum, stride:GLsizei, pointer:UnsafeRawPointer) {glWeightPointerOES_P(size, type, stride, pointer)} -var glWeightPointerOES_P:@convention(c)(GLint, GLenum, GLsizei, UnsafeRawPointer) -> Void = glWeightPointerOES_L public func glWeightbvARB(_ size:GLint, _ weights:UnsafePointer) {glWeightbvARB_P(size, weights)} public func glWeightbvARB(size:GLint, weights:UnsafePointer) {glWeightbvARB_P(size, weights)} var glWeightbvARB_P:@convention(c)(GLint, UnsafePointer) -> Void = glWeightbvARB_L @@ -9175,6 +9166,15 @@ var glWeightfvARB_P:@convention(c)(GLint, UnsafePointer) -> Void = glWe public func glWeightivARB(_ size:GLint, _ weights:UnsafePointer) {glWeightivARB_P(size, weights)} public func glWeightivARB(size:GLint, weights:UnsafePointer) {glWeightivARB_P(size, weights)} var glWeightivARB_P:@convention(c)(GLint, UnsafePointer) -> Void = glWeightivARB_L +public func glWeightPathsNV(_ resultPath:GLuint, _ numPaths:GLsizei, _ paths:UnsafePointer, _ weights:UnsafePointer) {glWeightPathsNV_P(resultPath, numPaths, paths, weights)} +public func glWeightPathsNV(resultPath:GLuint, numPaths:GLsizei, paths:UnsafePointer, weights:UnsafePointer) {glWeightPathsNV_P(resultPath, numPaths, paths, weights)} +var glWeightPathsNV_P:@convention(c)(GLuint, GLsizei, UnsafePointer, UnsafePointer) -> Void = glWeightPathsNV_L +public func glWeightPointerARB(_ size:GLint, _ type:GLenum, _ stride:GLsizei, _ pointer:UnsafeRawPointer) {glWeightPointerARB_P(size, type, stride, pointer)} +public func glWeightPointerARB(size:GLint, type:GLenum, stride:GLsizei, pointer:UnsafeRawPointer) {glWeightPointerARB_P(size, type, stride, pointer)} +var glWeightPointerARB_P:@convention(c)(GLint, GLenum, GLsizei, UnsafeRawPointer) -> Void = glWeightPointerARB_L +public func glWeightPointerOES(_ size:GLint, _ type:GLenum, _ stride:GLsizei, _ pointer:UnsafeRawPointer) {glWeightPointerOES_P(size, type, stride, pointer)} +public func glWeightPointerOES(size:GLint, type:GLenum, stride:GLsizei, pointer:UnsafeRawPointer) {glWeightPointerOES_P(size, type, stride, pointer)} +var glWeightPointerOES_P:@convention(c)(GLint, GLenum, GLsizei, UnsafeRawPointer) -> Void = glWeightPointerOES_L public func glWeightsvARB(_ size:GLint, _ weights:UnsafePointer) {glWeightsvARB_P(size, weights)} public func glWeightsvARB(size:GLint, weights:UnsafePointer) {glWeightsvARB_P(size, weights)} var glWeightsvARB_P:@convention(c)(GLint, UnsafePointer) -> Void = glWeightsvARB_L diff --git a/Sources/Constants.swift b/Sources/Constants.swift index 07bed5b..3659f24 100644 --- a/Sources/Constants.swift +++ b/Sources/Constants.swift @@ -29,91 +29,91 @@ public let GL_SKIP_COMPONENTS2_NV = GLint(0)&-5 public let GL_SKIP_COMPONENTS3_NV = GLint(0)&-4 public let GL_SKIP_COMPONENTS4_NV = GLint(0)&-3 public let GL_NEXT_BUFFER_NV = GLint(0)&-2 +public let GL_INVALID_INDEX = GLint(0)&-1 public let GL_TIMEOUT_IGNORED_APPLE = GLint(0)&-1 public let GL_TIMEOUT_IGNORED = GLint(0)&-1 -public let GL_INVALID_INDEX = GLint(0)&-1 -public let GL_TERMINATE_SEQUENCE_COMMAND_NV = GLint(0x0000) -public let GL_LAYOUT_DEFAULT_INTEL = GLint(0x0000) -public let GL_POINTS = GLint(0x0000) -public let GL_NONE_OES = GLint(0x0000) -public let GL_NONE = GLint(0x0000) -public let GL_ZERO = GLint(0x0000) public let GL_FALSE = GLint(0x0000) public let GL_NO_ERROR = GLint(0x0000) +public let GL_ZERO = GLint(0x0000) +public let GL_NONE = GLint(0x0000) +public let GL_NONE_OES = GLint(0x0000) +public let GL_TERMINATE_SEQUENCE_COMMAND_NV = GLint(0x0000) public let GL_CLOSE_PATH_NV = GLint(0x0000) -public let GL_ONE = GLint(0x0001) -public let GL_RESTART_SUN = GLint(0x0001) +public let GL_LAYOUT_DEFAULT_INTEL = GLint(0x0000) +public let GL_POINTS = GLint(0x0000) +public let GL_VERSION_ES_CM_1_1 = GLint(0x0001) +public let GL_LINES = GLint(0x0001) public let GL_NOP_COMMAND_NV = GLint(0x0001) public let GL_LAYOUT_LINEAR_INTEL = GLint(0x0001) +public let GL_TRUE = GLint(0x0001) +public let GL_ONE = GLint(0x0001) public let GL_VERSION_ES_CL_1_0 = GLint(0x0001) -public let GL_VERSION_ES_CM_1_1 = GLint(0x0001) public let GL_VERSION_ES_CL_1_1 = GLint(0x0001) -public let GL_LINES = GLint(0x0001) -public let GL_TRUE = GLint(0x0001) -public let GL_LINE_LOOP = GLint(0x0002) -public let GL_REPLACE_MIDDLE_SUN = GLint(0x0002) +public let GL_RESTART_SUN = GLint(0x0001) public let GL_MOVE_TO_NV = GLint(0x0002) -public let GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = GLint(0x0002) +public let GL_LINE_LOOP = GLint(0x0002) public let GL_DRAW_ELEMENTS_COMMAND_NV = GLint(0x0002) -public let GL_REPLACE_OLDEST_SUN = GLint(0x0003) +public let GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = GLint(0x0002) +public let GL_REPLACE_MIDDLE_SUN = GLint(0x0002) +public let GL_DRAW_ARRAYS_COMMAND_NV = GLint(0x0003) public let GL_RELATIVE_MOVE_TO_NV = GLint(0x0003) public let GL_LINE_STRIP = GLint(0x0003) -public let GL_DRAW_ARRAYS_COMMAND_NV = GLint(0x0003) -public let GL_LINE_TO_NV = GLint(0x0004) -public let GL_DRAW_ELEMENTS_STRIP_COMMAND_NV = GLint(0x0004) +public let GL_REPLACE_OLDEST_SUN = GLint(0x0003) public let GL_TRIANGLES = GLint(0x0004) -public let GL_DRAW_ARRAYS_STRIP_COMMAND_NV = GLint(0x0005) +public let GL_DRAW_ELEMENTS_STRIP_COMMAND_NV = GLint(0x0004) +public let GL_LINE_TO_NV = GLint(0x0004) public let GL_RELATIVE_LINE_TO_NV = GLint(0x0005) public let GL_TRIANGLE_STRIP = GLint(0x0005) -public let GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV = GLint(0x0006) +public let GL_DRAW_ARRAYS_STRIP_COMMAND_NV = GLint(0x0005) public let GL_HORIZONTAL_LINE_TO_NV = GLint(0x0006) public let GL_TRIANGLE_FAN = GLint(0x0006) +public let GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV = GLint(0x0006) public let GL_RELATIVE_HORIZONTAL_LINE_TO_NV = GLint(0x0007) public let GL_QUADS = GLint(0x0007) public let GL_QUADS_EXT = GLint(0x0007) public let GL_QUADS_OES = GLint(0x0007) public let GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV = GLint(0x0007) -public let GL_ELEMENT_ADDRESS_COMMAND_NV = GLint(0x0008) -public let GL_VERTICAL_LINE_TO_NV = GLint(0x0008) public let GL_QUAD_STRIP = GLint(0x0008) -public let GL_ATTRIBUTE_ADDRESS_COMMAND_NV = GLint(0x0009) +public let GL_VERTICAL_LINE_TO_NV = GLint(0x0008) +public let GL_ELEMENT_ADDRESS_COMMAND_NV = GLint(0x0008) public let GL_POLYGON = GLint(0x0009) +public let GL_ATTRIBUTE_ADDRESS_COMMAND_NV = GLint(0x0009) public let GL_RELATIVE_VERTICAL_LINE_TO_NV = GLint(0x0009) +public let GL_UNIFORM_ADDRESS_COMMAND_NV = GLint(0x000A) public let GL_QUADRATIC_CURVE_TO_NV = GLint(0x000A) -public let GL_LINES_ADJACENCY_OES = GLint(0x000A) -public let GL_LINES_ADJACENCY_EXT = GLint(0x000A) -public let GL_LINES_ADJACENCY_ARB = GLint(0x000A) public let GL_LINES_ADJACENCY = GLint(0x000A) -public let GL_UNIFORM_ADDRESS_COMMAND_NV = GLint(0x000A) -public let GL_LINE_STRIP_ADJACENCY = GLint(0x000B) +public let GL_LINES_ADJACENCY_ARB = GLint(0x000A) +public let GL_LINES_ADJACENCY_EXT = GLint(0x000A) +public let GL_LINES_ADJACENCY_OES = GLint(0x000A) +public let GL_LINE_STRIP_ADJACENCY_OES = GLint(0x000B) public let GL_LINE_STRIP_ADJACENCY_ARB = GLint(0x000B) -public let GL_BLEND_COLOR_COMMAND_NV = GLint(0x000B) +public let GL_LINE_STRIP_ADJACENCY = GLint(0x000B) public let GL_RELATIVE_QUADRATIC_CURVE_TO_NV = GLint(0x000B) -public let GL_LINE_STRIP_ADJACENCY_OES = GLint(0x000B) public let GL_LINE_STRIP_ADJACENCY_EXT = GLint(0x000B) +public let GL_BLEND_COLOR_COMMAND_NV = GLint(0x000B) +public let GL_TRIANGLES_ADJACENCY_OES = GLint(0x000C) public let GL_TRIANGLES_ADJACENCY_EXT = GLint(0x000C) -public let GL_TRIANGLES_ADJACENCY_ARB = GLint(0x000C) public let GL_STENCIL_REF_COMMAND_NV = GLint(0x000C) -public let GL_TRIANGLES_ADJACENCY_OES = GLint(0x000C) +public let GL_TRIANGLES_ADJACENCY_ARB = GLint(0x000C) public let GL_TRIANGLES_ADJACENCY = GLint(0x000C) public let GL_CUBIC_CURVE_TO_NV = GLint(0x000C) -public let GL_RELATIVE_CUBIC_CURVE_TO_NV = GLint(0x000D) +public let GL_LINE_WIDTH_COMMAND_NV = GLint(0x000D) public let GL_TRIANGLE_STRIP_ADJACENCY_OES = GLint(0x000D) public let GL_TRIANGLE_STRIP_ADJACENCY_EXT = GLint(0x000D) public let GL_TRIANGLE_STRIP_ADJACENCY_ARB = GLint(0x000D) -public let GL_LINE_WIDTH_COMMAND_NV = GLint(0x000D) public let GL_TRIANGLE_STRIP_ADJACENCY = GLint(0x000D) +public let GL_RELATIVE_CUBIC_CURVE_TO_NV = GLint(0x000D) public let GL_PATCHES_OES = GLint(0x000E) -public let GL_SMOOTH_QUADRATIC_CURVE_TO_NV = GLint(0x000E) public let GL_PATCHES_EXT = GLint(0x000E) public let GL_PATCHES = GLint(0x000E) public let GL_POLYGON_OFFSET_COMMAND_NV = GLint(0x000E) +public let GL_SMOOTH_QUADRATIC_CURVE_TO_NV = GLint(0x000E) public let GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = GLint(0x000F) public let GL_ALPHA_REF_COMMAND_NV = GLint(0x000F) public let GL_SMOOTH_CUBIC_CURVE_TO_NV = GLint(0x0010) public let GL_VIEWPORT_COMMAND_NV = GLint(0x0010) -public let GL_SCISSOR_COMMAND_NV = GLint(0x0011) public let GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = GLint(0x0011) +public let GL_SCISSOR_COMMAND_NV = GLint(0x0011) public let GL_SMALL_CCW_ARC_TO_NV = GLint(0x0012) public let GL_FRONT_FACE_COMMAND_NV = GLint(0x0012) public let GL_RELATIVE_SMALL_CCW_ARC_TO_NV = GLint(0x0013) @@ -183,16 +183,16 @@ public let GL_AUX3 = GLint(0x040C) public let GL_INVALID_ENUM = GLint(0x0500) public let GL_INVALID_VALUE = GLint(0x0501) public let GL_INVALID_OPERATION = GLint(0x0502) -public let GL_STACK_OVERFLOW_KHR = GLint(0x0503) public let GL_STACK_OVERFLOW = GLint(0x0503) +public let GL_STACK_OVERFLOW_KHR = GLint(0x0503) public let GL_STACK_UNDERFLOW = GLint(0x0504) public let GL_STACK_UNDERFLOW_KHR = GLint(0x0504) public let GL_OUT_OF_MEMORY = GLint(0x0505) public let GL_INVALID_FRAMEBUFFER_OPERATION = GLint(0x0506) public let GL_INVALID_FRAMEBUFFER_OPERATION_EXT = GLint(0x0506) public let GL_INVALID_FRAMEBUFFER_OPERATION_OES = GLint(0x0506) -public let GL_CONTEXT_LOST_KHR = GLint(0x0507) public let GL_CONTEXT_LOST = GLint(0x0507) +public let GL_CONTEXT_LOST_KHR = GLint(0x0507) public let GL_2D = GLint(0x0600) public let GL_3D = GLint(0x0601) public let GL_3D_COLOR = GLint(0x0602) @@ -227,14 +227,14 @@ public let GL_POINT_SMOOTH = GLint(0x0B10) public let GL_POINT_SIZE = GLint(0x0B11) public let GL_POINT_SIZE_RANGE = GLint(0x0B12) public let GL_SMOOTH_POINT_SIZE_RANGE = GLint(0x0B12) -public let GL_SMOOTH_POINT_SIZE_GRANULARITY = GLint(0x0B13) public let GL_POINT_SIZE_GRANULARITY = GLint(0x0B13) +public let GL_SMOOTH_POINT_SIZE_GRANULARITY = GLint(0x0B13) public let GL_LINE_SMOOTH = GLint(0x0B20) public let GL_LINE_WIDTH = GLint(0x0B21) public let GL_LINE_WIDTH_RANGE = GLint(0x0B22) public let GL_SMOOTH_LINE_WIDTH_RANGE = GLint(0x0B22) -public let GL_SMOOTH_LINE_WIDTH_GRANULARITY = GLint(0x0B23) public let GL_LINE_WIDTH_GRANULARITY = GLint(0x0B23) +public let GL_SMOOTH_LINE_WIDTH_GRANULARITY = GLint(0x0B23) public let GL_LINE_STIPPLE = GLint(0x0B24) public let GL_LINE_STIPPLE_PATTERN = GLint(0x0B25) public let GL_LINE_STIPPLE_REPEAT = GLint(0x0B26) @@ -242,8 +242,8 @@ public let GL_LIST_MODE = GLint(0x0B30) public let GL_MAX_LIST_NESTING = GLint(0x0B31) public let GL_LIST_BASE = GLint(0x0B32) public let GL_LIST_INDEX = GLint(0x0B33) -public let GL_POLYGON_MODE_NV = GLint(0x0B40) public let GL_POLYGON_MODE = GLint(0x0B40) +public let GL_POLYGON_MODE_NV = GLint(0x0B40) public let GL_POLYGON_SMOOTH = GLint(0x0B41) public let GL_POLYGON_STIPPLE = GLint(0x0B42) public let GL_EDGE_FLAG = GLint(0x0B43) @@ -284,39 +284,39 @@ public let GL_MATRIX_MODE = GLint(0x0BA0) public let GL_NORMALIZE = GLint(0x0BA1) public let GL_VIEWPORT = GLint(0x0BA2) public let GL_MODELVIEW_STACK_DEPTH = GLint(0x0BA3) -public let GL_PATH_MODELVIEW_STACK_DEPTH_NV = GLint(0x0BA3) public let GL_MODELVIEW0_STACK_DEPTH_EXT = GLint(0x0BA3) -public let GL_PATH_PROJECTION_STACK_DEPTH_NV = GLint(0x0BA4) +public let GL_PATH_MODELVIEW_STACK_DEPTH_NV = GLint(0x0BA3) public let GL_PROJECTION_STACK_DEPTH = GLint(0x0BA4) +public let GL_PATH_PROJECTION_STACK_DEPTH_NV = GLint(0x0BA4) public let GL_TEXTURE_STACK_DEPTH = GLint(0x0BA5) -public let GL_MODELVIEW0_MATRIX_EXT = GLint(0x0BA6) public let GL_MODELVIEW_MATRIX = GLint(0x0BA6) +public let GL_MODELVIEW0_MATRIX_EXT = GLint(0x0BA6) public let GL_PATH_MODELVIEW_MATRIX_NV = GLint(0x0BA6) public let GL_PROJECTION_MATRIX = GLint(0x0BA7) public let GL_PATH_PROJECTION_MATRIX_NV = GLint(0x0BA7) public let GL_TEXTURE_MATRIX = GLint(0x0BA8) public let GL_ATTRIB_STACK_DEPTH = GLint(0x0BB0) public let GL_CLIENT_ATTRIB_STACK_DEPTH = GLint(0x0BB1) -public let GL_ALPHA_TEST_QCOM = GLint(0x0BC0) public let GL_ALPHA_TEST = GLint(0x0BC0) -public let GL_ALPHA_TEST_FUNC_QCOM = GLint(0x0BC1) +public let GL_ALPHA_TEST_QCOM = GLint(0x0BC0) public let GL_ALPHA_TEST_FUNC = GLint(0x0BC1) -public let GL_ALPHA_TEST_REF_QCOM = GLint(0x0BC2) +public let GL_ALPHA_TEST_FUNC_QCOM = GLint(0x0BC1) public let GL_ALPHA_TEST_REF = GLint(0x0BC2) +public let GL_ALPHA_TEST_REF_QCOM = GLint(0x0BC2) public let GL_DITHER = GLint(0x0BD0) public let GL_BLEND_DST = GLint(0x0BE0) public let GL_BLEND_SRC = GLint(0x0BE1) public let GL_BLEND = GLint(0x0BE2) public let GL_LOGIC_OP_MODE = GLint(0x0BF0) -public let GL_LOGIC_OP = GLint(0x0BF1) public let GL_INDEX_LOGIC_OP = GLint(0x0BF1) +public let GL_LOGIC_OP = GLint(0x0BF1) public let GL_COLOR_LOGIC_OP = GLint(0x0BF2) public let GL_AUX_BUFFERS = GLint(0x0C00) -public let GL_DRAW_BUFFER_EXT = GLint(0x0C01) public let GL_DRAW_BUFFER = GLint(0x0C01) +public let GL_DRAW_BUFFER_EXT = GLint(0x0C01) +public let GL_READ_BUFFER = GLint(0x0C02) public let GL_READ_BUFFER_EXT = GLint(0x0C02) public let GL_READ_BUFFER_NV = GLint(0x0C02) -public let GL_READ_BUFFER = GLint(0x0C02) public let GL_SCISSOR_BOX = GLint(0x0C10) public let GL_SCISSOR_TEST = GLint(0x0C11) public let GL_INDEX_CLEAR_VALUE = GLint(0x0C20) @@ -361,8 +361,8 @@ public let GL_UNPACK_SWAP_BYTES = GLint(0x0CF0) public let GL_UNPACK_LSB_FIRST = GLint(0x0CF1) public let GL_UNPACK_ROW_LENGTH = GLint(0x0CF2) public let GL_UNPACK_ROW_LENGTH_EXT = GLint(0x0CF2) -public let GL_UNPACK_SKIP_ROWS_EXT = GLint(0x0CF3) public let GL_UNPACK_SKIP_ROWS = GLint(0x0CF3) +public let GL_UNPACK_SKIP_ROWS_EXT = GLint(0x0CF3) public let GL_UNPACK_SKIP_PIXELS = GLint(0x0CF4) public let GL_UNPACK_SKIP_PIXELS_EXT = GLint(0x0CF4) public let GL_UNPACK_ALIGNMENT = GLint(0x0CF5) @@ -391,17 +391,17 @@ public let GL_DEPTH_BIAS = GLint(0x0D1F) public let GL_MAX_EVAL_ORDER = GLint(0x0D30) public let GL_MAX_LIGHTS = GLint(0x0D31) public let GL_MAX_CLIP_PLANES = GLint(0x0D32) +public let GL_MAX_CLIP_PLANES_IMG = GLint(0x0D32) public let GL_MAX_CLIP_DISTANCES = GLint(0x0D32) public let GL_MAX_CLIP_DISTANCES_APPLE = GLint(0x0D32) -public let GL_MAX_CLIP_PLANES_IMG = GLint(0x0D32) public let GL_MAX_TEXTURE_SIZE = GLint(0x0D33) public let GL_MAX_PIXEL_MAP_TABLE = GLint(0x0D34) public let GL_MAX_ATTRIB_STACK_DEPTH = GLint(0x0D35) public let GL_MAX_MODELVIEW_STACK_DEPTH = GLint(0x0D36) public let GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV = GLint(0x0D36) public let GL_MAX_NAME_STACK_DEPTH = GLint(0x0D37) -public let GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV = GLint(0x0D38) public let GL_MAX_PROJECTION_STACK_DEPTH = GLint(0x0D38) +public let GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV = GLint(0x0D38) public let GL_MAX_TEXTURE_STACK_DEPTH = GLint(0x0D39) public let GL_MAX_VIEWPORT_DIMS = GLint(0x0D3A) public let GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = GLint(0x0D3B) @@ -450,12 +450,12 @@ public let GL_SELECTION_BUFFER_POINTER = GLint(0x0DF3) public let GL_SELECTION_BUFFER_SIZE = GLint(0x0DF4) public let GL_TEXTURE_WIDTH = GLint(0x1000) public let GL_TEXTURE_HEIGHT = GLint(0x1001) -public let GL_TEXTURE_COMPONENTS = GLint(0x1003) public let GL_TEXTURE_INTERNAL_FORMAT = GLint(0x1003) +public let GL_TEXTURE_COMPONENTS = GLint(0x1003) +public let GL_TEXTURE_BORDER_COLOR = GLint(0x1004) public let GL_TEXTURE_BORDER_COLOR_EXT = GLint(0x1004) -public let GL_TEXTURE_BORDER_COLOR_OES = GLint(0x1004) public let GL_TEXTURE_BORDER_COLOR_NV = GLint(0x1004) -public let GL_TEXTURE_BORDER_COLOR = GLint(0x1004) +public let GL_TEXTURE_BORDER_COLOR_OES = GLint(0x1004) public let GL_TEXTURE_BORDER = GLint(0x1005) public let GL_TEXTURE_TARGET = GLint(0x1006) public let GL_DONT_CARE = GLint(0x1100) @@ -482,30 +482,30 @@ public let GL_UNSIGNED_INT = GLint(0x1405) public let GL_FLOAT = GLint(0x1406) public let GL_2_BYTES = GLint(0x1407) public let GL_2_BYTES_NV = GLint(0x1407) -public let GL_3_BYTES_NV = GLint(0x1408) public let GL_3_BYTES = GLint(0x1408) -public let GL_4_BYTES_NV = GLint(0x1409) +public let GL_3_BYTES_NV = GLint(0x1408) public let GL_4_BYTES = GLint(0x1409) -public let GL_DOUBLE_EXT = GLint(0x140A) +public let GL_4_BYTES_NV = GLint(0x1409) public let GL_DOUBLE = GLint(0x140A) -public let GL_HALF_APPLE = GLint(0x140B) +public let GL_DOUBLE_EXT = GLint(0x140A) +public let GL_HALF_FLOAT = GLint(0x140B) public let GL_HALF_FLOAT_ARB = GLint(0x140B) public let GL_HALF_FLOAT_NV = GLint(0x140B) -public let GL_HALF_FLOAT = GLint(0x140B) -public let GL_FIXED_OES = GLint(0x140C) +public let GL_HALF_APPLE = GLint(0x140B) public let GL_FIXED = GLint(0x140C) +public let GL_FIXED_OES = GLint(0x140C) public let GL_INT64_ARB = GLint(0x140E) public let GL_INT64_NV = GLint(0x140E) -public let GL_UNSIGNED_INT64_NV = GLint(0x140F) public let GL_UNSIGNED_INT64_ARB = GLint(0x140F) +public let GL_UNSIGNED_INT64_NV = GLint(0x140F) public let GL_CLEAR = GLint(0x1500) public let GL_AND = GLint(0x1501) public let GL_AND_REVERSE = GLint(0x1502) public let GL_COPY = GLint(0x1503) public let GL_AND_INVERTED = GLint(0x1504) public let GL_NOOP = GLint(0x1505) -public let GL_XOR_NV = GLint(0x1506) public let GL_XOR = GLint(0x1506) +public let GL_XOR_NV = GLint(0x1506) public let GL_OR = GLint(0x1507) public let GL_NOR = GLint(0x1508) public let GL_EQUIV = GLint(0x1509) @@ -519,30 +519,30 @@ public let GL_EMISSION = GLint(0x1600) public let GL_SHININESS = GLint(0x1601) public let GL_AMBIENT_AND_DIFFUSE = GLint(0x1602) public let GL_COLOR_INDEXES = GLint(0x1603) -public let GL_PATH_MODELVIEW_NV = GLint(0x1700) -public let GL_MODELVIEW0_EXT = GLint(0x1700) -public let GL_MODELVIEW0_ARB = GLint(0x1700) public let GL_MODELVIEW = GLint(0x1700) +public let GL_MODELVIEW0_ARB = GLint(0x1700) +public let GL_MODELVIEW0_EXT = GLint(0x1700) +public let GL_PATH_MODELVIEW_NV = GLint(0x1700) public let GL_PROJECTION = GLint(0x1701) public let GL_PATH_PROJECTION_NV = GLint(0x1701) public let GL_TEXTURE = GLint(0x1702) -public let GL_COLOR_EXT = GLint(0x1800) public let GL_COLOR = GLint(0x1800) -public let GL_DEPTH_EXT = GLint(0x1801) +public let GL_COLOR_EXT = GLint(0x1800) public let GL_DEPTH = GLint(0x1801) -public let GL_STENCIL_EXT = GLint(0x1802) +public let GL_DEPTH_EXT = GLint(0x1801) public let GL_STENCIL = GLint(0x1802) +public let GL_STENCIL_EXT = GLint(0x1802) public let GL_COLOR_INDEX = GLint(0x1900) -public let GL_STENCIL_INDEX_OES = GLint(0x1901) public let GL_STENCIL_INDEX = GLint(0x1901) +public let GL_STENCIL_INDEX_OES = GLint(0x1901) public let GL_DEPTH_COMPONENT = GLint(0x1902) public let GL_RED = GLint(0x1903) -public let GL_RED_NV = GLint(0x1903) public let GL_RED_EXT = GLint(0x1903) -public let GL_GREEN_NV = GLint(0x1904) +public let GL_RED_NV = GLint(0x1903) public let GL_GREEN = GLint(0x1904) -public let GL_BLUE_NV = GLint(0x1905) +public let GL_GREEN_NV = GLint(0x1904) public let GL_BLUE = GLint(0x1905) +public let GL_BLUE_NV = GLint(0x1905) public let GL_ALPHA = GLint(0x1906) public let GL_RGB = GLint(0x1907) public let GL_RGBA = GLint(0x1908) @@ -579,11 +579,11 @@ public let GL_TEXTURE_ENV_COLOR = GLint(0x2201) public let GL_TEXTURE_ENV = GLint(0x2300) public let GL_EYE_LINEAR = GLint(0x2400) public let GL_EYE_LINEAR_NV = GLint(0x2400) -public let GL_OBJECT_LINEAR_NV = GLint(0x2401) public let GL_OBJECT_LINEAR = GLint(0x2401) +public let GL_OBJECT_LINEAR_NV = GLint(0x2401) public let GL_SPHERE_MAP = GLint(0x2402) -public let GL_TEXTURE_GEN_MODE_OES = GLint(0x2500) public let GL_TEXTURE_GEN_MODE = GLint(0x2500) +public let GL_TEXTURE_GEN_MODE_OES = GLint(0x2500) public let GL_OBJECT_PLANE = GLint(0x2501) public let GL_EYE_PLANE = GLint(0x2502) public let GL_NEAREST = GLint(0x2600) @@ -599,8 +599,8 @@ public let GL_TEXTURE_WRAP_T = GLint(0x2803) public let GL_CLAMP = GLint(0x2900) public let GL_REPEAT = GLint(0x2901) public let GL_POLYGON_OFFSET_UNITS = GLint(0x2A00) -public let GL_POLYGON_OFFSET_POINT_NV = GLint(0x2A01) public let GL_POLYGON_OFFSET_POINT = GLint(0x2A01) +public let GL_POLYGON_OFFSET_POINT_NV = GLint(0x2A01) public let GL_POLYGON_OFFSET_LINE = GLint(0x2A02) public let GL_POLYGON_OFFSET_LINE_NV = GLint(0x2A02) public let GL_R3_G3_B2 = GLint(0x2A10) @@ -618,34 +618,34 @@ public let GL_T2F_C3F_V3F = GLint(0x2A2A) public let GL_T2F_N3F_V3F = GLint(0x2A2B) public let GL_T2F_C4F_N3F_V3F = GLint(0x2A2C) public let GL_T4F_C4F_N3F_V4F = GLint(0x2A2D) -public let GL_CLIP_DISTANCE0 = GLint(0x3000) public let GL_CLIP_PLANE0 = GLint(0x3000) public let GL_CLIP_PLANE0_IMG = GLint(0x3000) +public let GL_CLIP_DISTANCE0 = GLint(0x3000) public let GL_CLIP_DISTANCE0_APPLE = GLint(0x3000) -public let GL_CLIP_DISTANCE1_APPLE = GLint(0x3001) public let GL_CLIP_PLANE1 = GLint(0x3001) -public let GL_CLIP_DISTANCE1 = GLint(0x3001) public let GL_CLIP_PLANE1_IMG = GLint(0x3001) -public let GL_CLIP_PLANE2_IMG = GLint(0x3002) -public let GL_CLIP_DISTANCE2_APPLE = GLint(0x3002) +public let GL_CLIP_DISTANCE1 = GLint(0x3001) +public let GL_CLIP_DISTANCE1_APPLE = GLint(0x3001) public let GL_CLIP_PLANE2 = GLint(0x3002) +public let GL_CLIP_PLANE2_IMG = GLint(0x3002) public let GL_CLIP_DISTANCE2 = GLint(0x3002) -public let GL_CLIP_DISTANCE3 = GLint(0x3003) -public let GL_CLIP_PLANE3_IMG = GLint(0x3003) +public let GL_CLIP_DISTANCE2_APPLE = GLint(0x3002) public let GL_CLIP_PLANE3 = GLint(0x3003) +public let GL_CLIP_PLANE3_IMG = GLint(0x3003) +public let GL_CLIP_DISTANCE3 = GLint(0x3003) public let GL_CLIP_DISTANCE3_APPLE = GLint(0x3003) +public let GL_CLIP_PLANE4 = GLint(0x3004) public let GL_CLIP_PLANE4_IMG = GLint(0x3004) -public let GL_CLIP_DISTANCE4_APPLE = GLint(0x3004) public let GL_CLIP_DISTANCE4 = GLint(0x3004) -public let GL_CLIP_PLANE4 = GLint(0x3004) -public let GL_CLIP_DISTANCE5 = GLint(0x3005) -public let GL_CLIP_PLANE5_IMG = GLint(0x3005) +public let GL_CLIP_DISTANCE4_APPLE = GLint(0x3004) public let GL_CLIP_PLANE5 = GLint(0x3005) +public let GL_CLIP_PLANE5_IMG = GLint(0x3005) +public let GL_CLIP_DISTANCE5 = GLint(0x3005) public let GL_CLIP_DISTANCE5_APPLE = GLint(0x3005) -public let GL_CLIP_DISTANCE6_APPLE = GLint(0x3006) public let GL_CLIP_DISTANCE6 = GLint(0x3006) -public let GL_CLIP_DISTANCE7_APPLE = GLint(0x3007) +public let GL_CLIP_DISTANCE6_APPLE = GLint(0x3006) public let GL_CLIP_DISTANCE7 = GLint(0x3007) +public let GL_CLIP_DISTANCE7_APPLE = GLint(0x3007) public let GL_LIGHT0 = GLint(0x4000) public let GL_LIGHT1 = GLint(0x4001) public let GL_LIGHT2 = GLint(0x4002) @@ -657,133 +657,133 @@ public let GL_LIGHT7 = GLint(0x4007) public let GL_ABGR_EXT = GLint(0x8000) public let GL_CONSTANT_COLOR = GLint(0x8001) public let GL_CONSTANT_COLOR_EXT = GLint(0x8001) -public let GL_ONE_MINUS_CONSTANT_COLOR_EXT = GLint(0x8002) public let GL_ONE_MINUS_CONSTANT_COLOR = GLint(0x8002) -public let GL_CONSTANT_ALPHA_EXT = GLint(0x8003) +public let GL_ONE_MINUS_CONSTANT_COLOR_EXT = GLint(0x8002) public let GL_CONSTANT_ALPHA = GLint(0x8003) -public let GL_ONE_MINUS_CONSTANT_ALPHA_EXT = GLint(0x8004) +public let GL_CONSTANT_ALPHA_EXT = GLint(0x8003) public let GL_ONE_MINUS_CONSTANT_ALPHA = GLint(0x8004) +public let GL_ONE_MINUS_CONSTANT_ALPHA_EXT = GLint(0x8004) public let GL_BLEND_COLOR = GLint(0x8005) public let GL_BLEND_COLOR_EXT = GLint(0x8005) -public let GL_FUNC_ADD_OES = GLint(0x8006) -public let GL_FUNC_ADD_EXT = GLint(0x8006) public let GL_FUNC_ADD = GLint(0x8006) -public let GL_MIN_EXT = GLint(0x8007) +public let GL_FUNC_ADD_EXT = GLint(0x8006) +public let GL_FUNC_ADD_OES = GLint(0x8006) public let GL_MIN = GLint(0x8007) -public let GL_MAX_EXT = GLint(0x8008) +public let GL_MIN_EXT = GLint(0x8007) public let GL_MAX = GLint(0x8008) -public let GL_BLEND_EQUATION_OES = GLint(0x8009) -public let GL_BLEND_EQUATION_EXT = GLint(0x8009) +public let GL_MAX_EXT = GLint(0x8008) public let GL_BLEND_EQUATION = GLint(0x8009) +public let GL_BLEND_EQUATION_EXT = GLint(0x8009) +public let GL_BLEND_EQUATION_OES = GLint(0x8009) public let GL_BLEND_EQUATION_RGB = GLint(0x8009) -public let GL_BLEND_EQUATION_RGB_OES = GLint(0x8009) public let GL_BLEND_EQUATION_RGB_EXT = GLint(0x8009) +public let GL_BLEND_EQUATION_RGB_OES = GLint(0x8009) public let GL_FUNC_SUBTRACT = GLint(0x800A) -public let GL_FUNC_SUBTRACT_OES = GLint(0x800A) public let GL_FUNC_SUBTRACT_EXT = GLint(0x800A) -public let GL_FUNC_REVERSE_SUBTRACT_EXT = GLint(0x800B) +public let GL_FUNC_SUBTRACT_OES = GLint(0x800A) public let GL_FUNC_REVERSE_SUBTRACT = GLint(0x800B) +public let GL_FUNC_REVERSE_SUBTRACT_EXT = GLint(0x800B) public let GL_FUNC_REVERSE_SUBTRACT_OES = GLint(0x800B) public let GL_CMYK_EXT = GLint(0x800C) public let GL_CMYKA_EXT = GLint(0x800D) public let GL_PACK_CMYK_HINT_EXT = GLint(0x800E) public let GL_UNPACK_CMYK_HINT_EXT = GLint(0x800F) -public let GL_CONVOLUTION_1D_EXT = GLint(0x8010) public let GL_CONVOLUTION_1D = GLint(0x8010) -public let GL_CONVOLUTION_2D_EXT = GLint(0x8011) +public let GL_CONVOLUTION_1D_EXT = GLint(0x8010) public let GL_CONVOLUTION_2D = GLint(0x8011) +public let GL_CONVOLUTION_2D_EXT = GLint(0x8011) public let GL_SEPARABLE_2D = GLint(0x8012) public let GL_SEPARABLE_2D_EXT = GLint(0x8012) -public let GL_CONVOLUTION_BORDER_MODE_EXT = GLint(0x8013) public let GL_CONVOLUTION_BORDER_MODE = GLint(0x8013) -public let GL_CONVOLUTION_FILTER_SCALE_EXT = GLint(0x8014) +public let GL_CONVOLUTION_BORDER_MODE_EXT = GLint(0x8013) public let GL_CONVOLUTION_FILTER_SCALE = GLint(0x8014) -public let GL_CONVOLUTION_FILTER_BIAS_EXT = GLint(0x8015) +public let GL_CONVOLUTION_FILTER_SCALE_EXT = GLint(0x8014) public let GL_CONVOLUTION_FILTER_BIAS = GLint(0x8015) -public let GL_REDUCE_EXT = GLint(0x8016) +public let GL_CONVOLUTION_FILTER_BIAS_EXT = GLint(0x8015) public let GL_REDUCE = GLint(0x8016) -public let GL_CONVOLUTION_FORMAT_EXT = GLint(0x8017) +public let GL_REDUCE_EXT = GLint(0x8016) public let GL_CONVOLUTION_FORMAT = GLint(0x8017) -public let GL_CONVOLUTION_WIDTH_EXT = GLint(0x8018) +public let GL_CONVOLUTION_FORMAT_EXT = GLint(0x8017) public let GL_CONVOLUTION_WIDTH = GLint(0x8018) -public let GL_CONVOLUTION_HEIGHT_EXT = GLint(0x8019) +public let GL_CONVOLUTION_WIDTH_EXT = GLint(0x8018) public let GL_CONVOLUTION_HEIGHT = GLint(0x8019) +public let GL_CONVOLUTION_HEIGHT_EXT = GLint(0x8019) public let GL_MAX_CONVOLUTION_WIDTH = GLint(0x801A) public let GL_MAX_CONVOLUTION_WIDTH_EXT = GLint(0x801A) -public let GL_MAX_CONVOLUTION_HEIGHT_EXT = GLint(0x801B) public let GL_MAX_CONVOLUTION_HEIGHT = GLint(0x801B) -public let GL_POST_CONVOLUTION_RED_SCALE_EXT = GLint(0x801C) +public let GL_MAX_CONVOLUTION_HEIGHT_EXT = GLint(0x801B) public let GL_POST_CONVOLUTION_RED_SCALE = GLint(0x801C) -public let GL_POST_CONVOLUTION_GREEN_SCALE_EXT = GLint(0x801D) +public let GL_POST_CONVOLUTION_RED_SCALE_EXT = GLint(0x801C) public let GL_POST_CONVOLUTION_GREEN_SCALE = GLint(0x801D) -public let GL_POST_CONVOLUTION_BLUE_SCALE_EXT = GLint(0x801E) +public let GL_POST_CONVOLUTION_GREEN_SCALE_EXT = GLint(0x801D) public let GL_POST_CONVOLUTION_BLUE_SCALE = GLint(0x801E) -public let GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = GLint(0x801F) +public let GL_POST_CONVOLUTION_BLUE_SCALE_EXT = GLint(0x801E) public let GL_POST_CONVOLUTION_ALPHA_SCALE = GLint(0x801F) -public let GL_POST_CONVOLUTION_RED_BIAS_EXT = GLint(0x8020) +public let GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = GLint(0x801F) public let GL_POST_CONVOLUTION_RED_BIAS = GLint(0x8020) -public let GL_POST_CONVOLUTION_GREEN_BIAS_EXT = GLint(0x8021) +public let GL_POST_CONVOLUTION_RED_BIAS_EXT = GLint(0x8020) public let GL_POST_CONVOLUTION_GREEN_BIAS = GLint(0x8021) +public let GL_POST_CONVOLUTION_GREEN_BIAS_EXT = GLint(0x8021) public let GL_POST_CONVOLUTION_BLUE_BIAS = GLint(0x8022) public let GL_POST_CONVOLUTION_BLUE_BIAS_EXT = GLint(0x8022) -public let GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = GLint(0x8023) public let GL_POST_CONVOLUTION_ALPHA_BIAS = GLint(0x8023) -public let GL_HISTOGRAM_EXT = GLint(0x8024) +public let GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = GLint(0x8023) public let GL_HISTOGRAM = GLint(0x8024) -public let GL_PROXY_HISTOGRAM_EXT = GLint(0x8025) +public let GL_HISTOGRAM_EXT = GLint(0x8024) public let GL_PROXY_HISTOGRAM = GLint(0x8025) -public let GL_HISTOGRAM_WIDTH_EXT = GLint(0x8026) +public let GL_PROXY_HISTOGRAM_EXT = GLint(0x8025) public let GL_HISTOGRAM_WIDTH = GLint(0x8026) -public let GL_HISTOGRAM_FORMAT_EXT = GLint(0x8027) +public let GL_HISTOGRAM_WIDTH_EXT = GLint(0x8026) public let GL_HISTOGRAM_FORMAT = GLint(0x8027) +public let GL_HISTOGRAM_FORMAT_EXT = GLint(0x8027) public let GL_HISTOGRAM_RED_SIZE = GLint(0x8028) public let GL_HISTOGRAM_RED_SIZE_EXT = GLint(0x8028) -public let GL_HISTOGRAM_GREEN_SIZE_EXT = GLint(0x8029) public let GL_HISTOGRAM_GREEN_SIZE = GLint(0x8029) +public let GL_HISTOGRAM_GREEN_SIZE_EXT = GLint(0x8029) public let GL_HISTOGRAM_BLUE_SIZE = GLint(0x802A) public let GL_HISTOGRAM_BLUE_SIZE_EXT = GLint(0x802A) -public let GL_HISTOGRAM_ALPHA_SIZE_EXT = GLint(0x802B) public let GL_HISTOGRAM_ALPHA_SIZE = GLint(0x802B) +public let GL_HISTOGRAM_ALPHA_SIZE_EXT = GLint(0x802B) public let GL_HISTOGRAM_LUMINANCE_SIZE = GLint(0x802C) public let GL_HISTOGRAM_LUMINANCE_SIZE_EXT = GLint(0x802C) -public let GL_HISTOGRAM_SINK_EXT = GLint(0x802D) public let GL_HISTOGRAM_SINK = GLint(0x802D) +public let GL_HISTOGRAM_SINK_EXT = GLint(0x802D) public let GL_MINMAX = GLint(0x802E) public let GL_MINMAX_EXT = GLint(0x802E) -public let GL_MINMAX_FORMAT_EXT = GLint(0x802F) public let GL_MINMAX_FORMAT = GLint(0x802F) -public let GL_MINMAX_SINK_EXT = GLint(0x8030) +public let GL_MINMAX_FORMAT_EXT = GLint(0x802F) public let GL_MINMAX_SINK = GLint(0x8030) -public let GL_TABLE_TOO_LARGE = GLint(0x8031) +public let GL_MINMAX_SINK_EXT = GLint(0x8030) public let GL_TABLE_TOO_LARGE_EXT = GLint(0x8031) -public let GL_UNSIGNED_BYTE_3_3_2_EXT = GLint(0x8032) +public let GL_TABLE_TOO_LARGE = GLint(0x8031) public let GL_UNSIGNED_BYTE_3_3_2 = GLint(0x8032) -public let GL_UNSIGNED_SHORT_4_4_4_4_EXT = GLint(0x8033) +public let GL_UNSIGNED_BYTE_3_3_2_EXT = GLint(0x8032) public let GL_UNSIGNED_SHORT_4_4_4_4 = GLint(0x8033) +public let GL_UNSIGNED_SHORT_4_4_4_4_EXT = GLint(0x8033) public let GL_UNSIGNED_SHORT_5_5_5_1 = GLint(0x8034) public let GL_UNSIGNED_SHORT_5_5_5_1_EXT = GLint(0x8034) public let GL_UNSIGNED_INT_8_8_8_8 = GLint(0x8035) public let GL_UNSIGNED_INT_8_8_8_8_EXT = GLint(0x8035) -public let GL_UNSIGNED_INT_10_10_10_2_EXT = GLint(0x8036) public let GL_UNSIGNED_INT_10_10_10_2 = GLint(0x8036) +public let GL_UNSIGNED_INT_10_10_10_2_EXT = GLint(0x8036) public let GL_POLYGON_OFFSET_EXT = GLint(0x8037) public let GL_POLYGON_OFFSET_FILL = GLint(0x8037) -public let GL_POLYGON_OFFSET_FACTOR_EXT = GLint(0x8038) public let GL_POLYGON_OFFSET_FACTOR = GLint(0x8038) +public let GL_POLYGON_OFFSET_FACTOR_EXT = GLint(0x8038) public let GL_POLYGON_OFFSET_BIAS_EXT = GLint(0x8039) public let GL_RESCALE_NORMAL = GLint(0x803A) public let GL_RESCALE_NORMAL_EXT = GLint(0x803A) -public let GL_ALPHA4_EXT = GLint(0x803B) public let GL_ALPHA4 = GLint(0x803B) +public let GL_ALPHA4_EXT = GLint(0x803B) public let GL_ALPHA8 = GLint(0x803C) -public let GL_ALPHA8_OES = GLint(0x803C) public let GL_ALPHA8_EXT = GLint(0x803C) -public let GL_ALPHA12_EXT = GLint(0x803D) +public let GL_ALPHA8_OES = GLint(0x803C) public let GL_ALPHA12 = GLint(0x803D) +public let GL_ALPHA12_EXT = GLint(0x803D) public let GL_ALPHA16 = GLint(0x803E) public let GL_ALPHA16_EXT = GLint(0x803E) -public let GL_LUMINANCE4_EXT = GLint(0x803F) public let GL_LUMINANCE4 = GLint(0x803F) +public let GL_LUMINANCE4_EXT = GLint(0x803F) public let GL_LUMINANCE8 = GLint(0x8040) public let GL_LUMINANCE8_EXT = GLint(0x8040) public let GL_LUMINANCE8_OES = GLint(0x8040) @@ -791,18 +791,18 @@ public let GL_LUMINANCE12 = GLint(0x8041) public let GL_LUMINANCE12_EXT = GLint(0x8041) public let GL_LUMINANCE16 = GLint(0x8042) public let GL_LUMINANCE16_EXT = GLint(0x8042) +public let GL_LUMINANCE4_ALPHA4 = GLint(0x8043) public let GL_LUMINANCE4_ALPHA4_EXT = GLint(0x8043) public let GL_LUMINANCE4_ALPHA4_OES = GLint(0x8043) -public let GL_LUMINANCE4_ALPHA4 = GLint(0x8043) -public let GL_LUMINANCE6_ALPHA2_EXT = GLint(0x8044) public let GL_LUMINANCE6_ALPHA2 = GLint(0x8044) +public let GL_LUMINANCE6_ALPHA2_EXT = GLint(0x8044) public let GL_LUMINANCE8_ALPHA8 = GLint(0x8045) -public let GL_LUMINANCE8_ALPHA8_OES = GLint(0x8045) public let GL_LUMINANCE8_ALPHA8_EXT = GLint(0x8045) +public let GL_LUMINANCE8_ALPHA8_OES = GLint(0x8045) public let GL_LUMINANCE12_ALPHA4 = GLint(0x8046) public let GL_LUMINANCE12_ALPHA4_EXT = GLint(0x8046) -public let GL_LUMINANCE12_ALPHA12_EXT = GLint(0x8047) public let GL_LUMINANCE12_ALPHA12 = GLint(0x8047) +public let GL_LUMINANCE12_ALPHA12_EXT = GLint(0x8047) public let GL_LUMINANCE16_ALPHA16 = GLint(0x8048) public let GL_LUMINANCE16_ALPHA16_EXT = GLint(0x8048) public let GL_INTENSITY = GLint(0x8049) @@ -816,44 +816,44 @@ public let GL_INTENSITY12_EXT = GLint(0x804C) public let GL_INTENSITY16 = GLint(0x804D) public let GL_INTENSITY16_EXT = GLint(0x804D) public let GL_RGB2_EXT = GLint(0x804E) -public let GL_RGB4_EXT = GLint(0x804F) public let GL_RGB4 = GLint(0x804F) -public let GL_RGB5_EXT = GLint(0x8050) +public let GL_RGB4_EXT = GLint(0x804F) public let GL_RGB5 = GLint(0x8050) -public let GL_RGB8_OES = GLint(0x8051) +public let GL_RGB5_EXT = GLint(0x8050) public let GL_RGB8 = GLint(0x8051) public let GL_RGB8_EXT = GLint(0x8051) -public let GL_RGB10_EXT = GLint(0x8052) +public let GL_RGB8_OES = GLint(0x8051) public let GL_RGB10 = GLint(0x8052) -public let GL_RGB12_EXT = GLint(0x8053) +public let GL_RGB10_EXT = GLint(0x8052) public let GL_RGB12 = GLint(0x8053) -public let GL_RGB16_EXT = GLint(0x8054) +public let GL_RGB12_EXT = GLint(0x8053) public let GL_RGB16 = GLint(0x8054) -public let GL_RGBA2_EXT = GLint(0x8055) +public let GL_RGB16_EXT = GLint(0x8054) public let GL_RGBA2 = GLint(0x8055) -public let GL_RGBA4_EXT = GLint(0x8056) +public let GL_RGBA2_EXT = GLint(0x8055) public let GL_RGBA4 = GLint(0x8056) +public let GL_RGBA4_EXT = GLint(0x8056) public let GL_RGBA4_OES = GLint(0x8056) -public let GL_RGB5_A1_OES = GLint(0x8057) -public let GL_RGB5_A1_EXT = GLint(0x8057) public let GL_RGB5_A1 = GLint(0x8057) +public let GL_RGB5_A1_EXT = GLint(0x8057) +public let GL_RGB5_A1_OES = GLint(0x8057) +public let GL_RGBA8 = GLint(0x8058) public let GL_RGBA8_EXT = GLint(0x8058) public let GL_RGBA8_OES = GLint(0x8058) -public let GL_RGBA8 = GLint(0x8058) -public let GL_RGB10_A2_EXT = GLint(0x8059) public let GL_RGB10_A2 = GLint(0x8059) -public let GL_RGBA12_EXT = GLint(0x805A) +public let GL_RGB10_A2_EXT = GLint(0x8059) public let GL_RGBA12 = GLint(0x805A) -public let GL_RGBA16_EXT = GLint(0x805B) +public let GL_RGBA12_EXT = GLint(0x805A) public let GL_RGBA16 = GLint(0x805B) -public let GL_TEXTURE_RED_SIZE_EXT = GLint(0x805C) +public let GL_RGBA16_EXT = GLint(0x805B) public let GL_TEXTURE_RED_SIZE = GLint(0x805C) -public let GL_TEXTURE_GREEN_SIZE_EXT = GLint(0x805D) +public let GL_TEXTURE_RED_SIZE_EXT = GLint(0x805C) public let GL_TEXTURE_GREEN_SIZE = GLint(0x805D) -public let GL_TEXTURE_BLUE_SIZE_EXT = GLint(0x805E) +public let GL_TEXTURE_GREEN_SIZE_EXT = GLint(0x805D) public let GL_TEXTURE_BLUE_SIZE = GLint(0x805E) -public let GL_TEXTURE_ALPHA_SIZE_EXT = GLint(0x805F) +public let GL_TEXTURE_BLUE_SIZE_EXT = GLint(0x805E) public let GL_TEXTURE_ALPHA_SIZE = GLint(0x805F) +public let GL_TEXTURE_ALPHA_SIZE_EXT = GLint(0x805F) public let GL_TEXTURE_LUMINANCE_SIZE = GLint(0x8060) public let GL_TEXTURE_LUMINANCE_SIZE_EXT = GLint(0x8060) public let GL_TEXTURE_INTENSITY_SIZE = GLint(0x8061) @@ -861,51 +861,51 @@ public let GL_TEXTURE_INTENSITY_SIZE_EXT = GLint(0x8061) public let GL_REPLACE_EXT = GLint(0x8062) public let GL_PROXY_TEXTURE_1D = GLint(0x8063) public let GL_PROXY_TEXTURE_1D_EXT = GLint(0x8063) -public let GL_PROXY_TEXTURE_2D_EXT = GLint(0x8064) public let GL_PROXY_TEXTURE_2D = GLint(0x8064) +public let GL_PROXY_TEXTURE_2D_EXT = GLint(0x8064) public let GL_TEXTURE_TOO_LARGE_EXT = GLint(0x8065) -public let GL_TEXTURE_PRIORITY_EXT = GLint(0x8066) public let GL_TEXTURE_PRIORITY = GLint(0x8066) -public let GL_TEXTURE_RESIDENT_EXT = GLint(0x8067) +public let GL_TEXTURE_PRIORITY_EXT = GLint(0x8066) public let GL_TEXTURE_RESIDENT = GLint(0x8067) -public let GL_TEXTURE_BINDING_1D = GLint(0x8068) +public let GL_TEXTURE_RESIDENT_EXT = GLint(0x8067) public let GL_TEXTURE_1D_BINDING_EXT = GLint(0x8068) -public let GL_TEXTURE_BINDING_2D = GLint(0x8069) +public let GL_TEXTURE_BINDING_1D = GLint(0x8068) public let GL_TEXTURE_2D_BINDING_EXT = GLint(0x8069) -public let GL_TEXTURE_BINDING_3D_OES = GLint(0x806A) -public let GL_TEXTURE_BINDING_3D = GLint(0x806A) -public let GL_TEXTURE_3D_BINDING_OES = GLint(0x806A) +public let GL_TEXTURE_BINDING_2D = GLint(0x8069) public let GL_TEXTURE_3D_BINDING_EXT = GLint(0x806A) -public let GL_PACK_SKIP_IMAGES_EXT = GLint(0x806B) +public let GL_TEXTURE_3D_BINDING_OES = GLint(0x806A) +public let GL_TEXTURE_BINDING_3D = GLint(0x806A) +public let GL_TEXTURE_BINDING_3D_OES = GLint(0x806A) public let GL_PACK_SKIP_IMAGES = GLint(0x806B) -public let GL_PACK_IMAGE_HEIGHT_EXT = GLint(0x806C) +public let GL_PACK_SKIP_IMAGES_EXT = GLint(0x806B) public let GL_PACK_IMAGE_HEIGHT = GLint(0x806C) -public let GL_UNPACK_SKIP_IMAGES_EXT = GLint(0x806D) +public let GL_PACK_IMAGE_HEIGHT_EXT = GLint(0x806C) public let GL_UNPACK_SKIP_IMAGES = GLint(0x806D) -public let GL_UNPACK_IMAGE_HEIGHT_EXT = GLint(0x806E) +public let GL_UNPACK_SKIP_IMAGES_EXT = GLint(0x806D) public let GL_UNPACK_IMAGE_HEIGHT = GLint(0x806E) -public let GL_TEXTURE_3D_OES = GLint(0x806F) -public let GL_TEXTURE_3D_EXT = GLint(0x806F) +public let GL_UNPACK_IMAGE_HEIGHT_EXT = GLint(0x806E) public let GL_TEXTURE_3D = GLint(0x806F) +public let GL_TEXTURE_3D_EXT = GLint(0x806F) +public let GL_TEXTURE_3D_OES = GLint(0x806F) public let GL_PROXY_TEXTURE_3D = GLint(0x8070) public let GL_PROXY_TEXTURE_3D_EXT = GLint(0x8070) -public let GL_TEXTURE_DEPTH_EXT = GLint(0x8071) public let GL_TEXTURE_DEPTH = GLint(0x8071) -public let GL_TEXTURE_WRAP_R_EXT = GLint(0x8072) +public let GL_TEXTURE_DEPTH_EXT = GLint(0x8071) public let GL_TEXTURE_WRAP_R = GLint(0x8072) +public let GL_TEXTURE_WRAP_R_EXT = GLint(0x8072) public let GL_TEXTURE_WRAP_R_OES = GLint(0x8072) -public let GL_MAX_3D_TEXTURE_SIZE_OES = GLint(0x8073) -public let GL_MAX_3D_TEXTURE_SIZE_EXT = GLint(0x8073) public let GL_MAX_3D_TEXTURE_SIZE = GLint(0x8073) -public let GL_VERTEX_ARRAY_KHR = GLint(0x8074) -public let GL_VERTEX_ARRAY_EXT = GLint(0x8074) +public let GL_MAX_3D_TEXTURE_SIZE_EXT = GLint(0x8073) +public let GL_MAX_3D_TEXTURE_SIZE_OES = GLint(0x8073) public let GL_VERTEX_ARRAY = GLint(0x8074) +public let GL_VERTEX_ARRAY_EXT = GLint(0x8074) +public let GL_VERTEX_ARRAY_KHR = GLint(0x8074) public let GL_NORMAL_ARRAY = GLint(0x8075) public let GL_NORMAL_ARRAY_EXT = GLint(0x8075) public let GL_COLOR_ARRAY = GLint(0x8076) public let GL_COLOR_ARRAY_EXT = GLint(0x8076) -public let GL_INDEX_ARRAY_EXT = GLint(0x8077) public let GL_INDEX_ARRAY = GLint(0x8077) +public let GL_INDEX_ARRAY_EXT = GLint(0x8077) public let GL_TEXTURE_COORD_ARRAY = GLint(0x8078) public let GL_TEXTURE_COORD_ARRAY_EXT = GLint(0x8078) public let GL_EDGE_FLAG_ARRAY = GLint(0x8079) @@ -917,45 +917,45 @@ public let GL_VERTEX_ARRAY_TYPE_EXT = GLint(0x807B) public let GL_VERTEX_ARRAY_STRIDE = GLint(0x807C) public let GL_VERTEX_ARRAY_STRIDE_EXT = GLint(0x807C) public let GL_VERTEX_ARRAY_COUNT_EXT = GLint(0x807D) -public let GL_NORMAL_ARRAY_TYPE_EXT = GLint(0x807E) public let GL_NORMAL_ARRAY_TYPE = GLint(0x807E) -public let GL_NORMAL_ARRAY_STRIDE_EXT = GLint(0x807F) +public let GL_NORMAL_ARRAY_TYPE_EXT = GLint(0x807E) public let GL_NORMAL_ARRAY_STRIDE = GLint(0x807F) +public let GL_NORMAL_ARRAY_STRIDE_EXT = GLint(0x807F) public let GL_NORMAL_ARRAY_COUNT_EXT = GLint(0x8080) -public let GL_COLOR_ARRAY_SIZE_EXT = GLint(0x8081) public let GL_COLOR_ARRAY_SIZE = GLint(0x8081) -public let GL_COLOR_ARRAY_TYPE_EXT = GLint(0x8082) +public let GL_COLOR_ARRAY_SIZE_EXT = GLint(0x8081) public let GL_COLOR_ARRAY_TYPE = GLint(0x8082) -public let GL_COLOR_ARRAY_STRIDE_EXT = GLint(0x8083) +public let GL_COLOR_ARRAY_TYPE_EXT = GLint(0x8082) public let GL_COLOR_ARRAY_STRIDE = GLint(0x8083) +public let GL_COLOR_ARRAY_STRIDE_EXT = GLint(0x8083) public let GL_COLOR_ARRAY_COUNT_EXT = GLint(0x8084) -public let GL_INDEX_ARRAY_TYPE_EXT = GLint(0x8085) public let GL_INDEX_ARRAY_TYPE = GLint(0x8085) -public let GL_INDEX_ARRAY_STRIDE_EXT = GLint(0x8086) +public let GL_INDEX_ARRAY_TYPE_EXT = GLint(0x8085) public let GL_INDEX_ARRAY_STRIDE = GLint(0x8086) +public let GL_INDEX_ARRAY_STRIDE_EXT = GLint(0x8086) public let GL_INDEX_ARRAY_COUNT_EXT = GLint(0x8087) -public let GL_TEXTURE_COORD_ARRAY_SIZE_EXT = GLint(0x8088) public let GL_TEXTURE_COORD_ARRAY_SIZE = GLint(0x8088) -public let GL_TEXTURE_COORD_ARRAY_TYPE_EXT = GLint(0x8089) +public let GL_TEXTURE_COORD_ARRAY_SIZE_EXT = GLint(0x8088) public let GL_TEXTURE_COORD_ARRAY_TYPE = GLint(0x8089) -public let GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = GLint(0x808A) +public let GL_TEXTURE_COORD_ARRAY_TYPE_EXT = GLint(0x8089) public let GL_TEXTURE_COORD_ARRAY_STRIDE = GLint(0x808A) +public let GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = GLint(0x808A) public let GL_TEXTURE_COORD_ARRAY_COUNT_EXT = GLint(0x808B) public let GL_EDGE_FLAG_ARRAY_STRIDE = GLint(0x808C) public let GL_EDGE_FLAG_ARRAY_STRIDE_EXT = GLint(0x808C) public let GL_EDGE_FLAG_ARRAY_COUNT_EXT = GLint(0x808D) public let GL_VERTEX_ARRAY_POINTER = GLint(0x808E) public let GL_VERTEX_ARRAY_POINTER_EXT = GLint(0x808E) -public let GL_NORMAL_ARRAY_POINTER_EXT = GLint(0x808F) public let GL_NORMAL_ARRAY_POINTER = GLint(0x808F) +public let GL_NORMAL_ARRAY_POINTER_EXT = GLint(0x808F) public let GL_COLOR_ARRAY_POINTER = GLint(0x8090) public let GL_COLOR_ARRAY_POINTER_EXT = GLint(0x8090) -public let GL_INDEX_ARRAY_POINTER_EXT = GLint(0x8091) public let GL_INDEX_ARRAY_POINTER = GLint(0x8091) -public let GL_TEXTURE_COORD_ARRAY_POINTER_EXT = GLint(0x8092) +public let GL_INDEX_ARRAY_POINTER_EXT = GLint(0x8091) public let GL_TEXTURE_COORD_ARRAY_POINTER = GLint(0x8092) -public let GL_EDGE_FLAG_ARRAY_POINTER_EXT = GLint(0x8093) +public let GL_TEXTURE_COORD_ARRAY_POINTER_EXT = GLint(0x8092) public let GL_EDGE_FLAG_ARRAY_POINTER = GLint(0x8093) +public let GL_EDGE_FLAG_ARRAY_POINTER_EXT = GLint(0x8093) public let GL_INTERLACE_SGIX = GLint(0x8094) public let GL_DETAIL_TEXTURE_2D_SGIS = GLint(0x8095) public let GL_DETAIL_TEXTURE_2D_BINDING_SGIS = GLint(0x8096) @@ -965,117 +965,117 @@ public let GL_LINEAR_DETAIL_COLOR_SGIS = GLint(0x8099) public let GL_DETAIL_TEXTURE_LEVEL_SGIS = GLint(0x809A) public let GL_DETAIL_TEXTURE_MODE_SGIS = GLint(0x809B) public let GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = GLint(0x809C) -public let GL_MULTISAMPLE_SGIS = GLint(0x809D) -public let GL_MULTISAMPLE_EXT = GLint(0x809D) -public let GL_MULTISAMPLE_ARB = GLint(0x809D) public let GL_MULTISAMPLE = GLint(0x809D) -public let GL_SAMPLE_ALPHA_TO_MASK_SGIS = GLint(0x809E) -public let GL_SAMPLE_ALPHA_TO_MASK_EXT = GLint(0x809E) -public let GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = GLint(0x809E) +public let GL_MULTISAMPLE_ARB = GLint(0x809D) +public let GL_MULTISAMPLE_EXT = GLint(0x809D) +public let GL_MULTISAMPLE_SGIS = GLint(0x809D) public let GL_SAMPLE_ALPHA_TO_COVERAGE = GLint(0x809E) -public let GL_SAMPLE_ALPHA_TO_ONE_SGIS = GLint(0x809F) -public let GL_SAMPLE_ALPHA_TO_ONE_EXT = GLint(0x809F) -public let GL_SAMPLE_ALPHA_TO_ONE_ARB = GLint(0x809F) +public let GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = GLint(0x809E) +public let GL_SAMPLE_ALPHA_TO_MASK_EXT = GLint(0x809E) +public let GL_SAMPLE_ALPHA_TO_MASK_SGIS = GLint(0x809E) public let GL_SAMPLE_ALPHA_TO_ONE = GLint(0x809F) -public let GL_SAMPLE_MASK_SGIS = GLint(0x80A0) -public let GL_SAMPLE_MASK_EXT = GLint(0x80A0) -public let GL_SAMPLE_COVERAGE_ARB = GLint(0x80A0) +public let GL_SAMPLE_ALPHA_TO_ONE_ARB = GLint(0x809F) +public let GL_SAMPLE_ALPHA_TO_ONE_EXT = GLint(0x809F) +public let GL_SAMPLE_ALPHA_TO_ONE_SGIS = GLint(0x809F) public let GL_SAMPLE_COVERAGE = GLint(0x80A0) -public let GL_1PASS_SGIS = GLint(0x80A1) +public let GL_SAMPLE_COVERAGE_ARB = GLint(0x80A0) +public let GL_SAMPLE_MASK_EXT = GLint(0x80A0) +public let GL_SAMPLE_MASK_SGIS = GLint(0x80A0) public let GL_1PASS_EXT = GLint(0x80A1) +public let GL_1PASS_SGIS = GLint(0x80A1) public let GL_2PASS_0_EXT = GLint(0x80A2) public let GL_2PASS_0_SGIS = GLint(0x80A2) -public let GL_2PASS_1_SGIS = GLint(0x80A3) public let GL_2PASS_1_EXT = GLint(0x80A3) -public let GL_4PASS_0_SGIS = GLint(0x80A4) +public let GL_2PASS_1_SGIS = GLint(0x80A3) public let GL_4PASS_0_EXT = GLint(0x80A4) -public let GL_4PASS_1_SGIS = GLint(0x80A5) +public let GL_4PASS_0_SGIS = GLint(0x80A4) public let GL_4PASS_1_EXT = GLint(0x80A5) -public let GL_4PASS_2_SGIS = GLint(0x80A6) +public let GL_4PASS_1_SGIS = GLint(0x80A5) public let GL_4PASS_2_EXT = GLint(0x80A6) +public let GL_4PASS_2_SGIS = GLint(0x80A6) public let GL_4PASS_3_EXT = GLint(0x80A7) public let GL_4PASS_3_SGIS = GLint(0x80A7) public let GL_SAMPLE_BUFFERS = GLint(0x80A8) -public let GL_SAMPLE_BUFFERS_SGIS = GLint(0x80A8) public let GL_SAMPLE_BUFFERS_ARB = GLint(0x80A8) public let GL_SAMPLE_BUFFERS_EXT = GLint(0x80A8) -public let GL_SAMPLES_SGIS = GLint(0x80A9) -public let GL_SAMPLES_EXT = GLint(0x80A9) -public let GL_SAMPLES_ARB = GLint(0x80A9) +public let GL_SAMPLE_BUFFERS_SGIS = GLint(0x80A8) public let GL_SAMPLES = GLint(0x80A9) -public let GL_SAMPLE_MASK_VALUE_SGIS = GLint(0x80AA) -public let GL_SAMPLE_MASK_VALUE_EXT = GLint(0x80AA) -public let GL_SAMPLE_COVERAGE_VALUE_ARB = GLint(0x80AA) +public let GL_SAMPLES_ARB = GLint(0x80A9) +public let GL_SAMPLES_EXT = GLint(0x80A9) +public let GL_SAMPLES_SGIS = GLint(0x80A9) public let GL_SAMPLE_COVERAGE_VALUE = GLint(0x80AA) -public let GL_SAMPLE_MASK_INVERT_SGIS = GLint(0x80AB) -public let GL_SAMPLE_MASK_INVERT_EXT = GLint(0x80AB) -public let GL_SAMPLE_COVERAGE_INVERT_ARB = GLint(0x80AB) +public let GL_SAMPLE_COVERAGE_VALUE_ARB = GLint(0x80AA) +public let GL_SAMPLE_MASK_VALUE_EXT = GLint(0x80AA) +public let GL_SAMPLE_MASK_VALUE_SGIS = GLint(0x80AA) public let GL_SAMPLE_COVERAGE_INVERT = GLint(0x80AB) -public let GL_SAMPLE_PATTERN_SGIS = GLint(0x80AC) +public let GL_SAMPLE_COVERAGE_INVERT_ARB = GLint(0x80AB) +public let GL_SAMPLE_MASK_INVERT_EXT = GLint(0x80AB) +public let GL_SAMPLE_MASK_INVERT_SGIS = GLint(0x80AB) public let GL_SAMPLE_PATTERN_EXT = GLint(0x80AC) +public let GL_SAMPLE_PATTERN_SGIS = GLint(0x80AC) public let GL_LINEAR_SHARPEN_SGIS = GLint(0x80AD) public let GL_LINEAR_SHARPEN_ALPHA_SGIS = GLint(0x80AE) public let GL_LINEAR_SHARPEN_COLOR_SGIS = GLint(0x80AF) public let GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = GLint(0x80B0) -public let GL_COLOR_MATRIX_SGI = GLint(0x80B1) public let GL_COLOR_MATRIX = GLint(0x80B1) -public let GL_COLOR_MATRIX_STACK_DEPTH_SGI = GLint(0x80B2) +public let GL_COLOR_MATRIX_SGI = GLint(0x80B1) public let GL_COLOR_MATRIX_STACK_DEPTH = GLint(0x80B2) -public let GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = GLint(0x80B3) +public let GL_COLOR_MATRIX_STACK_DEPTH_SGI = GLint(0x80B2) public let GL_MAX_COLOR_MATRIX_STACK_DEPTH = GLint(0x80B3) -public let GL_POST_COLOR_MATRIX_RED_SCALE_SGI = GLint(0x80B4) +public let GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = GLint(0x80B3) public let GL_POST_COLOR_MATRIX_RED_SCALE = GLint(0x80B4) -public let GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = GLint(0x80B5) +public let GL_POST_COLOR_MATRIX_RED_SCALE_SGI = GLint(0x80B4) public let GL_POST_COLOR_MATRIX_GREEN_SCALE = GLint(0x80B5) -public let GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = GLint(0x80B6) +public let GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = GLint(0x80B5) public let GL_POST_COLOR_MATRIX_BLUE_SCALE = GLint(0x80B6) -public let GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = GLint(0x80B7) +public let GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = GLint(0x80B6) public let GL_POST_COLOR_MATRIX_ALPHA_SCALE = GLint(0x80B7) -public let GL_POST_COLOR_MATRIX_RED_BIAS_SGI = GLint(0x80B8) +public let GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = GLint(0x80B7) public let GL_POST_COLOR_MATRIX_RED_BIAS = GLint(0x80B8) -public let GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = GLint(0x80B9) +public let GL_POST_COLOR_MATRIX_RED_BIAS_SGI = GLint(0x80B8) public let GL_POST_COLOR_MATRIX_GREEN_BIAS = GLint(0x80B9) -public let GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = GLint(0x80BA) +public let GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = GLint(0x80B9) public let GL_POST_COLOR_MATRIX_BLUE_BIAS = GLint(0x80BA) -public let GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = GLint(0x80BB) +public let GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = GLint(0x80BA) public let GL_POST_COLOR_MATRIX_ALPHA_BIAS = GLint(0x80BB) +public let GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = GLint(0x80BB) public let GL_TEXTURE_COLOR_TABLE_SGI = GLint(0x80BC) public let GL_PROXY_TEXTURE_COLOR_TABLE_SGI = GLint(0x80BD) public let GL_TEXTURE_ENV_BIAS_SGIX = GLint(0x80BE) -public let GL_TEXTURE_COMPARE_FAIL_VALUE_ARB = GLint(0x80BF) public let GL_SHADOW_AMBIENT_SGIX = GLint(0x80BF) +public let GL_TEXTURE_COMPARE_FAIL_VALUE_ARB = GLint(0x80BF) public let GL_BLEND_DST_RGB = GLint(0x80C8) -public let GL_BLEND_DST_RGB_OES = GLint(0x80C8) public let GL_BLEND_DST_RGB_EXT = GLint(0x80C8) +public let GL_BLEND_DST_RGB_OES = GLint(0x80C8) +public let GL_BLEND_SRC_RGB = GLint(0x80C9) public let GL_BLEND_SRC_RGB_EXT = GLint(0x80C9) public let GL_BLEND_SRC_RGB_OES = GLint(0x80C9) -public let GL_BLEND_SRC_RGB = GLint(0x80C9) +public let GL_BLEND_DST_ALPHA = GLint(0x80CA) public let GL_BLEND_DST_ALPHA_EXT = GLint(0x80CA) public let GL_BLEND_DST_ALPHA_OES = GLint(0x80CA) -public let GL_BLEND_DST_ALPHA = GLint(0x80CA) public let GL_BLEND_SRC_ALPHA = GLint(0x80CB) -public let GL_BLEND_SRC_ALPHA_OES = GLint(0x80CB) public let GL_BLEND_SRC_ALPHA_EXT = GLint(0x80CB) +public let GL_BLEND_SRC_ALPHA_OES = GLint(0x80CB) public let GL_422_EXT = GLint(0x80CC) public let GL_422_REV_EXT = GLint(0x80CD) public let GL_422_AVERAGE_EXT = GLint(0x80CE) public let GL_422_REV_AVERAGE_EXT = GLint(0x80CF) -public let GL_COLOR_TABLE_SGI = GLint(0x80D0) public let GL_COLOR_TABLE = GLint(0x80D0) -public let GL_POST_CONVOLUTION_COLOR_TABLE_SGI = GLint(0x80D1) +public let GL_COLOR_TABLE_SGI = GLint(0x80D0) public let GL_POST_CONVOLUTION_COLOR_TABLE = GLint(0x80D1) -public let GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = GLint(0x80D2) +public let GL_POST_CONVOLUTION_COLOR_TABLE_SGI = GLint(0x80D1) public let GL_POST_COLOR_MATRIX_COLOR_TABLE = GLint(0x80D2) -public let GL_PROXY_COLOR_TABLE_SGI = GLint(0x80D3) +public let GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = GLint(0x80D2) public let GL_PROXY_COLOR_TABLE = GLint(0x80D3) -public let GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = GLint(0x80D4) +public let GL_PROXY_COLOR_TABLE_SGI = GLint(0x80D3) public let GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = GLint(0x80D4) -public let GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = GLint(0x80D5) +public let GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = GLint(0x80D4) public let GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = GLint(0x80D5) +public let GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = GLint(0x80D5) public let GL_COLOR_TABLE_SCALE = GLint(0x80D6) public let GL_COLOR_TABLE_SCALE_SGI = GLint(0x80D6) -public let GL_COLOR_TABLE_BIAS_SGI = GLint(0x80D7) public let GL_COLOR_TABLE_BIAS = GLint(0x80D7) +public let GL_COLOR_TABLE_BIAS_SGI = GLint(0x80D7) public let GL_COLOR_TABLE_FORMAT = GLint(0x80D8) public let GL_COLOR_TABLE_FORMAT_SGI = GLint(0x80D8) public let GL_COLOR_TABLE_WIDTH = GLint(0x80D9) @@ -1086,17 +1086,17 @@ public let GL_COLOR_TABLE_GREEN_SIZE = GLint(0x80DB) public let GL_COLOR_TABLE_GREEN_SIZE_SGI = GLint(0x80DB) public let GL_COLOR_TABLE_BLUE_SIZE = GLint(0x80DC) public let GL_COLOR_TABLE_BLUE_SIZE_SGI = GLint(0x80DC) -public let GL_COLOR_TABLE_ALPHA_SIZE_SGI = GLint(0x80DD) public let GL_COLOR_TABLE_ALPHA_SIZE = GLint(0x80DD) +public let GL_COLOR_TABLE_ALPHA_SIZE_SGI = GLint(0x80DD) public let GL_COLOR_TABLE_LUMINANCE_SIZE = GLint(0x80DE) public let GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = GLint(0x80DE) public let GL_COLOR_TABLE_INTENSITY_SIZE = GLint(0x80DF) public let GL_COLOR_TABLE_INTENSITY_SIZE_SGI = GLint(0x80DF) public let GL_BGR = GLint(0x80E0) public let GL_BGR_EXT = GLint(0x80E0) -public let GL_BGRA_IMG = GLint(0x80E1) public let GL_BGRA = GLint(0x80E1) public let GL_BGRA_EXT = GLint(0x80E1) +public let GL_BGRA_IMG = GLint(0x80E1) public let GL_COLOR_INDEX1_EXT = GLint(0x80E2) public let GL_COLOR_INDEX2_EXT = GLint(0x80E3) public let GL_COLOR_INDEX4_EXT = GLint(0x80E4) @@ -1105,8 +1105,8 @@ public let GL_COLOR_INDEX12_EXT = GLint(0x80E6) public let GL_COLOR_INDEX16_EXT = GLint(0x80E7) public let GL_MAX_ELEMENTS_VERTICES = GLint(0x80E8) public let GL_MAX_ELEMENTS_VERTICES_EXT = GLint(0x80E8) -public let GL_MAX_ELEMENTS_INDICES_EXT = GLint(0x80E9) public let GL_MAX_ELEMENTS_INDICES = GLint(0x80E9) +public let GL_MAX_ELEMENTS_INDICES_EXT = GLint(0x80E9) public let GL_PHONG_WIN = GLint(0x80EA) public let GL_PHONG_HINT_WIN = GLint(0x80EB) public let GL_FOG_SPECULAR_TEXTURE_WIN = GLint(0x80EC) @@ -1136,31 +1136,31 @@ public let GL_QUAD_INTENSITY4_SGIS = GLint(0x8122) public let GL_QUAD_INTENSITY8_SGIS = GLint(0x8123) public let GL_DUAL_TEXTURE_SELECT_SGIS = GLint(0x8124) public let GL_QUAD_TEXTURE_SELECT_SGIS = GLint(0x8125) -public let GL_POINT_SIZE_MIN_SGIS = GLint(0x8126) -public let GL_POINT_SIZE_MIN_EXT = GLint(0x8126) -public let GL_POINT_SIZE_MIN_ARB = GLint(0x8126) public let GL_POINT_SIZE_MIN = GLint(0x8126) -public let GL_POINT_SIZE_MAX_SGIS = GLint(0x8127) -public let GL_POINT_SIZE_MAX_EXT = GLint(0x8127) -public let GL_POINT_SIZE_MAX_ARB = GLint(0x8127) +public let GL_POINT_SIZE_MIN_ARB = GLint(0x8126) +public let GL_POINT_SIZE_MIN_EXT = GLint(0x8126) +public let GL_POINT_SIZE_MIN_SGIS = GLint(0x8126) public let GL_POINT_SIZE_MAX = GLint(0x8127) -public let GL_POINT_FADE_THRESHOLD_SIZE_ARB = GLint(0x8128) +public let GL_POINT_SIZE_MAX_ARB = GLint(0x8127) +public let GL_POINT_SIZE_MAX_EXT = GLint(0x8127) +public let GL_POINT_SIZE_MAX_SGIS = GLint(0x8127) public let GL_POINT_FADE_THRESHOLD_SIZE = GLint(0x8128) +public let GL_POINT_FADE_THRESHOLD_SIZE_ARB = GLint(0x8128) public let GL_POINT_FADE_THRESHOLD_SIZE_EXT = GLint(0x8128) public let GL_POINT_FADE_THRESHOLD_SIZE_SGIS = GLint(0x8128) -public let GL_POINT_DISTANCE_ATTENUATION = GLint(0x8129) public let GL_DISTANCE_ATTENUATION_EXT = GLint(0x8129) -public let GL_POINT_DISTANCE_ATTENUATION_ARB = GLint(0x8129) public let GL_DISTANCE_ATTENUATION_SGIS = GLint(0x8129) +public let GL_POINT_DISTANCE_ATTENUATION = GLint(0x8129) +public let GL_POINT_DISTANCE_ATTENUATION_ARB = GLint(0x8129) public let GL_FOG_FUNC_SGIS = GLint(0x812A) public let GL_FOG_FUNC_POINTS_SGIS = GLint(0x812B) public let GL_MAX_FOG_FUNC_POINTS_SGIS = GLint(0x812C) -public let GL_CLAMP_TO_BORDER_OES = GLint(0x812D) -public let GL_CLAMP_TO_BORDER_NV = GLint(0x812D) +public let GL_CLAMP_TO_BORDER = GLint(0x812D) public let GL_CLAMP_TO_BORDER_ARB = GLint(0x812D) -public let GL_CLAMP_TO_BORDER_SGIS = GLint(0x812D) public let GL_CLAMP_TO_BORDER_EXT = GLint(0x812D) -public let GL_CLAMP_TO_BORDER = GLint(0x812D) +public let GL_CLAMP_TO_BORDER_NV = GLint(0x812D) +public let GL_CLAMP_TO_BORDER_SGIS = GLint(0x812D) +public let GL_CLAMP_TO_BORDER_OES = GLint(0x812D) public let GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = GLint(0x812E) public let GL_CLAMP_TO_EDGE = GLint(0x812F) public let GL_CLAMP_TO_EDGE_SGIS = GLint(0x812F) @@ -1178,11 +1178,11 @@ public let GL_TEXTURE_MIN_LOD = GLint(0x813A) public let GL_TEXTURE_MIN_LOD_SGIS = GLint(0x813A) public let GL_TEXTURE_MAX_LOD = GLint(0x813B) public let GL_TEXTURE_MAX_LOD_SGIS = GLint(0x813B) -public let GL_TEXTURE_BASE_LEVEL_SGIS = GLint(0x813C) public let GL_TEXTURE_BASE_LEVEL = GLint(0x813C) +public let GL_TEXTURE_BASE_LEVEL_SGIS = GLint(0x813C) public let GL_TEXTURE_MAX_LEVEL = GLint(0x813D) -public let GL_TEXTURE_MAX_LEVEL_SGIS = GLint(0x813D) public let GL_TEXTURE_MAX_LEVEL_APPLE = GLint(0x813D) +public let GL_TEXTURE_MAX_LEVEL_SGIS = GLint(0x813D) public let GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = GLint(0x813E) public let GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = GLint(0x813F) public let GL_PIXEL_TILE_WIDTH_SGIX = GLint(0x8140) @@ -1261,10 +1261,10 @@ public let GL_MAX_FRAMEZOOM_FACTOR_SGIX = GLint(0x818D) public let GL_TEXTURE_LOD_BIAS_S_SGIX = GLint(0x818E) public let GL_TEXTURE_LOD_BIAS_T_SGIX = GLint(0x818F) public let GL_TEXTURE_LOD_BIAS_R_SGIX = GLint(0x8190) -public let GL_GENERATE_MIPMAP_SGIS = GLint(0x8191) public let GL_GENERATE_MIPMAP = GLint(0x8191) -public let GL_GENERATE_MIPMAP_HINT_SGIS = GLint(0x8192) +public let GL_GENERATE_MIPMAP_SGIS = GLint(0x8191) public let GL_GENERATE_MIPMAP_HINT = GLint(0x8192) +public let GL_GENERATE_MIPMAP_HINT_SGIS = GLint(0x8192) public let GL_GEOMETRY_DEFORMATION_SGIX = GLint(0x8194) public let GL_TEXTURE_DEFORMATION_SGIX = GLint(0x8195) public let GL_DEFORMATIONS_MASK_SGIX = GLint(0x8196) @@ -1275,18 +1275,18 @@ public let GL_TEXTURE_COMPARE_SGIX = GLint(0x819A) public let GL_TEXTURE_COMPARE_OPERATOR_SGIX = GLint(0x819B) public let GL_TEXTURE_LEQUAL_R_SGIX = GLint(0x819C) public let GL_TEXTURE_GEQUAL_R_SGIX = GLint(0x819D) -public let GL_DEPTH_COMPONENT16_SGIX = GLint(0x81A5) -public let GL_DEPTH_COMPONENT16_OES = GLint(0x81A5) -public let GL_DEPTH_COMPONENT16_ARB = GLint(0x81A5) public let GL_DEPTH_COMPONENT16 = GLint(0x81A5) -public let GL_DEPTH_COMPONENT24_SGIX = GLint(0x81A6) -public let GL_DEPTH_COMPONENT24_OES = GLint(0x81A6) -public let GL_DEPTH_COMPONENT24_ARB = GLint(0x81A6) +public let GL_DEPTH_COMPONENT16_ARB = GLint(0x81A5) +public let GL_DEPTH_COMPONENT16_OES = GLint(0x81A5) +public let GL_DEPTH_COMPONENT16_SGIX = GLint(0x81A5) public let GL_DEPTH_COMPONENT24 = GLint(0x81A6) -public let GL_DEPTH_COMPONENT32_SGIX = GLint(0x81A7) -public let GL_DEPTH_COMPONENT32_OES = GLint(0x81A7) -public let GL_DEPTH_COMPONENT32_ARB = GLint(0x81A7) +public let GL_DEPTH_COMPONENT24_ARB = GLint(0x81A6) +public let GL_DEPTH_COMPONENT24_OES = GLint(0x81A6) +public let GL_DEPTH_COMPONENT24_SGIX = GLint(0x81A6) public let GL_DEPTH_COMPONENT32 = GLint(0x81A7) +public let GL_DEPTH_COMPONENT32_ARB = GLint(0x81A7) +public let GL_DEPTH_COMPONENT32_OES = GLint(0x81A7) +public let GL_DEPTH_COMPONENT32_SGIX = GLint(0x81A7) public let GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = GLint(0x81A8) public let GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = GLint(0x81A9) public let GL_CULL_VERTEX_EXT = GLint(0x81AA) @@ -1324,18 +1324,18 @@ public let GL_EYE_POINT_SGIS = GLint(0x81F4) public let GL_OBJECT_POINT_SGIS = GLint(0x81F5) public let GL_EYE_LINE_SGIS = GLint(0x81F6) public let GL_OBJECT_LINE_SGIS = GLint(0x81F7) -public let GL_LIGHT_MODEL_COLOR_CONTROL_EXT = GLint(0x81F8) public let GL_LIGHT_MODEL_COLOR_CONTROL = GLint(0x81F8) -public let GL_SINGLE_COLOR_EXT = GLint(0x81F9) +public let GL_LIGHT_MODEL_COLOR_CONTROL_EXT = GLint(0x81F8) public let GL_SINGLE_COLOR = GLint(0x81F9) -public let GL_SEPARATE_SPECULAR_COLOR_EXT = GLint(0x81FA) +public let GL_SINGLE_COLOR_EXT = GLint(0x81F9) public let GL_SEPARATE_SPECULAR_COLOR = GLint(0x81FA) +public let GL_SEPARATE_SPECULAR_COLOR_EXT = GLint(0x81FA) public let GL_SHARED_TEXTURE_PALETTE_EXT = GLint(0x81FB) public let GL_TEXT_FRAGMENT_SHADER_ATI = GLint(0x8200) -public let GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT = GLint(0x8210) public let GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = GLint(0x8210) -public let GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT = GLint(0x8211) +public let GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT = GLint(0x8210) public let GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = GLint(0x8211) +public let GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT = GLint(0x8211) public let GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = GLint(0x8212) public let GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = GLint(0x8213) public let GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = GLint(0x8214) @@ -1343,41 +1343,41 @@ public let GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = GLint(0x8215) public let GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = GLint(0x8216) public let GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = GLint(0x8217) public let GL_FRAMEBUFFER_DEFAULT = GLint(0x8218) -public let GL_FRAMEBUFFER_UNDEFINED_OES = GLint(0x8219) public let GL_FRAMEBUFFER_UNDEFINED = GLint(0x8219) +public let GL_FRAMEBUFFER_UNDEFINED_OES = GLint(0x8219) public let GL_DEPTH_STENCIL_ATTACHMENT = GLint(0x821A) public let GL_MAJOR_VERSION = GLint(0x821B) public let GL_MINOR_VERSION = GLint(0x821C) public let GL_NUM_EXTENSIONS = GLint(0x821D) public let GL_CONTEXT_FLAGS = GLint(0x821E) -public let GL_BUFFER_IMMUTABLE_STORAGE_EXT = GLint(0x821F) public let GL_BUFFER_IMMUTABLE_STORAGE = GLint(0x821F) -public let GL_BUFFER_STORAGE_FLAGS_EXT = GLint(0x8220) +public let GL_BUFFER_IMMUTABLE_STORAGE_EXT = GLint(0x821F) public let GL_BUFFER_STORAGE_FLAGS = GLint(0x8220) -public let GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES = GLint(0x8221) +public let GL_BUFFER_STORAGE_FLAGS_EXT = GLint(0x8220) public let GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = GLint(0x8221) +public let GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES = GLint(0x8221) public let GL_INDEX = GLint(0x8222) public let GL_COMPRESSED_RED = GLint(0x8225) public let GL_COMPRESSED_RG = GLint(0x8226) -public let GL_RG_EXT = GLint(0x8227) public let GL_RG = GLint(0x8227) +public let GL_RG_EXT = GLint(0x8227) public let GL_RG_INTEGER = GLint(0x8228) -public let GL_R8_EXT = GLint(0x8229) public let GL_R8 = GLint(0x8229) -public let GL_R16_EXT = GLint(0x822A) +public let GL_R8_EXT = GLint(0x8229) public let GL_R16 = GLint(0x822A) -public let GL_RG8_EXT = GLint(0x822B) +public let GL_R16_EXT = GLint(0x822A) public let GL_RG8 = GLint(0x822B) -public let GL_RG16_EXT = GLint(0x822C) +public let GL_RG8_EXT = GLint(0x822B) public let GL_RG16 = GLint(0x822C) -public let GL_R16F_EXT = GLint(0x822D) +public let GL_RG16_EXT = GLint(0x822C) public let GL_R16F = GLint(0x822D) -public let GL_R32F_EXT = GLint(0x822E) +public let GL_R16F_EXT = GLint(0x822D) public let GL_R32F = GLint(0x822E) -public let GL_RG16F_EXT = GLint(0x822F) +public let GL_R32F_EXT = GLint(0x822E) public let GL_RG16F = GLint(0x822F) -public let GL_RG32F_EXT = GLint(0x8230) +public let GL_RG16F_EXT = GLint(0x822F) public let GL_RG32F = GLint(0x8230) +public let GL_RG32F_EXT = GLint(0x8230) public let GL_R8I = GLint(0x8231) public let GL_R8UI = GLint(0x8232) public let GL_R16I = GLint(0x8233) @@ -1392,120 +1392,120 @@ public let GL_RG32I = GLint(0x823B) public let GL_RG32UI = GLint(0x823C) public let GL_SYNC_CL_EVENT_ARB = GLint(0x8240) public let GL_SYNC_CL_EVENT_COMPLETE_ARB = GLint(0x8241) -public let GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = GLint(0x8242) -public let GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB = GLint(0x8242) public let GL_DEBUG_OUTPUT_SYNCHRONOUS = GLint(0x8242) -public let GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = GLint(0x8243) -public let GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = GLint(0x8243) +public let GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB = GLint(0x8242) +public let GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = GLint(0x8242) public let GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = GLint(0x8243) -public let GL_DEBUG_CALLBACK_FUNCTION_KHR = GLint(0x8244) -public let GL_DEBUG_CALLBACK_FUNCTION_ARB = GLint(0x8244) +public let GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = GLint(0x8243) +public let GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = GLint(0x8243) public let GL_DEBUG_CALLBACK_FUNCTION = GLint(0x8244) -public let GL_DEBUG_CALLBACK_USER_PARAM_KHR = GLint(0x8245) -public let GL_DEBUG_CALLBACK_USER_PARAM_ARB = GLint(0x8245) +public let GL_DEBUG_CALLBACK_FUNCTION_ARB = GLint(0x8244) +public let GL_DEBUG_CALLBACK_FUNCTION_KHR = GLint(0x8244) public let GL_DEBUG_CALLBACK_USER_PARAM = GLint(0x8245) -public let GL_DEBUG_SOURCE_API_KHR = GLint(0x8246) -public let GL_DEBUG_SOURCE_API_ARB = GLint(0x8246) +public let GL_DEBUG_CALLBACK_USER_PARAM_ARB = GLint(0x8245) +public let GL_DEBUG_CALLBACK_USER_PARAM_KHR = GLint(0x8245) public let GL_DEBUG_SOURCE_API = GLint(0x8246) -public let GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = GLint(0x8247) -public let GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = GLint(0x8247) +public let GL_DEBUG_SOURCE_API_ARB = GLint(0x8246) +public let GL_DEBUG_SOURCE_API_KHR = GLint(0x8246) public let GL_DEBUG_SOURCE_WINDOW_SYSTEM = GLint(0x8247) -public let GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = GLint(0x8248) -public let GL_DEBUG_SOURCE_SHADER_COMPILER_ARB = GLint(0x8248) +public let GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = GLint(0x8247) +public let GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = GLint(0x8247) public let GL_DEBUG_SOURCE_SHADER_COMPILER = GLint(0x8248) -public let GL_DEBUG_SOURCE_THIRD_PARTY_KHR = GLint(0x8249) -public let GL_DEBUG_SOURCE_THIRD_PARTY_ARB = GLint(0x8249) +public let GL_DEBUG_SOURCE_SHADER_COMPILER_ARB = GLint(0x8248) +public let GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = GLint(0x8248) public let GL_DEBUG_SOURCE_THIRD_PARTY = GLint(0x8249) -public let GL_DEBUG_SOURCE_APPLICATION_KHR = GLint(0x824A) -public let GL_DEBUG_SOURCE_APPLICATION_ARB = GLint(0x824A) +public let GL_DEBUG_SOURCE_THIRD_PARTY_ARB = GLint(0x8249) +public let GL_DEBUG_SOURCE_THIRD_PARTY_KHR = GLint(0x8249) public let GL_DEBUG_SOURCE_APPLICATION = GLint(0x824A) -public let GL_DEBUG_SOURCE_OTHER_KHR = GLint(0x824B) -public let GL_DEBUG_SOURCE_OTHER_ARB = GLint(0x824B) +public let GL_DEBUG_SOURCE_APPLICATION_ARB = GLint(0x824A) +public let GL_DEBUG_SOURCE_APPLICATION_KHR = GLint(0x824A) public let GL_DEBUG_SOURCE_OTHER = GLint(0x824B) -public let GL_DEBUG_TYPE_ERROR_KHR = GLint(0x824C) -public let GL_DEBUG_TYPE_ERROR_ARB = GLint(0x824C) +public let GL_DEBUG_SOURCE_OTHER_ARB = GLint(0x824B) +public let GL_DEBUG_SOURCE_OTHER_KHR = GLint(0x824B) public let GL_DEBUG_TYPE_ERROR = GLint(0x824C) -public let GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = GLint(0x824D) -public let GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = GLint(0x824D) +public let GL_DEBUG_TYPE_ERROR_ARB = GLint(0x824C) +public let GL_DEBUG_TYPE_ERROR_KHR = GLint(0x824C) public let GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = GLint(0x824D) -public let GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = GLint(0x824E) +public let GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = GLint(0x824D) +public let GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = GLint(0x824D) public let GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = GLint(0x824E) public let GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = GLint(0x824E) +public let GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = GLint(0x824E) +public let GL_DEBUG_TYPE_PORTABILITY = GLint(0x824F) public let GL_DEBUG_TYPE_PORTABILITY_ARB = GLint(0x824F) public let GL_DEBUG_TYPE_PORTABILITY_KHR = GLint(0x824F) -public let GL_DEBUG_TYPE_PORTABILITY = GLint(0x824F) -public let GL_DEBUG_TYPE_PERFORMANCE_KHR = GLint(0x8250) public let GL_DEBUG_TYPE_PERFORMANCE = GLint(0x8250) public let GL_DEBUG_TYPE_PERFORMANCE_ARB = GLint(0x8250) +public let GL_DEBUG_TYPE_PERFORMANCE_KHR = GLint(0x8250) +public let GL_DEBUG_TYPE_OTHER = GLint(0x8251) public let GL_DEBUG_TYPE_OTHER_ARB = GLint(0x8251) public let GL_DEBUG_TYPE_OTHER_KHR = GLint(0x8251) -public let GL_DEBUG_TYPE_OTHER = GLint(0x8251) -public let GL_LOSE_CONTEXT_ON_RESET_KHR = GLint(0x8252) public let GL_LOSE_CONTEXT_ON_RESET = GLint(0x8252) public let GL_LOSE_CONTEXT_ON_RESET_ARB = GLint(0x8252) public let GL_LOSE_CONTEXT_ON_RESET_EXT = GLint(0x8252) -public let GL_GUILTY_CONTEXT_RESET_EXT = GLint(0x8253) -public let GL_GUILTY_CONTEXT_RESET_KHR = GLint(0x8253) +public let GL_LOSE_CONTEXT_ON_RESET_KHR = GLint(0x8252) public let GL_GUILTY_CONTEXT_RESET = GLint(0x8253) public let GL_GUILTY_CONTEXT_RESET_ARB = GLint(0x8253) -public let GL_INNOCENT_CONTEXT_RESET_KHR = GLint(0x8254) +public let GL_GUILTY_CONTEXT_RESET_EXT = GLint(0x8253) +public let GL_GUILTY_CONTEXT_RESET_KHR = GLint(0x8253) public let GL_INNOCENT_CONTEXT_RESET = GLint(0x8254) public let GL_INNOCENT_CONTEXT_RESET_ARB = GLint(0x8254) public let GL_INNOCENT_CONTEXT_RESET_EXT = GLint(0x8254) +public let GL_INNOCENT_CONTEXT_RESET_KHR = GLint(0x8254) +public let GL_UNKNOWN_CONTEXT_RESET = GLint(0x8255) +public let GL_UNKNOWN_CONTEXT_RESET_ARB = GLint(0x8255) public let GL_UNKNOWN_CONTEXT_RESET_EXT = GLint(0x8255) public let GL_UNKNOWN_CONTEXT_RESET_KHR = GLint(0x8255) -public let GL_UNKNOWN_CONTEXT_RESET_ARB = GLint(0x8255) -public let GL_UNKNOWN_CONTEXT_RESET = GLint(0x8255) -public let GL_RESET_NOTIFICATION_STRATEGY_EXT = GLint(0x8256) -public let GL_RESET_NOTIFICATION_STRATEGY_KHR = GLint(0x8256) public let GL_RESET_NOTIFICATION_STRATEGY = GLint(0x8256) public let GL_RESET_NOTIFICATION_STRATEGY_ARB = GLint(0x8256) +public let GL_RESET_NOTIFICATION_STRATEGY_EXT = GLint(0x8256) +public let GL_RESET_NOTIFICATION_STRATEGY_KHR = GLint(0x8256) public let GL_PROGRAM_BINARY_RETRIEVABLE_HINT = GLint(0x8257) -public let GL_PROGRAM_SEPARABLE_EXT = GLint(0x8258) public let GL_PROGRAM_SEPARABLE = GLint(0x8258) +public let GL_PROGRAM_SEPARABLE_EXT = GLint(0x8258) public let GL_ACTIVE_PROGRAM = GLint(0x8259) public let GL_ACTIVE_PROGRAM_EXT_gles2 = GLint(0x8259) -public let GL_PROGRAM_PIPELINE_BINDING_EXT = GLint(0x825A) public let GL_PROGRAM_PIPELINE_BINDING = GLint(0x825A) +public let GL_PROGRAM_PIPELINE_BINDING_EXT = GLint(0x825A) public let GL_MAX_VIEWPORTS = GLint(0x825B) public let GL_MAX_VIEWPORTS_NV = GLint(0x825B) public let GL_VIEWPORT_SUBPIXEL_BITS = GLint(0x825C) -public let GL_VIEWPORT_SUBPIXEL_BITS_NV = GLint(0x825C) public let GL_VIEWPORT_SUBPIXEL_BITS_EXT = GLint(0x825C) -public let GL_VIEWPORT_BOUNDS_RANGE_NV = GLint(0x825D) +public let GL_VIEWPORT_SUBPIXEL_BITS_NV = GLint(0x825C) public let GL_VIEWPORT_BOUNDS_RANGE = GLint(0x825D) public let GL_VIEWPORT_BOUNDS_RANGE_EXT = GLint(0x825D) -public let GL_LAYER_PROVOKING_VERTEX_OES = GLint(0x825E) -public let GL_LAYER_PROVOKING_VERTEX_EXT = GLint(0x825E) +public let GL_VIEWPORT_BOUNDS_RANGE_NV = GLint(0x825D) public let GL_LAYER_PROVOKING_VERTEX = GLint(0x825E) -public let GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV = GLint(0x825F) -public let GL_VIEWPORT_INDEX_PROVOKING_VERTEX_EXT = GLint(0x825F) +public let GL_LAYER_PROVOKING_VERTEX_EXT = GLint(0x825E) +public let GL_LAYER_PROVOKING_VERTEX_OES = GLint(0x825E) public let GL_VIEWPORT_INDEX_PROVOKING_VERTEX = GLint(0x825F) -public let GL_UNDEFINED_VERTEX_OES = GLint(0x8260) -public let GL_UNDEFINED_VERTEX_EXT = GLint(0x8260) +public let GL_VIEWPORT_INDEX_PROVOKING_VERTEX_EXT = GLint(0x825F) +public let GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV = GLint(0x825F) public let GL_UNDEFINED_VERTEX = GLint(0x8260) -public let GL_NO_RESET_NOTIFICATION_KHR = GLint(0x8261) -public let GL_NO_RESET_NOTIFICATION_EXT = GLint(0x8261) -public let GL_NO_RESET_NOTIFICATION_ARB = GLint(0x8261) +public let GL_UNDEFINED_VERTEX_EXT = GLint(0x8260) +public let GL_UNDEFINED_VERTEX_OES = GLint(0x8260) public let GL_NO_RESET_NOTIFICATION = GLint(0x8261) +public let GL_NO_RESET_NOTIFICATION_ARB = GLint(0x8261) +public let GL_NO_RESET_NOTIFICATION_EXT = GLint(0x8261) +public let GL_NO_RESET_NOTIFICATION_KHR = GLint(0x8261) public let GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = GLint(0x8262) public let GL_MAX_COMPUTE_UNIFORM_COMPONENTS = GLint(0x8263) public let GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = GLint(0x8264) public let GL_MAX_COMPUTE_ATOMIC_COUNTERS = GLint(0x8265) public let GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = GLint(0x8266) public let GL_COMPUTE_WORK_GROUP_SIZE = GLint(0x8267) -public let GL_DEBUG_TYPE_MARKER_KHR = GLint(0x8268) public let GL_DEBUG_TYPE_MARKER = GLint(0x8268) -public let GL_DEBUG_TYPE_PUSH_GROUP_KHR = GLint(0x8269) +public let GL_DEBUG_TYPE_MARKER_KHR = GLint(0x8268) public let GL_DEBUG_TYPE_PUSH_GROUP = GLint(0x8269) -public let GL_DEBUG_TYPE_POP_GROUP_KHR = GLint(0x826A) +public let GL_DEBUG_TYPE_PUSH_GROUP_KHR = GLint(0x8269) public let GL_DEBUG_TYPE_POP_GROUP = GLint(0x826A) -public let GL_DEBUG_SEVERITY_NOTIFICATION_KHR = GLint(0x826B) +public let GL_DEBUG_TYPE_POP_GROUP_KHR = GLint(0x826A) public let GL_DEBUG_SEVERITY_NOTIFICATION = GLint(0x826B) -public let GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = GLint(0x826C) +public let GL_DEBUG_SEVERITY_NOTIFICATION_KHR = GLint(0x826B) public let GL_MAX_DEBUG_GROUP_STACK_DEPTH = GLint(0x826C) -public let GL_DEBUG_GROUP_STACK_DEPTH_KHR = GLint(0x826D) +public let GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = GLint(0x826C) public let GL_DEBUG_GROUP_STACK_DEPTH = GLint(0x826D) +public let GL_DEBUG_GROUP_STACK_DEPTH_KHR = GLint(0x826D) public let GL_MAX_UNIFORM_LOCATIONS = GLint(0x826E) public let GL_INTERNALFORMAT_SUPPORTED = GLint(0x826F) public let GL_INTERNALFORMAT_PREFERRED = GLint(0x8270) @@ -1613,35 +1613,35 @@ public let GL_VERTEX_BINDING_OFFSET = GLint(0x82D7) public let GL_VERTEX_BINDING_STRIDE = GLint(0x82D8) public let GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = GLint(0x82D9) public let GL_MAX_VERTEX_ATTRIB_BINDINGS = GLint(0x82DA) -public let GL_TEXTURE_VIEW_MIN_LEVEL_OES = GLint(0x82DB) -public let GL_TEXTURE_VIEW_MIN_LEVEL_EXT = GLint(0x82DB) public let GL_TEXTURE_VIEW_MIN_LEVEL = GLint(0x82DB) -public let GL_TEXTURE_VIEW_NUM_LEVELS_OES = GLint(0x82DC) -public let GL_TEXTURE_VIEW_NUM_LEVELS_EXT = GLint(0x82DC) +public let GL_TEXTURE_VIEW_MIN_LEVEL_EXT = GLint(0x82DB) +public let GL_TEXTURE_VIEW_MIN_LEVEL_OES = GLint(0x82DB) public let GL_TEXTURE_VIEW_NUM_LEVELS = GLint(0x82DC) -public let GL_TEXTURE_VIEW_MIN_LAYER_OES = GLint(0x82DD) -public let GL_TEXTURE_VIEW_MIN_LAYER_EXT = GLint(0x82DD) +public let GL_TEXTURE_VIEW_NUM_LEVELS_EXT = GLint(0x82DC) +public let GL_TEXTURE_VIEW_NUM_LEVELS_OES = GLint(0x82DC) public let GL_TEXTURE_VIEW_MIN_LAYER = GLint(0x82DD) -public let GL_TEXTURE_VIEW_NUM_LAYERS_OES = GLint(0x82DE) -public let GL_TEXTURE_VIEW_NUM_LAYERS_EXT = GLint(0x82DE) +public let GL_TEXTURE_VIEW_MIN_LAYER_EXT = GLint(0x82DD) +public let GL_TEXTURE_VIEW_MIN_LAYER_OES = GLint(0x82DD) public let GL_TEXTURE_VIEW_NUM_LAYERS = GLint(0x82DE) +public let GL_TEXTURE_VIEW_NUM_LAYERS_EXT = GLint(0x82DE) +public let GL_TEXTURE_VIEW_NUM_LAYERS_OES = GLint(0x82DE) public let GL_TEXTURE_IMMUTABLE_LEVELS = GLint(0x82DF) -public let GL_BUFFER_KHR = GLint(0x82E0) public let GL_BUFFER = GLint(0x82E0) -public let GL_SHADER_KHR = GLint(0x82E1) +public let GL_BUFFER_KHR = GLint(0x82E0) public let GL_SHADER = GLint(0x82E1) -public let GL_PROGRAM_KHR = GLint(0x82E2) +public let GL_SHADER_KHR = GLint(0x82E1) public let GL_PROGRAM = GLint(0x82E2) -public let GL_QUERY_KHR = GLint(0x82E3) +public let GL_PROGRAM_KHR = GLint(0x82E2) public let GL_QUERY = GLint(0x82E3) -public let GL_PROGRAM_PIPELINE_KHR = GLint(0x82E4) +public let GL_QUERY_KHR = GLint(0x82E3) public let GL_PROGRAM_PIPELINE = GLint(0x82E4) +public let GL_PROGRAM_PIPELINE_KHR = GLint(0x82E4) public let GL_MAX_VERTEX_ATTRIB_STRIDE = GLint(0x82E5) -public let GL_SAMPLER_KHR = GLint(0x82E6) public let GL_SAMPLER = GLint(0x82E6) +public let GL_SAMPLER_KHR = GLint(0x82E6) public let GL_DISPLAY_LIST = GLint(0x82E7) -public let GL_MAX_LABEL_LENGTH_KHR = GLint(0x82E8) public let GL_MAX_LABEL_LENGTH = GLint(0x82E8) +public let GL_MAX_LABEL_LENGTH_KHR = GLint(0x82E8) public let GL_NUM_SHADING_LANGUAGE_VERSIONS = GLint(0x82E9) public let GL_QUERY_TARGET = GLint(0x82EA) public let GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB = GLint(0x82EC) @@ -1659,10 +1659,10 @@ public let GL_CLIPPING_OUTPUT_PRIMITIVES_ARB = GLint(0x82F7) public let GL_SPARSE_BUFFER_PAGE_SIZE_ARB = GLint(0x82F8) public let GL_MAX_CULL_DISTANCES = GLint(0x82F9) public let GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = GLint(0x82FA) -public let GL_CONTEXT_RELEASE_BEHAVIOR_KHR = GLint(0x82FB) public let GL_CONTEXT_RELEASE_BEHAVIOR = GLint(0x82FB) -public let GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR = GLint(0x82FC) +public let GL_CONTEXT_RELEASE_BEHAVIOR_KHR = GLint(0x82FB) public let GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = GLint(0x82FC) +public let GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR = GLint(0x82FC) public let GL_DEPTH_PASS_INSTRUMENT_SGIX = GLint(0x8310) public let GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = GLint(0x8311) public let GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX = GLint(0x8312) @@ -1714,28 +1714,28 @@ public let GL_ASYNC_READ_PIXELS_SGIX = GLint(0x835E) public let GL_MAX_ASYNC_TEX_IMAGE_SGIX = GLint(0x835F) public let GL_MAX_ASYNC_DRAW_PIXELS_SGIX = GLint(0x8360) public let GL_MAX_ASYNC_READ_PIXELS_SGIX = GLint(0x8361) -public let GL_UNSIGNED_BYTE_2_3_3_REV_EXT = GLint(0x8362) public let GL_UNSIGNED_BYTE_2_3_3_REV = GLint(0x8362) -public let GL_UNSIGNED_SHORT_5_6_5_EXT = GLint(0x8363) +public let GL_UNSIGNED_BYTE_2_3_3_REV_EXT = GLint(0x8362) public let GL_UNSIGNED_SHORT_5_6_5 = GLint(0x8363) -public let GL_UNSIGNED_SHORT_5_6_5_REV_EXT = GLint(0x8364) +public let GL_UNSIGNED_SHORT_5_6_5_EXT = GLint(0x8363) public let GL_UNSIGNED_SHORT_5_6_5_REV = GLint(0x8364) -public let GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG = GLint(0x8365) -public let GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT = GLint(0x8365) +public let GL_UNSIGNED_SHORT_5_6_5_REV_EXT = GLint(0x8364) public let GL_UNSIGNED_SHORT_4_4_4_4_REV = GLint(0x8365) -public let GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT = GLint(0x8366) +public let GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT = GLint(0x8365) +public let GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG = GLint(0x8365) public let GL_UNSIGNED_SHORT_1_5_5_5_REV = GLint(0x8366) -public let GL_UNSIGNED_INT_8_8_8_8_REV_EXT = GLint(0x8367) +public let GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT = GLint(0x8366) public let GL_UNSIGNED_INT_8_8_8_8_REV = GLint(0x8367) -public let GL_UNSIGNED_INT_2_10_10_10_REV_EXT = GLint(0x8368) +public let GL_UNSIGNED_INT_8_8_8_8_REV_EXT = GLint(0x8367) public let GL_UNSIGNED_INT_2_10_10_10_REV = GLint(0x8368) +public let GL_UNSIGNED_INT_2_10_10_10_REV_EXT = GLint(0x8368) public let GL_TEXTURE_MAX_CLAMP_S_SGIX = GLint(0x8369) public let GL_TEXTURE_MAX_CLAMP_T_SGIX = GLint(0x836A) public let GL_TEXTURE_MAX_CLAMP_R_SGIX = GLint(0x836B) -public let GL_MIRRORED_REPEAT_OES = GLint(0x8370) -public let GL_MIRRORED_REPEAT_IBM = GLint(0x8370) -public let GL_MIRRORED_REPEAT_ARB = GLint(0x8370) public let GL_MIRRORED_REPEAT = GLint(0x8370) +public let GL_MIRRORED_REPEAT_ARB = GLint(0x8370) +public let GL_MIRRORED_REPEAT_IBM = GLint(0x8370) +public let GL_MIRRORED_REPEAT_OES = GLint(0x8370) public let GL_RGB_S3TC = GLint(0x83A0) public let GL_RGB4_S3TC = GLint(0x83A1) public let GL_RGBA_S3TC = GLint(0x83A2) @@ -1746,10 +1746,10 @@ public let GL_VERTEX_PRECLIP_SGIX = GLint(0x83EE) public let GL_VERTEX_PRECLIP_HINT_SGIX = GLint(0x83EF) public let GL_COMPRESSED_RGB_S3TC_DXT1_EXT = GLint(0x83F0) public let GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = GLint(0x83F1) -public let GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = GLint(0x83F2) public let GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE = GLint(0x83F2) -public let GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = GLint(0x83F3) +public let GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = GLint(0x83F2) public let GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE = GLint(0x83F3) +public let GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = GLint(0x83F3) public let GL_PARALLEL_ARRAYS_INTEL = GLint(0x83F4) public let GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = GLint(0x83F5) public let GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = GLint(0x83F6) @@ -1801,259 +1801,259 @@ public let GL_MAP2_BINORMAL_EXT = GLint(0x8447) public let GL_NEAREST_CLIPMAP_NEAREST_SGIX = GLint(0x844D) public let GL_NEAREST_CLIPMAP_LINEAR_SGIX = GLint(0x844E) public let GL_LINEAR_CLIPMAP_NEAREST_SGIX = GLint(0x844F) -public let GL_FOG_COORD_SRC = GLint(0x8450) -public let GL_FOG_COORDINATE_SOURCE_EXT = GLint(0x8450) public let GL_FOG_COORDINATE_SOURCE = GLint(0x8450) -public let GL_FOG_COORDINATE_EXT = GLint(0x8451) -public let GL_FOG_COORD = GLint(0x8451) +public let GL_FOG_COORDINATE_SOURCE_EXT = GLint(0x8450) +public let GL_FOG_COORD_SRC = GLint(0x8450) public let GL_FOG_COORDINATE = GLint(0x8451) -public let GL_FRAGMENT_DEPTH_EXT = GLint(0x8452) +public let GL_FOG_COORD = GLint(0x8451) +public let GL_FOG_COORDINATE_EXT = GLint(0x8451) public let GL_FRAGMENT_DEPTH = GLint(0x8452) -public let GL_CURRENT_FOG_COORDINATE_EXT = GLint(0x8453) -public let GL_CURRENT_FOG_COORD = GLint(0x8453) +public let GL_FRAGMENT_DEPTH_EXT = GLint(0x8452) public let GL_CURRENT_FOG_COORDINATE = GLint(0x8453) -public let GL_FOG_COORD_ARRAY_TYPE = GLint(0x8454) -public let GL_FOG_COORDINATE_ARRAY_TYPE_EXT = GLint(0x8454) +public let GL_CURRENT_FOG_COORD = GLint(0x8453) +public let GL_CURRENT_FOG_COORDINATE_EXT = GLint(0x8453) public let GL_FOG_COORDINATE_ARRAY_TYPE = GLint(0x8454) -public let GL_FOG_COORD_ARRAY_STRIDE = GLint(0x8455) -public let GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = GLint(0x8455) +public let GL_FOG_COORDINATE_ARRAY_TYPE_EXT = GLint(0x8454) +public let GL_FOG_COORD_ARRAY_TYPE = GLint(0x8454) public let GL_FOG_COORDINATE_ARRAY_STRIDE = GLint(0x8455) -public let GL_FOG_COORD_ARRAY_POINTER = GLint(0x8456) -public let GL_FOG_COORDINATE_ARRAY_POINTER_EXT = GLint(0x8456) +public let GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = GLint(0x8455) +public let GL_FOG_COORD_ARRAY_STRIDE = GLint(0x8455) public let GL_FOG_COORDINATE_ARRAY_POINTER = GLint(0x8456) -public let GL_FOG_COORD_ARRAY = GLint(0x8457) -public let GL_FOG_COORDINATE_ARRAY_EXT = GLint(0x8457) +public let GL_FOG_COORDINATE_ARRAY_POINTER_EXT = GLint(0x8456) +public let GL_FOG_COORD_ARRAY_POINTER = GLint(0x8456) public let GL_FOG_COORDINATE_ARRAY = GLint(0x8457) -public let GL_COLOR_SUM_EXT = GLint(0x8458) -public let GL_COLOR_SUM_ARB = GLint(0x8458) +public let GL_FOG_COORDINATE_ARRAY_EXT = GLint(0x8457) +public let GL_FOG_COORD_ARRAY = GLint(0x8457) public let GL_COLOR_SUM = GLint(0x8458) -public let GL_CURRENT_SECONDARY_COLOR_EXT = GLint(0x8459) +public let GL_COLOR_SUM_ARB = GLint(0x8458) +public let GL_COLOR_SUM_EXT = GLint(0x8458) public let GL_CURRENT_SECONDARY_COLOR = GLint(0x8459) -public let GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = GLint(0x845A) +public let GL_CURRENT_SECONDARY_COLOR_EXT = GLint(0x8459) public let GL_SECONDARY_COLOR_ARRAY_SIZE = GLint(0x845A) -public let GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = GLint(0x845B) +public let GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = GLint(0x845A) public let GL_SECONDARY_COLOR_ARRAY_TYPE = GLint(0x845B) -public let GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = GLint(0x845C) +public let GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = GLint(0x845B) public let GL_SECONDARY_COLOR_ARRAY_STRIDE = GLint(0x845C) -public let GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = GLint(0x845D) +public let GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = GLint(0x845C) public let GL_SECONDARY_COLOR_ARRAY_POINTER = GLint(0x845D) -public let GL_SECONDARY_COLOR_ARRAY_EXT = GLint(0x845E) +public let GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = GLint(0x845D) public let GL_SECONDARY_COLOR_ARRAY = GLint(0x845E) +public let GL_SECONDARY_COLOR_ARRAY_EXT = GLint(0x845E) public let GL_CURRENT_RASTER_SECONDARY_COLOR = GLint(0x845F) public let GL_ALIASED_POINT_SIZE_RANGE = GLint(0x846D) public let GL_ALIASED_LINE_WIDTH_RANGE = GLint(0x846E) public let GL_SCREEN_COORDINATES_REND = GLint(0x8490) public let GL_INVERTED_SCREEN_W_REND = GLint(0x8491) -public let GL_TEXTURE0_ARB = GLint(0x84C0) public let GL_TEXTURE0 = GLint(0x84C0) -public let GL_TEXTURE1_ARB = GLint(0x84C1) +public let GL_TEXTURE0_ARB = GLint(0x84C0) public let GL_TEXTURE1 = GLint(0x84C1) -public let GL_TEXTURE2_ARB = GLint(0x84C2) +public let GL_TEXTURE1_ARB = GLint(0x84C1) public let GL_TEXTURE2 = GLint(0x84C2) -public let GL_TEXTURE3_ARB = GLint(0x84C3) +public let GL_TEXTURE2_ARB = GLint(0x84C2) public let GL_TEXTURE3 = GLint(0x84C3) -public let GL_TEXTURE4_ARB = GLint(0x84C4) +public let GL_TEXTURE3_ARB = GLint(0x84C3) public let GL_TEXTURE4 = GLint(0x84C4) -public let GL_TEXTURE5_ARB = GLint(0x84C5) +public let GL_TEXTURE4_ARB = GLint(0x84C4) public let GL_TEXTURE5 = GLint(0x84C5) -public let GL_TEXTURE6_ARB = GLint(0x84C6) +public let GL_TEXTURE5_ARB = GLint(0x84C5) public let GL_TEXTURE6 = GLint(0x84C6) -public let GL_TEXTURE7_ARB = GLint(0x84C7) +public let GL_TEXTURE6_ARB = GLint(0x84C6) public let GL_TEXTURE7 = GLint(0x84C7) -public let GL_TEXTURE8_ARB = GLint(0x84C8) +public let GL_TEXTURE7_ARB = GLint(0x84C7) public let GL_TEXTURE8 = GLint(0x84C8) -public let GL_TEXTURE9_ARB = GLint(0x84C9) +public let GL_TEXTURE8_ARB = GLint(0x84C8) public let GL_TEXTURE9 = GLint(0x84C9) -public let GL_TEXTURE10_ARB = GLint(0x84CA) +public let GL_TEXTURE9_ARB = GLint(0x84C9) public let GL_TEXTURE10 = GLint(0x84CA) -public let GL_TEXTURE11_ARB = GLint(0x84CB) +public let GL_TEXTURE10_ARB = GLint(0x84CA) public let GL_TEXTURE11 = GLint(0x84CB) -public let GL_TEXTURE12_ARB = GLint(0x84CC) +public let GL_TEXTURE11_ARB = GLint(0x84CB) public let GL_TEXTURE12 = GLint(0x84CC) -public let GL_TEXTURE13_ARB = GLint(0x84CD) +public let GL_TEXTURE12_ARB = GLint(0x84CC) public let GL_TEXTURE13 = GLint(0x84CD) -public let GL_TEXTURE14_ARB = GLint(0x84CE) +public let GL_TEXTURE13_ARB = GLint(0x84CD) public let GL_TEXTURE14 = GLint(0x84CE) -public let GL_TEXTURE15_ARB = GLint(0x84CF) +public let GL_TEXTURE14_ARB = GLint(0x84CE) public let GL_TEXTURE15 = GLint(0x84CF) -public let GL_TEXTURE16_ARB = GLint(0x84D0) +public let GL_TEXTURE15_ARB = GLint(0x84CF) public let GL_TEXTURE16 = GLint(0x84D0) -public let GL_TEXTURE17_ARB = GLint(0x84D1) +public let GL_TEXTURE16_ARB = GLint(0x84D0) public let GL_TEXTURE17 = GLint(0x84D1) -public let GL_TEXTURE18_ARB = GLint(0x84D2) +public let GL_TEXTURE17_ARB = GLint(0x84D1) public let GL_TEXTURE18 = GLint(0x84D2) -public let GL_TEXTURE19_ARB = GLint(0x84D3) +public let GL_TEXTURE18_ARB = GLint(0x84D2) public let GL_TEXTURE19 = GLint(0x84D3) -public let GL_TEXTURE20_ARB = GLint(0x84D4) +public let GL_TEXTURE19_ARB = GLint(0x84D3) public let GL_TEXTURE20 = GLint(0x84D4) -public let GL_TEXTURE21_ARB = GLint(0x84D5) +public let GL_TEXTURE20_ARB = GLint(0x84D4) public let GL_TEXTURE21 = GLint(0x84D5) -public let GL_TEXTURE22_ARB = GLint(0x84D6) +public let GL_TEXTURE21_ARB = GLint(0x84D5) public let GL_TEXTURE22 = GLint(0x84D6) -public let GL_TEXTURE23_ARB = GLint(0x84D7) +public let GL_TEXTURE22_ARB = GLint(0x84D6) public let GL_TEXTURE23 = GLint(0x84D7) -public let GL_TEXTURE24_ARB = GLint(0x84D8) +public let GL_TEXTURE23_ARB = GLint(0x84D7) public let GL_TEXTURE24 = GLint(0x84D8) -public let GL_TEXTURE25_ARB = GLint(0x84D9) +public let GL_TEXTURE24_ARB = GLint(0x84D8) public let GL_TEXTURE25 = GLint(0x84D9) -public let GL_TEXTURE26_ARB = GLint(0x84DA) +public let GL_TEXTURE25_ARB = GLint(0x84D9) public let GL_TEXTURE26 = GLint(0x84DA) -public let GL_TEXTURE27_ARB = GLint(0x84DB) +public let GL_TEXTURE26_ARB = GLint(0x84DA) public let GL_TEXTURE27 = GLint(0x84DB) -public let GL_TEXTURE28_ARB = GLint(0x84DC) +public let GL_TEXTURE27_ARB = GLint(0x84DB) public let GL_TEXTURE28 = GLint(0x84DC) -public let GL_TEXTURE29_ARB = GLint(0x84DD) +public let GL_TEXTURE28_ARB = GLint(0x84DC) public let GL_TEXTURE29 = GLint(0x84DD) -public let GL_TEXTURE30_ARB = GLint(0x84DE) +public let GL_TEXTURE29_ARB = GLint(0x84DD) public let GL_TEXTURE30 = GLint(0x84DE) -public let GL_TEXTURE31_ARB = GLint(0x84DF) +public let GL_TEXTURE30_ARB = GLint(0x84DE) public let GL_TEXTURE31 = GLint(0x84DF) -public let GL_ACTIVE_TEXTURE_ARB = GLint(0x84E0) +public let GL_TEXTURE31_ARB = GLint(0x84DF) public let GL_ACTIVE_TEXTURE = GLint(0x84E0) -public let GL_CLIENT_ACTIVE_TEXTURE_ARB = GLint(0x84E1) +public let GL_ACTIVE_TEXTURE_ARB = GLint(0x84E0) public let GL_CLIENT_ACTIVE_TEXTURE = GLint(0x84E1) -public let GL_MAX_TEXTURE_UNITS_ARB = GLint(0x84E2) +public let GL_CLIENT_ACTIVE_TEXTURE_ARB = GLint(0x84E1) public let GL_MAX_TEXTURE_UNITS = GLint(0x84E2) -public let GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV = GLint(0x84E3) -public let GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = GLint(0x84E3) +public let GL_MAX_TEXTURE_UNITS_ARB = GLint(0x84E2) public let GL_TRANSPOSE_MODELVIEW_MATRIX = GLint(0x84E3) -public let GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV = GLint(0x84E4) -public let GL_TRANSPOSE_PROJECTION_MATRIX_ARB = GLint(0x84E4) +public let GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = GLint(0x84E3) +public let GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV = GLint(0x84E3) public let GL_TRANSPOSE_PROJECTION_MATRIX = GLint(0x84E4) -public let GL_TRANSPOSE_TEXTURE_MATRIX_ARB = GLint(0x84E5) +public let GL_TRANSPOSE_PROJECTION_MATRIX_ARB = GLint(0x84E4) +public let GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV = GLint(0x84E4) public let GL_TRANSPOSE_TEXTURE_MATRIX = GLint(0x84E5) -public let GL_TRANSPOSE_COLOR_MATRIX_ARB = GLint(0x84E6) +public let GL_TRANSPOSE_TEXTURE_MATRIX_ARB = GLint(0x84E5) public let GL_TRANSPOSE_COLOR_MATRIX = GLint(0x84E6) -public let GL_SUBTRACT_ARB = GLint(0x84E7) +public let GL_TRANSPOSE_COLOR_MATRIX_ARB = GLint(0x84E6) public let GL_SUBTRACT = GLint(0x84E7) -public let GL_MAX_RENDERBUFFER_SIZE_OES = GLint(0x84E8) -public let GL_MAX_RENDERBUFFER_SIZE_EXT = GLint(0x84E8) +public let GL_SUBTRACT_ARB = GLint(0x84E7) public let GL_MAX_RENDERBUFFER_SIZE = GLint(0x84E8) -public let GL_COMPRESSED_ALPHA_ARB = GLint(0x84E9) +public let GL_MAX_RENDERBUFFER_SIZE_EXT = GLint(0x84E8) +public let GL_MAX_RENDERBUFFER_SIZE_OES = GLint(0x84E8) public let GL_COMPRESSED_ALPHA = GLint(0x84E9) -public let GL_COMPRESSED_LUMINANCE_ARB = GLint(0x84EA) +public let GL_COMPRESSED_ALPHA_ARB = GLint(0x84E9) public let GL_COMPRESSED_LUMINANCE = GLint(0x84EA) -public let GL_COMPRESSED_LUMINANCE_ALPHA_ARB = GLint(0x84EB) +public let GL_COMPRESSED_LUMINANCE_ARB = GLint(0x84EA) public let GL_COMPRESSED_LUMINANCE_ALPHA = GLint(0x84EB) -public let GL_COMPRESSED_INTENSITY_ARB = GLint(0x84EC) +public let GL_COMPRESSED_LUMINANCE_ALPHA_ARB = GLint(0x84EB) public let GL_COMPRESSED_INTENSITY = GLint(0x84EC) -public let GL_COMPRESSED_RGB_ARB = GLint(0x84ED) +public let GL_COMPRESSED_INTENSITY_ARB = GLint(0x84EC) public let GL_COMPRESSED_RGB = GLint(0x84ED) -public let GL_COMPRESSED_RGBA_ARB = GLint(0x84EE) +public let GL_COMPRESSED_RGB_ARB = GLint(0x84ED) public let GL_COMPRESSED_RGBA = GLint(0x84EE) -public let GL_TEXTURE_COMPRESSION_HINT_ARB = GLint(0x84EF) +public let GL_COMPRESSED_RGBA_ARB = GLint(0x84EE) public let GL_TEXTURE_COMPRESSION_HINT = GLint(0x84EF) +public let GL_TEXTURE_COMPRESSION_HINT_ARB = GLint(0x84EF) public let GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = GLint(0x84F0) public let GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = GLint(0x84F1) public let GL_ALL_COMPLETED_NV = GLint(0x84F2) public let GL_FENCE_STATUS_NV = GLint(0x84F3) public let GL_FENCE_CONDITION_NV = GLint(0x84F4) -public let GL_TEXTURE_RECTANGLE_NV = GLint(0x84F5) -public let GL_TEXTURE_RECTANGLE_ARB = GLint(0x84F5) public let GL_TEXTURE_RECTANGLE = GLint(0x84F5) -public let GL_TEXTURE_BINDING_RECTANGLE_NV = GLint(0x84F6) -public let GL_TEXTURE_BINDING_RECTANGLE_ARB = GLint(0x84F6) +public let GL_TEXTURE_RECTANGLE_ARB = GLint(0x84F5) +public let GL_TEXTURE_RECTANGLE_NV = GLint(0x84F5) public let GL_TEXTURE_BINDING_RECTANGLE = GLint(0x84F6) -public let GL_PROXY_TEXTURE_RECTANGLE_NV = GLint(0x84F7) -public let GL_PROXY_TEXTURE_RECTANGLE_ARB = GLint(0x84F7) +public let GL_TEXTURE_BINDING_RECTANGLE_ARB = GLint(0x84F6) +public let GL_TEXTURE_BINDING_RECTANGLE_NV = GLint(0x84F6) public let GL_PROXY_TEXTURE_RECTANGLE = GLint(0x84F7) -public let GL_MAX_RECTANGLE_TEXTURE_SIZE_NV = GLint(0x84F8) -public let GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB = GLint(0x84F8) +public let GL_PROXY_TEXTURE_RECTANGLE_ARB = GLint(0x84F7) +public let GL_PROXY_TEXTURE_RECTANGLE_NV = GLint(0x84F7) public let GL_MAX_RECTANGLE_TEXTURE_SIZE = GLint(0x84F8) -public let GL_DEPTH_STENCIL_OES = GLint(0x84F9) -public let GL_DEPTH_STENCIL_NV = GLint(0x84F9) -public let GL_DEPTH_STENCIL_EXT = GLint(0x84F9) +public let GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB = GLint(0x84F8) +public let GL_MAX_RECTANGLE_TEXTURE_SIZE_NV = GLint(0x84F8) public let GL_DEPTH_STENCIL = GLint(0x84F9) -public let GL_UNSIGNED_INT_24_8_OES = GLint(0x84FA) -public let GL_UNSIGNED_INT_24_8_NV = GLint(0x84FA) -public let GL_UNSIGNED_INT_24_8_EXT = GLint(0x84FA) +public let GL_DEPTH_STENCIL_EXT = GLint(0x84F9) +public let GL_DEPTH_STENCIL_NV = GLint(0x84F9) +public let GL_DEPTH_STENCIL_OES = GLint(0x84F9) public let GL_UNSIGNED_INT_24_8 = GLint(0x84FA) -public let GL_MAX_TEXTURE_LOD_BIAS_EXT = GLint(0x84FD) +public let GL_UNSIGNED_INT_24_8_EXT = GLint(0x84FA) +public let GL_UNSIGNED_INT_24_8_NV = GLint(0x84FA) +public let GL_UNSIGNED_INT_24_8_OES = GLint(0x84FA) public let GL_MAX_TEXTURE_LOD_BIAS = GLint(0x84FD) +public let GL_MAX_TEXTURE_LOD_BIAS_EXT = GLint(0x84FD) public let GL_TEXTURE_MAX_ANISOTROPY_EXT = GLint(0x84FE) public let GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = GLint(0x84FF) -public let GL_TEXTURE_FILTER_CONTROL_EXT = GLint(0x8500) public let GL_TEXTURE_FILTER_CONTROL = GLint(0x8500) -public let GL_TEXTURE_LOD_BIAS_EXT = GLint(0x8501) +public let GL_TEXTURE_FILTER_CONTROL_EXT = GLint(0x8500) public let GL_TEXTURE_LOD_BIAS = GLint(0x8501) +public let GL_TEXTURE_LOD_BIAS_EXT = GLint(0x8501) public let GL_MODELVIEW1_STACK_DEPTH_EXT = GLint(0x8502) public let GL_COMBINE4_NV = GLint(0x8503) public let GL_MAX_SHININESS_NV = GLint(0x8504) public let GL_MAX_SPOT_EXPONENT_NV = GLint(0x8505) public let GL_MODELVIEW1_MATRIX_EXT = GLint(0x8506) -public let GL_INCR_WRAP_OES = GLint(0x8507) -public let GL_INCR_WRAP_EXT = GLint(0x8507) public let GL_INCR_WRAP = GLint(0x8507) -public let GL_DECR_WRAP_OES = GLint(0x8508) -public let GL_DECR_WRAP_EXT = GLint(0x8508) +public let GL_INCR_WRAP_EXT = GLint(0x8507) +public let GL_INCR_WRAP_OES = GLint(0x8507) public let GL_DECR_WRAP = GLint(0x8508) +public let GL_DECR_WRAP_EXT = GLint(0x8508) +public let GL_DECR_WRAP_OES = GLint(0x8508) public let GL_VERTEX_WEIGHTING_EXT = GLint(0x8509) -public let GL_MODELVIEW1_EXT = GLint(0x850A) public let GL_MODELVIEW1_ARB = GLint(0x850A) +public let GL_MODELVIEW1_EXT = GLint(0x850A) public let GL_CURRENT_VERTEX_WEIGHT_EXT = GLint(0x850B) public let GL_VERTEX_WEIGHT_ARRAY_EXT = GLint(0x850C) public let GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = GLint(0x850D) public let GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = GLint(0x850E) public let GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = GLint(0x850F) public let GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = GLint(0x8510) -public let GL_NORMAL_MAP_OES = GLint(0x8511) -public let GL_NORMAL_MAP_NV = GLint(0x8511) -public let GL_NORMAL_MAP_EXT = GLint(0x8511) -public let GL_NORMAL_MAP_ARB = GLint(0x8511) public let GL_NORMAL_MAP = GLint(0x8511) -public let GL_REFLECTION_MAP_OES = GLint(0x8512) -public let GL_REFLECTION_MAP_NV = GLint(0x8512) -public let GL_REFLECTION_MAP_EXT = GLint(0x8512) -public let GL_REFLECTION_MAP_ARB = GLint(0x8512) +public let GL_NORMAL_MAP_ARB = GLint(0x8511) +public let GL_NORMAL_MAP_EXT = GLint(0x8511) +public let GL_NORMAL_MAP_NV = GLint(0x8511) +public let GL_NORMAL_MAP_OES = GLint(0x8511) public let GL_REFLECTION_MAP = GLint(0x8512) -public let GL_TEXTURE_CUBE_MAP_OES = GLint(0x8513) -public let GL_TEXTURE_CUBE_MAP_EXT = GLint(0x8513) -public let GL_TEXTURE_CUBE_MAP_ARB = GLint(0x8513) +public let GL_REFLECTION_MAP_ARB = GLint(0x8512) +public let GL_REFLECTION_MAP_EXT = GLint(0x8512) +public let GL_REFLECTION_MAP_NV = GLint(0x8512) +public let GL_REFLECTION_MAP_OES = GLint(0x8512) public let GL_TEXTURE_CUBE_MAP = GLint(0x8513) -public let GL_TEXTURE_BINDING_CUBE_MAP_OES = GLint(0x8514) -public let GL_TEXTURE_BINDING_CUBE_MAP_EXT = GLint(0x8514) -public let GL_TEXTURE_BINDING_CUBE_MAP_ARB = GLint(0x8514) +public let GL_TEXTURE_CUBE_MAP_ARB = GLint(0x8513) +public let GL_TEXTURE_CUBE_MAP_EXT = GLint(0x8513) +public let GL_TEXTURE_CUBE_MAP_OES = GLint(0x8513) public let GL_TEXTURE_BINDING_CUBE_MAP = GLint(0x8514) -public let GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES = GLint(0x8515) -public let GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = GLint(0x8515) -public let GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = GLint(0x8515) +public let GL_TEXTURE_BINDING_CUBE_MAP_ARB = GLint(0x8514) +public let GL_TEXTURE_BINDING_CUBE_MAP_EXT = GLint(0x8514) +public let GL_TEXTURE_BINDING_CUBE_MAP_OES = GLint(0x8514) public let GL_TEXTURE_CUBE_MAP_POSITIVE_X = GLint(0x8515) -public let GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES = GLint(0x8516) -public let GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = GLint(0x8516) -public let GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = GLint(0x8516) +public let GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = GLint(0x8515) +public let GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = GLint(0x8515) +public let GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES = GLint(0x8515) public let GL_TEXTURE_CUBE_MAP_NEGATIVE_X = GLint(0x8516) -public let GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES = GLint(0x8517) -public let GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = GLint(0x8517) -public let GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = GLint(0x8517) +public let GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = GLint(0x8516) +public let GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = GLint(0x8516) +public let GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES = GLint(0x8516) public let GL_TEXTURE_CUBE_MAP_POSITIVE_Y = GLint(0x8517) -public let GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES = GLint(0x8518) -public let GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = GLint(0x8518) -public let GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = GLint(0x8518) +public let GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = GLint(0x8517) +public let GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = GLint(0x8517) +public let GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES = GLint(0x8517) public let GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = GLint(0x8518) -public let GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES = GLint(0x8519) -public let GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = GLint(0x8519) -public let GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = GLint(0x8519) +public let GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = GLint(0x8518) +public let GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = GLint(0x8518) +public let GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES = GLint(0x8518) public let GL_TEXTURE_CUBE_MAP_POSITIVE_Z = GLint(0x8519) -public let GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES = GLint(0x851A) -public let GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = GLint(0x851A) -public let GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = GLint(0x851A) +public let GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = GLint(0x8519) +public let GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = GLint(0x8519) +public let GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES = GLint(0x8519) public let GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = GLint(0x851A) -public let GL_PROXY_TEXTURE_CUBE_MAP_EXT = GLint(0x851B) -public let GL_PROXY_TEXTURE_CUBE_MAP_ARB = GLint(0x851B) +public let GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = GLint(0x851A) +public let GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = GLint(0x851A) +public let GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES = GLint(0x851A) public let GL_PROXY_TEXTURE_CUBE_MAP = GLint(0x851B) -public let GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES = GLint(0x851C) -public let GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = GLint(0x851C) -public let GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = GLint(0x851C) +public let GL_PROXY_TEXTURE_CUBE_MAP_ARB = GLint(0x851B) +public let GL_PROXY_TEXTURE_CUBE_MAP_EXT = GLint(0x851B) public let GL_MAX_CUBE_MAP_TEXTURE_SIZE = GLint(0x851C) -public let GL_VERTEX_ARRAY_RANGE_NV = GLint(0x851D) +public let GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = GLint(0x851C) +public let GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = GLint(0x851C) +public let GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES = GLint(0x851C) public let GL_VERTEX_ARRAY_RANGE_APPLE = GLint(0x851D) -public let GL_VERTEX_ARRAY_RANGE_LENGTH_NV = GLint(0x851E) +public let GL_VERTEX_ARRAY_RANGE_NV = GLint(0x851D) public let GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE = GLint(0x851E) -public let GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = GLint(0x851F) +public let GL_VERTEX_ARRAY_RANGE_LENGTH_NV = GLint(0x851E) public let GL_VERTEX_ARRAY_RANGE_VALID_NV = GLint(0x851F) +public let GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = GLint(0x851F) public let GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = GLint(0x8520) -public let GL_VERTEX_ARRAY_RANGE_POINTER_NV = GLint(0x8521) public let GL_VERTEX_ARRAY_RANGE_POINTER_APPLE = GLint(0x8521) +public let GL_VERTEX_ARRAY_RANGE_POINTER_NV = GLint(0x8521) public let GL_REGISTER_COMBINERS_NV = GLint(0x8522) public let GL_VARIABLE_A_NV = GLint(0x8523) public let GL_VARIABLE_B_NV = GLint(0x8524) @@ -2125,80 +2125,80 @@ public let GL_GREEN_MAX_CLAMP_INGR = GLint(0x8565) public let GL_BLUE_MAX_CLAMP_INGR = GLint(0x8566) public let GL_ALPHA_MAX_CLAMP_INGR = GLint(0x8567) public let GL_INTERLACE_READ_INGR = GLint(0x8568) -public let GL_COMBINE_EXT = GLint(0x8570) -public let GL_COMBINE_ARB = GLint(0x8570) public let GL_COMBINE = GLint(0x8570) -public let GL_COMBINE_RGB_EXT = GLint(0x8571) -public let GL_COMBINE_RGB_ARB = GLint(0x8571) +public let GL_COMBINE_ARB = GLint(0x8570) +public let GL_COMBINE_EXT = GLint(0x8570) public let GL_COMBINE_RGB = GLint(0x8571) -public let GL_COMBINE_ALPHA_EXT = GLint(0x8572) -public let GL_COMBINE_ALPHA_ARB = GLint(0x8572) +public let GL_COMBINE_RGB_ARB = GLint(0x8571) +public let GL_COMBINE_RGB_EXT = GLint(0x8571) public let GL_COMBINE_ALPHA = GLint(0x8572) -public let GL_RGB_SCALE_EXT = GLint(0x8573) -public let GL_RGB_SCALE_ARB = GLint(0x8573) +public let GL_COMBINE_ALPHA_ARB = GLint(0x8572) +public let GL_COMBINE_ALPHA_EXT = GLint(0x8572) public let GL_RGB_SCALE = GLint(0x8573) -public let GL_ADD_SIGNED_EXT = GLint(0x8574) -public let GL_ADD_SIGNED_ARB = GLint(0x8574) +public let GL_RGB_SCALE_ARB = GLint(0x8573) +public let GL_RGB_SCALE_EXT = GLint(0x8573) public let GL_ADD_SIGNED = GLint(0x8574) -public let GL_INTERPOLATE_EXT = GLint(0x8575) -public let GL_INTERPOLATE_ARB = GLint(0x8575) +public let GL_ADD_SIGNED_ARB = GLint(0x8574) +public let GL_ADD_SIGNED_EXT = GLint(0x8574) public let GL_INTERPOLATE = GLint(0x8575) -public let GL_CONSTANT_NV = GLint(0x8576) -public let GL_CONSTANT_EXT = GLint(0x8576) -public let GL_CONSTANT_ARB = GLint(0x8576) +public let GL_INTERPOLATE_ARB = GLint(0x8575) +public let GL_INTERPOLATE_EXT = GLint(0x8575) public let GL_CONSTANT = GLint(0x8576) -public let GL_PRIMARY_COLOR_EXT = GLint(0x8577) -public let GL_PRIMARY_COLOR_ARB = GLint(0x8577) +public let GL_CONSTANT_ARB = GLint(0x8576) +public let GL_CONSTANT_EXT = GLint(0x8576) +public let GL_CONSTANT_NV = GLint(0x8576) public let GL_PRIMARY_COLOR = GLint(0x8577) -public let GL_PREVIOUS_EXT = GLint(0x8578) -public let GL_PREVIOUS_ARB = GLint(0x8578) +public let GL_PRIMARY_COLOR_ARB = GLint(0x8577) +public let GL_PRIMARY_COLOR_EXT = GLint(0x8577) public let GL_PREVIOUS = GLint(0x8578) -public let GL_SRC0_RGB = GLint(0x8580) -public let GL_SOURCE0_RGB_EXT = GLint(0x8580) -public let GL_SOURCE0_RGB_ARB = GLint(0x8580) +public let GL_PREVIOUS_ARB = GLint(0x8578) +public let GL_PREVIOUS_EXT = GLint(0x8578) public let GL_SOURCE0_RGB = GLint(0x8580) -public let GL_SRC1_RGB = GLint(0x8581) -public let GL_SOURCE1_RGB_EXT = GLint(0x8581) -public let GL_SOURCE1_RGB_ARB = GLint(0x8581) +public let GL_SOURCE0_RGB_ARB = GLint(0x8580) +public let GL_SOURCE0_RGB_EXT = GLint(0x8580) +public let GL_SRC0_RGB = GLint(0x8580) public let GL_SOURCE1_RGB = GLint(0x8581) -public let GL_SRC2_RGB = GLint(0x8582) -public let GL_SOURCE2_RGB_EXT = GLint(0x8582) -public let GL_SOURCE2_RGB_ARB = GLint(0x8582) +public let GL_SOURCE1_RGB_ARB = GLint(0x8581) +public let GL_SOURCE1_RGB_EXT = GLint(0x8581) +public let GL_SRC1_RGB = GLint(0x8581) public let GL_SOURCE2_RGB = GLint(0x8582) +public let GL_SOURCE2_RGB_ARB = GLint(0x8582) +public let GL_SOURCE2_RGB_EXT = GLint(0x8582) +public let GL_SRC2_RGB = GLint(0x8582) public let GL_SOURCE3_RGB_NV = GLint(0x8583) -public let GL_SRC0_ALPHA = GLint(0x8588) -public let GL_SOURCE0_ALPHA_EXT = GLint(0x8588) -public let GL_SOURCE0_ALPHA_ARB = GLint(0x8588) public let GL_SOURCE0_ALPHA = GLint(0x8588) -public let GL_SRC1_ALPHA_EXT = GLint(0x8589) -public let GL_SRC1_ALPHA = GLint(0x8589) -public let GL_SOURCE1_ALPHA_EXT = GLint(0x8589) -public let GL_SOURCE1_ALPHA_ARB = GLint(0x8589) +public let GL_SOURCE0_ALPHA_ARB = GLint(0x8588) +public let GL_SOURCE0_ALPHA_EXT = GLint(0x8588) +public let GL_SRC0_ALPHA = GLint(0x8588) public let GL_SOURCE1_ALPHA = GLint(0x8589) -public let GL_SRC2_ALPHA = GLint(0x858A) -public let GL_SOURCE2_ALPHA_EXT = GLint(0x858A) -public let GL_SOURCE2_ALPHA_ARB = GLint(0x858A) +public let GL_SOURCE1_ALPHA_ARB = GLint(0x8589) +public let GL_SOURCE1_ALPHA_EXT = GLint(0x8589) +public let GL_SRC1_ALPHA = GLint(0x8589) +public let GL_SRC1_ALPHA_EXT = GLint(0x8589) public let GL_SOURCE2_ALPHA = GLint(0x858A) +public let GL_SOURCE2_ALPHA_ARB = GLint(0x858A) +public let GL_SOURCE2_ALPHA_EXT = GLint(0x858A) +public let GL_SRC2_ALPHA = GLint(0x858A) public let GL_SOURCE3_ALPHA_NV = GLint(0x858B) -public let GL_OPERAND0_RGB_EXT = GLint(0x8590) -public let GL_OPERAND0_RGB_ARB = GLint(0x8590) public let GL_OPERAND0_RGB = GLint(0x8590) -public let GL_OPERAND1_RGB_EXT = GLint(0x8591) -public let GL_OPERAND1_RGB_ARB = GLint(0x8591) +public let GL_OPERAND0_RGB_ARB = GLint(0x8590) +public let GL_OPERAND0_RGB_EXT = GLint(0x8590) public let GL_OPERAND1_RGB = GLint(0x8591) -public let GL_OPERAND2_RGB_EXT = GLint(0x8592) -public let GL_OPERAND2_RGB_ARB = GLint(0x8592) +public let GL_OPERAND1_RGB_ARB = GLint(0x8591) +public let GL_OPERAND1_RGB_EXT = GLint(0x8591) public let GL_OPERAND2_RGB = GLint(0x8592) +public let GL_OPERAND2_RGB_ARB = GLint(0x8592) +public let GL_OPERAND2_RGB_EXT = GLint(0x8592) public let GL_OPERAND3_RGB_NV = GLint(0x8593) -public let GL_OPERAND0_ALPHA_EXT = GLint(0x8598) -public let GL_OPERAND0_ALPHA_ARB = GLint(0x8598) public let GL_OPERAND0_ALPHA = GLint(0x8598) -public let GL_OPERAND1_ALPHA_EXT = GLint(0x8599) -public let GL_OPERAND1_ALPHA_ARB = GLint(0x8599) +public let GL_OPERAND0_ALPHA_ARB = GLint(0x8598) +public let GL_OPERAND0_ALPHA_EXT = GLint(0x8598) public let GL_OPERAND1_ALPHA = GLint(0x8599) -public let GL_OPERAND2_ALPHA_EXT = GLint(0x859A) -public let GL_OPERAND2_ALPHA_ARB = GLint(0x859A) +public let GL_OPERAND1_ALPHA_ARB = GLint(0x8599) +public let GL_OPERAND1_ALPHA_EXT = GLint(0x8599) public let GL_OPERAND2_ALPHA = GLint(0x859A) +public let GL_OPERAND2_ALPHA_ARB = GLint(0x859A) +public let GL_OPERAND2_ALPHA_EXT = GLint(0x859A) public let GL_OPERAND3_ALPHA_NV = GLint(0x859B) public let GL_PACK_SUBSAMPLE_RATE_SGIX = GLint(0x85A0) public let GL_UNPACK_SUBSAMPLE_RATE_SGIX = GLint(0x85A1) @@ -2212,16 +2212,16 @@ public let GL_TRANSFORM_HINT_APPLE = GLint(0x85B1) public let GL_UNPACK_CLIENT_STORAGE_APPLE = GLint(0x85B2) public let GL_BUFFER_OBJECT_APPLE = GLint(0x85B3) public let GL_STORAGE_CLIENT_APPLE = GLint(0x85B4) -public let GL_VERTEX_ARRAY_BINDING_OES = GLint(0x85B5) -public let GL_VERTEX_ARRAY_BINDING_APPLE = GLint(0x85B5) public let GL_VERTEX_ARRAY_BINDING = GLint(0x85B5) +public let GL_VERTEX_ARRAY_BINDING_APPLE = GLint(0x85B5) +public let GL_VERTEX_ARRAY_BINDING_OES = GLint(0x85B5) public let GL_TEXTURE_RANGE_LENGTH_APPLE = GLint(0x85B7) public let GL_TEXTURE_RANGE_POINTER_APPLE = GLint(0x85B8) public let GL_YCBCR_422_APPLE = GLint(0x85B9) -public let GL_UNSIGNED_SHORT_8_8_MESA = GLint(0x85BA) public let GL_UNSIGNED_SHORT_8_8_APPLE = GLint(0x85BA) -public let GL_UNSIGNED_SHORT_8_8_REV_MESA = GLint(0x85BB) +public let GL_UNSIGNED_SHORT_8_8_MESA = GLint(0x85BA) public let GL_UNSIGNED_SHORT_8_8_REV_APPLE = GLint(0x85BB) +public let GL_UNSIGNED_SHORT_8_8_REV_MESA = GLint(0x85BB) public let GL_TEXTURE_STORAGE_HINT_APPLE = GLint(0x85BC) public let GL_STORAGE_PRIVATE_APPLE = GLint(0x85BD) public let GL_STORAGE_CACHED_APPLE = GLint(0x85BE) @@ -2241,36 +2241,36 @@ public let GL_R1UI_T2F_C4F_N3F_V3F_SUN = GLint(0x85CB) public let GL_SLICE_ACCUM_SUN = GLint(0x85CC) public let GL_QUAD_MESH_SUN = GLint(0x8614) public let GL_TRIANGLE_MESH_SUN = GLint(0x8615) -public let GL_VERTEX_PROGRAM_NV = GLint(0x8620) public let GL_VERTEX_PROGRAM_ARB = GLint(0x8620) +public let GL_VERTEX_PROGRAM_NV = GLint(0x8620) public let GL_VERTEX_STATE_PROGRAM_NV = GLint(0x8621) -public let GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = GLint(0x8622) public let GL_VERTEX_ATTRIB_ARRAY_ENABLED = GLint(0x8622) -public let GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = GLint(0x8623) -public let GL_VERTEX_ATTRIB_ARRAY_SIZE = GLint(0x8623) +public let GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = GLint(0x8622) public let GL_ATTRIB_ARRAY_SIZE_NV = GLint(0x8623) -public let GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = GLint(0x8624) -public let GL_VERTEX_ATTRIB_ARRAY_STRIDE = GLint(0x8624) +public let GL_VERTEX_ATTRIB_ARRAY_SIZE = GLint(0x8623) +public let GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = GLint(0x8623) public let GL_ATTRIB_ARRAY_STRIDE_NV = GLint(0x8624) -public let GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = GLint(0x8625) -public let GL_VERTEX_ATTRIB_ARRAY_TYPE = GLint(0x8625) +public let GL_VERTEX_ATTRIB_ARRAY_STRIDE = GLint(0x8624) +public let GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = GLint(0x8624) public let GL_ATTRIB_ARRAY_TYPE_NV = GLint(0x8625) -public let GL_CURRENT_VERTEX_ATTRIB_ARB = GLint(0x8626) -public let GL_CURRENT_VERTEX_ATTRIB = GLint(0x8626) +public let GL_VERTEX_ATTRIB_ARRAY_TYPE = GLint(0x8625) +public let GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = GLint(0x8625) public let GL_CURRENT_ATTRIB_NV = GLint(0x8626) -public let GL_PROGRAM_LENGTH_NV = GLint(0x8627) +public let GL_CURRENT_VERTEX_ATTRIB = GLint(0x8626) +public let GL_CURRENT_VERTEX_ATTRIB_ARB = GLint(0x8626) public let GL_PROGRAM_LENGTH_ARB = GLint(0x8627) -public let GL_PROGRAM_STRING_NV = GLint(0x8628) +public let GL_PROGRAM_LENGTH_NV = GLint(0x8627) public let GL_PROGRAM_STRING_ARB = GLint(0x8628) +public let GL_PROGRAM_STRING_NV = GLint(0x8628) public let GL_MODELVIEW_PROJECTION_NV = GLint(0x8629) public let GL_IDENTITY_NV = GLint(0x862A) public let GL_INVERSE_NV = GLint(0x862B) public let GL_TRANSPOSE_NV = GLint(0x862C) public let GL_INVERSE_TRANSPOSE_NV = GLint(0x862D) -public let GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = GLint(0x862E) public let GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = GLint(0x862E) -public let GL_MAX_TRACK_MATRICES_NV = GLint(0x862F) +public let GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = GLint(0x862E) public let GL_MAX_PROGRAM_MATRICES_ARB = GLint(0x862F) +public let GL_MAX_TRACK_MATRICES_NV = GLint(0x862F) public let GL_MATRIX0_NV = GLint(0x8630) public let GL_MATRIX1_NV = GLint(0x8631) public let GL_MATRIX2_NV = GLint(0x8632) @@ -2279,35 +2279,35 @@ public let GL_MATRIX4_NV = GLint(0x8634) public let GL_MATRIX5_NV = GLint(0x8635) public let GL_MATRIX6_NV = GLint(0x8636) public let GL_MATRIX7_NV = GLint(0x8637) -public let GL_CURRENT_MATRIX_STACK_DEPTH_NV = GLint(0x8640) public let GL_CURRENT_MATRIX_STACK_DEPTH_ARB = GLint(0x8640) -public let GL_CURRENT_MATRIX_NV = GLint(0x8641) +public let GL_CURRENT_MATRIX_STACK_DEPTH_NV = GLint(0x8640) public let GL_CURRENT_MATRIX_ARB = GLint(0x8641) -public let GL_PROGRAM_POINT_SIZE_EXT = GLint(0x8642) -public let GL_PROGRAM_POINT_SIZE_ARB = GLint(0x8642) -public let GL_PROGRAM_POINT_SIZE = GLint(0x8642) -public let GL_VERTEX_PROGRAM_POINT_SIZE_NV = GLint(0x8642) -public let GL_VERTEX_PROGRAM_POINT_SIZE_ARB = GLint(0x8642) +public let GL_CURRENT_MATRIX_NV = GLint(0x8641) public let GL_VERTEX_PROGRAM_POINT_SIZE = GLint(0x8642) -public let GL_VERTEX_PROGRAM_TWO_SIDE_NV = GLint(0x8643) -public let GL_VERTEX_PROGRAM_TWO_SIDE_ARB = GLint(0x8643) +public let GL_VERTEX_PROGRAM_POINT_SIZE_ARB = GLint(0x8642) +public let GL_VERTEX_PROGRAM_POINT_SIZE_NV = GLint(0x8642) +public let GL_PROGRAM_POINT_SIZE = GLint(0x8642) +public let GL_PROGRAM_POINT_SIZE_ARB = GLint(0x8642) +public let GL_PROGRAM_POINT_SIZE_EXT = GLint(0x8642) public let GL_VERTEX_PROGRAM_TWO_SIDE = GLint(0x8643) +public let GL_VERTEX_PROGRAM_TWO_SIDE_ARB = GLint(0x8643) +public let GL_VERTEX_PROGRAM_TWO_SIDE_NV = GLint(0x8643) public let GL_PROGRAM_PARAMETER_NV = GLint(0x8644) -public let GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = GLint(0x8645) -public let GL_VERTEX_ATTRIB_ARRAY_POINTER = GLint(0x8645) public let GL_ATTRIB_ARRAY_POINTER_NV = GLint(0x8645) +public let GL_VERTEX_ATTRIB_ARRAY_POINTER = GLint(0x8645) +public let GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = GLint(0x8645) public let GL_PROGRAM_TARGET_NV = GLint(0x8646) public let GL_PROGRAM_RESIDENT_NV = GLint(0x8647) public let GL_TRACK_MATRIX_NV = GLint(0x8648) public let GL_TRACK_MATRIX_TRANSFORM_NV = GLint(0x8649) public let GL_VERTEX_PROGRAM_BINDING_NV = GLint(0x864A) -public let GL_PROGRAM_ERROR_POSITION_NV = GLint(0x864B) public let GL_PROGRAM_ERROR_POSITION_ARB = GLint(0x864B) +public let GL_PROGRAM_ERROR_POSITION_NV = GLint(0x864B) public let GL_OFFSET_TEXTURE_RECTANGLE_NV = GLint(0x864C) public let GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = GLint(0x864D) public let GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = GLint(0x864E) -public let GL_DEPTH_CLAMP_NV = GLint(0x864F) public let GL_DEPTH_CLAMP = GLint(0x864F) +public let GL_DEPTH_CLAMP_NV = GLint(0x864F) public let GL_VERTEX_ATTRIB_ARRAY0_NV = GLint(0x8650) public let GL_VERTEX_ATTRIB_ARRAY1_NV = GLint(0x8651) public let GL_VERTEX_ATTRIB_ARRAY2_NV = GLint(0x8652) @@ -2347,8 +2347,8 @@ public let GL_MAP2_VERTEX_ATTRIB3_4_NV = GLint(0x8673) public let GL_MAP2_VERTEX_ATTRIB4_4_NV = GLint(0x8674) public let GL_MAP2_VERTEX_ATTRIB5_4_NV = GLint(0x8675) public let GL_MAP2_VERTEX_ATTRIB6_4_NV = GLint(0x8676) -public let GL_PROGRAM_BINDING_ARB = GLint(0x8677) public let GL_MAP2_VERTEX_ATTRIB7_4_NV = GLint(0x8677) +public let GL_PROGRAM_BINDING_ARB = GLint(0x8677) public let GL_MAP2_VERTEX_ATTRIB8_4_NV = GLint(0x8678) public let GL_MAP2_VERTEX_ATTRIB9_4_NV = GLint(0x8679) public let GL_MAP2_VERTEX_ATTRIB10_4_NV = GLint(0x867A) @@ -2357,35 +2357,35 @@ public let GL_MAP2_VERTEX_ATTRIB12_4_NV = GLint(0x867C) public let GL_MAP2_VERTEX_ATTRIB13_4_NV = GLint(0x867D) public let GL_MAP2_VERTEX_ATTRIB14_4_NV = GLint(0x867E) public let GL_MAP2_VERTEX_ATTRIB15_4_NV = GLint(0x867F) -public let GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = GLint(0x86A0) public let GL_TEXTURE_COMPRESSED_IMAGE_SIZE = GLint(0x86A0) -public let GL_TEXTURE_COMPRESSED_ARB = GLint(0x86A1) +public let GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = GLint(0x86A0) public let GL_TEXTURE_COMPRESSED = GLint(0x86A1) -public let GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = GLint(0x86A2) +public let GL_TEXTURE_COMPRESSED_ARB = GLint(0x86A1) public let GL_NUM_COMPRESSED_TEXTURE_FORMATS = GLint(0x86A2) -public let GL_COMPRESSED_TEXTURE_FORMATS_ARB = GLint(0x86A3) +public let GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = GLint(0x86A2) public let GL_COMPRESSED_TEXTURE_FORMATS = GLint(0x86A3) -public let GL_MAX_VERTEX_UNITS_OES = GLint(0x86A4) +public let GL_COMPRESSED_TEXTURE_FORMATS_ARB = GLint(0x86A3) public let GL_MAX_VERTEX_UNITS_ARB = GLint(0x86A4) +public let GL_MAX_VERTEX_UNITS_OES = GLint(0x86A4) public let GL_ACTIVE_VERTEX_UNITS_ARB = GLint(0x86A5) public let GL_WEIGHT_SUM_UNITY_ARB = GLint(0x86A6) public let GL_VERTEX_BLEND_ARB = GLint(0x86A7) public let GL_CURRENT_WEIGHT_ARB = GLint(0x86A8) -public let GL_WEIGHT_ARRAY_TYPE_OES = GLint(0x86A9) public let GL_WEIGHT_ARRAY_TYPE_ARB = GLint(0x86A9) -public let GL_WEIGHT_ARRAY_STRIDE_OES = GLint(0x86AA) +public let GL_WEIGHT_ARRAY_TYPE_OES = GLint(0x86A9) public let GL_WEIGHT_ARRAY_STRIDE_ARB = GLint(0x86AA) -public let GL_WEIGHT_ARRAY_SIZE_OES = GLint(0x86AB) +public let GL_WEIGHT_ARRAY_STRIDE_OES = GLint(0x86AA) public let GL_WEIGHT_ARRAY_SIZE_ARB = GLint(0x86AB) -public let GL_WEIGHT_ARRAY_POINTER_OES = GLint(0x86AC) +public let GL_WEIGHT_ARRAY_SIZE_OES = GLint(0x86AB) public let GL_WEIGHT_ARRAY_POINTER_ARB = GLint(0x86AC) -public let GL_WEIGHT_ARRAY_OES = GLint(0x86AD) +public let GL_WEIGHT_ARRAY_POINTER_OES = GLint(0x86AC) public let GL_WEIGHT_ARRAY_ARB = GLint(0x86AD) -public let GL_DOT3_RGB_ARB = GLint(0x86AE) +public let GL_WEIGHT_ARRAY_OES = GLint(0x86AD) public let GL_DOT3_RGB = GLint(0x86AE) -public let GL_DOT3_RGBA_IMG = GLint(0x86AF) -public let GL_DOT3_RGBA_ARB = GLint(0x86AF) +public let GL_DOT3_RGB_ARB = GLint(0x86AE) public let GL_DOT3_RGBA = GLint(0x86AF) +public let GL_DOT3_RGBA_ARB = GLint(0x86AF) +public let GL_DOT3_RGBA_IMG = GLint(0x86AF) public let GL_COMPRESSED_RGB_FXT1_3DFX = GLint(0x86B0) public let GL_COMPRESSED_RGBA_FXT1_3DFX = GLint(0x86B1) public let GL_MULTISAMPLE_3DFX = GLint(0x86B2) @@ -2424,12 +2424,12 @@ public let GL_SHADER_CONSISTENT_NV = GLint(0x86DD) public let GL_TEXTURE_SHADER_NV = GLint(0x86DE) public let GL_SHADER_OPERATION_NV = GLint(0x86DF) public let GL_CULL_MODES_NV = GLint(0x86E0) -public let GL_OFFSET_TEXTURE_2D_MATRIX_NV = GLint(0x86E1) public let GL_OFFSET_TEXTURE_MATRIX_NV = GLint(0x86E1) -public let GL_OFFSET_TEXTURE_2D_SCALE_NV = GLint(0x86E2) +public let GL_OFFSET_TEXTURE_2D_MATRIX_NV = GLint(0x86E1) public let GL_OFFSET_TEXTURE_SCALE_NV = GLint(0x86E2) -public let GL_OFFSET_TEXTURE_2D_BIAS_NV = GLint(0x86E3) +public let GL_OFFSET_TEXTURE_2D_SCALE_NV = GLint(0x86E2) public let GL_OFFSET_TEXTURE_BIAS_NV = GLint(0x86E3) +public let GL_OFFSET_TEXTURE_2D_BIAS_NV = GLint(0x86E3) public let GL_PREVIOUS_TEXTURE_INPUT_NV = GLint(0x86E4) public let GL_CONST_EYE_NV = GLint(0x86E5) public let GL_PASS_THROUGH_NV = GLint(0x86E6) @@ -2520,16 +2520,16 @@ public let GL_MODELVIEW28_ARB = GLint(0x873C) public let GL_MODELVIEW29_ARB = GLint(0x873D) public let GL_MODELVIEW30_ARB = GLint(0x873E) public let GL_MODELVIEW31_ARB = GLint(0x873F) -public let GL_Z400_BINARY_AMD = GLint(0x8740) public let GL_DOT3_RGB_EXT = GLint(0x8740) -public let GL_PROGRAM_BINARY_LENGTH = GLint(0x8741) -public let GL_PROGRAM_BINARY_LENGTH_OES = GLint(0x8741) +public let GL_Z400_BINARY_AMD = GLint(0x8740) public let GL_DOT3_RGBA_EXT = GLint(0x8741) -public let GL_MIRROR_CLAMP_EXT = GLint(0x8742) +public let GL_PROGRAM_BINARY_LENGTH_OES = GLint(0x8741) +public let GL_PROGRAM_BINARY_LENGTH = GLint(0x8741) public let GL_MIRROR_CLAMP_ATI = GLint(0x8742) -public let GL_MIRROR_CLAMP_TO_EDGE_EXT = GLint(0x8743) -public let GL_MIRROR_CLAMP_TO_EDGE_ATI = GLint(0x8743) +public let GL_MIRROR_CLAMP_EXT = GLint(0x8742) public let GL_MIRROR_CLAMP_TO_EDGE = GLint(0x8743) +public let GL_MIRROR_CLAMP_TO_EDGE_ATI = GLint(0x8743) +public let GL_MIRROR_CLAMP_TO_EDGE_EXT = GLint(0x8743) public let GL_MODULATE_ADD_ATI = GLint(0x8744) public let GL_MODULATE_SIGNED_ADD_ATI = GLint(0x8745) public let GL_MODULATE_SUBTRACT_ATI = GLint(0x8746) @@ -2548,12 +2548,12 @@ public let GL_TRACE_MASK_MESA = GLint(0x8755) public let GL_TRACE_NAME_MESA = GLint(0x8756) public let GL_YCBCR_MESA = GLint(0x8757) public let GL_PACK_INVERT_MESA = GLint(0x8758) -public let GL_TEXTURE_1D_STACK_MESAX = GLint(0x8759) public let GL_DEBUG_OBJECT_MESA = GLint(0x8759) -public let GL_TEXTURE_2D_STACK_MESAX = GLint(0x875A) +public let GL_TEXTURE_1D_STACK_MESAX = GLint(0x8759) public let GL_DEBUG_PRINT_MESA = GLint(0x875A) -public let GL_PROXY_TEXTURE_1D_STACK_MESAX = GLint(0x875B) +public let GL_TEXTURE_2D_STACK_MESAX = GLint(0x875A) public let GL_DEBUG_ASSERT_MESA = GLint(0x875B) +public let GL_PROXY_TEXTURE_1D_STACK_MESAX = GLint(0x875B) public let GL_PROXY_TEXTURE_2D_STACK_MESAX = GLint(0x875C) public let GL_TEXTURE_1D_STACK_BINDING_MESAX = GLint(0x875D) public let GL_TEXTURE_2D_STACK_BINDING_MESAX = GLint(0x875E) @@ -2561,12 +2561,12 @@ public let GL_STATIC_ATI = GLint(0x8760) public let GL_DYNAMIC_ATI = GLint(0x8761) public let GL_PRESERVE_ATI = GLint(0x8762) public let GL_DISCARD_ATI = GLint(0x8763) -public let GL_OBJECT_BUFFER_SIZE_ATI = GLint(0x8764) -public let GL_BUFFER_SIZE_ARB = GLint(0x8764) public let GL_BUFFER_SIZE = GLint(0x8764) -public let GL_OBJECT_BUFFER_USAGE_ATI = GLint(0x8765) -public let GL_BUFFER_USAGE_ARB = GLint(0x8765) +public let GL_BUFFER_SIZE_ARB = GLint(0x8764) +public let GL_OBJECT_BUFFER_SIZE_ATI = GLint(0x8764) public let GL_BUFFER_USAGE = GLint(0x8765) +public let GL_BUFFER_USAGE_ARB = GLint(0x8765) +public let GL_OBJECT_BUFFER_USAGE_ATI = GLint(0x8765) public let GL_ARRAY_OBJECT_BUFFER_ATI = GLint(0x8766) public let GL_ARRAY_OBJECT_OFFSET_ATI = GLint(0x8767) public let GL_ELEMENT_ARRAY_ATI = GLint(0x8768) @@ -2715,18 +2715,18 @@ public let GL_3DC_XY_AMD = GLint(0x87FA) public let GL_VBO_FREE_MEMORY_ATI = GLint(0x87FB) public let GL_TEXTURE_FREE_MEMORY_ATI = GLint(0x87FC) public let GL_RENDERBUFFER_FREE_MEMORY_ATI = GLint(0x87FD) -public let GL_NUM_PROGRAM_BINARY_FORMATS_OES = GLint(0x87FE) public let GL_NUM_PROGRAM_BINARY_FORMATS = GLint(0x87FE) -public let GL_PROGRAM_BINARY_FORMATS_OES = GLint(0x87FF) +public let GL_NUM_PROGRAM_BINARY_FORMATS_OES = GLint(0x87FE) public let GL_PROGRAM_BINARY_FORMATS = GLint(0x87FF) -public let GL_STENCIL_BACK_FUNC_ATI = GLint(0x8800) +public let GL_PROGRAM_BINARY_FORMATS_OES = GLint(0x87FF) public let GL_STENCIL_BACK_FUNC = GLint(0x8800) -public let GL_STENCIL_BACK_FAIL_ATI = GLint(0x8801) +public let GL_STENCIL_BACK_FUNC_ATI = GLint(0x8800) public let GL_STENCIL_BACK_FAIL = GLint(0x8801) -public let GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI = GLint(0x8802) +public let GL_STENCIL_BACK_FAIL_ATI = GLint(0x8801) public let GL_STENCIL_BACK_PASS_DEPTH_FAIL = GLint(0x8802) -public let GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI = GLint(0x8803) +public let GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI = GLint(0x8802) public let GL_STENCIL_BACK_PASS_DEPTH_PASS = GLint(0x8803) +public let GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI = GLint(0x8803) public let GL_FRAGMENT_PROGRAM_ARB = GLint(0x8804) public let GL_PROGRAM_ALU_INSTRUCTIONS_ARB = GLint(0x8805) public let GL_PROGRAM_TEX_INSTRUCTIONS_ARB = GLint(0x8806) @@ -2740,183 +2740,183 @@ public let GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = GLint(0x880D) public let GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = GLint(0x880E) public let GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = GLint(0x880F) public let GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = GLint(0x8810) -public let GL_RGBA_FLOAT32_ATI = GLint(0x8814) -public let GL_RGBA_FLOAT32_APPLE = GLint(0x8814) -public let GL_RGBA32F_EXT = GLint(0x8814) -public let GL_RGBA32F_ARB = GLint(0x8814) public let GL_RGBA32F = GLint(0x8814) -public let GL_RGB_FLOAT32_ATI = GLint(0x8815) -public let GL_RGB_FLOAT32_APPLE = GLint(0x8815) -public let GL_RGB32F_EXT = GLint(0x8815) -public let GL_RGB32F_ARB = GLint(0x8815) +public let GL_RGBA32F_ARB = GLint(0x8814) +public let GL_RGBA32F_EXT = GLint(0x8814) +public let GL_RGBA_FLOAT32_APPLE = GLint(0x8814) +public let GL_RGBA_FLOAT32_ATI = GLint(0x8814) public let GL_RGB32F = GLint(0x8815) -public let GL_ALPHA_FLOAT32_ATI = GLint(0x8816) -public let GL_ALPHA_FLOAT32_APPLE = GLint(0x8816) -public let GL_ALPHA32F_EXT = GLint(0x8816) -public let GL_ALPHA32F_ARB = GLint(0x8816) -public let GL_INTENSITY_FLOAT32_ATI = GLint(0x8817) -public let GL_INTENSITY_FLOAT32_APPLE = GLint(0x8817) +public let GL_RGB32F_ARB = GLint(0x8815) +public let GL_RGB32F_EXT = GLint(0x8815) +public let GL_RGB_FLOAT32_APPLE = GLint(0x8815) +public let GL_RGB_FLOAT32_ATI = GLint(0x8815) +public let GL_ALPHA32F_ARB = GLint(0x8816) +public let GL_ALPHA32F_EXT = GLint(0x8816) +public let GL_ALPHA_FLOAT32_APPLE = GLint(0x8816) +public let GL_ALPHA_FLOAT32_ATI = GLint(0x8816) public let GL_INTENSITY32F_ARB = GLint(0x8817) -public let GL_LUMINANCE_FLOAT32_ATI = GLint(0x8818) -public let GL_LUMINANCE_FLOAT32_APPLE = GLint(0x8818) -public let GL_LUMINANCE32F_EXT = GLint(0x8818) +public let GL_INTENSITY_FLOAT32_APPLE = GLint(0x8817) +public let GL_INTENSITY_FLOAT32_ATI = GLint(0x8817) public let GL_LUMINANCE32F_ARB = GLint(0x8818) -public let GL_LUMINANCE_ALPHA_FLOAT32_ATI = GLint(0x8819) -public let GL_LUMINANCE_ALPHA_FLOAT32_APPLE = GLint(0x8819) -public let GL_LUMINANCE_ALPHA32F_EXT = GLint(0x8819) +public let GL_LUMINANCE32F_EXT = GLint(0x8818) +public let GL_LUMINANCE_FLOAT32_APPLE = GLint(0x8818) +public let GL_LUMINANCE_FLOAT32_ATI = GLint(0x8818) public let GL_LUMINANCE_ALPHA32F_ARB = GLint(0x8819) -public let GL_RGBA_FLOAT16_ATI = GLint(0x881A) -public let GL_RGBA_FLOAT16_APPLE = GLint(0x881A) -public let GL_RGBA16F_EXT = GLint(0x881A) -public let GL_RGBA16F_ARB = GLint(0x881A) +public let GL_LUMINANCE_ALPHA32F_EXT = GLint(0x8819) +public let GL_LUMINANCE_ALPHA_FLOAT32_APPLE = GLint(0x8819) +public let GL_LUMINANCE_ALPHA_FLOAT32_ATI = GLint(0x8819) public let GL_RGBA16F = GLint(0x881A) -public let GL_RGB_FLOAT16_ATI = GLint(0x881B) -public let GL_RGB_FLOAT16_APPLE = GLint(0x881B) -public let GL_RGB16F_EXT = GLint(0x881B) -public let GL_RGB16F_ARB = GLint(0x881B) +public let GL_RGBA16F_ARB = GLint(0x881A) +public let GL_RGBA16F_EXT = GLint(0x881A) +public let GL_RGBA_FLOAT16_APPLE = GLint(0x881A) +public let GL_RGBA_FLOAT16_ATI = GLint(0x881A) public let GL_RGB16F = GLint(0x881B) -public let GL_ALPHA_FLOAT16_ATI = GLint(0x881C) -public let GL_ALPHA_FLOAT16_APPLE = GLint(0x881C) -public let GL_ALPHA16F_EXT = GLint(0x881C) +public let GL_RGB16F_ARB = GLint(0x881B) +public let GL_RGB16F_EXT = GLint(0x881B) +public let GL_RGB_FLOAT16_APPLE = GLint(0x881B) +public let GL_RGB_FLOAT16_ATI = GLint(0x881B) public let GL_ALPHA16F_ARB = GLint(0x881C) -public let GL_INTENSITY_FLOAT16_ATI = GLint(0x881D) -public let GL_INTENSITY_FLOAT16_APPLE = GLint(0x881D) +public let GL_ALPHA16F_EXT = GLint(0x881C) +public let GL_ALPHA_FLOAT16_APPLE = GLint(0x881C) +public let GL_ALPHA_FLOAT16_ATI = GLint(0x881C) public let GL_INTENSITY16F_ARB = GLint(0x881D) -public let GL_LUMINANCE_FLOAT16_ATI = GLint(0x881E) -public let GL_LUMINANCE_FLOAT16_APPLE = GLint(0x881E) -public let GL_LUMINANCE16F_EXT = GLint(0x881E) +public let GL_INTENSITY_FLOAT16_APPLE = GLint(0x881D) +public let GL_INTENSITY_FLOAT16_ATI = GLint(0x881D) public let GL_LUMINANCE16F_ARB = GLint(0x881E) -public let GL_LUMINANCE_ALPHA_FLOAT16_ATI = GLint(0x881F) -public let GL_LUMINANCE_ALPHA_FLOAT16_APPLE = GLint(0x881F) -public let GL_LUMINANCE_ALPHA16F_EXT = GLint(0x881F) +public let GL_LUMINANCE16F_EXT = GLint(0x881E) +public let GL_LUMINANCE_FLOAT16_APPLE = GLint(0x881E) +public let GL_LUMINANCE_FLOAT16_ATI = GLint(0x881E) public let GL_LUMINANCE_ALPHA16F_ARB = GLint(0x881F) -public let GL_RGBA_FLOAT_MODE_ATI = GLint(0x8820) +public let GL_LUMINANCE_ALPHA16F_EXT = GLint(0x881F) +public let GL_LUMINANCE_ALPHA_FLOAT16_APPLE = GLint(0x881F) +public let GL_LUMINANCE_ALPHA_FLOAT16_ATI = GLint(0x881F) public let GL_RGBA_FLOAT_MODE_ARB = GLint(0x8820) +public let GL_RGBA_FLOAT_MODE_ATI = GLint(0x8820) public let GL_WRITEONLY_RENDERING_QCOM = GLint(0x8823) -public let GL_MAX_DRAW_BUFFERS_NV = GLint(0x8824) -public let GL_MAX_DRAW_BUFFERS_EXT = GLint(0x8824) -public let GL_MAX_DRAW_BUFFERS_ATI = GLint(0x8824) -public let GL_MAX_DRAW_BUFFERS_ARB = GLint(0x8824) public let GL_MAX_DRAW_BUFFERS = GLint(0x8824) -public let GL_DRAW_BUFFER0_NV = GLint(0x8825) -public let GL_DRAW_BUFFER0_EXT = GLint(0x8825) -public let GL_DRAW_BUFFER0_ATI = GLint(0x8825) -public let GL_DRAW_BUFFER0_ARB = GLint(0x8825) +public let GL_MAX_DRAW_BUFFERS_ARB = GLint(0x8824) +public let GL_MAX_DRAW_BUFFERS_ATI = GLint(0x8824) +public let GL_MAX_DRAW_BUFFERS_EXT = GLint(0x8824) +public let GL_MAX_DRAW_BUFFERS_NV = GLint(0x8824) public let GL_DRAW_BUFFER0 = GLint(0x8825) -public let GL_DRAW_BUFFER1_NV = GLint(0x8826) -public let GL_DRAW_BUFFER1_EXT = GLint(0x8826) -public let GL_DRAW_BUFFER1_ATI = GLint(0x8826) -public let GL_DRAW_BUFFER1_ARB = GLint(0x8826) +public let GL_DRAW_BUFFER0_ARB = GLint(0x8825) +public let GL_DRAW_BUFFER0_ATI = GLint(0x8825) +public let GL_DRAW_BUFFER0_EXT = GLint(0x8825) +public let GL_DRAW_BUFFER0_NV = GLint(0x8825) public let GL_DRAW_BUFFER1 = GLint(0x8826) -public let GL_DRAW_BUFFER2_NV = GLint(0x8827) -public let GL_DRAW_BUFFER2_EXT = GLint(0x8827) -public let GL_DRAW_BUFFER2_ATI = GLint(0x8827) -public let GL_DRAW_BUFFER2_ARB = GLint(0x8827) +public let GL_DRAW_BUFFER1_ARB = GLint(0x8826) +public let GL_DRAW_BUFFER1_ATI = GLint(0x8826) +public let GL_DRAW_BUFFER1_EXT = GLint(0x8826) +public let GL_DRAW_BUFFER1_NV = GLint(0x8826) public let GL_DRAW_BUFFER2 = GLint(0x8827) -public let GL_DRAW_BUFFER3_NV = GLint(0x8828) -public let GL_DRAW_BUFFER3_EXT = GLint(0x8828) -public let GL_DRAW_BUFFER3_ATI = GLint(0x8828) -public let GL_DRAW_BUFFER3_ARB = GLint(0x8828) +public let GL_DRAW_BUFFER2_ARB = GLint(0x8827) +public let GL_DRAW_BUFFER2_ATI = GLint(0x8827) +public let GL_DRAW_BUFFER2_EXT = GLint(0x8827) +public let GL_DRAW_BUFFER2_NV = GLint(0x8827) public let GL_DRAW_BUFFER3 = GLint(0x8828) -public let GL_DRAW_BUFFER4_NV = GLint(0x8829) -public let GL_DRAW_BUFFER4_EXT = GLint(0x8829) -public let GL_DRAW_BUFFER4_ATI = GLint(0x8829) -public let GL_DRAW_BUFFER4_ARB = GLint(0x8829) +public let GL_DRAW_BUFFER3_ARB = GLint(0x8828) +public let GL_DRAW_BUFFER3_ATI = GLint(0x8828) +public let GL_DRAW_BUFFER3_EXT = GLint(0x8828) +public let GL_DRAW_BUFFER3_NV = GLint(0x8828) public let GL_DRAW_BUFFER4 = GLint(0x8829) -public let GL_DRAW_BUFFER5_NV = GLint(0x882A) -public let GL_DRAW_BUFFER5_EXT = GLint(0x882A) -public let GL_DRAW_BUFFER5_ATI = GLint(0x882A) -public let GL_DRAW_BUFFER5_ARB = GLint(0x882A) +public let GL_DRAW_BUFFER4_ARB = GLint(0x8829) +public let GL_DRAW_BUFFER4_ATI = GLint(0x8829) +public let GL_DRAW_BUFFER4_EXT = GLint(0x8829) +public let GL_DRAW_BUFFER4_NV = GLint(0x8829) public let GL_DRAW_BUFFER5 = GLint(0x882A) -public let GL_DRAW_BUFFER6_NV = GLint(0x882B) -public let GL_DRAW_BUFFER6_EXT = GLint(0x882B) -public let GL_DRAW_BUFFER6_ATI = GLint(0x882B) -public let GL_DRAW_BUFFER6_ARB = GLint(0x882B) +public let GL_DRAW_BUFFER5_ARB = GLint(0x882A) +public let GL_DRAW_BUFFER5_ATI = GLint(0x882A) +public let GL_DRAW_BUFFER5_EXT = GLint(0x882A) +public let GL_DRAW_BUFFER5_NV = GLint(0x882A) public let GL_DRAW_BUFFER6 = GLint(0x882B) -public let GL_DRAW_BUFFER7_NV = GLint(0x882C) -public let GL_DRAW_BUFFER7_EXT = GLint(0x882C) -public let GL_DRAW_BUFFER7_ATI = GLint(0x882C) -public let GL_DRAW_BUFFER7_ARB = GLint(0x882C) +public let GL_DRAW_BUFFER6_ARB = GLint(0x882B) +public let GL_DRAW_BUFFER6_ATI = GLint(0x882B) +public let GL_DRAW_BUFFER6_EXT = GLint(0x882B) +public let GL_DRAW_BUFFER6_NV = GLint(0x882B) public let GL_DRAW_BUFFER7 = GLint(0x882C) -public let GL_DRAW_BUFFER8_NV = GLint(0x882D) -public let GL_DRAW_BUFFER8_EXT = GLint(0x882D) -public let GL_DRAW_BUFFER8_ATI = GLint(0x882D) -public let GL_DRAW_BUFFER8_ARB = GLint(0x882D) +public let GL_DRAW_BUFFER7_ARB = GLint(0x882C) +public let GL_DRAW_BUFFER7_ATI = GLint(0x882C) +public let GL_DRAW_BUFFER7_EXT = GLint(0x882C) +public let GL_DRAW_BUFFER7_NV = GLint(0x882C) public let GL_DRAW_BUFFER8 = GLint(0x882D) -public let GL_DRAW_BUFFER9_NV = GLint(0x882E) -public let GL_DRAW_BUFFER9_EXT = GLint(0x882E) -public let GL_DRAW_BUFFER9_ATI = GLint(0x882E) -public let GL_DRAW_BUFFER9_ARB = GLint(0x882E) +public let GL_DRAW_BUFFER8_ARB = GLint(0x882D) +public let GL_DRAW_BUFFER8_ATI = GLint(0x882D) +public let GL_DRAW_BUFFER8_EXT = GLint(0x882D) +public let GL_DRAW_BUFFER8_NV = GLint(0x882D) public let GL_DRAW_BUFFER9 = GLint(0x882E) -public let GL_DRAW_BUFFER10_NV = GLint(0x882F) -public let GL_DRAW_BUFFER10_EXT = GLint(0x882F) -public let GL_DRAW_BUFFER10_ATI = GLint(0x882F) -public let GL_DRAW_BUFFER10_ARB = GLint(0x882F) +public let GL_DRAW_BUFFER9_ARB = GLint(0x882E) +public let GL_DRAW_BUFFER9_ATI = GLint(0x882E) +public let GL_DRAW_BUFFER9_EXT = GLint(0x882E) +public let GL_DRAW_BUFFER9_NV = GLint(0x882E) public let GL_DRAW_BUFFER10 = GLint(0x882F) -public let GL_DRAW_BUFFER11_NV = GLint(0x8830) -public let GL_DRAW_BUFFER11_EXT = GLint(0x8830) -public let GL_DRAW_BUFFER11_ATI = GLint(0x8830) -public let GL_DRAW_BUFFER11_ARB = GLint(0x8830) +public let GL_DRAW_BUFFER10_ARB = GLint(0x882F) +public let GL_DRAW_BUFFER10_ATI = GLint(0x882F) +public let GL_DRAW_BUFFER10_EXT = GLint(0x882F) +public let GL_DRAW_BUFFER10_NV = GLint(0x882F) public let GL_DRAW_BUFFER11 = GLint(0x8830) -public let GL_DRAW_BUFFER12_NV = GLint(0x8831) -public let GL_DRAW_BUFFER12_EXT = GLint(0x8831) -public let GL_DRAW_BUFFER12_ATI = GLint(0x8831) -public let GL_DRAW_BUFFER12_ARB = GLint(0x8831) +public let GL_DRAW_BUFFER11_ARB = GLint(0x8830) +public let GL_DRAW_BUFFER11_ATI = GLint(0x8830) +public let GL_DRAW_BUFFER11_EXT = GLint(0x8830) +public let GL_DRAW_BUFFER11_NV = GLint(0x8830) public let GL_DRAW_BUFFER12 = GLint(0x8831) -public let GL_DRAW_BUFFER13_NV = GLint(0x8832) -public let GL_DRAW_BUFFER13_EXT = GLint(0x8832) -public let GL_DRAW_BUFFER13_ATI = GLint(0x8832) -public let GL_DRAW_BUFFER13_ARB = GLint(0x8832) +public let GL_DRAW_BUFFER12_ARB = GLint(0x8831) +public let GL_DRAW_BUFFER12_ATI = GLint(0x8831) +public let GL_DRAW_BUFFER12_EXT = GLint(0x8831) +public let GL_DRAW_BUFFER12_NV = GLint(0x8831) public let GL_DRAW_BUFFER13 = GLint(0x8832) -public let GL_DRAW_BUFFER14_NV = GLint(0x8833) -public let GL_DRAW_BUFFER14_EXT = GLint(0x8833) -public let GL_DRAW_BUFFER14_ATI = GLint(0x8833) -public let GL_DRAW_BUFFER14_ARB = GLint(0x8833) +public let GL_DRAW_BUFFER13_ARB = GLint(0x8832) +public let GL_DRAW_BUFFER13_ATI = GLint(0x8832) +public let GL_DRAW_BUFFER13_EXT = GLint(0x8832) +public let GL_DRAW_BUFFER13_NV = GLint(0x8832) public let GL_DRAW_BUFFER14 = GLint(0x8833) -public let GL_DRAW_BUFFER15_NV = GLint(0x8834) -public let GL_DRAW_BUFFER15_EXT = GLint(0x8834) -public let GL_DRAW_BUFFER15_ATI = GLint(0x8834) -public let GL_DRAW_BUFFER15_ARB = GLint(0x8834) +public let GL_DRAW_BUFFER14_ARB = GLint(0x8833) +public let GL_DRAW_BUFFER14_ATI = GLint(0x8833) +public let GL_DRAW_BUFFER14_EXT = GLint(0x8833) +public let GL_DRAW_BUFFER14_NV = GLint(0x8833) public let GL_DRAW_BUFFER15 = GLint(0x8834) +public let GL_DRAW_BUFFER15_ARB = GLint(0x8834) +public let GL_DRAW_BUFFER15_ATI = GLint(0x8834) +public let GL_DRAW_BUFFER15_EXT = GLint(0x8834) +public let GL_DRAW_BUFFER15_NV = GLint(0x8834) public let GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI = GLint(0x8835) public let GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI = GLint(0x8837) -public let GL_BLEND_EQUATION_ALPHA_OES = GLint(0x883D) -public let GL_BLEND_EQUATION_ALPHA_EXT = GLint(0x883D) public let GL_BLEND_EQUATION_ALPHA = GLint(0x883D) +public let GL_BLEND_EQUATION_ALPHA_EXT = GLint(0x883D) +public let GL_BLEND_EQUATION_ALPHA_OES = GLint(0x883D) public let GL_SUBSAMPLE_DISTANCE_AMD = GLint(0x883F) -public let GL_MATRIX_PALETTE_OES = GLint(0x8840) public let GL_MATRIX_PALETTE_ARB = GLint(0x8840) +public let GL_MATRIX_PALETTE_OES = GLint(0x8840) public let GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = GLint(0x8841) -public let GL_MAX_PALETTE_MATRICES_OES = GLint(0x8842) public let GL_MAX_PALETTE_MATRICES_ARB = GLint(0x8842) -public let GL_CURRENT_PALETTE_MATRIX_OES = GLint(0x8843) +public let GL_MAX_PALETTE_MATRICES_OES = GLint(0x8842) public let GL_CURRENT_PALETTE_MATRIX_ARB = GLint(0x8843) -public let GL_MATRIX_INDEX_ARRAY_OES = GLint(0x8844) +public let GL_CURRENT_PALETTE_MATRIX_OES = GLint(0x8843) public let GL_MATRIX_INDEX_ARRAY_ARB = GLint(0x8844) +public let GL_MATRIX_INDEX_ARRAY_OES = GLint(0x8844) public let GL_CURRENT_MATRIX_INDEX_ARB = GLint(0x8845) -public let GL_MATRIX_INDEX_ARRAY_SIZE_OES = GLint(0x8846) public let GL_MATRIX_INDEX_ARRAY_SIZE_ARB = GLint(0x8846) -public let GL_MATRIX_INDEX_ARRAY_TYPE_OES = GLint(0x8847) +public let GL_MATRIX_INDEX_ARRAY_SIZE_OES = GLint(0x8846) public let GL_MATRIX_INDEX_ARRAY_TYPE_ARB = GLint(0x8847) -public let GL_MATRIX_INDEX_ARRAY_STRIDE_OES = GLint(0x8848) +public let GL_MATRIX_INDEX_ARRAY_TYPE_OES = GLint(0x8847) public let GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = GLint(0x8848) -public let GL_MATRIX_INDEX_ARRAY_POINTER_OES = GLint(0x8849) +public let GL_MATRIX_INDEX_ARRAY_STRIDE_OES = GLint(0x8848) public let GL_MATRIX_INDEX_ARRAY_POINTER_ARB = GLint(0x8849) -public let GL_TEXTURE_DEPTH_SIZE_ARB = GLint(0x884A) +public let GL_MATRIX_INDEX_ARRAY_POINTER_OES = GLint(0x8849) public let GL_TEXTURE_DEPTH_SIZE = GLint(0x884A) -public let GL_DEPTH_TEXTURE_MODE_ARB = GLint(0x884B) +public let GL_TEXTURE_DEPTH_SIZE_ARB = GLint(0x884A) public let GL_DEPTH_TEXTURE_MODE = GLint(0x884B) -public let GL_TEXTURE_COMPARE_MODE_EXT = GLint(0x884C) -public let GL_TEXTURE_COMPARE_MODE_ARB = GLint(0x884C) +public let GL_DEPTH_TEXTURE_MODE_ARB = GLint(0x884B) public let GL_TEXTURE_COMPARE_MODE = GLint(0x884C) -public let GL_TEXTURE_COMPARE_FUNC_EXT = GLint(0x884D) -public let GL_TEXTURE_COMPARE_FUNC_ARB = GLint(0x884D) +public let GL_TEXTURE_COMPARE_MODE_ARB = GLint(0x884C) +public let GL_TEXTURE_COMPARE_MODE_EXT = GLint(0x884C) public let GL_TEXTURE_COMPARE_FUNC = GLint(0x884D) -public let GL_COMPARE_REF_TO_TEXTURE_EXT = GLint(0x884E) -public let GL_COMPARE_REF_TO_TEXTURE = GLint(0x884E) -public let GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = GLint(0x884E) -public let GL_COMPARE_R_TO_TEXTURE_ARB = GLint(0x884E) +public let GL_TEXTURE_COMPARE_FUNC_ARB = GLint(0x884D) +public let GL_TEXTURE_COMPARE_FUNC_EXT = GLint(0x884D) public let GL_COMPARE_R_TO_TEXTURE = GLint(0x884E) +public let GL_COMPARE_R_TO_TEXTURE_ARB = GLint(0x884E) +public let GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = GLint(0x884E) +public let GL_COMPARE_REF_TO_TEXTURE = GLint(0x884E) +public let GL_COMPARE_REF_TO_TEXTURE_EXT = GLint(0x884E) public let GL_TEXTURE_CUBE_MAP_SEAMLESS = GLint(0x884F) public let GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV = GLint(0x8850) public let GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = GLint(0x8851) @@ -2935,54 +2935,54 @@ public let GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = GLint(0x885D) public let GL_HILO8_NV = GLint(0x885E) public let GL_SIGNED_HILO8_NV = GLint(0x885F) public let GL_FORCE_BLUE_TO_ONE_NV = GLint(0x8860) -public let GL_POINT_SPRITE_OES = GLint(0x8861) -public let GL_POINT_SPRITE_NV = GLint(0x8861) -public let GL_POINT_SPRITE_ARB = GLint(0x8861) public let GL_POINT_SPRITE = GLint(0x8861) -public let GL_COORD_REPLACE_OES = GLint(0x8862) -public let GL_COORD_REPLACE_NV = GLint(0x8862) -public let GL_COORD_REPLACE_ARB = GLint(0x8862) +public let GL_POINT_SPRITE_ARB = GLint(0x8861) +public let GL_POINT_SPRITE_NV = GLint(0x8861) +public let GL_POINT_SPRITE_OES = GLint(0x8861) public let GL_COORD_REPLACE = GLint(0x8862) +public let GL_COORD_REPLACE_ARB = GLint(0x8862) +public let GL_COORD_REPLACE_NV = GLint(0x8862) +public let GL_COORD_REPLACE_OES = GLint(0x8862) public let GL_POINT_SPRITE_R_MODE_NV = GLint(0x8863) -public let GL_QUERY_COUNTER_BITS_EXT = GLint(0x8864) -public let GL_QUERY_COUNTER_BITS_ARB = GLint(0x8864) -public let GL_QUERY_COUNTER_BITS = GLint(0x8864) public let GL_PIXEL_COUNTER_BITS_NV = GLint(0x8864) -public let GL_CURRENT_QUERY_EXT = GLint(0x8865) -public let GL_CURRENT_QUERY_ARB = GLint(0x8865) -public let GL_CURRENT_QUERY = GLint(0x8865) +public let GL_QUERY_COUNTER_BITS = GLint(0x8864) +public let GL_QUERY_COUNTER_BITS_ARB = GLint(0x8864) +public let GL_QUERY_COUNTER_BITS_EXT = GLint(0x8864) public let GL_CURRENT_OCCLUSION_QUERY_ID_NV = GLint(0x8865) -public let GL_QUERY_RESULT_EXT = GLint(0x8866) -public let GL_QUERY_RESULT_ARB = GLint(0x8866) -public let GL_QUERY_RESULT = GLint(0x8866) +public let GL_CURRENT_QUERY = GLint(0x8865) +public let GL_CURRENT_QUERY_ARB = GLint(0x8865) +public let GL_CURRENT_QUERY_EXT = GLint(0x8865) public let GL_PIXEL_COUNT_NV = GLint(0x8866) -public let GL_QUERY_RESULT_AVAILABLE_EXT = GLint(0x8867) -public let GL_QUERY_RESULT_AVAILABLE_ARB = GLint(0x8867) -public let GL_QUERY_RESULT_AVAILABLE = GLint(0x8867) +public let GL_QUERY_RESULT = GLint(0x8866) +public let GL_QUERY_RESULT_ARB = GLint(0x8866) +public let GL_QUERY_RESULT_EXT = GLint(0x8866) public let GL_PIXEL_COUNT_AVAILABLE_NV = GLint(0x8867) +public let GL_QUERY_RESULT_AVAILABLE = GLint(0x8867) +public let GL_QUERY_RESULT_AVAILABLE_ARB = GLint(0x8867) +public let GL_QUERY_RESULT_AVAILABLE_EXT = GLint(0x8867) public let GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = GLint(0x8868) -public let GL_MAX_VERTEX_ATTRIBS_ARB = GLint(0x8869) public let GL_MAX_VERTEX_ATTRIBS = GLint(0x8869) -public let GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = GLint(0x886A) +public let GL_MAX_VERTEX_ATTRIBS_ARB = GLint(0x8869) public let GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = GLint(0x886A) -public let GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES = GLint(0x886C) -public let GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT = GLint(0x886C) +public let GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = GLint(0x886A) public let GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = GLint(0x886C) -public let GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES = GLint(0x886D) -public let GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT = GLint(0x886D) +public let GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT = GLint(0x886C) +public let GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES = GLint(0x886C) public let GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = GLint(0x886D) +public let GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT = GLint(0x886D) +public let GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES = GLint(0x886D) public let GL_DEPTH_STENCIL_TO_RGBA_NV = GLint(0x886E) public let GL_DEPTH_STENCIL_TO_BGRA_NV = GLint(0x886F) public let GL_FRAGMENT_PROGRAM_NV = GLint(0x8870) -public let GL_MAX_TEXTURE_COORDS_NV = GLint(0x8871) -public let GL_MAX_TEXTURE_COORDS_ARB = GLint(0x8871) public let GL_MAX_TEXTURE_COORDS = GLint(0x8871) -public let GL_MAX_TEXTURE_IMAGE_UNITS_NV = GLint(0x8872) -public let GL_MAX_TEXTURE_IMAGE_UNITS_ARB = GLint(0x8872) +public let GL_MAX_TEXTURE_COORDS_ARB = GLint(0x8871) +public let GL_MAX_TEXTURE_COORDS_NV = GLint(0x8871) public let GL_MAX_TEXTURE_IMAGE_UNITS = GLint(0x8872) +public let GL_MAX_TEXTURE_IMAGE_UNITS_ARB = GLint(0x8872) +public let GL_MAX_TEXTURE_IMAGE_UNITS_NV = GLint(0x8872) public let GL_FRAGMENT_PROGRAM_BINDING_NV = GLint(0x8873) -public let GL_PROGRAM_ERROR_STRING_NV = GLint(0x8874) public let GL_PROGRAM_ERROR_STRING_ARB = GLint(0x8874) +public let GL_PROGRAM_ERROR_STRING_NV = GLint(0x8874) public let GL_PROGRAM_FORMAT_ASCII_ARB = GLint(0x8875) public let GL_PROGRAM_FORMAT_ARB = GLint(0x8876) public let GL_WRITE_PIXEL_DATA_RANGE_NV = GLint(0x8878) @@ -2991,9 +2991,9 @@ public let GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = GLint(0x887A) public let GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = GLint(0x887B) public let GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = GLint(0x887C) public let GL_READ_PIXEL_DATA_RANGE_POINTER_NV = GLint(0x887D) -public let GL_GEOMETRY_SHADER_INVOCATIONS_OES = GLint(0x887F) -public let GL_GEOMETRY_SHADER_INVOCATIONS_EXT = GLint(0x887F) public let GL_GEOMETRY_SHADER_INVOCATIONS = GLint(0x887F) +public let GL_GEOMETRY_SHADER_INVOCATIONS_EXT = GLint(0x887F) +public let GL_GEOMETRY_SHADER_INVOCATIONS_OES = GLint(0x887F) public let GL_FLOAT_R_NV = GLint(0x8880) public let GL_FLOAT_RG_NV = GLint(0x8881) public let GL_FLOAT_RGB_NV = GLint(0x8882) @@ -3012,36 +3012,36 @@ public let GL_FLOAT_RGBA_MODE_NV = GLint(0x888E) public let GL_TEXTURE_UNSIGNED_REMAP_MODE_NV = GLint(0x888F) public let GL_DEPTH_BOUNDS_TEST_EXT = GLint(0x8890) public let GL_DEPTH_BOUNDS_EXT = GLint(0x8891) -public let GL_ARRAY_BUFFER_ARB = GLint(0x8892) public let GL_ARRAY_BUFFER = GLint(0x8892) -public let GL_ELEMENT_ARRAY_BUFFER_ARB = GLint(0x8893) +public let GL_ARRAY_BUFFER_ARB = GLint(0x8892) public let GL_ELEMENT_ARRAY_BUFFER = GLint(0x8893) -public let GL_ARRAY_BUFFER_BINDING_ARB = GLint(0x8894) +public let GL_ELEMENT_ARRAY_BUFFER_ARB = GLint(0x8893) public let GL_ARRAY_BUFFER_BINDING = GLint(0x8894) -public let GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = GLint(0x8895) +public let GL_ARRAY_BUFFER_BINDING_ARB = GLint(0x8894) public let GL_ELEMENT_ARRAY_BUFFER_BINDING = GLint(0x8895) -public let GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = GLint(0x8896) +public let GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = GLint(0x8895) public let GL_VERTEX_ARRAY_BUFFER_BINDING = GLint(0x8896) -public let GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = GLint(0x8897) +public let GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = GLint(0x8896) public let GL_NORMAL_ARRAY_BUFFER_BINDING = GLint(0x8897) -public let GL_COLOR_ARRAY_BUFFER_BINDING_ARB = GLint(0x8898) +public let GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = GLint(0x8897) public let GL_COLOR_ARRAY_BUFFER_BINDING = GLint(0x8898) -public let GL_INDEX_ARRAY_BUFFER_BINDING_ARB = GLint(0x8899) +public let GL_COLOR_ARRAY_BUFFER_BINDING_ARB = GLint(0x8898) public let GL_INDEX_ARRAY_BUFFER_BINDING = GLint(0x8899) -public let GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = GLint(0x889A) +public let GL_INDEX_ARRAY_BUFFER_BINDING_ARB = GLint(0x8899) public let GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = GLint(0x889A) -public let GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = GLint(0x889B) +public let GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = GLint(0x889A) public let GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = GLint(0x889B) -public let GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = GLint(0x889C) +public let GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = GLint(0x889B) public let GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = GLint(0x889C) -public let GL_FOG_COORD_ARRAY_BUFFER_BINDING = GLint(0x889D) -public let GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = GLint(0x889D) +public let GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = GLint(0x889C) public let GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = GLint(0x889D) -public let GL_WEIGHT_ARRAY_BUFFER_BINDING_OES = GLint(0x889E) -public let GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = GLint(0x889E) +public let GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = GLint(0x889D) +public let GL_FOG_COORD_ARRAY_BUFFER_BINDING = GLint(0x889D) public let GL_WEIGHT_ARRAY_BUFFER_BINDING = GLint(0x889E) -public let GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = GLint(0x889F) +public let GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = GLint(0x889E) +public let GL_WEIGHT_ARRAY_BUFFER_BINDING_OES = GLint(0x889E) public let GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = GLint(0x889F) +public let GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = GLint(0x889F) public let GL_PROGRAM_INSTRUCTIONS_ARB = GLint(0x88A0) public let GL_MAX_PROGRAM_INSTRUCTIONS_ARB = GLint(0x88A1) public let GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = GLint(0x88A2) @@ -3066,25 +3066,25 @@ public let GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = GLint(0x88B4) public let GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = GLint(0x88B5) public let GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = GLint(0x88B6) public let GL_TRANSPOSE_CURRENT_MATRIX_ARB = GLint(0x88B7) -public let GL_READ_ONLY_ARB = GLint(0x88B8) public let GL_READ_ONLY = GLint(0x88B8) -public let GL_WRITE_ONLY_OES = GLint(0x88B9) -public let GL_WRITE_ONLY_ARB = GLint(0x88B9) +public let GL_READ_ONLY_ARB = GLint(0x88B8) public let GL_WRITE_ONLY = GLint(0x88B9) -public let GL_READ_WRITE_ARB = GLint(0x88BA) +public let GL_WRITE_ONLY_ARB = GLint(0x88B9) +public let GL_WRITE_ONLY_OES = GLint(0x88B9) public let GL_READ_WRITE = GLint(0x88BA) -public let GL_BUFFER_ACCESS_OES = GLint(0x88BB) -public let GL_BUFFER_ACCESS_ARB = GLint(0x88BB) +public let GL_READ_WRITE_ARB = GLint(0x88BA) public let GL_BUFFER_ACCESS = GLint(0x88BB) -public let GL_BUFFER_MAPPED_OES = GLint(0x88BC) -public let GL_BUFFER_MAPPED_ARB = GLint(0x88BC) +public let GL_BUFFER_ACCESS_ARB = GLint(0x88BB) +public let GL_BUFFER_ACCESS_OES = GLint(0x88BB) public let GL_BUFFER_MAPPED = GLint(0x88BC) -public let GL_BUFFER_MAP_POINTER_OES = GLint(0x88BD) -public let GL_BUFFER_MAP_POINTER_ARB = GLint(0x88BD) +public let GL_BUFFER_MAPPED_ARB = GLint(0x88BC) +public let GL_BUFFER_MAPPED_OES = GLint(0x88BC) public let GL_BUFFER_MAP_POINTER = GLint(0x88BD) +public let GL_BUFFER_MAP_POINTER_ARB = GLint(0x88BD) +public let GL_BUFFER_MAP_POINTER_OES = GLint(0x88BD) public let GL_WRITE_DISCARD_NV = GLint(0x88BE) -public let GL_TIME_ELAPSED_EXT = GLint(0x88BF) public let GL_TIME_ELAPSED = GLint(0x88BF) +public let GL_TIME_ELAPSED_EXT = GLint(0x88BF) public let GL_MATRIX0_ARB = GLint(0x88C0) public let GL_MATRIX1_ARB = GLint(0x88C1) public let GL_MATRIX2_ARB = GLint(0x88C2) @@ -3117,42 +3117,42 @@ public let GL_MATRIX28_ARB = GLint(0x88DC) public let GL_MATRIX29_ARB = GLint(0x88DD) public let GL_MATRIX30_ARB = GLint(0x88DE) public let GL_MATRIX31_ARB = GLint(0x88DF) -public let GL_STREAM_DRAW_ARB = GLint(0x88E0) public let GL_STREAM_DRAW = GLint(0x88E0) -public let GL_STREAM_READ_ARB = GLint(0x88E1) +public let GL_STREAM_DRAW_ARB = GLint(0x88E0) public let GL_STREAM_READ = GLint(0x88E1) -public let GL_STREAM_COPY_ARB = GLint(0x88E2) +public let GL_STREAM_READ_ARB = GLint(0x88E1) public let GL_STREAM_COPY = GLint(0x88E2) -public let GL_STATIC_DRAW_ARB = GLint(0x88E4) +public let GL_STREAM_COPY_ARB = GLint(0x88E2) public let GL_STATIC_DRAW = GLint(0x88E4) -public let GL_STATIC_READ_ARB = GLint(0x88E5) +public let GL_STATIC_DRAW_ARB = GLint(0x88E4) public let GL_STATIC_READ = GLint(0x88E5) -public let GL_STATIC_COPY_ARB = GLint(0x88E6) +public let GL_STATIC_READ_ARB = GLint(0x88E5) public let GL_STATIC_COPY = GLint(0x88E6) -public let GL_DYNAMIC_DRAW_ARB = GLint(0x88E8) +public let GL_STATIC_COPY_ARB = GLint(0x88E6) public let GL_DYNAMIC_DRAW = GLint(0x88E8) -public let GL_DYNAMIC_READ_ARB = GLint(0x88E9) +public let GL_DYNAMIC_DRAW_ARB = GLint(0x88E8) public let GL_DYNAMIC_READ = GLint(0x88E9) -public let GL_DYNAMIC_COPY_ARB = GLint(0x88EA) +public let GL_DYNAMIC_READ_ARB = GLint(0x88E9) public let GL_DYNAMIC_COPY = GLint(0x88EA) -public let GL_PIXEL_PACK_BUFFER_EXT = GLint(0x88EB) -public let GL_PIXEL_PACK_BUFFER_ARB = GLint(0x88EB) +public let GL_DYNAMIC_COPY_ARB = GLint(0x88EA) public let GL_PIXEL_PACK_BUFFER = GLint(0x88EB) -public let GL_PIXEL_UNPACK_BUFFER_EXT = GLint(0x88EC) -public let GL_PIXEL_UNPACK_BUFFER_ARB = GLint(0x88EC) +public let GL_PIXEL_PACK_BUFFER_ARB = GLint(0x88EB) +public let GL_PIXEL_PACK_BUFFER_EXT = GLint(0x88EB) public let GL_PIXEL_UNPACK_BUFFER = GLint(0x88EC) -public let GL_PIXEL_PACK_BUFFER_BINDING_EXT = GLint(0x88ED) -public let GL_PIXEL_PACK_BUFFER_BINDING_ARB = GLint(0x88ED) +public let GL_PIXEL_UNPACK_BUFFER_ARB = GLint(0x88EC) +public let GL_PIXEL_UNPACK_BUFFER_EXT = GLint(0x88EC) public let GL_PIXEL_PACK_BUFFER_BINDING = GLint(0x88ED) +public let GL_PIXEL_PACK_BUFFER_BINDING_ARB = GLint(0x88ED) +public let GL_PIXEL_PACK_BUFFER_BINDING_EXT = GLint(0x88ED) public let GL_ETC1_SRGB8_NV = GLint(0x88EE) -public let GL_PIXEL_UNPACK_BUFFER_BINDING_EXT = GLint(0x88EF) -public let GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = GLint(0x88EF) public let GL_PIXEL_UNPACK_BUFFER_BINDING = GLint(0x88EF) -public let GL_DEPTH24_STENCIL8_OES = GLint(0x88F0) -public let GL_DEPTH24_STENCIL8_EXT = GLint(0x88F0) +public let GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = GLint(0x88EF) +public let GL_PIXEL_UNPACK_BUFFER_BINDING_EXT = GLint(0x88EF) public let GL_DEPTH24_STENCIL8 = GLint(0x88F0) -public let GL_TEXTURE_STENCIL_SIZE_EXT = GLint(0x88F1) +public let GL_DEPTH24_STENCIL8_EXT = GLint(0x88F0) +public let GL_DEPTH24_STENCIL8_OES = GLint(0x88F0) public let GL_TEXTURE_STENCIL_SIZE = GLint(0x88F1) +public let GL_TEXTURE_STENCIL_SIZE_EXT = GLint(0x88F1) public let GL_STENCIL_TAG_BITS_EXT = GLint(0x88F2) public let GL_STENCIL_CLEAR_TAG_VALUE_EXT = GLint(0x88F3) public let GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = GLint(0x88F4) @@ -3160,30 +3160,30 @@ public let GL_MAX_PROGRAM_CALL_DEPTH_NV = GLint(0x88F5) public let GL_MAX_PROGRAM_IF_DEPTH_NV = GLint(0x88F6) public let GL_MAX_PROGRAM_LOOP_DEPTH_NV = GLint(0x88F7) public let GL_MAX_PROGRAM_LOOP_COUNT_NV = GLint(0x88F8) -public let GL_SRC1_COLOR_EXT = GLint(0x88F9) public let GL_SRC1_COLOR = GLint(0x88F9) -public let GL_ONE_MINUS_SRC1_COLOR_EXT = GLint(0x88FA) +public let GL_SRC1_COLOR_EXT = GLint(0x88F9) public let GL_ONE_MINUS_SRC1_COLOR = GLint(0x88FA) -public let GL_ONE_MINUS_SRC1_ALPHA_EXT = GLint(0x88FB) +public let GL_ONE_MINUS_SRC1_COLOR_EXT = GLint(0x88FA) public let GL_ONE_MINUS_SRC1_ALPHA = GLint(0x88FB) -public let GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT = GLint(0x88FC) +public let GL_ONE_MINUS_SRC1_ALPHA_EXT = GLint(0x88FB) public let GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = GLint(0x88FC) -public let GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV = GLint(0x88FD) -public let GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT = GLint(0x88FD) +public let GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT = GLint(0x88FC) public let GL_VERTEX_ATTRIB_ARRAY_INTEGER = GLint(0x88FD) -public let GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV = GLint(0x88FE) -public let GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT = GLint(0x88FE) -public let GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = GLint(0x88FE) -public let GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = GLint(0x88FE) +public let GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT = GLint(0x88FD) +public let GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV = GLint(0x88FD) public let GL_VERTEX_ATTRIB_ARRAY_DIVISOR = GLint(0x88FE) -public let GL_MAX_ARRAY_TEXTURE_LAYERS_EXT = GLint(0x88FF) +public let GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = GLint(0x88FE) +public let GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = GLint(0x88FE) +public let GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT = GLint(0x88FE) +public let GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV = GLint(0x88FE) public let GL_MAX_ARRAY_TEXTURE_LAYERS = GLint(0x88FF) -public let GL_MIN_PROGRAM_TEXEL_OFFSET_NV = GLint(0x8904) -public let GL_MIN_PROGRAM_TEXEL_OFFSET_EXT = GLint(0x8904) +public let GL_MAX_ARRAY_TEXTURE_LAYERS_EXT = GLint(0x88FF) public let GL_MIN_PROGRAM_TEXEL_OFFSET = GLint(0x8904) -public let GL_MAX_PROGRAM_TEXEL_OFFSET_NV = GLint(0x8905) -public let GL_MAX_PROGRAM_TEXEL_OFFSET_EXT = GLint(0x8905) +public let GL_MIN_PROGRAM_TEXEL_OFFSET_EXT = GLint(0x8904) +public let GL_MIN_PROGRAM_TEXEL_OFFSET_NV = GLint(0x8904) public let GL_MAX_PROGRAM_TEXEL_OFFSET = GLint(0x8905) +public let GL_MAX_PROGRAM_TEXEL_OFFSET_EXT = GLint(0x8905) +public let GL_MAX_PROGRAM_TEXEL_OFFSET_NV = GLint(0x8905) public let GL_PROGRAM_ATTRIB_COMPONENTS_NV = GLint(0x8906) public let GL_PROGRAM_RESULT_COMPONENTS_NV = GLint(0x8907) public let GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV = GLint(0x8908) @@ -3191,26 +3191,26 @@ public let GL_MAX_PROGRAM_RESULT_COMPONENTS_NV = GLint(0x8909) public let GL_STENCIL_TEST_TWO_SIDE_EXT = GLint(0x8910) public let GL_ACTIVE_STENCIL_FACE_EXT = GLint(0x8911) public let GL_MIRROR_CLAMP_TO_BORDER_EXT = GLint(0x8912) -public let GL_SAMPLES_PASSED_ARB = GLint(0x8914) public let GL_SAMPLES_PASSED = GLint(0x8914) -public let GL_GEOMETRY_LINKED_VERTICES_OUT_OES = GLint(0x8916) -public let GL_GEOMETRY_LINKED_VERTICES_OUT_EXT = GLint(0x8916) +public let GL_SAMPLES_PASSED_ARB = GLint(0x8914) public let GL_GEOMETRY_VERTICES_OUT = GLint(0x8916) -public let GL_GEOMETRY_LINKED_INPUT_TYPE_OES = GLint(0x8917) -public let GL_GEOMETRY_LINKED_INPUT_TYPE_EXT = GLint(0x8917) +public let GL_GEOMETRY_LINKED_VERTICES_OUT_EXT = GLint(0x8916) +public let GL_GEOMETRY_LINKED_VERTICES_OUT_OES = GLint(0x8916) public let GL_GEOMETRY_INPUT_TYPE = GLint(0x8917) -public let GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES = GLint(0x8918) -public let GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT = GLint(0x8918) +public let GL_GEOMETRY_LINKED_INPUT_TYPE_EXT = GLint(0x8917) +public let GL_GEOMETRY_LINKED_INPUT_TYPE_OES = GLint(0x8917) public let GL_GEOMETRY_OUTPUT_TYPE = GLint(0x8918) +public let GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT = GLint(0x8918) +public let GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES = GLint(0x8918) public let GL_SAMPLER_BINDING = GLint(0x8919) -public let GL_CLAMP_VERTEX_COLOR_ARB = GLint(0x891A) public let GL_CLAMP_VERTEX_COLOR = GLint(0x891A) -public let GL_CLAMP_FRAGMENT_COLOR_ARB = GLint(0x891B) +public let GL_CLAMP_VERTEX_COLOR_ARB = GLint(0x891A) public let GL_CLAMP_FRAGMENT_COLOR = GLint(0x891B) -public let GL_CLAMP_READ_COLOR_ARB = GLint(0x891C) +public let GL_CLAMP_FRAGMENT_COLOR_ARB = GLint(0x891B) public let GL_CLAMP_READ_COLOR = GLint(0x891C) -public let GL_FIXED_ONLY_ARB = GLint(0x891D) +public let GL_CLAMP_READ_COLOR_ARB = GLint(0x891C) public let GL_FIXED_ONLY = GLint(0x891D) +public let GL_FIXED_ONLY_ARB = GLint(0x891D) public let GL_TESS_CONTROL_PROGRAM_NV = GLint(0x891E) public let GL_TESS_EVALUATION_PROGRAM_NV = GLint(0x891F) public let GL_FRAGMENT_SHADER_ATI = GLint(0x8920) @@ -3352,17 +3352,17 @@ public let GL_UNIFORM_BUFFER_BINDING = GLint(0x8A28) public let GL_UNIFORM_BUFFER_START = GLint(0x8A29) public let GL_UNIFORM_BUFFER_SIZE = GLint(0x8A2A) public let GL_MAX_VERTEX_UNIFORM_BLOCKS = GLint(0x8A2B) -public let GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES = GLint(0x8A2C) -public let GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT = GLint(0x8A2C) public let GL_MAX_GEOMETRY_UNIFORM_BLOCKS = GLint(0x8A2C) +public let GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT = GLint(0x8A2C) +public let GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES = GLint(0x8A2C) public let GL_MAX_FRAGMENT_UNIFORM_BLOCKS = GLint(0x8A2D) public let GL_MAX_COMBINED_UNIFORM_BLOCKS = GLint(0x8A2E) public let GL_MAX_UNIFORM_BUFFER_BINDINGS = GLint(0x8A2F) public let GL_MAX_UNIFORM_BLOCK_SIZE = GLint(0x8A30) public let GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = GLint(0x8A31) -public let GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES = GLint(0x8A32) -public let GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT = GLint(0x8A32) public let GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = GLint(0x8A32) +public let GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT = GLint(0x8A32) +public let GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES = GLint(0x8A32) public let GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = GLint(0x8A33) public let GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = GLint(0x8A34) public let GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = GLint(0x8A35) @@ -3394,114 +3394,114 @@ public let GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT = GLint(0x8A54) public let GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT = GLint(0x8A55) public let GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT = GLint(0x8A56) public let GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT = GLint(0x8A57) -public let GL_FRAGMENT_SHADER_ARB = GLint(0x8B30) public let GL_FRAGMENT_SHADER = GLint(0x8B30) -public let GL_VERTEX_SHADER_ARB = GLint(0x8B31) +public let GL_FRAGMENT_SHADER_ARB = GLint(0x8B30) public let GL_VERTEX_SHADER = GLint(0x8B31) -public let GL_PROGRAM_OBJECT_EXT = GLint(0x8B40) +public let GL_VERTEX_SHADER_ARB = GLint(0x8B31) public let GL_PROGRAM_OBJECT_ARB = GLint(0x8B40) -public let GL_SHADER_OBJECT_EXT = GLint(0x8B48) +public let GL_PROGRAM_OBJECT_EXT = GLint(0x8B40) public let GL_SHADER_OBJECT_ARB = GLint(0x8B48) -public let GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = GLint(0x8B49) +public let GL_SHADER_OBJECT_EXT = GLint(0x8B48) public let GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = GLint(0x8B49) -public let GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = GLint(0x8B4A) +public let GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = GLint(0x8B49) public let GL_MAX_VERTEX_UNIFORM_COMPONENTS = GLint(0x8B4A) -public let GL_MAX_VARYING_FLOATS_ARB = GLint(0x8B4B) -public let GL_MAX_VARYING_COMPONENTS_EXT = GLint(0x8B4B) -public let GL_MAX_VARYING_COMPONENTS = GLint(0x8B4B) +public let GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = GLint(0x8B4A) public let GL_MAX_VARYING_FLOATS = GLint(0x8B4B) -public let GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = GLint(0x8B4C) +public let GL_MAX_VARYING_COMPONENTS = GLint(0x8B4B) +public let GL_MAX_VARYING_COMPONENTS_EXT = GLint(0x8B4B) +public let GL_MAX_VARYING_FLOATS_ARB = GLint(0x8B4B) public let GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = GLint(0x8B4C) -public let GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = GLint(0x8B4D) +public let GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = GLint(0x8B4C) public let GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = GLint(0x8B4D) +public let GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = GLint(0x8B4D) public let GL_OBJECT_TYPE_ARB = GLint(0x8B4E) -public let GL_OBJECT_SUBTYPE_ARB = GLint(0x8B4F) public let GL_SHADER_TYPE = GLint(0x8B4F) -public let GL_FLOAT_VEC2_ARB = GLint(0x8B50) +public let GL_OBJECT_SUBTYPE_ARB = GLint(0x8B4F) public let GL_FLOAT_VEC2 = GLint(0x8B50) -public let GL_FLOAT_VEC3_ARB = GLint(0x8B51) +public let GL_FLOAT_VEC2_ARB = GLint(0x8B50) public let GL_FLOAT_VEC3 = GLint(0x8B51) -public let GL_FLOAT_VEC4_ARB = GLint(0x8B52) +public let GL_FLOAT_VEC3_ARB = GLint(0x8B51) public let GL_FLOAT_VEC4 = GLint(0x8B52) -public let GL_INT_VEC2_ARB = GLint(0x8B53) +public let GL_FLOAT_VEC4_ARB = GLint(0x8B52) public let GL_INT_VEC2 = GLint(0x8B53) -public let GL_INT_VEC3_ARB = GLint(0x8B54) +public let GL_INT_VEC2_ARB = GLint(0x8B53) public let GL_INT_VEC3 = GLint(0x8B54) -public let GL_INT_VEC4_ARB = GLint(0x8B55) +public let GL_INT_VEC3_ARB = GLint(0x8B54) public let GL_INT_VEC4 = GLint(0x8B55) -public let GL_BOOL_ARB = GLint(0x8B56) +public let GL_INT_VEC4_ARB = GLint(0x8B55) public let GL_BOOL = GLint(0x8B56) -public let GL_BOOL_VEC2_ARB = GLint(0x8B57) +public let GL_BOOL_ARB = GLint(0x8B56) public let GL_BOOL_VEC2 = GLint(0x8B57) -public let GL_BOOL_VEC3_ARB = GLint(0x8B58) +public let GL_BOOL_VEC2_ARB = GLint(0x8B57) public let GL_BOOL_VEC3 = GLint(0x8B58) -public let GL_BOOL_VEC4_ARB = GLint(0x8B59) +public let GL_BOOL_VEC3_ARB = GLint(0x8B58) public let GL_BOOL_VEC4 = GLint(0x8B59) -public let GL_FLOAT_MAT2_ARB = GLint(0x8B5A) +public let GL_BOOL_VEC4_ARB = GLint(0x8B59) public let GL_FLOAT_MAT2 = GLint(0x8B5A) -public let GL_FLOAT_MAT3_ARB = GLint(0x8B5B) +public let GL_FLOAT_MAT2_ARB = GLint(0x8B5A) public let GL_FLOAT_MAT3 = GLint(0x8B5B) -public let GL_FLOAT_MAT4_ARB = GLint(0x8B5C) +public let GL_FLOAT_MAT3_ARB = GLint(0x8B5B) public let GL_FLOAT_MAT4 = GLint(0x8B5C) -public let GL_SAMPLER_1D_ARB = GLint(0x8B5D) +public let GL_FLOAT_MAT4_ARB = GLint(0x8B5C) public let GL_SAMPLER_1D = GLint(0x8B5D) -public let GL_SAMPLER_2D_ARB = GLint(0x8B5E) +public let GL_SAMPLER_1D_ARB = GLint(0x8B5D) public let GL_SAMPLER_2D = GLint(0x8B5E) -public let GL_SAMPLER_3D_OES = GLint(0x8B5F) -public let GL_SAMPLER_3D_ARB = GLint(0x8B5F) +public let GL_SAMPLER_2D_ARB = GLint(0x8B5E) public let GL_SAMPLER_3D = GLint(0x8B5F) -public let GL_SAMPLER_CUBE_ARB = GLint(0x8B60) +public let GL_SAMPLER_3D_ARB = GLint(0x8B5F) +public let GL_SAMPLER_3D_OES = GLint(0x8B5F) public let GL_SAMPLER_CUBE = GLint(0x8B60) -public let GL_SAMPLER_1D_SHADOW_ARB = GLint(0x8B61) +public let GL_SAMPLER_CUBE_ARB = GLint(0x8B60) public let GL_SAMPLER_1D_SHADOW = GLint(0x8B61) -public let GL_SAMPLER_2D_SHADOW_EXT = GLint(0x8B62) -public let GL_SAMPLER_2D_SHADOW_ARB = GLint(0x8B62) +public let GL_SAMPLER_1D_SHADOW_ARB = GLint(0x8B61) public let GL_SAMPLER_2D_SHADOW = GLint(0x8B62) -public let GL_SAMPLER_2D_RECT_ARB = GLint(0x8B63) +public let GL_SAMPLER_2D_SHADOW_ARB = GLint(0x8B62) +public let GL_SAMPLER_2D_SHADOW_EXT = GLint(0x8B62) public let GL_SAMPLER_2D_RECT = GLint(0x8B63) -public let GL_SAMPLER_2D_RECT_SHADOW_ARB = GLint(0x8B64) +public let GL_SAMPLER_2D_RECT_ARB = GLint(0x8B63) public let GL_SAMPLER_2D_RECT_SHADOW = GLint(0x8B64) -public let GL_FLOAT_MAT2x3_NV = GLint(0x8B65) +public let GL_SAMPLER_2D_RECT_SHADOW_ARB = GLint(0x8B64) public let GL_FLOAT_MAT2x3 = GLint(0x8B65) -public let GL_FLOAT_MAT2x4_NV = GLint(0x8B66) +public let GL_FLOAT_MAT2x3_NV = GLint(0x8B65) public let GL_FLOAT_MAT2x4 = GLint(0x8B66) -public let GL_FLOAT_MAT3x2_NV = GLint(0x8B67) +public let GL_FLOAT_MAT2x4_NV = GLint(0x8B66) public let GL_FLOAT_MAT3x2 = GLint(0x8B67) -public let GL_FLOAT_MAT3x4_NV = GLint(0x8B68) +public let GL_FLOAT_MAT3x2_NV = GLint(0x8B67) public let GL_FLOAT_MAT3x4 = GLint(0x8B68) -public let GL_FLOAT_MAT4x2_NV = GLint(0x8B69) +public let GL_FLOAT_MAT3x4_NV = GLint(0x8B68) public let GL_FLOAT_MAT4x2 = GLint(0x8B69) -public let GL_FLOAT_MAT4x3_NV = GLint(0x8B6A) +public let GL_FLOAT_MAT4x2_NV = GLint(0x8B69) public let GL_FLOAT_MAT4x3 = GLint(0x8B6A) -public let GL_OBJECT_DELETE_STATUS_ARB = GLint(0x8B80) +public let GL_FLOAT_MAT4x3_NV = GLint(0x8B6A) public let GL_DELETE_STATUS = GLint(0x8B80) -public let GL_OBJECT_COMPILE_STATUS_ARB = GLint(0x8B81) +public let GL_OBJECT_DELETE_STATUS_ARB = GLint(0x8B80) public let GL_COMPILE_STATUS = GLint(0x8B81) -public let GL_OBJECT_LINK_STATUS_ARB = GLint(0x8B82) +public let GL_OBJECT_COMPILE_STATUS_ARB = GLint(0x8B81) public let GL_LINK_STATUS = GLint(0x8B82) -public let GL_OBJECT_VALIDATE_STATUS_ARB = GLint(0x8B83) +public let GL_OBJECT_LINK_STATUS_ARB = GLint(0x8B82) public let GL_VALIDATE_STATUS = GLint(0x8B83) -public let GL_OBJECT_INFO_LOG_LENGTH_ARB = GLint(0x8B84) +public let GL_OBJECT_VALIDATE_STATUS_ARB = GLint(0x8B83) public let GL_INFO_LOG_LENGTH = GLint(0x8B84) -public let GL_OBJECT_ATTACHED_OBJECTS_ARB = GLint(0x8B85) +public let GL_OBJECT_INFO_LOG_LENGTH_ARB = GLint(0x8B84) public let GL_ATTACHED_SHADERS = GLint(0x8B85) -public let GL_OBJECT_ACTIVE_UNIFORMS_ARB = GLint(0x8B86) +public let GL_OBJECT_ATTACHED_OBJECTS_ARB = GLint(0x8B85) public let GL_ACTIVE_UNIFORMS = GLint(0x8B86) -public let GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = GLint(0x8B87) +public let GL_OBJECT_ACTIVE_UNIFORMS_ARB = GLint(0x8B86) public let GL_ACTIVE_UNIFORM_MAX_LENGTH = GLint(0x8B87) -public let GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = GLint(0x8B88) +public let GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = GLint(0x8B87) public let GL_SHADER_SOURCE_LENGTH = GLint(0x8B88) -public let GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = GLint(0x8B89) +public let GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = GLint(0x8B88) public let GL_ACTIVE_ATTRIBUTES = GLint(0x8B89) -public let GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = GLint(0x8B8A) +public let GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = GLint(0x8B89) public let GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = GLint(0x8B8A) -public let GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = GLint(0x8B8B) -public let GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = GLint(0x8B8B) +public let GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = GLint(0x8B8A) public let GL_FRAGMENT_SHADER_DERIVATIVE_HINT = GLint(0x8B8B) -public let GL_SHADING_LANGUAGE_VERSION_ARB = GLint(0x8B8C) +public let GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = GLint(0x8B8B) +public let GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = GLint(0x8B8B) public let GL_SHADING_LANGUAGE_VERSION = GLint(0x8B8C) -public let GL_ACTIVE_PROGRAM_EXT_gl = GLint(0x8B8D) +public let GL_SHADING_LANGUAGE_VERSION_ARB = GLint(0x8B8C) public let GL_CURRENT_PROGRAM = GLint(0x8B8D) +public let GL_ACTIVE_PROGRAM_EXT_gl = GLint(0x8B8D) public let GL_PALETTE4_RGB8_OES = GLint(0x8B90) public let GL_PALETTE4_RGBA8_OES = GLint(0x8B91) public let GL_PALETTE4_R5_G6_B5_OES = GLint(0x8B92) @@ -3512,10 +3512,10 @@ public let GL_PALETTE8_RGBA8_OES = GLint(0x8B96) public let GL_PALETTE8_R5_G6_B5_OES = GLint(0x8B97) public let GL_PALETTE8_RGBA4_OES = GLint(0x8B98) public let GL_PALETTE8_RGB5_A1_OES = GLint(0x8B99) -public let GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = GLint(0x8B9A) public let GL_IMPLEMENTATION_COLOR_READ_TYPE = GLint(0x8B9A) -public let GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = GLint(0x8B9B) +public let GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = GLint(0x8B9A) public let GL_IMPLEMENTATION_COLOR_READ_FORMAT = GLint(0x8B9B) +public let GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = GLint(0x8B9B) public let GL_POINT_SIZE_ARRAY_OES = GLint(0x8B9C) public let GL_TEXTURE_CROP_RECT_OES = GLint(0x8B9D) public let GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES = GLint(0x8B9E) @@ -3558,131 +3558,131 @@ public let GL_FACTOR_ALPHA_MODULATE_IMG = GLint(0x8C07) public let GL_FRAGMENT_ALPHA_MODULATE_IMG = GLint(0x8C08) public let GL_ADD_BLEND_IMG = GLint(0x8C09) public let GL_SGX_BINARY_IMG = GLint(0x8C0A) -public let GL_TEXTURE_RED_TYPE_ARB = GLint(0x8C10) public let GL_TEXTURE_RED_TYPE = GLint(0x8C10) -public let GL_TEXTURE_GREEN_TYPE_ARB = GLint(0x8C11) +public let GL_TEXTURE_RED_TYPE_ARB = GLint(0x8C10) public let GL_TEXTURE_GREEN_TYPE = GLint(0x8C11) -public let GL_TEXTURE_BLUE_TYPE_ARB = GLint(0x8C12) +public let GL_TEXTURE_GREEN_TYPE_ARB = GLint(0x8C11) public let GL_TEXTURE_BLUE_TYPE = GLint(0x8C12) -public let GL_TEXTURE_ALPHA_TYPE_ARB = GLint(0x8C13) +public let GL_TEXTURE_BLUE_TYPE_ARB = GLint(0x8C12) public let GL_TEXTURE_ALPHA_TYPE = GLint(0x8C13) -public let GL_TEXTURE_LUMINANCE_TYPE_ARB = GLint(0x8C14) +public let GL_TEXTURE_ALPHA_TYPE_ARB = GLint(0x8C13) public let GL_TEXTURE_LUMINANCE_TYPE = GLint(0x8C14) -public let GL_TEXTURE_INTENSITY_TYPE_ARB = GLint(0x8C15) +public let GL_TEXTURE_LUMINANCE_TYPE_ARB = GLint(0x8C14) public let GL_TEXTURE_INTENSITY_TYPE = GLint(0x8C15) -public let GL_TEXTURE_DEPTH_TYPE_ARB = GLint(0x8C16) +public let GL_TEXTURE_INTENSITY_TYPE_ARB = GLint(0x8C15) public let GL_TEXTURE_DEPTH_TYPE = GLint(0x8C16) -public let GL_UNSIGNED_NORMALIZED_EXT = GLint(0x8C17) -public let GL_UNSIGNED_NORMALIZED_ARB = GLint(0x8C17) +public let GL_TEXTURE_DEPTH_TYPE_ARB = GLint(0x8C16) public let GL_UNSIGNED_NORMALIZED = GLint(0x8C17) -public let GL_TEXTURE_1D_ARRAY_EXT = GLint(0x8C18) +public let GL_UNSIGNED_NORMALIZED_ARB = GLint(0x8C17) +public let GL_UNSIGNED_NORMALIZED_EXT = GLint(0x8C17) public let GL_TEXTURE_1D_ARRAY = GLint(0x8C18) -public let GL_PROXY_TEXTURE_1D_ARRAY_EXT = GLint(0x8C19) +public let GL_TEXTURE_1D_ARRAY_EXT = GLint(0x8C18) public let GL_PROXY_TEXTURE_1D_ARRAY = GLint(0x8C19) -public let GL_TEXTURE_2D_ARRAY_EXT = GLint(0x8C1A) +public let GL_PROXY_TEXTURE_1D_ARRAY_EXT = GLint(0x8C19) public let GL_TEXTURE_2D_ARRAY = GLint(0x8C1A) -public let GL_PROXY_TEXTURE_2D_ARRAY_EXT = GLint(0x8C1B) +public let GL_TEXTURE_2D_ARRAY_EXT = GLint(0x8C1A) public let GL_PROXY_TEXTURE_2D_ARRAY = GLint(0x8C1B) -public let GL_TEXTURE_BINDING_1D_ARRAY_EXT = GLint(0x8C1C) +public let GL_PROXY_TEXTURE_2D_ARRAY_EXT = GLint(0x8C1B) public let GL_TEXTURE_BINDING_1D_ARRAY = GLint(0x8C1C) -public let GL_TEXTURE_BINDING_2D_ARRAY_EXT = GLint(0x8C1D) +public let GL_TEXTURE_BINDING_1D_ARRAY_EXT = GLint(0x8C1C) public let GL_TEXTURE_BINDING_2D_ARRAY = GLint(0x8C1D) +public let GL_TEXTURE_BINDING_2D_ARRAY_EXT = GLint(0x8C1D) public let GL_GEOMETRY_PROGRAM_NV = GLint(0x8C26) public let GL_MAX_PROGRAM_OUTPUT_VERTICES_NV = GLint(0x8C27) public let GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = GLint(0x8C28) -public let GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES = GLint(0x8C29) -public let GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = GLint(0x8C29) -public let GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = GLint(0x8C29) public let GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = GLint(0x8C29) -public let GL_TEXTURE_BUFFER_BINDING_OES = GLint(0x8C2A) -public let GL_TEXTURE_BUFFER_BINDING_EXT = GLint(0x8C2A) -public let GL_TEXTURE_BUFFER_BINDING = GLint(0x8C2A) -public let GL_TEXTURE_BUFFER_OES = GLint(0x8C2A) -public let GL_TEXTURE_BUFFER_EXT = GLint(0x8C2A) -public let GL_TEXTURE_BUFFER_ARB = GLint(0x8C2A) +public let GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = GLint(0x8C29) +public let GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = GLint(0x8C29) +public let GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES = GLint(0x8C29) public let GL_TEXTURE_BUFFER = GLint(0x8C2A) -public let GL_MAX_TEXTURE_BUFFER_SIZE_OES = GLint(0x8C2B) -public let GL_MAX_TEXTURE_BUFFER_SIZE_EXT = GLint(0x8C2B) -public let GL_MAX_TEXTURE_BUFFER_SIZE_ARB = GLint(0x8C2B) +public let GL_TEXTURE_BUFFER_ARB = GLint(0x8C2A) +public let GL_TEXTURE_BUFFER_EXT = GLint(0x8C2A) +public let GL_TEXTURE_BUFFER_OES = GLint(0x8C2A) +public let GL_TEXTURE_BUFFER_BINDING = GLint(0x8C2A) +public let GL_TEXTURE_BUFFER_BINDING_EXT = GLint(0x8C2A) +public let GL_TEXTURE_BUFFER_BINDING_OES = GLint(0x8C2A) public let GL_MAX_TEXTURE_BUFFER_SIZE = GLint(0x8C2B) -public let GL_TEXTURE_BINDING_BUFFER_OES = GLint(0x8C2C) -public let GL_TEXTURE_BINDING_BUFFER_EXT = GLint(0x8C2C) -public let GL_TEXTURE_BINDING_BUFFER_ARB = GLint(0x8C2C) +public let GL_MAX_TEXTURE_BUFFER_SIZE_ARB = GLint(0x8C2B) +public let GL_MAX_TEXTURE_BUFFER_SIZE_EXT = GLint(0x8C2B) +public let GL_MAX_TEXTURE_BUFFER_SIZE_OES = GLint(0x8C2B) public let GL_TEXTURE_BINDING_BUFFER = GLint(0x8C2C) -public let GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES = GLint(0x8C2D) -public let GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = GLint(0x8C2D) -public let GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = GLint(0x8C2D) +public let GL_TEXTURE_BINDING_BUFFER_ARB = GLint(0x8C2C) +public let GL_TEXTURE_BINDING_BUFFER_EXT = GLint(0x8C2C) +public let GL_TEXTURE_BINDING_BUFFER_OES = GLint(0x8C2C) public let GL_TEXTURE_BUFFER_DATA_STORE_BINDING = GLint(0x8C2D) -public let GL_TEXTURE_BUFFER_FORMAT_EXT = GLint(0x8C2E) +public let GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = GLint(0x8C2D) +public let GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = GLint(0x8C2D) +public let GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES = GLint(0x8C2D) public let GL_TEXTURE_BUFFER_FORMAT_ARB = GLint(0x8C2E) -public let GL_ANY_SAMPLES_PASSED_EXT = GLint(0x8C2F) +public let GL_TEXTURE_BUFFER_FORMAT_EXT = GLint(0x8C2E) public let GL_ANY_SAMPLES_PASSED = GLint(0x8C2F) -public let GL_SAMPLE_SHADING_OES = GLint(0x8C36) -public let GL_SAMPLE_SHADING_ARB = GLint(0x8C36) +public let GL_ANY_SAMPLES_PASSED_EXT = GLint(0x8C2F) public let GL_SAMPLE_SHADING = GLint(0x8C36) -public let GL_MIN_SAMPLE_SHADING_VALUE_OES = GLint(0x8C37) -public let GL_MIN_SAMPLE_SHADING_VALUE_ARB = GLint(0x8C37) +public let GL_SAMPLE_SHADING_ARB = GLint(0x8C36) +public let GL_SAMPLE_SHADING_OES = GLint(0x8C36) public let GL_MIN_SAMPLE_SHADING_VALUE = GLint(0x8C37) -public let GL_R11F_G11F_B10F_EXT = GLint(0x8C3A) -public let GL_R11F_G11F_B10F_APPLE = GLint(0x8C3A) +public let GL_MIN_SAMPLE_SHADING_VALUE_ARB = GLint(0x8C37) +public let GL_MIN_SAMPLE_SHADING_VALUE_OES = GLint(0x8C37) public let GL_R11F_G11F_B10F = GLint(0x8C3A) -public let GL_UNSIGNED_INT_10F_11F_11F_REV_EXT = GLint(0x8C3B) -public let GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE = GLint(0x8C3B) +public let GL_R11F_G11F_B10F_APPLE = GLint(0x8C3A) +public let GL_R11F_G11F_B10F_EXT = GLint(0x8C3A) public let GL_UNSIGNED_INT_10F_11F_11F_REV = GLint(0x8C3B) +public let GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE = GLint(0x8C3B) +public let GL_UNSIGNED_INT_10F_11F_11F_REV_EXT = GLint(0x8C3B) public let GL_RGBA_SIGNED_COMPONENTS_EXT = GLint(0x8C3C) -public let GL_RGB9_E5_EXT = GLint(0x8C3D) -public let GL_RGB9_E5_APPLE = GLint(0x8C3D) public let GL_RGB9_E5 = GLint(0x8C3D) -public let GL_UNSIGNED_INT_5_9_9_9_REV_EXT = GLint(0x8C3E) -public let GL_UNSIGNED_INT_5_9_9_9_REV_APPLE = GLint(0x8C3E) +public let GL_RGB9_E5_APPLE = GLint(0x8C3D) +public let GL_RGB9_E5_EXT = GLint(0x8C3D) public let GL_UNSIGNED_INT_5_9_9_9_REV = GLint(0x8C3E) -public let GL_TEXTURE_SHARED_SIZE_EXT = GLint(0x8C3F) +public let GL_UNSIGNED_INT_5_9_9_9_REV_APPLE = GLint(0x8C3E) +public let GL_UNSIGNED_INT_5_9_9_9_REV_EXT = GLint(0x8C3E) public let GL_TEXTURE_SHARED_SIZE = GLint(0x8C3F) -public let GL_SRGB_EXT = GLint(0x8C40) +public let GL_TEXTURE_SHARED_SIZE_EXT = GLint(0x8C3F) public let GL_SRGB = GLint(0x8C40) -public let GL_SRGB8_NV = GLint(0x8C41) -public let GL_SRGB8_EXT = GLint(0x8C41) +public let GL_SRGB_EXT = GLint(0x8C40) public let GL_SRGB8 = GLint(0x8C41) -public let GL_SRGB_ALPHA_EXT = GLint(0x8C42) +public let GL_SRGB8_EXT = GLint(0x8C41) +public let GL_SRGB8_NV = GLint(0x8C41) public let GL_SRGB_ALPHA = GLint(0x8C42) -public let GL_SRGB8_ALPHA8_EXT = GLint(0x8C43) +public let GL_SRGB_ALPHA_EXT = GLint(0x8C42) public let GL_SRGB8_ALPHA8 = GLint(0x8C43) -public let GL_SLUMINANCE_ALPHA_NV = GLint(0x8C44) -public let GL_SLUMINANCE_ALPHA_EXT = GLint(0x8C44) +public let GL_SRGB8_ALPHA8_EXT = GLint(0x8C43) public let GL_SLUMINANCE_ALPHA = GLint(0x8C44) -public let GL_SLUMINANCE8_ALPHA8_NV = GLint(0x8C45) -public let GL_SLUMINANCE8_ALPHA8_EXT = GLint(0x8C45) +public let GL_SLUMINANCE_ALPHA_EXT = GLint(0x8C44) +public let GL_SLUMINANCE_ALPHA_NV = GLint(0x8C44) public let GL_SLUMINANCE8_ALPHA8 = GLint(0x8C45) -public let GL_SLUMINANCE_NV = GLint(0x8C46) -public let GL_SLUMINANCE_EXT = GLint(0x8C46) +public let GL_SLUMINANCE8_ALPHA8_EXT = GLint(0x8C45) +public let GL_SLUMINANCE8_ALPHA8_NV = GLint(0x8C45) public let GL_SLUMINANCE = GLint(0x8C46) -public let GL_SLUMINANCE8_NV = GLint(0x8C47) -public let GL_SLUMINANCE8_EXT = GLint(0x8C47) +public let GL_SLUMINANCE_EXT = GLint(0x8C46) +public let GL_SLUMINANCE_NV = GLint(0x8C46) public let GL_SLUMINANCE8 = GLint(0x8C47) -public let GL_COMPRESSED_SRGB_EXT = GLint(0x8C48) +public let GL_SLUMINANCE8_EXT = GLint(0x8C47) +public let GL_SLUMINANCE8_NV = GLint(0x8C47) public let GL_COMPRESSED_SRGB = GLint(0x8C48) -public let GL_COMPRESSED_SRGB_ALPHA_EXT = GLint(0x8C49) +public let GL_COMPRESSED_SRGB_EXT = GLint(0x8C48) public let GL_COMPRESSED_SRGB_ALPHA = GLint(0x8C49) -public let GL_COMPRESSED_SLUMINANCE_EXT = GLint(0x8C4A) +public let GL_COMPRESSED_SRGB_ALPHA_EXT = GLint(0x8C49) public let GL_COMPRESSED_SLUMINANCE = GLint(0x8C4A) -public let GL_COMPRESSED_SLUMINANCE_ALPHA_EXT = GLint(0x8C4B) +public let GL_COMPRESSED_SLUMINANCE_EXT = GLint(0x8C4A) public let GL_COMPRESSED_SLUMINANCE_ALPHA = GLint(0x8C4B) -public let GL_COMPRESSED_SRGB_S3TC_DXT1_NV = GLint(0x8C4C) +public let GL_COMPRESSED_SLUMINANCE_ALPHA_EXT = GLint(0x8C4B) public let GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = GLint(0x8C4C) -public let GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV = GLint(0x8C4D) +public let GL_COMPRESSED_SRGB_S3TC_DXT1_NV = GLint(0x8C4C) public let GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = GLint(0x8C4D) -public let GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV = GLint(0x8C4E) +public let GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV = GLint(0x8C4D) public let GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = GLint(0x8C4E) -public let GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV = GLint(0x8C4F) +public let GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV = GLint(0x8C4E) public let GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = GLint(0x8C4F) +public let GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV = GLint(0x8C4F) public let GL_COMPRESSED_LUMINANCE_LATC1_EXT = GLint(0x8C70) public let GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = GLint(0x8C71) public let GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = GLint(0x8C72) public let GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = GLint(0x8C73) public let GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV = GLint(0x8C74) public let GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV = GLint(0x8C75) -public let GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT = GLint(0x8C76) public let GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = GLint(0x8C76) +public let GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT = GLint(0x8C76) public let GL_BACK_PRIMARY_COLOR_NV = GLint(0x8C77) public let GL_BACK_SECONDARY_COLOR_NV = GLint(0x8C78) public let GL_TEXTURE_COORD_NV = GLint(0x8C79) @@ -3691,52 +3691,52 @@ public let GL_VERTEX_ID_NV = GLint(0x8C7B) public let GL_PRIMITIVE_ID_NV = GLint(0x8C7C) public let GL_GENERIC_ATTRIB_NV = GLint(0x8C7D) public let GL_TRANSFORM_FEEDBACK_ATTRIBS_NV = GLint(0x8C7E) -public let GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV = GLint(0x8C7F) -public let GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT = GLint(0x8C7F) public let GL_TRANSFORM_FEEDBACK_BUFFER_MODE = GLint(0x8C7F) -public let GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = GLint(0x8C80) -public let GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT = GLint(0x8C80) +public let GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT = GLint(0x8C7F) +public let GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV = GLint(0x8C7F) public let GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = GLint(0x8C80) +public let GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT = GLint(0x8C80) +public let GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = GLint(0x8C80) public let GL_ACTIVE_VARYINGS_NV = GLint(0x8C81) public let GL_ACTIVE_VARYING_MAX_LENGTH_NV = GLint(0x8C82) -public let GL_TRANSFORM_FEEDBACK_VARYINGS_NV = GLint(0x8C83) -public let GL_TRANSFORM_FEEDBACK_VARYINGS_EXT = GLint(0x8C83) public let GL_TRANSFORM_FEEDBACK_VARYINGS = GLint(0x8C83) -public let GL_TRANSFORM_FEEDBACK_BUFFER_START_NV = GLint(0x8C84) -public let GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT = GLint(0x8C84) +public let GL_TRANSFORM_FEEDBACK_VARYINGS_EXT = GLint(0x8C83) +public let GL_TRANSFORM_FEEDBACK_VARYINGS_NV = GLint(0x8C83) public let GL_TRANSFORM_FEEDBACK_BUFFER_START = GLint(0x8C84) -public let GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = GLint(0x8C85) -public let GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT = GLint(0x8C85) +public let GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT = GLint(0x8C84) +public let GL_TRANSFORM_FEEDBACK_BUFFER_START_NV = GLint(0x8C84) public let GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = GLint(0x8C85) +public let GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT = GLint(0x8C85) +public let GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = GLint(0x8C85) public let GL_TRANSFORM_FEEDBACK_RECORD_NV = GLint(0x8C86) -public let GL_PRIMITIVES_GENERATED_OES = GLint(0x8C87) -public let GL_PRIMITIVES_GENERATED_NV = GLint(0x8C87) -public let GL_PRIMITIVES_GENERATED_EXT = GLint(0x8C87) public let GL_PRIMITIVES_GENERATED = GLint(0x8C87) -public let GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = GLint(0x8C88) -public let GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT = GLint(0x8C88) +public let GL_PRIMITIVES_GENERATED_EXT = GLint(0x8C87) +public let GL_PRIMITIVES_GENERATED_NV = GLint(0x8C87) +public let GL_PRIMITIVES_GENERATED_OES = GLint(0x8C87) public let GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = GLint(0x8C88) -public let GL_RASTERIZER_DISCARD_NV = GLint(0x8C89) -public let GL_RASTERIZER_DISCARD_EXT = GLint(0x8C89) +public let GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT = GLint(0x8C88) +public let GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = GLint(0x8C88) public let GL_RASTERIZER_DISCARD = GLint(0x8C89) -public let GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV = GLint(0x8C8A) -public let GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = GLint(0x8C8A) +public let GL_RASTERIZER_DISCARD_EXT = GLint(0x8C89) +public let GL_RASTERIZER_DISCARD_NV = GLint(0x8C89) public let GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = GLint(0x8C8A) -public let GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = GLint(0x8C8B) -public let GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT = GLint(0x8C8B) +public let GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = GLint(0x8C8A) +public let GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV = GLint(0x8C8A) public let GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = GLint(0x8C8B) -public let GL_INTERLEAVED_ATTRIBS_NV = GLint(0x8C8C) -public let GL_INTERLEAVED_ATTRIBS_EXT = GLint(0x8C8C) +public let GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT = GLint(0x8C8B) +public let GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = GLint(0x8C8B) public let GL_INTERLEAVED_ATTRIBS = GLint(0x8C8C) -public let GL_SEPARATE_ATTRIBS_NV = GLint(0x8C8D) -public let GL_SEPARATE_ATTRIBS_EXT = GLint(0x8C8D) +public let GL_INTERLEAVED_ATTRIBS_EXT = GLint(0x8C8C) +public let GL_INTERLEAVED_ATTRIBS_NV = GLint(0x8C8C) public let GL_SEPARATE_ATTRIBS = GLint(0x8C8D) -public let GL_TRANSFORM_FEEDBACK_BUFFER_NV = GLint(0x8C8E) -public let GL_TRANSFORM_FEEDBACK_BUFFER_EXT = GLint(0x8C8E) +public let GL_SEPARATE_ATTRIBS_EXT = GLint(0x8C8D) +public let GL_SEPARATE_ATTRIBS_NV = GLint(0x8C8D) public let GL_TRANSFORM_FEEDBACK_BUFFER = GLint(0x8C8E) -public let GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = GLint(0x8C8F) -public let GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT = GLint(0x8C8F) +public let GL_TRANSFORM_FEEDBACK_BUFFER_EXT = GLint(0x8C8E) +public let GL_TRANSFORM_FEEDBACK_BUFFER_NV = GLint(0x8C8E) public let GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = GLint(0x8C8F) +public let GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT = GLint(0x8C8F) +public let GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = GLint(0x8C8F) public let GL_ATC_RGB_AMD = GLint(0x8C92) public let GL_ATC_RGBA_EXPLICIT_ALPHA_AMD = GLint(0x8C93) public let GL_POINT_SPRITE_COORD_ORIGIN = GLint(0x8CA0) @@ -3745,133 +3745,133 @@ public let GL_UPPER_LEFT = GLint(0x8CA2) public let GL_STENCIL_BACK_REF = GLint(0x8CA3) public let GL_STENCIL_BACK_VALUE_MASK = GLint(0x8CA4) public let GL_STENCIL_BACK_WRITEMASK = GLint(0x8CA5) -public let GL_FRAMEBUFFER_BINDING_OES = GLint(0x8CA6) -public let GL_FRAMEBUFFER_BINDING_EXT = GLint(0x8CA6) -public let GL_FRAMEBUFFER_BINDING_ANGLE = GLint(0x8CA6) -public let GL_FRAMEBUFFER_BINDING = GLint(0x8CA6) -public let GL_DRAW_FRAMEBUFFER_BINDING_NV = GLint(0x8CA6) -public let GL_DRAW_FRAMEBUFFER_BINDING_EXT = GLint(0x8CA6) -public let GL_DRAW_FRAMEBUFFER_BINDING_APPLE = GLint(0x8CA6) -public let GL_DRAW_FRAMEBUFFER_BINDING_ANGLE = GLint(0x8CA6) public let GL_DRAW_FRAMEBUFFER_BINDING = GLint(0x8CA6) -public let GL_RENDERBUFFER_BINDING_OES = GLint(0x8CA7) -public let GL_RENDERBUFFER_BINDING_EXT = GLint(0x8CA7) -public let GL_RENDERBUFFER_BINDING_ANGLE = GLint(0x8CA7) +public let GL_DRAW_FRAMEBUFFER_BINDING_ANGLE = GLint(0x8CA6) +public let GL_DRAW_FRAMEBUFFER_BINDING_APPLE = GLint(0x8CA6) +public let GL_DRAW_FRAMEBUFFER_BINDING_EXT = GLint(0x8CA6) +public let GL_DRAW_FRAMEBUFFER_BINDING_NV = GLint(0x8CA6) +public let GL_FRAMEBUFFER_BINDING = GLint(0x8CA6) +public let GL_FRAMEBUFFER_BINDING_ANGLE = GLint(0x8CA6) +public let GL_FRAMEBUFFER_BINDING_EXT = GLint(0x8CA6) +public let GL_FRAMEBUFFER_BINDING_OES = GLint(0x8CA6) public let GL_RENDERBUFFER_BINDING = GLint(0x8CA7) -public let GL_READ_FRAMEBUFFER_NV = GLint(0x8CA8) -public let GL_READ_FRAMEBUFFER_EXT = GLint(0x8CA8) -public let GL_READ_FRAMEBUFFER_APPLE = GLint(0x8CA8) -public let GL_READ_FRAMEBUFFER_ANGLE = GLint(0x8CA8) +public let GL_RENDERBUFFER_BINDING_ANGLE = GLint(0x8CA7) +public let GL_RENDERBUFFER_BINDING_EXT = GLint(0x8CA7) +public let GL_RENDERBUFFER_BINDING_OES = GLint(0x8CA7) public let GL_READ_FRAMEBUFFER = GLint(0x8CA8) -public let GL_DRAW_FRAMEBUFFER_NV = GLint(0x8CA9) -public let GL_DRAW_FRAMEBUFFER_EXT = GLint(0x8CA9) -public let GL_DRAW_FRAMEBUFFER_APPLE = GLint(0x8CA9) -public let GL_DRAW_FRAMEBUFFER_ANGLE = GLint(0x8CA9) +public let GL_READ_FRAMEBUFFER_ANGLE = GLint(0x8CA8) +public let GL_READ_FRAMEBUFFER_APPLE = GLint(0x8CA8) +public let GL_READ_FRAMEBUFFER_EXT = GLint(0x8CA8) +public let GL_READ_FRAMEBUFFER_NV = GLint(0x8CA8) public let GL_DRAW_FRAMEBUFFER = GLint(0x8CA9) -public let GL_READ_FRAMEBUFFER_BINDING_NV = GLint(0x8CAA) -public let GL_READ_FRAMEBUFFER_BINDING_EXT = GLint(0x8CAA) -public let GL_READ_FRAMEBUFFER_BINDING_APPLE = GLint(0x8CAA) -public let GL_READ_FRAMEBUFFER_BINDING_ANGLE = GLint(0x8CAA) +public let GL_DRAW_FRAMEBUFFER_ANGLE = GLint(0x8CA9) +public let GL_DRAW_FRAMEBUFFER_APPLE = GLint(0x8CA9) +public let GL_DRAW_FRAMEBUFFER_EXT = GLint(0x8CA9) +public let GL_DRAW_FRAMEBUFFER_NV = GLint(0x8CA9) public let GL_READ_FRAMEBUFFER_BINDING = GLint(0x8CAA) -public let GL_RENDERBUFFER_SAMPLES_NV = GLint(0x8CAB) -public let GL_RENDERBUFFER_SAMPLES_EXT = GLint(0x8CAB) -public let GL_RENDERBUFFER_SAMPLES_APPLE = GLint(0x8CAB) -public let GL_RENDERBUFFER_SAMPLES_ANGLE = GLint(0x8CAB) -public let GL_RENDERBUFFER_SAMPLES = GLint(0x8CAB) +public let GL_READ_FRAMEBUFFER_BINDING_ANGLE = GLint(0x8CAA) +public let GL_READ_FRAMEBUFFER_BINDING_APPLE = GLint(0x8CAA) +public let GL_READ_FRAMEBUFFER_BINDING_EXT = GLint(0x8CAA) +public let GL_READ_FRAMEBUFFER_BINDING_NV = GLint(0x8CAA) public let GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = GLint(0x8CAB) +public let GL_RENDERBUFFER_SAMPLES = GLint(0x8CAB) +public let GL_RENDERBUFFER_SAMPLES_ANGLE = GLint(0x8CAB) +public let GL_RENDERBUFFER_SAMPLES_APPLE = GLint(0x8CAB) +public let GL_RENDERBUFFER_SAMPLES_EXT = GLint(0x8CAB) +public let GL_RENDERBUFFER_SAMPLES_NV = GLint(0x8CAB) public let GL_DEPTH_COMPONENT32F = GLint(0x8CAC) public let GL_DEPTH32F_STENCIL8 = GLint(0x8CAD) -public let GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES = GLint(0x8CD0) -public let GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = GLint(0x8CD0) public let GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = GLint(0x8CD0) -public let GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES = GLint(0x8CD1) -public let GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = GLint(0x8CD1) +public let GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = GLint(0x8CD0) +public let GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES = GLint(0x8CD0) public let GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = GLint(0x8CD1) -public let GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES = GLint(0x8CD2) -public let GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = GLint(0x8CD2) +public let GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = GLint(0x8CD1) +public let GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES = GLint(0x8CD1) public let GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = GLint(0x8CD2) -public let GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES = GLint(0x8CD3) -public let GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = GLint(0x8CD3) +public let GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = GLint(0x8CD2) +public let GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES = GLint(0x8CD2) public let GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = GLint(0x8CD3) -public let GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = GLint(0x8CD4) -public let GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = GLint(0x8CD4) -public let GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES = GLint(0x8CD4) +public let GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = GLint(0x8CD3) +public let GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES = GLint(0x8CD3) public let GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = GLint(0x8CD4) -public let GL_FRAMEBUFFER_COMPLETE_OES = GLint(0x8CD5) -public let GL_FRAMEBUFFER_COMPLETE_EXT = GLint(0x8CD5) +public let GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES = GLint(0x8CD4) +public let GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = GLint(0x8CD4) +public let GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = GLint(0x8CD4) public let GL_FRAMEBUFFER_COMPLETE = GLint(0x8CD5) -public let GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES = GLint(0x8CD6) -public let GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = GLint(0x8CD6) +public let GL_FRAMEBUFFER_COMPLETE_EXT = GLint(0x8CD5) +public let GL_FRAMEBUFFER_COMPLETE_OES = GLint(0x8CD5) public let GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = GLint(0x8CD6) -public let GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES = GLint(0x8CD7) -public let GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = GLint(0x8CD7) +public let GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = GLint(0x8CD6) +public let GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES = GLint(0x8CD6) public let GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = GLint(0x8CD7) -public let GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES = GLint(0x8CD9) -public let GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = GLint(0x8CD9) +public let GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = GLint(0x8CD7) +public let GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES = GLint(0x8CD7) public let GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS = GLint(0x8CD9) -public let GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES = GLint(0x8CDA) +public let GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = GLint(0x8CD9) +public let GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES = GLint(0x8CD9) public let GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = GLint(0x8CDA) -public let GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES = GLint(0x8CDB) -public let GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = GLint(0x8CDB) +public let GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES = GLint(0x8CDA) public let GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = GLint(0x8CDB) -public let GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES = GLint(0x8CDC) -public let GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = GLint(0x8CDC) +public let GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = GLint(0x8CDB) +public let GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES = GLint(0x8CDB) public let GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = GLint(0x8CDC) -public let GL_FRAMEBUFFER_UNSUPPORTED_OES = GLint(0x8CDD) -public let GL_FRAMEBUFFER_UNSUPPORTED_EXT = GLint(0x8CDD) +public let GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = GLint(0x8CDC) +public let GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES = GLint(0x8CDC) public let GL_FRAMEBUFFER_UNSUPPORTED = GLint(0x8CDD) -public let GL_MAX_COLOR_ATTACHMENTS_NV = GLint(0x8CDF) -public let GL_MAX_COLOR_ATTACHMENTS_EXT = GLint(0x8CDF) +public let GL_FRAMEBUFFER_UNSUPPORTED_EXT = GLint(0x8CDD) +public let GL_FRAMEBUFFER_UNSUPPORTED_OES = GLint(0x8CDD) public let GL_MAX_COLOR_ATTACHMENTS = GLint(0x8CDF) -public let GL_COLOR_ATTACHMENT0_OES = GLint(0x8CE0) -public let GL_COLOR_ATTACHMENT0_NV = GLint(0x8CE0) -public let GL_COLOR_ATTACHMENT0_EXT = GLint(0x8CE0) +public let GL_MAX_COLOR_ATTACHMENTS_EXT = GLint(0x8CDF) +public let GL_MAX_COLOR_ATTACHMENTS_NV = GLint(0x8CDF) public let GL_COLOR_ATTACHMENT0 = GLint(0x8CE0) -public let GL_COLOR_ATTACHMENT1_NV = GLint(0x8CE1) -public let GL_COLOR_ATTACHMENT1_EXT = GLint(0x8CE1) +public let GL_COLOR_ATTACHMENT0_EXT = GLint(0x8CE0) +public let GL_COLOR_ATTACHMENT0_NV = GLint(0x8CE0) +public let GL_COLOR_ATTACHMENT0_OES = GLint(0x8CE0) public let GL_COLOR_ATTACHMENT1 = GLint(0x8CE1) -public let GL_COLOR_ATTACHMENT2_NV = GLint(0x8CE2) -public let GL_COLOR_ATTACHMENT2_EXT = GLint(0x8CE2) +public let GL_COLOR_ATTACHMENT1_EXT = GLint(0x8CE1) +public let GL_COLOR_ATTACHMENT1_NV = GLint(0x8CE1) public let GL_COLOR_ATTACHMENT2 = GLint(0x8CE2) -public let GL_COLOR_ATTACHMENT3_NV = GLint(0x8CE3) -public let GL_COLOR_ATTACHMENT3_EXT = GLint(0x8CE3) +public let GL_COLOR_ATTACHMENT2_EXT = GLint(0x8CE2) +public let GL_COLOR_ATTACHMENT2_NV = GLint(0x8CE2) public let GL_COLOR_ATTACHMENT3 = GLint(0x8CE3) -public let GL_COLOR_ATTACHMENT4_NV = GLint(0x8CE4) -public let GL_COLOR_ATTACHMENT4_EXT = GLint(0x8CE4) +public let GL_COLOR_ATTACHMENT3_EXT = GLint(0x8CE3) +public let GL_COLOR_ATTACHMENT3_NV = GLint(0x8CE3) public let GL_COLOR_ATTACHMENT4 = GLint(0x8CE4) -public let GL_COLOR_ATTACHMENT5_NV = GLint(0x8CE5) -public let GL_COLOR_ATTACHMENT5_EXT = GLint(0x8CE5) +public let GL_COLOR_ATTACHMENT4_EXT = GLint(0x8CE4) +public let GL_COLOR_ATTACHMENT4_NV = GLint(0x8CE4) public let GL_COLOR_ATTACHMENT5 = GLint(0x8CE5) -public let GL_COLOR_ATTACHMENT6_NV = GLint(0x8CE6) -public let GL_COLOR_ATTACHMENT6_EXT = GLint(0x8CE6) +public let GL_COLOR_ATTACHMENT5_EXT = GLint(0x8CE5) +public let GL_COLOR_ATTACHMENT5_NV = GLint(0x8CE5) public let GL_COLOR_ATTACHMENT6 = GLint(0x8CE6) -public let GL_COLOR_ATTACHMENT7_NV = GLint(0x8CE7) -public let GL_COLOR_ATTACHMENT7_EXT = GLint(0x8CE7) +public let GL_COLOR_ATTACHMENT6_EXT = GLint(0x8CE6) +public let GL_COLOR_ATTACHMENT6_NV = GLint(0x8CE6) public let GL_COLOR_ATTACHMENT7 = GLint(0x8CE7) -public let GL_COLOR_ATTACHMENT8_NV = GLint(0x8CE8) -public let GL_COLOR_ATTACHMENT8_EXT = GLint(0x8CE8) +public let GL_COLOR_ATTACHMENT7_EXT = GLint(0x8CE7) +public let GL_COLOR_ATTACHMENT7_NV = GLint(0x8CE7) public let GL_COLOR_ATTACHMENT8 = GLint(0x8CE8) -public let GL_COLOR_ATTACHMENT9_NV = GLint(0x8CE9) -public let GL_COLOR_ATTACHMENT9_EXT = GLint(0x8CE9) +public let GL_COLOR_ATTACHMENT8_EXT = GLint(0x8CE8) +public let GL_COLOR_ATTACHMENT8_NV = GLint(0x8CE8) public let GL_COLOR_ATTACHMENT9 = GLint(0x8CE9) -public let GL_COLOR_ATTACHMENT10_NV = GLint(0x8CEA) -public let GL_COLOR_ATTACHMENT10_EXT = GLint(0x8CEA) +public let GL_COLOR_ATTACHMENT9_EXT = GLint(0x8CE9) +public let GL_COLOR_ATTACHMENT9_NV = GLint(0x8CE9) public let GL_COLOR_ATTACHMENT10 = GLint(0x8CEA) -public let GL_COLOR_ATTACHMENT11_NV = GLint(0x8CEB) -public let GL_COLOR_ATTACHMENT11_EXT = GLint(0x8CEB) +public let GL_COLOR_ATTACHMENT10_EXT = GLint(0x8CEA) +public let GL_COLOR_ATTACHMENT10_NV = GLint(0x8CEA) public let GL_COLOR_ATTACHMENT11 = GLint(0x8CEB) -public let GL_COLOR_ATTACHMENT12_NV = GLint(0x8CEC) -public let GL_COLOR_ATTACHMENT12_EXT = GLint(0x8CEC) +public let GL_COLOR_ATTACHMENT11_EXT = GLint(0x8CEB) +public let GL_COLOR_ATTACHMENT11_NV = GLint(0x8CEB) public let GL_COLOR_ATTACHMENT12 = GLint(0x8CEC) -public let GL_COLOR_ATTACHMENT13_NV = GLint(0x8CED) -public let GL_COLOR_ATTACHMENT13_EXT = GLint(0x8CED) +public let GL_COLOR_ATTACHMENT12_EXT = GLint(0x8CEC) +public let GL_COLOR_ATTACHMENT12_NV = GLint(0x8CEC) public let GL_COLOR_ATTACHMENT13 = GLint(0x8CED) -public let GL_COLOR_ATTACHMENT14_NV = GLint(0x8CEE) -public let GL_COLOR_ATTACHMENT14_EXT = GLint(0x8CEE) +public let GL_COLOR_ATTACHMENT13_EXT = GLint(0x8CED) +public let GL_COLOR_ATTACHMENT13_NV = GLint(0x8CED) public let GL_COLOR_ATTACHMENT14 = GLint(0x8CEE) -public let GL_COLOR_ATTACHMENT15_NV = GLint(0x8CEF) -public let GL_COLOR_ATTACHMENT15_EXT = GLint(0x8CEF) +public let GL_COLOR_ATTACHMENT14_EXT = GLint(0x8CEE) +public let GL_COLOR_ATTACHMENT14_NV = GLint(0x8CEE) public let GL_COLOR_ATTACHMENT15 = GLint(0x8CEF) +public let GL_COLOR_ATTACHMENT15_EXT = GLint(0x8CEF) +public let GL_COLOR_ATTACHMENT15_NV = GLint(0x8CEF) public let GL_COLOR_ATTACHMENT16 = GLint(0x8CF0) public let GL_COLOR_ATTACHMENT17 = GLint(0x8CF1) public let GL_COLOR_ATTACHMENT18 = GLint(0x8CF2) @@ -3888,144 +3888,144 @@ public let GL_COLOR_ATTACHMENT28 = GLint(0x8CFC) public let GL_COLOR_ATTACHMENT29 = GLint(0x8CFD) public let GL_COLOR_ATTACHMENT30 = GLint(0x8CFE) public let GL_COLOR_ATTACHMENT31 = GLint(0x8CFF) -public let GL_DEPTH_ATTACHMENT_OES = GLint(0x8D00) -public let GL_DEPTH_ATTACHMENT_EXT = GLint(0x8D00) public let GL_DEPTH_ATTACHMENT = GLint(0x8D00) -public let GL_STENCIL_ATTACHMENT_OES = GLint(0x8D20) -public let GL_STENCIL_ATTACHMENT_EXT = GLint(0x8D20) +public let GL_DEPTH_ATTACHMENT_EXT = GLint(0x8D00) +public let GL_DEPTH_ATTACHMENT_OES = GLint(0x8D00) public let GL_STENCIL_ATTACHMENT = GLint(0x8D20) -public let GL_FRAMEBUFFER_OES = GLint(0x8D40) -public let GL_FRAMEBUFFER_EXT = GLint(0x8D40) +public let GL_STENCIL_ATTACHMENT_EXT = GLint(0x8D20) +public let GL_STENCIL_ATTACHMENT_OES = GLint(0x8D20) public let GL_FRAMEBUFFER = GLint(0x8D40) -public let GL_RENDERBUFFER_OES = GLint(0x8D41) -public let GL_RENDERBUFFER_EXT = GLint(0x8D41) +public let GL_FRAMEBUFFER_EXT = GLint(0x8D40) +public let GL_FRAMEBUFFER_OES = GLint(0x8D40) public let GL_RENDERBUFFER = GLint(0x8D41) -public let GL_RENDERBUFFER_WIDTH_OES = GLint(0x8D42) -public let GL_RENDERBUFFER_WIDTH_EXT = GLint(0x8D42) +public let GL_RENDERBUFFER_EXT = GLint(0x8D41) +public let GL_RENDERBUFFER_OES = GLint(0x8D41) public let GL_RENDERBUFFER_WIDTH = GLint(0x8D42) -public let GL_RENDERBUFFER_HEIGHT_OES = GLint(0x8D43) -public let GL_RENDERBUFFER_HEIGHT_EXT = GLint(0x8D43) +public let GL_RENDERBUFFER_WIDTH_EXT = GLint(0x8D42) +public let GL_RENDERBUFFER_WIDTH_OES = GLint(0x8D42) public let GL_RENDERBUFFER_HEIGHT = GLint(0x8D43) -public let GL_RENDERBUFFER_INTERNAL_FORMAT_OES = GLint(0x8D44) -public let GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = GLint(0x8D44) +public let GL_RENDERBUFFER_HEIGHT_EXT = GLint(0x8D43) +public let GL_RENDERBUFFER_HEIGHT_OES = GLint(0x8D43) public let GL_RENDERBUFFER_INTERNAL_FORMAT = GLint(0x8D44) -public let GL_STENCIL_INDEX1_OES = GLint(0x8D46) -public let GL_STENCIL_INDEX1_EXT = GLint(0x8D46) +public let GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = GLint(0x8D44) +public let GL_RENDERBUFFER_INTERNAL_FORMAT_OES = GLint(0x8D44) public let GL_STENCIL_INDEX1 = GLint(0x8D46) -public let GL_STENCIL_INDEX4_OES = GLint(0x8D47) -public let GL_STENCIL_INDEX4_EXT = GLint(0x8D47) +public let GL_STENCIL_INDEX1_EXT = GLint(0x8D46) +public let GL_STENCIL_INDEX1_OES = GLint(0x8D46) public let GL_STENCIL_INDEX4 = GLint(0x8D47) -public let GL_STENCIL_INDEX8_OES = GLint(0x8D48) -public let GL_STENCIL_INDEX8_EXT = GLint(0x8D48) +public let GL_STENCIL_INDEX4_EXT = GLint(0x8D47) +public let GL_STENCIL_INDEX4_OES = GLint(0x8D47) public let GL_STENCIL_INDEX8 = GLint(0x8D48) -public let GL_STENCIL_INDEX16_EXT = GLint(0x8D49) +public let GL_STENCIL_INDEX8_EXT = GLint(0x8D48) +public let GL_STENCIL_INDEX8_OES = GLint(0x8D48) public let GL_STENCIL_INDEX16 = GLint(0x8D49) -public let GL_RENDERBUFFER_RED_SIZE_OES = GLint(0x8D50) -public let GL_RENDERBUFFER_RED_SIZE_EXT = GLint(0x8D50) +public let GL_STENCIL_INDEX16_EXT = GLint(0x8D49) public let GL_RENDERBUFFER_RED_SIZE = GLint(0x8D50) -public let GL_RENDERBUFFER_GREEN_SIZE_OES = GLint(0x8D51) -public let GL_RENDERBUFFER_GREEN_SIZE_EXT = GLint(0x8D51) +public let GL_RENDERBUFFER_RED_SIZE_EXT = GLint(0x8D50) +public let GL_RENDERBUFFER_RED_SIZE_OES = GLint(0x8D50) public let GL_RENDERBUFFER_GREEN_SIZE = GLint(0x8D51) -public let GL_RENDERBUFFER_BLUE_SIZE_OES = GLint(0x8D52) -public let GL_RENDERBUFFER_BLUE_SIZE_EXT = GLint(0x8D52) +public let GL_RENDERBUFFER_GREEN_SIZE_EXT = GLint(0x8D51) +public let GL_RENDERBUFFER_GREEN_SIZE_OES = GLint(0x8D51) public let GL_RENDERBUFFER_BLUE_SIZE = GLint(0x8D52) -public let GL_RENDERBUFFER_ALPHA_SIZE_OES = GLint(0x8D53) -public let GL_RENDERBUFFER_ALPHA_SIZE_EXT = GLint(0x8D53) +public let GL_RENDERBUFFER_BLUE_SIZE_EXT = GLint(0x8D52) +public let GL_RENDERBUFFER_BLUE_SIZE_OES = GLint(0x8D52) public let GL_RENDERBUFFER_ALPHA_SIZE = GLint(0x8D53) -public let GL_RENDERBUFFER_DEPTH_SIZE_OES = GLint(0x8D54) -public let GL_RENDERBUFFER_DEPTH_SIZE_EXT = GLint(0x8D54) +public let GL_RENDERBUFFER_ALPHA_SIZE_EXT = GLint(0x8D53) +public let GL_RENDERBUFFER_ALPHA_SIZE_OES = GLint(0x8D53) public let GL_RENDERBUFFER_DEPTH_SIZE = GLint(0x8D54) -public let GL_RENDERBUFFER_STENCIL_SIZE_OES = GLint(0x8D55) -public let GL_RENDERBUFFER_STENCIL_SIZE_EXT = GLint(0x8D55) +public let GL_RENDERBUFFER_DEPTH_SIZE_EXT = GLint(0x8D54) +public let GL_RENDERBUFFER_DEPTH_SIZE_OES = GLint(0x8D54) public let GL_RENDERBUFFER_STENCIL_SIZE = GLint(0x8D55) -public let GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV = GLint(0x8D56) -public let GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = GLint(0x8D56) -public let GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE = GLint(0x8D56) -public let GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE = GLint(0x8D56) +public let GL_RENDERBUFFER_STENCIL_SIZE_EXT = GLint(0x8D55) +public let GL_RENDERBUFFER_STENCIL_SIZE_OES = GLint(0x8D55) public let GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = GLint(0x8D56) -public let GL_MAX_SAMPLES_NV = GLint(0x8D57) -public let GL_MAX_SAMPLES_EXT = GLint(0x8D57) -public let GL_MAX_SAMPLES_APPLE = GLint(0x8D57) -public let GL_MAX_SAMPLES_ANGLE = GLint(0x8D57) +public let GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE = GLint(0x8D56) +public let GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE = GLint(0x8D56) +public let GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = GLint(0x8D56) +public let GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV = GLint(0x8D56) public let GL_MAX_SAMPLES = GLint(0x8D57) +public let GL_MAX_SAMPLES_ANGLE = GLint(0x8D57) +public let GL_MAX_SAMPLES_APPLE = GLint(0x8D57) +public let GL_MAX_SAMPLES_EXT = GLint(0x8D57) +public let GL_MAX_SAMPLES_NV = GLint(0x8D57) public let GL_TEXTURE_GEN_STR_OES = GLint(0x8D60) public let GL_HALF_FLOAT_OES = GLint(0x8D61) -public let GL_RGB565 = GLint(0x8D62) public let GL_RGB565_OES = GLint(0x8D62) +public let GL_RGB565 = GLint(0x8D62) public let GL_ETC1_RGB8_OES = GLint(0x8D64) public let GL_TEXTURE_EXTERNAL_OES = GLint(0x8D65) public let GL_SAMPLER_EXTERNAL_OES = GLint(0x8D66) public let GL_TEXTURE_BINDING_EXTERNAL_OES = GLint(0x8D67) public let GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = GLint(0x8D68) public let GL_PRIMITIVE_RESTART_FIXED_INDEX = GLint(0x8D69) -public let GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT = GLint(0x8D6A) public let GL_ANY_SAMPLES_PASSED_CONSERVATIVE = GLint(0x8D6A) +public let GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT = GLint(0x8D6A) public let GL_MAX_ELEMENT_INDEX = GLint(0x8D6B) public let GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT = GLint(0x8D6C) -public let GL_RGBA32UI_EXT = GLint(0x8D70) public let GL_RGBA32UI = GLint(0x8D70) -public let GL_RGB32UI_EXT = GLint(0x8D71) +public let GL_RGBA32UI_EXT = GLint(0x8D70) public let GL_RGB32UI = GLint(0x8D71) +public let GL_RGB32UI_EXT = GLint(0x8D71) public let GL_ALPHA32UI_EXT = GLint(0x8D72) public let GL_INTENSITY32UI_EXT = GLint(0x8D73) public let GL_LUMINANCE32UI_EXT = GLint(0x8D74) public let GL_LUMINANCE_ALPHA32UI_EXT = GLint(0x8D75) -public let GL_RGBA16UI_EXT = GLint(0x8D76) public let GL_RGBA16UI = GLint(0x8D76) -public let GL_RGB16UI_EXT = GLint(0x8D77) +public let GL_RGBA16UI_EXT = GLint(0x8D76) public let GL_RGB16UI = GLint(0x8D77) +public let GL_RGB16UI_EXT = GLint(0x8D77) public let GL_ALPHA16UI_EXT = GLint(0x8D78) public let GL_INTENSITY16UI_EXT = GLint(0x8D79) public let GL_LUMINANCE16UI_EXT = GLint(0x8D7A) public let GL_LUMINANCE_ALPHA16UI_EXT = GLint(0x8D7B) -public let GL_RGBA8UI_EXT = GLint(0x8D7C) public let GL_RGBA8UI = GLint(0x8D7C) -public let GL_RGB8UI_EXT = GLint(0x8D7D) +public let GL_RGBA8UI_EXT = GLint(0x8D7C) public let GL_RGB8UI = GLint(0x8D7D) +public let GL_RGB8UI_EXT = GLint(0x8D7D) public let GL_ALPHA8UI_EXT = GLint(0x8D7E) public let GL_INTENSITY8UI_EXT = GLint(0x8D7F) public let GL_LUMINANCE8UI_EXT = GLint(0x8D80) public let GL_LUMINANCE_ALPHA8UI_EXT = GLint(0x8D81) -public let GL_RGBA32I_EXT = GLint(0x8D82) public let GL_RGBA32I = GLint(0x8D82) -public let GL_RGB32I_EXT = GLint(0x8D83) +public let GL_RGBA32I_EXT = GLint(0x8D82) public let GL_RGB32I = GLint(0x8D83) +public let GL_RGB32I_EXT = GLint(0x8D83) public let GL_ALPHA32I_EXT = GLint(0x8D84) public let GL_INTENSITY32I_EXT = GLint(0x8D85) public let GL_LUMINANCE32I_EXT = GLint(0x8D86) public let GL_LUMINANCE_ALPHA32I_EXT = GLint(0x8D87) -public let GL_RGBA16I_EXT = GLint(0x8D88) public let GL_RGBA16I = GLint(0x8D88) -public let GL_RGB16I_EXT = GLint(0x8D89) +public let GL_RGBA16I_EXT = GLint(0x8D88) public let GL_RGB16I = GLint(0x8D89) +public let GL_RGB16I_EXT = GLint(0x8D89) public let GL_ALPHA16I_EXT = GLint(0x8D8A) public let GL_INTENSITY16I_EXT = GLint(0x8D8B) public let GL_LUMINANCE16I_EXT = GLint(0x8D8C) public let GL_LUMINANCE_ALPHA16I_EXT = GLint(0x8D8D) -public let GL_RGBA8I_EXT = GLint(0x8D8E) public let GL_RGBA8I = GLint(0x8D8E) -public let GL_RGB8I_EXT = GLint(0x8D8F) +public let GL_RGBA8I_EXT = GLint(0x8D8E) public let GL_RGB8I = GLint(0x8D8F) +public let GL_RGB8I_EXT = GLint(0x8D8F) public let GL_ALPHA8I_EXT = GLint(0x8D90) public let GL_INTENSITY8I_EXT = GLint(0x8D91) public let GL_LUMINANCE8I_EXT = GLint(0x8D92) public let GL_LUMINANCE_ALPHA8I_EXT = GLint(0x8D93) -public let GL_RED_INTEGER_EXT = GLint(0x8D94) public let GL_RED_INTEGER = GLint(0x8D94) -public let GL_GREEN_INTEGER_EXT = GLint(0x8D95) +public let GL_RED_INTEGER_EXT = GLint(0x8D94) public let GL_GREEN_INTEGER = GLint(0x8D95) -public let GL_BLUE_INTEGER_EXT = GLint(0x8D96) +public let GL_GREEN_INTEGER_EXT = GLint(0x8D95) public let GL_BLUE_INTEGER = GLint(0x8D96) -public let GL_ALPHA_INTEGER_EXT = GLint(0x8D97) +public let GL_BLUE_INTEGER_EXT = GLint(0x8D96) public let GL_ALPHA_INTEGER = GLint(0x8D97) -public let GL_RGB_INTEGER_EXT = GLint(0x8D98) +public let GL_ALPHA_INTEGER_EXT = GLint(0x8D97) public let GL_RGB_INTEGER = GLint(0x8D98) -public let GL_RGBA_INTEGER_EXT = GLint(0x8D99) +public let GL_RGB_INTEGER_EXT = GLint(0x8D98) public let GL_RGBA_INTEGER = GLint(0x8D99) -public let GL_BGR_INTEGER_EXT = GLint(0x8D9A) +public let GL_RGBA_INTEGER_EXT = GLint(0x8D99) public let GL_BGR_INTEGER = GLint(0x8D9A) -public let GL_BGRA_INTEGER_EXT = GLint(0x8D9B) +public let GL_BGR_INTEGER_EXT = GLint(0x8D9A) public let GL_BGRA_INTEGER = GLint(0x8D9B) +public let GL_BGRA_INTEGER_EXT = GLint(0x8D9B) public let GL_LUMINANCE_INTEGER_EXT = GLint(0x8D9C) public let GL_LUMINANCE_ALPHA_INTEGER_EXT = GLint(0x8D9D) public let GL_RGBA_INTEGER_MODE_EXT = GLint(0x8D9E) @@ -4037,115 +4037,115 @@ public let GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = GLint(0x8DA3) public let GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = GLint(0x8DA4) public let GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV = GLint(0x8DA5) public let GL_MAX_PROGRAM_GENERIC_RESULTS_NV = GLint(0x8DA6) -public let GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES = GLint(0x8DA7) -public let GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = GLint(0x8DA7) -public let GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = GLint(0x8DA7) public let GL_FRAMEBUFFER_ATTACHMENT_LAYERED = GLint(0x8DA7) -public let GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES = GLint(0x8DA8) -public let GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = GLint(0x8DA8) -public let GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = GLint(0x8DA8) +public let GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = GLint(0x8DA7) +public let GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = GLint(0x8DA7) +public let GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES = GLint(0x8DA7) public let GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = GLint(0x8DA8) -public let GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = GLint(0x8DA9) +public let GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = GLint(0x8DA8) +public let GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = GLint(0x8DA8) +public let GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES = GLint(0x8DA8) public let GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = GLint(0x8DA9) +public let GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = GLint(0x8DA9) public let GL_LAYER_NV = GLint(0x8DAA) public let GL_DEPTH_COMPONENT32F_NV = GLint(0x8DAB) public let GL_DEPTH32F_STENCIL8_NV = GLint(0x8DAC) -public let GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV = GLint(0x8DAD) public let GL_FLOAT_32_UNSIGNED_INT_24_8_REV = GLint(0x8DAD) +public let GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV = GLint(0x8DAD) public let GL_SHADER_INCLUDE_ARB = GLint(0x8DAE) public let GL_DEPTH_BUFFER_FLOAT_MODE_NV = GLint(0x8DAF) -public let GL_FRAMEBUFFER_SRGB_EXT = GLint(0x8DB9) public let GL_FRAMEBUFFER_SRGB = GLint(0x8DB9) +public let GL_FRAMEBUFFER_SRGB_EXT = GLint(0x8DB9) public let GL_FRAMEBUFFER_SRGB_CAPABLE_EXT = GLint(0x8DBA) -public let GL_COMPRESSED_RED_RGTC1_EXT = GLint(0x8DBB) public let GL_COMPRESSED_RED_RGTC1 = GLint(0x8DBB) -public let GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = GLint(0x8DBC) +public let GL_COMPRESSED_RED_RGTC1_EXT = GLint(0x8DBB) public let GL_COMPRESSED_SIGNED_RED_RGTC1 = GLint(0x8DBC) -public let GL_COMPRESSED_RG_RGTC2 = GLint(0x8DBD) +public let GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = GLint(0x8DBC) public let GL_COMPRESSED_RED_GREEN_RGTC2_EXT = GLint(0x8DBD) -public let GL_COMPRESSED_SIGNED_RG_RGTC2 = GLint(0x8DBE) +public let GL_COMPRESSED_RG_RGTC2 = GLint(0x8DBD) public let GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = GLint(0x8DBE) -public let GL_SAMPLER_1D_ARRAY_EXT = GLint(0x8DC0) +public let GL_COMPRESSED_SIGNED_RG_RGTC2 = GLint(0x8DBE) public let GL_SAMPLER_1D_ARRAY = GLint(0x8DC0) -public let GL_SAMPLER_2D_ARRAY_EXT = GLint(0x8DC1) +public let GL_SAMPLER_1D_ARRAY_EXT = GLint(0x8DC0) public let GL_SAMPLER_2D_ARRAY = GLint(0x8DC1) -public let GL_SAMPLER_BUFFER_OES = GLint(0x8DC2) -public let GL_SAMPLER_BUFFER_EXT = GLint(0x8DC2) +public let GL_SAMPLER_2D_ARRAY_EXT = GLint(0x8DC1) public let GL_SAMPLER_BUFFER = GLint(0x8DC2) -public let GL_SAMPLER_1D_ARRAY_SHADOW_EXT = GLint(0x8DC3) +public let GL_SAMPLER_BUFFER_EXT = GLint(0x8DC2) +public let GL_SAMPLER_BUFFER_OES = GLint(0x8DC2) public let GL_SAMPLER_1D_ARRAY_SHADOW = GLint(0x8DC3) -public let GL_SAMPLER_2D_ARRAY_SHADOW_NV = GLint(0x8DC4) -public let GL_SAMPLER_2D_ARRAY_SHADOW_EXT = GLint(0x8DC4) +public let GL_SAMPLER_1D_ARRAY_SHADOW_EXT = GLint(0x8DC3) public let GL_SAMPLER_2D_ARRAY_SHADOW = GLint(0x8DC4) -public let GL_SAMPLER_CUBE_SHADOW_NV = GLint(0x8DC5) -public let GL_SAMPLER_CUBE_SHADOW_EXT = GLint(0x8DC5) +public let GL_SAMPLER_2D_ARRAY_SHADOW_EXT = GLint(0x8DC4) +public let GL_SAMPLER_2D_ARRAY_SHADOW_NV = GLint(0x8DC4) public let GL_SAMPLER_CUBE_SHADOW = GLint(0x8DC5) -public let GL_UNSIGNED_INT_VEC2_EXT = GLint(0x8DC6) +public let GL_SAMPLER_CUBE_SHADOW_EXT = GLint(0x8DC5) +public let GL_SAMPLER_CUBE_SHADOW_NV = GLint(0x8DC5) public let GL_UNSIGNED_INT_VEC2 = GLint(0x8DC6) -public let GL_UNSIGNED_INT_VEC3_EXT = GLint(0x8DC7) +public let GL_UNSIGNED_INT_VEC2_EXT = GLint(0x8DC6) public let GL_UNSIGNED_INT_VEC3 = GLint(0x8DC7) -public let GL_UNSIGNED_INT_VEC4_EXT = GLint(0x8DC8) +public let GL_UNSIGNED_INT_VEC3_EXT = GLint(0x8DC7) public let GL_UNSIGNED_INT_VEC4 = GLint(0x8DC8) -public let GL_INT_SAMPLER_1D_EXT = GLint(0x8DC9) +public let GL_UNSIGNED_INT_VEC4_EXT = GLint(0x8DC8) public let GL_INT_SAMPLER_1D = GLint(0x8DC9) -public let GL_INT_SAMPLER_2D_EXT = GLint(0x8DCA) +public let GL_INT_SAMPLER_1D_EXT = GLint(0x8DC9) public let GL_INT_SAMPLER_2D = GLint(0x8DCA) -public let GL_INT_SAMPLER_3D_EXT = GLint(0x8DCB) +public let GL_INT_SAMPLER_2D_EXT = GLint(0x8DCA) public let GL_INT_SAMPLER_3D = GLint(0x8DCB) -public let GL_INT_SAMPLER_CUBE_EXT = GLint(0x8DCC) +public let GL_INT_SAMPLER_3D_EXT = GLint(0x8DCB) public let GL_INT_SAMPLER_CUBE = GLint(0x8DCC) -public let GL_INT_SAMPLER_2D_RECT_EXT = GLint(0x8DCD) +public let GL_INT_SAMPLER_CUBE_EXT = GLint(0x8DCC) public let GL_INT_SAMPLER_2D_RECT = GLint(0x8DCD) -public let GL_INT_SAMPLER_1D_ARRAY_EXT = GLint(0x8DCE) +public let GL_INT_SAMPLER_2D_RECT_EXT = GLint(0x8DCD) public let GL_INT_SAMPLER_1D_ARRAY = GLint(0x8DCE) -public let GL_INT_SAMPLER_2D_ARRAY_EXT = GLint(0x8DCF) +public let GL_INT_SAMPLER_1D_ARRAY_EXT = GLint(0x8DCE) public let GL_INT_SAMPLER_2D_ARRAY = GLint(0x8DCF) -public let GL_INT_SAMPLER_BUFFER_OES = GLint(0x8DD0) -public let GL_INT_SAMPLER_BUFFER_EXT = GLint(0x8DD0) +public let GL_INT_SAMPLER_2D_ARRAY_EXT = GLint(0x8DCF) public let GL_INT_SAMPLER_BUFFER = GLint(0x8DD0) -public let GL_UNSIGNED_INT_SAMPLER_1D_EXT = GLint(0x8DD1) +public let GL_INT_SAMPLER_BUFFER_EXT = GLint(0x8DD0) +public let GL_INT_SAMPLER_BUFFER_OES = GLint(0x8DD0) public let GL_UNSIGNED_INT_SAMPLER_1D = GLint(0x8DD1) -public let GL_UNSIGNED_INT_SAMPLER_2D_EXT = GLint(0x8DD2) +public let GL_UNSIGNED_INT_SAMPLER_1D_EXT = GLint(0x8DD1) public let GL_UNSIGNED_INT_SAMPLER_2D = GLint(0x8DD2) -public let GL_UNSIGNED_INT_SAMPLER_3D_EXT = GLint(0x8DD3) +public let GL_UNSIGNED_INT_SAMPLER_2D_EXT = GLint(0x8DD2) public let GL_UNSIGNED_INT_SAMPLER_3D = GLint(0x8DD3) -public let GL_UNSIGNED_INT_SAMPLER_CUBE_EXT = GLint(0x8DD4) +public let GL_UNSIGNED_INT_SAMPLER_3D_EXT = GLint(0x8DD3) public let GL_UNSIGNED_INT_SAMPLER_CUBE = GLint(0x8DD4) -public let GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT = GLint(0x8DD5) +public let GL_UNSIGNED_INT_SAMPLER_CUBE_EXT = GLint(0x8DD4) public let GL_UNSIGNED_INT_SAMPLER_2D_RECT = GLint(0x8DD5) -public let GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = GLint(0x8DD6) +public let GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT = GLint(0x8DD5) public let GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = GLint(0x8DD6) -public let GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = GLint(0x8DD7) +public let GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = GLint(0x8DD6) public let GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = GLint(0x8DD7) -public let GL_UNSIGNED_INT_SAMPLER_BUFFER_OES = GLint(0x8DD8) -public let GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = GLint(0x8DD8) +public let GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = GLint(0x8DD7) public let GL_UNSIGNED_INT_SAMPLER_BUFFER = GLint(0x8DD8) -public let GL_GEOMETRY_SHADER_OES = GLint(0x8DD9) -public let GL_GEOMETRY_SHADER_EXT = GLint(0x8DD9) -public let GL_GEOMETRY_SHADER_ARB = GLint(0x8DD9) +public let GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = GLint(0x8DD8) +public let GL_UNSIGNED_INT_SAMPLER_BUFFER_OES = GLint(0x8DD8) public let GL_GEOMETRY_SHADER = GLint(0x8DD9) -public let GL_GEOMETRY_VERTICES_OUT_EXT = GLint(0x8DDA) +public let GL_GEOMETRY_SHADER_ARB = GLint(0x8DD9) +public let GL_GEOMETRY_SHADER_EXT = GLint(0x8DD9) +public let GL_GEOMETRY_SHADER_OES = GLint(0x8DD9) public let GL_GEOMETRY_VERTICES_OUT_ARB = GLint(0x8DDA) -public let GL_GEOMETRY_INPUT_TYPE_EXT = GLint(0x8DDB) +public let GL_GEOMETRY_VERTICES_OUT_EXT = GLint(0x8DDA) public let GL_GEOMETRY_INPUT_TYPE_ARB = GLint(0x8DDB) -public let GL_GEOMETRY_OUTPUT_TYPE_EXT = GLint(0x8DDC) +public let GL_GEOMETRY_INPUT_TYPE_EXT = GLint(0x8DDB) public let GL_GEOMETRY_OUTPUT_TYPE_ARB = GLint(0x8DDC) -public let GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT = GLint(0x8DDD) +public let GL_GEOMETRY_OUTPUT_TYPE_EXT = GLint(0x8DDC) public let GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = GLint(0x8DDD) -public let GL_MAX_VERTEX_VARYING_COMPONENTS_EXT = GLint(0x8DDE) +public let GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT = GLint(0x8DDD) public let GL_MAX_VERTEX_VARYING_COMPONENTS_ARB = GLint(0x8DDE) -public let GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES = GLint(0x8DDF) -public let GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = GLint(0x8DDF) -public let GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = GLint(0x8DDF) +public let GL_MAX_VERTEX_VARYING_COMPONENTS_EXT = GLint(0x8DDE) public let GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = GLint(0x8DDF) -public let GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES = GLint(0x8DE0) -public let GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = GLint(0x8DE0) -public let GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = GLint(0x8DE0) +public let GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = GLint(0x8DDF) +public let GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = GLint(0x8DDF) +public let GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES = GLint(0x8DDF) public let GL_MAX_GEOMETRY_OUTPUT_VERTICES = GLint(0x8DE0) -public let GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES = GLint(0x8DE1) -public let GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = GLint(0x8DE1) -public let GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = GLint(0x8DE1) +public let GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = GLint(0x8DE0) +public let GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = GLint(0x8DE0) +public let GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES = GLint(0x8DE0) public let GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = GLint(0x8DE1) +public let GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = GLint(0x8DE1) +public let GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = GLint(0x8DE1) +public let GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES = GLint(0x8DE1) public let GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT = GLint(0x8DE2) public let GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = GLint(0x8DE3) public let GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = GLint(0x8DE4) @@ -4175,41 +4175,41 @@ public let GL_MAX_FRAGMENT_UNIFORM_VECTORS = GLint(0x8DFD) public let GL_RENDERBUFFER_COLOR_SAMPLES_NV = GLint(0x8E10) public let GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV = GLint(0x8E11) public let GL_MULTISAMPLE_COVERAGE_MODES_NV = GLint(0x8E12) -public let GL_QUERY_WAIT_NV = GLint(0x8E13) public let GL_QUERY_WAIT = GLint(0x8E13) -public let GL_QUERY_NO_WAIT_NV = GLint(0x8E14) +public let GL_QUERY_WAIT_NV = GLint(0x8E13) public let GL_QUERY_NO_WAIT = GLint(0x8E14) -public let GL_QUERY_BY_REGION_WAIT_NV = GLint(0x8E15) +public let GL_QUERY_NO_WAIT_NV = GLint(0x8E14) public let GL_QUERY_BY_REGION_WAIT = GLint(0x8E15) -public let GL_QUERY_BY_REGION_NO_WAIT_NV = GLint(0x8E16) +public let GL_QUERY_BY_REGION_WAIT_NV = GLint(0x8E15) public let GL_QUERY_BY_REGION_NO_WAIT = GLint(0x8E16) +public let GL_QUERY_BY_REGION_NO_WAIT_NV = GLint(0x8E16) public let GL_QUERY_WAIT_INVERTED = GLint(0x8E17) public let GL_QUERY_NO_WAIT_INVERTED = GLint(0x8E18) public let GL_QUERY_BY_REGION_WAIT_INVERTED = GLint(0x8E19) public let GL_QUERY_BY_REGION_NO_WAIT_INVERTED = GLint(0x8E1A) public let GL_POLYGON_OFFSET_CLAMP_EXT = GLint(0x8E1B) -public let GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES = GLint(0x8E1E) -public let GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = GLint(0x8E1E) public let GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = GLint(0x8E1E) -public let GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES = GLint(0x8E1F) -public let GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = GLint(0x8E1F) +public let GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = GLint(0x8E1E) +public let GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES = GLint(0x8E1E) public let GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = GLint(0x8E1F) +public let GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = GLint(0x8E1F) +public let GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES = GLint(0x8E1F) public let GL_COLOR_SAMPLES_NV = GLint(0x8E20) -public let GL_TRANSFORM_FEEDBACK_NV = GLint(0x8E22) public let GL_TRANSFORM_FEEDBACK = GLint(0x8E22) -public let GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV = GLint(0x8E23) -public let GL_TRANSFORM_FEEDBACK_PAUSED = GLint(0x8E23) +public let GL_TRANSFORM_FEEDBACK_NV = GLint(0x8E22) public let GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = GLint(0x8E23) -public let GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV = GLint(0x8E24) -public let GL_TRANSFORM_FEEDBACK_ACTIVE = GLint(0x8E24) +public let GL_TRANSFORM_FEEDBACK_PAUSED = GLint(0x8E23) +public let GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV = GLint(0x8E23) public let GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = GLint(0x8E24) -public let GL_TRANSFORM_FEEDBACK_BINDING_NV = GLint(0x8E25) +public let GL_TRANSFORM_FEEDBACK_ACTIVE = GLint(0x8E24) +public let GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV = GLint(0x8E24) public let GL_TRANSFORM_FEEDBACK_BINDING = GLint(0x8E25) +public let GL_TRANSFORM_FEEDBACK_BINDING_NV = GLint(0x8E25) public let GL_FRAME_NV = GLint(0x8E26) public let GL_FIELDS_NV = GLint(0x8E27) -public let GL_TIMESTAMP_EXT = GLint(0x8E28) -public let GL_TIMESTAMP = GLint(0x8E28) public let GL_CURRENT_TIME_NV = GLint(0x8E28) +public let GL_TIMESTAMP = GLint(0x8E28) +public let GL_TIMESTAMP_EXT = GLint(0x8E28) public let GL_NUM_FILL_STREAMS_NV = GLint(0x8E29) public let GL_PRESENT_TIME_NV = GLint(0x8E2A) public let GL_PRESENT_DURATION_NV = GLint(0x8E2B) @@ -4217,149 +4217,149 @@ public let GL_DEPTH_COMPONENT16_NONLINEAR_NV = GLint(0x8E2C) public let GL_PROGRAM_MATRIX_EXT = GLint(0x8E2D) public let GL_TRANSPOSE_PROGRAM_MATRIX_EXT = GLint(0x8E2E) public let GL_PROGRAM_MATRIX_STACK_DEPTH_EXT = GLint(0x8E2F) -public let GL_TEXTURE_SWIZZLE_R_EXT = GLint(0x8E42) public let GL_TEXTURE_SWIZZLE_R = GLint(0x8E42) -public let GL_TEXTURE_SWIZZLE_G_EXT = GLint(0x8E43) +public let GL_TEXTURE_SWIZZLE_R_EXT = GLint(0x8E42) public let GL_TEXTURE_SWIZZLE_G = GLint(0x8E43) -public let GL_TEXTURE_SWIZZLE_B_EXT = GLint(0x8E44) +public let GL_TEXTURE_SWIZZLE_G_EXT = GLint(0x8E43) public let GL_TEXTURE_SWIZZLE_B = GLint(0x8E44) -public let GL_TEXTURE_SWIZZLE_A_EXT = GLint(0x8E45) +public let GL_TEXTURE_SWIZZLE_B_EXT = GLint(0x8E44) public let GL_TEXTURE_SWIZZLE_A = GLint(0x8E45) -public let GL_TEXTURE_SWIZZLE_RGBA_EXT = GLint(0x8E46) +public let GL_TEXTURE_SWIZZLE_A_EXT = GLint(0x8E45) public let GL_TEXTURE_SWIZZLE_RGBA = GLint(0x8E46) +public let GL_TEXTURE_SWIZZLE_RGBA_EXT = GLint(0x8E46) public let GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = GLint(0x8E47) public let GL_ACTIVE_SUBROUTINE_MAX_LENGTH = GLint(0x8E48) public let GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = GLint(0x8E49) public let GL_NUM_COMPATIBLE_SUBROUTINES = GLint(0x8E4A) public let GL_COMPATIBLE_SUBROUTINES = GLint(0x8E4B) -public let GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT = GLint(0x8E4C) public let GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = GLint(0x8E4C) -public let GL_FIRST_VERTEX_CONVENTION_OES = GLint(0x8E4D) -public let GL_FIRST_VERTEX_CONVENTION_EXT = GLint(0x8E4D) +public let GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT = GLint(0x8E4C) public let GL_FIRST_VERTEX_CONVENTION = GLint(0x8E4D) -public let GL_LAST_VERTEX_CONVENTION_OES = GLint(0x8E4E) -public let GL_LAST_VERTEX_CONVENTION_EXT = GLint(0x8E4E) +public let GL_FIRST_VERTEX_CONVENTION_EXT = GLint(0x8E4D) +public let GL_FIRST_VERTEX_CONVENTION_OES = GLint(0x8E4D) public let GL_LAST_VERTEX_CONVENTION = GLint(0x8E4E) -public let GL_PROVOKING_VERTEX_EXT = GLint(0x8E4F) +public let GL_LAST_VERTEX_CONVENTION_EXT = GLint(0x8E4E) +public let GL_LAST_VERTEX_CONVENTION_OES = GLint(0x8E4E) public let GL_PROVOKING_VERTEX = GLint(0x8E4F) -public let GL_SAMPLE_LOCATION_NV = GLint(0x8E50) -public let GL_SAMPLE_LOCATION_ARB = GLint(0x8E50) -public let GL_SAMPLE_POSITION_NV = GLint(0x8E50) +public let GL_PROVOKING_VERTEX_EXT = GLint(0x8E4F) public let GL_SAMPLE_POSITION = GLint(0x8E50) -public let GL_SAMPLE_MASK_NV = GLint(0x8E51) +public let GL_SAMPLE_POSITION_NV = GLint(0x8E50) +public let GL_SAMPLE_LOCATION_ARB = GLint(0x8E50) +public let GL_SAMPLE_LOCATION_NV = GLint(0x8E50) public let GL_SAMPLE_MASK = GLint(0x8E51) -public let GL_SAMPLE_MASK_VALUE_NV = GLint(0x8E52) +public let GL_SAMPLE_MASK_NV = GLint(0x8E51) public let GL_SAMPLE_MASK_VALUE = GLint(0x8E52) +public let GL_SAMPLE_MASK_VALUE_NV = GLint(0x8E52) public let GL_TEXTURE_BINDING_RENDERBUFFER_NV = GLint(0x8E53) public let GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV = GLint(0x8E54) public let GL_TEXTURE_RENDERBUFFER_NV = GLint(0x8E55) public let GL_SAMPLER_RENDERBUFFER_NV = GLint(0x8E56) public let GL_INT_SAMPLER_RENDERBUFFER_NV = GLint(0x8E57) public let GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV = GLint(0x8E58) -public let GL_MAX_SAMPLE_MASK_WORDS_NV = GLint(0x8E59) public let GL_MAX_SAMPLE_MASK_WORDS = GLint(0x8E59) +public let GL_MAX_SAMPLE_MASK_WORDS_NV = GLint(0x8E59) public let GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV = GLint(0x8E5A) -public let GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES = GLint(0x8E5A) -public let GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT = GLint(0x8E5A) public let GL_MAX_GEOMETRY_SHADER_INVOCATIONS = GLint(0x8E5A) -public let GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV = GLint(0x8E5B) -public let GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES = GLint(0x8E5B) +public let GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT = GLint(0x8E5A) +public let GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES = GLint(0x8E5A) public let GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = GLint(0x8E5B) -public let GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV = GLint(0x8E5C) -public let GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES = GLint(0x8E5C) +public let GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES = GLint(0x8E5B) +public let GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV = GLint(0x8E5B) public let GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = GLint(0x8E5C) -public let GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV = GLint(0x8E5D) -public let GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES = GLint(0x8E5D) +public let GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES = GLint(0x8E5C) +public let GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV = GLint(0x8E5C) public let GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = GLint(0x8E5D) -public let GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV = GLint(0x8E5E) -public let GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = GLint(0x8E5E) +public let GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES = GLint(0x8E5D) +public let GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV = GLint(0x8E5D) public let GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = GLint(0x8E5E) -public let GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV = GLint(0x8E5F) -public let GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = GLint(0x8E5F) +public let GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = GLint(0x8E5E) +public let GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV = GLint(0x8E5E) public let GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = GLint(0x8E5F) +public let GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = GLint(0x8E5F) +public let GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV = GLint(0x8E5F) public let GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = GLint(0x8E70) public let GL_MAX_VERTEX_STREAMS = GLint(0x8E71) -public let GL_PATCH_VERTICES_OES = GLint(0x8E72) -public let GL_PATCH_VERTICES_EXT = GLint(0x8E72) public let GL_PATCH_VERTICES = GLint(0x8E72) -public let GL_PATCH_DEFAULT_INNER_LEVEL_EXT = GLint(0x8E73) +public let GL_PATCH_VERTICES_EXT = GLint(0x8E72) +public let GL_PATCH_VERTICES_OES = GLint(0x8E72) public let GL_PATCH_DEFAULT_INNER_LEVEL = GLint(0x8E73) -public let GL_PATCH_DEFAULT_OUTER_LEVEL_EXT = GLint(0x8E74) +public let GL_PATCH_DEFAULT_INNER_LEVEL_EXT = GLint(0x8E73) public let GL_PATCH_DEFAULT_OUTER_LEVEL = GLint(0x8E74) -public let GL_TESS_CONTROL_OUTPUT_VERTICES_OES = GLint(0x8E75) -public let GL_TESS_CONTROL_OUTPUT_VERTICES_EXT = GLint(0x8E75) +public let GL_PATCH_DEFAULT_OUTER_LEVEL_EXT = GLint(0x8E74) public let GL_TESS_CONTROL_OUTPUT_VERTICES = GLint(0x8E75) -public let GL_TESS_GEN_MODE_OES = GLint(0x8E76) -public let GL_TESS_GEN_MODE_EXT = GLint(0x8E76) +public let GL_TESS_CONTROL_OUTPUT_VERTICES_EXT = GLint(0x8E75) +public let GL_TESS_CONTROL_OUTPUT_VERTICES_OES = GLint(0x8E75) public let GL_TESS_GEN_MODE = GLint(0x8E76) -public let GL_TESS_GEN_SPACING_OES = GLint(0x8E77) -public let GL_TESS_GEN_SPACING_EXT = GLint(0x8E77) +public let GL_TESS_GEN_MODE_EXT = GLint(0x8E76) +public let GL_TESS_GEN_MODE_OES = GLint(0x8E76) public let GL_TESS_GEN_SPACING = GLint(0x8E77) -public let GL_TESS_GEN_VERTEX_ORDER_OES = GLint(0x8E78) -public let GL_TESS_GEN_VERTEX_ORDER_EXT = GLint(0x8E78) +public let GL_TESS_GEN_SPACING_EXT = GLint(0x8E77) +public let GL_TESS_GEN_SPACING_OES = GLint(0x8E77) public let GL_TESS_GEN_VERTEX_ORDER = GLint(0x8E78) -public let GL_TESS_GEN_POINT_MODE_OES = GLint(0x8E79) -public let GL_TESS_GEN_POINT_MODE_EXT = GLint(0x8E79) +public let GL_TESS_GEN_VERTEX_ORDER_EXT = GLint(0x8E78) +public let GL_TESS_GEN_VERTEX_ORDER_OES = GLint(0x8E78) public let GL_TESS_GEN_POINT_MODE = GLint(0x8E79) -public let GL_ISOLINES_OES = GLint(0x8E7A) -public let GL_ISOLINES_EXT = GLint(0x8E7A) +public let GL_TESS_GEN_POINT_MODE_EXT = GLint(0x8E79) +public let GL_TESS_GEN_POINT_MODE_OES = GLint(0x8E79) public let GL_ISOLINES = GLint(0x8E7A) -public let GL_FRACTIONAL_ODD_OES = GLint(0x8E7B) -public let GL_FRACTIONAL_ODD_EXT = GLint(0x8E7B) +public let GL_ISOLINES_EXT = GLint(0x8E7A) +public let GL_ISOLINES_OES = GLint(0x8E7A) public let GL_FRACTIONAL_ODD = GLint(0x8E7B) -public let GL_FRACTIONAL_EVEN_OES = GLint(0x8E7C) -public let GL_FRACTIONAL_EVEN_EXT = GLint(0x8E7C) +public let GL_FRACTIONAL_ODD_EXT = GLint(0x8E7B) +public let GL_FRACTIONAL_ODD_OES = GLint(0x8E7B) public let GL_FRACTIONAL_EVEN = GLint(0x8E7C) -public let GL_MAX_PATCH_VERTICES_OES = GLint(0x8E7D) -public let GL_MAX_PATCH_VERTICES_EXT = GLint(0x8E7D) +public let GL_FRACTIONAL_EVEN_EXT = GLint(0x8E7C) +public let GL_FRACTIONAL_EVEN_OES = GLint(0x8E7C) public let GL_MAX_PATCH_VERTICES = GLint(0x8E7D) -public let GL_MAX_TESS_GEN_LEVEL_OES = GLint(0x8E7E) -public let GL_MAX_TESS_GEN_LEVEL_EXT = GLint(0x8E7E) +public let GL_MAX_PATCH_VERTICES_EXT = GLint(0x8E7D) +public let GL_MAX_PATCH_VERTICES_OES = GLint(0x8E7D) public let GL_MAX_TESS_GEN_LEVEL = GLint(0x8E7E) -public let GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES = GLint(0x8E7F) -public let GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = GLint(0x8E7F) +public let GL_MAX_TESS_GEN_LEVEL_EXT = GLint(0x8E7E) +public let GL_MAX_TESS_GEN_LEVEL_OES = GLint(0x8E7E) public let GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = GLint(0x8E7F) -public let GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES = GLint(0x8E80) -public let GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = GLint(0x8E80) +public let GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = GLint(0x8E7F) +public let GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES = GLint(0x8E7F) public let GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = GLint(0x8E80) -public let GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES = GLint(0x8E81) -public let GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT = GLint(0x8E81) +public let GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = GLint(0x8E80) +public let GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES = GLint(0x8E80) public let GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = GLint(0x8E81) -public let GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES = GLint(0x8E82) -public let GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT = GLint(0x8E82) +public let GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT = GLint(0x8E81) +public let GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES = GLint(0x8E81) public let GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = GLint(0x8E82) -public let GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES = GLint(0x8E83) -public let GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT = GLint(0x8E83) +public let GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT = GLint(0x8E82) +public let GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES = GLint(0x8E82) public let GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = GLint(0x8E83) -public let GL_MAX_TESS_PATCH_COMPONENTS_OES = GLint(0x8E84) -public let GL_MAX_TESS_PATCH_COMPONENTS_EXT = GLint(0x8E84) +public let GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT = GLint(0x8E83) +public let GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES = GLint(0x8E83) public let GL_MAX_TESS_PATCH_COMPONENTS = GLint(0x8E84) -public let GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES = GLint(0x8E85) -public let GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT = GLint(0x8E85) +public let GL_MAX_TESS_PATCH_COMPONENTS_EXT = GLint(0x8E84) +public let GL_MAX_TESS_PATCH_COMPONENTS_OES = GLint(0x8E84) public let GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = GLint(0x8E85) -public let GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES = GLint(0x8E86) -public let GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT = GLint(0x8E86) +public let GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT = GLint(0x8E85) +public let GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES = GLint(0x8E85) public let GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = GLint(0x8E86) -public let GL_TESS_EVALUATION_SHADER_OES = GLint(0x8E87) -public let GL_TESS_EVALUATION_SHADER_EXT = GLint(0x8E87) +public let GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT = GLint(0x8E86) +public let GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES = GLint(0x8E86) public let GL_TESS_EVALUATION_SHADER = GLint(0x8E87) -public let GL_TESS_CONTROL_SHADER_OES = GLint(0x8E88) -public let GL_TESS_CONTROL_SHADER_EXT = GLint(0x8E88) +public let GL_TESS_EVALUATION_SHADER_EXT = GLint(0x8E87) +public let GL_TESS_EVALUATION_SHADER_OES = GLint(0x8E87) public let GL_TESS_CONTROL_SHADER = GLint(0x8E88) -public let GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES = GLint(0x8E89) -public let GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT = GLint(0x8E89) +public let GL_TESS_CONTROL_SHADER_EXT = GLint(0x8E88) +public let GL_TESS_CONTROL_SHADER_OES = GLint(0x8E88) public let GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = GLint(0x8E89) -public let GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES = GLint(0x8E8A) -public let GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT = GLint(0x8E8A) +public let GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT = GLint(0x8E89) +public let GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES = GLint(0x8E89) public let GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = GLint(0x8E8A) -public let GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = GLint(0x8E8C) +public let GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT = GLint(0x8E8A) +public let GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES = GLint(0x8E8A) public let GL_COMPRESSED_RGBA_BPTC_UNORM = GLint(0x8E8C) -public let GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = GLint(0x8E8D) +public let GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = GLint(0x8E8C) public let GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = GLint(0x8E8D) -public let GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = GLint(0x8E8E) +public let GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = GLint(0x8E8D) public let GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = GLint(0x8E8E) -public let GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = GLint(0x8E8F) +public let GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = GLint(0x8E8E) public let GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = GLint(0x8E8F) +public let GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = GLint(0x8E8F) public let GL_COVERAGE_COMPONENT_NV = GLint(0x8ED0) public let GL_COVERAGE_COMPONENT4_NV = GLint(0x8ED1) public let GL_COVERAGE_ATTACHMENT_NV = GLint(0x8ED2) @@ -4393,27 +4393,27 @@ public let GL_FOG_COORD_ARRAY_LENGTH_NV = GLint(0x8F32) public let GL_ELEMENT_ARRAY_LENGTH_NV = GLint(0x8F33) public let GL_GPU_ADDRESS_NV = GLint(0x8F34) public let GL_MAX_SHADER_BUFFER_ADDRESS_NV = GLint(0x8F35) -public let GL_COPY_READ_BUFFER_BINDING = GLint(0x8F36) -public let GL_COPY_READ_BUFFER_NV = GLint(0x8F36) public let GL_COPY_READ_BUFFER = GLint(0x8F36) -public let GL_COPY_WRITE_BUFFER_BINDING = GLint(0x8F37) -public let GL_COPY_WRITE_BUFFER_NV = GLint(0x8F37) +public let GL_COPY_READ_BUFFER_NV = GLint(0x8F36) +public let GL_COPY_READ_BUFFER_BINDING = GLint(0x8F36) public let GL_COPY_WRITE_BUFFER = GLint(0x8F37) -public let GL_MAX_IMAGE_UNITS_EXT = GLint(0x8F38) +public let GL_COPY_WRITE_BUFFER_NV = GLint(0x8F37) +public let GL_COPY_WRITE_BUFFER_BINDING = GLint(0x8F37) public let GL_MAX_IMAGE_UNITS = GLint(0x8F38) -public let GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = GLint(0x8F39) -public let GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT = GLint(0x8F39) +public let GL_MAX_IMAGE_UNITS_EXT = GLint(0x8F38) public let GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = GLint(0x8F39) -public let GL_IMAGE_BINDING_NAME_EXT = GLint(0x8F3A) +public let GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT = GLint(0x8F39) +public let GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = GLint(0x8F39) public let GL_IMAGE_BINDING_NAME = GLint(0x8F3A) -public let GL_IMAGE_BINDING_LEVEL_EXT = GLint(0x8F3B) +public let GL_IMAGE_BINDING_NAME_EXT = GLint(0x8F3A) public let GL_IMAGE_BINDING_LEVEL = GLint(0x8F3B) -public let GL_IMAGE_BINDING_LAYERED_EXT = GLint(0x8F3C) +public let GL_IMAGE_BINDING_LEVEL_EXT = GLint(0x8F3B) public let GL_IMAGE_BINDING_LAYERED = GLint(0x8F3C) -public let GL_IMAGE_BINDING_LAYER_EXT = GLint(0x8F3D) +public let GL_IMAGE_BINDING_LAYERED_EXT = GLint(0x8F3C) public let GL_IMAGE_BINDING_LAYER = GLint(0x8F3D) -public let GL_IMAGE_BINDING_ACCESS_EXT = GLint(0x8F3E) +public let GL_IMAGE_BINDING_LAYER_EXT = GLint(0x8F3D) public let GL_IMAGE_BINDING_ACCESS = GLint(0x8F3E) +public let GL_IMAGE_BINDING_ACCESS_EXT = GLint(0x8F3E) public let GL_DRAW_INDIRECT_BUFFER = GLint(0x8F3F) public let GL_DRAW_INDIRECT_UNIFIED_NV = GLint(0x8F40) public let GL_DRAW_INDIRECT_ADDRESS_NV = GLint(0x8F41) @@ -4421,24 +4421,24 @@ public let GL_DRAW_INDIRECT_LENGTH_NV = GLint(0x8F42) public let GL_DRAW_INDIRECT_BUFFER_BINDING = GLint(0x8F43) public let GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV = GLint(0x8F44) public let GL_MAX_PROGRAM_SUBROUTINE_NUM_NV = GLint(0x8F45) -public let GL_DOUBLE_MAT2_EXT = GLint(0x8F46) public let GL_DOUBLE_MAT2 = GLint(0x8F46) -public let GL_DOUBLE_MAT3_EXT = GLint(0x8F47) +public let GL_DOUBLE_MAT2_EXT = GLint(0x8F46) public let GL_DOUBLE_MAT3 = GLint(0x8F47) -public let GL_DOUBLE_MAT4_EXT = GLint(0x8F48) +public let GL_DOUBLE_MAT3_EXT = GLint(0x8F47) public let GL_DOUBLE_MAT4 = GLint(0x8F48) -public let GL_DOUBLE_MAT2x3_EXT = GLint(0x8F49) +public let GL_DOUBLE_MAT4_EXT = GLint(0x8F48) public let GL_DOUBLE_MAT2x3 = GLint(0x8F49) -public let GL_DOUBLE_MAT2x4_EXT = GLint(0x8F4A) +public let GL_DOUBLE_MAT2x3_EXT = GLint(0x8F49) public let GL_DOUBLE_MAT2x4 = GLint(0x8F4A) -public let GL_DOUBLE_MAT3x2_EXT = GLint(0x8F4B) +public let GL_DOUBLE_MAT2x4_EXT = GLint(0x8F4A) public let GL_DOUBLE_MAT3x2 = GLint(0x8F4B) -public let GL_DOUBLE_MAT3x4_EXT = GLint(0x8F4C) +public let GL_DOUBLE_MAT3x2_EXT = GLint(0x8F4B) public let GL_DOUBLE_MAT3x4 = GLint(0x8F4C) -public let GL_DOUBLE_MAT4x2_EXT = GLint(0x8F4D) +public let GL_DOUBLE_MAT3x4_EXT = GLint(0x8F4C) public let GL_DOUBLE_MAT4x2 = GLint(0x8F4D) -public let GL_DOUBLE_MAT4x3_EXT = GLint(0x8F4E) +public let GL_DOUBLE_MAT4x2_EXT = GLint(0x8F4D) public let GL_DOUBLE_MAT4x3 = GLint(0x8F4E) +public let GL_DOUBLE_MAT4x3_EXT = GLint(0x8F4E) public let GL_VERTEX_BINDING_BUFFER = GLint(0x8F4F) public let GL_MALI_SHADER_BINARY_ARM = GLint(0x8F60) public let GL_MALI_PROGRAM_BINARY_ARM = GLint(0x8F61) @@ -4455,14 +4455,14 @@ public let GL_R8_SNORM = GLint(0x8F94) public let GL_RG8_SNORM = GLint(0x8F95) public let GL_RGB8_SNORM = GLint(0x8F96) public let GL_RGBA8_SNORM = GLint(0x8F97) -public let GL_R16_SNORM_EXT = GLint(0x8F98) public let GL_R16_SNORM = GLint(0x8F98) -public let GL_RG16_SNORM_EXT = GLint(0x8F99) +public let GL_R16_SNORM_EXT = GLint(0x8F98) public let GL_RG16_SNORM = GLint(0x8F99) -public let GL_RGB16_SNORM_EXT = GLint(0x8F9A) +public let GL_RG16_SNORM_EXT = GLint(0x8F99) public let GL_RGB16_SNORM = GLint(0x8F9A) -public let GL_RGBA16_SNORM_EXT = GLint(0x8F9B) +public let GL_RGB16_SNORM_EXT = GLint(0x8F9A) public let GL_RGBA16_SNORM = GLint(0x8F9B) +public let GL_RGBA16_SNORM_EXT = GLint(0x8F9B) public let GL_SIGNED_NORMALIZED = GLint(0x8F9C) public let GL_PRIMITIVE_RESTART = GLint(0x8F9D) public let GL_PRIMITIVE_RESTART_INDEX = GLint(0x8F9E) @@ -4484,12 +4484,12 @@ public let GL_INT16_NV = GLint(0x8FE4) public let GL_INT16_VEC2_NV = GLint(0x8FE5) public let GL_INT16_VEC3_NV = GLint(0x8FE6) public let GL_INT16_VEC4_NV = GLint(0x8FE7) -public let GL_INT64_VEC2_NV = GLint(0x8FE9) public let GL_INT64_VEC2_ARB = GLint(0x8FE9) -public let GL_INT64_VEC3_NV = GLint(0x8FEA) +public let GL_INT64_VEC2_NV = GLint(0x8FE9) public let GL_INT64_VEC3_ARB = GLint(0x8FEA) -public let GL_INT64_VEC4_NV = GLint(0x8FEB) +public let GL_INT64_VEC3_NV = GLint(0x8FEA) public let GL_INT64_VEC4_ARB = GLint(0x8FEB) +public let GL_INT64_VEC4_NV = GLint(0x8FEB) public let GL_UNSIGNED_INT8_NV = GLint(0x8FEC) public let GL_UNSIGNED_INT8_VEC2_NV = GLint(0x8FED) public let GL_UNSIGNED_INT8_VEC3_NV = GLint(0x8FEE) @@ -4498,22 +4498,22 @@ public let GL_UNSIGNED_INT16_NV = GLint(0x8FF0) public let GL_UNSIGNED_INT16_VEC2_NV = GLint(0x8FF1) public let GL_UNSIGNED_INT16_VEC3_NV = GLint(0x8FF2) public let GL_UNSIGNED_INT16_VEC4_NV = GLint(0x8FF3) -public let GL_UNSIGNED_INT64_VEC2_NV = GLint(0x8FF5) public let GL_UNSIGNED_INT64_VEC2_ARB = GLint(0x8FF5) -public let GL_UNSIGNED_INT64_VEC3_NV = GLint(0x8FF6) +public let GL_UNSIGNED_INT64_VEC2_NV = GLint(0x8FF5) public let GL_UNSIGNED_INT64_VEC3_ARB = GLint(0x8FF6) -public let GL_UNSIGNED_INT64_VEC4_NV = GLint(0x8FF7) +public let GL_UNSIGNED_INT64_VEC3_NV = GLint(0x8FF6) public let GL_UNSIGNED_INT64_VEC4_ARB = GLint(0x8FF7) +public let GL_UNSIGNED_INT64_VEC4_NV = GLint(0x8FF7) public let GL_FLOAT16_NV = GLint(0x8FF8) public let GL_FLOAT16_VEC2_NV = GLint(0x8FF9) public let GL_FLOAT16_VEC3_NV = GLint(0x8FFA) public let GL_FLOAT16_VEC4_NV = GLint(0x8FFB) -public let GL_DOUBLE_VEC2_EXT = GLint(0x8FFC) public let GL_DOUBLE_VEC2 = GLint(0x8FFC) -public let GL_DOUBLE_VEC3_EXT = GLint(0x8FFD) +public let GL_DOUBLE_VEC2_EXT = GLint(0x8FFC) public let GL_DOUBLE_VEC3 = GLint(0x8FFD) -public let GL_DOUBLE_VEC4_EXT = GLint(0x8FFE) +public let GL_DOUBLE_VEC3_EXT = GLint(0x8FFD) public let GL_DOUBLE_VEC4 = GLint(0x8FFE) +public let GL_DOUBLE_VEC4_EXT = GLint(0x8FFE) public let GL_SAMPLER_BUFFER_AMD = GLint(0x9001) public let GL_INT_SAMPLER_BUFFER_AMD = GLint(0x9002) public let GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = GLint(0x9003) @@ -4521,32 +4521,32 @@ public let GL_TESSELLATION_MODE_AMD = GLint(0x9004) public let GL_TESSELLATION_FACTOR_AMD = GLint(0x9005) public let GL_DISCRETE_AMD = GLint(0x9006) public let GL_CONTINUOUS_AMD = GLint(0x9007) -public let GL_TEXTURE_CUBE_MAP_ARRAY_OES = GLint(0x9009) -public let GL_TEXTURE_CUBE_MAP_ARRAY_EXT = GLint(0x9009) -public let GL_TEXTURE_CUBE_MAP_ARRAY_ARB = GLint(0x9009) public let GL_TEXTURE_CUBE_MAP_ARRAY = GLint(0x9009) -public let GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES = GLint(0x900A) -public let GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT = GLint(0x900A) -public let GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = GLint(0x900A) +public let GL_TEXTURE_CUBE_MAP_ARRAY_ARB = GLint(0x9009) +public let GL_TEXTURE_CUBE_MAP_ARRAY_EXT = GLint(0x9009) +public let GL_TEXTURE_CUBE_MAP_ARRAY_OES = GLint(0x9009) public let GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = GLint(0x900A) -public let GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = GLint(0x900B) +public let GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = GLint(0x900A) +public let GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT = GLint(0x900A) +public let GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES = GLint(0x900A) public let GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = GLint(0x900B) -public let GL_SAMPLER_CUBE_MAP_ARRAY_OES = GLint(0x900C) -public let GL_SAMPLER_CUBE_MAP_ARRAY_EXT = GLint(0x900C) -public let GL_SAMPLER_CUBE_MAP_ARRAY_ARB = GLint(0x900C) +public let GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = GLint(0x900B) public let GL_SAMPLER_CUBE_MAP_ARRAY = GLint(0x900C) -public let GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES = GLint(0x900D) -public let GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT = GLint(0x900D) -public let GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = GLint(0x900D) +public let GL_SAMPLER_CUBE_MAP_ARRAY_ARB = GLint(0x900C) +public let GL_SAMPLER_CUBE_MAP_ARRAY_EXT = GLint(0x900C) +public let GL_SAMPLER_CUBE_MAP_ARRAY_OES = GLint(0x900C) public let GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = GLint(0x900D) -public let GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES = GLint(0x900E) -public let GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = GLint(0x900E) -public let GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = GLint(0x900E) +public let GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = GLint(0x900D) +public let GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT = GLint(0x900D) +public let GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES = GLint(0x900D) public let GL_INT_SAMPLER_CUBE_MAP_ARRAY = GLint(0x900E) -public let GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES = GLint(0x900F) -public let GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = GLint(0x900F) -public let GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = GLint(0x900F) +public let GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = GLint(0x900E) +public let GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = GLint(0x900E) +public let GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES = GLint(0x900E) public let GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = GLint(0x900F) +public let GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = GLint(0x900F) +public let GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = GLint(0x900F) +public let GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES = GLint(0x900F) public let GL_ALPHA_SNORM = GLint(0x9010) public let GL_LUMINANCE_SNORM = GLint(0x9011) public let GL_LUMINANCE_ALPHA_SNORM = GLint(0x9012) @@ -4599,82 +4599,82 @@ public let GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX = GLint(0x9048) public let GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX = GLint(0x9049) public let GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX = GLint(0x904A) public let GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX = GLint(0x904B) -public let GL_IMAGE_1D_EXT = GLint(0x904C) public let GL_IMAGE_1D = GLint(0x904C) -public let GL_IMAGE_2D_EXT = GLint(0x904D) +public let GL_IMAGE_1D_EXT = GLint(0x904C) public let GL_IMAGE_2D = GLint(0x904D) -public let GL_IMAGE_3D_EXT = GLint(0x904E) +public let GL_IMAGE_2D_EXT = GLint(0x904D) public let GL_IMAGE_3D = GLint(0x904E) -public let GL_IMAGE_2D_RECT_EXT = GLint(0x904F) +public let GL_IMAGE_3D_EXT = GLint(0x904E) public let GL_IMAGE_2D_RECT = GLint(0x904F) -public let GL_IMAGE_CUBE_EXT = GLint(0x9050) +public let GL_IMAGE_2D_RECT_EXT = GLint(0x904F) public let GL_IMAGE_CUBE = GLint(0x9050) -public let GL_IMAGE_BUFFER_OES = GLint(0x9051) -public let GL_IMAGE_BUFFER_EXT = GLint(0x9051) +public let GL_IMAGE_CUBE_EXT = GLint(0x9050) public let GL_IMAGE_BUFFER = GLint(0x9051) -public let GL_IMAGE_1D_ARRAY_EXT = GLint(0x9052) +public let GL_IMAGE_BUFFER_EXT = GLint(0x9051) +public let GL_IMAGE_BUFFER_OES = GLint(0x9051) public let GL_IMAGE_1D_ARRAY = GLint(0x9052) -public let GL_IMAGE_2D_ARRAY_EXT = GLint(0x9053) +public let GL_IMAGE_1D_ARRAY_EXT = GLint(0x9052) public let GL_IMAGE_2D_ARRAY = GLint(0x9053) -public let GL_IMAGE_CUBE_MAP_ARRAY_OES = GLint(0x9054) -public let GL_IMAGE_CUBE_MAP_ARRAY_EXT = GLint(0x9054) +public let GL_IMAGE_2D_ARRAY_EXT = GLint(0x9053) public let GL_IMAGE_CUBE_MAP_ARRAY = GLint(0x9054) -public let GL_IMAGE_2D_MULTISAMPLE_EXT = GLint(0x9055) +public let GL_IMAGE_CUBE_MAP_ARRAY_EXT = GLint(0x9054) +public let GL_IMAGE_CUBE_MAP_ARRAY_OES = GLint(0x9054) public let GL_IMAGE_2D_MULTISAMPLE = GLint(0x9055) -public let GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = GLint(0x9056) +public let GL_IMAGE_2D_MULTISAMPLE_EXT = GLint(0x9055) public let GL_IMAGE_2D_MULTISAMPLE_ARRAY = GLint(0x9056) -public let GL_INT_IMAGE_1D_EXT = GLint(0x9057) +public let GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = GLint(0x9056) public let GL_INT_IMAGE_1D = GLint(0x9057) -public let GL_INT_IMAGE_2D_EXT = GLint(0x9058) +public let GL_INT_IMAGE_1D_EXT = GLint(0x9057) public let GL_INT_IMAGE_2D = GLint(0x9058) -public let GL_INT_IMAGE_3D_EXT = GLint(0x9059) +public let GL_INT_IMAGE_2D_EXT = GLint(0x9058) public let GL_INT_IMAGE_3D = GLint(0x9059) -public let GL_INT_IMAGE_2D_RECT_EXT = GLint(0x905A) +public let GL_INT_IMAGE_3D_EXT = GLint(0x9059) public let GL_INT_IMAGE_2D_RECT = GLint(0x905A) -public let GL_INT_IMAGE_CUBE_EXT = GLint(0x905B) +public let GL_INT_IMAGE_2D_RECT_EXT = GLint(0x905A) public let GL_INT_IMAGE_CUBE = GLint(0x905B) -public let GL_INT_IMAGE_BUFFER_OES = GLint(0x905C) -public let GL_INT_IMAGE_BUFFER_EXT = GLint(0x905C) +public let GL_INT_IMAGE_CUBE_EXT = GLint(0x905B) public let GL_INT_IMAGE_BUFFER = GLint(0x905C) -public let GL_INT_IMAGE_1D_ARRAY_EXT = GLint(0x905D) +public let GL_INT_IMAGE_BUFFER_EXT = GLint(0x905C) +public let GL_INT_IMAGE_BUFFER_OES = GLint(0x905C) public let GL_INT_IMAGE_1D_ARRAY = GLint(0x905D) -public let GL_INT_IMAGE_2D_ARRAY_EXT = GLint(0x905E) +public let GL_INT_IMAGE_1D_ARRAY_EXT = GLint(0x905D) public let GL_INT_IMAGE_2D_ARRAY = GLint(0x905E) -public let GL_INT_IMAGE_CUBE_MAP_ARRAY_OES = GLint(0x905F) -public let GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = GLint(0x905F) +public let GL_INT_IMAGE_2D_ARRAY_EXT = GLint(0x905E) public let GL_INT_IMAGE_CUBE_MAP_ARRAY = GLint(0x905F) -public let GL_INT_IMAGE_2D_MULTISAMPLE_EXT = GLint(0x9060) +public let GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = GLint(0x905F) +public let GL_INT_IMAGE_CUBE_MAP_ARRAY_OES = GLint(0x905F) public let GL_INT_IMAGE_2D_MULTISAMPLE = GLint(0x9060) -public let GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = GLint(0x9061) +public let GL_INT_IMAGE_2D_MULTISAMPLE_EXT = GLint(0x9060) public let GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = GLint(0x9061) -public let GL_UNSIGNED_INT_IMAGE_1D_EXT = GLint(0x9062) +public let GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = GLint(0x9061) public let GL_UNSIGNED_INT_IMAGE_1D = GLint(0x9062) -public let GL_UNSIGNED_INT_IMAGE_2D_EXT = GLint(0x9063) +public let GL_UNSIGNED_INT_IMAGE_1D_EXT = GLint(0x9062) public let GL_UNSIGNED_INT_IMAGE_2D = GLint(0x9063) -public let GL_UNSIGNED_INT_IMAGE_3D_EXT = GLint(0x9064) +public let GL_UNSIGNED_INT_IMAGE_2D_EXT = GLint(0x9063) public let GL_UNSIGNED_INT_IMAGE_3D = GLint(0x9064) -public let GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT = GLint(0x9065) +public let GL_UNSIGNED_INT_IMAGE_3D_EXT = GLint(0x9064) public let GL_UNSIGNED_INT_IMAGE_2D_RECT = GLint(0x9065) -public let GL_UNSIGNED_INT_IMAGE_CUBE_EXT = GLint(0x9066) +public let GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT = GLint(0x9065) public let GL_UNSIGNED_INT_IMAGE_CUBE = GLint(0x9066) -public let GL_UNSIGNED_INT_IMAGE_BUFFER_OES = GLint(0x9067) -public let GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = GLint(0x9067) +public let GL_UNSIGNED_INT_IMAGE_CUBE_EXT = GLint(0x9066) public let GL_UNSIGNED_INT_IMAGE_BUFFER = GLint(0x9067) -public let GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT = GLint(0x9068) +public let GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = GLint(0x9067) +public let GL_UNSIGNED_INT_IMAGE_BUFFER_OES = GLint(0x9067) public let GL_UNSIGNED_INT_IMAGE_1D_ARRAY = GLint(0x9068) -public let GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT = GLint(0x9069) +public let GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT = GLint(0x9068) public let GL_UNSIGNED_INT_IMAGE_2D_ARRAY = GLint(0x9069) -public let GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES = GLint(0x906A) -public let GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = GLint(0x906A) +public let GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT = GLint(0x9069) public let GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = GLint(0x906A) -public let GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT = GLint(0x906B) +public let GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = GLint(0x906A) +public let GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES = GLint(0x906A) public let GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = GLint(0x906B) -public let GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = GLint(0x906C) +public let GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT = GLint(0x906B) public let GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = GLint(0x906C) -public let GL_MAX_IMAGE_SAMPLES_EXT = GLint(0x906D) +public let GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = GLint(0x906C) public let GL_MAX_IMAGE_SAMPLES = GLint(0x906D) -public let GL_IMAGE_BINDING_FORMAT_EXT = GLint(0x906E) +public let GL_MAX_IMAGE_SAMPLES_EXT = GLint(0x906D) public let GL_IMAGE_BINDING_FORMAT = GLint(0x906E) +public let GL_IMAGE_BINDING_FORMAT_EXT = GLint(0x906E) public let GL_RGB10_A2UI = GLint(0x906F) public let GL_PATH_FORMAT_SVG_NV = GLint(0x9070) public let GL_PATH_FORMAT_PS_NV = GLint(0x9071) @@ -4752,15 +4752,15 @@ public let GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = GLint(0x90C7) public let GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = GLint(0x90C8) public let GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = GLint(0x90C9) public let GL_MAX_VERTEX_IMAGE_UNIFORMS = GLint(0x90CA) -public let GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES = GLint(0x90CB) -public let GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT = GLint(0x90CB) public let GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = GLint(0x90CB) -public let GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES = GLint(0x90CC) -public let GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT = GLint(0x90CC) +public let GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT = GLint(0x90CB) +public let GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES = GLint(0x90CB) public let GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = GLint(0x90CC) -public let GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES = GLint(0x90CD) -public let GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT = GLint(0x90CD) +public let GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT = GLint(0x90CC) +public let GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES = GLint(0x90CC) public let GL_MAX_GEOMETRY_IMAGE_UNIFORMS = GLint(0x90CD) +public let GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT = GLint(0x90CD) +public let GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES = GLint(0x90CD) public let GL_MAX_FRAGMENT_IMAGE_UNIFORMS = GLint(0x90CE) public let GL_MAX_COMBINED_IMAGE_UNIFORMS = GLint(0x90CF) public let GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV = GLint(0x90D0) @@ -4770,15 +4770,15 @@ public let GL_SHADER_STORAGE_BUFFER_BINDING = GLint(0x90D3) public let GL_SHADER_STORAGE_BUFFER_START = GLint(0x90D4) public let GL_SHADER_STORAGE_BUFFER_SIZE = GLint(0x90D5) public let GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = GLint(0x90D6) -public let GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES = GLint(0x90D7) -public let GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT = GLint(0x90D7) public let GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = GLint(0x90D7) -public let GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES = GLint(0x90D8) -public let GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT = GLint(0x90D8) +public let GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT = GLint(0x90D7) +public let GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES = GLint(0x90D7) public let GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = GLint(0x90D8) -public let GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES = GLint(0x90D9) -public let GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT = GLint(0x90D9) +public let GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT = GLint(0x90D8) +public let GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES = GLint(0x90D8) public let GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = GLint(0x90D9) +public let GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT = GLint(0x90D9) +public let GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES = GLint(0x90D9) public let GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = GLint(0x90DA) public let GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = GLint(0x90DB) public let GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = GLint(0x90DC) @@ -4787,8 +4787,8 @@ public let GL_MAX_SHADER_STORAGE_BLOCK_SIZE = GLint(0x90DE) public let GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = GLint(0x90DF) public let GL_SYNC_X11_FENCE_EXT = GLint(0x90E1) public let GL_DEPTH_STENCIL_TEXTURE_MODE = GLint(0x90EA) -public let GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB = GLint(0x90EB) public let GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = GLint(0x90EB) +public let GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB = GLint(0x90EB) public let GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = GLint(0x90EC) public let GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = GLint(0x90ED) public let GL_DISPATCH_INDIRECT_BUFFER = GLint(0x90EE) @@ -4796,69 +4796,69 @@ public let GL_DISPATCH_INDIRECT_BUFFER_BINDING = GLint(0x90EF) public let GL_COLOR_ATTACHMENT_EXT = GLint(0x90F0) public let GL_MULTIVIEW_EXT = GLint(0x90F1) public let GL_MAX_MULTIVIEW_BUFFERS_EXT = GLint(0x90F2) -public let GL_CONTEXT_ROBUST_ACCESS_KHR = GLint(0x90F3) -public let GL_CONTEXT_ROBUST_ACCESS_EXT = GLint(0x90F3) public let GL_CONTEXT_ROBUST_ACCESS = GLint(0x90F3) +public let GL_CONTEXT_ROBUST_ACCESS_EXT = GLint(0x90F3) +public let GL_CONTEXT_ROBUST_ACCESS_KHR = GLint(0x90F3) public let GL_COMPUTE_PROGRAM_NV = GLint(0x90FB) public let GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV = GLint(0x90FC) public let GL_TEXTURE_2D_MULTISAMPLE = GLint(0x9100) public let GL_PROXY_TEXTURE_2D_MULTISAMPLE = GLint(0x9101) -public let GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES = GLint(0x9102) public let GL_TEXTURE_2D_MULTISAMPLE_ARRAY = GLint(0x9102) +public let GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES = GLint(0x9102) public let GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = GLint(0x9103) public let GL_TEXTURE_BINDING_2D_MULTISAMPLE = GLint(0x9104) -public let GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES = GLint(0x9105) public let GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = GLint(0x9105) +public let GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES = GLint(0x9105) public let GL_TEXTURE_SAMPLES = GLint(0x9106) public let GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = GLint(0x9107) public let GL_SAMPLER_2D_MULTISAMPLE = GLint(0x9108) public let GL_INT_SAMPLER_2D_MULTISAMPLE = GLint(0x9109) public let GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = GLint(0x910A) -public let GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = GLint(0x910B) public let GL_SAMPLER_2D_MULTISAMPLE_ARRAY = GLint(0x910B) -public let GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = GLint(0x910C) +public let GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = GLint(0x910B) public let GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = GLint(0x910C) -public let GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = GLint(0x910D) +public let GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = GLint(0x910C) public let GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = GLint(0x910D) +public let GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = GLint(0x910D) public let GL_MAX_COLOR_TEXTURE_SAMPLES = GLint(0x910E) public let GL_MAX_DEPTH_TEXTURE_SAMPLES = GLint(0x910F) public let GL_MAX_INTEGER_SAMPLES = GLint(0x9110) -public let GL_MAX_SERVER_WAIT_TIMEOUT_APPLE = GLint(0x9111) public let GL_MAX_SERVER_WAIT_TIMEOUT = GLint(0x9111) -public let GL_OBJECT_TYPE_APPLE = GLint(0x9112) +public let GL_MAX_SERVER_WAIT_TIMEOUT_APPLE = GLint(0x9111) public let GL_OBJECT_TYPE = GLint(0x9112) -public let GL_SYNC_CONDITION_APPLE = GLint(0x9113) +public let GL_OBJECT_TYPE_APPLE = GLint(0x9112) public let GL_SYNC_CONDITION = GLint(0x9113) -public let GL_SYNC_STATUS_APPLE = GLint(0x9114) +public let GL_SYNC_CONDITION_APPLE = GLint(0x9113) public let GL_SYNC_STATUS = GLint(0x9114) -public let GL_SYNC_FLAGS_APPLE = GLint(0x9115) +public let GL_SYNC_STATUS_APPLE = GLint(0x9114) public let GL_SYNC_FLAGS = GLint(0x9115) -public let GL_SYNC_FENCE_APPLE = GLint(0x9116) +public let GL_SYNC_FLAGS_APPLE = GLint(0x9115) public let GL_SYNC_FENCE = GLint(0x9116) -public let GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE = GLint(0x9117) +public let GL_SYNC_FENCE_APPLE = GLint(0x9116) public let GL_SYNC_GPU_COMMANDS_COMPLETE = GLint(0x9117) -public let GL_UNSIGNALED_APPLE = GLint(0x9118) +public let GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE = GLint(0x9117) public let GL_UNSIGNALED = GLint(0x9118) -public let GL_SIGNALED_APPLE = GLint(0x9119) +public let GL_UNSIGNALED_APPLE = GLint(0x9118) public let GL_SIGNALED = GLint(0x9119) -public let GL_ALREADY_SIGNALED_APPLE = GLint(0x911A) +public let GL_SIGNALED_APPLE = GLint(0x9119) public let GL_ALREADY_SIGNALED = GLint(0x911A) -public let GL_TIMEOUT_EXPIRED_APPLE = GLint(0x911B) +public let GL_ALREADY_SIGNALED_APPLE = GLint(0x911A) public let GL_TIMEOUT_EXPIRED = GLint(0x911B) -public let GL_CONDITION_SATISFIED_APPLE = GLint(0x911C) +public let GL_TIMEOUT_EXPIRED_APPLE = GLint(0x911B) public let GL_CONDITION_SATISFIED = GLint(0x911C) -public let GL_WAIT_FAILED_APPLE = GLint(0x911D) +public let GL_CONDITION_SATISFIED_APPLE = GLint(0x911C) public let GL_WAIT_FAILED = GLint(0x911D) +public let GL_WAIT_FAILED_APPLE = GLint(0x911D) public let GL_BUFFER_ACCESS_FLAGS = GLint(0x911F) public let GL_BUFFER_MAP_LENGTH = GLint(0x9120) public let GL_BUFFER_MAP_OFFSET = GLint(0x9121) public let GL_MAX_VERTEX_OUTPUT_COMPONENTS = GLint(0x9122) -public let GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES = GLint(0x9123) -public let GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT = GLint(0x9123) public let GL_MAX_GEOMETRY_INPUT_COMPONENTS = GLint(0x9123) -public let GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES = GLint(0x9124) -public let GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT = GLint(0x9124) +public let GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT = GLint(0x9123) +public let GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES = GLint(0x9123) public let GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = GLint(0x9124) +public let GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT = GLint(0x9124) +public let GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES = GLint(0x9124) public let GL_MAX_FRAGMENT_INPUT_COMPONENTS = GLint(0x9125) public let GL_CONTEXT_PROFILE_MASK = GLint(0x9126) public let GL_UNPACK_COMPRESSED_BLOCK_WIDTH = GLint(0x9127) @@ -4869,8 +4869,8 @@ public let GL_PACK_COMPRESSED_BLOCK_WIDTH = GLint(0x912B) public let GL_PACK_COMPRESSED_BLOCK_HEIGHT = GLint(0x912C) public let GL_PACK_COMPRESSED_BLOCK_DEPTH = GLint(0x912D) public let GL_PACK_COMPRESSED_BLOCK_SIZE = GLint(0x912E) -public let GL_TEXTURE_IMMUTABLE_FORMAT_EXT = GLint(0x912F) public let GL_TEXTURE_IMMUTABLE_FORMAT = GLint(0x912F) +public let GL_TEXTURE_IMMUTABLE_FORMAT_EXT = GLint(0x912F) public let GL_SGX_PROGRAM_BINARY_IMG = GLint(0x9130) public let GL_RENDERBUFFER_SAMPLES_IMG = GLint(0x9133) public let GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = GLint(0x9134) @@ -4881,30 +4881,30 @@ public let GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG = GLint(0x9138) public let GL_CUBIC_IMG = GLint(0x9139) public let GL_CUBIC_MIPMAP_NEAREST_IMG = GLint(0x913A) public let GL_CUBIC_MIPMAP_LINEAR_IMG = GLint(0x913B) -public let GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = GLint(0x9143) -public let GL_MAX_DEBUG_MESSAGE_LENGTH_ARB = GLint(0x9143) -public let GL_MAX_DEBUG_MESSAGE_LENGTH_AMD = GLint(0x9143) public let GL_MAX_DEBUG_MESSAGE_LENGTH = GLint(0x9143) -public let GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = GLint(0x9144) -public let GL_MAX_DEBUG_LOGGED_MESSAGES_ARB = GLint(0x9144) -public let GL_MAX_DEBUG_LOGGED_MESSAGES_AMD = GLint(0x9144) +public let GL_MAX_DEBUG_MESSAGE_LENGTH_AMD = GLint(0x9143) +public let GL_MAX_DEBUG_MESSAGE_LENGTH_ARB = GLint(0x9143) +public let GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = GLint(0x9143) public let GL_MAX_DEBUG_LOGGED_MESSAGES = GLint(0x9144) -public let GL_DEBUG_LOGGED_MESSAGES_KHR = GLint(0x9145) -public let GL_DEBUG_LOGGED_MESSAGES_ARB = GLint(0x9145) -public let GL_DEBUG_LOGGED_MESSAGES_AMD = GLint(0x9145) +public let GL_MAX_DEBUG_LOGGED_MESSAGES_AMD = GLint(0x9144) +public let GL_MAX_DEBUG_LOGGED_MESSAGES_ARB = GLint(0x9144) +public let GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = GLint(0x9144) public let GL_DEBUG_LOGGED_MESSAGES = GLint(0x9145) -public let GL_DEBUG_SEVERITY_HIGH_KHR = GLint(0x9146) -public let GL_DEBUG_SEVERITY_HIGH_ARB = GLint(0x9146) -public let GL_DEBUG_SEVERITY_HIGH_AMD = GLint(0x9146) +public let GL_DEBUG_LOGGED_MESSAGES_AMD = GLint(0x9145) +public let GL_DEBUG_LOGGED_MESSAGES_ARB = GLint(0x9145) +public let GL_DEBUG_LOGGED_MESSAGES_KHR = GLint(0x9145) public let GL_DEBUG_SEVERITY_HIGH = GLint(0x9146) -public let GL_DEBUG_SEVERITY_MEDIUM_KHR = GLint(0x9147) -public let GL_DEBUG_SEVERITY_MEDIUM_ARB = GLint(0x9147) -public let GL_DEBUG_SEVERITY_MEDIUM_AMD = GLint(0x9147) +public let GL_DEBUG_SEVERITY_HIGH_AMD = GLint(0x9146) +public let GL_DEBUG_SEVERITY_HIGH_ARB = GLint(0x9146) +public let GL_DEBUG_SEVERITY_HIGH_KHR = GLint(0x9146) public let GL_DEBUG_SEVERITY_MEDIUM = GLint(0x9147) -public let GL_DEBUG_SEVERITY_LOW_KHR = GLint(0x9148) -public let GL_DEBUG_SEVERITY_LOW_ARB = GLint(0x9148) -public let GL_DEBUG_SEVERITY_LOW_AMD = GLint(0x9148) +public let GL_DEBUG_SEVERITY_MEDIUM_AMD = GLint(0x9147) +public let GL_DEBUG_SEVERITY_MEDIUM_ARB = GLint(0x9147) +public let GL_DEBUG_SEVERITY_MEDIUM_KHR = GLint(0x9147) public let GL_DEBUG_SEVERITY_LOW = GLint(0x9148) +public let GL_DEBUG_SEVERITY_LOW_AMD = GLint(0x9148) +public let GL_DEBUG_SEVERITY_LOW_ARB = GLint(0x9148) +public let GL_DEBUG_SEVERITY_LOW_KHR = GLint(0x9148) public let GL_DEBUG_CATEGORY_API_ERROR_AMD = GLint(0x9149) public let GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD = GLint(0x914A) public let GL_DEBUG_CATEGORY_DEPRECATION_AMD = GLint(0x914B) @@ -4913,63 +4913,63 @@ public let GL_DEBUG_CATEGORY_PERFORMANCE_AMD = GLint(0x914D) public let GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD = GLint(0x914E) public let GL_DEBUG_CATEGORY_APPLICATION_AMD = GLint(0x914F) public let GL_DEBUG_CATEGORY_OTHER_AMD = GLint(0x9150) -public let GL_DATA_BUFFER_AMD = GLint(0x9151) public let GL_BUFFER_OBJECT_EXT = GLint(0x9151) +public let GL_DATA_BUFFER_AMD = GLint(0x9151) public let GL_PERFORMANCE_MONITOR_AMD = GLint(0x9152) -public let GL_QUERY_OBJECT_EXT = GLint(0x9153) public let GL_QUERY_OBJECT_AMD = GLint(0x9153) -public let GL_VERTEX_ARRAY_OBJECT_EXT = GLint(0x9154) +public let GL_QUERY_OBJECT_EXT = GLint(0x9153) public let GL_VERTEX_ARRAY_OBJECT_AMD = GLint(0x9154) +public let GL_VERTEX_ARRAY_OBJECT_EXT = GLint(0x9154) public let GL_SAMPLER_OBJECT_AMD = GLint(0x9155) public let GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD = GLint(0x9160) -public let GL_QUERY_BUFFER_AMD = GLint(0x9192) public let GL_QUERY_BUFFER = GLint(0x9192) -public let GL_QUERY_BUFFER_BINDING_AMD = GLint(0x9193) +public let GL_QUERY_BUFFER_AMD = GLint(0x9192) public let GL_QUERY_BUFFER_BINDING = GLint(0x9193) -public let GL_QUERY_RESULT_NO_WAIT_AMD = GLint(0x9194) +public let GL_QUERY_BUFFER_BINDING_AMD = GLint(0x9193) public let GL_QUERY_RESULT_NO_WAIT = GLint(0x9194) -public let GL_VIRTUAL_PAGE_SIZE_X_AMD = GLint(0x9195) -public let GL_VIRTUAL_PAGE_SIZE_X_EXT = GLint(0x9195) +public let GL_QUERY_RESULT_NO_WAIT_AMD = GLint(0x9194) public let GL_VIRTUAL_PAGE_SIZE_X_ARB = GLint(0x9195) -public let GL_VIRTUAL_PAGE_SIZE_Y_AMD = GLint(0x9196) -public let GL_VIRTUAL_PAGE_SIZE_Y_EXT = GLint(0x9196) +public let GL_VIRTUAL_PAGE_SIZE_X_EXT = GLint(0x9195) +public let GL_VIRTUAL_PAGE_SIZE_X_AMD = GLint(0x9195) public let GL_VIRTUAL_PAGE_SIZE_Y_ARB = GLint(0x9196) -public let GL_VIRTUAL_PAGE_SIZE_Z_AMD = GLint(0x9197) -public let GL_VIRTUAL_PAGE_SIZE_Z_EXT = GLint(0x9197) +public let GL_VIRTUAL_PAGE_SIZE_Y_EXT = GLint(0x9196) +public let GL_VIRTUAL_PAGE_SIZE_Y_AMD = GLint(0x9196) public let GL_VIRTUAL_PAGE_SIZE_Z_ARB = GLint(0x9197) -public let GL_MAX_SPARSE_TEXTURE_SIZE_AMD = GLint(0x9198) -public let GL_MAX_SPARSE_TEXTURE_SIZE_EXT = GLint(0x9198) +public let GL_VIRTUAL_PAGE_SIZE_Z_EXT = GLint(0x9197) +public let GL_VIRTUAL_PAGE_SIZE_Z_AMD = GLint(0x9197) public let GL_MAX_SPARSE_TEXTURE_SIZE_ARB = GLint(0x9198) -public let GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD = GLint(0x9199) -public let GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT = GLint(0x9199) +public let GL_MAX_SPARSE_TEXTURE_SIZE_EXT = GLint(0x9198) +public let GL_MAX_SPARSE_TEXTURE_SIZE_AMD = GLint(0x9198) public let GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB = GLint(0x9199) -public let GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT = GLint(0x919A) -public let GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB = GLint(0x919A) +public let GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT = GLint(0x9199) +public let GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD = GLint(0x9199) public let GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS = GLint(0x919A) +public let GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB = GLint(0x919A) +public let GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT = GLint(0x919A) public let GL_MIN_SPARSE_LEVEL_AMD = GLint(0x919B) public let GL_MIN_LOD_WARNING_AMD = GLint(0x919C) -public let GL_TEXTURE_BUFFER_OFFSET_OES = GLint(0x919D) -public let GL_TEXTURE_BUFFER_OFFSET_EXT = GLint(0x919D) public let GL_TEXTURE_BUFFER_OFFSET = GLint(0x919D) -public let GL_TEXTURE_BUFFER_SIZE_OES = GLint(0x919E) -public let GL_TEXTURE_BUFFER_SIZE_EXT = GLint(0x919E) +public let GL_TEXTURE_BUFFER_OFFSET_EXT = GLint(0x919D) +public let GL_TEXTURE_BUFFER_OFFSET_OES = GLint(0x919D) public let GL_TEXTURE_BUFFER_SIZE = GLint(0x919E) -public let GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES = GLint(0x919F) -public let GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT = GLint(0x919F) +public let GL_TEXTURE_BUFFER_SIZE_EXT = GLint(0x919E) +public let GL_TEXTURE_BUFFER_SIZE_OES = GLint(0x919E) public let GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = GLint(0x919F) +public let GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT = GLint(0x919F) +public let GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES = GLint(0x919F) public let GL_STREAM_RASTERIZATION_AMD = GLint(0x91A0) public let GL_VERTEX_ELEMENT_SWIZZLE_AMD = GLint(0x91A4) public let GL_VERTEX_ID_SWIZZLE_AMD = GLint(0x91A5) -public let GL_TEXTURE_SPARSE_EXT = GLint(0x91A6) public let GL_TEXTURE_SPARSE_ARB = GLint(0x91A6) -public let GL_VIRTUAL_PAGE_SIZE_INDEX_EXT = GLint(0x91A7) +public let GL_TEXTURE_SPARSE_EXT = GLint(0x91A6) public let GL_VIRTUAL_PAGE_SIZE_INDEX_ARB = GLint(0x91A7) -public let GL_NUM_VIRTUAL_PAGE_SIZES_EXT = GLint(0x91A8) +public let GL_VIRTUAL_PAGE_SIZE_INDEX_EXT = GLint(0x91A7) public let GL_NUM_VIRTUAL_PAGE_SIZES_ARB = GLint(0x91A8) -public let GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT = GLint(0x91A9) +public let GL_NUM_VIRTUAL_PAGE_SIZES_EXT = GLint(0x91A8) public let GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB = GLint(0x91A9) -public let GL_NUM_SPARSE_LEVELS_EXT = GLint(0x91AA) +public let GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT = GLint(0x91A9) public let GL_NUM_SPARSE_LEVELS_ARB = GLint(0x91AA) +public let GL_NUM_SPARSE_LEVELS_EXT = GLint(0x91AA) public let GL_MAX_SHADER_COMPILER_THREADS_ARB = GLint(0x91B0) public let GL_COMPLETION_STATUS_ARB = GLint(0x91B1) public let GL_COMPUTE_SHADER = GLint(0x91B9) @@ -4977,8 +4977,8 @@ public let GL_MAX_COMPUTE_UNIFORM_BLOCKS = GLint(0x91BB) public let GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = GLint(0x91BC) public let GL_MAX_COMPUTE_IMAGE_UNIFORMS = GLint(0x91BD) public let GL_MAX_COMPUTE_WORK_GROUP_COUNT = GLint(0x91BE) -public let GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB = GLint(0x91BF) public let GL_MAX_COMPUTE_WORK_GROUP_SIZE = GLint(0x91BF) +public let GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB = GLint(0x91BF) public let GL_UNPACK_FLIP_Y_WEBGL = GLint(0x9240) public let GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL = GLint(0x9241) public let GL_CONTEXT_LOST_WEBGL = GLint(0x9242) @@ -4989,33 +4989,33 @@ public let GL_SMAPHS30_PROGRAM_BINARY_DMP = GLint(0x9251) public let GL_SMAPHS_PROGRAM_BINARY_DMP = GLint(0x9252) public let GL_DMP_PROGRAM_BINARY_DMP = GLint(0x9253) public let GL_GCCSO_SHADER_BINARY_FJ = GLint(0x9260) -public let GL_COMPRESSED_R11_EAC_OES = GLint(0x9270) public let GL_COMPRESSED_R11_EAC = GLint(0x9270) -public let GL_COMPRESSED_SIGNED_R11_EAC_OES = GLint(0x9271) +public let GL_COMPRESSED_R11_EAC_OES = GLint(0x9270) public let GL_COMPRESSED_SIGNED_R11_EAC = GLint(0x9271) -public let GL_COMPRESSED_RG11_EAC_OES = GLint(0x9272) +public let GL_COMPRESSED_SIGNED_R11_EAC_OES = GLint(0x9271) public let GL_COMPRESSED_RG11_EAC = GLint(0x9272) -public let GL_COMPRESSED_SIGNED_RG11_EAC_OES = GLint(0x9273) +public let GL_COMPRESSED_RG11_EAC_OES = GLint(0x9272) public let GL_COMPRESSED_SIGNED_RG11_EAC = GLint(0x9273) -public let GL_COMPRESSED_RGB8_ETC2_OES = GLint(0x9274) +public let GL_COMPRESSED_SIGNED_RG11_EAC_OES = GLint(0x9273) public let GL_COMPRESSED_RGB8_ETC2 = GLint(0x9274) -public let GL_COMPRESSED_SRGB8_ETC2_OES = GLint(0x9275) +public let GL_COMPRESSED_RGB8_ETC2_OES = GLint(0x9274) public let GL_COMPRESSED_SRGB8_ETC2 = GLint(0x9275) -public let GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES = GLint(0x9276) +public let GL_COMPRESSED_SRGB8_ETC2_OES = GLint(0x9275) public let GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = GLint(0x9276) -public let GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES = GLint(0x9277) +public let GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES = GLint(0x9276) public let GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = GLint(0x9277) -public let GL_COMPRESSED_RGBA8_ETC2_EAC_OES = GLint(0x9278) +public let GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES = GLint(0x9277) public let GL_COMPRESSED_RGBA8_ETC2_EAC = GLint(0x9278) -public let GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES = GLint(0x9279) +public let GL_COMPRESSED_RGBA8_ETC2_EAC_OES = GLint(0x9278) public let GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = GLint(0x9279) +public let GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES = GLint(0x9279) public let GL_BLEND_PREMULTIPLIED_SRC_NV = GLint(0x9280) public let GL_BLEND_OVERLAP_NV = GLint(0x9281) public let GL_UNCORRELATED_NV = GLint(0x9282) public let GL_DISJOINT_NV = GLint(0x9283) public let GL_CONJOINT_NV = GLint(0x9284) -public let GL_BLEND_ADVANCED_COHERENT_NV = GLint(0x9285) public let GL_BLEND_ADVANCED_COHERENT_KHR = GLint(0x9285) +public let GL_BLEND_ADVANCED_COHERENT_NV = GLint(0x9285) public let GL_SRC_NV = GLint(0x9286) public let GL_DST_NV = GLint(0x9287) public let GL_SRC_OVER_NV = GLint(0x9288) @@ -5028,40 +5028,40 @@ public let GL_SRC_ATOP_NV = GLint(0x928E) public let GL_DST_ATOP_NV = GLint(0x928F) public let GL_PLUS_NV = GLint(0x9291) public let GL_PLUS_DARKER_NV = GLint(0x9292) -public let GL_MULTIPLY_NV = GLint(0x9294) -public let GL_MULTIPLY_KHR = GLint(0x9294) public let GL_MULTIPLY = GLint(0x9294) -public let GL_SCREEN_NV = GLint(0x9295) -public let GL_SCREEN_KHR = GLint(0x9295) +public let GL_MULTIPLY_KHR = GLint(0x9294) +public let GL_MULTIPLY_NV = GLint(0x9294) public let GL_SCREEN = GLint(0x9295) -public let GL_OVERLAY_NV = GLint(0x9296) -public let GL_OVERLAY_KHR = GLint(0x9296) +public let GL_SCREEN_KHR = GLint(0x9295) +public let GL_SCREEN_NV = GLint(0x9295) public let GL_OVERLAY = GLint(0x9296) -public let GL_DARKEN_NV = GLint(0x9297) -public let GL_DARKEN_KHR = GLint(0x9297) +public let GL_OVERLAY_KHR = GLint(0x9296) +public let GL_OVERLAY_NV = GLint(0x9296) public let GL_DARKEN = GLint(0x9297) -public let GL_LIGHTEN_NV = GLint(0x9298) -public let GL_LIGHTEN_KHR = GLint(0x9298) +public let GL_DARKEN_KHR = GLint(0x9297) +public let GL_DARKEN_NV = GLint(0x9297) public let GL_LIGHTEN = GLint(0x9298) -public let GL_COLORDODGE_NV = GLint(0x9299) -public let GL_COLORDODGE_KHR = GLint(0x9299) +public let GL_LIGHTEN_KHR = GLint(0x9298) +public let GL_LIGHTEN_NV = GLint(0x9298) public let GL_COLORDODGE = GLint(0x9299) -public let GL_COLORBURN_NV = GLint(0x929A) -public let GL_COLORBURN_KHR = GLint(0x929A) +public let GL_COLORDODGE_KHR = GLint(0x9299) +public let GL_COLORDODGE_NV = GLint(0x9299) public let GL_COLORBURN = GLint(0x929A) -public let GL_HARDLIGHT_NV = GLint(0x929B) -public let GL_HARDLIGHT_KHR = GLint(0x929B) +public let GL_COLORBURN_KHR = GLint(0x929A) +public let GL_COLORBURN_NV = GLint(0x929A) public let GL_HARDLIGHT = GLint(0x929B) -public let GL_SOFTLIGHT_NV = GLint(0x929C) -public let GL_SOFTLIGHT_KHR = GLint(0x929C) +public let GL_HARDLIGHT_KHR = GLint(0x929B) +public let GL_HARDLIGHT_NV = GLint(0x929B) public let GL_SOFTLIGHT = GLint(0x929C) -public let GL_DIFFERENCE_NV = GLint(0x929E) -public let GL_DIFFERENCE_KHR = GLint(0x929E) +public let GL_SOFTLIGHT_KHR = GLint(0x929C) +public let GL_SOFTLIGHT_NV = GLint(0x929C) public let GL_DIFFERENCE = GLint(0x929E) +public let GL_DIFFERENCE_KHR = GLint(0x929E) +public let GL_DIFFERENCE_NV = GLint(0x929E) public let GL_MINUS_NV = GLint(0x929F) -public let GL_EXCLUSION_NV = GLint(0x92A0) -public let GL_EXCLUSION_KHR = GLint(0x92A0) public let GL_EXCLUSION = GLint(0x92A0) +public let GL_EXCLUSION_KHR = GLint(0x92A0) +public let GL_EXCLUSION_NV = GLint(0x92A0) public let GL_CONTRAST_NV = GLint(0x92A1) public let GL_INVERT_RGB_NV = GLint(0x92A3) public let GL_LINEARDODGE_NV = GLint(0x92A4) @@ -5070,26 +5070,26 @@ public let GL_VIVIDLIGHT_NV = GLint(0x92A6) public let GL_LINEARLIGHT_NV = GLint(0x92A7) public let GL_PINLIGHT_NV = GLint(0x92A8) public let GL_HARDMIX_NV = GLint(0x92A9) -public let GL_HSL_HUE_NV = GLint(0x92AD) -public let GL_HSL_HUE_KHR = GLint(0x92AD) public let GL_HSL_HUE = GLint(0x92AD) -public let GL_HSL_SATURATION_NV = GLint(0x92AE) -public let GL_HSL_SATURATION_KHR = GLint(0x92AE) +public let GL_HSL_HUE_KHR = GLint(0x92AD) +public let GL_HSL_HUE_NV = GLint(0x92AD) public let GL_HSL_SATURATION = GLint(0x92AE) -public let GL_HSL_COLOR_NV = GLint(0x92AF) -public let GL_HSL_COLOR_KHR = GLint(0x92AF) +public let GL_HSL_SATURATION_KHR = GLint(0x92AE) +public let GL_HSL_SATURATION_NV = GLint(0x92AE) public let GL_HSL_COLOR = GLint(0x92AF) -public let GL_HSL_LUMINOSITY_NV = GLint(0x92B0) -public let GL_HSL_LUMINOSITY_KHR = GLint(0x92B0) +public let GL_HSL_COLOR_KHR = GLint(0x92AF) +public let GL_HSL_COLOR_NV = GLint(0x92AF) public let GL_HSL_LUMINOSITY = GLint(0x92B0) +public let GL_HSL_LUMINOSITY_KHR = GLint(0x92B0) +public let GL_HSL_LUMINOSITY_NV = GLint(0x92B0) public let GL_PLUS_CLAMPED_NV = GLint(0x92B1) public let GL_PLUS_CLAMPED_ALPHA_NV = GLint(0x92B2) public let GL_MINUS_CLAMPED_NV = GLint(0x92B3) public let GL_INVERT_OVG_NV = GLint(0x92B4) -public let GL_PRIMITIVE_BOUNDING_BOX_OES = GLint(0x92BE) -public let GL_PRIMITIVE_BOUNDING_BOX_EXT = GLint(0x92BE) -public let GL_PRIMITIVE_BOUNDING_BOX = GLint(0x92BE) public let GL_PRIMITIVE_BOUNDING_BOX_ARB = GLint(0x92BE) +public let GL_PRIMITIVE_BOUNDING_BOX = GLint(0x92BE) +public let GL_PRIMITIVE_BOUNDING_BOX_EXT = GLint(0x92BE) +public let GL_PRIMITIVE_BOUNDING_BOX_OES = GLint(0x92BE) public let GL_ATOMIC_COUNTER_BUFFER = GLint(0x92C0) public let GL_ATOMIC_COUNTER_BUFFER_BINDING = GLint(0x92C1) public let GL_ATOMIC_COUNTER_BUFFER_START = GLint(0x92C2) @@ -5103,27 +5103,27 @@ public let GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = GLint public let GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = GLint(0x92CA) public let GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = GLint(0x92CB) public let GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = GLint(0x92CC) -public let GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES = GLint(0x92CD) -public let GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT = GLint(0x92CD) public let GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = GLint(0x92CD) -public let GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES = GLint(0x92CE) -public let GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT = GLint(0x92CE) +public let GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT = GLint(0x92CD) +public let GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES = GLint(0x92CD) public let GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = GLint(0x92CE) -public let GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES = GLint(0x92CF) -public let GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT = GLint(0x92CF) +public let GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT = GLint(0x92CE) +public let GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES = GLint(0x92CE) public let GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = GLint(0x92CF) +public let GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT = GLint(0x92CF) +public let GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES = GLint(0x92CF) public let GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = GLint(0x92D0) public let GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = GLint(0x92D1) public let GL_MAX_VERTEX_ATOMIC_COUNTERS = GLint(0x92D2) -public let GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES = GLint(0x92D3) -public let GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT = GLint(0x92D3) public let GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = GLint(0x92D3) -public let GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES = GLint(0x92D4) -public let GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT = GLint(0x92D4) +public let GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT = GLint(0x92D3) +public let GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES = GLint(0x92D3) public let GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = GLint(0x92D4) -public let GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES = GLint(0x92D5) -public let GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT = GLint(0x92D5) +public let GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT = GLint(0x92D4) +public let GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES = GLint(0x92D4) public let GL_MAX_GEOMETRY_ATOMIC_COUNTERS = GLint(0x92D5) +public let GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT = GLint(0x92D5) +public let GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES = GLint(0x92D5) public let GL_MAX_FRAGMENT_ATOMIC_COUNTERS = GLint(0x92D6) public let GL_MAX_COMBINED_ATOMIC_COUNTERS = GLint(0x92D7) public let GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = GLint(0x92D8) @@ -5133,17 +5133,17 @@ public let GL_UNSIGNED_INT_ATOMIC_COUNTER = GLint(0x92DB) public let GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = GLint(0x92DC) public let GL_FRAGMENT_COVERAGE_TO_COLOR_NV = GLint(0x92DD) public let GL_FRAGMENT_COVERAGE_COLOR_NV = GLint(0x92DE) -public let GL_DEBUG_OUTPUT_KHR = GLint(0x92E0) public let GL_DEBUG_OUTPUT = GLint(0x92E0) +public let GL_DEBUG_OUTPUT_KHR = GLint(0x92E0) public let GL_UNIFORM = GLint(0x92E1) public let GL_UNIFORM_BLOCK = GLint(0x92E2) public let GL_PROGRAM_INPUT = GLint(0x92E3) public let GL_PROGRAM_OUTPUT = GLint(0x92E4) public let GL_BUFFER_VARIABLE = GLint(0x92E5) public let GL_SHADER_STORAGE_BLOCK = GLint(0x92E6) -public let GL_IS_PER_PATCH_OES = GLint(0x92E7) -public let GL_IS_PER_PATCH_EXT = GLint(0x92E7) public let GL_IS_PER_PATCH = GLint(0x92E7) +public let GL_IS_PER_PATCH_EXT = GLint(0x92E7) +public let GL_IS_PER_PATCH_OES = GLint(0x92E7) public let GL_VERTEX_SUBROUTINE = GLint(0x92E8) public let GL_TESS_CONTROL_SUBROUTINE = GLint(0x92E9) public let GL_TESS_EVALUATION_SUBROUTINE = GLint(0x92EA) @@ -5175,34 +5175,34 @@ public let GL_BUFFER_DATA_SIZE = GLint(0x9303) public let GL_NUM_ACTIVE_VARIABLES = GLint(0x9304) public let GL_ACTIVE_VARIABLES = GLint(0x9305) public let GL_REFERENCED_BY_VERTEX_SHADER = GLint(0x9306) -public let GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES = GLint(0x9307) -public let GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT = GLint(0x9307) public let GL_REFERENCED_BY_TESS_CONTROL_SHADER = GLint(0x9307) -public let GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES = GLint(0x9308) -public let GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT = GLint(0x9308) +public let GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT = GLint(0x9307) +public let GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES = GLint(0x9307) public let GL_REFERENCED_BY_TESS_EVALUATION_SHADER = GLint(0x9308) -public let GL_REFERENCED_BY_GEOMETRY_SHADER_OES = GLint(0x9309) -public let GL_REFERENCED_BY_GEOMETRY_SHADER_EXT = GLint(0x9309) +public let GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT = GLint(0x9308) +public let GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES = GLint(0x9308) public let GL_REFERENCED_BY_GEOMETRY_SHADER = GLint(0x9309) +public let GL_REFERENCED_BY_GEOMETRY_SHADER_EXT = GLint(0x9309) +public let GL_REFERENCED_BY_GEOMETRY_SHADER_OES = GLint(0x9309) public let GL_REFERENCED_BY_FRAGMENT_SHADER = GLint(0x930A) public let GL_REFERENCED_BY_COMPUTE_SHADER = GLint(0x930B) public let GL_TOP_LEVEL_ARRAY_SIZE = GLint(0x930C) public let GL_TOP_LEVEL_ARRAY_STRIDE = GLint(0x930D) public let GL_LOCATION = GLint(0x930E) -public let GL_LOCATION_INDEX_EXT = GLint(0x930F) public let GL_LOCATION_INDEX = GLint(0x930F) +public let GL_LOCATION_INDEX_EXT = GLint(0x930F) public let GL_FRAMEBUFFER_DEFAULT_WIDTH = GLint(0x9310) public let GL_FRAMEBUFFER_DEFAULT_HEIGHT = GLint(0x9311) -public let GL_FRAMEBUFFER_DEFAULT_LAYERS_OES = GLint(0x9312) -public let GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT = GLint(0x9312) public let GL_FRAMEBUFFER_DEFAULT_LAYERS = GLint(0x9312) +public let GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT = GLint(0x9312) +public let GL_FRAMEBUFFER_DEFAULT_LAYERS_OES = GLint(0x9312) public let GL_FRAMEBUFFER_DEFAULT_SAMPLES = GLint(0x9313) public let GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = GLint(0x9314) public let GL_MAX_FRAMEBUFFER_WIDTH = GLint(0x9315) public let GL_MAX_FRAMEBUFFER_HEIGHT = GLint(0x9316) -public let GL_MAX_FRAMEBUFFER_LAYERS_OES = GLint(0x9317) -public let GL_MAX_FRAMEBUFFER_LAYERS_EXT = GLint(0x9317) public let GL_MAX_FRAMEBUFFER_LAYERS = GLint(0x9317) +public let GL_MAX_FRAMEBUFFER_LAYERS_EXT = GLint(0x9317) +public let GL_MAX_FRAMEBUFFER_LAYERS_OES = GLint(0x9317) public let GL_MAX_FRAMEBUFFER_SAMPLES = GLint(0x9318) public let GL_RASTER_MULTISAMPLE_EXT = GLint(0x9327) public let GL_RASTER_SAMPLES_EXT = GLint(0x9328) @@ -5221,20 +5221,20 @@ public let GL_WARP_SIZE_NV = GLint(0x9339) public let GL_WARPS_PER_SM_NV = GLint(0x933A) public let GL_SM_COUNT_NV = GLint(0x933B) public let GL_FILL_RECTANGLE_NV = GLint(0x933C) -public let GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV = GLint(0x933D) public let GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB = GLint(0x933D) -public let GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV = GLint(0x933E) +public let GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV = GLint(0x933D) public let GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB = GLint(0x933E) -public let GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV = GLint(0x933F) +public let GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV = GLint(0x933E) public let GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB = GLint(0x933F) -public let GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV = GLint(0x9340) +public let GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV = GLint(0x933F) public let GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB = GLint(0x9340) -public let GL_PROGRAMMABLE_SAMPLE_LOCATION_NV = GLint(0x9341) +public let GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV = GLint(0x9340) public let GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB = GLint(0x9341) -public let GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV = GLint(0x9342) +public let GL_PROGRAMMABLE_SAMPLE_LOCATION_NV = GLint(0x9341) public let GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB = GLint(0x9342) -public let GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV = GLint(0x9343) +public let GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV = GLint(0x9342) public let GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB = GLint(0x9343) +public let GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV = GLint(0x9343) public let GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB = GLint(0x9344) public let GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB = GLint(0x9345) public let GL_CONSERVATIVE_RASTERIZATION_NV = GLint(0x9346) @@ -5268,44 +5268,44 @@ public let GL_CONSERVATIVE_RASTER_DILATE_NV = GLint(0x9379) public let GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV = GLint(0x937A) public let GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV = GLint(0x937B) public let GL_NUM_SAMPLE_COUNTS = GLint(0x9380) -public let GL_MULTISAMPLE_LINE_WIDTH_RANGE = GLint(0x9381) public let GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB = GLint(0x9381) -public let GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY = GLint(0x9382) +public let GL_MULTISAMPLE_LINE_WIDTH_RANGE = GLint(0x9381) public let GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB = GLint(0x9382) +public let GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY = GLint(0x9382) public let GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE = GLint(0x93A0) public let GL_BGRA8_EXT = GLint(0x93A1) public let GL_TEXTURE_USAGE_ANGLE = GLint(0x93A2) public let GL_FRAMEBUFFER_ATTACHMENT_ANGLE = GLint(0x93A3) public let GL_PACK_REVERSE_ROW_ORDER_ANGLE = GLint(0x93A4) public let GL_PROGRAM_BINARY_ANGLE = GLint(0x93A6) -public let GL_COMPRESSED_RGBA_ASTC_4x4_KHR = GLint(0x93B0) public let GL_COMPRESSED_RGBA_ASTC_4x4 = GLint(0x93B0) -public let GL_COMPRESSED_RGBA_ASTC_5x4_KHR = GLint(0x93B1) +public let GL_COMPRESSED_RGBA_ASTC_4x4_KHR = GLint(0x93B0) public let GL_COMPRESSED_RGBA_ASTC_5x4 = GLint(0x93B1) -public let GL_COMPRESSED_RGBA_ASTC_5x5_KHR = GLint(0x93B2) +public let GL_COMPRESSED_RGBA_ASTC_5x4_KHR = GLint(0x93B1) public let GL_COMPRESSED_RGBA_ASTC_5x5 = GLint(0x93B2) -public let GL_COMPRESSED_RGBA_ASTC_6x5_KHR = GLint(0x93B3) +public let GL_COMPRESSED_RGBA_ASTC_5x5_KHR = GLint(0x93B2) public let GL_COMPRESSED_RGBA_ASTC_6x5 = GLint(0x93B3) -public let GL_COMPRESSED_RGBA_ASTC_6x6_KHR = GLint(0x93B4) +public let GL_COMPRESSED_RGBA_ASTC_6x5_KHR = GLint(0x93B3) public let GL_COMPRESSED_RGBA_ASTC_6x6 = GLint(0x93B4) -public let GL_COMPRESSED_RGBA_ASTC_8x5_KHR = GLint(0x93B5) +public let GL_COMPRESSED_RGBA_ASTC_6x6_KHR = GLint(0x93B4) public let GL_COMPRESSED_RGBA_ASTC_8x5 = GLint(0x93B5) -public let GL_COMPRESSED_RGBA_ASTC_8x6_KHR = GLint(0x93B6) +public let GL_COMPRESSED_RGBA_ASTC_8x5_KHR = GLint(0x93B5) public let GL_COMPRESSED_RGBA_ASTC_8x6 = GLint(0x93B6) -public let GL_COMPRESSED_RGBA_ASTC_8x8_KHR = GLint(0x93B7) +public let GL_COMPRESSED_RGBA_ASTC_8x6_KHR = GLint(0x93B6) public let GL_COMPRESSED_RGBA_ASTC_8x8 = GLint(0x93B7) -public let GL_COMPRESSED_RGBA_ASTC_10x5_KHR = GLint(0x93B8) +public let GL_COMPRESSED_RGBA_ASTC_8x8_KHR = GLint(0x93B7) public let GL_COMPRESSED_RGBA_ASTC_10x5 = GLint(0x93B8) -public let GL_COMPRESSED_RGBA_ASTC_10x6_KHR = GLint(0x93B9) +public let GL_COMPRESSED_RGBA_ASTC_10x5_KHR = GLint(0x93B8) public let GL_COMPRESSED_RGBA_ASTC_10x6 = GLint(0x93B9) -public let GL_COMPRESSED_RGBA_ASTC_10x8_KHR = GLint(0x93BA) +public let GL_COMPRESSED_RGBA_ASTC_10x6_KHR = GLint(0x93B9) public let GL_COMPRESSED_RGBA_ASTC_10x8 = GLint(0x93BA) -public let GL_COMPRESSED_RGBA_ASTC_10x10_KHR = GLint(0x93BB) +public let GL_COMPRESSED_RGBA_ASTC_10x8_KHR = GLint(0x93BA) public let GL_COMPRESSED_RGBA_ASTC_10x10 = GLint(0x93BB) -public let GL_COMPRESSED_RGBA_ASTC_12x10_KHR = GLint(0x93BC) +public let GL_COMPRESSED_RGBA_ASTC_10x10_KHR = GLint(0x93BB) public let GL_COMPRESSED_RGBA_ASTC_12x10 = GLint(0x93BC) -public let GL_COMPRESSED_RGBA_ASTC_12x12_KHR = GLint(0x93BD) +public let GL_COMPRESSED_RGBA_ASTC_12x10_KHR = GLint(0x93BC) public let GL_COMPRESSED_RGBA_ASTC_12x12 = GLint(0x93BD) +public let GL_COMPRESSED_RGBA_ASTC_12x12_KHR = GLint(0x93BD) public let GL_COMPRESSED_RGBA_ASTC_3x3x3_OES = GLint(0x93C0) public let GL_COMPRESSED_RGBA_ASTC_4x3x3_OES = GLint(0x93C1) public let GL_COMPRESSED_RGBA_ASTC_4x4x3_OES = GLint(0x93C2) @@ -5316,34 +5316,34 @@ public let GL_COMPRESSED_RGBA_ASTC_5x5x5_OES = GLint(0x93C6) public let GL_COMPRESSED_RGBA_ASTC_6x5x5_OES = GLint(0x93C7) public let GL_COMPRESSED_RGBA_ASTC_6x6x5_OES = GLint(0x93C8) public let GL_COMPRESSED_RGBA_ASTC_6x6x6_OES = GLint(0x93C9) -public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = GLint(0x93D0) public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 = GLint(0x93D0) -public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = GLint(0x93D1) +public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = GLint(0x93D0) public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 = GLint(0x93D1) -public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = GLint(0x93D2) +public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = GLint(0x93D1) public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 = GLint(0x93D2) -public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = GLint(0x93D3) +public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = GLint(0x93D2) public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 = GLint(0x93D3) -public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = GLint(0x93D4) +public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = GLint(0x93D3) public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 = GLint(0x93D4) -public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = GLint(0x93D5) +public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = GLint(0x93D4) public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 = GLint(0x93D5) -public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = GLint(0x93D6) +public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = GLint(0x93D5) public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 = GLint(0x93D6) -public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = GLint(0x93D7) +public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = GLint(0x93D6) public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 = GLint(0x93D7) -public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = GLint(0x93D8) +public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = GLint(0x93D7) public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 = GLint(0x93D8) -public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = GLint(0x93D9) +public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = GLint(0x93D8) public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 = GLint(0x93D9) -public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = GLint(0x93DA) +public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = GLint(0x93D9) public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 = GLint(0x93DA) -public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = GLint(0x93DB) +public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = GLint(0x93DA) public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 = GLint(0x93DB) -public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = GLint(0x93DC) +public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = GLint(0x93DB) public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 = GLint(0x93DC) -public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = GLint(0x93DD) +public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = GLint(0x93DC) public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 = GLint(0x93DD) +public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = GLint(0x93DD) public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES = GLint(0x93E0) public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES = GLint(0x93E1) public let GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES = GLint(0x93E2) @@ -5424,213 +5424,213 @@ public let GL_MAX_VERTEX_HINT_PGI = GLint(0x0001A22D) // GLbitfield constants public let GL_PERFQUERY_SINGLE_CONTEXT_INTEL = GLuint(0x00000000) public let GL_CURRENT_BIT = GLuint(0x00000001) -public let GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = GLuint(0x00000001) -public let GL_VERTEX_SHADER_BIT_EXT = GLuint(0x00000001) -public let GL_TEXTURE_DEFORMATION_BIT_SGIX = GLuint(0x00000001) -public let GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = GLuint(0x00000001) public let GL_COLOR_BUFFER_BIT0_QCOM = GLuint(0x00000001) public let GL_PERFQUERY_GLOBAL_CONTEXT_INTEL = GLuint(0x00000001) -public let GL_MAP_READ_BIT_EXT = GLuint(0x00000001) -public let GL_MAP_READ_BIT = GLuint(0x00000001) +public let GL_TEXTURE_DEFORMATION_BIT_SGIX = GLuint(0x00000001) public let GL_GLYPH_WIDTH_BIT_NV = GLuint(0x00000001) -public let GL_CONTEXT_CORE_PROFILE_BIT = GLuint(0x00000001) public let GL_BOLD_BIT_NV = GLuint(0x00000001) -public let GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD = GLuint(0x00000001) public let GL_TRACE_OPERATIONS_BIT_MESA = GLuint(0x00000001) -public let GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = GLuint(0x00000001) -public let GL_SYNC_FLUSH_COMMANDS_BIT = GLuint(0x00000001) public let GL_2X_BIT_ATI = GLuint(0x00000001) -public let GL_CLIENT_PIXEL_STORE_BIT = GLuint(0x00000001) public let GL_RED_BIT_ATI = GLuint(0x00000001) public let GL_TEXTURE_STORAGE_SPARSE_BIT_AMD = GLuint(0x00000001) -public let GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = GLuint(0x00000001) +public let GL_VERTEX_SHADER_BIT_EXT = GLuint(0x00000001) public let GL_VERTEX_SHADER_BIT = GLuint(0x00000001) -public let GL_GEOMETRY_DEFORMATION_BIT_SGIX = GLuint(0x00000002) -public let GL_FRAGMENT_SHADER_BIT = GLuint(0x00000002) -public let GL_FRAGMENT_SHADER_BIT_EXT = GLuint(0x00000002) -public let GL_GREEN_BIT_ATI = GLuint(0x00000002) -public let GL_CLIENT_VERTEX_ARRAY_BIT = GLuint(0x00000002) +public let GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = GLuint(0x00000001) +public let GL_SYNC_FLUSH_COMMANDS_BIT = GLuint(0x00000001) +public let GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD = GLuint(0x00000001) +public let GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = GLuint(0x00000001) +public let GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = GLuint(0x00000001) +public let GL_MAP_READ_BIT_EXT = GLuint(0x00000001) +public let GL_MAP_READ_BIT = GLuint(0x00000001) +public let GL_CONTEXT_CORE_PROFILE_BIT = GLuint(0x00000001) +public let GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = GLuint(0x00000001) +public let GL_CLIENT_PIXEL_STORE_BIT = GLuint(0x00000001) public let GL_4X_BIT_ATI = GLuint(0x00000002) -public let GL_COMP_BIT_ATI = GLuint(0x00000002) +public let GL_POINT_BIT = GLuint(0x00000002) +public let GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = GLuint(0x00000002) +public let GL_COLOR_BUFFER_BIT1_QCOM = GLuint(0x00000002) +public let GL_CLIENT_VERTEX_ARRAY_BIT = GLuint(0x00000002) +public let GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD = GLuint(0x00000002) +public let GL_FRAGMENT_SHADER_BIT = GLuint(0x00000002) public let GL_CONTEXT_FLAG_DEBUG_BIT = GLuint(0x00000002) public let GL_CONTEXT_FLAG_DEBUG_BIT_KHR = GLuint(0x00000002) -public let GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD = GLuint(0x00000002) -public let GL_TRACE_PRIMITIVES_BIT_MESA = GLuint(0x00000002) -public let GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = GLuint(0x00000002) -public let GL_ITALIC_BIT_NV = GLuint(0x00000002) -public let GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = GLuint(0x00000002) +public let GL_FRAGMENT_SHADER_BIT_EXT = GLuint(0x00000002) +public let GL_GEOMETRY_DEFORMATION_BIT_SGIX = GLuint(0x00000002) +public let GL_GREEN_BIT_ATI = GLuint(0x00000002) public let GL_GLYPH_HEIGHT_BIT_NV = GLuint(0x00000002) -public let GL_POINT_BIT = GLuint(0x00000002) +public let GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = GLuint(0x00000002) +public let GL_ITALIC_BIT_NV = GLuint(0x00000002) +public let GL_COMP_BIT_ATI = GLuint(0x00000002) public let GL_MAP_WRITE_BIT = GLuint(0x00000002) public let GL_MAP_WRITE_BIT_EXT = GLuint(0x00000002) public let GL_ELEMENT_ARRAY_BARRIER_BIT = GLuint(0x00000002) -public let GL_COLOR_BUFFER_BIT1_QCOM = GLuint(0x00000002) -public let GL_LINE_BIT = GLuint(0x00000004) -public let GL_UNIFORM_BARRIER_BIT = GLuint(0x00000004) -public let GL_COLOR_BUFFER_BIT2_QCOM = GLuint(0x00000004) -public let GL_VERTEX23_BIT_PGI = GLuint(0x00000004) -public let GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = GLuint(0x00000004) -public let GL_TRACE_ARRAYS_BIT_MESA = GLuint(0x00000004) +public let GL_TRACE_PRIMITIVES_BIT_MESA = GLuint(0x00000002) +public let GL_MAP_INVALIDATE_RANGE_BIT_EXT = GLuint(0x00000004) public let GL_NEGATE_BIT_ATI = GLuint(0x00000004) +public let GL_TRACE_ARRAYS_BIT_MESA = GLuint(0x00000004) public let GL_8X_BIT_ATI = GLuint(0x00000004) public let GL_BLUE_BIT_ATI = GLuint(0x00000004) +public let GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = GLuint(0x00000004) +public let GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = GLuint(0x00000004) public let GL_GEOMETRY_SHADER_BIT_OES = GLuint(0x00000004) public let GL_GEOMETRY_SHADER_BIT_EXT = GLuint(0x00000004) public let GL_GEOMETRY_SHADER_BIT = GLuint(0x00000004) -public let GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = GLuint(0x00000004) public let GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = GLuint(0x00000004) -public let GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = GLuint(0x00000004) +public let GL_VERTEX23_BIT_PGI = GLuint(0x00000004) +public let GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = GLuint(0x00000004) +public let GL_LINE_BIT = GLuint(0x00000004) public let GL_UNIFORM_BARRIER_BIT_EXT = GLuint(0x00000004) -public let GL_MAP_INVALIDATE_RANGE_BIT_EXT = GLuint(0x00000004) +public let GL_UNIFORM_BARRIER_BIT = GLuint(0x00000004) +public let GL_COLOR_BUFFER_BIT2_QCOM = GLuint(0x00000004) public let GL_MAP_INVALIDATE_RANGE_BIT = GLuint(0x00000004) -public let GL_MAP_INVALIDATE_BUFFER_BIT_EXT = GLuint(0x00000008) -public let GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = GLuint(0x00000008) public let GL_MAP_INVALIDATE_BUFFER_BIT = GLuint(0x00000008) +public let GL_TESS_CONTROL_SHADER_BIT = GLuint(0x00000008) +public let GL_POLYGON_BIT = GLuint(0x00000008) public let GL_TEXTURE_FETCH_BARRIER_BIT = GLuint(0x00000008) public let GL_TEXTURE_FETCH_BARRIER_BIT_EXT = GLuint(0x00000008) -public let GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD = GLuint(0x00000008) -public let GL_POLYGON_BIT = GLuint(0x00000008) -public let GL_COLOR_BUFFER_BIT3_QCOM = GLuint(0x00000008) -public let GL_VERTEX4_BIT_PGI = GLuint(0x00000008) public let GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = GLuint(0x00000008) +public let GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = GLuint(0x00000008) +public let GL_VERTEX4_BIT_PGI = GLuint(0x00000008) +public let GL_COLOR_BUFFER_BIT3_QCOM = GLuint(0x00000008) public let GL_TRACE_TEXTURES_BIT_MESA = GLuint(0x00000008) public let GL_BIAS_BIT_ATI = GLuint(0x00000008) +public let GL_MAP_INVALIDATE_BUFFER_BIT_EXT = GLuint(0x00000008) public let GL_HALF_BIT_ATI = GLuint(0x00000008) public let GL_TESS_CONTROL_SHADER_BIT_OES = GLuint(0x00000008) public let GL_TESS_CONTROL_SHADER_BIT_EXT = GLuint(0x00000008) -public let GL_TESS_CONTROL_SHADER_BIT = GLuint(0x00000008) -public let GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = GLuint(0x00000010) -public let GL_MAP_FLUSH_EXPLICIT_BIT = GLuint(0x00000010) +public let GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD = GLuint(0x00000008) public let GL_QUARTER_BIT_ATI = GLuint(0x00000010) -public let GL_POLYGON_STIPPLE_BIT = GLuint(0x00000010) -public let GL_TRACE_PIXELS_BIT_MESA = GLuint(0x00000010) +public let GL_MAP_FLUSH_EXPLICIT_BIT = GLuint(0x00000010) +public let GL_MAP_FLUSH_EXPLICIT_BIT_EXT = GLuint(0x00000010) +public let GL_TESS_EVALUATION_SHADER_BIT_EXT = GLuint(0x00000010) public let GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = GLuint(0x00000010) +public let GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = GLuint(0x00000010) +public let GL_POLYGON_STIPPLE_BIT = GLuint(0x00000010) public let GL_TESS_EVALUATION_SHADER_BIT_OES = GLuint(0x00000010) -public let GL_TESS_EVALUATION_SHADER_BIT_EXT = GLuint(0x00000010) -public let GL_TESS_EVALUATION_SHADER_BIT = GLuint(0x00000010) public let GL_COLOR_BUFFER_BIT4_QCOM = GLuint(0x00000010) -public let GL_MAP_FLUSH_EXPLICIT_BIT_EXT = GLuint(0x00000010) -public let GL_MAP_UNSYNCHRONIZED_BIT_EXT = GLuint(0x00000020) -public let GL_PIXEL_MODE_BIT = GLuint(0x00000020) +public let GL_TESS_EVALUATION_SHADER_BIT = GLuint(0x00000010) +public let GL_TRACE_PIXELS_BIT_MESA = GLuint(0x00000010) +public let GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = GLuint(0x00000020) public let GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = GLuint(0x00000020) -public let GL_COLOR_BUFFER_BIT5_QCOM = GLuint(0x00000020) public let GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = GLuint(0x00000020) +public let GL_PIXEL_MODE_BIT = GLuint(0x00000020) public let GL_EIGHTH_BIT_ATI = GLuint(0x00000020) -public let GL_TRACE_ERRORS_BIT_MESA = GLuint(0x00000020) -public let GL_MAP_UNSYNCHRONIZED_BIT = GLuint(0x00000020) -public let GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = GLuint(0x00000020) public let GL_COMPUTE_SHADER_BIT = GLuint(0x00000020) +public let GL_MAP_UNSYNCHRONIZED_BIT = GLuint(0x00000020) +public let GL_TRACE_ERRORS_BIT_MESA = GLuint(0x00000020) +public let GL_MAP_UNSYNCHRONIZED_BIT_EXT = GLuint(0x00000020) +public let GL_COLOR_BUFFER_BIT5_QCOM = GLuint(0x00000020) +public let GL_COMMAND_BARRIER_BIT_EXT = GLuint(0x00000040) +public let GL_COLOR_BUFFER_BIT6_QCOM = GLuint(0x00000040) +public let GL_SATURATE_BIT_ATI = GLuint(0x00000040) public let GL_LIGHTING_BIT = GLuint(0x00000040) -public let GL_COMMAND_BARRIER_BIT = GLuint(0x00000040) public let GL_MAP_PERSISTENT_BIT_EXT = GLuint(0x00000040) -public let GL_SATURATE_BIT_ATI = GLuint(0x00000040) +public let GL_COMMAND_BARRIER_BIT = GLuint(0x00000040) public let GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = GLuint(0x00000040) -public let GL_COMMAND_BARRIER_BIT_EXT = GLuint(0x00000040) public let GL_MAP_PERSISTENT_BIT = GLuint(0x00000040) -public let GL_COLOR_BUFFER_BIT6_QCOM = GLuint(0x00000040) -public let GL_PIXEL_BUFFER_BARRIER_BIT_EXT = GLuint(0x00000080) public let GL_COLOR_BUFFER_BIT7_QCOM = GLuint(0x00000080) -public let GL_PIXEL_BUFFER_BARRIER_BIT = GLuint(0x00000080) -public let GL_MAP_COHERENT_BIT_EXT = GLuint(0x00000080) -public let GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = GLuint(0x00000080) public let GL_MAP_COHERENT_BIT = GLuint(0x00000080) +public let GL_MAP_COHERENT_BIT_EXT = GLuint(0x00000080) public let GL_FOG_BIT = GLuint(0x00000080) -public let GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = GLuint(0x00000100) +public let GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = GLuint(0x00000080) +public let GL_PIXEL_BUFFER_BARRIER_BIT_EXT = GLuint(0x00000080) +public let GL_PIXEL_BUFFER_BARRIER_BIT = GLuint(0x00000080) public let GL_DEPTH_BUFFER_BIT0_QCOM = GLuint(0x00000100) public let GL_DYNAMIC_STORAGE_BIT = GLuint(0x00000100) public let GL_DYNAMIC_STORAGE_BIT_EXT = GLuint(0x00000100) -public let GL_GLYPH_HAS_KERNING_BIT_NV = GLuint(0x00000100) public let GL_DEPTH_BUFFER_BIT = GLuint(0x00000100) +public let GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = GLuint(0x00000100) public let GL_TEXTURE_UPDATE_BARRIER_BIT = GLuint(0x00000100) -public let GL_CLIENT_STORAGE_BIT_EXT = GLuint(0x00000200) -public let GL_DEPTH_BUFFER_BIT1_QCOM = GLuint(0x00000200) -public let GL_ACCUM_BUFFER_BIT = GLuint(0x00000200) +public let GL_GLYPH_HAS_KERNING_BIT_NV = GLuint(0x00000100) public let GL_BUFFER_UPDATE_BARRIER_BIT = GLuint(0x00000200) +public let GL_ACCUM_BUFFER_BIT = GLuint(0x00000200) +public let GL_DEPTH_BUFFER_BIT1_QCOM = GLuint(0x00000200) public let GL_BUFFER_UPDATE_BARRIER_BIT_EXT = GLuint(0x00000200) public let GL_CLIENT_STORAGE_BIT = GLuint(0x00000200) -public let GL_FRAMEBUFFER_BARRIER_BIT_EXT = GLuint(0x00000400) -public let GL_FRAMEBUFFER_BARRIER_BIT = GLuint(0x00000400) -public let GL_DEPTH_BUFFER_BIT2_QCOM = GLuint(0x00000400) +public let GL_CLIENT_STORAGE_BIT_EXT = GLuint(0x00000200) public let GL_STENCIL_BUFFER_BIT = GLuint(0x00000400) +public let GL_FRAMEBUFFER_BARRIER_BIT = GLuint(0x00000400) public let GL_SPARSE_STORAGE_BIT_ARB = GLuint(0x00000400) +public let GL_FRAMEBUFFER_BARRIER_BIT_EXT = GLuint(0x00000400) +public let GL_DEPTH_BUFFER_BIT2_QCOM = GLuint(0x00000400) +public let GL_VIEWPORT_BIT = GLuint(0x00000800) +public let GL_DEPTH_BUFFER_BIT3_QCOM = GLuint(0x00000800) public let GL_TRANSFORM_FEEDBACK_BARRIER_BIT = GLuint(0x00000800) public let GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = GLuint(0x00000800) -public let GL_DEPTH_BUFFER_BIT3_QCOM = GLuint(0x00000800) -public let GL_VIEWPORT_BIT = GLuint(0x00000800) -public let GL_DEPTH_BUFFER_BIT4_QCOM = GLuint(0x00001000) public let GL_TRANSFORM_BIT = GLuint(0x00001000) +public let GL_DEPTH_BUFFER_BIT4_QCOM = GLuint(0x00001000) public let GL_ATOMIC_COUNTER_BARRIER_BIT = GLuint(0x00001000) public let GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = GLuint(0x00001000) -public let GL_ENABLE_BIT = GLuint(0x00002000) public let GL_SHADER_STORAGE_BARRIER_BIT = GLuint(0x00002000) public let GL_DEPTH_BUFFER_BIT5_QCOM = GLuint(0x00002000) -public let GL_COLOR_BUFFER_BIT = GLuint(0x00004000) +public let GL_ENABLE_BIT = GLuint(0x00002000) public let GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = GLuint(0x00004000) public let GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT = GLuint(0x00004000) +public let GL_COLOR_BUFFER_BIT = GLuint(0x00004000) public let GL_DEPTH_BUFFER_BIT6_QCOM = GLuint(0x00004000) public let GL_QUERY_BUFFER_BARRIER_BIT = GLuint(0x00008000) -public let GL_DEPTH_BUFFER_BIT7_QCOM = GLuint(0x00008000) public let GL_HINT_BIT = GLuint(0x00008000) +public let GL_DEPTH_BUFFER_BIT7_QCOM = GLuint(0x00008000) public let GL_COVERAGE_BUFFER_BIT_NV = GLuint(0x00008000) public let GL_TRACE_ALL_BITS_MESA = GLuint(0x0000FFFF) -public let GL_STENCIL_BUFFER_BIT0_QCOM = GLuint(0x00010000) public let GL_EVAL_BIT = GLuint(0x00010000) +public let GL_STENCIL_BUFFER_BIT0_QCOM = GLuint(0x00010000) public let GL_COLOR3_BIT_PGI = GLuint(0x00010000) public let GL_FONT_X_MIN_BOUNDS_BIT_NV = GLuint(0x00010000) public let GL_LIST_BIT = GLuint(0x00020000) -public let GL_FONT_Y_MIN_BOUNDS_BIT_NV = GLuint(0x00020000) -public let GL_COLOR4_BIT_PGI = GLuint(0x00020000) public let GL_STENCIL_BUFFER_BIT1_QCOM = GLuint(0x00020000) +public let GL_COLOR4_BIT_PGI = GLuint(0x00020000) +public let GL_FONT_Y_MIN_BOUNDS_BIT_NV = GLuint(0x00020000) public let GL_EDGEFLAG_BIT_PGI = GLuint(0x00040000) -public let GL_STENCIL_BUFFER_BIT2_QCOM = GLuint(0x00040000) -public let GL_FONT_X_MAX_BOUNDS_BIT_NV = GLuint(0x00040000) public let GL_TEXTURE_BIT = GLuint(0x00040000) -public let GL_INDEX_BIT_PGI = GLuint(0x00080000) -public let GL_SCISSOR_BIT = GLuint(0x00080000) +public let GL_FONT_X_MAX_BOUNDS_BIT_NV = GLuint(0x00040000) +public let GL_STENCIL_BUFFER_BIT2_QCOM = GLuint(0x00040000) public let GL_STENCIL_BUFFER_BIT3_QCOM = GLuint(0x00080000) public let GL_FONT_Y_MAX_BOUNDS_BIT_NV = GLuint(0x00080000) -public let GL_STENCIL_BUFFER_BIT4_QCOM = GLuint(0x00100000) +public let GL_INDEX_BIT_PGI = GLuint(0x00080000) +public let GL_SCISSOR_BIT = GLuint(0x00080000) public let GL_FONT_UNITS_PER_EM_BIT_NV = GLuint(0x00100000) public let GL_MAT_AMBIENT_BIT_PGI = GLuint(0x00100000) +public let GL_STENCIL_BUFFER_BIT4_QCOM = GLuint(0x00100000) public let GL_STENCIL_BUFFER_BIT5_QCOM = GLuint(0x00200000) public let GL_FONT_ASCENDER_BIT_NV = GLuint(0x00200000) public let GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = GLuint(0x00200000) -public let GL_STENCIL_BUFFER_BIT6_QCOM = GLuint(0x00400000) public let GL_MAT_DIFFUSE_BIT_PGI = GLuint(0x00400000) public let GL_FONT_DESCENDER_BIT_NV = GLuint(0x00400000) +public let GL_STENCIL_BUFFER_BIT6_QCOM = GLuint(0x00400000) public let GL_FONT_HEIGHT_BIT_NV = GLuint(0x00800000) public let GL_MAT_EMISSION_BIT_PGI = GLuint(0x00800000) public let GL_STENCIL_BUFFER_BIT7_QCOM = GLuint(0x00800000) +public let GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = GLuint(0x01000000) public let GL_MAT_COLOR_INDEXES_BIT_PGI = GLuint(0x01000000) public let GL_MULTISAMPLE_BUFFER_BIT0_QCOM = GLuint(0x01000000) -public let GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = GLuint(0x01000000) public let GL_MAT_SHININESS_BIT_PGI = GLuint(0x02000000) -public let GL_MULTISAMPLE_BUFFER_BIT1_QCOM = GLuint(0x02000000) public let GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = GLuint(0x02000000) +public let GL_MULTISAMPLE_BUFFER_BIT1_QCOM = GLuint(0x02000000) public let GL_MAT_SPECULAR_BIT_PGI = GLuint(0x04000000) public let GL_FONT_UNDERLINE_POSITION_BIT_NV = GLuint(0x04000000) public let GL_MULTISAMPLE_BUFFER_BIT2_QCOM = GLuint(0x04000000) +public let GL_FONT_UNDERLINE_THICKNESS_BIT_NV = GLuint(0x08000000) public let GL_MULTISAMPLE_BUFFER_BIT3_QCOM = GLuint(0x08000000) public let GL_NORMAL_BIT_PGI = GLuint(0x08000000) -public let GL_FONT_UNDERLINE_THICKNESS_BIT_NV = GLuint(0x08000000) -public let GL_MULTISAMPLE_BUFFER_BIT4_QCOM = GLuint(0x10000000) public let GL_TEXCOORD1_BIT_PGI = GLuint(0x10000000) +public let GL_MULTISAMPLE_BUFFER_BIT4_QCOM = GLuint(0x10000000) public let GL_FONT_HAS_KERNING_BIT_NV = GLuint(0x10000000) -public let GL_MULTISAMPLE_BUFFER_BIT5_QCOM = GLuint(0x20000000) -public let GL_MULTISAMPLE_BIT = GLuint(0x20000000) +public let GL_MULTISAMPLE_BIT_EXT = GLuint(0x20000000) public let GL_TEXCOORD2_BIT_PGI = GLuint(0x20000000) +public let GL_MULTISAMPLE_BIT_ARB = GLuint(0x20000000) public let GL_FONT_NUM_GLYPH_INDICES_BIT_NV = GLuint(0x20000000) +public let GL_MULTISAMPLE_BIT = GLuint(0x20000000) +public let GL_MULTISAMPLE_BUFFER_BIT5_QCOM = GLuint(0x20000000) public let GL_MULTISAMPLE_BIT_3DFX = GLuint(0x20000000) -public let GL_MULTISAMPLE_BIT_EXT = GLuint(0x20000000) -public let GL_MULTISAMPLE_BIT_ARB = GLuint(0x20000000) -public let GL_MULTISAMPLE_BUFFER_BIT6_QCOM = GLuint(0x40000000) public let GL_TEXCOORD3_BIT_PGI = GLuint(0x40000000) +public let GL_MULTISAMPLE_BUFFER_BIT6_QCOM = GLuint(0x40000000) public let GL_TEXCOORD4_BIT_PGI = GLuint(0x80000000) public let GL_MULTISAMPLE_BUFFER_BIT7_QCOM = GLuint(0x80000000) -public let GL_ALL_SHADER_BITS = GLuint(0xFFFFFFFF) -public let GL_ALL_BARRIER_BITS = GLuint(0xFFFFFFFF) -public let GL_ALL_BARRIER_BITS_EXT = GLuint(0xFFFFFFFF) +public let GL_CLIENT_ALL_ATTRIB_BITS = GLuint(0xFFFFFFFF) public let GL_ALL_SHADER_BITS_EXT = GLuint(0xFFFFFFFF) +public let GL_ALL_SHADER_BITS = GLuint(0xFFFFFFFF) public let GL_QUERY_ALL_EVENT_BITS_AMD = GLuint(0xFFFFFFFF) -public let GL_CLIENT_ALL_ATTRIB_BITS = GLuint(0xFFFFFFFF) +public let GL_ALL_BARRIER_BITS_EXT = GLuint(0xFFFFFFFF) +public let GL_ALL_BARRIER_BITS = GLuint(0xFFFFFFFF) public let GL_ALL_ATTRIB_BITS = GLuint(0xFFFFFFFF) diff --git a/Sources/Loaders.swift b/Sources/Loaders.swift index 60f6deb..e45c7cc 100644 --- a/Sources/Loaders.swift +++ b/Sources/Loaders.swift @@ -23,30 +23,30 @@ // MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -let S0 = "+1.0" -let S1 = "+1.1" -let S2 = "+1.2" -let S3 = "+1.3" -let S4 = "+1.4" -let S5 = "+1.5" -let S6 = "+2.0" -let S7 = "+2.1" -let S8 = "+3.0" -let S9 = "+3.1" -let S10 = "+3.2" -let S11 = "+3.3" -let S12 = "+4.0" -let S13 = "+4.1" -let S14 = "+4.2" -let S15 = "+4.3" -let S16 = "+4.4" -let S17 = "+4.5" -let S18 = "+ES 1.0" -let S19 = "+ES 2.0" -let S20 = "+ES 3.0" -let S21 = "+ES 3.1" -let S22 = "+ES 3.2" -let S23 = "-3.2" +let S0 = "-3.2" +let S1 = "+1.0" +let S2 = "+1.1" +let S3 = "+1.2" +let S4 = "+1.3" +let S5 = "+1.4" +let S6 = "+1.5" +let S7 = "+2.0" +let S8 = "+2.1" +let S9 = "+3.0" +let S10 = "+3.1" +let S11 = "+3.2" +let S12 = "+3.3" +let S13 = "+4.0" +let S14 = "+4.1" +let S15 = "+4.2" +let S16 = "+4.3" +let S17 = "+4.4" +let S18 = "+4.5" +let S19 = "+ES 1.0" +let S20 = "+ES 2.0" +let S21 = "+ES 3.0" +let S22 = "+ES 3.1" +let S23 = "+ES 3.2" let S24 = "3DFX_tbuffer" let S25 = "AMD_debug_output" let S26 = "AMD_draw_buffers_blend" @@ -75,29 +75,29 @@ let S48 = "APPLE_texture_range" let S49 = "APPLE_vertex_array_object" let S50 = "APPLE_vertex_array_range" let S51 = "APPLE_vertex_program_evaluators" -let S52 = "ARB_ES2_compatibility" -let S53 = "ARB_ES3_1_compatibility" -let S54 = "ARB_ES3_2_compatibility" -let S55 = "ARB_base_instance" -let S56 = "ARB_bindless_texture" -let S57 = "ARB_blend_func_extended" -let S58 = "ARB_buffer_storage" -let S59 = "ARB_cl_event" -let S60 = "ARB_clear_buffer_object" -let S61 = "ARB_clear_texture" -let S62 = "ARB_clip_control" -let S63 = "ARB_color_buffer_float" -let S64 = "ARB_compute_shader" -let S65 = "ARB_compute_variable_group_size" -let S66 = "ARB_copy_buffer" -let S67 = "ARB_copy_image" -let S68 = "ARB_debug_output" -let S69 = "ARB_direct_state_access" -let S70 = "ARB_draw_buffers" -let S71 = "ARB_draw_buffers_blend" -let S72 = "ARB_draw_elements_base_vertex" -let S73 = "ARB_draw_indirect" -let S74 = "ARB_draw_instanced" +let S52 = "ARB_base_instance" +let S53 = "ARB_bindless_texture" +let S54 = "ARB_blend_func_extended" +let S55 = "ARB_buffer_storage" +let S56 = "ARB_cl_event" +let S57 = "ARB_clear_buffer_object" +let S58 = "ARB_clear_texture" +let S59 = "ARB_clip_control" +let S60 = "ARB_color_buffer_float" +let S61 = "ARB_compute_shader" +let S62 = "ARB_compute_variable_group_size" +let S63 = "ARB_copy_buffer" +let S64 = "ARB_copy_image" +let S65 = "ARB_debug_output" +let S66 = "ARB_direct_state_access" +let S67 = "ARB_draw_buffers" +let S68 = "ARB_draw_buffers_blend" +let S69 = "ARB_draw_elements_base_vertex" +let S70 = "ARB_draw_indirect" +let S71 = "ARB_draw_instanced" +let S72 = "ARB_ES2_compatibility" +let S73 = "ARB_ES3_1_compatibility" +let S74 = "ARB_ES3_2_compatibility" let S75 = "ARB_fragment_program" let S76 = "ARB_framebuffer_no_attachments" let S77 = "ARB_framebuffer_object" @@ -147,9 +147,9 @@ let S120 = "ARB_texture_storage" let S121 = "ARB_texture_storage_multisample" let S122 = "ARB_texture_view" let S123 = "ARB_timer_query" -let S124 = "ARB_transform_feedback2" -let S125 = "ARB_transform_feedback3" -let S126 = "ARB_transform_feedback_instanced" +let S124 = "ARB_transform_feedback_instanced" +let S125 = "ARB_transform_feedback2" +let S126 = "ARB_transform_feedback3" let S127 = "ARB_transpose_matrix" let S128 = "ARB_uniform_buffer_object" let S129 = "ARB_vertex_array_object" @@ -194,8 +194,8 @@ let S167 = "EXT_direct_state_access" let S168 = "EXT_discard_framebuffer" let S169 = "EXT_disjoint_timer_query" let S170 = "EXT_draw_buffers" -let S171 = "EXT_draw_buffers2" -let S172 = "EXT_draw_buffers_indexed" +let S171 = "EXT_draw_buffers_indexed" +let S172 = "EXT_draw_buffers2" let S173 = "EXT_draw_elements_base_vertex" let S174 = "EXT_draw_instanced" let S175 = "EXT_draw_range_elements" @@ -236,17 +236,17 @@ let S209 = "EXT_stencil_clear_tag" let S210 = "EXT_stencil_two_side" let S211 = "EXT_subtexture" let S212 = "EXT_tessellation_shader" -let S213 = "EXT_texture3D" -let S214 = "EXT_texture_array" -let S215 = "EXT_texture_border_clamp" -let S216 = "EXT_texture_buffer" -let S217 = "EXT_texture_buffer_object" -let S218 = "EXT_texture_filter_minmax" -let S219 = "EXT_texture_integer" -let S220 = "EXT_texture_object" -let S221 = "EXT_texture_perturb_normal" -let S222 = "EXT_texture_storage" -let S223 = "EXT_texture_view" +let S213 = "EXT_texture_array" +let S214 = "EXT_texture_border_clamp" +let S215 = "EXT_texture_buffer" +let S216 = "EXT_texture_buffer_object" +let S217 = "EXT_texture_filter_minmax" +let S218 = "EXT_texture_integer" +let S219 = "EXT_texture_object" +let S220 = "EXT_texture_perturb_normal" +let S221 = "EXT_texture_storage" +let S222 = "EXT_texture_view" +let S223 = "EXT_texture3D" let S224 = "EXT_timer_query" let S225 = "EXT_transform_feedback" let S226 = "EXT_vertex_array" @@ -272,73 +272,73 @@ let S245 = "KHR_debug" let S246 = "KHR_robustness" let S247 = "MESA_resize_buffers" let S248 = "MESA_window_pos" -let S249 = "NVX_conditional_render" -let S250 = "NV_bindless_multi_draw_indirect" -let S251 = "NV_bindless_multi_draw_indirect_count" -let S252 = "NV_bindless_texture" -let S253 = "NV_blend_equation_advanced" -let S254 = "NV_command_list" -let S255 = "NV_conditional_render" -let S256 = "NV_conservative_raster" -let S257 = "NV_conservative_raster_dilate" -let S258 = "NV_copy_buffer" -let S259 = "NV_copy_image" -let S260 = "NV_coverage_sample" -let S261 = "NV_depth_buffer_float" -let S262 = "NV_draw_buffers" -let S263 = "NV_draw_instanced" -let S264 = "NV_draw_texture" -let S265 = "NV_evaluators" -let S266 = "NV_explicit_multisample" -let S267 = "NV_fence" -let S268 = "NV_fragment_coverage_to_color" -let S269 = "NV_fragment_program" -let S270 = "NV_framebuffer_blit" -let S271 = "NV_framebuffer_mixed_samples" -let S272 = "NV_framebuffer_multisample" -let S273 = "NV_framebuffer_multisample_coverage" -let S274 = "NV_geometry_program4" -let S275 = "NV_gpu_program4" -let S276 = "NV_gpu_program5" -let S277 = "NV_gpu_shader5" -let S278 = "NV_half_float" -let S279 = "NV_instanced_arrays" -let S280 = "NV_internalformat_sample_query" -let S281 = "NV_non_square_matrices" -let S282 = "NV_occlusion_query" -let S283 = "NV_parameter_buffer_object" -let S284 = "NV_path_rendering" -let S285 = "NV_pixel_data_range" -let S286 = "NV_point_sprite" -let S287 = "NV_polygon_mode" -let S288 = "NV_present_video" -let S289 = "NV_primitive_restart" -let S290 = "NV_read_buffer" -let S291 = "NV_register_combiners" -let S292 = "NV_register_combiners2" -let S293 = "NV_sample_locations" -let S294 = "NV_shader_buffer_load" -let S295 = "NV_texture_barrier" -let S296 = "NV_texture_multisample" -let S297 = "NV_transform_feedback" -let S298 = "NV_transform_feedback2" -let S299 = "NV_vdpau_interop" -let S300 = "NV_vertex_array_range" -let S301 = "NV_vertex_attrib_integer_64bit" -let S302 = "NV_vertex_buffer_unified_memory" -let S303 = "NV_vertex_program" -let S304 = "NV_vertex_program4" -let S305 = "NV_video_capture" -let S306 = "NV_viewport_array" -let S307 = "OES_EGL_image" -let S308 = "OES_blend_equation_separate" -let S309 = "OES_blend_func_separate" -let S310 = "OES_blend_subtract" -let S311 = "OES_byte_coordinates" -let S312 = "OES_copy_image" -let S313 = "OES_draw_buffers_indexed" -let S314 = "OES_draw_elements_base_vertex" -let S315 = "OES_draw_texture" +let S249 = "NV_bindless_multi_draw_indirect" +let S250 = "NV_bindless_multi_draw_indirect_count" +let S251 = "NV_bindless_texture" +let S252 = "NV_blend_equation_advanced" +let S253 = "NV_command_list" +let S254 = "NV_conditional_render" +let S255 = "NV_conservative_raster" +let S256 = "NV_conservative_raster_dilate" +let S257 = "NV_copy_buffer" +let S258 = "NV_copy_image" +let S259 = "NV_coverage_sample" +let S260 = "NV_depth_buffer_float" +let S261 = "NV_draw_buffers" +let S262 = "NV_draw_instanced" +let S263 = "NV_draw_texture" +let S264 = "NV_evaluators" +let S265 = "NV_explicit_multisample" +let S266 = "NV_fence" +let S267 = "NV_fragment_coverage_to_color" +let S268 = "NV_fragment_program" +let S269 = "NV_framebuffer_blit" +let S270 = "NV_framebuffer_mixed_samples" +let S271 = "NV_framebuffer_multisample" +let S272 = "NV_framebuffer_multisample_coverage" +let S273 = "NV_geometry_program4" +let S274 = "NV_gpu_program4" +let S275 = "NV_gpu_program5" +let S276 = "NV_gpu_shader5" +let S277 = "NV_half_float" +let S278 = "NV_instanced_arrays" +let S279 = "NV_internalformat_sample_query" +let S280 = "NV_non_square_matrices" +let S281 = "NV_occlusion_query" +let S282 = "NV_parameter_buffer_object" +let S283 = "NV_path_rendering" +let S284 = "NV_pixel_data_range" +let S285 = "NV_point_sprite" +let S286 = "NV_polygon_mode" +let S287 = "NV_present_video" +let S288 = "NV_primitive_restart" +let S289 = "NV_read_buffer" +let S290 = "NV_register_combiners" +let S291 = "NV_register_combiners2" +let S292 = "NV_sample_locations" +let S293 = "NV_shader_buffer_load" +let S294 = "NV_texture_barrier" +let S295 = "NV_texture_multisample" +let S296 = "NV_transform_feedback" +let S297 = "NV_transform_feedback2" +let S298 = "NV_vdpau_interop" +let S299 = "NV_vertex_array_range" +let S300 = "NV_vertex_attrib_integer_64bit" +let S301 = "NV_vertex_buffer_unified_memory" +let S302 = "NV_vertex_program" +let S303 = "NV_vertex_program4" +let S304 = "NV_video_capture" +let S305 = "NV_viewport_array" +let S306 = "NVX_conditional_render" +let S307 = "OES_blend_equation_separate" +let S308 = "OES_blend_func_separate" +let S309 = "OES_blend_subtract" +let S310 = "OES_byte_coordinates" +let S311 = "OES_copy_image" +let S312 = "OES_draw_buffers_indexed" +let S313 = "OES_draw_elements_base_vertex" +let S314 = "OES_draw_texture" +let S315 = "OES_EGL_image" let S316 = "OES_fixed_point" let S317 = "OES_framebuffer_object" let S318 = "OES_geometry_shader" @@ -366,36 +366,36 @@ let S339 = "QCOM_driver_control" let S340 = "QCOM_extended_get" let S341 = "QCOM_extended_get2" let S342 = "QCOM_tiled_rendering" -let S343 = "SGIS_detail_texture" -let S344 = "SGIS_fog_function" -let S345 = "SGIS_multisample" -let S346 = "SGIS_pixel_texture" -let S347 = "SGIS_point_parameters" -let S348 = "SGIS_sharpen_texture" -let S349 = "SGIS_texture4D" +let S343 = "SGI_color_table" +let S344 = "SGIS_detail_texture" +let S345 = "SGIS_fog_function" +let S346 = "SGIS_multisample" +let S347 = "SGIS_pixel_texture" +let S348 = "SGIS_point_parameters" +let S349 = "SGIS_sharpen_texture" let S350 = "SGIS_texture_color_mask" let S351 = "SGIS_texture_filter4" -let S352 = "SGIX_async" -let S353 = "SGIX_flush_raster" -let S354 = "SGIX_fragment_lighting" -let S355 = "SGIX_framezoom" -let S356 = "SGIX_igloo_interface" -let S357 = "SGIX_instruments" -let S358 = "SGIX_list_priority" -let S359 = "SGIX_pixel_texture" -let S360 = "SGIX_polynomial_ffd" -let S361 = "SGIX_reference_plane" -let S362 = "SGIX_sprite" -let S363 = "SGIX_tag_sample_buffer" -let S364 = "SGI_color_table" -let S365 = "SUNX_constant_data" -let S366 = "SUN_global_alpha" -let S367 = "SUN_mesh_array" -let S368 = "SUN_triangle_list" -let S369 = "SUN_vertex" +let S352 = "SGIS_texture4D" +let S353 = "SGIX_async" +let S354 = "SGIX_flush_raster" +let S355 = "SGIX_fragment_lighting" +let S356 = "SGIX_framezoom" +let S357 = "SGIX_igloo_interface" +let S358 = "SGIX_instruments" +let S359 = "SGIX_list_priority" +let S360 = "SGIX_pixel_texture" +let S361 = "SGIX_polynomial_ffd" +let S362 = "SGIX_reference_plane" +let S363 = "SGIX_sprite" +let S364 = "SGIX_tag_sample_buffer" +let S365 = "SUN_global_alpha" +let S366 = "SUN_mesh_array" +let S367 = "SUN_triangle_list" +let S368 = "SUN_vertex" +let S369 = "SUNX_constant_data" func glAccum_L(op:GLenum, _ value:GLfloat) { - glAccum_P = unsafeBitCast(getAddress(CommandInfo("glAccum", [S0, S23])), to: type(of: glAccum_P)) + glAccum_P = unsafeBitCast(getAddress(CommandInfo("glAccum", [S1, S0])), to: type(of: glAccum_P)) glAccum_P(op, value) } func glAccumxOES_L(op:GLenum, _ value:GLfixed) { @@ -407,7 +407,7 @@ func glActiveProgramEXT_L(program:GLuint) { glActiveProgramEXT_P(program) } func glActiveShaderProgram_L(pipeline:GLuint, _ program:GLuint) { - glActiveShaderProgram_P = unsafeBitCast(getAddress(CommandInfo("glActiveShaderProgram", [S13, S21, S104])), to: type(of: glActiveShaderProgram_P)) + glActiveShaderProgram_P = unsafeBitCast(getAddress(CommandInfo("glActiveShaderProgram", [S14, S22, S104])), to: type(of: glActiveShaderProgram_P)) glActiveShaderProgram_P(pipeline, program) } func glActiveShaderProgramEXT_L(pipeline:GLuint, _ program:GLuint) { @@ -419,7 +419,7 @@ func glActiveStencilFaceEXT_L(face:GLenum) { glActiveStencilFaceEXT_P(face) } func glActiveTexture_L(texture:GLenum) { - glActiveTexture_P = unsafeBitCast(getAddress(CommandInfo("glActiveTexture", [S3, S18])), to: type(of: glActiveTexture_P)) + glActiveTexture_P = unsafeBitCast(getAddress(CommandInfo("glActiveTexture", [S4, S19])), to: type(of: glActiveTexture_P)) glActiveTexture_P(texture) } func glActiveTextureARB_L(texture:GLenum) { @@ -427,7 +427,7 @@ func glActiveTextureARB_L(texture:GLenum) { glActiveTextureARB_P(texture) } func glActiveVaryingNV_L(program:GLuint, _ name:UnsafePointer) { - glActiveVaryingNV_P = unsafeBitCast(getAddress(CommandInfo("glActiveVaryingNV", [S297])), to: type(of: glActiveVaryingNV_P)) + glActiveVaryingNV_P = unsafeBitCast(getAddress(CommandInfo("glActiveVaryingNV", [S296])), to: type(of: glActiveVaryingNV_P)) glActiveVaryingNV_P(program, name) } func glAlphaFragmentOp1ATI_L(op:GLenum, _ dst:GLuint, _ dstMod:GLuint, _ arg1:GLuint, _ arg1Rep:GLuint, _ arg1Mod:GLuint) { @@ -443,7 +443,7 @@ func glAlphaFragmentOp3ATI_L(op:GLenum, _ dst:GLuint, _ dstMod:GLuint, _ arg1:GL glAlphaFragmentOp3ATI_P(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod) } func glAlphaFunc_L(fn:GLenum, _ ref:GLfloat) { - glAlphaFunc_P = unsafeBitCast(getAddress(CommandInfo("glAlphaFunc", [S0, S23, S18])), to: type(of: glAlphaFunc_P)) + glAlphaFunc_P = unsafeBitCast(getAddress(CommandInfo("glAlphaFunc", [S1, S0, S19])), to: type(of: glAlphaFunc_P)) glAlphaFunc_P(fn, ref) } func glAlphaFuncQCOM_L(fn:GLenum, _ ref:GLclampf) { @@ -451,7 +451,7 @@ func glAlphaFuncQCOM_L(fn:GLenum, _ ref:GLclampf) { glAlphaFuncQCOM_P(fn, ref) } func glAlphaFuncx_L(fn:GLenum, _ ref:GLfixed) { - glAlphaFuncx_P = unsafeBitCast(getAddress(CommandInfo("glAlphaFuncx", [S18])), to: type(of: glAlphaFuncx_P)) + glAlphaFuncx_P = unsafeBitCast(getAddress(CommandInfo("glAlphaFuncx", [S19])), to: type(of: glAlphaFuncx_P)) glAlphaFuncx_P(fn, ref) } func glAlphaFuncxOES_L(fn:GLenum, _ ref:GLfixed) { @@ -467,19 +467,19 @@ func glApplyTextureEXT_L(mode:GLenum) { glApplyTextureEXT_P(mode) } func glAreProgramsResidentNV_L(n:GLsizei, _ programs:UnsafePointer, _ residences:UnsafeMutablePointer) -> GLboolean { - glAreProgramsResidentNV_P = unsafeBitCast(getAddress(CommandInfo("glAreProgramsResidentNV", [S303])), to: type(of: glAreProgramsResidentNV_P)) + glAreProgramsResidentNV_P = unsafeBitCast(getAddress(CommandInfo("glAreProgramsResidentNV", [S302])), to: type(of: glAreProgramsResidentNV_P)) return glAreProgramsResidentNV_P(n, programs, residences) } func glAreTexturesResident_L(n:GLsizei, _ textures:UnsafePointer, _ residences:UnsafeMutablePointer) -> GLboolean { - glAreTexturesResident_P = unsafeBitCast(getAddress(CommandInfo("glAreTexturesResident", [S1, S23])), to: type(of: glAreTexturesResident_P)) + glAreTexturesResident_P = unsafeBitCast(getAddress(CommandInfo("glAreTexturesResident", [S2, S0])), to: type(of: glAreTexturesResident_P)) return glAreTexturesResident_P(n, textures, residences) } func glAreTexturesResidentEXT_L(n:GLsizei, _ textures:UnsafePointer, _ residences:UnsafeMutablePointer) -> GLboolean { - glAreTexturesResidentEXT_P = unsafeBitCast(getAddress(CommandInfo("glAreTexturesResidentEXT", [S220])), to: type(of: glAreTexturesResidentEXT_P)) + glAreTexturesResidentEXT_P = unsafeBitCast(getAddress(CommandInfo("glAreTexturesResidentEXT", [S219])), to: type(of: glAreTexturesResidentEXT_P)) return glAreTexturesResidentEXT_P(n, textures, residences) } func glArrayElement_L(i:GLint) { - glArrayElement_P = unsafeBitCast(getAddress(CommandInfo("glArrayElement", [S1, S23])), to: type(of: glArrayElement_P)) + glArrayElement_P = unsafeBitCast(getAddress(CommandInfo("glArrayElement", [S2, S0])), to: type(of: glArrayElement_P)) glArrayElement_P(i) } func glArrayElementEXT_L(i:GLint) { @@ -491,7 +491,7 @@ func glArrayObjectATI_L(array:GLenum, _ size:GLint, _ type:GLenum, _ stride:GLsi glArrayObjectATI_P(array, size, type, stride, buffer, offset) } func glAsyncMarkerSGIX_L(marker:GLuint) { - glAsyncMarkerSGIX_P = unsafeBitCast(getAddress(CommandInfo("glAsyncMarkerSGIX", [S352])), to: type(of: glAsyncMarkerSGIX_P)) + glAsyncMarkerSGIX_P = unsafeBitCast(getAddress(CommandInfo("glAsyncMarkerSGIX", [S353])), to: type(of: glAsyncMarkerSGIX_P)) glAsyncMarkerSGIX_P(marker) } func glAttachObjectARB_L(containerObj:GLhandleARB, _ obj:GLhandleARB) { @@ -499,23 +499,23 @@ func glAttachObjectARB_L(containerObj:GLhandleARB, _ obj:GLhandleARB) { glAttachObjectARB_P(containerObj, obj) } func glAttachShader_L(program:GLuint, _ shader:GLuint) { - glAttachShader_P = unsafeBitCast(getAddress(CommandInfo("glAttachShader", [S6, S19])), to: type(of: glAttachShader_P)) + glAttachShader_P = unsafeBitCast(getAddress(CommandInfo("glAttachShader", [S7, S20])), to: type(of: glAttachShader_P)) glAttachShader_P(program, shader) } func glBegin_L(mode:GLenum) { - glBegin_P = unsafeBitCast(getAddress(CommandInfo("glBegin", [S0, S23])), to: type(of: glBegin_P)) + glBegin_P = unsafeBitCast(getAddress(CommandInfo("glBegin", [S1, S0])), to: type(of: glBegin_P)) glBegin_P(mode) } func glBeginConditionalRender_L(id:GLuint, _ mode:GLenum) { - glBeginConditionalRender_P = unsafeBitCast(getAddress(CommandInfo("glBeginConditionalRender", [S8])), to: type(of: glBeginConditionalRender_P)) + glBeginConditionalRender_P = unsafeBitCast(getAddress(CommandInfo("glBeginConditionalRender", [S9])), to: type(of: glBeginConditionalRender_P)) glBeginConditionalRender_P(id, mode) } func glBeginConditionalRenderNV_L(id:GLuint, _ mode:GLenum) { - glBeginConditionalRenderNV_P = unsafeBitCast(getAddress(CommandInfo("glBeginConditionalRenderNV", [S255])), to: type(of: glBeginConditionalRenderNV_P)) + glBeginConditionalRenderNV_P = unsafeBitCast(getAddress(CommandInfo("glBeginConditionalRenderNV", [S254])), to: type(of: glBeginConditionalRenderNV_P)) glBeginConditionalRenderNV_P(id, mode) } func glBeginConditionalRenderNVX_L(id:GLuint) { - glBeginConditionalRenderNVX_P = unsafeBitCast(getAddress(CommandInfo("glBeginConditionalRenderNVX", [S249])), to: type(of: glBeginConditionalRenderNVX_P)) + glBeginConditionalRenderNVX_P = unsafeBitCast(getAddress(CommandInfo("glBeginConditionalRenderNVX", [S306])), to: type(of: glBeginConditionalRenderNVX_P)) glBeginConditionalRenderNVX_P(id) } func glBeginFragmentShaderATI_L() { @@ -523,7 +523,7 @@ func glBeginFragmentShaderATI_L() { glBeginFragmentShaderATI_P() } func glBeginOcclusionQueryNV_L(id:GLuint) { - glBeginOcclusionQueryNV_P = unsafeBitCast(getAddress(CommandInfo("glBeginOcclusionQueryNV", [S282])), to: type(of: glBeginOcclusionQueryNV_P)) + glBeginOcclusionQueryNV_P = unsafeBitCast(getAddress(CommandInfo("glBeginOcclusionQueryNV", [S281])), to: type(of: glBeginOcclusionQueryNV_P)) glBeginOcclusionQueryNV_P(id) } func glBeginPerfMonitorAMD_L(monitor:GLuint) { @@ -535,7 +535,7 @@ func glBeginPerfQueryINTEL_L(queryHandle:GLuint) { glBeginPerfQueryINTEL_P(queryHandle) } func glBeginQuery_L(target:GLenum, _ id:GLuint) { - glBeginQuery_P = unsafeBitCast(getAddress(CommandInfo("glBeginQuery", [S5, S20])), to: type(of: glBeginQuery_P)) + glBeginQuery_P = unsafeBitCast(getAddress(CommandInfo("glBeginQuery", [S6, S21])), to: type(of: glBeginQuery_P)) glBeginQuery_P(target, id) } func glBeginQueryARB_L(target:GLenum, _ id:GLuint) { @@ -547,11 +547,11 @@ func glBeginQueryEXT_L(target:GLenum, _ id:GLuint) { glBeginQueryEXT_P(target, id) } func glBeginQueryIndexed_L(target:GLenum, _ index:GLuint, _ id:GLuint) { - glBeginQueryIndexed_P = unsafeBitCast(getAddress(CommandInfo("glBeginQueryIndexed", [S12, S125])), to: type(of: glBeginQueryIndexed_P)) + glBeginQueryIndexed_P = unsafeBitCast(getAddress(CommandInfo("glBeginQueryIndexed", [S13, S126])), to: type(of: glBeginQueryIndexed_P)) glBeginQueryIndexed_P(target, index, id) } func glBeginTransformFeedback_L(primitiveMode:GLenum) { - glBeginTransformFeedback_P = unsafeBitCast(getAddress(CommandInfo("glBeginTransformFeedback", [S8, S20])), to: type(of: glBeginTransformFeedback_P)) + glBeginTransformFeedback_P = unsafeBitCast(getAddress(CommandInfo("glBeginTransformFeedback", [S9, S21])), to: type(of: glBeginTransformFeedback_P)) glBeginTransformFeedback_P(primitiveMode) } func glBeginTransformFeedbackEXT_L(primitiveMode:GLenum) { @@ -559,7 +559,7 @@ func glBeginTransformFeedbackEXT_L(primitiveMode:GLenum) { glBeginTransformFeedbackEXT_P(primitiveMode) } func glBeginTransformFeedbackNV_L(primitiveMode:GLenum) { - glBeginTransformFeedbackNV_P = unsafeBitCast(getAddress(CommandInfo("glBeginTransformFeedbackNV", [S297])), to: type(of: glBeginTransformFeedbackNV_P)) + glBeginTransformFeedbackNV_P = unsafeBitCast(getAddress(CommandInfo("glBeginTransformFeedbackNV", [S296])), to: type(of: glBeginTransformFeedbackNV_P)) glBeginTransformFeedbackNV_P(primitiveMode) } func glBeginVertexShaderEXT_L() { @@ -567,11 +567,11 @@ func glBeginVertexShaderEXT_L() { glBeginVertexShaderEXT_P() } func glBeginVideoCaptureNV_L(video_capture_slot:GLuint) { - glBeginVideoCaptureNV_P = unsafeBitCast(getAddress(CommandInfo("glBeginVideoCaptureNV", [S305])), to: type(of: glBeginVideoCaptureNV_P)) + glBeginVideoCaptureNV_P = unsafeBitCast(getAddress(CommandInfo("glBeginVideoCaptureNV", [S304])), to: type(of: glBeginVideoCaptureNV_P)) glBeginVideoCaptureNV_P(video_capture_slot) } func glBindAttribLocation_L(program:GLuint, _ index:GLuint, _ name:UnsafePointer) { - glBindAttribLocation_P = unsafeBitCast(getAddress(CommandInfo("glBindAttribLocation", [S6, S19])), to: type(of: glBindAttribLocation_P)) + glBindAttribLocation_P = unsafeBitCast(getAddress(CommandInfo("glBindAttribLocation", [S7, S20])), to: type(of: glBindAttribLocation_P)) glBindAttribLocation_P(program, index, name) } func glBindAttribLocationARB_L(programObj:GLhandleARB, _ index:GLuint, _ name:UnsafePointer) { @@ -579,7 +579,7 @@ func glBindAttribLocationARB_L(programObj:GLhandleARB, _ index:GLuint, _ name:Un glBindAttribLocationARB_P(programObj, index, name) } func glBindBuffer_L(target:GLenum, _ buffer:GLuint) { - glBindBuffer_P = unsafeBitCast(getAddress(CommandInfo("glBindBuffer", [S5, S18])), to: type(of: glBindBuffer_P)) + glBindBuffer_P = unsafeBitCast(getAddress(CommandInfo("glBindBuffer", [S6, S19])), to: type(of: glBindBuffer_P)) glBindBuffer_P(target, buffer) } func glBindBufferARB_L(target:GLenum, _ buffer:GLuint) { @@ -587,7 +587,7 @@ func glBindBufferARB_L(target:GLenum, _ buffer:GLuint) { glBindBufferARB_P(target, buffer) } func glBindBufferBase_L(target:GLenum, _ index:GLuint, _ buffer:GLuint) { - glBindBufferBase_P = unsafeBitCast(getAddress(CommandInfo("glBindBufferBase", [S8, S9, S20, S128])), to: type(of: glBindBufferBase_P)) + glBindBufferBase_P = unsafeBitCast(getAddress(CommandInfo("glBindBufferBase", [S9, S10, S21, S128])), to: type(of: glBindBufferBase_P)) glBindBufferBase_P(target, index, buffer) } func glBindBufferBaseEXT_L(target:GLenum, _ index:GLuint, _ buffer:GLuint) { @@ -595,7 +595,7 @@ func glBindBufferBaseEXT_L(target:GLenum, _ index:GLuint, _ buffer:GLuint) { glBindBufferBaseEXT_P(target, index, buffer) } func glBindBufferBaseNV_L(target:GLenum, _ index:GLuint, _ buffer:GLuint) { - glBindBufferBaseNV_P = unsafeBitCast(getAddress(CommandInfo("glBindBufferBaseNV", [S297])), to: type(of: glBindBufferBaseNV_P)) + glBindBufferBaseNV_P = unsafeBitCast(getAddress(CommandInfo("glBindBufferBaseNV", [S296])), to: type(of: glBindBufferBaseNV_P)) glBindBufferBaseNV_P(target, index, buffer) } func glBindBufferOffsetEXT_L(target:GLenum, _ index:GLuint, _ buffer:GLuint, _ offset:GLintptr) { @@ -603,11 +603,11 @@ func glBindBufferOffsetEXT_L(target:GLenum, _ index:GLuint, _ buffer:GLuint, _ o glBindBufferOffsetEXT_P(target, index, buffer, offset) } func glBindBufferOffsetNV_L(target:GLenum, _ index:GLuint, _ buffer:GLuint, _ offset:GLintptr) { - glBindBufferOffsetNV_P = unsafeBitCast(getAddress(CommandInfo("glBindBufferOffsetNV", [S297])), to: type(of: glBindBufferOffsetNV_P)) + glBindBufferOffsetNV_P = unsafeBitCast(getAddress(CommandInfo("glBindBufferOffsetNV", [S296])), to: type(of: glBindBufferOffsetNV_P)) glBindBufferOffsetNV_P(target, index, buffer, offset) } func glBindBufferRange_L(target:GLenum, _ index:GLuint, _ buffer:GLuint, _ offset:GLintptr, _ size:GLsizeiptr) { - glBindBufferRange_P = unsafeBitCast(getAddress(CommandInfo("glBindBufferRange", [S8, S9, S20, S128])), to: type(of: glBindBufferRange_P)) + glBindBufferRange_P = unsafeBitCast(getAddress(CommandInfo("glBindBufferRange", [S9, S10, S21, S128])), to: type(of: glBindBufferRange_P)) glBindBufferRange_P(target, index, buffer, offset, size) } func glBindBufferRangeEXT_L(target:GLenum, _ index:GLuint, _ buffer:GLuint, _ offset:GLintptr, _ size:GLsizeiptr) { @@ -615,19 +615,19 @@ func glBindBufferRangeEXT_L(target:GLenum, _ index:GLuint, _ buffer:GLuint, _ of glBindBufferRangeEXT_P(target, index, buffer, offset, size) } func glBindBufferRangeNV_L(target:GLenum, _ index:GLuint, _ buffer:GLuint, _ offset:GLintptr, _ size:GLsizeiptr) { - glBindBufferRangeNV_P = unsafeBitCast(getAddress(CommandInfo("glBindBufferRangeNV", [S297])), to: type(of: glBindBufferRangeNV_P)) + glBindBufferRangeNV_P = unsafeBitCast(getAddress(CommandInfo("glBindBufferRangeNV", [S296])), to: type(of: glBindBufferRangeNV_P)) glBindBufferRangeNV_P(target, index, buffer, offset, size) } func glBindBuffersBase_L(target:GLenum, _ first:GLuint, _ count:GLsizei, _ buffers:UnsafePointer) { - glBindBuffersBase_P = unsafeBitCast(getAddress(CommandInfo("glBindBuffersBase", [S16, S91])), to: type(of: glBindBuffersBase_P)) + glBindBuffersBase_P = unsafeBitCast(getAddress(CommandInfo("glBindBuffersBase", [S17, S91])), to: type(of: glBindBuffersBase_P)) glBindBuffersBase_P(target, first, count, buffers) } func glBindBuffersRange_L(target:GLenum, _ first:GLuint, _ count:GLsizei, _ buffers:UnsafePointer, _ offsets:UnsafePointer, _ sizes:UnsafePointer) { - glBindBuffersRange_P = unsafeBitCast(getAddress(CommandInfo("glBindBuffersRange", [S16, S91])), to: type(of: glBindBuffersRange_P)) + glBindBuffersRange_P = unsafeBitCast(getAddress(CommandInfo("glBindBuffersRange", [S17, S91])), to: type(of: glBindBuffersRange_P)) glBindBuffersRange_P(target, first, count, buffers, offsets, sizes) } func glBindFragDataLocation_L(program:GLuint, _ color:GLuint, _ name:UnsafePointer) { - glBindFragDataLocation_P = unsafeBitCast(getAddress(CommandInfo("glBindFragDataLocation", [S8])), to: type(of: glBindFragDataLocation_P)) + glBindFragDataLocation_P = unsafeBitCast(getAddress(CommandInfo("glBindFragDataLocation", [S9])), to: type(of: glBindFragDataLocation_P)) glBindFragDataLocation_P(program, color, name) } func glBindFragDataLocationEXT_L(program:GLuint, _ color:GLuint, _ name:UnsafePointer) { @@ -635,7 +635,7 @@ func glBindFragDataLocationEXT_L(program:GLuint, _ color:GLuint, _ name:UnsafePo glBindFragDataLocationEXT_P(program, color, name) } func glBindFragDataLocationIndexed_L(program:GLuint, _ colorNumber:GLuint, _ index:GLuint, _ name:UnsafePointer) { - glBindFragDataLocationIndexed_P = unsafeBitCast(getAddress(CommandInfo("glBindFragDataLocationIndexed", [S11, S57])), to: type(of: glBindFragDataLocationIndexed_P)) + glBindFragDataLocationIndexed_P = unsafeBitCast(getAddress(CommandInfo("glBindFragDataLocationIndexed", [S12, S54])), to: type(of: glBindFragDataLocationIndexed_P)) glBindFragDataLocationIndexed_P(program, colorNumber, index, name) } func glBindFragDataLocationIndexedEXT_L(program:GLuint, _ colorNumber:GLuint, _ index:GLuint, _ name:UnsafePointer) { @@ -647,7 +647,7 @@ func glBindFragmentShaderATI_L(id:GLuint) { glBindFragmentShaderATI_P(id) } func glBindFramebuffer_L(target:GLenum, _ framebuffer:GLuint) { - glBindFramebuffer_P = unsafeBitCast(getAddress(CommandInfo("glBindFramebuffer", [S8, S19, S77])), to: type(of: glBindFramebuffer_P)) + glBindFramebuffer_P = unsafeBitCast(getAddress(CommandInfo("glBindFramebuffer", [S9, S20, S77])), to: type(of: glBindFramebuffer_P)) glBindFramebuffer_P(target, framebuffer) } func glBindFramebufferEXT_L(target:GLenum, _ framebuffer:GLuint) { @@ -659,7 +659,7 @@ func glBindFramebufferOES_L(target:GLenum, _ framebuffer:GLuint) { glBindFramebufferOES_P(target, framebuffer) } func glBindImageTexture_L(unit:GLuint, _ texture:GLuint, _ level:GLint, _ layered:GLboolean, _ layer:GLint, _ access:GLenum, _ format:GLenum) { - glBindImageTexture_P = unsafeBitCast(getAddress(CommandInfo("glBindImageTexture", [S14, S21, S106])), to: type(of: glBindImageTexture_P)) + glBindImageTexture_P = unsafeBitCast(getAddress(CommandInfo("glBindImageTexture", [S15, S22, S106])), to: type(of: glBindImageTexture_P)) glBindImageTexture_P(unit, texture, level, layered, layer, access, format) } func glBindImageTextureEXT_L(index:GLuint, _ texture:GLuint, _ level:GLint, _ layered:GLboolean, _ layer:GLint, _ access:GLenum, _ format:GLint) { @@ -667,7 +667,7 @@ func glBindImageTextureEXT_L(index:GLuint, _ texture:GLuint, _ level:GLint, _ la glBindImageTextureEXT_P(index, texture, level, layered, layer, access, format) } func glBindImageTextures_L(first:GLuint, _ count:GLsizei, _ textures:UnsafePointer) { - glBindImageTextures_P = unsafeBitCast(getAddress(CommandInfo("glBindImageTextures", [S16, S91])), to: type(of: glBindImageTextures_P)) + glBindImageTextures_P = unsafeBitCast(getAddress(CommandInfo("glBindImageTextures", [S17, S91])), to: type(of: glBindImageTextures_P)) glBindImageTextures_P(first, count, textures) } func glBindLightParameterEXT_L(light:GLenum, _ value:GLenum) -> GLuint { @@ -691,11 +691,11 @@ func glBindProgramARB_L(target:GLenum, _ program:GLuint) { glBindProgramARB_P(target, program) } func glBindProgramNV_L(target:GLenum, _ id:GLuint) { - glBindProgramNV_P = unsafeBitCast(getAddress(CommandInfo("glBindProgramNV", [S303])), to: type(of: glBindProgramNV_P)) + glBindProgramNV_P = unsafeBitCast(getAddress(CommandInfo("glBindProgramNV", [S302])), to: type(of: glBindProgramNV_P)) glBindProgramNV_P(target, id) } func glBindProgramPipeline_L(pipeline:GLuint) { - glBindProgramPipeline_P = unsafeBitCast(getAddress(CommandInfo("glBindProgramPipeline", [S13, S21, S104])), to: type(of: glBindProgramPipeline_P)) + glBindProgramPipeline_P = unsafeBitCast(getAddress(CommandInfo("glBindProgramPipeline", [S14, S22, S104])), to: type(of: glBindProgramPipeline_P)) glBindProgramPipeline_P(pipeline) } func glBindProgramPipelineEXT_L(pipeline:GLuint) { @@ -703,7 +703,7 @@ func glBindProgramPipelineEXT_L(pipeline:GLuint) { glBindProgramPipelineEXT_P(pipeline) } func glBindRenderbuffer_L(target:GLenum, _ renderbuffer:GLuint) { - glBindRenderbuffer_P = unsafeBitCast(getAddress(CommandInfo("glBindRenderbuffer", [S8, S19, S77])), to: type(of: glBindRenderbuffer_P)) + glBindRenderbuffer_P = unsafeBitCast(getAddress(CommandInfo("glBindRenderbuffer", [S9, S20, S77])), to: type(of: glBindRenderbuffer_P)) glBindRenderbuffer_P(target, renderbuffer) } func glBindRenderbufferEXT_L(target:GLenum, _ renderbuffer:GLuint) { @@ -715,11 +715,11 @@ func glBindRenderbufferOES_L(target:GLenum, _ renderbuffer:GLuint) { glBindRenderbufferOES_P(target, renderbuffer) } func glBindSampler_L(unit:GLuint, _ sampler:GLuint) { - glBindSampler_P = unsafeBitCast(getAddress(CommandInfo("glBindSampler", [S11, S20, S103])), to: type(of: glBindSampler_P)) + glBindSampler_P = unsafeBitCast(getAddress(CommandInfo("glBindSampler", [S12, S21, S103])), to: type(of: glBindSampler_P)) glBindSampler_P(unit, sampler) } func glBindSamplers_L(first:GLuint, _ count:GLsizei, _ samplers:UnsafePointer) { - glBindSamplers_P = unsafeBitCast(getAddress(CommandInfo("glBindSamplers", [S16, S91])), to: type(of: glBindSamplers_P)) + glBindSamplers_P = unsafeBitCast(getAddress(CommandInfo("glBindSamplers", [S17, S91])), to: type(of: glBindSamplers_P)) glBindSamplers_P(first, count, samplers) } func glBindTexGenParameterEXT_L(unit:GLenum, _ coord:GLenum, _ value:GLenum) -> GLuint { @@ -727,35 +727,35 @@ func glBindTexGenParameterEXT_L(unit:GLenum, _ coord:GLenum, _ value:GLenum) -> return glBindTexGenParameterEXT_P(unit, coord, value) } func glBindTexture_L(target:GLenum, _ texture:GLuint) { - glBindTexture_P = unsafeBitCast(getAddress(CommandInfo("glBindTexture", [S1, S18])), to: type(of: glBindTexture_P)) + glBindTexture_P = unsafeBitCast(getAddress(CommandInfo("glBindTexture", [S2, S19])), to: type(of: glBindTexture_P)) glBindTexture_P(target, texture) } func glBindTextureEXT_L(target:GLenum, _ texture:GLuint) { - glBindTextureEXT_P = unsafeBitCast(getAddress(CommandInfo("glBindTextureEXT", [S220])), to: type(of: glBindTextureEXT_P)) + glBindTextureEXT_P = unsafeBitCast(getAddress(CommandInfo("glBindTextureEXT", [S219])), to: type(of: glBindTextureEXT_P)) glBindTextureEXT_P(target, texture) } +func glBindTextures_L(first:GLuint, _ count:GLsizei, _ textures:UnsafePointer) { + glBindTextures_P = unsafeBitCast(getAddress(CommandInfo("glBindTextures", [S17, S91])), to: type(of: glBindTextures_P)) + glBindTextures_P(first, count, textures) +} func glBindTextureUnit_L(unit:GLuint, _ texture:GLuint) { - glBindTextureUnit_P = unsafeBitCast(getAddress(CommandInfo("glBindTextureUnit", [S17, S69])), to: type(of: glBindTextureUnit_P)) + glBindTextureUnit_P = unsafeBitCast(getAddress(CommandInfo("glBindTextureUnit", [S18, S66])), to: type(of: glBindTextureUnit_P)) glBindTextureUnit_P(unit, texture) } func glBindTextureUnitParameterEXT_L(unit:GLenum, _ value:GLenum) -> GLuint { glBindTextureUnitParameterEXT_P = unsafeBitCast(getAddress(CommandInfo("glBindTextureUnitParameterEXT", [S228])), to: type(of: glBindTextureUnitParameterEXT_P)) return glBindTextureUnitParameterEXT_P(unit, value) } -func glBindTextures_L(first:GLuint, _ count:GLsizei, _ textures:UnsafePointer) { - glBindTextures_P = unsafeBitCast(getAddress(CommandInfo("glBindTextures", [S16, S91])), to: type(of: glBindTextures_P)) - glBindTextures_P(first, count, textures) -} func glBindTransformFeedback_L(target:GLenum, _ id:GLuint) { - glBindTransformFeedback_P = unsafeBitCast(getAddress(CommandInfo("glBindTransformFeedback", [S12, S20, S124])), to: type(of: glBindTransformFeedback_P)) + glBindTransformFeedback_P = unsafeBitCast(getAddress(CommandInfo("glBindTransformFeedback", [S13, S21, S125])), to: type(of: glBindTransformFeedback_P)) glBindTransformFeedback_P(target, id) } func glBindTransformFeedbackNV_L(target:GLenum, _ id:GLuint) { - glBindTransformFeedbackNV_P = unsafeBitCast(getAddress(CommandInfo("glBindTransformFeedbackNV", [S298])), to: type(of: glBindTransformFeedbackNV_P)) + glBindTransformFeedbackNV_P = unsafeBitCast(getAddress(CommandInfo("glBindTransformFeedbackNV", [S297])), to: type(of: glBindTransformFeedbackNV_P)) glBindTransformFeedbackNV_P(target, id) } func glBindVertexArray_L(array:GLuint) { - glBindVertexArray_P = unsafeBitCast(getAddress(CommandInfo("glBindVertexArray", [S8, S20, S129])), to: type(of: glBindVertexArray_P)) + glBindVertexArray_P = unsafeBitCast(getAddress(CommandInfo("glBindVertexArray", [S9, S21, S129])), to: type(of: glBindVertexArray_P)) glBindVertexArray_P(array) } func glBindVertexArrayAPPLE_L(array:GLuint) { @@ -767,11 +767,11 @@ func glBindVertexArrayOES_L(array:GLuint) { glBindVertexArrayOES_P(array) } func glBindVertexBuffer_L(bindingindex:GLuint, _ buffer:GLuint, _ offset:GLintptr, _ stride:GLsizei) { - glBindVertexBuffer_P = unsafeBitCast(getAddress(CommandInfo("glBindVertexBuffer", [S15, S21, S131])), to: type(of: glBindVertexBuffer_P)) + glBindVertexBuffer_P = unsafeBitCast(getAddress(CommandInfo("glBindVertexBuffer", [S16, S22, S131])), to: type(of: glBindVertexBuffer_P)) glBindVertexBuffer_P(bindingindex, buffer, offset, stride) } func glBindVertexBuffers_L(first:GLuint, _ count:GLsizei, _ buffers:UnsafePointer, _ offsets:UnsafePointer, _ strides:UnsafePointer) { - glBindVertexBuffers_P = unsafeBitCast(getAddress(CommandInfo("glBindVertexBuffers", [S16, S91])), to: type(of: glBindVertexBuffers_P)) + glBindVertexBuffers_P = unsafeBitCast(getAddress(CommandInfo("glBindVertexBuffers", [S17, S91])), to: type(of: glBindVertexBuffers_P)) glBindVertexBuffers_P(first, count, buffers, offsets, strides) } func glBindVertexShaderEXT_L(id:GLuint) { @@ -779,11 +779,11 @@ func glBindVertexShaderEXT_L(id:GLuint) { glBindVertexShaderEXT_P(id) } func glBindVideoCaptureStreamBufferNV_L(video_capture_slot:GLuint, _ stream:GLuint, _ frame_region:GLenum, _ offset:GLintptrARB) { - glBindVideoCaptureStreamBufferNV_P = unsafeBitCast(getAddress(CommandInfo("glBindVideoCaptureStreamBufferNV", [S305])), to: type(of: glBindVideoCaptureStreamBufferNV_P)) + glBindVideoCaptureStreamBufferNV_P = unsafeBitCast(getAddress(CommandInfo("glBindVideoCaptureStreamBufferNV", [S304])), to: type(of: glBindVideoCaptureStreamBufferNV_P)) glBindVideoCaptureStreamBufferNV_P(video_capture_slot, stream, frame_region, offset) } func glBindVideoCaptureStreamTextureNV_L(video_capture_slot:GLuint, _ stream:GLuint, _ frame_region:GLenum, _ target:GLenum, _ texture:GLuint) { - glBindVideoCaptureStreamTextureNV_P = unsafeBitCast(getAddress(CommandInfo("glBindVideoCaptureStreamTextureNV", [S305])), to: type(of: glBindVideoCaptureStreamTextureNV_P)) + glBindVideoCaptureStreamTextureNV_P = unsafeBitCast(getAddress(CommandInfo("glBindVideoCaptureStreamTextureNV", [S304])), to: type(of: glBindVideoCaptureStreamTextureNV_P)) glBindVideoCaptureStreamTextureNV_P(video_capture_slot, stream, frame_region, target, texture) } func glBinormal3bEXT_L(bx:GLbyte, _ by:GLbyte, _ bz:GLbyte) { @@ -831,7 +831,7 @@ func glBinormalPointerEXT_L(type:GLenum, _ stride:GLsizei, _ pointer:UnsafeRawPo glBinormalPointerEXT_P(type, stride, pointer) } func glBitmap_L(width:GLsizei, _ height:GLsizei, _ xorig:GLfloat, _ yorig:GLfloat, _ xmove:GLfloat, _ ymove:GLfloat, _ bitmap:UnsafePointer) { - glBitmap_P = unsafeBitCast(getAddress(CommandInfo("glBitmap", [S0, S23])), to: type(of: glBitmap_P)) + glBitmap_P = unsafeBitCast(getAddress(CommandInfo("glBitmap", [S1, S0])), to: type(of: glBitmap_P)) glBitmap_P(width, height, xorig, yorig, xmove, ymove, bitmap) } func glBitmapxOES_L(width:GLsizei, _ height:GLsizei, _ xorig:GLfixed, _ yorig:GLfixed, _ xmove:GLfixed, _ ymove:GLfixed, _ bitmap:UnsafePointer) { @@ -839,7 +839,7 @@ func glBitmapxOES_L(width:GLsizei, _ height:GLsizei, _ xorig:GLfixed, _ yorig:GL glBitmapxOES_P(width, height, xorig, yorig, xmove, ymove, bitmap) } func glBlendBarrier_L() { - glBlendBarrier_P = unsafeBitCast(getAddress(CommandInfo("glBlendBarrier", [S22])), to: type(of: glBlendBarrier_P)) + glBlendBarrier_P = unsafeBitCast(getAddress(CommandInfo("glBlendBarrier", [S23])), to: type(of: glBlendBarrier_P)) glBlendBarrier_P() } func glBlendBarrierKHR_L() { @@ -847,11 +847,11 @@ func glBlendBarrierKHR_L() { glBlendBarrierKHR_P() } func glBlendBarrierNV_L() { - glBlendBarrierNV_P = unsafeBitCast(getAddress(CommandInfo("glBlendBarrierNV", [S253])), to: type(of: glBlendBarrierNV_P)) + glBlendBarrierNV_P = unsafeBitCast(getAddress(CommandInfo("glBlendBarrierNV", [S252])), to: type(of: glBlendBarrierNV_P)) glBlendBarrierNV_P() } func glBlendColor_L(red:GLfloat, _ green:GLfloat, _ blue:GLfloat, _ alpha:GLfloat) { - glBlendColor_P = unsafeBitCast(getAddress(CommandInfo("glBlendColor", [S4, S19, S83])), to: type(of: glBlendColor_P)) + glBlendColor_P = unsafeBitCast(getAddress(CommandInfo("glBlendColor", [S5, S20, S83])), to: type(of: glBlendColor_P)) glBlendColor_P(red, green, blue, alpha) } func glBlendColorEXT_L(red:GLfloat, _ green:GLfloat, _ blue:GLfloat, _ alpha:GLfloat) { @@ -863,135 +863,135 @@ func glBlendColorxOES_L(red:GLfixed, _ green:GLfixed, _ blue:GLfixed, _ alpha:GL glBlendColorxOES_P(red, green, blue, alpha) } func glBlendEquation_L(mode:GLenum) { - glBlendEquation_P = unsafeBitCast(getAddress(CommandInfo("glBlendEquation", [S4, S19, S83])), to: type(of: glBlendEquation_P)) + glBlendEquation_P = unsafeBitCast(getAddress(CommandInfo("glBlendEquation", [S5, S20, S83])), to: type(of: glBlendEquation_P)) glBlendEquation_P(mode) } func glBlendEquationEXT_L(mode:GLenum) { glBlendEquationEXT_P = unsafeBitCast(getAddress(CommandInfo("glBlendEquationEXT", [S155])), to: type(of: glBlendEquationEXT_P)) glBlendEquationEXT_P(mode) } +func glBlendEquationi_L(buf:GLuint, _ mode:GLenum) { + glBlendEquationi_P = unsafeBitCast(getAddress(CommandInfo("glBlendEquationi", [S13, S23])), to: type(of: glBlendEquationi_P)) + glBlendEquationi_P(buf, mode) +} +func glBlendEquationiARB_L(buf:GLuint, _ mode:GLenum) { + glBlendEquationiARB_P = unsafeBitCast(getAddress(CommandInfo("glBlendEquationiARB", [S68])), to: type(of: glBlendEquationiARB_P)) + glBlendEquationiARB_P(buf, mode) +} +func glBlendEquationiEXT_L(buf:GLuint, _ mode:GLenum) { + glBlendEquationiEXT_P = unsafeBitCast(getAddress(CommandInfo("glBlendEquationiEXT", [S171])), to: type(of: glBlendEquationiEXT_P)) + glBlendEquationiEXT_P(buf, mode) +} func glBlendEquationIndexedAMD_L(buf:GLuint, _ mode:GLenum) { glBlendEquationIndexedAMD_P = unsafeBitCast(getAddress(CommandInfo("glBlendEquationIndexedAMD", [S26])), to: type(of: glBlendEquationIndexedAMD_P)) glBlendEquationIndexedAMD_P(buf, mode) } +func glBlendEquationiOES_L(buf:GLuint, _ mode:GLenum) { + glBlendEquationiOES_P = unsafeBitCast(getAddress(CommandInfo("glBlendEquationiOES", [S312])), to: type(of: glBlendEquationiOES_P)) + glBlendEquationiOES_P(buf, mode) +} func glBlendEquationOES_L(mode:GLenum) { - glBlendEquationOES_P = unsafeBitCast(getAddress(CommandInfo("glBlendEquationOES", [S310])), to: type(of: glBlendEquationOES_P)) + glBlendEquationOES_P = unsafeBitCast(getAddress(CommandInfo("glBlendEquationOES", [S309])), to: type(of: glBlendEquationOES_P)) glBlendEquationOES_P(mode) } func glBlendEquationSeparate_L(modeRGB:GLenum, _ modeAlpha:GLenum) { - glBlendEquationSeparate_P = unsafeBitCast(getAddress(CommandInfo("glBlendEquationSeparate", [S6, S19])), to: type(of: glBlendEquationSeparate_P)) + glBlendEquationSeparate_P = unsafeBitCast(getAddress(CommandInfo("glBlendEquationSeparate", [S7, S20])), to: type(of: glBlendEquationSeparate_P)) glBlendEquationSeparate_P(modeRGB, modeAlpha) } func glBlendEquationSeparateEXT_L(modeRGB:GLenum, _ modeAlpha:GLenum) { glBlendEquationSeparateEXT_P = unsafeBitCast(getAddress(CommandInfo("glBlendEquationSeparateEXT", [S152])), to: type(of: glBlendEquationSeparateEXT_P)) glBlendEquationSeparateEXT_P(modeRGB, modeAlpha) } -func glBlendEquationSeparateIndexedAMD_L(buf:GLuint, _ modeRGB:GLenum, _ modeAlpha:GLenum) { - glBlendEquationSeparateIndexedAMD_P = unsafeBitCast(getAddress(CommandInfo("glBlendEquationSeparateIndexedAMD", [S26])), to: type(of: glBlendEquationSeparateIndexedAMD_P)) - glBlendEquationSeparateIndexedAMD_P(buf, modeRGB, modeAlpha) -} -func glBlendEquationSeparateOES_L(modeRGB:GLenum, _ modeAlpha:GLenum) { - glBlendEquationSeparateOES_P = unsafeBitCast(getAddress(CommandInfo("glBlendEquationSeparateOES", [S308])), to: type(of: glBlendEquationSeparateOES_P)) - glBlendEquationSeparateOES_P(modeRGB, modeAlpha) -} func glBlendEquationSeparatei_L(buf:GLuint, _ modeRGB:GLenum, _ modeAlpha:GLenum) { - glBlendEquationSeparatei_P = unsafeBitCast(getAddress(CommandInfo("glBlendEquationSeparatei", [S12, S22])), to: type(of: glBlendEquationSeparatei_P)) + glBlendEquationSeparatei_P = unsafeBitCast(getAddress(CommandInfo("glBlendEquationSeparatei", [S13, S23])), to: type(of: glBlendEquationSeparatei_P)) glBlendEquationSeparatei_P(buf, modeRGB, modeAlpha) } func glBlendEquationSeparateiARB_L(buf:GLuint, _ modeRGB:GLenum, _ modeAlpha:GLenum) { - glBlendEquationSeparateiARB_P = unsafeBitCast(getAddress(CommandInfo("glBlendEquationSeparateiARB", [S71])), to: type(of: glBlendEquationSeparateiARB_P)) + glBlendEquationSeparateiARB_P = unsafeBitCast(getAddress(CommandInfo("glBlendEquationSeparateiARB", [S68])), to: type(of: glBlendEquationSeparateiARB_P)) glBlendEquationSeparateiARB_P(buf, modeRGB, modeAlpha) } func glBlendEquationSeparateiEXT_L(buf:GLuint, _ modeRGB:GLenum, _ modeAlpha:GLenum) { - glBlendEquationSeparateiEXT_P = unsafeBitCast(getAddress(CommandInfo("glBlendEquationSeparateiEXT", [S172])), to: type(of: glBlendEquationSeparateiEXT_P)) + glBlendEquationSeparateiEXT_P = unsafeBitCast(getAddress(CommandInfo("glBlendEquationSeparateiEXT", [S171])), to: type(of: glBlendEquationSeparateiEXT_P)) glBlendEquationSeparateiEXT_P(buf, modeRGB, modeAlpha) } +func glBlendEquationSeparateIndexedAMD_L(buf:GLuint, _ modeRGB:GLenum, _ modeAlpha:GLenum) { + glBlendEquationSeparateIndexedAMD_P = unsafeBitCast(getAddress(CommandInfo("glBlendEquationSeparateIndexedAMD", [S26])), to: type(of: glBlendEquationSeparateIndexedAMD_P)) + glBlendEquationSeparateIndexedAMD_P(buf, modeRGB, modeAlpha) +} func glBlendEquationSeparateiOES_L(buf:GLuint, _ modeRGB:GLenum, _ modeAlpha:GLenum) { - glBlendEquationSeparateiOES_P = unsafeBitCast(getAddress(CommandInfo("glBlendEquationSeparateiOES", [S313])), to: type(of: glBlendEquationSeparateiOES_P)) + glBlendEquationSeparateiOES_P = unsafeBitCast(getAddress(CommandInfo("glBlendEquationSeparateiOES", [S312])), to: type(of: glBlendEquationSeparateiOES_P)) glBlendEquationSeparateiOES_P(buf, modeRGB, modeAlpha) } -func glBlendEquationi_L(buf:GLuint, _ mode:GLenum) { - glBlendEquationi_P = unsafeBitCast(getAddress(CommandInfo("glBlendEquationi", [S12, S22])), to: type(of: glBlendEquationi_P)) - glBlendEquationi_P(buf, mode) +func glBlendEquationSeparateOES_L(modeRGB:GLenum, _ modeAlpha:GLenum) { + glBlendEquationSeparateOES_P = unsafeBitCast(getAddress(CommandInfo("glBlendEquationSeparateOES", [S307])), to: type(of: glBlendEquationSeparateOES_P)) + glBlendEquationSeparateOES_P(modeRGB, modeAlpha) } -func glBlendEquationiARB_L(buf:GLuint, _ mode:GLenum) { - glBlendEquationiARB_P = unsafeBitCast(getAddress(CommandInfo("glBlendEquationiARB", [S71])), to: type(of: glBlendEquationiARB_P)) - glBlendEquationiARB_P(buf, mode) +func glBlendFunc_L(sfactor:GLenum, _ dfactor:GLenum) { + glBlendFunc_P = unsafeBitCast(getAddress(CommandInfo("glBlendFunc", [S1, S19])), to: type(of: glBlendFunc_P)) + glBlendFunc_P(sfactor, dfactor) } -func glBlendEquationiEXT_L(buf:GLuint, _ mode:GLenum) { - glBlendEquationiEXT_P = unsafeBitCast(getAddress(CommandInfo("glBlendEquationiEXT", [S172])), to: type(of: glBlendEquationiEXT_P)) - glBlendEquationiEXT_P(buf, mode) +func glBlendFunci_L(buf:GLuint, _ src:GLenum, _ dst:GLenum) { + glBlendFunci_P = unsafeBitCast(getAddress(CommandInfo("glBlendFunci", [S13, S23])), to: type(of: glBlendFunci_P)) + glBlendFunci_P(buf, src, dst) } -func glBlendEquationiOES_L(buf:GLuint, _ mode:GLenum) { - glBlendEquationiOES_P = unsafeBitCast(getAddress(CommandInfo("glBlendEquationiOES", [S313])), to: type(of: glBlendEquationiOES_P)) - glBlendEquationiOES_P(buf, mode) +func glBlendFunciARB_L(buf:GLuint, _ src:GLenum, _ dst:GLenum) { + glBlendFunciARB_P = unsafeBitCast(getAddress(CommandInfo("glBlendFunciARB", [S68])), to: type(of: glBlendFunciARB_P)) + glBlendFunciARB_P(buf, src, dst) } -func glBlendFunc_L(sfactor:GLenum, _ dfactor:GLenum) { - glBlendFunc_P = unsafeBitCast(getAddress(CommandInfo("glBlendFunc", [S0, S18])), to: type(of: glBlendFunc_P)) - glBlendFunc_P(sfactor, dfactor) +func glBlendFunciEXT_L(buf:GLuint, _ src:GLenum, _ dst:GLenum) { + glBlendFunciEXT_P = unsafeBitCast(getAddress(CommandInfo("glBlendFunciEXT", [S171])), to: type(of: glBlendFunciEXT_P)) + glBlendFunciEXT_P(buf, src, dst) } func glBlendFuncIndexedAMD_L(buf:GLuint, _ src:GLenum, _ dst:GLenum) { glBlendFuncIndexedAMD_P = unsafeBitCast(getAddress(CommandInfo("glBlendFuncIndexedAMD", [S26])), to: type(of: glBlendFuncIndexedAMD_P)) glBlendFuncIndexedAMD_P(buf, src, dst) } +func glBlendFunciOES_L(buf:GLuint, _ src:GLenum, _ dst:GLenum) { + glBlendFunciOES_P = unsafeBitCast(getAddress(CommandInfo("glBlendFunciOES", [S312])), to: type(of: glBlendFunciOES_P)) + glBlendFunciOES_P(buf, src, dst) +} func glBlendFuncSeparate_L(sfactorRGB:GLenum, _ dfactorRGB:GLenum, _ sfactorAlpha:GLenum, _ dfactorAlpha:GLenum) { - glBlendFuncSeparate_P = unsafeBitCast(getAddress(CommandInfo("glBlendFuncSeparate", [S4, S19])), to: type(of: glBlendFuncSeparate_P)) + glBlendFuncSeparate_P = unsafeBitCast(getAddress(CommandInfo("glBlendFuncSeparate", [S5, S20])), to: type(of: glBlendFuncSeparate_P)) glBlendFuncSeparate_P(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha) } func glBlendFuncSeparateEXT_L(sfactorRGB:GLenum, _ dfactorRGB:GLenum, _ sfactorAlpha:GLenum, _ dfactorAlpha:GLenum) { glBlendFuncSeparateEXT_P = unsafeBitCast(getAddress(CommandInfo("glBlendFuncSeparateEXT", [S154])), to: type(of: glBlendFuncSeparateEXT_P)) glBlendFuncSeparateEXT_P(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha) } -func glBlendFuncSeparateINGR_L(sfactorRGB:GLenum, _ dfactorRGB:GLenum, _ sfactorAlpha:GLenum, _ dfactorAlpha:GLenum) { - glBlendFuncSeparateINGR_P = unsafeBitCast(getAddress(CommandInfo("glBlendFuncSeparateINGR", [S239])), to: type(of: glBlendFuncSeparateINGR_P)) - glBlendFuncSeparateINGR_P(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha) -} -func glBlendFuncSeparateIndexedAMD_L(buf:GLuint, _ srcRGB:GLenum, _ dstRGB:GLenum, _ srcAlpha:GLenum, _ dstAlpha:GLenum) { - glBlendFuncSeparateIndexedAMD_P = unsafeBitCast(getAddress(CommandInfo("glBlendFuncSeparateIndexedAMD", [S26])), to: type(of: glBlendFuncSeparateIndexedAMD_P)) - glBlendFuncSeparateIndexedAMD_P(buf, srcRGB, dstRGB, srcAlpha, dstAlpha) -} -func glBlendFuncSeparateOES_L(srcRGB:GLenum, _ dstRGB:GLenum, _ srcAlpha:GLenum, _ dstAlpha:GLenum) { - glBlendFuncSeparateOES_P = unsafeBitCast(getAddress(CommandInfo("glBlendFuncSeparateOES", [S309])), to: type(of: glBlendFuncSeparateOES_P)) - glBlendFuncSeparateOES_P(srcRGB, dstRGB, srcAlpha, dstAlpha) -} func glBlendFuncSeparatei_L(buf:GLuint, _ srcRGB:GLenum, _ dstRGB:GLenum, _ srcAlpha:GLenum, _ dstAlpha:GLenum) { - glBlendFuncSeparatei_P = unsafeBitCast(getAddress(CommandInfo("glBlendFuncSeparatei", [S12, S22])), to: type(of: glBlendFuncSeparatei_P)) + glBlendFuncSeparatei_P = unsafeBitCast(getAddress(CommandInfo("glBlendFuncSeparatei", [S13, S23])), to: type(of: glBlendFuncSeparatei_P)) glBlendFuncSeparatei_P(buf, srcRGB, dstRGB, srcAlpha, dstAlpha) } func glBlendFuncSeparateiARB_L(buf:GLuint, _ srcRGB:GLenum, _ dstRGB:GLenum, _ srcAlpha:GLenum, _ dstAlpha:GLenum) { - glBlendFuncSeparateiARB_P = unsafeBitCast(getAddress(CommandInfo("glBlendFuncSeparateiARB", [S71])), to: type(of: glBlendFuncSeparateiARB_P)) + glBlendFuncSeparateiARB_P = unsafeBitCast(getAddress(CommandInfo("glBlendFuncSeparateiARB", [S68])), to: type(of: glBlendFuncSeparateiARB_P)) glBlendFuncSeparateiARB_P(buf, srcRGB, dstRGB, srcAlpha, dstAlpha) } func glBlendFuncSeparateiEXT_L(buf:GLuint, _ srcRGB:GLenum, _ dstRGB:GLenum, _ srcAlpha:GLenum, _ dstAlpha:GLenum) { - glBlendFuncSeparateiEXT_P = unsafeBitCast(getAddress(CommandInfo("glBlendFuncSeparateiEXT", [S172])), to: type(of: glBlendFuncSeparateiEXT_P)) + glBlendFuncSeparateiEXT_P = unsafeBitCast(getAddress(CommandInfo("glBlendFuncSeparateiEXT", [S171])), to: type(of: glBlendFuncSeparateiEXT_P)) glBlendFuncSeparateiEXT_P(buf, srcRGB, dstRGB, srcAlpha, dstAlpha) } -func glBlendFuncSeparateiOES_L(buf:GLuint, _ srcRGB:GLenum, _ dstRGB:GLenum, _ srcAlpha:GLenum, _ dstAlpha:GLenum) { - glBlendFuncSeparateiOES_P = unsafeBitCast(getAddress(CommandInfo("glBlendFuncSeparateiOES", [S313])), to: type(of: glBlendFuncSeparateiOES_P)) - glBlendFuncSeparateiOES_P(buf, srcRGB, dstRGB, srcAlpha, dstAlpha) -} -func glBlendFunci_L(buf:GLuint, _ src:GLenum, _ dst:GLenum) { - glBlendFunci_P = unsafeBitCast(getAddress(CommandInfo("glBlendFunci", [S12, S22])), to: type(of: glBlendFunci_P)) - glBlendFunci_P(buf, src, dst) +func glBlendFuncSeparateIndexedAMD_L(buf:GLuint, _ srcRGB:GLenum, _ dstRGB:GLenum, _ srcAlpha:GLenum, _ dstAlpha:GLenum) { + glBlendFuncSeparateIndexedAMD_P = unsafeBitCast(getAddress(CommandInfo("glBlendFuncSeparateIndexedAMD", [S26])), to: type(of: glBlendFuncSeparateIndexedAMD_P)) + glBlendFuncSeparateIndexedAMD_P(buf, srcRGB, dstRGB, srcAlpha, dstAlpha) } -func glBlendFunciARB_L(buf:GLuint, _ src:GLenum, _ dst:GLenum) { - glBlendFunciARB_P = unsafeBitCast(getAddress(CommandInfo("glBlendFunciARB", [S71])), to: type(of: glBlendFunciARB_P)) - glBlendFunciARB_P(buf, src, dst) +func glBlendFuncSeparateINGR_L(sfactorRGB:GLenum, _ dfactorRGB:GLenum, _ sfactorAlpha:GLenum, _ dfactorAlpha:GLenum) { + glBlendFuncSeparateINGR_P = unsafeBitCast(getAddress(CommandInfo("glBlendFuncSeparateINGR", [S239])), to: type(of: glBlendFuncSeparateINGR_P)) + glBlendFuncSeparateINGR_P(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha) } -func glBlendFunciEXT_L(buf:GLuint, _ src:GLenum, _ dst:GLenum) { - glBlendFunciEXT_P = unsafeBitCast(getAddress(CommandInfo("glBlendFunciEXT", [S172])), to: type(of: glBlendFunciEXT_P)) - glBlendFunciEXT_P(buf, src, dst) +func glBlendFuncSeparateiOES_L(buf:GLuint, _ srcRGB:GLenum, _ dstRGB:GLenum, _ srcAlpha:GLenum, _ dstAlpha:GLenum) { + glBlendFuncSeparateiOES_P = unsafeBitCast(getAddress(CommandInfo("glBlendFuncSeparateiOES", [S312])), to: type(of: glBlendFuncSeparateiOES_P)) + glBlendFuncSeparateiOES_P(buf, srcRGB, dstRGB, srcAlpha, dstAlpha) } -func glBlendFunciOES_L(buf:GLuint, _ src:GLenum, _ dst:GLenum) { - glBlendFunciOES_P = unsafeBitCast(getAddress(CommandInfo("glBlendFunciOES", [S313])), to: type(of: glBlendFunciOES_P)) - glBlendFunciOES_P(buf, src, dst) +func glBlendFuncSeparateOES_L(srcRGB:GLenum, _ dstRGB:GLenum, _ srcAlpha:GLenum, _ dstAlpha:GLenum) { + glBlendFuncSeparateOES_P = unsafeBitCast(getAddress(CommandInfo("glBlendFuncSeparateOES", [S308])), to: type(of: glBlendFuncSeparateOES_P)) + glBlendFuncSeparateOES_P(srcRGB, dstRGB, srcAlpha, dstAlpha) } func glBlendParameteriNV_L(pname:GLenum, _ value:GLint) { - glBlendParameteriNV_P = unsafeBitCast(getAddress(CommandInfo("glBlendParameteriNV", [S253])), to: type(of: glBlendParameteriNV_P)) + glBlendParameteriNV_P = unsafeBitCast(getAddress(CommandInfo("glBlendParameteriNV", [S252])), to: type(of: glBlendParameteriNV_P)) glBlendParameteriNV_P(pname, value) } func glBlitFramebuffer_L(srcX0:GLint, _ srcY0:GLint, _ srcX1:GLint, _ srcY1:GLint, _ dstX0:GLint, _ dstY0:GLint, _ dstX1:GLint, _ dstY1:GLint, _ mask:GLbitfield, _ filter:GLenum) { - glBlitFramebuffer_P = unsafeBitCast(getAddress(CommandInfo("glBlitFramebuffer", [S8, S20, S77])), to: type(of: glBlitFramebuffer_P)) + glBlitFramebuffer_P = unsafeBitCast(getAddress(CommandInfo("glBlitFramebuffer", [S9, S21, S77])), to: type(of: glBlitFramebuffer_P)) glBlitFramebuffer_P(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter) } func glBlitFramebufferANGLE_L(srcX0:GLint, _ srcY0:GLint, _ srcX1:GLint, _ srcY1:GLint, _ dstX0:GLint, _ dstY0:GLint, _ dstX1:GLint, _ dstY1:GLint, _ mask:GLbitfield, _ filter:GLenum) { @@ -1003,19 +1003,19 @@ func glBlitFramebufferEXT_L(srcX0:GLint, _ srcY0:GLint, _ srcX1:GLint, _ srcY1:G glBlitFramebufferEXT_P(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter) } func glBlitFramebufferNV_L(srcX0:GLint, _ srcY0:GLint, _ srcX1:GLint, _ srcY1:GLint, _ dstX0:GLint, _ dstY0:GLint, _ dstX1:GLint, _ dstY1:GLint, _ mask:GLbitfield, _ filter:GLenum) { - glBlitFramebufferNV_P = unsafeBitCast(getAddress(CommandInfo("glBlitFramebufferNV", [S270])), to: type(of: glBlitFramebufferNV_P)) + glBlitFramebufferNV_P = unsafeBitCast(getAddress(CommandInfo("glBlitFramebufferNV", [S269])), to: type(of: glBlitFramebufferNV_P)) glBlitFramebufferNV_P(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter) } func glBlitNamedFramebuffer_L(readFramebuffer:GLuint, _ drawFramebuffer:GLuint, _ srcX0:GLint, _ srcY0:GLint, _ srcX1:GLint, _ srcY1:GLint, _ dstX0:GLint, _ dstY0:GLint, _ dstX1:GLint, _ dstY1:GLint, _ mask:GLbitfield, _ filter:GLenum) { - glBlitNamedFramebuffer_P = unsafeBitCast(getAddress(CommandInfo("glBlitNamedFramebuffer", [S17, S69])), to: type(of: glBlitNamedFramebuffer_P)) + glBlitNamedFramebuffer_P = unsafeBitCast(getAddress(CommandInfo("glBlitNamedFramebuffer", [S18, S66])), to: type(of: glBlitNamedFramebuffer_P)) glBlitNamedFramebuffer_P(readFramebuffer, drawFramebuffer, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter) } func glBufferAddressRangeNV_L(pname:GLenum, _ index:GLuint, _ address:GLuint64EXT, _ length:GLsizeiptr) { - glBufferAddressRangeNV_P = unsafeBitCast(getAddress(CommandInfo("glBufferAddressRangeNV", [S302])), to: type(of: glBufferAddressRangeNV_P)) + glBufferAddressRangeNV_P = unsafeBitCast(getAddress(CommandInfo("glBufferAddressRangeNV", [S301])), to: type(of: glBufferAddressRangeNV_P)) glBufferAddressRangeNV_P(pname, index, address, length) } func glBufferData_L(target:GLenum, _ size:GLsizeiptr, _ data:UnsafeRawPointer, _ usage:GLenum) { - glBufferData_P = unsafeBitCast(getAddress(CommandInfo("glBufferData", [S5, S18])), to: type(of: glBufferData_P)) + glBufferData_P = unsafeBitCast(getAddress(CommandInfo("glBufferData", [S6, S19])), to: type(of: glBufferData_P)) glBufferData_P(target, size, data, usage) } func glBufferDataARB_L(target:GLenum, _ size:GLsizeiptrARB, _ data:UnsafeRawPointer, _ usage:GLenum) { @@ -1031,7 +1031,7 @@ func glBufferParameteriAPPLE_L(target:GLenum, _ pname:GLenum, _ param:GLint) { glBufferParameteriAPPLE_P(target, pname, param) } func glBufferStorage_L(target:GLenum, _ size:GLsizeiptr, _ data:UnsafeRawPointer, _ flags:GLbitfield) { - glBufferStorage_P = unsafeBitCast(getAddress(CommandInfo("glBufferStorage", [S16, S58])), to: type(of: glBufferStorage_P)) + glBufferStorage_P = unsafeBitCast(getAddress(CommandInfo("glBufferStorage", [S17, S55])), to: type(of: glBufferStorage_P)) glBufferStorage_P(target, size, data, flags) } func glBufferStorageEXT_L(target:GLenum, _ size:GLsizeiptr, _ data:UnsafeRawPointer, _ flags:GLbitfield) { @@ -1039,7 +1039,7 @@ func glBufferStorageEXT_L(target:GLenum, _ size:GLsizeiptr, _ data:UnsafeRawPoin glBufferStorageEXT_P(target, size, data, flags) } func glBufferSubData_L(target:GLenum, _ offset:GLintptr, _ size:GLsizeiptr, _ data:UnsafeRawPointer) { - glBufferSubData_P = unsafeBitCast(getAddress(CommandInfo("glBufferSubData", [S5, S18])), to: type(of: glBufferSubData_P)) + glBufferSubData_P = unsafeBitCast(getAddress(CommandInfo("glBufferSubData", [S6, S19])), to: type(of: glBufferSubData_P)) glBufferSubData_P(target, offset, size, data) } func glBufferSubDataARB_L(target:GLenum, _ offset:GLintptrARB, _ size:GLsizeiptrARB, _ data:UnsafeRawPointer) { @@ -1047,19 +1047,19 @@ func glBufferSubDataARB_L(target:GLenum, _ offset:GLintptrARB, _ size:GLsizeiptr glBufferSubDataARB_P(target, offset, size, data) } func glCallCommandListNV_L(list:GLuint) { - glCallCommandListNV_P = unsafeBitCast(getAddress(CommandInfo("glCallCommandListNV", [S254])), to: type(of: glCallCommandListNV_P)) + glCallCommandListNV_P = unsafeBitCast(getAddress(CommandInfo("glCallCommandListNV", [S253])), to: type(of: glCallCommandListNV_P)) glCallCommandListNV_P(list) } func glCallList_L(list:GLuint) { - glCallList_P = unsafeBitCast(getAddress(CommandInfo("glCallList", [S0, S23])), to: type(of: glCallList_P)) + glCallList_P = unsafeBitCast(getAddress(CommandInfo("glCallList", [S1, S0])), to: type(of: glCallList_P)) glCallList_P(list) } func glCallLists_L(n:GLsizei, _ type:GLenum, _ lists:UnsafeRawPointer) { - glCallLists_P = unsafeBitCast(getAddress(CommandInfo("glCallLists", [S0, S23])), to: type(of: glCallLists_P)) + glCallLists_P = unsafeBitCast(getAddress(CommandInfo("glCallLists", [S1, S0])), to: type(of: glCallLists_P)) glCallLists_P(n, type, lists) } func glCheckFramebufferStatus_L(target:GLenum) -> GLenum { - glCheckFramebufferStatus_P = unsafeBitCast(getAddress(CommandInfo("glCheckFramebufferStatus", [S8, S19, S77])), to: type(of: glCheckFramebufferStatus_P)) + glCheckFramebufferStatus_P = unsafeBitCast(getAddress(CommandInfo("glCheckFramebufferStatus", [S9, S20, S77])), to: type(of: glCheckFramebufferStatus_P)) return glCheckFramebufferStatus_P(target) } func glCheckFramebufferStatusEXT_L(target:GLenum) -> GLenum { @@ -1071,7 +1071,7 @@ func glCheckFramebufferStatusOES_L(target:GLenum) -> GLenum { return glCheckFramebufferStatusOES_P(target) } func glCheckNamedFramebufferStatus_L(framebuffer:GLuint, _ target:GLenum) -> GLenum { - glCheckNamedFramebufferStatus_P = unsafeBitCast(getAddress(CommandInfo("glCheckNamedFramebufferStatus", [S17, S69])), to: type(of: glCheckNamedFramebufferStatus_P)) + glCheckNamedFramebufferStatus_P = unsafeBitCast(getAddress(CommandInfo("glCheckNamedFramebufferStatus", [S18, S66])), to: type(of: glCheckNamedFramebufferStatus_P)) return glCheckNamedFramebufferStatus_P(framebuffer, target) } func glCheckNamedFramebufferStatusEXT_L(framebuffer:GLuint, _ target:GLenum) -> GLenum { @@ -1079,19 +1079,19 @@ func glCheckNamedFramebufferStatusEXT_L(framebuffer:GLuint, _ target:GLenum) -> return glCheckNamedFramebufferStatusEXT_P(framebuffer, target) } func glClampColor_L(target:GLenum, _ clamp:GLenum) { - glClampColor_P = unsafeBitCast(getAddress(CommandInfo("glClampColor", [S8])), to: type(of: glClampColor_P)) + glClampColor_P = unsafeBitCast(getAddress(CommandInfo("glClampColor", [S9])), to: type(of: glClampColor_P)) glClampColor_P(target, clamp) } func glClampColorARB_L(target:GLenum, _ clamp:GLenum) { - glClampColorARB_P = unsafeBitCast(getAddress(CommandInfo("glClampColorARB", [S63])), to: type(of: glClampColorARB_P)) + glClampColorARB_P = unsafeBitCast(getAddress(CommandInfo("glClampColorARB", [S60])), to: type(of: glClampColorARB_P)) glClampColorARB_P(target, clamp) } func glClear_L(mask:GLbitfield) { - glClear_P = unsafeBitCast(getAddress(CommandInfo("glClear", [S0, S18])), to: type(of: glClear_P)) + glClear_P = unsafeBitCast(getAddress(CommandInfo("glClear", [S1, S19])), to: type(of: glClear_P)) glClear_P(mask) } func glClearAccum_L(red:GLfloat, _ green:GLfloat, _ blue:GLfloat, _ alpha:GLfloat) { - glClearAccum_P = unsafeBitCast(getAddress(CommandInfo("glClearAccum", [S0, S23])), to: type(of: glClearAccum_P)) + glClearAccum_P = unsafeBitCast(getAddress(CommandInfo("glClearAccum", [S1, S0])), to: type(of: glClearAccum_P)) glClearAccum_P(red, green, blue, alpha) } func glClearAccumxOES_L(red:GLfixed, _ green:GLfixed, _ blue:GLfixed, _ alpha:GLfixed) { @@ -1099,43 +1099,43 @@ func glClearAccumxOES_L(red:GLfixed, _ green:GLfixed, _ blue:GLfixed, _ alpha:GL glClearAccumxOES_P(red, green, blue, alpha) } func glClearBufferData_L(target:GLenum, _ internalformat:GLenum, _ format:GLenum, _ type:GLenum, _ data:UnsafeRawPointer) { - glClearBufferData_P = unsafeBitCast(getAddress(CommandInfo("glClearBufferData", [S15, S60])), to: type(of: glClearBufferData_P)) + glClearBufferData_P = unsafeBitCast(getAddress(CommandInfo("glClearBufferData", [S16, S57])), to: type(of: glClearBufferData_P)) glClearBufferData_P(target, internalformat, format, type, data) } -func glClearBufferSubData_L(target:GLenum, _ internalformat:GLenum, _ offset:GLintptr, _ size:GLsizeiptr, _ format:GLenum, _ type:GLenum, _ data:UnsafeRawPointer) { - glClearBufferSubData_P = unsafeBitCast(getAddress(CommandInfo("glClearBufferSubData", [S15, S60])), to: type(of: glClearBufferSubData_P)) - glClearBufferSubData_P(target, internalformat, offset, size, format, type, data) -} func glClearBufferfi_L(buffer:GLenum, _ drawbuffer:GLint, _ depth:GLfloat, _ stencil:GLint) { - glClearBufferfi_P = unsafeBitCast(getAddress(CommandInfo("glClearBufferfi", [S8, S20])), to: type(of: glClearBufferfi_P)) + glClearBufferfi_P = unsafeBitCast(getAddress(CommandInfo("glClearBufferfi", [S9, S21])), to: type(of: glClearBufferfi_P)) glClearBufferfi_P(buffer, drawbuffer, depth, stencil) } func glClearBufferfv_L(buffer:GLenum, _ drawbuffer:GLint, _ value:UnsafePointer) { - glClearBufferfv_P = unsafeBitCast(getAddress(CommandInfo("glClearBufferfv", [S8, S20])), to: type(of: glClearBufferfv_P)) + glClearBufferfv_P = unsafeBitCast(getAddress(CommandInfo("glClearBufferfv", [S9, S21])), to: type(of: glClearBufferfv_P)) glClearBufferfv_P(buffer, drawbuffer, value) } func glClearBufferiv_L(buffer:GLenum, _ drawbuffer:GLint, _ value:UnsafePointer) { - glClearBufferiv_P = unsafeBitCast(getAddress(CommandInfo("glClearBufferiv", [S8, S20])), to: type(of: glClearBufferiv_P)) + glClearBufferiv_P = unsafeBitCast(getAddress(CommandInfo("glClearBufferiv", [S9, S21])), to: type(of: glClearBufferiv_P)) glClearBufferiv_P(buffer, drawbuffer, value) } +func glClearBufferSubData_L(target:GLenum, _ internalformat:GLenum, _ offset:GLintptr, _ size:GLsizeiptr, _ format:GLenum, _ type:GLenum, _ data:UnsafeRawPointer) { + glClearBufferSubData_P = unsafeBitCast(getAddress(CommandInfo("glClearBufferSubData", [S16, S57])), to: type(of: glClearBufferSubData_P)) + glClearBufferSubData_P(target, internalformat, offset, size, format, type, data) +} func glClearBufferuiv_L(buffer:GLenum, _ drawbuffer:GLint, _ value:UnsafePointer) { - glClearBufferuiv_P = unsafeBitCast(getAddress(CommandInfo("glClearBufferuiv", [S8, S20])), to: type(of: glClearBufferuiv_P)) + glClearBufferuiv_P = unsafeBitCast(getAddress(CommandInfo("glClearBufferuiv", [S9, S21])), to: type(of: glClearBufferuiv_P)) glClearBufferuiv_P(buffer, drawbuffer, value) } func glClearColor_L(red:GLfloat, _ green:GLfloat, _ blue:GLfloat, _ alpha:GLfloat) { - glClearColor_P = unsafeBitCast(getAddress(CommandInfo("glClearColor", [S0, S18])), to: type(of: glClearColor_P)) + glClearColor_P = unsafeBitCast(getAddress(CommandInfo("glClearColor", [S1, S19])), to: type(of: glClearColor_P)) glClearColor_P(red, green, blue, alpha) } func glClearColorIiEXT_L(red:GLint, _ green:GLint, _ blue:GLint, _ alpha:GLint) { - glClearColorIiEXT_P = unsafeBitCast(getAddress(CommandInfo("glClearColorIiEXT", [S219])), to: type(of: glClearColorIiEXT_P)) + glClearColorIiEXT_P = unsafeBitCast(getAddress(CommandInfo("glClearColorIiEXT", [S218])), to: type(of: glClearColorIiEXT_P)) glClearColorIiEXT_P(red, green, blue, alpha) } func glClearColorIuiEXT_L(red:GLuint, _ green:GLuint, _ blue:GLuint, _ alpha:GLuint) { - glClearColorIuiEXT_P = unsafeBitCast(getAddress(CommandInfo("glClearColorIuiEXT", [S219])), to: type(of: glClearColorIuiEXT_P)) + glClearColorIuiEXT_P = unsafeBitCast(getAddress(CommandInfo("glClearColorIuiEXT", [S218])), to: type(of: glClearColorIuiEXT_P)) glClearColorIuiEXT_P(red, green, blue, alpha) } func glClearColorx_L(red:GLfixed, _ green:GLfixed, _ blue:GLfixed, _ alpha:GLfixed) { - glClearColorx_P = unsafeBitCast(getAddress(CommandInfo("glClearColorx", [S18])), to: type(of: glClearColorx_P)) + glClearColorx_P = unsafeBitCast(getAddress(CommandInfo("glClearColorx", [S19])), to: type(of: glClearColorx_P)) glClearColorx_P(red, green, blue, alpha) } func glClearColorxOES_L(red:GLfixed, _ green:GLfixed, _ blue:GLfixed, _ alpha:GLfixed) { @@ -1143,15 +1143,15 @@ func glClearColorxOES_L(red:GLfixed, _ green:GLfixed, _ blue:GLfixed, _ alpha:GL glClearColorxOES_P(red, green, blue, alpha) } func glClearDepth_L(depth:GLdouble) { - glClearDepth_P = unsafeBitCast(getAddress(CommandInfo("glClearDepth", [S0])), to: type(of: glClearDepth_P)) + glClearDepth_P = unsafeBitCast(getAddress(CommandInfo("glClearDepth", [S1])), to: type(of: glClearDepth_P)) glClearDepth_P(depth) } func glClearDepthdNV_L(depth:GLdouble) { - glClearDepthdNV_P = unsafeBitCast(getAddress(CommandInfo("glClearDepthdNV", [S261])), to: type(of: glClearDepthdNV_P)) + glClearDepthdNV_P = unsafeBitCast(getAddress(CommandInfo("glClearDepthdNV", [S260])), to: type(of: glClearDepthdNV_P)) glClearDepthdNV_P(depth) } func glClearDepthf_L(d:GLfloat) { - glClearDepthf_P = unsafeBitCast(getAddress(CommandInfo("glClearDepthf", [S13, S18, S52])), to: type(of: glClearDepthf_P)) + glClearDepthf_P = unsafeBitCast(getAddress(CommandInfo("glClearDepthf", [S14, S19, S72])), to: type(of: glClearDepthf_P)) glClearDepthf_P(d) } func glClearDepthfOES_L(depth:GLclampf) { @@ -1159,7 +1159,7 @@ func glClearDepthfOES_L(depth:GLclampf) { glClearDepthfOES_P(depth) } func glClearDepthx_L(depth:GLfixed) { - glClearDepthx_P = unsafeBitCast(getAddress(CommandInfo("glClearDepthx", [S18])), to: type(of: glClearDepthx_P)) + glClearDepthx_P = unsafeBitCast(getAddress(CommandInfo("glClearDepthx", [S19])), to: type(of: glClearDepthx_P)) glClearDepthx_P(depth) } func glClearDepthxOES_L(depth:GLfixed) { @@ -1167,11 +1167,11 @@ func glClearDepthxOES_L(depth:GLfixed) { glClearDepthxOES_P(depth) } func glClearIndex_L(c:GLfloat) { - glClearIndex_P = unsafeBitCast(getAddress(CommandInfo("glClearIndex", [S0, S23])), to: type(of: glClearIndex_P)) + glClearIndex_P = unsafeBitCast(getAddress(CommandInfo("glClearIndex", [S1, S0])), to: type(of: glClearIndex_P)) glClearIndex_P(c) } func glClearNamedBufferData_L(buffer:GLuint, _ internalformat:GLenum, _ format:GLenum, _ type:GLenum, _ data:UnsafeRawPointer) { - glClearNamedBufferData_P = unsafeBitCast(getAddress(CommandInfo("glClearNamedBufferData", [S17, S69])), to: type(of: glClearNamedBufferData_P)) + glClearNamedBufferData_P = unsafeBitCast(getAddress(CommandInfo("glClearNamedBufferData", [S18, S66])), to: type(of: glClearNamedBufferData_P)) glClearNamedBufferData_P(buffer, internalformat, format, type, data) } func glClearNamedBufferDataEXT_L(buffer:GLuint, _ internalformat:GLenum, _ format:GLenum, _ type:GLenum, _ data:UnsafeRawPointer) { @@ -1179,7 +1179,7 @@ func glClearNamedBufferDataEXT_L(buffer:GLuint, _ internalformat:GLenum, _ forma glClearNamedBufferDataEXT_P(buffer, internalformat, format, type, data) } func glClearNamedBufferSubData_L(buffer:GLuint, _ internalformat:GLenum, _ offset:GLintptr, _ size:GLsizeiptr, _ format:GLenum, _ type:GLenum, _ data:UnsafeRawPointer) { - glClearNamedBufferSubData_P = unsafeBitCast(getAddress(CommandInfo("glClearNamedBufferSubData", [S17, S69])), to: type(of: glClearNamedBufferSubData_P)) + glClearNamedBufferSubData_P = unsafeBitCast(getAddress(CommandInfo("glClearNamedBufferSubData", [S18, S66])), to: type(of: glClearNamedBufferSubData_P)) glClearNamedBufferSubData_P(buffer, internalformat, offset, size, format, type, data) } func glClearNamedBufferSubDataEXT_L(buffer:GLuint, _ internalformat:GLenum, _ offset:GLsizeiptr, _ size:GLsizeiptr, _ format:GLenum, _ type:GLenum, _ data:UnsafeRawPointer) { @@ -1187,35 +1187,35 @@ func glClearNamedBufferSubDataEXT_L(buffer:GLuint, _ internalformat:GLenum, _ of glClearNamedBufferSubDataEXT_P(buffer, internalformat, offset, size, format, type, data) } func glClearNamedFramebufferfi_L(framebuffer:GLuint, _ buffer:GLenum, _ drawbuffer:GLint, _ depth:GLfloat, _ stencil:GLint) { - glClearNamedFramebufferfi_P = unsafeBitCast(getAddress(CommandInfo("glClearNamedFramebufferfi", [S17, S69])), to: type(of: glClearNamedFramebufferfi_P)) + glClearNamedFramebufferfi_P = unsafeBitCast(getAddress(CommandInfo("glClearNamedFramebufferfi", [S18, S66])), to: type(of: glClearNamedFramebufferfi_P)) glClearNamedFramebufferfi_P(framebuffer, buffer, drawbuffer, depth, stencil) } func glClearNamedFramebufferfv_L(framebuffer:GLuint, _ buffer:GLenum, _ drawbuffer:GLint, _ value:UnsafePointer) { - glClearNamedFramebufferfv_P = unsafeBitCast(getAddress(CommandInfo("glClearNamedFramebufferfv", [S17, S69])), to: type(of: glClearNamedFramebufferfv_P)) + glClearNamedFramebufferfv_P = unsafeBitCast(getAddress(CommandInfo("glClearNamedFramebufferfv", [S18, S66])), to: type(of: glClearNamedFramebufferfv_P)) glClearNamedFramebufferfv_P(framebuffer, buffer, drawbuffer, value) } func glClearNamedFramebufferiv_L(framebuffer:GLuint, _ buffer:GLenum, _ drawbuffer:GLint, _ value:UnsafePointer) { - glClearNamedFramebufferiv_P = unsafeBitCast(getAddress(CommandInfo("glClearNamedFramebufferiv", [S17, S69])), to: type(of: glClearNamedFramebufferiv_P)) + glClearNamedFramebufferiv_P = unsafeBitCast(getAddress(CommandInfo("glClearNamedFramebufferiv", [S18, S66])), to: type(of: glClearNamedFramebufferiv_P)) glClearNamedFramebufferiv_P(framebuffer, buffer, drawbuffer, value) } func glClearNamedFramebufferuiv_L(framebuffer:GLuint, _ buffer:GLenum, _ drawbuffer:GLint, _ value:UnsafePointer) { - glClearNamedFramebufferuiv_P = unsafeBitCast(getAddress(CommandInfo("glClearNamedFramebufferuiv", [S17, S69])), to: type(of: glClearNamedFramebufferuiv_P)) + glClearNamedFramebufferuiv_P = unsafeBitCast(getAddress(CommandInfo("glClearNamedFramebufferuiv", [S18, S66])), to: type(of: glClearNamedFramebufferuiv_P)) glClearNamedFramebufferuiv_P(framebuffer, buffer, drawbuffer, value) } func glClearStencil_L(s:GLint) { - glClearStencil_P = unsafeBitCast(getAddress(CommandInfo("glClearStencil", [S0, S18])), to: type(of: glClearStencil_P)) + glClearStencil_P = unsafeBitCast(getAddress(CommandInfo("glClearStencil", [S1, S19])), to: type(of: glClearStencil_P)) glClearStencil_P(s) } func glClearTexImage_L(texture:GLuint, _ level:GLint, _ format:GLenum, _ type:GLenum, _ data:UnsafeRawPointer) { - glClearTexImage_P = unsafeBitCast(getAddress(CommandInfo("glClearTexImage", [S16, S61])), to: type(of: glClearTexImage_P)) + glClearTexImage_P = unsafeBitCast(getAddress(CommandInfo("glClearTexImage", [S17, S58])), to: type(of: glClearTexImage_P)) glClearTexImage_P(texture, level, format, type, data) } func glClearTexSubImage_L(texture:GLuint, _ level:GLint, _ xoffset:GLint, _ yoffset:GLint, _ zoffset:GLint, _ width:GLsizei, _ height:GLsizei, _ depth:GLsizei, _ format:GLenum, _ type:GLenum, _ data:UnsafeRawPointer) { - glClearTexSubImage_P = unsafeBitCast(getAddress(CommandInfo("glClearTexSubImage", [S16, S61])), to: type(of: glClearTexSubImage_P)) + glClearTexSubImage_P = unsafeBitCast(getAddress(CommandInfo("glClearTexSubImage", [S17, S58])), to: type(of: glClearTexSubImage_P)) glClearTexSubImage_P(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data) } func glClientActiveTexture_L(texture:GLenum) { - glClientActiveTexture_P = unsafeBitCast(getAddress(CommandInfo("glClientActiveTexture", [S3, S23, S18])), to: type(of: glClientActiveTexture_P)) + glClientActiveTexture_P = unsafeBitCast(getAddress(CommandInfo("glClientActiveTexture", [S4, S0, S19])), to: type(of: glClientActiveTexture_P)) glClientActiveTexture_P(texture) } func glClientActiveTextureARB_L(texture:GLenum) { @@ -1231,7 +1231,7 @@ func glClientAttribDefaultEXT_L(mask:GLbitfield) { glClientAttribDefaultEXT_P(mask) } func glClientWaitSync_L(sync:GLsync, _ flags:GLbitfield, _ timeout:GLuint64) -> GLenum { - glClientWaitSync_P = unsafeBitCast(getAddress(CommandInfo("glClientWaitSync", [S10, S20, S113])), to: type(of: glClientWaitSync_P)) + glClientWaitSync_P = unsafeBitCast(getAddress(CommandInfo("glClientWaitSync", [S11, S21, S113])), to: type(of: glClientWaitSync_P)) return glClientWaitSync_P(sync, flags, timeout) } func glClientWaitSyncAPPLE_L(sync:GLsync, _ flags:GLbitfield, _ timeout:GLuint64) -> GLenum { @@ -1239,15 +1239,15 @@ func glClientWaitSyncAPPLE_L(sync:GLsync, _ flags:GLbitfield, _ timeout:GLuint64 return glClientWaitSyncAPPLE_P(sync, flags, timeout) } func glClipControl_L(origin:GLenum, _ depth:GLenum) { - glClipControl_P = unsafeBitCast(getAddress(CommandInfo("glClipControl", [S17, S62])), to: type(of: glClipControl_P)) + glClipControl_P = unsafeBitCast(getAddress(CommandInfo("glClipControl", [S18, S59])), to: type(of: glClipControl_P)) glClipControl_P(origin, depth) } func glClipPlane_L(plane:GLenum, _ equation:UnsafePointer) { - glClipPlane_P = unsafeBitCast(getAddress(CommandInfo("glClipPlane", [S0, S23])), to: type(of: glClipPlane_P)) + glClipPlane_P = unsafeBitCast(getAddress(CommandInfo("glClipPlane", [S1, S0])), to: type(of: glClipPlane_P)) glClipPlane_P(plane, equation) } func glClipPlanef_L(p:GLenum, _ eqn:UnsafePointer) { - glClipPlanef_P = unsafeBitCast(getAddress(CommandInfo("glClipPlanef", [S18])), to: type(of: glClipPlanef_P)) + glClipPlanef_P = unsafeBitCast(getAddress(CommandInfo("glClipPlanef", [S19])), to: type(of: glClipPlanef_P)) glClipPlanef_P(p, eqn) } func glClipPlanefIMG_L(p:GLenum, _ eqn:UnsafePointer) { @@ -1259,7 +1259,7 @@ func glClipPlanefOES_L(plane:GLenum, _ equation:UnsafePointer) { glClipPlanefOES_P(plane, equation) } func glClipPlanex_L(plane:GLenum, _ equation:UnsafePointer) { - glClipPlanex_P = unsafeBitCast(getAddress(CommandInfo("glClipPlanex", [S18])), to: type(of: glClipPlanex_P)) + glClipPlanex_P = unsafeBitCast(getAddress(CommandInfo("glClipPlanex", [S19])), to: type(of: glClipPlanex_P)) glClipPlanex_P(plane, equation) } func glClipPlanexIMG_L(p:GLenum, _ eqn:UnsafePointer) { @@ -1271,83 +1271,83 @@ func glClipPlanexOES_L(plane:GLenum, _ equation:UnsafePointer) { glClipPlanexOES_P(plane, equation) } func glColor3b_L(red:GLbyte, _ green:GLbyte, _ blue:GLbyte) { - glColor3b_P = unsafeBitCast(getAddress(CommandInfo("glColor3b", [S0, S23])), to: type(of: glColor3b_P)) + glColor3b_P = unsafeBitCast(getAddress(CommandInfo("glColor3b", [S1, S0])), to: type(of: glColor3b_P)) glColor3b_P(red, green, blue) } func glColor3bv_L(v:UnsafePointer) { - glColor3bv_P = unsafeBitCast(getAddress(CommandInfo("glColor3bv", [S0, S23])), to: type(of: glColor3bv_P)) + glColor3bv_P = unsafeBitCast(getAddress(CommandInfo("glColor3bv", [S1, S0])), to: type(of: glColor3bv_P)) glColor3bv_P(v) } func glColor3d_L(red:GLdouble, _ green:GLdouble, _ blue:GLdouble) { - glColor3d_P = unsafeBitCast(getAddress(CommandInfo("glColor3d", [S0, S23])), to: type(of: glColor3d_P)) + glColor3d_P = unsafeBitCast(getAddress(CommandInfo("glColor3d", [S1, S0])), to: type(of: glColor3d_P)) glColor3d_P(red, green, blue) } func glColor3dv_L(v:UnsafePointer) { - glColor3dv_P = unsafeBitCast(getAddress(CommandInfo("glColor3dv", [S0, S23])), to: type(of: glColor3dv_P)) + glColor3dv_P = unsafeBitCast(getAddress(CommandInfo("glColor3dv", [S1, S0])), to: type(of: glColor3dv_P)) glColor3dv_P(v) } func glColor3f_L(red:GLfloat, _ green:GLfloat, _ blue:GLfloat) { - glColor3f_P = unsafeBitCast(getAddress(CommandInfo("glColor3f", [S0, S23])), to: type(of: glColor3f_P)) + glColor3f_P = unsafeBitCast(getAddress(CommandInfo("glColor3f", [S1, S0])), to: type(of: glColor3f_P)) glColor3f_P(red, green, blue) } +func glColor3fv_L(v:UnsafePointer) { + glColor3fv_P = unsafeBitCast(getAddress(CommandInfo("glColor3fv", [S1, S0])), to: type(of: glColor3fv_P)) + glColor3fv_P(v) +} func glColor3fVertex3fSUN_L(r:GLfloat, _ g:GLfloat, _ b:GLfloat, _ x:GLfloat, _ y:GLfloat, _ z:GLfloat) { - glColor3fVertex3fSUN_P = unsafeBitCast(getAddress(CommandInfo("glColor3fVertex3fSUN", [S369])), to: type(of: glColor3fVertex3fSUN_P)) + glColor3fVertex3fSUN_P = unsafeBitCast(getAddress(CommandInfo("glColor3fVertex3fSUN", [S368])), to: type(of: glColor3fVertex3fSUN_P)) glColor3fVertex3fSUN_P(r, g, b, x, y, z) } func glColor3fVertex3fvSUN_L(c:UnsafePointer, _ v:UnsafePointer) { - glColor3fVertex3fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glColor3fVertex3fvSUN", [S369])), to: type(of: glColor3fVertex3fvSUN_P)) + glColor3fVertex3fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glColor3fVertex3fvSUN", [S368])), to: type(of: glColor3fVertex3fvSUN_P)) glColor3fVertex3fvSUN_P(c, v) } -func glColor3fv_L(v:UnsafePointer) { - glColor3fv_P = unsafeBitCast(getAddress(CommandInfo("glColor3fv", [S0, S23])), to: type(of: glColor3fv_P)) - glColor3fv_P(v) -} func glColor3hNV_L(red:GLhalfNV, _ green:GLhalfNV, _ blue:GLhalfNV) { - glColor3hNV_P = unsafeBitCast(getAddress(CommandInfo("glColor3hNV", [S278])), to: type(of: glColor3hNV_P)) + glColor3hNV_P = unsafeBitCast(getAddress(CommandInfo("glColor3hNV", [S277])), to: type(of: glColor3hNV_P)) glColor3hNV_P(red, green, blue) } func glColor3hvNV_L(v:UnsafePointer) { - glColor3hvNV_P = unsafeBitCast(getAddress(CommandInfo("glColor3hvNV", [S278])), to: type(of: glColor3hvNV_P)) + glColor3hvNV_P = unsafeBitCast(getAddress(CommandInfo("glColor3hvNV", [S277])), to: type(of: glColor3hvNV_P)) glColor3hvNV_P(v) } func glColor3i_L(red:GLint, _ green:GLint, _ blue:GLint) { - glColor3i_P = unsafeBitCast(getAddress(CommandInfo("glColor3i", [S0, S23])), to: type(of: glColor3i_P)) + glColor3i_P = unsafeBitCast(getAddress(CommandInfo("glColor3i", [S1, S0])), to: type(of: glColor3i_P)) glColor3i_P(red, green, blue) } func glColor3iv_L(v:UnsafePointer) { - glColor3iv_P = unsafeBitCast(getAddress(CommandInfo("glColor3iv", [S0, S23])), to: type(of: glColor3iv_P)) + glColor3iv_P = unsafeBitCast(getAddress(CommandInfo("glColor3iv", [S1, S0])), to: type(of: glColor3iv_P)) glColor3iv_P(v) } func glColor3s_L(red:GLshort, _ green:GLshort, _ blue:GLshort) { - glColor3s_P = unsafeBitCast(getAddress(CommandInfo("glColor3s", [S0, S23])), to: type(of: glColor3s_P)) + glColor3s_P = unsafeBitCast(getAddress(CommandInfo("glColor3s", [S1, S0])), to: type(of: glColor3s_P)) glColor3s_P(red, green, blue) } func glColor3sv_L(v:UnsafePointer) { - glColor3sv_P = unsafeBitCast(getAddress(CommandInfo("glColor3sv", [S0, S23])), to: type(of: glColor3sv_P)) + glColor3sv_P = unsafeBitCast(getAddress(CommandInfo("glColor3sv", [S1, S0])), to: type(of: glColor3sv_P)) glColor3sv_P(v) } func glColor3ub_L(red:GLubyte, _ green:GLubyte, _ blue:GLubyte) { - glColor3ub_P = unsafeBitCast(getAddress(CommandInfo("glColor3ub", [S0, S23])), to: type(of: glColor3ub_P)) + glColor3ub_P = unsafeBitCast(getAddress(CommandInfo("glColor3ub", [S1, S0])), to: type(of: glColor3ub_P)) glColor3ub_P(red, green, blue) } func glColor3ubv_L(v:UnsafePointer) { - glColor3ubv_P = unsafeBitCast(getAddress(CommandInfo("glColor3ubv", [S0, S23])), to: type(of: glColor3ubv_P)) + glColor3ubv_P = unsafeBitCast(getAddress(CommandInfo("glColor3ubv", [S1, S0])), to: type(of: glColor3ubv_P)) glColor3ubv_P(v) } func glColor3ui_L(red:GLuint, _ green:GLuint, _ blue:GLuint) { - glColor3ui_P = unsafeBitCast(getAddress(CommandInfo("glColor3ui", [S0, S23])), to: type(of: glColor3ui_P)) + glColor3ui_P = unsafeBitCast(getAddress(CommandInfo("glColor3ui", [S1, S0])), to: type(of: glColor3ui_P)) glColor3ui_P(red, green, blue) } func glColor3uiv_L(v:UnsafePointer) { - glColor3uiv_P = unsafeBitCast(getAddress(CommandInfo("glColor3uiv", [S0, S23])), to: type(of: glColor3uiv_P)) + glColor3uiv_P = unsafeBitCast(getAddress(CommandInfo("glColor3uiv", [S1, S0])), to: type(of: glColor3uiv_P)) glColor3uiv_P(v) } func glColor3us_L(red:GLushort, _ green:GLushort, _ blue:GLushort) { - glColor3us_P = unsafeBitCast(getAddress(CommandInfo("glColor3us", [S0, S23])), to: type(of: glColor3us_P)) + glColor3us_P = unsafeBitCast(getAddress(CommandInfo("glColor3us", [S1, S0])), to: type(of: glColor3us_P)) glColor3us_P(red, green, blue) } func glColor3usv_L(v:UnsafePointer) { - glColor3usv_P = unsafeBitCast(getAddress(CommandInfo("glColor3usv", [S0, S23])), to: type(of: glColor3usv_P)) + glColor3usv_P = unsafeBitCast(getAddress(CommandInfo("glColor3usv", [S1, S0])), to: type(of: glColor3usv_P)) glColor3usv_P(v) } func glColor3xOES_L(red:GLfixed, _ green:GLfixed, _ blue:GLfixed) { @@ -1359,103 +1359,103 @@ func glColor3xvOES_L(components:UnsafePointer) { glColor3xvOES_P(components) } func glColor4b_L(red:GLbyte, _ green:GLbyte, _ blue:GLbyte, _ alpha:GLbyte) { - glColor4b_P = unsafeBitCast(getAddress(CommandInfo("glColor4b", [S0, S23])), to: type(of: glColor4b_P)) + glColor4b_P = unsafeBitCast(getAddress(CommandInfo("glColor4b", [S1, S0])), to: type(of: glColor4b_P)) glColor4b_P(red, green, blue, alpha) } func glColor4bv_L(v:UnsafePointer) { - glColor4bv_P = unsafeBitCast(getAddress(CommandInfo("glColor4bv", [S0, S23])), to: type(of: glColor4bv_P)) + glColor4bv_P = unsafeBitCast(getAddress(CommandInfo("glColor4bv", [S1, S0])), to: type(of: glColor4bv_P)) glColor4bv_P(v) } func glColor4d_L(red:GLdouble, _ green:GLdouble, _ blue:GLdouble, _ alpha:GLdouble) { - glColor4d_P = unsafeBitCast(getAddress(CommandInfo("glColor4d", [S0, S23])), to: type(of: glColor4d_P)) + glColor4d_P = unsafeBitCast(getAddress(CommandInfo("glColor4d", [S1, S0])), to: type(of: glColor4d_P)) glColor4d_P(red, green, blue, alpha) } func glColor4dv_L(v:UnsafePointer) { - glColor4dv_P = unsafeBitCast(getAddress(CommandInfo("glColor4dv", [S0, S23])), to: type(of: glColor4dv_P)) + glColor4dv_P = unsafeBitCast(getAddress(CommandInfo("glColor4dv", [S1, S0])), to: type(of: glColor4dv_P)) glColor4dv_P(v) } func glColor4f_L(red:GLfloat, _ green:GLfloat, _ blue:GLfloat, _ alpha:GLfloat) { - glColor4f_P = unsafeBitCast(getAddress(CommandInfo("glColor4f", [S0, S23, S18])), to: type(of: glColor4f_P)) + glColor4f_P = unsafeBitCast(getAddress(CommandInfo("glColor4f", [S1, S0, S19])), to: type(of: glColor4f_P)) glColor4f_P(red, green, blue, alpha) } func glColor4fNormal3fVertex3fSUN_L(r:GLfloat, _ g:GLfloat, _ b:GLfloat, _ a:GLfloat, _ nx:GLfloat, _ ny:GLfloat, _ nz:GLfloat, _ x:GLfloat, _ y:GLfloat, _ z:GLfloat) { - glColor4fNormal3fVertex3fSUN_P = unsafeBitCast(getAddress(CommandInfo("glColor4fNormal3fVertex3fSUN", [S369])), to: type(of: glColor4fNormal3fVertex3fSUN_P)) + glColor4fNormal3fVertex3fSUN_P = unsafeBitCast(getAddress(CommandInfo("glColor4fNormal3fVertex3fSUN", [S368])), to: type(of: glColor4fNormal3fVertex3fSUN_P)) glColor4fNormal3fVertex3fSUN_P(r, g, b, a, nx, ny, nz, x, y, z) } func glColor4fNormal3fVertex3fvSUN_L(c:UnsafePointer, _ n:UnsafePointer, _ v:UnsafePointer) { - glColor4fNormal3fVertex3fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glColor4fNormal3fVertex3fvSUN", [S369])), to: type(of: glColor4fNormal3fVertex3fvSUN_P)) + glColor4fNormal3fVertex3fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glColor4fNormal3fVertex3fvSUN", [S368])), to: type(of: glColor4fNormal3fVertex3fvSUN_P)) glColor4fNormal3fVertex3fvSUN_P(c, n, v) } func glColor4fv_L(v:UnsafePointer) { - glColor4fv_P = unsafeBitCast(getAddress(CommandInfo("glColor4fv", [S0, S23])), to: type(of: glColor4fv_P)) + glColor4fv_P = unsafeBitCast(getAddress(CommandInfo("glColor4fv", [S1, S0])), to: type(of: glColor4fv_P)) glColor4fv_P(v) } func glColor4hNV_L(red:GLhalfNV, _ green:GLhalfNV, _ blue:GLhalfNV, _ alpha:GLhalfNV) { - glColor4hNV_P = unsafeBitCast(getAddress(CommandInfo("glColor4hNV", [S278])), to: type(of: glColor4hNV_P)) + glColor4hNV_P = unsafeBitCast(getAddress(CommandInfo("glColor4hNV", [S277])), to: type(of: glColor4hNV_P)) glColor4hNV_P(red, green, blue, alpha) } func glColor4hvNV_L(v:UnsafePointer) { - glColor4hvNV_P = unsafeBitCast(getAddress(CommandInfo("glColor4hvNV", [S278])), to: type(of: glColor4hvNV_P)) + glColor4hvNV_P = unsafeBitCast(getAddress(CommandInfo("glColor4hvNV", [S277])), to: type(of: glColor4hvNV_P)) glColor4hvNV_P(v) } func glColor4i_L(red:GLint, _ green:GLint, _ blue:GLint, _ alpha:GLint) { - glColor4i_P = unsafeBitCast(getAddress(CommandInfo("glColor4i", [S0, S23])), to: type(of: glColor4i_P)) + glColor4i_P = unsafeBitCast(getAddress(CommandInfo("glColor4i", [S1, S0])), to: type(of: glColor4i_P)) glColor4i_P(red, green, blue, alpha) } func glColor4iv_L(v:UnsafePointer) { - glColor4iv_P = unsafeBitCast(getAddress(CommandInfo("glColor4iv", [S0, S23])), to: type(of: glColor4iv_P)) + glColor4iv_P = unsafeBitCast(getAddress(CommandInfo("glColor4iv", [S1, S0])), to: type(of: glColor4iv_P)) glColor4iv_P(v) } func glColor4s_L(red:GLshort, _ green:GLshort, _ blue:GLshort, _ alpha:GLshort) { - glColor4s_P = unsafeBitCast(getAddress(CommandInfo("glColor4s", [S0, S23])), to: type(of: glColor4s_P)) + glColor4s_P = unsafeBitCast(getAddress(CommandInfo("glColor4s", [S1, S0])), to: type(of: glColor4s_P)) glColor4s_P(red, green, blue, alpha) } func glColor4sv_L(v:UnsafePointer) { - glColor4sv_P = unsafeBitCast(getAddress(CommandInfo("glColor4sv", [S0, S23])), to: type(of: glColor4sv_P)) + glColor4sv_P = unsafeBitCast(getAddress(CommandInfo("glColor4sv", [S1, S0])), to: type(of: glColor4sv_P)) glColor4sv_P(v) } func glColor4ub_L(red:GLubyte, _ green:GLubyte, _ blue:GLubyte, _ alpha:GLubyte) { - glColor4ub_P = unsafeBitCast(getAddress(CommandInfo("glColor4ub", [S0, S23, S18])), to: type(of: glColor4ub_P)) + glColor4ub_P = unsafeBitCast(getAddress(CommandInfo("glColor4ub", [S1, S0, S19])), to: type(of: glColor4ub_P)) glColor4ub_P(red, green, blue, alpha) } +func glColor4ubv_L(v:UnsafePointer) { + glColor4ubv_P = unsafeBitCast(getAddress(CommandInfo("glColor4ubv", [S1, S0])), to: type(of: glColor4ubv_P)) + glColor4ubv_P(v) +} func glColor4ubVertex2fSUN_L(r:GLubyte, _ g:GLubyte, _ b:GLubyte, _ a:GLubyte, _ x:GLfloat, _ y:GLfloat) { - glColor4ubVertex2fSUN_P = unsafeBitCast(getAddress(CommandInfo("glColor4ubVertex2fSUN", [S369])), to: type(of: glColor4ubVertex2fSUN_P)) + glColor4ubVertex2fSUN_P = unsafeBitCast(getAddress(CommandInfo("glColor4ubVertex2fSUN", [S368])), to: type(of: glColor4ubVertex2fSUN_P)) glColor4ubVertex2fSUN_P(r, g, b, a, x, y) } func glColor4ubVertex2fvSUN_L(c:UnsafePointer, _ v:UnsafePointer) { - glColor4ubVertex2fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glColor4ubVertex2fvSUN", [S369])), to: type(of: glColor4ubVertex2fvSUN_P)) + glColor4ubVertex2fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glColor4ubVertex2fvSUN", [S368])), to: type(of: glColor4ubVertex2fvSUN_P)) glColor4ubVertex2fvSUN_P(c, v) } func glColor4ubVertex3fSUN_L(r:GLubyte, _ g:GLubyte, _ b:GLubyte, _ a:GLubyte, _ x:GLfloat, _ y:GLfloat, _ z:GLfloat) { - glColor4ubVertex3fSUN_P = unsafeBitCast(getAddress(CommandInfo("glColor4ubVertex3fSUN", [S369])), to: type(of: glColor4ubVertex3fSUN_P)) + glColor4ubVertex3fSUN_P = unsafeBitCast(getAddress(CommandInfo("glColor4ubVertex3fSUN", [S368])), to: type(of: glColor4ubVertex3fSUN_P)) glColor4ubVertex3fSUN_P(r, g, b, a, x, y, z) } func glColor4ubVertex3fvSUN_L(c:UnsafePointer, _ v:UnsafePointer) { - glColor4ubVertex3fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glColor4ubVertex3fvSUN", [S369])), to: type(of: glColor4ubVertex3fvSUN_P)) + glColor4ubVertex3fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glColor4ubVertex3fvSUN", [S368])), to: type(of: glColor4ubVertex3fvSUN_P)) glColor4ubVertex3fvSUN_P(c, v) } -func glColor4ubv_L(v:UnsafePointer) { - glColor4ubv_P = unsafeBitCast(getAddress(CommandInfo("glColor4ubv", [S0, S23])), to: type(of: glColor4ubv_P)) - glColor4ubv_P(v) -} func glColor4ui_L(red:GLuint, _ green:GLuint, _ blue:GLuint, _ alpha:GLuint) { - glColor4ui_P = unsafeBitCast(getAddress(CommandInfo("glColor4ui", [S0, S23])), to: type(of: glColor4ui_P)) + glColor4ui_P = unsafeBitCast(getAddress(CommandInfo("glColor4ui", [S1, S0])), to: type(of: glColor4ui_P)) glColor4ui_P(red, green, blue, alpha) } func glColor4uiv_L(v:UnsafePointer) { - glColor4uiv_P = unsafeBitCast(getAddress(CommandInfo("glColor4uiv", [S0, S23])), to: type(of: glColor4uiv_P)) + glColor4uiv_P = unsafeBitCast(getAddress(CommandInfo("glColor4uiv", [S1, S0])), to: type(of: glColor4uiv_P)) glColor4uiv_P(v) } func glColor4us_L(red:GLushort, _ green:GLushort, _ blue:GLushort, _ alpha:GLushort) { - glColor4us_P = unsafeBitCast(getAddress(CommandInfo("glColor4us", [S0, S23])), to: type(of: glColor4us_P)) + glColor4us_P = unsafeBitCast(getAddress(CommandInfo("glColor4us", [S1, S0])), to: type(of: glColor4us_P)) glColor4us_P(red, green, blue, alpha) } func glColor4usv_L(v:UnsafePointer) { - glColor4usv_P = unsafeBitCast(getAddress(CommandInfo("glColor4usv", [S0, S23])), to: type(of: glColor4usv_P)) + glColor4usv_P = unsafeBitCast(getAddress(CommandInfo("glColor4usv", [S1, S0])), to: type(of: glColor4usv_P)) glColor4usv_P(v) } func glColor4x_L(red:GLfixed, _ green:GLfixed, _ blue:GLfixed, _ alpha:GLfixed) { - glColor4x_P = unsafeBitCast(getAddress(CommandInfo("glColor4x", [S18])), to: type(of: glColor4x_P)) + glColor4x_P = unsafeBitCast(getAddress(CommandInfo("glColor4x", [S19])), to: type(of: glColor4x_P)) glColor4x_P(red, green, blue, alpha) } func glColor4xOES_L(red:GLfixed, _ green:GLfixed, _ blue:GLfixed, _ alpha:GLfixed) { @@ -1467,7 +1467,7 @@ func glColor4xvOES_L(components:UnsafePointer) { glColor4xvOES_P(components) } func glColorFormatNV_L(size:GLint, _ type:GLenum, _ stride:GLsizei) { - glColorFormatNV_P = unsafeBitCast(getAddress(CommandInfo("glColorFormatNV", [S302])), to: type(of: glColorFormatNV_P)) + glColorFormatNV_P = unsafeBitCast(getAddress(CommandInfo("glColorFormatNV", [S301])), to: type(of: glColorFormatNV_P)) glColorFormatNV_P(size, type, stride) } func glColorFragmentOp1ATI_L(op:GLenum, _ dst:GLuint, _ dstMask:GLuint, _ dstMod:GLuint, _ arg1:GLuint, _ arg1Rep:GLuint, _ arg1Mod:GLuint) { @@ -1483,47 +1483,47 @@ func glColorFragmentOp3ATI_L(op:GLenum, _ dst:GLuint, _ dstMask:GLuint, _ dstMod glColorFragmentOp3ATI_P(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod) } func glColorMask_L(red:GLboolean, _ green:GLboolean, _ blue:GLboolean, _ alpha:GLboolean) { - glColorMask_P = unsafeBitCast(getAddress(CommandInfo("glColorMask", [S0, S18])), to: type(of: glColorMask_P)) + glColorMask_P = unsafeBitCast(getAddress(CommandInfo("glColorMask", [S1, S19])), to: type(of: glColorMask_P)) glColorMask_P(red, green, blue, alpha) } -func glColorMaskIndexedEXT_L(index:GLuint, _ r:GLboolean, _ g:GLboolean, _ b:GLboolean, _ a:GLboolean) { - glColorMaskIndexedEXT_P = unsafeBitCast(getAddress(CommandInfo("glColorMaskIndexedEXT", [S171])), to: type(of: glColorMaskIndexedEXT_P)) - glColorMaskIndexedEXT_P(index, r, g, b, a) -} func glColorMaski_L(index:GLuint, _ r:GLboolean, _ g:GLboolean, _ b:GLboolean, _ a:GLboolean) { - glColorMaski_P = unsafeBitCast(getAddress(CommandInfo("glColorMaski", [S8, S22])), to: type(of: glColorMaski_P)) + glColorMaski_P = unsafeBitCast(getAddress(CommandInfo("glColorMaski", [S9, S23])), to: type(of: glColorMaski_P)) glColorMaski_P(index, r, g, b, a) } func glColorMaskiEXT_L(index:GLuint, _ r:GLboolean, _ g:GLboolean, _ b:GLboolean, _ a:GLboolean) { - glColorMaskiEXT_P = unsafeBitCast(getAddress(CommandInfo("glColorMaskiEXT", [S172])), to: type(of: glColorMaskiEXT_P)) + glColorMaskiEXT_P = unsafeBitCast(getAddress(CommandInfo("glColorMaskiEXT", [S171])), to: type(of: glColorMaskiEXT_P)) glColorMaskiEXT_P(index, r, g, b, a) } +func glColorMaskIndexedEXT_L(index:GLuint, _ r:GLboolean, _ g:GLboolean, _ b:GLboolean, _ a:GLboolean) { + glColorMaskIndexedEXT_P = unsafeBitCast(getAddress(CommandInfo("glColorMaskIndexedEXT", [S172])), to: type(of: glColorMaskIndexedEXT_P)) + glColorMaskIndexedEXT_P(index, r, g, b, a) +} func glColorMaskiOES_L(index:GLuint, _ r:GLboolean, _ g:GLboolean, _ b:GLboolean, _ a:GLboolean) { - glColorMaskiOES_P = unsafeBitCast(getAddress(CommandInfo("glColorMaskiOES", [S313])), to: type(of: glColorMaskiOES_P)) + glColorMaskiOES_P = unsafeBitCast(getAddress(CommandInfo("glColorMaskiOES", [S312])), to: type(of: glColorMaskiOES_P)) glColorMaskiOES_P(index, r, g, b, a) } func glColorMaterial_L(face:GLenum, _ mode:GLenum) { - glColorMaterial_P = unsafeBitCast(getAddress(CommandInfo("glColorMaterial", [S0, S23])), to: type(of: glColorMaterial_P)) + glColorMaterial_P = unsafeBitCast(getAddress(CommandInfo("glColorMaterial", [S1, S0])), to: type(of: glColorMaterial_P)) glColorMaterial_P(face, mode) } func glColorP3ui_L(type:GLenum, _ color:GLuint) { - glColorP3ui_P = unsafeBitCast(getAddress(CommandInfo("glColorP3ui", [S11, S136])), to: type(of: glColorP3ui_P)) + glColorP3ui_P = unsafeBitCast(getAddress(CommandInfo("glColorP3ui", [S12, S136])), to: type(of: glColorP3ui_P)) glColorP3ui_P(type, color) } func glColorP3uiv_L(type:GLenum, _ color:UnsafePointer) { - glColorP3uiv_P = unsafeBitCast(getAddress(CommandInfo("glColorP3uiv", [S11, S136])), to: type(of: glColorP3uiv_P)) + glColorP3uiv_P = unsafeBitCast(getAddress(CommandInfo("glColorP3uiv", [S12, S136])), to: type(of: glColorP3uiv_P)) glColorP3uiv_P(type, color) } func glColorP4ui_L(type:GLenum, _ color:GLuint) { - glColorP4ui_P = unsafeBitCast(getAddress(CommandInfo("glColorP4ui", [S11, S136])), to: type(of: glColorP4ui_P)) + glColorP4ui_P = unsafeBitCast(getAddress(CommandInfo("glColorP4ui", [S12, S136])), to: type(of: glColorP4ui_P)) glColorP4ui_P(type, color) } func glColorP4uiv_L(type:GLenum, _ color:UnsafePointer) { - glColorP4uiv_P = unsafeBitCast(getAddress(CommandInfo("glColorP4uiv", [S11, S136])), to: type(of: glColorP4uiv_P)) + glColorP4uiv_P = unsafeBitCast(getAddress(CommandInfo("glColorP4uiv", [S12, S136])), to: type(of: glColorP4uiv_P)) glColorP4uiv_P(type, color) } func glColorPointer_L(size:GLint, _ type:GLenum, _ stride:GLsizei, _ pointer:UnsafeRawPointer) { - glColorPointer_P = unsafeBitCast(getAddress(CommandInfo("glColorPointer", [S1, S23, S18])), to: type(of: glColorPointer_P)) + glColorPointer_P = unsafeBitCast(getAddress(CommandInfo("glColorPointer", [S2, S0, S19])), to: type(of: glColorPointer_P)) glColorPointer_P(size, type, stride, pointer) } func glColorPointerEXT_L(size:GLint, _ type:GLenum, _ stride:GLsizei, _ count:GLsizei, _ pointer:UnsafeRawPointer) { @@ -1559,7 +1559,7 @@ func glColorTableParameterfv_L(target:GLenum, _ pname:GLenum, _ params:UnsafePoi glColorTableParameterfv_P(target, pname, params) } func glColorTableParameterfvSGI_L(target:GLenum, _ pname:GLenum, _ params:UnsafePointer) { - glColorTableParameterfvSGI_P = unsafeBitCast(getAddress(CommandInfo("glColorTableParameterfvSGI", [S364])), to: type(of: glColorTableParameterfvSGI_P)) + glColorTableParameterfvSGI_P = unsafeBitCast(getAddress(CommandInfo("glColorTableParameterfvSGI", [S343])), to: type(of: glColorTableParameterfvSGI_P)) glColorTableParameterfvSGI_P(target, pname, params) } func glColorTableParameteriv_L(target:GLenum, _ pname:GLenum, _ params:UnsafePointer) { @@ -1567,51 +1567,51 @@ func glColorTableParameteriv_L(target:GLenum, _ pname:GLenum, _ params:UnsafePoi glColorTableParameteriv_P(target, pname, params) } func glColorTableParameterivSGI_L(target:GLenum, _ pname:GLenum, _ params:UnsafePointer) { - glColorTableParameterivSGI_P = unsafeBitCast(getAddress(CommandInfo("glColorTableParameterivSGI", [S364])), to: type(of: glColorTableParameterivSGI_P)) + glColorTableParameterivSGI_P = unsafeBitCast(getAddress(CommandInfo("glColorTableParameterivSGI", [S343])), to: type(of: glColorTableParameterivSGI_P)) glColorTableParameterivSGI_P(target, pname, params) } func glColorTableSGI_L(target:GLenum, _ internalformat:GLenum, _ width:GLsizei, _ format:GLenum, _ type:GLenum, _ table:UnsafeRawPointer) { - glColorTableSGI_P = unsafeBitCast(getAddress(CommandInfo("glColorTableSGI", [S364])), to: type(of: glColorTableSGI_P)) + glColorTableSGI_P = unsafeBitCast(getAddress(CommandInfo("glColorTableSGI", [S343])), to: type(of: glColorTableSGI_P)) glColorTableSGI_P(target, internalformat, width, format, type, table) } func glCombinerInputNV_L(stage:GLenum, _ portion:GLenum, _ variable:GLenum, _ input:GLenum, _ mapping:GLenum, _ componentUsage:GLenum) { - glCombinerInputNV_P = unsafeBitCast(getAddress(CommandInfo("glCombinerInputNV", [S291])), to: type(of: glCombinerInputNV_P)) + glCombinerInputNV_P = unsafeBitCast(getAddress(CommandInfo("glCombinerInputNV", [S290])), to: type(of: glCombinerInputNV_P)) glCombinerInputNV_P(stage, portion, variable, input, mapping, componentUsage) } func glCombinerOutputNV_L(stage:GLenum, _ portion:GLenum, _ abOutput:GLenum, _ cdOutput:GLenum, _ sumOutput:GLenum, _ scale:GLenum, _ bias:GLenum, _ abDotProduct:GLboolean, _ cdDotProduct:GLboolean, _ muxSum:GLboolean) { - glCombinerOutputNV_P = unsafeBitCast(getAddress(CommandInfo("glCombinerOutputNV", [S291])), to: type(of: glCombinerOutputNV_P)) + glCombinerOutputNV_P = unsafeBitCast(getAddress(CommandInfo("glCombinerOutputNV", [S290])), to: type(of: glCombinerOutputNV_P)) glCombinerOutputNV_P(stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum) } func glCombinerParameterfNV_L(pname:GLenum, _ param:GLfloat) { - glCombinerParameterfNV_P = unsafeBitCast(getAddress(CommandInfo("glCombinerParameterfNV", [S291])), to: type(of: glCombinerParameterfNV_P)) + glCombinerParameterfNV_P = unsafeBitCast(getAddress(CommandInfo("glCombinerParameterfNV", [S290])), to: type(of: glCombinerParameterfNV_P)) glCombinerParameterfNV_P(pname, param) } func glCombinerParameterfvNV_L(pname:GLenum, _ params:UnsafePointer) { - glCombinerParameterfvNV_P = unsafeBitCast(getAddress(CommandInfo("glCombinerParameterfvNV", [S291])), to: type(of: glCombinerParameterfvNV_P)) + glCombinerParameterfvNV_P = unsafeBitCast(getAddress(CommandInfo("glCombinerParameterfvNV", [S290])), to: type(of: glCombinerParameterfvNV_P)) glCombinerParameterfvNV_P(pname, params) } func glCombinerParameteriNV_L(pname:GLenum, _ param:GLint) { - glCombinerParameteriNV_P = unsafeBitCast(getAddress(CommandInfo("glCombinerParameteriNV", [S291])), to: type(of: glCombinerParameteriNV_P)) + glCombinerParameteriNV_P = unsafeBitCast(getAddress(CommandInfo("glCombinerParameteriNV", [S290])), to: type(of: glCombinerParameteriNV_P)) glCombinerParameteriNV_P(pname, param) } func glCombinerParameterivNV_L(pname:GLenum, _ params:UnsafePointer) { - glCombinerParameterivNV_P = unsafeBitCast(getAddress(CommandInfo("glCombinerParameterivNV", [S291])), to: type(of: glCombinerParameterivNV_P)) + glCombinerParameterivNV_P = unsafeBitCast(getAddress(CommandInfo("glCombinerParameterivNV", [S290])), to: type(of: glCombinerParameterivNV_P)) glCombinerParameterivNV_P(pname, params) } func glCombinerStageParameterfvNV_L(stage:GLenum, _ pname:GLenum, _ params:UnsafePointer) { - glCombinerStageParameterfvNV_P = unsafeBitCast(getAddress(CommandInfo("glCombinerStageParameterfvNV", [S292])), to: type(of: glCombinerStageParameterfvNV_P)) + glCombinerStageParameterfvNV_P = unsafeBitCast(getAddress(CommandInfo("glCombinerStageParameterfvNV", [S291])), to: type(of: glCombinerStageParameterfvNV_P)) glCombinerStageParameterfvNV_P(stage, pname, params) } func glCommandListSegmentsNV_L(list:GLuint, _ segments:GLuint) { - glCommandListSegmentsNV_P = unsafeBitCast(getAddress(CommandInfo("glCommandListSegmentsNV", [S254])), to: type(of: glCommandListSegmentsNV_P)) + glCommandListSegmentsNV_P = unsafeBitCast(getAddress(CommandInfo("glCommandListSegmentsNV", [S253])), to: type(of: glCommandListSegmentsNV_P)) glCommandListSegmentsNV_P(list, segments) } func glCompileCommandListNV_L(list:GLuint) { - glCompileCommandListNV_P = unsafeBitCast(getAddress(CommandInfo("glCompileCommandListNV", [S254])), to: type(of: glCompileCommandListNV_P)) + glCompileCommandListNV_P = unsafeBitCast(getAddress(CommandInfo("glCompileCommandListNV", [S253])), to: type(of: glCompileCommandListNV_P)) glCompileCommandListNV_P(list) } func glCompileShader_L(shader:GLuint) { - glCompileShader_P = unsafeBitCast(getAddress(CommandInfo("glCompileShader", [S6, S19])), to: type(of: glCompileShader_P)) + glCompileShader_P = unsafeBitCast(getAddress(CommandInfo("glCompileShader", [S7, S20])), to: type(of: glCompileShader_P)) glCompileShader_P(shader) } func glCompileShaderARB_L(shaderObj:GLhandleARB) { @@ -1647,7 +1647,7 @@ func glCompressedMultiTexSubImage3DEXT_L(texunit:GLenum, _ target:GLenum, _ leve glCompressedMultiTexSubImage3DEXT_P(texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits) } func glCompressedTexImage1D_L(target:GLenum, _ level:GLint, _ internalformat:GLenum, _ width:GLsizei, _ border:GLint, _ imageSize:GLsizei, _ data:UnsafeRawPointer) { - glCompressedTexImage1D_P = unsafeBitCast(getAddress(CommandInfo("glCompressedTexImage1D", [S3])), to: type(of: glCompressedTexImage1D_P)) + glCompressedTexImage1D_P = unsafeBitCast(getAddress(CommandInfo("glCompressedTexImage1D", [S4])), to: type(of: glCompressedTexImage1D_P)) glCompressedTexImage1D_P(target, level, internalformat, width, border, imageSize, data) } func glCompressedTexImage1DARB_L(target:GLenum, _ level:GLint, _ internalformat:GLenum, _ width:GLsizei, _ border:GLint, _ imageSize:GLsizei, _ data:UnsafeRawPointer) { @@ -1655,7 +1655,7 @@ func glCompressedTexImage1DARB_L(target:GLenum, _ level:GLint, _ internalformat: glCompressedTexImage1DARB_P(target, level, internalformat, width, border, imageSize, data) } func glCompressedTexImage2D_L(target:GLenum, _ level:GLint, _ internalformat:GLenum, _ width:GLsizei, _ height:GLsizei, _ border:GLint, _ imageSize:GLsizei, _ data:UnsafeRawPointer) { - glCompressedTexImage2D_P = unsafeBitCast(getAddress(CommandInfo("glCompressedTexImage2D", [S3, S18])), to: type(of: glCompressedTexImage2D_P)) + glCompressedTexImage2D_P = unsafeBitCast(getAddress(CommandInfo("glCompressedTexImage2D", [S4, S19])), to: type(of: glCompressedTexImage2D_P)) glCompressedTexImage2D_P(target, level, internalformat, width, height, border, imageSize, data) } func glCompressedTexImage2DARB_L(target:GLenum, _ level:GLint, _ internalformat:GLenum, _ width:GLsizei, _ height:GLsizei, _ border:GLint, _ imageSize:GLsizei, _ data:UnsafeRawPointer) { @@ -1663,7 +1663,7 @@ func glCompressedTexImage2DARB_L(target:GLenum, _ level:GLint, _ internalformat: glCompressedTexImage2DARB_P(target, level, internalformat, width, height, border, imageSize, data) } func glCompressedTexImage3D_L(target:GLenum, _ level:GLint, _ internalformat:GLenum, _ width:GLsizei, _ height:GLsizei, _ depth:GLsizei, _ border:GLint, _ imageSize:GLsizei, _ data:UnsafeRawPointer) { - glCompressedTexImage3D_P = unsafeBitCast(getAddress(CommandInfo("glCompressedTexImage3D", [S3, S20])), to: type(of: glCompressedTexImage3D_P)) + glCompressedTexImage3D_P = unsafeBitCast(getAddress(CommandInfo("glCompressedTexImage3D", [S4, S21])), to: type(of: glCompressedTexImage3D_P)) glCompressedTexImage3D_P(target, level, internalformat, width, height, depth, border, imageSize, data) } func glCompressedTexImage3DARB_L(target:GLenum, _ level:GLint, _ internalformat:GLenum, _ width:GLsizei, _ height:GLsizei, _ depth:GLsizei, _ border:GLint, _ imageSize:GLsizei, _ data:UnsafeRawPointer) { @@ -1675,7 +1675,7 @@ func glCompressedTexImage3DOES_L(target:GLenum, _ level:GLint, _ internalformat: glCompressedTexImage3DOES_P(target, level, internalformat, width, height, depth, border, imageSize, data) } func glCompressedTexSubImage1D_L(target:GLenum, _ level:GLint, _ xoffset:GLint, _ width:GLsizei, _ format:GLenum, _ imageSize:GLsizei, _ data:UnsafeRawPointer) { - glCompressedTexSubImage1D_P = unsafeBitCast(getAddress(CommandInfo("glCompressedTexSubImage1D", [S3])), to: type(of: glCompressedTexSubImage1D_P)) + glCompressedTexSubImage1D_P = unsafeBitCast(getAddress(CommandInfo("glCompressedTexSubImage1D", [S4])), to: type(of: glCompressedTexSubImage1D_P)) glCompressedTexSubImage1D_P(target, level, xoffset, width, format, imageSize, data) } func glCompressedTexSubImage1DARB_L(target:GLenum, _ level:GLint, _ xoffset:GLint, _ width:GLsizei, _ format:GLenum, _ imageSize:GLsizei, _ data:UnsafeRawPointer) { @@ -1683,7 +1683,7 @@ func glCompressedTexSubImage1DARB_L(target:GLenum, _ level:GLint, _ xoffset:GLin glCompressedTexSubImage1DARB_P(target, level, xoffset, width, format, imageSize, data) } func glCompressedTexSubImage2D_L(target:GLenum, _ level:GLint, _ xoffset:GLint, _ yoffset:GLint, _ width:GLsizei, _ height:GLsizei, _ format:GLenum, _ imageSize:GLsizei, _ data:UnsafeRawPointer) { - glCompressedTexSubImage2D_P = unsafeBitCast(getAddress(CommandInfo("glCompressedTexSubImage2D", [S3, S18])), to: type(of: glCompressedTexSubImage2D_P)) + glCompressedTexSubImage2D_P = unsafeBitCast(getAddress(CommandInfo("glCompressedTexSubImage2D", [S4, S19])), to: type(of: glCompressedTexSubImage2D_P)) glCompressedTexSubImage2D_P(target, level, xoffset, yoffset, width, height, format, imageSize, data) } func glCompressedTexSubImage2DARB_L(target:GLenum, _ level:GLint, _ xoffset:GLint, _ yoffset:GLint, _ width:GLsizei, _ height:GLsizei, _ format:GLenum, _ imageSize:GLsizei, _ data:UnsafeRawPointer) { @@ -1691,7 +1691,7 @@ func glCompressedTexSubImage2DARB_L(target:GLenum, _ level:GLint, _ xoffset:GLin glCompressedTexSubImage2DARB_P(target, level, xoffset, yoffset, width, height, format, imageSize, data) } func glCompressedTexSubImage3D_L(target:GLenum, _ level:GLint, _ xoffset:GLint, _ yoffset:GLint, _ zoffset:GLint, _ width:GLsizei, _ height:GLsizei, _ depth:GLsizei, _ format:GLenum, _ imageSize:GLsizei, _ data:UnsafeRawPointer) { - glCompressedTexSubImage3D_P = unsafeBitCast(getAddress(CommandInfo("glCompressedTexSubImage3D", [S3, S20])), to: type(of: glCompressedTexSubImage3D_P)) + glCompressedTexSubImage3D_P = unsafeBitCast(getAddress(CommandInfo("glCompressedTexSubImage3D", [S4, S21])), to: type(of: glCompressedTexSubImage3D_P)) glCompressedTexSubImage3D_P(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) } func glCompressedTexSubImage3DARB_L(target:GLenum, _ level:GLint, _ xoffset:GLint, _ yoffset:GLint, _ zoffset:GLint, _ width:GLsizei, _ height:GLsizei, _ depth:GLsizei, _ format:GLenum, _ imageSize:GLsizei, _ data:UnsafeRawPointer) { @@ -1715,7 +1715,7 @@ func glCompressedTextureImage3DEXT_L(texture:GLuint, _ target:GLenum, _ level:GL glCompressedTextureImage3DEXT_P(texture, target, level, internalformat, width, height, depth, border, imageSize, bits) } func glCompressedTextureSubImage1D_L(texture:GLuint, _ level:GLint, _ xoffset:GLint, _ width:GLsizei, _ format:GLenum, _ imageSize:GLsizei, _ data:UnsafeRawPointer) { - glCompressedTextureSubImage1D_P = unsafeBitCast(getAddress(CommandInfo("glCompressedTextureSubImage1D", [S17, S69])), to: type(of: glCompressedTextureSubImage1D_P)) + glCompressedTextureSubImage1D_P = unsafeBitCast(getAddress(CommandInfo("glCompressedTextureSubImage1D", [S18, S66])), to: type(of: glCompressedTextureSubImage1D_P)) glCompressedTextureSubImage1D_P(texture, level, xoffset, width, format, imageSize, data) } func glCompressedTextureSubImage1DEXT_L(texture:GLuint, _ target:GLenum, _ level:GLint, _ xoffset:GLint, _ width:GLsizei, _ format:GLenum, _ imageSize:GLsizei, _ bits:UnsafeRawPointer) { @@ -1723,7 +1723,7 @@ func glCompressedTextureSubImage1DEXT_L(texture:GLuint, _ target:GLenum, _ level glCompressedTextureSubImage1DEXT_P(texture, target, level, xoffset, width, format, imageSize, bits) } func glCompressedTextureSubImage2D_L(texture:GLuint, _ level:GLint, _ xoffset:GLint, _ yoffset:GLint, _ width:GLsizei, _ height:GLsizei, _ format:GLenum, _ imageSize:GLsizei, _ data:UnsafeRawPointer) { - glCompressedTextureSubImage2D_P = unsafeBitCast(getAddress(CommandInfo("glCompressedTextureSubImage2D", [S17, S69])), to: type(of: glCompressedTextureSubImage2D_P)) + glCompressedTextureSubImage2D_P = unsafeBitCast(getAddress(CommandInfo("glCompressedTextureSubImage2D", [S18, S66])), to: type(of: glCompressedTextureSubImage2D_P)) glCompressedTextureSubImage2D_P(texture, level, xoffset, yoffset, width, height, format, imageSize, data) } func glCompressedTextureSubImage2DEXT_L(texture:GLuint, _ target:GLenum, _ level:GLint, _ xoffset:GLint, _ yoffset:GLint, _ width:GLsizei, _ height:GLsizei, _ format:GLenum, _ imageSize:GLsizei, _ bits:UnsafeRawPointer) { @@ -1731,7 +1731,7 @@ func glCompressedTextureSubImage2DEXT_L(texture:GLuint, _ target:GLenum, _ level glCompressedTextureSubImage2DEXT_P(texture, target, level, xoffset, yoffset, width, height, format, imageSize, bits) } func glCompressedTextureSubImage3D_L(texture:GLuint, _ level:GLint, _ xoffset:GLint, _ yoffset:GLint, _ zoffset:GLint, _ width:GLsizei, _ height:GLsizei, _ depth:GLsizei, _ format:GLenum, _ imageSize:GLsizei, _ data:UnsafeRawPointer) { - glCompressedTextureSubImage3D_P = unsafeBitCast(getAddress(CommandInfo("glCompressedTextureSubImage3D", [S17, S69])), to: type(of: glCompressedTextureSubImage3D_P)) + glCompressedTextureSubImage3D_P = unsafeBitCast(getAddress(CommandInfo("glCompressedTextureSubImage3D", [S18, S66])), to: type(of: glCompressedTextureSubImage3D_P)) glCompressedTextureSubImage3D_P(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) } func glCompressedTextureSubImage3DEXT_L(texture:GLuint, _ target:GLenum, _ level:GLint, _ xoffset:GLint, _ yoffset:GLint, _ zoffset:GLint, _ width:GLsizei, _ height:GLsizei, _ depth:GLsizei, _ format:GLenum, _ imageSize:GLsizei, _ bits:UnsafeRawPointer) { @@ -1739,7 +1739,7 @@ func glCompressedTextureSubImage3DEXT_L(texture:GLuint, _ target:GLenum, _ level glCompressedTextureSubImage3DEXT_P(texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits) } func glConservativeRasterParameterfNV_L(pname:GLenum, _ value:GLfloat) { - glConservativeRasterParameterfNV_P = unsafeBitCast(getAddress(CommandInfo("glConservativeRasterParameterfNV", [S257])), to: type(of: glConservativeRasterParameterfNV_P)) + glConservativeRasterParameterfNV_P = unsafeBitCast(getAddress(CommandInfo("glConservativeRasterParameterfNV", [S256])), to: type(of: glConservativeRasterParameterfNV_P)) glConservativeRasterParameterfNV_P(pname, value) } func glConvolutionFilter1D_L(target:GLenum, _ internalformat:GLenum, _ width:GLsizei, _ format:GLenum, _ type:GLenum, _ image:UnsafeRawPointer) { @@ -1799,11 +1799,11 @@ func glConvolutionParameterxvOES_L(target:GLenum, _ pname:GLenum, _ params:Unsaf glConvolutionParameterxvOES_P(target, pname, params) } func glCopyBufferSubData_L(readTarget:GLenum, _ writeTarget:GLenum, _ readOffset:GLintptr, _ writeOffset:GLintptr, _ size:GLsizeiptr) { - glCopyBufferSubData_P = unsafeBitCast(getAddress(CommandInfo("glCopyBufferSubData", [S9, S20, S66])), to: type(of: glCopyBufferSubData_P)) + glCopyBufferSubData_P = unsafeBitCast(getAddress(CommandInfo("glCopyBufferSubData", [S10, S21, S63])), to: type(of: glCopyBufferSubData_P)) glCopyBufferSubData_P(readTarget, writeTarget, readOffset, writeOffset, size) } func glCopyBufferSubDataNV_L(readTarget:GLenum, _ writeTarget:GLenum, _ readOffset:GLintptr, _ writeOffset:GLintptr, _ size:GLsizeiptr) { - glCopyBufferSubDataNV_P = unsafeBitCast(getAddress(CommandInfo("glCopyBufferSubDataNV", [S258])), to: type(of: glCopyBufferSubDataNV_P)) + glCopyBufferSubDataNV_P = unsafeBitCast(getAddress(CommandInfo("glCopyBufferSubDataNV", [S257])), to: type(of: glCopyBufferSubDataNV_P)) glCopyBufferSubDataNV_P(readTarget, writeTarget, readOffset, writeOffset, size) } func glCopyColorSubTable_L(target:GLenum, _ start:GLsizei, _ x:GLint, _ y:GLint, _ width:GLsizei) { @@ -1819,7 +1819,7 @@ func glCopyColorTable_L(target:GLenum, _ internalformat:GLenum, _ x:GLint, _ y:G glCopyColorTable_P(target, internalformat, x, y, width) } func glCopyColorTableSGI_L(target:GLenum, _ internalformat:GLenum, _ x:GLint, _ y:GLint, _ width:GLsizei) { - glCopyColorTableSGI_P = unsafeBitCast(getAddress(CommandInfo("glCopyColorTableSGI", [S364])), to: type(of: glCopyColorTableSGI_P)) + glCopyColorTableSGI_P = unsafeBitCast(getAddress(CommandInfo("glCopyColorTableSGI", [S343])), to: type(of: glCopyColorTableSGI_P)) glCopyColorTableSGI_P(target, internalformat, x, y, width) } func glCopyConvolutionFilter1D_L(target:GLenum, _ internalformat:GLenum, _ x:GLint, _ y:GLint, _ width:GLsizei) { @@ -1839,7 +1839,7 @@ func glCopyConvolutionFilter2DEXT_L(target:GLenum, _ internalformat:GLenum, _ x: glCopyConvolutionFilter2DEXT_P(target, internalformat, x, y, width, height) } func glCopyImageSubData_L(srcName:GLuint, _ srcTarget:GLenum, _ srcLevel:GLint, _ srcX:GLint, _ srcY:GLint, _ srcZ:GLint, _ dstName:GLuint, _ dstTarget:GLenum, _ dstLevel:GLint, _ dstX:GLint, _ dstY:GLint, _ dstZ:GLint, _ srcWidth:GLsizei, _ srcHeight:GLsizei, _ srcDepth:GLsizei) { - glCopyImageSubData_P = unsafeBitCast(getAddress(CommandInfo("glCopyImageSubData", [S15, S22, S67])), to: type(of: glCopyImageSubData_P)) + glCopyImageSubData_P = unsafeBitCast(getAddress(CommandInfo("glCopyImageSubData", [S16, S23, S64])), to: type(of: glCopyImageSubData_P)) glCopyImageSubData_P(srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth) } func glCopyImageSubDataEXT_L(srcName:GLuint, _ srcTarget:GLenum, _ srcLevel:GLint, _ srcX:GLint, _ srcY:GLint, _ srcZ:GLint, _ dstName:GLuint, _ dstTarget:GLenum, _ dstLevel:GLint, _ dstX:GLint, _ dstY:GLint, _ dstZ:GLint, _ srcWidth:GLsizei, _ srcHeight:GLsizei, _ srcDepth:GLsizei) { @@ -1847,11 +1847,11 @@ func glCopyImageSubDataEXT_L(srcName:GLuint, _ srcTarget:GLenum, _ srcLevel:GLin glCopyImageSubDataEXT_P(srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth) } func glCopyImageSubDataNV_L(srcName:GLuint, _ srcTarget:GLenum, _ srcLevel:GLint, _ srcX:GLint, _ srcY:GLint, _ srcZ:GLint, _ dstName:GLuint, _ dstTarget:GLenum, _ dstLevel:GLint, _ dstX:GLint, _ dstY:GLint, _ dstZ:GLint, _ width:GLsizei, _ height:GLsizei, _ depth:GLsizei) { - glCopyImageSubDataNV_P = unsafeBitCast(getAddress(CommandInfo("glCopyImageSubDataNV", [S259])), to: type(of: glCopyImageSubDataNV_P)) + glCopyImageSubDataNV_P = unsafeBitCast(getAddress(CommandInfo("glCopyImageSubDataNV", [S258])), to: type(of: glCopyImageSubDataNV_P)) glCopyImageSubDataNV_P(srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, width, height, depth) } func glCopyImageSubDataOES_L(srcName:GLuint, _ srcTarget:GLenum, _ srcLevel:GLint, _ srcX:GLint, _ srcY:GLint, _ srcZ:GLint, _ dstName:GLuint, _ dstTarget:GLenum, _ dstLevel:GLint, _ dstX:GLint, _ dstY:GLint, _ dstZ:GLint, _ srcWidth:GLsizei, _ srcHeight:GLsizei, _ srcDepth:GLsizei) { - glCopyImageSubDataOES_P = unsafeBitCast(getAddress(CommandInfo("glCopyImageSubDataOES", [S312])), to: type(of: glCopyImageSubDataOES_P)) + glCopyImageSubDataOES_P = unsafeBitCast(getAddress(CommandInfo("glCopyImageSubDataOES", [S311])), to: type(of: glCopyImageSubDataOES_P)) glCopyImageSubDataOES_P(srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth) } func glCopyMultiTexImage1DEXT_L(texunit:GLenum, _ target:GLenum, _ level:GLint, _ internalformat:GLenum, _ x:GLint, _ y:GLint, _ width:GLsizei, _ border:GLint) { @@ -1875,19 +1875,19 @@ func glCopyMultiTexSubImage3DEXT_L(texunit:GLenum, _ target:GLenum, _ level:GLin glCopyMultiTexSubImage3DEXT_P(texunit, target, level, xoffset, yoffset, zoffset, x, y, width, height) } func glCopyNamedBufferSubData_L(readBuffer:GLuint, _ writeBuffer:GLuint, _ readOffset:GLintptr, _ writeOffset:GLintptr, _ size:GLsizeiptr) { - glCopyNamedBufferSubData_P = unsafeBitCast(getAddress(CommandInfo("glCopyNamedBufferSubData", [S17, S69])), to: type(of: glCopyNamedBufferSubData_P)) + glCopyNamedBufferSubData_P = unsafeBitCast(getAddress(CommandInfo("glCopyNamedBufferSubData", [S18, S66])), to: type(of: glCopyNamedBufferSubData_P)) glCopyNamedBufferSubData_P(readBuffer, writeBuffer, readOffset, writeOffset, size) } func glCopyPathNV_L(resultPath:GLuint, _ srcPath:GLuint) { - glCopyPathNV_P = unsafeBitCast(getAddress(CommandInfo("glCopyPathNV", [S284])), to: type(of: glCopyPathNV_P)) + glCopyPathNV_P = unsafeBitCast(getAddress(CommandInfo("glCopyPathNV", [S283])), to: type(of: glCopyPathNV_P)) glCopyPathNV_P(resultPath, srcPath) } func glCopyPixels_L(x:GLint, _ y:GLint, _ width:GLsizei, _ height:GLsizei, _ type:GLenum) { - glCopyPixels_P = unsafeBitCast(getAddress(CommandInfo("glCopyPixels", [S0, S23])), to: type(of: glCopyPixels_P)) + glCopyPixels_P = unsafeBitCast(getAddress(CommandInfo("glCopyPixels", [S1, S0])), to: type(of: glCopyPixels_P)) glCopyPixels_P(x, y, width, height, type) } func glCopyTexImage1D_L(target:GLenum, _ level:GLint, _ internalformat:GLenum, _ x:GLint, _ y:GLint, _ width:GLsizei, _ border:GLint) { - glCopyTexImage1D_P = unsafeBitCast(getAddress(CommandInfo("glCopyTexImage1D", [S1])), to: type(of: glCopyTexImage1D_P)) + glCopyTexImage1D_P = unsafeBitCast(getAddress(CommandInfo("glCopyTexImage1D", [S2])), to: type(of: glCopyTexImage1D_P)) glCopyTexImage1D_P(target, level, internalformat, x, y, width, border) } func glCopyTexImage1DEXT_L(target:GLenum, _ level:GLint, _ internalformat:GLenum, _ x:GLint, _ y:GLint, _ width:GLsizei, _ border:GLint) { @@ -1895,7 +1895,7 @@ func glCopyTexImage1DEXT_L(target:GLenum, _ level:GLint, _ internalformat:GLenum glCopyTexImage1DEXT_P(target, level, internalformat, x, y, width, border) } func glCopyTexImage2D_L(target:GLenum, _ level:GLint, _ internalformat:GLenum, _ x:GLint, _ y:GLint, _ width:GLsizei, _ height:GLsizei, _ border:GLint) { - glCopyTexImage2D_P = unsafeBitCast(getAddress(CommandInfo("glCopyTexImage2D", [S1, S18])), to: type(of: glCopyTexImage2D_P)) + glCopyTexImage2D_P = unsafeBitCast(getAddress(CommandInfo("glCopyTexImage2D", [S2, S19])), to: type(of: glCopyTexImage2D_P)) glCopyTexImage2D_P(target, level, internalformat, x, y, width, height, border) } func glCopyTexImage2DEXT_L(target:GLenum, _ level:GLint, _ internalformat:GLenum, _ x:GLint, _ y:GLint, _ width:GLsizei, _ height:GLsizei, _ border:GLint) { @@ -1903,7 +1903,7 @@ func glCopyTexImage2DEXT_L(target:GLenum, _ level:GLint, _ internalformat:GLenum glCopyTexImage2DEXT_P(target, level, internalformat, x, y, width, height, border) } func glCopyTexSubImage1D_L(target:GLenum, _ level:GLint, _ xoffset:GLint, _ x:GLint, _ y:GLint, _ width:GLsizei) { - glCopyTexSubImage1D_P = unsafeBitCast(getAddress(CommandInfo("glCopyTexSubImage1D", [S1])), to: type(of: glCopyTexSubImage1D_P)) + glCopyTexSubImage1D_P = unsafeBitCast(getAddress(CommandInfo("glCopyTexSubImage1D", [S2])), to: type(of: glCopyTexSubImage1D_P)) glCopyTexSubImage1D_P(target, level, xoffset, x, y, width) } func glCopyTexSubImage1DEXT_L(target:GLenum, _ level:GLint, _ xoffset:GLint, _ x:GLint, _ y:GLint, _ width:GLsizei) { @@ -1911,7 +1911,7 @@ func glCopyTexSubImage1DEXT_L(target:GLenum, _ level:GLint, _ xoffset:GLint, _ x glCopyTexSubImage1DEXT_P(target, level, xoffset, x, y, width) } func glCopyTexSubImage2D_L(target:GLenum, _ level:GLint, _ xoffset:GLint, _ yoffset:GLint, _ x:GLint, _ y:GLint, _ width:GLsizei, _ height:GLsizei) { - glCopyTexSubImage2D_P = unsafeBitCast(getAddress(CommandInfo("glCopyTexSubImage2D", [S1, S18])), to: type(of: glCopyTexSubImage2D_P)) + glCopyTexSubImage2D_P = unsafeBitCast(getAddress(CommandInfo("glCopyTexSubImage2D", [S2, S19])), to: type(of: glCopyTexSubImage2D_P)) glCopyTexSubImage2D_P(target, level, xoffset, yoffset, x, y, width, height) } func glCopyTexSubImage2DEXT_L(target:GLenum, _ level:GLint, _ xoffset:GLint, _ yoffset:GLint, _ x:GLint, _ y:GLint, _ width:GLsizei, _ height:GLsizei) { @@ -1919,7 +1919,7 @@ func glCopyTexSubImage2DEXT_L(target:GLenum, _ level:GLint, _ xoffset:GLint, _ y glCopyTexSubImage2DEXT_P(target, level, xoffset, yoffset, x, y, width, height) } func glCopyTexSubImage3D_L(target:GLenum, _ level:GLint, _ xoffset:GLint, _ yoffset:GLint, _ zoffset:GLint, _ x:GLint, _ y:GLint, _ width:GLsizei, _ height:GLsizei) { - glCopyTexSubImage3D_P = unsafeBitCast(getAddress(CommandInfo("glCopyTexSubImage3D", [S2, S20])), to: type(of: glCopyTexSubImage3D_P)) + glCopyTexSubImage3D_P = unsafeBitCast(getAddress(CommandInfo("glCopyTexSubImage3D", [S3, S21])), to: type(of: glCopyTexSubImage3D_P)) glCopyTexSubImage3D_P(target, level, xoffset, yoffset, zoffset, x, y, width, height) } func glCopyTexSubImage3DEXT_L(target:GLenum, _ level:GLint, _ xoffset:GLint, _ yoffset:GLint, _ zoffset:GLint, _ x:GLint, _ y:GLint, _ width:GLsizei, _ height:GLsizei) { @@ -1943,7 +1943,7 @@ func glCopyTextureLevelsAPPLE_L(destinationTexture:GLuint, _ sourceTexture:GLuin glCopyTextureLevelsAPPLE_P(destinationTexture, sourceTexture, sourceBaseLevel, sourceLevelCount) } func glCopyTextureSubImage1D_L(texture:GLuint, _ level:GLint, _ xoffset:GLint, _ x:GLint, _ y:GLint, _ width:GLsizei) { - glCopyTextureSubImage1D_P = unsafeBitCast(getAddress(CommandInfo("glCopyTextureSubImage1D", [S17, S69])), to: type(of: glCopyTextureSubImage1D_P)) + glCopyTextureSubImage1D_P = unsafeBitCast(getAddress(CommandInfo("glCopyTextureSubImage1D", [S18, S66])), to: type(of: glCopyTextureSubImage1D_P)) glCopyTextureSubImage1D_P(texture, level, xoffset, x, y, width) } func glCopyTextureSubImage1DEXT_L(texture:GLuint, _ target:GLenum, _ level:GLint, _ xoffset:GLint, _ x:GLint, _ y:GLint, _ width:GLsizei) { @@ -1951,7 +1951,7 @@ func glCopyTextureSubImage1DEXT_L(texture:GLuint, _ target:GLenum, _ level:GLint glCopyTextureSubImage1DEXT_P(texture, target, level, xoffset, x, y, width) } func glCopyTextureSubImage2D_L(texture:GLuint, _ level:GLint, _ xoffset:GLint, _ yoffset:GLint, _ x:GLint, _ y:GLint, _ width:GLsizei, _ height:GLsizei) { - glCopyTextureSubImage2D_P = unsafeBitCast(getAddress(CommandInfo("glCopyTextureSubImage2D", [S17, S69])), to: type(of: glCopyTextureSubImage2D_P)) + glCopyTextureSubImage2D_P = unsafeBitCast(getAddress(CommandInfo("glCopyTextureSubImage2D", [S18, S66])), to: type(of: glCopyTextureSubImage2D_P)) glCopyTextureSubImage2D_P(texture, level, xoffset, yoffset, x, y, width, height) } func glCopyTextureSubImage2DEXT_L(texture:GLuint, _ target:GLenum, _ level:GLint, _ xoffset:GLint, _ yoffset:GLint, _ x:GLint, _ y:GLint, _ width:GLsizei, _ height:GLsizei) { @@ -1959,55 +1959,55 @@ func glCopyTextureSubImage2DEXT_L(texture:GLuint, _ target:GLenum, _ level:GLint glCopyTextureSubImage2DEXT_P(texture, target, level, xoffset, yoffset, x, y, width, height) } func glCopyTextureSubImage3D_L(texture:GLuint, _ level:GLint, _ xoffset:GLint, _ yoffset:GLint, _ zoffset:GLint, _ x:GLint, _ y:GLint, _ width:GLsizei, _ height:GLsizei) { - glCopyTextureSubImage3D_P = unsafeBitCast(getAddress(CommandInfo("glCopyTextureSubImage3D", [S17, S69])), to: type(of: glCopyTextureSubImage3D_P)) + glCopyTextureSubImage3D_P = unsafeBitCast(getAddress(CommandInfo("glCopyTextureSubImage3D", [S18, S66])), to: type(of: glCopyTextureSubImage3D_P)) glCopyTextureSubImage3D_P(texture, level, xoffset, yoffset, zoffset, x, y, width, height) } func glCopyTextureSubImage3DEXT_L(texture:GLuint, _ target:GLenum, _ level:GLint, _ xoffset:GLint, _ yoffset:GLint, _ zoffset:GLint, _ x:GLint, _ y:GLint, _ width:GLsizei, _ height:GLsizei) { glCopyTextureSubImage3DEXT_P = unsafeBitCast(getAddress(CommandInfo("glCopyTextureSubImage3DEXT", [S167])), to: type(of: glCopyTextureSubImage3DEXT_P)) glCopyTextureSubImage3DEXT_P(texture, target, level, xoffset, yoffset, zoffset, x, y, width, height) } -func glCoverFillPathInstancedNV_L(numPaths:GLsizei, _ pathNameType:GLenum, _ paths:UnsafeRawPointer, _ pathBase:GLuint, _ coverMode:GLenum, _ transformType:GLenum, _ transformValues:UnsafePointer) { - glCoverFillPathInstancedNV_P = unsafeBitCast(getAddress(CommandInfo("glCoverFillPathInstancedNV", [S284])), to: type(of: glCoverFillPathInstancedNV_P)) - glCoverFillPathInstancedNV_P(numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues) -} -func glCoverFillPathNV_L(path:GLuint, _ coverMode:GLenum) { - glCoverFillPathNV_P = unsafeBitCast(getAddress(CommandInfo("glCoverFillPathNV", [S284])), to: type(of: glCoverFillPathNV_P)) - glCoverFillPathNV_P(path, coverMode) -} -func glCoverStrokePathInstancedNV_L(numPaths:GLsizei, _ pathNameType:GLenum, _ paths:UnsafeRawPointer, _ pathBase:GLuint, _ coverMode:GLenum, _ transformType:GLenum, _ transformValues:UnsafePointer) { - glCoverStrokePathInstancedNV_P = unsafeBitCast(getAddress(CommandInfo("glCoverStrokePathInstancedNV", [S284])), to: type(of: glCoverStrokePathInstancedNV_P)) - glCoverStrokePathInstancedNV_P(numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues) -} -func glCoverStrokePathNV_L(path:GLuint, _ coverMode:GLenum) { - glCoverStrokePathNV_P = unsafeBitCast(getAddress(CommandInfo("glCoverStrokePathNV", [S284])), to: type(of: glCoverStrokePathNV_P)) - glCoverStrokePathNV_P(path, coverMode) -} func glCoverageMaskNV_L(mask:GLboolean) { - glCoverageMaskNV_P = unsafeBitCast(getAddress(CommandInfo("glCoverageMaskNV", [S260])), to: type(of: glCoverageMaskNV_P)) + glCoverageMaskNV_P = unsafeBitCast(getAddress(CommandInfo("glCoverageMaskNV", [S259])), to: type(of: glCoverageMaskNV_P)) glCoverageMaskNV_P(mask) } func glCoverageModulationNV_L(components:GLenum) { - glCoverageModulationNV_P = unsafeBitCast(getAddress(CommandInfo("glCoverageModulationNV", [S271])), to: type(of: glCoverageModulationNV_P)) + glCoverageModulationNV_P = unsafeBitCast(getAddress(CommandInfo("glCoverageModulationNV", [S270])), to: type(of: glCoverageModulationNV_P)) glCoverageModulationNV_P(components) } func glCoverageModulationTableNV_L(n:GLsizei, _ v:UnsafePointer) { - glCoverageModulationTableNV_P = unsafeBitCast(getAddress(CommandInfo("glCoverageModulationTableNV", [S271])), to: type(of: glCoverageModulationTableNV_P)) + glCoverageModulationTableNV_P = unsafeBitCast(getAddress(CommandInfo("glCoverageModulationTableNV", [S270])), to: type(of: glCoverageModulationTableNV_P)) glCoverageModulationTableNV_P(n, v) } func glCoverageOperationNV_L(operation:GLenum) { - glCoverageOperationNV_P = unsafeBitCast(getAddress(CommandInfo("glCoverageOperationNV", [S260])), to: type(of: glCoverageOperationNV_P)) + glCoverageOperationNV_P = unsafeBitCast(getAddress(CommandInfo("glCoverageOperationNV", [S259])), to: type(of: glCoverageOperationNV_P)) glCoverageOperationNV_P(operation) } +func glCoverFillPathInstancedNV_L(numPaths:GLsizei, _ pathNameType:GLenum, _ paths:UnsafeRawPointer, _ pathBase:GLuint, _ coverMode:GLenum, _ transformType:GLenum, _ transformValues:UnsafePointer) { + glCoverFillPathInstancedNV_P = unsafeBitCast(getAddress(CommandInfo("glCoverFillPathInstancedNV", [S283])), to: type(of: glCoverFillPathInstancedNV_P)) + glCoverFillPathInstancedNV_P(numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues) +} +func glCoverFillPathNV_L(path:GLuint, _ coverMode:GLenum) { + glCoverFillPathNV_P = unsafeBitCast(getAddress(CommandInfo("glCoverFillPathNV", [S283])), to: type(of: glCoverFillPathNV_P)) + glCoverFillPathNV_P(path, coverMode) +} +func glCoverStrokePathInstancedNV_L(numPaths:GLsizei, _ pathNameType:GLenum, _ paths:UnsafeRawPointer, _ pathBase:GLuint, _ coverMode:GLenum, _ transformType:GLenum, _ transformValues:UnsafePointer) { + glCoverStrokePathInstancedNV_P = unsafeBitCast(getAddress(CommandInfo("glCoverStrokePathInstancedNV", [S283])), to: type(of: glCoverStrokePathInstancedNV_P)) + glCoverStrokePathInstancedNV_P(numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues) +} +func glCoverStrokePathNV_L(path:GLuint, _ coverMode:GLenum) { + glCoverStrokePathNV_P = unsafeBitCast(getAddress(CommandInfo("glCoverStrokePathNV", [S283])), to: type(of: glCoverStrokePathNV_P)) + glCoverStrokePathNV_P(path, coverMode) +} func glCreateBuffers_L(n:GLsizei, _ buffers:UnsafeMutablePointer) { - glCreateBuffers_P = unsafeBitCast(getAddress(CommandInfo("glCreateBuffers", [S17, S69])), to: type(of: glCreateBuffers_P)) + glCreateBuffers_P = unsafeBitCast(getAddress(CommandInfo("glCreateBuffers", [S18, S66])), to: type(of: glCreateBuffers_P)) glCreateBuffers_P(n, buffers) } func glCreateCommandListsNV_L(n:GLsizei, _ lists:UnsafeMutablePointer) { - glCreateCommandListsNV_P = unsafeBitCast(getAddress(CommandInfo("glCreateCommandListsNV", [S254])), to: type(of: glCreateCommandListsNV_P)) + glCreateCommandListsNV_P = unsafeBitCast(getAddress(CommandInfo("glCreateCommandListsNV", [S253])), to: type(of: glCreateCommandListsNV_P)) glCreateCommandListsNV_P(n, lists) } func glCreateFramebuffers_L(n:GLsizei, _ framebuffers:UnsafeMutablePointer) { - glCreateFramebuffers_P = unsafeBitCast(getAddress(CommandInfo("glCreateFramebuffers", [S17, S69])), to: type(of: glCreateFramebuffers_P)) + glCreateFramebuffers_P = unsafeBitCast(getAddress(CommandInfo("glCreateFramebuffers", [S18, S66])), to: type(of: glCreateFramebuffers_P)) glCreateFramebuffers_P(n, framebuffers) } func glCreatePerfQueryINTEL_L(queryId:GLuint, _ queryHandle:UnsafeMutablePointer) { @@ -2015,7 +2015,7 @@ func glCreatePerfQueryINTEL_L(queryId:GLuint, _ queryHandle:UnsafeMutablePointer glCreatePerfQueryINTEL_P(queryId, queryHandle) } func glCreateProgram_L() -> GLuint { - glCreateProgram_P = unsafeBitCast(getAddress(CommandInfo("glCreateProgram", [S6, S19])), to: type(of: glCreateProgram_P)) + glCreateProgram_P = unsafeBitCast(getAddress(CommandInfo("glCreateProgram", [S7, S20])), to: type(of: glCreateProgram_P)) return glCreateProgram_P() } func glCreateProgramObjectARB_L() -> GLhandleARB { @@ -2023,23 +2023,23 @@ func glCreateProgramObjectARB_L() -> GLhandleARB { return glCreateProgramObjectARB_P() } func glCreateProgramPipelines_L(n:GLsizei, _ pipelines:UnsafeMutablePointer) { - glCreateProgramPipelines_P = unsafeBitCast(getAddress(CommandInfo("glCreateProgramPipelines", [S17, S69])), to: type(of: glCreateProgramPipelines_P)) + glCreateProgramPipelines_P = unsafeBitCast(getAddress(CommandInfo("glCreateProgramPipelines", [S18, S66])), to: type(of: glCreateProgramPipelines_P)) glCreateProgramPipelines_P(n, pipelines) } func glCreateQueries_L(target:GLenum, _ n:GLsizei, _ ids:UnsafeMutablePointer) { - glCreateQueries_P = unsafeBitCast(getAddress(CommandInfo("glCreateQueries", [S17, S69])), to: type(of: glCreateQueries_P)) + glCreateQueries_P = unsafeBitCast(getAddress(CommandInfo("glCreateQueries", [S18, S66])), to: type(of: glCreateQueries_P)) glCreateQueries_P(target, n, ids) } func glCreateRenderbuffers_L(n:GLsizei, _ renderbuffers:UnsafeMutablePointer) { - glCreateRenderbuffers_P = unsafeBitCast(getAddress(CommandInfo("glCreateRenderbuffers", [S17, S69])), to: type(of: glCreateRenderbuffers_P)) + glCreateRenderbuffers_P = unsafeBitCast(getAddress(CommandInfo("glCreateRenderbuffers", [S18, S66])), to: type(of: glCreateRenderbuffers_P)) glCreateRenderbuffers_P(n, renderbuffers) } func glCreateSamplers_L(n:GLsizei, _ samplers:UnsafeMutablePointer) { - glCreateSamplers_P = unsafeBitCast(getAddress(CommandInfo("glCreateSamplers", [S17, S69])), to: type(of: glCreateSamplers_P)) + glCreateSamplers_P = unsafeBitCast(getAddress(CommandInfo("glCreateSamplers", [S18, S66])), to: type(of: glCreateSamplers_P)) glCreateSamplers_P(n, samplers) } func glCreateShader_L(type:GLenum) -> GLuint { - glCreateShader_P = unsafeBitCast(getAddress(CommandInfo("glCreateShader", [S6, S19])), to: type(of: glCreateShader_P)) + glCreateShader_P = unsafeBitCast(getAddress(CommandInfo("glCreateShader", [S7, S20])), to: type(of: glCreateShader_P)) return glCreateShader_P(type) } func glCreateShaderObjectARB_L(shaderType:GLenum) -> GLhandleARB { @@ -2051,7 +2051,7 @@ func glCreateShaderProgramEXT_L(type:GLenum, _ string:UnsafePointer) -> return glCreateShaderProgramEXT_P(type, string) } func glCreateShaderProgramv_L(type:GLenum, _ count:GLsizei, _ strings:UnsafePointer>) -> GLuint { - glCreateShaderProgramv_P = unsafeBitCast(getAddress(CommandInfo("glCreateShaderProgramv", [S13, S21, S104])), to: type(of: glCreateShaderProgramv_P)) + glCreateShaderProgramv_P = unsafeBitCast(getAddress(CommandInfo("glCreateShaderProgramv", [S14, S22, S104])), to: type(of: glCreateShaderProgramv_P)) return glCreateShaderProgramv_P(type, count, strings) } func glCreateShaderProgramvEXT_L(type:GLenum, _ count:GLsizei, _ strings:UnsafeMutablePointer>) -> GLuint { @@ -2059,27 +2059,27 @@ func glCreateShaderProgramvEXT_L(type:GLenum, _ count:GLsizei, _ strings:UnsafeM return glCreateShaderProgramvEXT_P(type, count, strings) } func glCreateStatesNV_L(n:GLsizei, _ states:UnsafeMutablePointer) { - glCreateStatesNV_P = unsafeBitCast(getAddress(CommandInfo("glCreateStatesNV", [S254])), to: type(of: glCreateStatesNV_P)) + glCreateStatesNV_P = unsafeBitCast(getAddress(CommandInfo("glCreateStatesNV", [S253])), to: type(of: glCreateStatesNV_P)) glCreateStatesNV_P(n, states) } func glCreateSyncFromCLeventARB_L(context:OpaquePointer, _ event:OpaquePointer, _ flags:GLbitfield) -> GLsync { - glCreateSyncFromCLeventARB_P = unsafeBitCast(getAddress(CommandInfo("glCreateSyncFromCLeventARB", [S59])), to: type(of: glCreateSyncFromCLeventARB_P)) + glCreateSyncFromCLeventARB_P = unsafeBitCast(getAddress(CommandInfo("glCreateSyncFromCLeventARB", [S56])), to: type(of: glCreateSyncFromCLeventARB_P)) return glCreateSyncFromCLeventARB_P(context, event, flags) } func glCreateTextures_L(target:GLenum, _ n:GLsizei, _ textures:UnsafeMutablePointer) { - glCreateTextures_P = unsafeBitCast(getAddress(CommandInfo("glCreateTextures", [S17, S69])), to: type(of: glCreateTextures_P)) + glCreateTextures_P = unsafeBitCast(getAddress(CommandInfo("glCreateTextures", [S18, S66])), to: type(of: glCreateTextures_P)) glCreateTextures_P(target, n, textures) } func glCreateTransformFeedbacks_L(n:GLsizei, _ ids:UnsafeMutablePointer) { - glCreateTransformFeedbacks_P = unsafeBitCast(getAddress(CommandInfo("glCreateTransformFeedbacks", [S17, S69])), to: type(of: glCreateTransformFeedbacks_P)) + glCreateTransformFeedbacks_P = unsafeBitCast(getAddress(CommandInfo("glCreateTransformFeedbacks", [S18, S66])), to: type(of: glCreateTransformFeedbacks_P)) glCreateTransformFeedbacks_P(n, ids) } func glCreateVertexArrays_L(n:GLsizei, _ arrays:UnsafeMutablePointer) { - glCreateVertexArrays_P = unsafeBitCast(getAddress(CommandInfo("glCreateVertexArrays", [S17, S69])), to: type(of: glCreateVertexArrays_P)) + glCreateVertexArrays_P = unsafeBitCast(getAddress(CommandInfo("glCreateVertexArrays", [S18, S66])), to: type(of: glCreateVertexArrays_P)) glCreateVertexArrays_P(n, arrays) } func glCullFace_L(mode:GLenum) { - glCullFace_P = unsafeBitCast(getAddress(CommandInfo("glCullFace", [S0, S18])), to: type(of: glCullFace_P)) + glCullFace_P = unsafeBitCast(getAddress(CommandInfo("glCullFace", [S1, S19])), to: type(of: glCullFace_P)) glCullFace_P(mode) } func glCullParameterdvEXT_L(pname:GLenum, _ params:UnsafeMutablePointer) { @@ -2099,7 +2099,7 @@ func glCurrentPaletteMatrixOES_L(matrixpaletteindex:GLuint) { glCurrentPaletteMatrixOES_P(matrixpaletteindex) } func glDebugMessageCallback_L(callback:GLDEBUGPROC, _ userParam:UnsafeRawPointer) { - glDebugMessageCallback_P = unsafeBitCast(getAddress(CommandInfo("glDebugMessageCallback", [S15, S22, S245])), to: type(of: glDebugMessageCallback_P)) + glDebugMessageCallback_P = unsafeBitCast(getAddress(CommandInfo("glDebugMessageCallback", [S16, S23, S245])), to: type(of: glDebugMessageCallback_P)) glDebugMessageCallback_P(callback, userParam) } func glDebugMessageCallbackAMD_L(callback:GLDEBUGPROCAMD, _ userParam:UnsafeMutableRawPointer) { @@ -2107,7 +2107,7 @@ func glDebugMessageCallbackAMD_L(callback:GLDEBUGPROCAMD, _ userParam:UnsafeMuta glDebugMessageCallbackAMD_P(callback, userParam) } func glDebugMessageCallbackARB_L(callback:GLDEBUGPROCARB, _ userParam:UnsafeRawPointer) { - glDebugMessageCallbackARB_P = unsafeBitCast(getAddress(CommandInfo("glDebugMessageCallbackARB", [S68])), to: type(of: glDebugMessageCallbackARB_P)) + glDebugMessageCallbackARB_P = unsafeBitCast(getAddress(CommandInfo("glDebugMessageCallbackARB", [S65])), to: type(of: glDebugMessageCallbackARB_P)) glDebugMessageCallbackARB_P(callback, userParam) } func glDebugMessageCallbackKHR_L(callback:GLDEBUGPROCKHR, _ userParam:UnsafeRawPointer) { @@ -2115,11 +2115,11 @@ func glDebugMessageCallbackKHR_L(callback:GLDEBUGPROCKHR, _ userParam:UnsafeRawP glDebugMessageCallbackKHR_P(callback, userParam) } func glDebugMessageControl_L(source:GLenum, _ type:GLenum, _ severity:GLenum, _ count:GLsizei, _ ids:UnsafePointer, _ enabled:GLboolean) { - glDebugMessageControl_P = unsafeBitCast(getAddress(CommandInfo("glDebugMessageControl", [S15, S22, S245])), to: type(of: glDebugMessageControl_P)) + glDebugMessageControl_P = unsafeBitCast(getAddress(CommandInfo("glDebugMessageControl", [S16, S23, S245])), to: type(of: glDebugMessageControl_P)) glDebugMessageControl_P(source, type, severity, count, ids, enabled) } func glDebugMessageControlARB_L(source:GLenum, _ type:GLenum, _ severity:GLenum, _ count:GLsizei, _ ids:UnsafePointer, _ enabled:GLboolean) { - glDebugMessageControlARB_P = unsafeBitCast(getAddress(CommandInfo("glDebugMessageControlARB", [S68])), to: type(of: glDebugMessageControlARB_P)) + glDebugMessageControlARB_P = unsafeBitCast(getAddress(CommandInfo("glDebugMessageControlARB", [S65])), to: type(of: glDebugMessageControlARB_P)) glDebugMessageControlARB_P(source, type, severity, count, ids, enabled) } func glDebugMessageControlKHR_L(source:GLenum, _ type:GLenum, _ severity:GLenum, _ count:GLsizei, _ ids:UnsafePointer, _ enabled:GLboolean) { @@ -2131,7 +2131,7 @@ func glDebugMessageEnableAMD_L(category:GLenum, _ severity:GLenum, _ count:GLsiz glDebugMessageEnableAMD_P(category, severity, count, ids, enabled) } func glDebugMessageInsert_L(source:GLenum, _ type:GLenum, _ id:GLuint, _ severity:GLenum, _ length:GLsizei, _ buf:UnsafePointer) { - glDebugMessageInsert_P = unsafeBitCast(getAddress(CommandInfo("glDebugMessageInsert", [S15, S22, S245])), to: type(of: glDebugMessageInsert_P)) + glDebugMessageInsert_P = unsafeBitCast(getAddress(CommandInfo("glDebugMessageInsert", [S16, S23, S245])), to: type(of: glDebugMessageInsert_P)) glDebugMessageInsert_P(source, type, id, severity, length, buf) } func glDebugMessageInsertAMD_L(category:GLenum, _ severity:GLenum, _ id:GLuint, _ length:GLsizei, _ buf:UnsafePointer) { @@ -2139,31 +2139,31 @@ func glDebugMessageInsertAMD_L(category:GLenum, _ severity:GLenum, _ id:GLuint, glDebugMessageInsertAMD_P(category, severity, id, length, buf) } func glDebugMessageInsertARB_L(source:GLenum, _ type:GLenum, _ id:GLuint, _ severity:GLenum, _ length:GLsizei, _ buf:UnsafePointer) { - glDebugMessageInsertARB_P = unsafeBitCast(getAddress(CommandInfo("glDebugMessageInsertARB", [S68])), to: type(of: glDebugMessageInsertARB_P)) + glDebugMessageInsertARB_P = unsafeBitCast(getAddress(CommandInfo("glDebugMessageInsertARB", [S65])), to: type(of: glDebugMessageInsertARB_P)) glDebugMessageInsertARB_P(source, type, id, severity, length, buf) } func glDebugMessageInsertKHR_L(source:GLenum, _ type:GLenum, _ id:GLuint, _ severity:GLenum, _ length:GLsizei, _ buf:UnsafePointer) { glDebugMessageInsertKHR_P = unsafeBitCast(getAddress(CommandInfo("glDebugMessageInsertKHR", [S245])), to: type(of: glDebugMessageInsertKHR_P)) glDebugMessageInsertKHR_P(source, type, id, severity, length, buf) } -func glDeformSGIX_L(mask:GLbitfield) { - glDeformSGIX_P = unsafeBitCast(getAddress(CommandInfo("glDeformSGIX", [S360])), to: type(of: glDeformSGIX_P)) - glDeformSGIX_P(mask) -} func glDeformationMap3dSGIX_L(target:GLenum, _ u1:GLdouble, _ u2:GLdouble, _ ustride:GLint, _ uorder:GLint, _ v1:GLdouble, _ v2:GLdouble, _ vstride:GLint, _ vorder:GLint, _ w1:GLdouble, _ w2:GLdouble, _ wstride:GLint, _ worder:GLint, _ points:UnsafePointer) { - glDeformationMap3dSGIX_P = unsafeBitCast(getAddress(CommandInfo("glDeformationMap3dSGIX", [S360])), to: type(of: glDeformationMap3dSGIX_P)) + glDeformationMap3dSGIX_P = unsafeBitCast(getAddress(CommandInfo("glDeformationMap3dSGIX", [S361])), to: type(of: glDeformationMap3dSGIX_P)) glDeformationMap3dSGIX_P(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points) } func glDeformationMap3fSGIX_L(target:GLenum, _ u1:GLfloat, _ u2:GLfloat, _ ustride:GLint, _ uorder:GLint, _ v1:GLfloat, _ v2:GLfloat, _ vstride:GLint, _ vorder:GLint, _ w1:GLfloat, _ w2:GLfloat, _ wstride:GLint, _ worder:GLint, _ points:UnsafePointer) { - glDeformationMap3fSGIX_P = unsafeBitCast(getAddress(CommandInfo("glDeformationMap3fSGIX", [S360])), to: type(of: glDeformationMap3fSGIX_P)) + glDeformationMap3fSGIX_P = unsafeBitCast(getAddress(CommandInfo("glDeformationMap3fSGIX", [S361])), to: type(of: glDeformationMap3fSGIX_P)) glDeformationMap3fSGIX_P(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points) } +func glDeformSGIX_L(mask:GLbitfield) { + glDeformSGIX_P = unsafeBitCast(getAddress(CommandInfo("glDeformSGIX", [S361])), to: type(of: glDeformSGIX_P)) + glDeformSGIX_P(mask) +} func glDeleteAsyncMarkersSGIX_L(marker:GLuint, _ range:GLsizei) { - glDeleteAsyncMarkersSGIX_P = unsafeBitCast(getAddress(CommandInfo("glDeleteAsyncMarkersSGIX", [S352])), to: type(of: glDeleteAsyncMarkersSGIX_P)) + glDeleteAsyncMarkersSGIX_P = unsafeBitCast(getAddress(CommandInfo("glDeleteAsyncMarkersSGIX", [S353])), to: type(of: glDeleteAsyncMarkersSGIX_P)) glDeleteAsyncMarkersSGIX_P(marker, range) } func glDeleteBuffers_L(n:GLsizei, _ buffers:UnsafePointer) { - glDeleteBuffers_P = unsafeBitCast(getAddress(CommandInfo("glDeleteBuffers", [S5, S18])), to: type(of: glDeleteBuffers_P)) + glDeleteBuffers_P = unsafeBitCast(getAddress(CommandInfo("glDeleteBuffers", [S6, S19])), to: type(of: glDeleteBuffers_P)) glDeleteBuffers_P(n, buffers) } func glDeleteBuffersARB_L(n:GLsizei, _ buffers:UnsafePointer) { @@ -2171,7 +2171,7 @@ func glDeleteBuffersARB_L(n:GLsizei, _ buffers:UnsafePointer) { glDeleteBuffersARB_P(n, buffers) } func glDeleteCommandListsNV_L(n:GLsizei, _ lists:UnsafePointer) { - glDeleteCommandListsNV_P = unsafeBitCast(getAddress(CommandInfo("glDeleteCommandListsNV", [S254])), to: type(of: glDeleteCommandListsNV_P)) + glDeleteCommandListsNV_P = unsafeBitCast(getAddress(CommandInfo("glDeleteCommandListsNV", [S253])), to: type(of: glDeleteCommandListsNV_P)) glDeleteCommandListsNV_P(n, lists) } func glDeleteFencesAPPLE_L(n:GLsizei, _ fences:UnsafePointer) { @@ -2179,7 +2179,7 @@ func glDeleteFencesAPPLE_L(n:GLsizei, _ fences:UnsafePointer) { glDeleteFencesAPPLE_P(n, fences) } func glDeleteFencesNV_L(n:GLsizei, _ fences:UnsafePointer) { - glDeleteFencesNV_P = unsafeBitCast(getAddress(CommandInfo("glDeleteFencesNV", [S267])), to: type(of: glDeleteFencesNV_P)) + glDeleteFencesNV_P = unsafeBitCast(getAddress(CommandInfo("glDeleteFencesNV", [S266])), to: type(of: glDeleteFencesNV_P)) glDeleteFencesNV_P(n, fences) } func glDeleteFragmentShaderATI_L(id:GLuint) { @@ -2187,7 +2187,7 @@ func glDeleteFragmentShaderATI_L(id:GLuint) { glDeleteFragmentShaderATI_P(id) } func glDeleteFramebuffers_L(n:GLsizei, _ framebuffers:UnsafePointer) { - glDeleteFramebuffers_P = unsafeBitCast(getAddress(CommandInfo("glDeleteFramebuffers", [S8, S19, S77])), to: type(of: glDeleteFramebuffers_P)) + glDeleteFramebuffers_P = unsafeBitCast(getAddress(CommandInfo("glDeleteFramebuffers", [S9, S20, S77])), to: type(of: glDeleteFramebuffers_P)) glDeleteFramebuffers_P(n, framebuffers) } func glDeleteFramebuffersEXT_L(n:GLsizei, _ framebuffers:UnsafePointer) { @@ -2199,7 +2199,7 @@ func glDeleteFramebuffersOES_L(n:GLsizei, _ framebuffers:UnsafePointer) glDeleteFramebuffersOES_P(n, framebuffers) } func glDeleteLists_L(list:GLuint, _ range:GLsizei) { - glDeleteLists_P = unsafeBitCast(getAddress(CommandInfo("glDeleteLists", [S0, S23])), to: type(of: glDeleteLists_P)) + glDeleteLists_P = unsafeBitCast(getAddress(CommandInfo("glDeleteLists", [S1, S0])), to: type(of: glDeleteLists_P)) glDeleteLists_P(list, range) } func glDeleteNamedStringARB_L(namelen:GLint, _ name:UnsafePointer) { @@ -2215,11 +2215,11 @@ func glDeleteObjectARB_L(obj:GLhandleARB) { glDeleteObjectARB_P(obj) } func glDeleteOcclusionQueriesNV_L(n:GLsizei, _ ids:UnsafePointer) { - glDeleteOcclusionQueriesNV_P = unsafeBitCast(getAddress(CommandInfo("glDeleteOcclusionQueriesNV", [S282])), to: type(of: glDeleteOcclusionQueriesNV_P)) + glDeleteOcclusionQueriesNV_P = unsafeBitCast(getAddress(CommandInfo("glDeleteOcclusionQueriesNV", [S281])), to: type(of: glDeleteOcclusionQueriesNV_P)) glDeleteOcclusionQueriesNV_P(n, ids) } func glDeletePathsNV_L(path:GLuint, _ range:GLsizei) { - glDeletePathsNV_P = unsafeBitCast(getAddress(CommandInfo("glDeletePathsNV", [S284])), to: type(of: glDeletePathsNV_P)) + glDeletePathsNV_P = unsafeBitCast(getAddress(CommandInfo("glDeletePathsNV", [S283])), to: type(of: glDeletePathsNV_P)) glDeletePathsNV_P(path, range) } func glDeletePerfMonitorsAMD_L(n:GLsizei, _ monitors:UnsafeMutablePointer) { @@ -2231,11 +2231,11 @@ func glDeletePerfQueryINTEL_L(queryHandle:GLuint) { glDeletePerfQueryINTEL_P(queryHandle) } func glDeleteProgram_L(program:GLuint) { - glDeleteProgram_P = unsafeBitCast(getAddress(CommandInfo("glDeleteProgram", [S6, S19])), to: type(of: glDeleteProgram_P)) + glDeleteProgram_P = unsafeBitCast(getAddress(CommandInfo("glDeleteProgram", [S7, S20])), to: type(of: glDeleteProgram_P)) glDeleteProgram_P(program) } func glDeleteProgramPipelines_L(n:GLsizei, _ pipelines:UnsafePointer) { - glDeleteProgramPipelines_P = unsafeBitCast(getAddress(CommandInfo("glDeleteProgramPipelines", [S13, S21, S104])), to: type(of: glDeleteProgramPipelines_P)) + glDeleteProgramPipelines_P = unsafeBitCast(getAddress(CommandInfo("glDeleteProgramPipelines", [S14, S22, S104])), to: type(of: glDeleteProgramPipelines_P)) glDeleteProgramPipelines_P(n, pipelines) } func glDeleteProgramPipelinesEXT_L(n:GLsizei, _ pipelines:UnsafePointer) { @@ -2247,11 +2247,11 @@ func glDeleteProgramsARB_L(n:GLsizei, _ programs:UnsafePointer) { glDeleteProgramsARB_P(n, programs) } func glDeleteProgramsNV_L(n:GLsizei, _ programs:UnsafePointer) { - glDeleteProgramsNV_P = unsafeBitCast(getAddress(CommandInfo("glDeleteProgramsNV", [S303])), to: type(of: glDeleteProgramsNV_P)) + glDeleteProgramsNV_P = unsafeBitCast(getAddress(CommandInfo("glDeleteProgramsNV", [S302])), to: type(of: glDeleteProgramsNV_P)) glDeleteProgramsNV_P(n, programs) } func glDeleteQueries_L(n:GLsizei, _ ids:UnsafePointer) { - glDeleteQueries_P = unsafeBitCast(getAddress(CommandInfo("glDeleteQueries", [S5, S20])), to: type(of: glDeleteQueries_P)) + glDeleteQueries_P = unsafeBitCast(getAddress(CommandInfo("glDeleteQueries", [S6, S21])), to: type(of: glDeleteQueries_P)) glDeleteQueries_P(n, ids) } func glDeleteQueriesARB_L(n:GLsizei, _ ids:UnsafePointer) { @@ -2263,7 +2263,7 @@ func glDeleteQueriesEXT_L(n:GLsizei, _ ids:UnsafePointer) { glDeleteQueriesEXT_P(n, ids) } func glDeleteRenderbuffers_L(n:GLsizei, _ renderbuffers:UnsafePointer) { - glDeleteRenderbuffers_P = unsafeBitCast(getAddress(CommandInfo("glDeleteRenderbuffers", [S8, S19, S77])), to: type(of: glDeleteRenderbuffers_P)) + glDeleteRenderbuffers_P = unsafeBitCast(getAddress(CommandInfo("glDeleteRenderbuffers", [S9, S20, S77])), to: type(of: glDeleteRenderbuffers_P)) glDeleteRenderbuffers_P(n, renderbuffers) } func glDeleteRenderbuffersEXT_L(n:GLsizei, _ renderbuffers:UnsafePointer) { @@ -2275,19 +2275,19 @@ func glDeleteRenderbuffersOES_L(n:GLsizei, _ renderbuffers:UnsafePointer glDeleteRenderbuffersOES_P(n, renderbuffers) } func glDeleteSamplers_L(count:GLsizei, _ samplers:UnsafePointer) { - glDeleteSamplers_P = unsafeBitCast(getAddress(CommandInfo("glDeleteSamplers", [S11, S20, S103])), to: type(of: glDeleteSamplers_P)) + glDeleteSamplers_P = unsafeBitCast(getAddress(CommandInfo("glDeleteSamplers", [S12, S21, S103])), to: type(of: glDeleteSamplers_P)) glDeleteSamplers_P(count, samplers) } func glDeleteShader_L(shader:GLuint) { - glDeleteShader_P = unsafeBitCast(getAddress(CommandInfo("glDeleteShader", [S6, S19])), to: type(of: glDeleteShader_P)) + glDeleteShader_P = unsafeBitCast(getAddress(CommandInfo("glDeleteShader", [S7, S20])), to: type(of: glDeleteShader_P)) glDeleteShader_P(shader) } func glDeleteStatesNV_L(n:GLsizei, _ states:UnsafePointer) { - glDeleteStatesNV_P = unsafeBitCast(getAddress(CommandInfo("glDeleteStatesNV", [S254])), to: type(of: glDeleteStatesNV_P)) + glDeleteStatesNV_P = unsafeBitCast(getAddress(CommandInfo("glDeleteStatesNV", [S253])), to: type(of: glDeleteStatesNV_P)) glDeleteStatesNV_P(n, states) } func glDeleteSync_L(sync:GLsync) { - glDeleteSync_P = unsafeBitCast(getAddress(CommandInfo("glDeleteSync", [S10, S20, S113])), to: type(of: glDeleteSync_P)) + glDeleteSync_P = unsafeBitCast(getAddress(CommandInfo("glDeleteSync", [S11, S21, S113])), to: type(of: glDeleteSync_P)) glDeleteSync_P(sync) } func glDeleteSyncAPPLE_L(sync:GLsync) { @@ -2295,23 +2295,23 @@ func glDeleteSyncAPPLE_L(sync:GLsync) { glDeleteSyncAPPLE_P(sync) } func glDeleteTextures_L(n:GLsizei, _ textures:UnsafePointer) { - glDeleteTextures_P = unsafeBitCast(getAddress(CommandInfo("glDeleteTextures", [S1, S18])), to: type(of: glDeleteTextures_P)) + glDeleteTextures_P = unsafeBitCast(getAddress(CommandInfo("glDeleteTextures", [S2, S19])), to: type(of: glDeleteTextures_P)) glDeleteTextures_P(n, textures) } func glDeleteTexturesEXT_L(n:GLsizei, _ textures:UnsafePointer) { - glDeleteTexturesEXT_P = unsafeBitCast(getAddress(CommandInfo("glDeleteTexturesEXT", [S220])), to: type(of: glDeleteTexturesEXT_P)) + glDeleteTexturesEXT_P = unsafeBitCast(getAddress(CommandInfo("glDeleteTexturesEXT", [S219])), to: type(of: glDeleteTexturesEXT_P)) glDeleteTexturesEXT_P(n, textures) } func glDeleteTransformFeedbacks_L(n:GLsizei, _ ids:UnsafePointer) { - glDeleteTransformFeedbacks_P = unsafeBitCast(getAddress(CommandInfo("glDeleteTransformFeedbacks", [S12, S20, S124])), to: type(of: glDeleteTransformFeedbacks_P)) + glDeleteTransformFeedbacks_P = unsafeBitCast(getAddress(CommandInfo("glDeleteTransformFeedbacks", [S13, S21, S125])), to: type(of: glDeleteTransformFeedbacks_P)) glDeleteTransformFeedbacks_P(n, ids) } func glDeleteTransformFeedbacksNV_L(n:GLsizei, _ ids:UnsafePointer) { - glDeleteTransformFeedbacksNV_P = unsafeBitCast(getAddress(CommandInfo("glDeleteTransformFeedbacksNV", [S298])), to: type(of: glDeleteTransformFeedbacksNV_P)) + glDeleteTransformFeedbacksNV_P = unsafeBitCast(getAddress(CommandInfo("glDeleteTransformFeedbacksNV", [S297])), to: type(of: glDeleteTransformFeedbacksNV_P)) glDeleteTransformFeedbacksNV_P(n, ids) } func glDeleteVertexArrays_L(n:GLsizei, _ arrays:UnsafePointer) { - glDeleteVertexArrays_P = unsafeBitCast(getAddress(CommandInfo("glDeleteVertexArrays", [S8, S20, S129])), to: type(of: glDeleteVertexArrays_P)) + glDeleteVertexArrays_P = unsafeBitCast(getAddress(CommandInfo("glDeleteVertexArrays", [S9, S21, S129])), to: type(of: glDeleteVertexArrays_P)) glDeleteVertexArrays_P(n, arrays) } func glDeleteVertexArraysAPPLE_L(n:GLsizei, _ arrays:UnsafePointer) { @@ -2326,56 +2326,56 @@ func glDeleteVertexShaderEXT_L(id:GLuint) { glDeleteVertexShaderEXT_P = unsafeBitCast(getAddress(CommandInfo("glDeleteVertexShaderEXT", [S228])), to: type(of: glDeleteVertexShaderEXT_P)) glDeleteVertexShaderEXT_P(id) } +func glDepthBoundsdNV_L(zmin:GLdouble, _ zmax:GLdouble) { + glDepthBoundsdNV_P = unsafeBitCast(getAddress(CommandInfo("glDepthBoundsdNV", [S260])), to: type(of: glDepthBoundsdNV_P)) + glDepthBoundsdNV_P(zmin, zmax) +} func glDepthBoundsEXT_L(zmin:GLclampd, _ zmax:GLclampd) { glDepthBoundsEXT_P = unsafeBitCast(getAddress(CommandInfo("glDepthBoundsEXT", [S166])), to: type(of: glDepthBoundsEXT_P)) glDepthBoundsEXT_P(zmin, zmax) } -func glDepthBoundsdNV_L(zmin:GLdouble, _ zmax:GLdouble) { - glDepthBoundsdNV_P = unsafeBitCast(getAddress(CommandInfo("glDepthBoundsdNV", [S261])), to: type(of: glDepthBoundsdNV_P)) - glDepthBoundsdNV_P(zmin, zmax) -} func glDepthFunc_L(fn:GLenum) { - glDepthFunc_P = unsafeBitCast(getAddress(CommandInfo("glDepthFunc", [S0, S18])), to: type(of: glDepthFunc_P)) + glDepthFunc_P = unsafeBitCast(getAddress(CommandInfo("glDepthFunc", [S1, S19])), to: type(of: glDepthFunc_P)) glDepthFunc_P(fn) } func glDepthMask_L(flag:GLboolean) { - glDepthMask_P = unsafeBitCast(getAddress(CommandInfo("glDepthMask", [S0, S18])), to: type(of: glDepthMask_P)) + glDepthMask_P = unsafeBitCast(getAddress(CommandInfo("glDepthMask", [S1, S19])), to: type(of: glDepthMask_P)) glDepthMask_P(flag) } func glDepthRange_L(near:GLdouble, _ far:GLdouble) { - glDepthRange_P = unsafeBitCast(getAddress(CommandInfo("glDepthRange", [S0])), to: type(of: glDepthRange_P)) + glDepthRange_P = unsafeBitCast(getAddress(CommandInfo("glDepthRange", [S1])), to: type(of: glDepthRange_P)) glDepthRange_P(near, far) } func glDepthRangeArrayfvNV_L(first:GLuint, _ count:GLsizei, _ v:UnsafePointer) { - glDepthRangeArrayfvNV_P = unsafeBitCast(getAddress(CommandInfo("glDepthRangeArrayfvNV", [S306])), to: type(of: glDepthRangeArrayfvNV_P)) + glDepthRangeArrayfvNV_P = unsafeBitCast(getAddress(CommandInfo("glDepthRangeArrayfvNV", [S305])), to: type(of: glDepthRangeArrayfvNV_P)) glDepthRangeArrayfvNV_P(first, count, v) } func glDepthRangeArrayv_L(first:GLuint, _ count:GLsizei, _ v:UnsafePointer) { - glDepthRangeArrayv_P = unsafeBitCast(getAddress(CommandInfo("glDepthRangeArrayv", [S13, S137])), to: type(of: glDepthRangeArrayv_P)) + glDepthRangeArrayv_P = unsafeBitCast(getAddress(CommandInfo("glDepthRangeArrayv", [S14, S137])), to: type(of: glDepthRangeArrayv_P)) glDepthRangeArrayv_P(first, count, v) } -func glDepthRangeIndexed_L(index:GLuint, _ n:GLdouble, _ f:GLdouble) { - glDepthRangeIndexed_P = unsafeBitCast(getAddress(CommandInfo("glDepthRangeIndexed", [S13, S137])), to: type(of: glDepthRangeIndexed_P)) - glDepthRangeIndexed_P(index, n, f) -} -func glDepthRangeIndexedfNV_L(index:GLuint, _ n:GLfloat, _ f:GLfloat) { - glDepthRangeIndexedfNV_P = unsafeBitCast(getAddress(CommandInfo("glDepthRangeIndexedfNV", [S306])), to: type(of: glDepthRangeIndexedfNV_P)) - glDepthRangeIndexedfNV_P(index, n, f) -} func glDepthRangedNV_L(zNear:GLdouble, _ zFar:GLdouble) { - glDepthRangedNV_P = unsafeBitCast(getAddress(CommandInfo("glDepthRangedNV", [S261])), to: type(of: glDepthRangedNV_P)) + glDepthRangedNV_P = unsafeBitCast(getAddress(CommandInfo("glDepthRangedNV", [S260])), to: type(of: glDepthRangedNV_P)) glDepthRangedNV_P(zNear, zFar) } func glDepthRangef_L(n:GLfloat, _ f:GLfloat) { - glDepthRangef_P = unsafeBitCast(getAddress(CommandInfo("glDepthRangef", [S13, S18, S52])), to: type(of: glDepthRangef_P)) + glDepthRangef_P = unsafeBitCast(getAddress(CommandInfo("glDepthRangef", [S14, S19, S72])), to: type(of: glDepthRangef_P)) glDepthRangef_P(n, f) } func glDepthRangefOES_L(n:GLclampf, _ f:GLclampf) { glDepthRangefOES_P = unsafeBitCast(getAddress(CommandInfo("glDepthRangefOES", [S326])), to: type(of: glDepthRangefOES_P)) glDepthRangefOES_P(n, f) } +func glDepthRangeIndexed_L(index:GLuint, _ n:GLdouble, _ f:GLdouble) { + glDepthRangeIndexed_P = unsafeBitCast(getAddress(CommandInfo("glDepthRangeIndexed", [S14, S137])), to: type(of: glDepthRangeIndexed_P)) + glDepthRangeIndexed_P(index, n, f) +} +func glDepthRangeIndexedfNV_L(index:GLuint, _ n:GLfloat, _ f:GLfloat) { + glDepthRangeIndexedfNV_P = unsafeBitCast(getAddress(CommandInfo("glDepthRangeIndexedfNV", [S305])), to: type(of: glDepthRangeIndexedfNV_P)) + glDepthRangeIndexedfNV_P(index, n, f) +} func glDepthRangex_L(n:GLfixed, _ f:GLfixed) { - glDepthRangex_P = unsafeBitCast(getAddress(CommandInfo("glDepthRangex", [S18])), to: type(of: glDepthRangex_P)) + glDepthRangex_P = unsafeBitCast(getAddress(CommandInfo("glDepthRangex", [S19])), to: type(of: glDepthRangex_P)) glDepthRangex_P(n, f) } func glDepthRangexOES_L(n:GLfixed, _ f:GLfixed) { @@ -2387,43 +2387,59 @@ func glDetachObjectARB_L(containerObj:GLhandleARB, _ attachedObj:GLhandleARB) { glDetachObjectARB_P(containerObj, attachedObj) } func glDetachShader_L(program:GLuint, _ shader:GLuint) { - glDetachShader_P = unsafeBitCast(getAddress(CommandInfo("glDetachShader", [S6, S19])), to: type(of: glDetachShader_P)) + glDetachShader_P = unsafeBitCast(getAddress(CommandInfo("glDetachShader", [S7, S20])), to: type(of: glDetachShader_P)) glDetachShader_P(program, shader) } func glDetailTexFuncSGIS_L(target:GLenum, _ n:GLsizei, _ points:UnsafePointer) { - glDetailTexFuncSGIS_P = unsafeBitCast(getAddress(CommandInfo("glDetailTexFuncSGIS", [S343])), to: type(of: glDetailTexFuncSGIS_P)) + glDetailTexFuncSGIS_P = unsafeBitCast(getAddress(CommandInfo("glDetailTexFuncSGIS", [S344])), to: type(of: glDetailTexFuncSGIS_P)) glDetailTexFuncSGIS_P(target, n, points) } func glDisable_L(cap:GLenum) { - glDisable_P = unsafeBitCast(getAddress(CommandInfo("glDisable", [S0, S18])), to: type(of: glDisable_P)) + glDisable_P = unsafeBitCast(getAddress(CommandInfo("glDisable", [S1, S19])), to: type(of: glDisable_P)) glDisable_P(cap) } func glDisableClientState_L(array:GLenum) { - glDisableClientState_P = unsafeBitCast(getAddress(CommandInfo("glDisableClientState", [S1, S23, S18])), to: type(of: glDisableClientState_P)) + glDisableClientState_P = unsafeBitCast(getAddress(CommandInfo("glDisableClientState", [S2, S0, S19])), to: type(of: glDisableClientState_P)) glDisableClientState_P(array) } -func glDisableClientStateIndexedEXT_L(array:GLenum, _ index:GLuint) { - glDisableClientStateIndexedEXT_P = unsafeBitCast(getAddress(CommandInfo("glDisableClientStateIndexedEXT", [S167])), to: type(of: glDisableClientStateIndexedEXT_P)) - glDisableClientStateIndexedEXT_P(array, index) -} func glDisableClientStateiEXT_L(array:GLenum, _ index:GLuint) { glDisableClientStateiEXT_P = unsafeBitCast(getAddress(CommandInfo("glDisableClientStateiEXT", [S167])), to: type(of: glDisableClientStateiEXT_P)) glDisableClientStateiEXT_P(array, index) } +func glDisableClientStateIndexedEXT_L(array:GLenum, _ index:GLuint) { + glDisableClientStateIndexedEXT_P = unsafeBitCast(getAddress(CommandInfo("glDisableClientStateIndexedEXT", [S167])), to: type(of: glDisableClientStateIndexedEXT_P)) + glDisableClientStateIndexedEXT_P(array, index) +} func glDisableDriverControlQCOM_L(driverControl:GLuint) { glDisableDriverControlQCOM_P = unsafeBitCast(getAddress(CommandInfo("glDisableDriverControlQCOM", [S339])), to: type(of: glDisableDriverControlQCOM_P)) glDisableDriverControlQCOM_P(driverControl) } +func glDisablei_L(target:GLenum, _ index:GLuint) { + glDisablei_P = unsafeBitCast(getAddress(CommandInfo("glDisablei", [S9, S23])), to: type(of: glDisablei_P)) + glDisablei_P(target, index) +} +func glDisableiEXT_L(target:GLenum, _ index:GLuint) { + glDisableiEXT_P = unsafeBitCast(getAddress(CommandInfo("glDisableiEXT", [S171])), to: type(of: glDisableiEXT_P)) + glDisableiEXT_P(target, index) +} func glDisableIndexedEXT_L(target:GLenum, _ index:GLuint) { - glDisableIndexedEXT_P = unsafeBitCast(getAddress(CommandInfo("glDisableIndexedEXT", [S167, S171])), to: type(of: glDisableIndexedEXT_P)) + glDisableIndexedEXT_P = unsafeBitCast(getAddress(CommandInfo("glDisableIndexedEXT", [S167, S172])), to: type(of: glDisableIndexedEXT_P)) glDisableIndexedEXT_P(target, index) } +func glDisableiNV_L(target:GLenum, _ index:GLuint) { + glDisableiNV_P = unsafeBitCast(getAddress(CommandInfo("glDisableiNV", [S305])), to: type(of: glDisableiNV_P)) + glDisableiNV_P(target, index) +} +func glDisableiOES_L(target:GLenum, _ index:GLuint) { + glDisableiOES_P = unsafeBitCast(getAddress(CommandInfo("glDisableiOES", [S312])), to: type(of: glDisableiOES_P)) + glDisableiOES_P(target, index) +} func glDisableVariantClientStateEXT_L(id:GLuint) { glDisableVariantClientStateEXT_P = unsafeBitCast(getAddress(CommandInfo("glDisableVariantClientStateEXT", [S228])), to: type(of: glDisableVariantClientStateEXT_P)) glDisableVariantClientStateEXT_P(id) } func glDisableVertexArrayAttrib_L(vaobj:GLuint, _ index:GLuint) { - glDisableVertexArrayAttrib_P = unsafeBitCast(getAddress(CommandInfo("glDisableVertexArrayAttrib", [S17, S69])), to: type(of: glDisableVertexArrayAttrib_P)) + glDisableVertexArrayAttrib_P = unsafeBitCast(getAddress(CommandInfo("glDisableVertexArrayAttrib", [S18, S66])), to: type(of: glDisableVertexArrayAttrib_P)) glDisableVertexArrayAttrib_P(vaobj, index) } func glDisableVertexArrayAttribEXT_L(vaobj:GLuint, _ index:GLuint) { @@ -2439,47 +2455,31 @@ func glDisableVertexAttribAPPLE_L(index:GLuint, _ pname:GLenum) { glDisableVertexAttribAPPLE_P(index, pname) } func glDisableVertexAttribArray_L(index:GLuint) { - glDisableVertexAttribArray_P = unsafeBitCast(getAddress(CommandInfo("glDisableVertexAttribArray", [S6, S19])), to: type(of: glDisableVertexAttribArray_P)) + glDisableVertexAttribArray_P = unsafeBitCast(getAddress(CommandInfo("glDisableVertexAttribArray", [S7, S20])), to: type(of: glDisableVertexAttribArray_P)) glDisableVertexAttribArray_P(index) } func glDisableVertexAttribArrayARB_L(index:GLuint) { glDisableVertexAttribArrayARB_P = unsafeBitCast(getAddress(CommandInfo("glDisableVertexAttribArrayARB", [S134, S135])), to: type(of: glDisableVertexAttribArrayARB_P)) glDisableVertexAttribArrayARB_P(index) } -func glDisablei_L(target:GLenum, _ index:GLuint) { - glDisablei_P = unsafeBitCast(getAddress(CommandInfo("glDisablei", [S8, S22])), to: type(of: glDisablei_P)) - glDisablei_P(target, index) -} -func glDisableiEXT_L(target:GLenum, _ index:GLuint) { - glDisableiEXT_P = unsafeBitCast(getAddress(CommandInfo("glDisableiEXT", [S172])), to: type(of: glDisableiEXT_P)) - glDisableiEXT_P(target, index) -} -func glDisableiNV_L(target:GLenum, _ index:GLuint) { - glDisableiNV_P = unsafeBitCast(getAddress(CommandInfo("glDisableiNV", [S306])), to: type(of: glDisableiNV_P)) - glDisableiNV_P(target, index) -} -func glDisableiOES_L(target:GLenum, _ index:GLuint) { - glDisableiOES_P = unsafeBitCast(getAddress(CommandInfo("glDisableiOES", [S313])), to: type(of: glDisableiOES_P)) - glDisableiOES_P(target, index) -} func glDiscardFramebufferEXT_L(target:GLenum, _ numAttachments:GLsizei, _ attachments:UnsafePointer) { glDiscardFramebufferEXT_P = unsafeBitCast(getAddress(CommandInfo("glDiscardFramebufferEXT", [S168])), to: type(of: glDiscardFramebufferEXT_P)) glDiscardFramebufferEXT_P(target, numAttachments, attachments) } func glDispatchCompute_L(num_groups_x:GLuint, _ num_groups_y:GLuint, _ num_groups_z:GLuint) { - glDispatchCompute_P = unsafeBitCast(getAddress(CommandInfo("glDispatchCompute", [S15, S21, S64])), to: type(of: glDispatchCompute_P)) + glDispatchCompute_P = unsafeBitCast(getAddress(CommandInfo("glDispatchCompute", [S16, S22, S61])), to: type(of: glDispatchCompute_P)) glDispatchCompute_P(num_groups_x, num_groups_y, num_groups_z) } func glDispatchComputeGroupSizeARB_L(num_groups_x:GLuint, _ num_groups_y:GLuint, _ num_groups_z:GLuint, _ group_size_x:GLuint, _ group_size_y:GLuint, _ group_size_z:GLuint) { - glDispatchComputeGroupSizeARB_P = unsafeBitCast(getAddress(CommandInfo("glDispatchComputeGroupSizeARB", [S65])), to: type(of: glDispatchComputeGroupSizeARB_P)) + glDispatchComputeGroupSizeARB_P = unsafeBitCast(getAddress(CommandInfo("glDispatchComputeGroupSizeARB", [S62])), to: type(of: glDispatchComputeGroupSizeARB_P)) glDispatchComputeGroupSizeARB_P(num_groups_x, num_groups_y, num_groups_z, group_size_x, group_size_y, group_size_z) } func glDispatchComputeIndirect_L(indirect:GLintptr) { - glDispatchComputeIndirect_P = unsafeBitCast(getAddress(CommandInfo("glDispatchComputeIndirect", [S15, S21, S64])), to: type(of: glDispatchComputeIndirect_P)) + glDispatchComputeIndirect_P = unsafeBitCast(getAddress(CommandInfo("glDispatchComputeIndirect", [S16, S22, S61])), to: type(of: glDispatchComputeIndirect_P)) glDispatchComputeIndirect_P(indirect) } func glDrawArrays_L(mode:GLenum, _ first:GLint, _ count:GLsizei) { - glDrawArrays_P = unsafeBitCast(getAddress(CommandInfo("glDrawArrays", [S1, S18])), to: type(of: glDrawArrays_P)) + glDrawArrays_P = unsafeBitCast(getAddress(CommandInfo("glDrawArrays", [S2, S19])), to: type(of: glDrawArrays_P)) glDrawArrays_P(mode, first, count) } func glDrawArraysEXT_L(mode:GLenum, _ first:GLint, _ count:GLsizei) { @@ -2487,11 +2487,11 @@ func glDrawArraysEXT_L(mode:GLenum, _ first:GLint, _ count:GLsizei) { glDrawArraysEXT_P(mode, first, count) } func glDrawArraysIndirect_L(mode:GLenum, _ indirect:UnsafeRawPointer) { - glDrawArraysIndirect_P = unsafeBitCast(getAddress(CommandInfo("glDrawArraysIndirect", [S12, S21, S73])), to: type(of: glDrawArraysIndirect_P)) + glDrawArraysIndirect_P = unsafeBitCast(getAddress(CommandInfo("glDrawArraysIndirect", [S13, S22, S70])), to: type(of: glDrawArraysIndirect_P)) glDrawArraysIndirect_P(mode, indirect) } func glDrawArraysInstanced_L(mode:GLenum, _ first:GLint, _ count:GLsizei, _ instancecount:GLsizei) { - glDrawArraysInstanced_P = unsafeBitCast(getAddress(CommandInfo("glDrawArraysInstanced", [S9, S20])), to: type(of: glDrawArraysInstanced_P)) + glDrawArraysInstanced_P = unsafeBitCast(getAddress(CommandInfo("glDrawArraysInstanced", [S10, S21])), to: type(of: glDrawArraysInstanced_P)) glDrawArraysInstanced_P(mode, first, count, instancecount) } func glDrawArraysInstancedANGLE_L(mode:GLenum, _ first:GLint, _ count:GLsizei, _ primcount:GLsizei) { @@ -2499,11 +2499,11 @@ func glDrawArraysInstancedANGLE_L(mode:GLenum, _ first:GLint, _ count:GLsizei, _ glDrawArraysInstancedANGLE_P(mode, first, count, primcount) } func glDrawArraysInstancedARB_L(mode:GLenum, _ first:GLint, _ count:GLsizei, _ primcount:GLsizei) { - glDrawArraysInstancedARB_P = unsafeBitCast(getAddress(CommandInfo("glDrawArraysInstancedARB", [S74])), to: type(of: glDrawArraysInstancedARB_P)) + glDrawArraysInstancedARB_P = unsafeBitCast(getAddress(CommandInfo("glDrawArraysInstancedARB", [S71])), to: type(of: glDrawArraysInstancedARB_P)) glDrawArraysInstancedARB_P(mode, first, count, primcount) } func glDrawArraysInstancedBaseInstance_L(mode:GLenum, _ first:GLint, _ count:GLsizei, _ instancecount:GLsizei, _ baseinstance:GLuint) { - glDrawArraysInstancedBaseInstance_P = unsafeBitCast(getAddress(CommandInfo("glDrawArraysInstancedBaseInstance", [S14, S55])), to: type(of: glDrawArraysInstancedBaseInstance_P)) + glDrawArraysInstancedBaseInstance_P = unsafeBitCast(getAddress(CommandInfo("glDrawArraysInstancedBaseInstance", [S15, S52])), to: type(of: glDrawArraysInstancedBaseInstance_P)) glDrawArraysInstancedBaseInstance_P(mode, first, count, instancecount, baseinstance) } func glDrawArraysInstancedBaseInstanceEXT_L(mode:GLenum, _ first:GLint, _ count:GLsizei, _ instancecount:GLsizei, _ baseinstance:GLuint) { @@ -2515,19 +2515,19 @@ func glDrawArraysInstancedEXT_L(mode:GLenum, _ start:GLint, _ count:GLsizei, _ p glDrawArraysInstancedEXT_P(mode, start, count, primcount) } func glDrawArraysInstancedNV_L(mode:GLenum, _ first:GLint, _ count:GLsizei, _ primcount:GLsizei) { - glDrawArraysInstancedNV_P = unsafeBitCast(getAddress(CommandInfo("glDrawArraysInstancedNV", [S263])), to: type(of: glDrawArraysInstancedNV_P)) + glDrawArraysInstancedNV_P = unsafeBitCast(getAddress(CommandInfo("glDrawArraysInstancedNV", [S262])), to: type(of: glDrawArraysInstancedNV_P)) glDrawArraysInstancedNV_P(mode, first, count, primcount) } func glDrawBuffer_L(buf:GLenum) { - glDrawBuffer_P = unsafeBitCast(getAddress(CommandInfo("glDrawBuffer", [S0])), to: type(of: glDrawBuffer_P)) + glDrawBuffer_P = unsafeBitCast(getAddress(CommandInfo("glDrawBuffer", [S1])), to: type(of: glDrawBuffer_P)) glDrawBuffer_P(buf) } func glDrawBuffers_L(n:GLsizei, _ bufs:UnsafePointer) { - glDrawBuffers_P = unsafeBitCast(getAddress(CommandInfo("glDrawBuffers", [S6, S20])), to: type(of: glDrawBuffers_P)) + glDrawBuffers_P = unsafeBitCast(getAddress(CommandInfo("glDrawBuffers", [S7, S21])), to: type(of: glDrawBuffers_P)) glDrawBuffers_P(n, bufs) } func glDrawBuffersARB_L(n:GLsizei, _ bufs:UnsafePointer) { - glDrawBuffersARB_P = unsafeBitCast(getAddress(CommandInfo("glDrawBuffersARB", [S70])), to: type(of: glDrawBuffersARB_P)) + glDrawBuffersARB_P = unsafeBitCast(getAddress(CommandInfo("glDrawBuffersARB", [S67])), to: type(of: glDrawBuffersARB_P)) glDrawBuffersARB_P(n, bufs) } func glDrawBuffersATI_L(n:GLsizei, _ bufs:UnsafePointer) { @@ -2543,23 +2543,23 @@ func glDrawBuffersIndexedEXT_L(n:GLint, _ location:UnsafePointer, _ indi glDrawBuffersIndexedEXT_P(n, location, indices) } func glDrawBuffersNV_L(n:GLsizei, _ bufs:UnsafePointer) { - glDrawBuffersNV_P = unsafeBitCast(getAddress(CommandInfo("glDrawBuffersNV", [S262])), to: type(of: glDrawBuffersNV_P)) + glDrawBuffersNV_P = unsafeBitCast(getAddress(CommandInfo("glDrawBuffersNV", [S261])), to: type(of: glDrawBuffersNV_P)) glDrawBuffersNV_P(n, bufs) } func glDrawCommandsAddressNV_L(primitiveMode:GLenum, _ indirects:UnsafePointer, _ sizes:UnsafePointer, _ count:GLuint) { - glDrawCommandsAddressNV_P = unsafeBitCast(getAddress(CommandInfo("glDrawCommandsAddressNV", [S254])), to: type(of: glDrawCommandsAddressNV_P)) + glDrawCommandsAddressNV_P = unsafeBitCast(getAddress(CommandInfo("glDrawCommandsAddressNV", [S253])), to: type(of: glDrawCommandsAddressNV_P)) glDrawCommandsAddressNV_P(primitiveMode, indirects, sizes, count) } func glDrawCommandsNV_L(primitiveMode:GLenum, _ buffer:GLuint, _ indirects:UnsafePointer, _ sizes:UnsafePointer, _ count:GLuint) { - glDrawCommandsNV_P = unsafeBitCast(getAddress(CommandInfo("glDrawCommandsNV", [S254])), to: type(of: glDrawCommandsNV_P)) + glDrawCommandsNV_P = unsafeBitCast(getAddress(CommandInfo("glDrawCommandsNV", [S253])), to: type(of: glDrawCommandsNV_P)) glDrawCommandsNV_P(primitiveMode, buffer, indirects, sizes, count) } func glDrawCommandsStatesAddressNV_L(indirects:UnsafePointer, _ sizes:UnsafePointer, _ states:UnsafePointer, _ fbos:UnsafePointer, _ count:GLuint) { - glDrawCommandsStatesAddressNV_P = unsafeBitCast(getAddress(CommandInfo("glDrawCommandsStatesAddressNV", [S254])), to: type(of: glDrawCommandsStatesAddressNV_P)) + glDrawCommandsStatesAddressNV_P = unsafeBitCast(getAddress(CommandInfo("glDrawCommandsStatesAddressNV", [S253])), to: type(of: glDrawCommandsStatesAddressNV_P)) glDrawCommandsStatesAddressNV_P(indirects, sizes, states, fbos, count) } func glDrawCommandsStatesNV_L(buffer:GLuint, _ indirects:UnsafePointer, _ sizes:UnsafePointer, _ states:UnsafePointer, _ fbos:UnsafePointer, _ count:GLuint) { - glDrawCommandsStatesNV_P = unsafeBitCast(getAddress(CommandInfo("glDrawCommandsStatesNV", [S254])), to: type(of: glDrawCommandsStatesNV_P)) + glDrawCommandsStatesNV_P = unsafeBitCast(getAddress(CommandInfo("glDrawCommandsStatesNV", [S253])), to: type(of: glDrawCommandsStatesNV_P)) glDrawCommandsStatesNV_P(buffer, indirects, sizes, states, fbos, count) } func glDrawElementArrayAPPLE_L(mode:GLenum, _ first:GLint, _ count:GLsizei) { @@ -2571,11 +2571,11 @@ func glDrawElementArrayATI_L(mode:GLenum, _ count:GLsizei) { glDrawElementArrayATI_P(mode, count) } func glDrawElements_L(mode:GLenum, _ count:GLsizei, _ type:GLenum, _ indices:UnsafeRawPointer) { - glDrawElements_P = unsafeBitCast(getAddress(CommandInfo("glDrawElements", [S1, S18])), to: type(of: glDrawElements_P)) + glDrawElements_P = unsafeBitCast(getAddress(CommandInfo("glDrawElements", [S2, S19])), to: type(of: glDrawElements_P)) glDrawElements_P(mode, count, type, indices) } func glDrawElementsBaseVertex_L(mode:GLenum, _ count:GLsizei, _ type:GLenum, _ indices:UnsafeRawPointer, _ basevertex:GLint) { - glDrawElementsBaseVertex_P = unsafeBitCast(getAddress(CommandInfo("glDrawElementsBaseVertex", [S10, S22, S72])), to: type(of: glDrawElementsBaseVertex_P)) + glDrawElementsBaseVertex_P = unsafeBitCast(getAddress(CommandInfo("glDrawElementsBaseVertex", [S11, S23, S69])), to: type(of: glDrawElementsBaseVertex_P)) glDrawElementsBaseVertex_P(mode, count, type, indices, basevertex) } func glDrawElementsBaseVertexEXT_L(mode:GLenum, _ count:GLsizei, _ type:GLenum, _ indices:UnsafeRawPointer, _ basevertex:GLint) { @@ -2583,15 +2583,15 @@ func glDrawElementsBaseVertexEXT_L(mode:GLenum, _ count:GLsizei, _ type:GLenum, glDrawElementsBaseVertexEXT_P(mode, count, type, indices, basevertex) } func glDrawElementsBaseVertexOES_L(mode:GLenum, _ count:GLsizei, _ type:GLenum, _ indices:UnsafeRawPointer, _ basevertex:GLint) { - glDrawElementsBaseVertexOES_P = unsafeBitCast(getAddress(CommandInfo("glDrawElementsBaseVertexOES", [S314])), to: type(of: glDrawElementsBaseVertexOES_P)) + glDrawElementsBaseVertexOES_P = unsafeBitCast(getAddress(CommandInfo("glDrawElementsBaseVertexOES", [S313])), to: type(of: glDrawElementsBaseVertexOES_P)) glDrawElementsBaseVertexOES_P(mode, count, type, indices, basevertex) } func glDrawElementsIndirect_L(mode:GLenum, _ type:GLenum, _ indirect:UnsafeRawPointer) { - glDrawElementsIndirect_P = unsafeBitCast(getAddress(CommandInfo("glDrawElementsIndirect", [S12, S21, S73])), to: type(of: glDrawElementsIndirect_P)) + glDrawElementsIndirect_P = unsafeBitCast(getAddress(CommandInfo("glDrawElementsIndirect", [S13, S22, S70])), to: type(of: glDrawElementsIndirect_P)) glDrawElementsIndirect_P(mode, type, indirect) } func glDrawElementsInstanced_L(mode:GLenum, _ count:GLsizei, _ type:GLenum, _ indices:UnsafeRawPointer, _ instancecount:GLsizei) { - glDrawElementsInstanced_P = unsafeBitCast(getAddress(CommandInfo("glDrawElementsInstanced", [S9, S20])), to: type(of: glDrawElementsInstanced_P)) + glDrawElementsInstanced_P = unsafeBitCast(getAddress(CommandInfo("glDrawElementsInstanced", [S10, S21])), to: type(of: glDrawElementsInstanced_P)) glDrawElementsInstanced_P(mode, count, type, indices, instancecount) } func glDrawElementsInstancedANGLE_L(mode:GLenum, _ count:GLsizei, _ type:GLenum, _ indices:UnsafeRawPointer, _ primcount:GLsizei) { @@ -2599,11 +2599,11 @@ func glDrawElementsInstancedANGLE_L(mode:GLenum, _ count:GLsizei, _ type:GLenum, glDrawElementsInstancedANGLE_P(mode, count, type, indices, primcount) } func glDrawElementsInstancedARB_L(mode:GLenum, _ count:GLsizei, _ type:GLenum, _ indices:UnsafeRawPointer, _ primcount:GLsizei) { - glDrawElementsInstancedARB_P = unsafeBitCast(getAddress(CommandInfo("glDrawElementsInstancedARB", [S74])), to: type(of: glDrawElementsInstancedARB_P)) + glDrawElementsInstancedARB_P = unsafeBitCast(getAddress(CommandInfo("glDrawElementsInstancedARB", [S71])), to: type(of: glDrawElementsInstancedARB_P)) glDrawElementsInstancedARB_P(mode, count, type, indices, primcount) } func glDrawElementsInstancedBaseInstance_L(mode:GLenum, _ count:GLsizei, _ type:GLenum, _ indices:UnsafeRawPointer, _ instancecount:GLsizei, _ baseinstance:GLuint) { - glDrawElementsInstancedBaseInstance_P = unsafeBitCast(getAddress(CommandInfo("glDrawElementsInstancedBaseInstance", [S14, S55])), to: type(of: glDrawElementsInstancedBaseInstance_P)) + glDrawElementsInstancedBaseInstance_P = unsafeBitCast(getAddress(CommandInfo("glDrawElementsInstancedBaseInstance", [S15, S52])), to: type(of: glDrawElementsInstancedBaseInstance_P)) glDrawElementsInstancedBaseInstance_P(mode, count, type, indices, instancecount, baseinstance) } func glDrawElementsInstancedBaseInstanceEXT_L(mode:GLenum, _ count:GLsizei, _ type:GLenum, _ indices:UnsafeRawPointer, _ instancecount:GLsizei, _ baseinstance:GLuint) { @@ -2611,11 +2611,11 @@ func glDrawElementsInstancedBaseInstanceEXT_L(mode:GLenum, _ count:GLsizei, _ ty glDrawElementsInstancedBaseInstanceEXT_P(mode, count, type, indices, instancecount, baseinstance) } func glDrawElementsInstancedBaseVertex_L(mode:GLenum, _ count:GLsizei, _ type:GLenum, _ indices:UnsafeRawPointer, _ instancecount:GLsizei, _ basevertex:GLint) { - glDrawElementsInstancedBaseVertex_P = unsafeBitCast(getAddress(CommandInfo("glDrawElementsInstancedBaseVertex", [S10, S22, S72])), to: type(of: glDrawElementsInstancedBaseVertex_P)) + glDrawElementsInstancedBaseVertex_P = unsafeBitCast(getAddress(CommandInfo("glDrawElementsInstancedBaseVertex", [S11, S23, S69])), to: type(of: glDrawElementsInstancedBaseVertex_P)) glDrawElementsInstancedBaseVertex_P(mode, count, type, indices, instancecount, basevertex) } func glDrawElementsInstancedBaseVertexBaseInstance_L(mode:GLenum, _ count:GLsizei, _ type:GLenum, _ indices:UnsafeRawPointer, _ instancecount:GLsizei, _ basevertex:GLint, _ baseinstance:GLuint) { - glDrawElementsInstancedBaseVertexBaseInstance_P = unsafeBitCast(getAddress(CommandInfo("glDrawElementsInstancedBaseVertexBaseInstance", [S14, S55])), to: type(of: glDrawElementsInstancedBaseVertexBaseInstance_P)) + glDrawElementsInstancedBaseVertexBaseInstance_P = unsafeBitCast(getAddress(CommandInfo("glDrawElementsInstancedBaseVertexBaseInstance", [S15, S52])), to: type(of: glDrawElementsInstancedBaseVertexBaseInstance_P)) glDrawElementsInstancedBaseVertexBaseInstance_P(mode, count, type, indices, instancecount, basevertex, baseinstance) } func glDrawElementsInstancedBaseVertexBaseInstanceEXT_L(mode:GLenum, _ count:GLsizei, _ type:GLenum, _ indices:UnsafeRawPointer, _ instancecount:GLsizei, _ basevertex:GLint, _ baseinstance:GLuint) { @@ -2627,7 +2627,7 @@ func glDrawElementsInstancedBaseVertexEXT_L(mode:GLenum, _ count:GLsizei, _ type glDrawElementsInstancedBaseVertexEXT_P(mode, count, type, indices, instancecount, basevertex) } func glDrawElementsInstancedBaseVertexOES_L(mode:GLenum, _ count:GLsizei, _ type:GLenum, _ indices:UnsafeRawPointer, _ instancecount:GLsizei, _ basevertex:GLint) { - glDrawElementsInstancedBaseVertexOES_P = unsafeBitCast(getAddress(CommandInfo("glDrawElementsInstancedBaseVertexOES", [S314])), to: type(of: glDrawElementsInstancedBaseVertexOES_P)) + glDrawElementsInstancedBaseVertexOES_P = unsafeBitCast(getAddress(CommandInfo("glDrawElementsInstancedBaseVertexOES", [S313])), to: type(of: glDrawElementsInstancedBaseVertexOES_P)) glDrawElementsInstancedBaseVertexOES_P(mode, count, type, indices, instancecount, basevertex) } func glDrawElementsInstancedEXT_L(mode:GLenum, _ count:GLsizei, _ type:GLenum, _ indices:UnsafeRawPointer, _ primcount:GLsizei) { @@ -2635,15 +2635,15 @@ func glDrawElementsInstancedEXT_L(mode:GLenum, _ count:GLsizei, _ type:GLenum, _ glDrawElementsInstancedEXT_P(mode, count, type, indices, primcount) } func glDrawElementsInstancedNV_L(mode:GLenum, _ count:GLsizei, _ type:GLenum, _ indices:UnsafeRawPointer, _ primcount:GLsizei) { - glDrawElementsInstancedNV_P = unsafeBitCast(getAddress(CommandInfo("glDrawElementsInstancedNV", [S263])), to: type(of: glDrawElementsInstancedNV_P)) + glDrawElementsInstancedNV_P = unsafeBitCast(getAddress(CommandInfo("glDrawElementsInstancedNV", [S262])), to: type(of: glDrawElementsInstancedNV_P)) glDrawElementsInstancedNV_P(mode, count, type, indices, primcount) } func glDrawMeshArraysSUN_L(mode:GLenum, _ first:GLint, _ count:GLsizei, _ width:GLsizei) { - glDrawMeshArraysSUN_P = unsafeBitCast(getAddress(CommandInfo("glDrawMeshArraysSUN", [S367])), to: type(of: glDrawMeshArraysSUN_P)) + glDrawMeshArraysSUN_P = unsafeBitCast(getAddress(CommandInfo("glDrawMeshArraysSUN", [S366])), to: type(of: glDrawMeshArraysSUN_P)) glDrawMeshArraysSUN_P(mode, first, count, width) } func glDrawPixels_L(width:GLsizei, _ height:GLsizei, _ format:GLenum, _ type:GLenum, _ pixels:UnsafeRawPointer) { - glDrawPixels_P = unsafeBitCast(getAddress(CommandInfo("glDrawPixels", [S0, S23])), to: type(of: glDrawPixels_P)) + glDrawPixels_P = unsafeBitCast(getAddress(CommandInfo("glDrawPixels", [S1, S0])), to: type(of: glDrawPixels_P)) glDrawPixels_P(width, height, format, type, pixels) } func glDrawRangeElementArrayAPPLE_L(mode:GLenum, _ start:GLuint, _ end:GLuint, _ first:GLint, _ count:GLsizei) { @@ -2655,11 +2655,11 @@ func glDrawRangeElementArrayATI_L(mode:GLenum, _ start:GLuint, _ end:GLuint, _ c glDrawRangeElementArrayATI_P(mode, start, end, count) } func glDrawRangeElements_L(mode:GLenum, _ start:GLuint, _ end:GLuint, _ count:GLsizei, _ type:GLenum, _ indices:UnsafeRawPointer) { - glDrawRangeElements_P = unsafeBitCast(getAddress(CommandInfo("glDrawRangeElements", [S2, S20])), to: type(of: glDrawRangeElements_P)) + glDrawRangeElements_P = unsafeBitCast(getAddress(CommandInfo("glDrawRangeElements", [S3, S21])), to: type(of: glDrawRangeElements_P)) glDrawRangeElements_P(mode, start, end, count, type, indices) } func glDrawRangeElementsBaseVertex_L(mode:GLenum, _ start:GLuint, _ end:GLuint, _ count:GLsizei, _ type:GLenum, _ indices:UnsafeRawPointer, _ basevertex:GLint) { - glDrawRangeElementsBaseVertex_P = unsafeBitCast(getAddress(CommandInfo("glDrawRangeElementsBaseVertex", [S10, S22, S72])), to: type(of: glDrawRangeElementsBaseVertex_P)) + glDrawRangeElementsBaseVertex_P = unsafeBitCast(getAddress(CommandInfo("glDrawRangeElementsBaseVertex", [S11, S23, S69])), to: type(of: glDrawRangeElementsBaseVertex_P)) glDrawRangeElementsBaseVertex_P(mode, start, end, count, type, indices, basevertex) } func glDrawRangeElementsBaseVertexEXT_L(mode:GLenum, _ start:GLuint, _ end:GLuint, _ count:GLsizei, _ type:GLenum, _ indices:UnsafeRawPointer, _ basevertex:GLint) { @@ -2667,7 +2667,7 @@ func glDrawRangeElementsBaseVertexEXT_L(mode:GLenum, _ start:GLuint, _ end:GLuin glDrawRangeElementsBaseVertexEXT_P(mode, start, end, count, type, indices, basevertex) } func glDrawRangeElementsBaseVertexOES_L(mode:GLenum, _ start:GLuint, _ end:GLuint, _ count:GLsizei, _ type:GLenum, _ indices:UnsafeRawPointer, _ basevertex:GLint) { - glDrawRangeElementsBaseVertexOES_P = unsafeBitCast(getAddress(CommandInfo("glDrawRangeElementsBaseVertexOES", [S314])), to: type(of: glDrawRangeElementsBaseVertexOES_P)) + glDrawRangeElementsBaseVertexOES_P = unsafeBitCast(getAddress(CommandInfo("glDrawRangeElementsBaseVertexOES", [S313])), to: type(of: glDrawRangeElementsBaseVertexOES_P)) glDrawRangeElementsBaseVertexOES_P(mode, start, end, count, type, indices, basevertex) } func glDrawRangeElementsEXT_L(mode:GLenum, _ start:GLuint, _ end:GLuint, _ count:GLsizei, _ type:GLenum, _ indices:UnsafeRawPointer) { @@ -2675,79 +2675,71 @@ func glDrawRangeElementsEXT_L(mode:GLenum, _ start:GLuint, _ end:GLuint, _ count glDrawRangeElementsEXT_P(mode, start, end, count, type, indices) } func glDrawTexfOES_L(x:GLfloat, _ y:GLfloat, _ z:GLfloat, _ width:GLfloat, _ height:GLfloat) { - glDrawTexfOES_P = unsafeBitCast(getAddress(CommandInfo("glDrawTexfOES", [S315])), to: type(of: glDrawTexfOES_P)) + glDrawTexfOES_P = unsafeBitCast(getAddress(CommandInfo("glDrawTexfOES", [S314])), to: type(of: glDrawTexfOES_P)) glDrawTexfOES_P(x, y, z, width, height) } func glDrawTexfvOES_L(coords:UnsafePointer) { - glDrawTexfvOES_P = unsafeBitCast(getAddress(CommandInfo("glDrawTexfvOES", [S315])), to: type(of: glDrawTexfvOES_P)) + glDrawTexfvOES_P = unsafeBitCast(getAddress(CommandInfo("glDrawTexfvOES", [S314])), to: type(of: glDrawTexfvOES_P)) glDrawTexfvOES_P(coords) } func glDrawTexiOES_L(x:GLint, _ y:GLint, _ z:GLint, _ width:GLint, _ height:GLint) { - glDrawTexiOES_P = unsafeBitCast(getAddress(CommandInfo("glDrawTexiOES", [S315])), to: type(of: glDrawTexiOES_P)) + glDrawTexiOES_P = unsafeBitCast(getAddress(CommandInfo("glDrawTexiOES", [S314])), to: type(of: glDrawTexiOES_P)) glDrawTexiOES_P(x, y, z, width, height) } func glDrawTexivOES_L(coords:UnsafePointer) { - glDrawTexivOES_P = unsafeBitCast(getAddress(CommandInfo("glDrawTexivOES", [S315])), to: type(of: glDrawTexivOES_P)) + glDrawTexivOES_P = unsafeBitCast(getAddress(CommandInfo("glDrawTexivOES", [S314])), to: type(of: glDrawTexivOES_P)) glDrawTexivOES_P(coords) } func glDrawTexsOES_L(x:GLshort, _ y:GLshort, _ z:GLshort, _ width:GLshort, _ height:GLshort) { - glDrawTexsOES_P = unsafeBitCast(getAddress(CommandInfo("glDrawTexsOES", [S315])), to: type(of: glDrawTexsOES_P)) + glDrawTexsOES_P = unsafeBitCast(getAddress(CommandInfo("glDrawTexsOES", [S314])), to: type(of: glDrawTexsOES_P)) glDrawTexsOES_P(x, y, z, width, height) } func glDrawTexsvOES_L(coords:UnsafePointer) { - glDrawTexsvOES_P = unsafeBitCast(getAddress(CommandInfo("glDrawTexsvOES", [S315])), to: type(of: glDrawTexsvOES_P)) + glDrawTexsvOES_P = unsafeBitCast(getAddress(CommandInfo("glDrawTexsvOES", [S314])), to: type(of: glDrawTexsvOES_P)) glDrawTexsvOES_P(coords) } func glDrawTextureNV_L(texture:GLuint, _ sampler:GLuint, _ x0:GLfloat, _ y0:GLfloat, _ x1:GLfloat, _ y1:GLfloat, _ z:GLfloat, _ s0:GLfloat, _ t0:GLfloat, _ s1:GLfloat, _ t1:GLfloat) { - glDrawTextureNV_P = unsafeBitCast(getAddress(CommandInfo("glDrawTextureNV", [S264])), to: type(of: glDrawTextureNV_P)) + glDrawTextureNV_P = unsafeBitCast(getAddress(CommandInfo("glDrawTextureNV", [S263])), to: type(of: glDrawTextureNV_P)) glDrawTextureNV_P(texture, sampler, x0, y0, x1, y1, z, s0, t0, s1, t1) } func glDrawTexxOES_L(x:GLfixed, _ y:GLfixed, _ z:GLfixed, _ width:GLfixed, _ height:GLfixed) { - glDrawTexxOES_P = unsafeBitCast(getAddress(CommandInfo("glDrawTexxOES", [S315])), to: type(of: glDrawTexxOES_P)) + glDrawTexxOES_P = unsafeBitCast(getAddress(CommandInfo("glDrawTexxOES", [S314])), to: type(of: glDrawTexxOES_P)) glDrawTexxOES_P(x, y, z, width, height) } func glDrawTexxvOES_L(coords:UnsafePointer) { - glDrawTexxvOES_P = unsafeBitCast(getAddress(CommandInfo("glDrawTexxvOES", [S315])), to: type(of: glDrawTexxvOES_P)) + glDrawTexxvOES_P = unsafeBitCast(getAddress(CommandInfo("glDrawTexxvOES", [S314])), to: type(of: glDrawTexxvOES_P)) glDrawTexxvOES_P(coords) } func glDrawTransformFeedback_L(mode:GLenum, _ id:GLuint) { - glDrawTransformFeedback_P = unsafeBitCast(getAddress(CommandInfo("glDrawTransformFeedback", [S12, S124])), to: type(of: glDrawTransformFeedback_P)) + glDrawTransformFeedback_P = unsafeBitCast(getAddress(CommandInfo("glDrawTransformFeedback", [S13, S125])), to: type(of: glDrawTransformFeedback_P)) glDrawTransformFeedback_P(mode, id) } func glDrawTransformFeedbackInstanced_L(mode:GLenum, _ id:GLuint, _ instancecount:GLsizei) { - glDrawTransformFeedbackInstanced_P = unsafeBitCast(getAddress(CommandInfo("glDrawTransformFeedbackInstanced", [S14, S126])), to: type(of: glDrawTransformFeedbackInstanced_P)) + glDrawTransformFeedbackInstanced_P = unsafeBitCast(getAddress(CommandInfo("glDrawTransformFeedbackInstanced", [S15, S124])), to: type(of: glDrawTransformFeedbackInstanced_P)) glDrawTransformFeedbackInstanced_P(mode, id, instancecount) } func glDrawTransformFeedbackNV_L(mode:GLenum, _ id:GLuint) { - glDrawTransformFeedbackNV_P = unsafeBitCast(getAddress(CommandInfo("glDrawTransformFeedbackNV", [S298])), to: type(of: glDrawTransformFeedbackNV_P)) + glDrawTransformFeedbackNV_P = unsafeBitCast(getAddress(CommandInfo("glDrawTransformFeedbackNV", [S297])), to: type(of: glDrawTransformFeedbackNV_P)) glDrawTransformFeedbackNV_P(mode, id) } func glDrawTransformFeedbackStream_L(mode:GLenum, _ id:GLuint, _ stream:GLuint) { - glDrawTransformFeedbackStream_P = unsafeBitCast(getAddress(CommandInfo("glDrawTransformFeedbackStream", [S12, S125])), to: type(of: glDrawTransformFeedbackStream_P)) + glDrawTransformFeedbackStream_P = unsafeBitCast(getAddress(CommandInfo("glDrawTransformFeedbackStream", [S13, S126])), to: type(of: glDrawTransformFeedbackStream_P)) glDrawTransformFeedbackStream_P(mode, id, stream) } func glDrawTransformFeedbackStreamInstanced_L(mode:GLenum, _ id:GLuint, _ stream:GLuint, _ instancecount:GLsizei) { - glDrawTransformFeedbackStreamInstanced_P = unsafeBitCast(getAddress(CommandInfo("glDrawTransformFeedbackStreamInstanced", [S14, S126])), to: type(of: glDrawTransformFeedbackStreamInstanced_P)) + glDrawTransformFeedbackStreamInstanced_P = unsafeBitCast(getAddress(CommandInfo("glDrawTransformFeedbackStreamInstanced", [S15, S124])), to: type(of: glDrawTransformFeedbackStreamInstanced_P)) glDrawTransformFeedbackStreamInstanced_P(mode, id, stream, instancecount) } -func glEGLImageTargetRenderbufferStorageOES_L(target:GLenum, _ image:GLeglImageOES) { - glEGLImageTargetRenderbufferStorageOES_P = unsafeBitCast(getAddress(CommandInfo("glEGLImageTargetRenderbufferStorageOES", [S307])), to: type(of: glEGLImageTargetRenderbufferStorageOES_P)) - glEGLImageTargetRenderbufferStorageOES_P(target, image) -} -func glEGLImageTargetTexture2DOES_L(target:GLenum, _ image:GLeglImageOES) { - glEGLImageTargetTexture2DOES_P = unsafeBitCast(getAddress(CommandInfo("glEGLImageTargetTexture2DOES", [S307])), to: type(of: glEGLImageTargetTexture2DOES_P)) - glEGLImageTargetTexture2DOES_P(target, image) -} func glEdgeFlag_L(flag:GLboolean) { - glEdgeFlag_P = unsafeBitCast(getAddress(CommandInfo("glEdgeFlag", [S0, S23])), to: type(of: glEdgeFlag_P)) + glEdgeFlag_P = unsafeBitCast(getAddress(CommandInfo("glEdgeFlag", [S1, S0])), to: type(of: glEdgeFlag_P)) glEdgeFlag_P(flag) } func glEdgeFlagFormatNV_L(stride:GLsizei) { - glEdgeFlagFormatNV_P = unsafeBitCast(getAddress(CommandInfo("glEdgeFlagFormatNV", [S302])), to: type(of: glEdgeFlagFormatNV_P)) + glEdgeFlagFormatNV_P = unsafeBitCast(getAddress(CommandInfo("glEdgeFlagFormatNV", [S301])), to: type(of: glEdgeFlagFormatNV_P)) glEdgeFlagFormatNV_P(stride) } func glEdgeFlagPointer_L(stride:GLsizei, _ pointer:UnsafeRawPointer) { - glEdgeFlagPointer_P = unsafeBitCast(getAddress(CommandInfo("glEdgeFlagPointer", [S1, S23])), to: type(of: glEdgeFlagPointer_P)) + glEdgeFlagPointer_P = unsafeBitCast(getAddress(CommandInfo("glEdgeFlagPointer", [S2, S0])), to: type(of: glEdgeFlagPointer_P)) glEdgeFlagPointer_P(stride, pointer) } func glEdgeFlagPointerEXT_L(stride:GLsizei, _ count:GLsizei, _ pointer:UnsafePointer) { @@ -2759,9 +2751,17 @@ func glEdgeFlagPointerListIBM_L(stride:GLint, _ pointer:UnsafeMutablePointer) { - glEdgeFlagv_P = unsafeBitCast(getAddress(CommandInfo("glEdgeFlagv", [S0, S23])), to: type(of: glEdgeFlagv_P)) + glEdgeFlagv_P = unsafeBitCast(getAddress(CommandInfo("glEdgeFlagv", [S1, S0])), to: type(of: glEdgeFlagv_P)) glEdgeFlagv_P(flag) } +func glEGLImageTargetRenderbufferStorageOES_L(target:GLenum, _ image:GLeglImageOES) { + glEGLImageTargetRenderbufferStorageOES_P = unsafeBitCast(getAddress(CommandInfo("glEGLImageTargetRenderbufferStorageOES", [S315])), to: type(of: glEGLImageTargetRenderbufferStorageOES_P)) + glEGLImageTargetRenderbufferStorageOES_P(target, image) +} +func glEGLImageTargetTexture2DOES_L(target:GLenum, _ image:GLeglImageOES) { + glEGLImageTargetTexture2DOES_P = unsafeBitCast(getAddress(CommandInfo("glEGLImageTargetTexture2DOES", [S315])), to: type(of: glEGLImageTargetTexture2DOES_P)) + glEGLImageTargetTexture2DOES_P(target, image) +} func glElementPointerAPPLE_L(type:GLenum, _ pointer:UnsafeRawPointer) { glElementPointerAPPLE_P = unsafeBitCast(getAddress(CommandInfo("glElementPointerAPPLE", [S42])), to: type(of: glElementPointerAPPLE_P)) glElementPointerAPPLE_P(type, pointer) @@ -2771,35 +2771,51 @@ func glElementPointerATI_L(type:GLenum, _ pointer:UnsafeRawPointer) { glElementPointerATI_P(type, pointer) } func glEnable_L(cap:GLenum) { - glEnable_P = unsafeBitCast(getAddress(CommandInfo("glEnable", [S0, S18])), to: type(of: glEnable_P)) + glEnable_P = unsafeBitCast(getAddress(CommandInfo("glEnable", [S1, S19])), to: type(of: glEnable_P)) glEnable_P(cap) } func glEnableClientState_L(array:GLenum) { - glEnableClientState_P = unsafeBitCast(getAddress(CommandInfo("glEnableClientState", [S1, S23, S18])), to: type(of: glEnableClientState_P)) + glEnableClientState_P = unsafeBitCast(getAddress(CommandInfo("glEnableClientState", [S2, S0, S19])), to: type(of: glEnableClientState_P)) glEnableClientState_P(array) } -func glEnableClientStateIndexedEXT_L(array:GLenum, _ index:GLuint) { - glEnableClientStateIndexedEXT_P = unsafeBitCast(getAddress(CommandInfo("glEnableClientStateIndexedEXT", [S167])), to: type(of: glEnableClientStateIndexedEXT_P)) - glEnableClientStateIndexedEXT_P(array, index) -} func glEnableClientStateiEXT_L(array:GLenum, _ index:GLuint) { glEnableClientStateiEXT_P = unsafeBitCast(getAddress(CommandInfo("glEnableClientStateiEXT", [S167])), to: type(of: glEnableClientStateiEXT_P)) glEnableClientStateiEXT_P(array, index) } +func glEnableClientStateIndexedEXT_L(array:GLenum, _ index:GLuint) { + glEnableClientStateIndexedEXT_P = unsafeBitCast(getAddress(CommandInfo("glEnableClientStateIndexedEXT", [S167])), to: type(of: glEnableClientStateIndexedEXT_P)) + glEnableClientStateIndexedEXT_P(array, index) +} func glEnableDriverControlQCOM_L(driverControl:GLuint) { glEnableDriverControlQCOM_P = unsafeBitCast(getAddress(CommandInfo("glEnableDriverControlQCOM", [S339])), to: type(of: glEnableDriverControlQCOM_P)) glEnableDriverControlQCOM_P(driverControl) } +func glEnablei_L(target:GLenum, _ index:GLuint) { + glEnablei_P = unsafeBitCast(getAddress(CommandInfo("glEnablei", [S9, S23])), to: type(of: glEnablei_P)) + glEnablei_P(target, index) +} +func glEnableiEXT_L(target:GLenum, _ index:GLuint) { + glEnableiEXT_P = unsafeBitCast(getAddress(CommandInfo("glEnableiEXT", [S171])), to: type(of: glEnableiEXT_P)) + glEnableiEXT_P(target, index) +} func glEnableIndexedEXT_L(target:GLenum, _ index:GLuint) { - glEnableIndexedEXT_P = unsafeBitCast(getAddress(CommandInfo("glEnableIndexedEXT", [S167, S171])), to: type(of: glEnableIndexedEXT_P)) + glEnableIndexedEXT_P = unsafeBitCast(getAddress(CommandInfo("glEnableIndexedEXT", [S167, S172])), to: type(of: glEnableIndexedEXT_P)) glEnableIndexedEXT_P(target, index) } +func glEnableiNV_L(target:GLenum, _ index:GLuint) { + glEnableiNV_P = unsafeBitCast(getAddress(CommandInfo("glEnableiNV", [S305])), to: type(of: glEnableiNV_P)) + glEnableiNV_P(target, index) +} +func glEnableiOES_L(target:GLenum, _ index:GLuint) { + glEnableiOES_P = unsafeBitCast(getAddress(CommandInfo("glEnableiOES", [S312])), to: type(of: glEnableiOES_P)) + glEnableiOES_P(target, index) +} func glEnableVariantClientStateEXT_L(id:GLuint) { glEnableVariantClientStateEXT_P = unsafeBitCast(getAddress(CommandInfo("glEnableVariantClientStateEXT", [S228])), to: type(of: glEnableVariantClientStateEXT_P)) glEnableVariantClientStateEXT_P(id) } func glEnableVertexArrayAttrib_L(vaobj:GLuint, _ index:GLuint) { - glEnableVertexArrayAttrib_P = unsafeBitCast(getAddress(CommandInfo("glEnableVertexArrayAttrib", [S17, S69])), to: type(of: glEnableVertexArrayAttrib_P)) + glEnableVertexArrayAttrib_P = unsafeBitCast(getAddress(CommandInfo("glEnableVertexArrayAttrib", [S18, S66])), to: type(of: glEnableVertexArrayAttrib_P)) glEnableVertexArrayAttrib_P(vaobj, index) } func glEnableVertexArrayAttribEXT_L(vaobj:GLuint, _ index:GLuint) { @@ -2815,43 +2831,27 @@ func glEnableVertexAttribAPPLE_L(index:GLuint, _ pname:GLenum) { glEnableVertexAttribAPPLE_P(index, pname) } func glEnableVertexAttribArray_L(index:GLuint) { - glEnableVertexAttribArray_P = unsafeBitCast(getAddress(CommandInfo("glEnableVertexAttribArray", [S6, S19])), to: type(of: glEnableVertexAttribArray_P)) + glEnableVertexAttribArray_P = unsafeBitCast(getAddress(CommandInfo("glEnableVertexAttribArray", [S7, S20])), to: type(of: glEnableVertexAttribArray_P)) glEnableVertexAttribArray_P(index) } func glEnableVertexAttribArrayARB_L(index:GLuint) { glEnableVertexAttribArrayARB_P = unsafeBitCast(getAddress(CommandInfo("glEnableVertexAttribArrayARB", [S134, S135])), to: type(of: glEnableVertexAttribArrayARB_P)) glEnableVertexAttribArrayARB_P(index) } -func glEnablei_L(target:GLenum, _ index:GLuint) { - glEnablei_P = unsafeBitCast(getAddress(CommandInfo("glEnablei", [S8, S22])), to: type(of: glEnablei_P)) - glEnablei_P(target, index) -} -func glEnableiEXT_L(target:GLenum, _ index:GLuint) { - glEnableiEXT_P = unsafeBitCast(getAddress(CommandInfo("glEnableiEXT", [S172])), to: type(of: glEnableiEXT_P)) - glEnableiEXT_P(target, index) -} -func glEnableiNV_L(target:GLenum, _ index:GLuint) { - glEnableiNV_P = unsafeBitCast(getAddress(CommandInfo("glEnableiNV", [S306])), to: type(of: glEnableiNV_P)) - glEnableiNV_P(target, index) -} -func glEnableiOES_L(target:GLenum, _ index:GLuint) { - glEnableiOES_P = unsafeBitCast(getAddress(CommandInfo("glEnableiOES", [S313])), to: type(of: glEnableiOES_P)) - glEnableiOES_P(target, index) -} func glEnd_L() { - glEnd_P = unsafeBitCast(getAddress(CommandInfo("glEnd", [S0, S23])), to: type(of: glEnd_P)) + glEnd_P = unsafeBitCast(getAddress(CommandInfo("glEnd", [S1, S0])), to: type(of: glEnd_P)) glEnd_P() } func glEndConditionalRender_L() { - glEndConditionalRender_P = unsafeBitCast(getAddress(CommandInfo("glEndConditionalRender", [S8])), to: type(of: glEndConditionalRender_P)) + glEndConditionalRender_P = unsafeBitCast(getAddress(CommandInfo("glEndConditionalRender", [S9])), to: type(of: glEndConditionalRender_P)) glEndConditionalRender_P() } func glEndConditionalRenderNV_L() { - glEndConditionalRenderNV_P = unsafeBitCast(getAddress(CommandInfo("glEndConditionalRenderNV", [S255])), to: type(of: glEndConditionalRenderNV_P)) + glEndConditionalRenderNV_P = unsafeBitCast(getAddress(CommandInfo("glEndConditionalRenderNV", [S254])), to: type(of: glEndConditionalRenderNV_P)) glEndConditionalRenderNV_P() } func glEndConditionalRenderNVX_L() { - glEndConditionalRenderNVX_P = unsafeBitCast(getAddress(CommandInfo("glEndConditionalRenderNVX", [S249])), to: type(of: glEndConditionalRenderNVX_P)) + glEndConditionalRenderNVX_P = unsafeBitCast(getAddress(CommandInfo("glEndConditionalRenderNVX", [S306])), to: type(of: glEndConditionalRenderNVX_P)) glEndConditionalRenderNVX_P() } func glEndFragmentShaderATI_L() { @@ -2859,11 +2859,11 @@ func glEndFragmentShaderATI_L() { glEndFragmentShaderATI_P() } func glEndList_L() { - glEndList_P = unsafeBitCast(getAddress(CommandInfo("glEndList", [S0, S23])), to: type(of: glEndList_P)) + glEndList_P = unsafeBitCast(getAddress(CommandInfo("glEndList", [S1, S0])), to: type(of: glEndList_P)) glEndList_P() } func glEndOcclusionQueryNV_L() { - glEndOcclusionQueryNV_P = unsafeBitCast(getAddress(CommandInfo("glEndOcclusionQueryNV", [S282])), to: type(of: glEndOcclusionQueryNV_P)) + glEndOcclusionQueryNV_P = unsafeBitCast(getAddress(CommandInfo("glEndOcclusionQueryNV", [S281])), to: type(of: glEndOcclusionQueryNV_P)) glEndOcclusionQueryNV_P() } func glEndPerfMonitorAMD_L(monitor:GLuint) { @@ -2875,7 +2875,7 @@ func glEndPerfQueryINTEL_L(queryHandle:GLuint) { glEndPerfQueryINTEL_P(queryHandle) } func glEndQuery_L(target:GLenum) { - glEndQuery_P = unsafeBitCast(getAddress(CommandInfo("glEndQuery", [S5, S20])), to: type(of: glEndQuery_P)) + glEndQuery_P = unsafeBitCast(getAddress(CommandInfo("glEndQuery", [S6, S21])), to: type(of: glEndQuery_P)) glEndQuery_P(target) } func glEndQueryARB_L(target:GLenum) { @@ -2887,7 +2887,7 @@ func glEndQueryEXT_L(target:GLenum) { glEndQueryEXT_P(target) } func glEndQueryIndexed_L(target:GLenum, _ index:GLuint) { - glEndQueryIndexed_P = unsafeBitCast(getAddress(CommandInfo("glEndQueryIndexed", [S12, S125])), to: type(of: glEndQueryIndexed_P)) + glEndQueryIndexed_P = unsafeBitCast(getAddress(CommandInfo("glEndQueryIndexed", [S13, S126])), to: type(of: glEndQueryIndexed_P)) glEndQueryIndexed_P(target, index) } func glEndTilingQCOM_L(preserveMask:GLbitfield) { @@ -2895,7 +2895,7 @@ func glEndTilingQCOM_L(preserveMask:GLbitfield) { glEndTilingQCOM_P(preserveMask) } func glEndTransformFeedback_L() { - glEndTransformFeedback_P = unsafeBitCast(getAddress(CommandInfo("glEndTransformFeedback", [S8, S20])), to: type(of: glEndTransformFeedback_P)) + glEndTransformFeedback_P = unsafeBitCast(getAddress(CommandInfo("glEndTransformFeedback", [S9, S21])), to: type(of: glEndTransformFeedback_P)) glEndTransformFeedback_P() } func glEndTransformFeedbackEXT_L() { @@ -2903,7 +2903,7 @@ func glEndTransformFeedbackEXT_L() { glEndTransformFeedbackEXT_P() } func glEndTransformFeedbackNV_L() { - glEndTransformFeedbackNV_P = unsafeBitCast(getAddress(CommandInfo("glEndTransformFeedbackNV", [S297])), to: type(of: glEndTransformFeedbackNV_P)) + glEndTransformFeedbackNV_P = unsafeBitCast(getAddress(CommandInfo("glEndTransformFeedbackNV", [S296])), to: type(of: glEndTransformFeedbackNV_P)) glEndTransformFeedbackNV_P() } func glEndVertexShaderEXT_L() { @@ -2911,23 +2911,23 @@ func glEndVertexShaderEXT_L() { glEndVertexShaderEXT_P() } func glEndVideoCaptureNV_L(video_capture_slot:GLuint) { - glEndVideoCaptureNV_P = unsafeBitCast(getAddress(CommandInfo("glEndVideoCaptureNV", [S305])), to: type(of: glEndVideoCaptureNV_P)) + glEndVideoCaptureNV_P = unsafeBitCast(getAddress(CommandInfo("glEndVideoCaptureNV", [S304])), to: type(of: glEndVideoCaptureNV_P)) glEndVideoCaptureNV_P(video_capture_slot) } func glEvalCoord1d_L(u:GLdouble) { - glEvalCoord1d_P = unsafeBitCast(getAddress(CommandInfo("glEvalCoord1d", [S0, S23])), to: type(of: glEvalCoord1d_P)) + glEvalCoord1d_P = unsafeBitCast(getAddress(CommandInfo("glEvalCoord1d", [S1, S0])), to: type(of: glEvalCoord1d_P)) glEvalCoord1d_P(u) } func glEvalCoord1dv_L(u:UnsafePointer) { - glEvalCoord1dv_P = unsafeBitCast(getAddress(CommandInfo("glEvalCoord1dv", [S0, S23])), to: type(of: glEvalCoord1dv_P)) + glEvalCoord1dv_P = unsafeBitCast(getAddress(CommandInfo("glEvalCoord1dv", [S1, S0])), to: type(of: glEvalCoord1dv_P)) glEvalCoord1dv_P(u) } func glEvalCoord1f_L(u:GLfloat) { - glEvalCoord1f_P = unsafeBitCast(getAddress(CommandInfo("glEvalCoord1f", [S0, S23])), to: type(of: glEvalCoord1f_P)) + glEvalCoord1f_P = unsafeBitCast(getAddress(CommandInfo("glEvalCoord1f", [S1, S0])), to: type(of: glEvalCoord1f_P)) glEvalCoord1f_P(u) } func glEvalCoord1fv_L(u:UnsafePointer) { - glEvalCoord1fv_P = unsafeBitCast(getAddress(CommandInfo("glEvalCoord1fv", [S0, S23])), to: type(of: glEvalCoord1fv_P)) + glEvalCoord1fv_P = unsafeBitCast(getAddress(CommandInfo("glEvalCoord1fv", [S1, S0])), to: type(of: glEvalCoord1fv_P)) glEvalCoord1fv_P(u) } func glEvalCoord1xOES_L(u:GLfixed) { @@ -2939,19 +2939,19 @@ func glEvalCoord1xvOES_L(coords:UnsafePointer) { glEvalCoord1xvOES_P(coords) } func glEvalCoord2d_L(u:GLdouble, _ v:GLdouble) { - glEvalCoord2d_P = unsafeBitCast(getAddress(CommandInfo("glEvalCoord2d", [S0, S23])), to: type(of: glEvalCoord2d_P)) + glEvalCoord2d_P = unsafeBitCast(getAddress(CommandInfo("glEvalCoord2d", [S1, S0])), to: type(of: glEvalCoord2d_P)) glEvalCoord2d_P(u, v) } func glEvalCoord2dv_L(u:UnsafePointer) { - glEvalCoord2dv_P = unsafeBitCast(getAddress(CommandInfo("glEvalCoord2dv", [S0, S23])), to: type(of: glEvalCoord2dv_P)) + glEvalCoord2dv_P = unsafeBitCast(getAddress(CommandInfo("glEvalCoord2dv", [S1, S0])), to: type(of: glEvalCoord2dv_P)) glEvalCoord2dv_P(u) } func glEvalCoord2f_L(u:GLfloat, _ v:GLfloat) { - glEvalCoord2f_P = unsafeBitCast(getAddress(CommandInfo("glEvalCoord2f", [S0, S23])), to: type(of: glEvalCoord2f_P)) + glEvalCoord2f_P = unsafeBitCast(getAddress(CommandInfo("glEvalCoord2f", [S1, S0])), to: type(of: glEvalCoord2f_P)) glEvalCoord2f_P(u, v) } func glEvalCoord2fv_L(u:UnsafePointer) { - glEvalCoord2fv_P = unsafeBitCast(getAddress(CommandInfo("glEvalCoord2fv", [S0, S23])), to: type(of: glEvalCoord2fv_P)) + glEvalCoord2fv_P = unsafeBitCast(getAddress(CommandInfo("glEvalCoord2fv", [S1, S0])), to: type(of: glEvalCoord2fv_P)) glEvalCoord2fv_P(u) } func glEvalCoord2xOES_L(u:GLfixed, _ v:GLfixed) { @@ -2963,23 +2963,23 @@ func glEvalCoord2xvOES_L(coords:UnsafePointer) { glEvalCoord2xvOES_P(coords) } func glEvalMapsNV_L(target:GLenum, _ mode:GLenum) { - glEvalMapsNV_P = unsafeBitCast(getAddress(CommandInfo("glEvalMapsNV", [S265])), to: type(of: glEvalMapsNV_P)) + glEvalMapsNV_P = unsafeBitCast(getAddress(CommandInfo("glEvalMapsNV", [S264])), to: type(of: glEvalMapsNV_P)) glEvalMapsNV_P(target, mode) } func glEvalMesh1_L(mode:GLenum, _ i1:GLint, _ i2:GLint) { - glEvalMesh1_P = unsafeBitCast(getAddress(CommandInfo("glEvalMesh1", [S0, S23])), to: type(of: glEvalMesh1_P)) + glEvalMesh1_P = unsafeBitCast(getAddress(CommandInfo("glEvalMesh1", [S1, S0])), to: type(of: glEvalMesh1_P)) glEvalMesh1_P(mode, i1, i2) } func glEvalMesh2_L(mode:GLenum, _ i1:GLint, _ i2:GLint, _ j1:GLint, _ j2:GLint) { - glEvalMesh2_P = unsafeBitCast(getAddress(CommandInfo("glEvalMesh2", [S0, S23])), to: type(of: glEvalMesh2_P)) + glEvalMesh2_P = unsafeBitCast(getAddress(CommandInfo("glEvalMesh2", [S1, S0])), to: type(of: glEvalMesh2_P)) glEvalMesh2_P(mode, i1, i2, j1, j2) } func glEvalPoint1_L(i:GLint) { - glEvalPoint1_P = unsafeBitCast(getAddress(CommandInfo("glEvalPoint1", [S0, S23])), to: type(of: glEvalPoint1_P)) + glEvalPoint1_P = unsafeBitCast(getAddress(CommandInfo("glEvalPoint1", [S1, S0])), to: type(of: glEvalPoint1_P)) glEvalPoint1_P(i) } func glEvalPoint2_L(i:GLint, _ j:GLint) { - glEvalPoint2_P = unsafeBitCast(getAddress(CommandInfo("glEvalPoint2", [S0, S23])), to: type(of: glEvalPoint2_P)) + glEvalPoint2_P = unsafeBitCast(getAddress(CommandInfo("glEvalPoint2", [S1, S0])), to: type(of: glEvalPoint2_P)) glEvalPoint2_P(i, j) } func glEvaluateDepthValuesARB_L() { @@ -2987,7 +2987,7 @@ func glEvaluateDepthValuesARB_L() { glEvaluateDepthValuesARB_P() } func glExecuteProgramNV_L(target:GLenum, _ id:GLuint, _ params:UnsafePointer) { - glExecuteProgramNV_P = unsafeBitCast(getAddress(CommandInfo("glExecuteProgramNV", [S303])), to: type(of: glExecuteProgramNV_P)) + glExecuteProgramNV_P = unsafeBitCast(getAddress(CommandInfo("glExecuteProgramNV", [S302])), to: type(of: glExecuteProgramNV_P)) glExecuteProgramNV_P(target, id, params) } func glExtGetBufferPointervQCOM_L(target:GLenum, _ params:UnsafeMutablePointer) { @@ -3034,16 +3034,16 @@ func glExtIsProgramBinaryQCOM_L(program:GLuint) -> GLboolean { glExtIsProgramBinaryQCOM_P = unsafeBitCast(getAddress(CommandInfo("glExtIsProgramBinaryQCOM", [S341])), to: type(of: glExtIsProgramBinaryQCOM_P)) return glExtIsProgramBinaryQCOM_P(program) } -func glExtTexObjectStateOverrideiQCOM_L(target:GLenum, _ pname:GLenum, _ param:GLint) { - glExtTexObjectStateOverrideiQCOM_P = unsafeBitCast(getAddress(CommandInfo("glExtTexObjectStateOverrideiQCOM", [S340])), to: type(of: glExtTexObjectStateOverrideiQCOM_P)) - glExtTexObjectStateOverrideiQCOM_P(target, pname, param) -} func glExtractComponentEXT_L(res:GLuint, _ src:GLuint, _ num:GLuint) { glExtractComponentEXT_P = unsafeBitCast(getAddress(CommandInfo("glExtractComponentEXT", [S228])), to: type(of: glExtractComponentEXT_P)) glExtractComponentEXT_P(res, src, num) } +func glExtTexObjectStateOverrideiQCOM_L(target:GLenum, _ pname:GLenum, _ param:GLint) { + glExtTexObjectStateOverrideiQCOM_P = unsafeBitCast(getAddress(CommandInfo("glExtTexObjectStateOverrideiQCOM", [S340])), to: type(of: glExtTexObjectStateOverrideiQCOM_P)) + glExtTexObjectStateOverrideiQCOM_P(target, pname, param) +} func glFeedbackBuffer_L(size:GLsizei, _ type:GLenum, _ buffer:UnsafeMutablePointer) { - glFeedbackBuffer_P = unsafeBitCast(getAddress(CommandInfo("glFeedbackBuffer", [S0, S23])), to: type(of: glFeedbackBuffer_P)) + glFeedbackBuffer_P = unsafeBitCast(getAddress(CommandInfo("glFeedbackBuffer", [S1, S0])), to: type(of: glFeedbackBuffer_P)) glFeedbackBuffer_P(size, type, buffer) } func glFeedbackBufferxOES_L(n:GLsizei, _ type:GLenum, _ buffer:UnsafePointer) { @@ -3051,7 +3051,7 @@ func glFeedbackBufferxOES_L(n:GLsizei, _ type:GLenum, _ buffer:UnsafePointer GLsync { - glFenceSync_P = unsafeBitCast(getAddress(CommandInfo("glFenceSync", [S10, S20, S113])), to: type(of: glFenceSync_P)) + glFenceSync_P = unsafeBitCast(getAddress(CommandInfo("glFenceSync", [S11, S21, S113])), to: type(of: glFenceSync_P)) return glFenceSync_P(condition, flags) } func glFenceSyncAPPLE_L(condition:GLenum, _ flags:GLbitfield) -> GLsync { @@ -3059,15 +3059,15 @@ func glFenceSyncAPPLE_L(condition:GLenum, _ flags:GLbitfield) -> GLsync { return glFenceSyncAPPLE_P(condition, flags) } func glFinalCombinerInputNV_L(variable:GLenum, _ input:GLenum, _ mapping:GLenum, _ componentUsage:GLenum) { - glFinalCombinerInputNV_P = unsafeBitCast(getAddress(CommandInfo("glFinalCombinerInputNV", [S291])), to: type(of: glFinalCombinerInputNV_P)) + glFinalCombinerInputNV_P = unsafeBitCast(getAddress(CommandInfo("glFinalCombinerInputNV", [S290])), to: type(of: glFinalCombinerInputNV_P)) glFinalCombinerInputNV_P(variable, input, mapping, componentUsage) } func glFinish_L() { - glFinish_P = unsafeBitCast(getAddress(CommandInfo("glFinish", [S0, S18])), to: type(of: glFinish_P)) + glFinish_P = unsafeBitCast(getAddress(CommandInfo("glFinish", [S1, S19])), to: type(of: glFinish_P)) glFinish_P() } func glFinishAsyncSGIX_L(markerp:UnsafeMutablePointer) -> GLint { - glFinishAsyncSGIX_P = unsafeBitCast(getAddress(CommandInfo("glFinishAsyncSGIX", [S352])), to: type(of: glFinishAsyncSGIX_P)) + glFinishAsyncSGIX_P = unsafeBitCast(getAddress(CommandInfo("glFinishAsyncSGIX", [S353])), to: type(of: glFinishAsyncSGIX_P)) return glFinishAsyncSGIX_P(markerp) } func glFinishFenceAPPLE_L(fence:GLuint) { @@ -3075,7 +3075,7 @@ func glFinishFenceAPPLE_L(fence:GLuint) { glFinishFenceAPPLE_P(fence) } func glFinishFenceNV_L(fence:GLuint) { - glFinishFenceNV_P = unsafeBitCast(getAddress(CommandInfo("glFinishFenceNV", [S267])), to: type(of: glFinishFenceNV_P)) + glFinishFenceNV_P = unsafeBitCast(getAddress(CommandInfo("glFinishFenceNV", [S266])), to: type(of: glFinishFenceNV_P)) glFinishFenceNV_P(fence) } func glFinishObjectAPPLE_L(object:GLenum, _ name:GLint) { @@ -3083,15 +3083,15 @@ func glFinishObjectAPPLE_L(object:GLenum, _ name:GLint) { glFinishObjectAPPLE_P(object, name) } func glFinishTextureSUNX_L() { - glFinishTextureSUNX_P = unsafeBitCast(getAddress(CommandInfo("glFinishTextureSUNX", [S365])), to: type(of: glFinishTextureSUNX_P)) + glFinishTextureSUNX_P = unsafeBitCast(getAddress(CommandInfo("glFinishTextureSUNX", [S369])), to: type(of: glFinishTextureSUNX_P)) glFinishTextureSUNX_P() } func glFlush_L() { - glFlush_P = unsafeBitCast(getAddress(CommandInfo("glFlush", [S0, S18])), to: type(of: glFlush_P)) + glFlush_P = unsafeBitCast(getAddress(CommandInfo("glFlush", [S1, S19])), to: type(of: glFlush_P)) glFlush_P() } func glFlushMappedBufferRange_L(target:GLenum, _ offset:GLintptr, _ length:GLsizeiptr) { - glFlushMappedBufferRange_P = unsafeBitCast(getAddress(CommandInfo("glFlushMappedBufferRange", [S8, S20, S89])), to: type(of: glFlushMappedBufferRange_P)) + glFlushMappedBufferRange_P = unsafeBitCast(getAddress(CommandInfo("glFlushMappedBufferRange", [S9, S21, S89])), to: type(of: glFlushMappedBufferRange_P)) glFlushMappedBufferRange_P(target, offset, length) } func glFlushMappedBufferRangeAPPLE_L(target:GLenum, _ offset:GLintptr, _ size:GLsizeiptr) { @@ -3103,7 +3103,7 @@ func glFlushMappedBufferRangeEXT_L(target:GLenum, _ offset:GLintptr, _ length:GL glFlushMappedBufferRangeEXT_P(target, offset, length) } func glFlushMappedNamedBufferRange_L(buffer:GLuint, _ offset:GLintptr, _ length:GLsizeiptr) { - glFlushMappedNamedBufferRange_P = unsafeBitCast(getAddress(CommandInfo("glFlushMappedNamedBufferRange", [S17, S69])), to: type(of: glFlushMappedNamedBufferRange_P)) + glFlushMappedNamedBufferRange_P = unsafeBitCast(getAddress(CommandInfo("glFlushMappedNamedBufferRange", [S18, S66])), to: type(of: glFlushMappedNamedBufferRange_P)) glFlushMappedNamedBufferRange_P(buffer, offset, length) } func glFlushMappedNamedBufferRangeEXT_L(buffer:GLuint, _ offset:GLintptr, _ length:GLsizeiptr) { @@ -3111,11 +3111,11 @@ func glFlushMappedNamedBufferRangeEXT_L(buffer:GLuint, _ offset:GLintptr, _ leng glFlushMappedNamedBufferRangeEXT_P(buffer, offset, length) } func glFlushPixelDataRangeNV_L(target:GLenum) { - glFlushPixelDataRangeNV_P = unsafeBitCast(getAddress(CommandInfo("glFlushPixelDataRangeNV", [S285])), to: type(of: glFlushPixelDataRangeNV_P)) + glFlushPixelDataRangeNV_P = unsafeBitCast(getAddress(CommandInfo("glFlushPixelDataRangeNV", [S284])), to: type(of: glFlushPixelDataRangeNV_P)) glFlushPixelDataRangeNV_P(target) } func glFlushRasterSGIX_L() { - glFlushRasterSGIX_P = unsafeBitCast(getAddress(CommandInfo("glFlushRasterSGIX", [S353])), to: type(of: glFlushRasterSGIX_P)) + glFlushRasterSGIX_P = unsafeBitCast(getAddress(CommandInfo("glFlushRasterSGIX", [S354])), to: type(of: glFlushRasterSGIX_P)) glFlushRasterSGIX_P() } func glFlushStaticDataIBM_L(target:GLenum) { @@ -3127,27 +3127,11 @@ func glFlushVertexArrayRangeAPPLE_L(length:GLsizei, _ pointer:UnsafeMutableRawPo glFlushVertexArrayRangeAPPLE_P(length, pointer) } func glFlushVertexArrayRangeNV_L() { - glFlushVertexArrayRangeNV_P = unsafeBitCast(getAddress(CommandInfo("glFlushVertexArrayRangeNV", [S300])), to: type(of: glFlushVertexArrayRangeNV_P)) + glFlushVertexArrayRangeNV_P = unsafeBitCast(getAddress(CommandInfo("glFlushVertexArrayRangeNV", [S299])), to: type(of: glFlushVertexArrayRangeNV_P)) glFlushVertexArrayRangeNV_P() } -func glFogCoordFormatNV_L(type:GLenum, _ stride:GLsizei) { - glFogCoordFormatNV_P = unsafeBitCast(getAddress(CommandInfo("glFogCoordFormatNV", [S302])), to: type(of: glFogCoordFormatNV_P)) - glFogCoordFormatNV_P(type, stride) -} -func glFogCoordPointer_L(type:GLenum, _ stride:GLsizei, _ pointer:UnsafeRawPointer) { - glFogCoordPointer_P = unsafeBitCast(getAddress(CommandInfo("glFogCoordPointer", [S4, S23])), to: type(of: glFogCoordPointer_P)) - glFogCoordPointer_P(type, stride, pointer) -} -func glFogCoordPointerEXT_L(type:GLenum, _ stride:GLsizei, _ pointer:UnsafeRawPointer) { - glFogCoordPointerEXT_P = unsafeBitCast(getAddress(CommandInfo("glFogCoordPointerEXT", [S176])), to: type(of: glFogCoordPointerEXT_P)) - glFogCoordPointerEXT_P(type, stride, pointer) -} -func glFogCoordPointerListIBM_L(type:GLenum, _ stride:GLint, _ pointer:UnsafeMutablePointer, _ ptrstride:GLint) { - glFogCoordPointerListIBM_P = unsafeBitCast(getAddress(CommandInfo("glFogCoordPointerListIBM", [S236])), to: type(of: glFogCoordPointerListIBM_P)) - glFogCoordPointerListIBM_P(type, stride, pointer, ptrstride) -} func glFogCoordd_L(coord:GLdouble) { - glFogCoordd_P = unsafeBitCast(getAddress(CommandInfo("glFogCoordd", [S4, S23])), to: type(of: glFogCoordd_P)) + glFogCoordd_P = unsafeBitCast(getAddress(CommandInfo("glFogCoordd", [S5, S0])), to: type(of: glFogCoordd_P)) glFogCoordd_P(coord) } func glFogCoorddEXT_L(coord:GLdouble) { @@ -3155,7 +3139,7 @@ func glFogCoorddEXT_L(coord:GLdouble) { glFogCoorddEXT_P(coord) } func glFogCoorddv_L(coord:UnsafePointer) { - glFogCoorddv_P = unsafeBitCast(getAddress(CommandInfo("glFogCoorddv", [S4, S23])), to: type(of: glFogCoorddv_P)) + glFogCoorddv_P = unsafeBitCast(getAddress(CommandInfo("glFogCoorddv", [S5, S0])), to: type(of: glFogCoorddv_P)) glFogCoorddv_P(coord) } func glFogCoorddvEXT_L(coord:UnsafePointer) { @@ -3163,51 +3147,67 @@ func glFogCoorddvEXT_L(coord:UnsafePointer) { glFogCoorddvEXT_P(coord) } func glFogCoordf_L(coord:GLfloat) { - glFogCoordf_P = unsafeBitCast(getAddress(CommandInfo("glFogCoordf", [S4, S23])), to: type(of: glFogCoordf_P)) + glFogCoordf_P = unsafeBitCast(getAddress(CommandInfo("glFogCoordf", [S5, S0])), to: type(of: glFogCoordf_P)) glFogCoordf_P(coord) } func glFogCoordfEXT_L(coord:GLfloat) { glFogCoordfEXT_P = unsafeBitCast(getAddress(CommandInfo("glFogCoordfEXT", [S176])), to: type(of: glFogCoordfEXT_P)) glFogCoordfEXT_P(coord) } -func glFogCoordfv_L(coord:UnsafePointer) { - glFogCoordfv_P = unsafeBitCast(getAddress(CommandInfo("glFogCoordfv", [S4, S23])), to: type(of: glFogCoordfv_P)) - glFogCoordfv_P(coord) +func glFogCoordFormatNV_L(type:GLenum, _ stride:GLsizei) { + glFogCoordFormatNV_P = unsafeBitCast(getAddress(CommandInfo("glFogCoordFormatNV", [S301])), to: type(of: glFogCoordFormatNV_P)) + glFogCoordFormatNV_P(type, stride) +} +func glFogCoordfv_L(coord:UnsafePointer) { + glFogCoordfv_P = unsafeBitCast(getAddress(CommandInfo("glFogCoordfv", [S5, S0])), to: type(of: glFogCoordfv_P)) + glFogCoordfv_P(coord) } func glFogCoordfvEXT_L(coord:UnsafePointer) { glFogCoordfvEXT_P = unsafeBitCast(getAddress(CommandInfo("glFogCoordfvEXT", [S176])), to: type(of: glFogCoordfvEXT_P)) glFogCoordfvEXT_P(coord) } func glFogCoordhNV_L(fog:GLhalfNV) { - glFogCoordhNV_P = unsafeBitCast(getAddress(CommandInfo("glFogCoordhNV", [S278])), to: type(of: glFogCoordhNV_P)) + glFogCoordhNV_P = unsafeBitCast(getAddress(CommandInfo("glFogCoordhNV", [S277])), to: type(of: glFogCoordhNV_P)) glFogCoordhNV_P(fog) } func glFogCoordhvNV_L(fog:UnsafePointer) { - glFogCoordhvNV_P = unsafeBitCast(getAddress(CommandInfo("glFogCoordhvNV", [S278])), to: type(of: glFogCoordhvNV_P)) + glFogCoordhvNV_P = unsafeBitCast(getAddress(CommandInfo("glFogCoordhvNV", [S277])), to: type(of: glFogCoordhvNV_P)) glFogCoordhvNV_P(fog) } -func glFogFuncSGIS_L(n:GLsizei, _ points:UnsafePointer) { - glFogFuncSGIS_P = unsafeBitCast(getAddress(CommandInfo("glFogFuncSGIS", [S344])), to: type(of: glFogFuncSGIS_P)) - glFogFuncSGIS_P(n, points) +func glFogCoordPointer_L(type:GLenum, _ stride:GLsizei, _ pointer:UnsafeRawPointer) { + glFogCoordPointer_P = unsafeBitCast(getAddress(CommandInfo("glFogCoordPointer", [S5, S0])), to: type(of: glFogCoordPointer_P)) + glFogCoordPointer_P(type, stride, pointer) +} +func glFogCoordPointerEXT_L(type:GLenum, _ stride:GLsizei, _ pointer:UnsafeRawPointer) { + glFogCoordPointerEXT_P = unsafeBitCast(getAddress(CommandInfo("glFogCoordPointerEXT", [S176])), to: type(of: glFogCoordPointerEXT_P)) + glFogCoordPointerEXT_P(type, stride, pointer) +} +func glFogCoordPointerListIBM_L(type:GLenum, _ stride:GLint, _ pointer:UnsafeMutablePointer, _ ptrstride:GLint) { + glFogCoordPointerListIBM_P = unsafeBitCast(getAddress(CommandInfo("glFogCoordPointerListIBM", [S236])), to: type(of: glFogCoordPointerListIBM_P)) + glFogCoordPointerListIBM_P(type, stride, pointer, ptrstride) } func glFogf_L(pname:GLenum, _ param:GLfloat) { - glFogf_P = unsafeBitCast(getAddress(CommandInfo("glFogf", [S0, S23, S18])), to: type(of: glFogf_P)) + glFogf_P = unsafeBitCast(getAddress(CommandInfo("glFogf", [S1, S0, S19])), to: type(of: glFogf_P)) glFogf_P(pname, param) } +func glFogFuncSGIS_L(n:GLsizei, _ points:UnsafePointer) { + glFogFuncSGIS_P = unsafeBitCast(getAddress(CommandInfo("glFogFuncSGIS", [S345])), to: type(of: glFogFuncSGIS_P)) + glFogFuncSGIS_P(n, points) +} func glFogfv_L(pname:GLenum, _ params:UnsafePointer) { - glFogfv_P = unsafeBitCast(getAddress(CommandInfo("glFogfv", [S0, S23, S18])), to: type(of: glFogfv_P)) + glFogfv_P = unsafeBitCast(getAddress(CommandInfo("glFogfv", [S1, S0, S19])), to: type(of: glFogfv_P)) glFogfv_P(pname, params) } func glFogi_L(pname:GLenum, _ param:GLint) { - glFogi_P = unsafeBitCast(getAddress(CommandInfo("glFogi", [S0, S23])), to: type(of: glFogi_P)) + glFogi_P = unsafeBitCast(getAddress(CommandInfo("glFogi", [S1, S0])), to: type(of: glFogi_P)) glFogi_P(pname, param) } func glFogiv_L(pname:GLenum, _ params:UnsafePointer) { - glFogiv_P = unsafeBitCast(getAddress(CommandInfo("glFogiv", [S0, S23])), to: type(of: glFogiv_P)) + glFogiv_P = unsafeBitCast(getAddress(CommandInfo("glFogiv", [S1, S0])), to: type(of: glFogiv_P)) glFogiv_P(pname, params) } func glFogx_L(pname:GLenum, _ param:GLfixed) { - glFogx_P = unsafeBitCast(getAddress(CommandInfo("glFogx", [S18])), to: type(of: glFogx_P)) + glFogx_P = unsafeBitCast(getAddress(CommandInfo("glFogx", [S19])), to: type(of: glFogx_P)) glFogx_P(pname, param) } func glFogxOES_L(pname:GLenum, _ param:GLfixed) { @@ -3215,7 +3215,7 @@ func glFogxOES_L(pname:GLenum, _ param:GLfixed) { glFogxOES_P(pname, param) } func glFogxv_L(pname:GLenum, _ param:UnsafePointer) { - glFogxv_P = unsafeBitCast(getAddress(CommandInfo("glFogxv", [S18])), to: type(of: glFogxv_P)) + glFogxv_P = unsafeBitCast(getAddress(CommandInfo("glFogxv", [S19])), to: type(of: glFogxv_P)) glFogxv_P(pname, param) } func glFogxvOES_L(pname:GLenum, _ param:UnsafePointer) { @@ -3223,69 +3223,61 @@ func glFogxvOES_L(pname:GLenum, _ param:UnsafePointer) { glFogxvOES_P(pname, param) } func glFragmentColorMaterialSGIX_L(face:GLenum, _ mode:GLenum) { - glFragmentColorMaterialSGIX_P = unsafeBitCast(getAddress(CommandInfo("glFragmentColorMaterialSGIX", [S354])), to: type(of: glFragmentColorMaterialSGIX_P)) + glFragmentColorMaterialSGIX_P = unsafeBitCast(getAddress(CommandInfo("glFragmentColorMaterialSGIX", [S355])), to: type(of: glFragmentColorMaterialSGIX_P)) glFragmentColorMaterialSGIX_P(face, mode) } func glFragmentCoverageColorNV_L(color:GLuint) { - glFragmentCoverageColorNV_P = unsafeBitCast(getAddress(CommandInfo("glFragmentCoverageColorNV", [S268])), to: type(of: glFragmentCoverageColorNV_P)) + glFragmentCoverageColorNV_P = unsafeBitCast(getAddress(CommandInfo("glFragmentCoverageColorNV", [S267])), to: type(of: glFragmentCoverageColorNV_P)) glFragmentCoverageColorNV_P(color) } -func glFragmentLightModelfSGIX_L(pname:GLenum, _ param:GLfloat) { - glFragmentLightModelfSGIX_P = unsafeBitCast(getAddress(CommandInfo("glFragmentLightModelfSGIX", [S354])), to: type(of: glFragmentLightModelfSGIX_P)) - glFragmentLightModelfSGIX_P(pname, param) -} -func glFragmentLightModelfvSGIX_L(pname:GLenum, _ params:UnsafePointer) { - glFragmentLightModelfvSGIX_P = unsafeBitCast(getAddress(CommandInfo("glFragmentLightModelfvSGIX", [S354])), to: type(of: glFragmentLightModelfvSGIX_P)) - glFragmentLightModelfvSGIX_P(pname, params) -} -func glFragmentLightModeliSGIX_L(pname:GLenum, _ param:GLint) { - glFragmentLightModeliSGIX_P = unsafeBitCast(getAddress(CommandInfo("glFragmentLightModeliSGIX", [S354])), to: type(of: glFragmentLightModeliSGIX_P)) - glFragmentLightModeliSGIX_P(pname, param) -} -func glFragmentLightModelivSGIX_L(pname:GLenum, _ params:UnsafePointer) { - glFragmentLightModelivSGIX_P = unsafeBitCast(getAddress(CommandInfo("glFragmentLightModelivSGIX", [S354])), to: type(of: glFragmentLightModelivSGIX_P)) - glFragmentLightModelivSGIX_P(pname, params) -} func glFragmentLightfSGIX_L(light:GLenum, _ pname:GLenum, _ param:GLfloat) { - glFragmentLightfSGIX_P = unsafeBitCast(getAddress(CommandInfo("glFragmentLightfSGIX", [S354])), to: type(of: glFragmentLightfSGIX_P)) + glFragmentLightfSGIX_P = unsafeBitCast(getAddress(CommandInfo("glFragmentLightfSGIX", [S355])), to: type(of: glFragmentLightfSGIX_P)) glFragmentLightfSGIX_P(light, pname, param) } func glFragmentLightfvSGIX_L(light:GLenum, _ pname:GLenum, _ params:UnsafePointer) { - glFragmentLightfvSGIX_P = unsafeBitCast(getAddress(CommandInfo("glFragmentLightfvSGIX", [S354])), to: type(of: glFragmentLightfvSGIX_P)) + glFragmentLightfvSGIX_P = unsafeBitCast(getAddress(CommandInfo("glFragmentLightfvSGIX", [S355])), to: type(of: glFragmentLightfvSGIX_P)) glFragmentLightfvSGIX_P(light, pname, params) } func glFragmentLightiSGIX_L(light:GLenum, _ pname:GLenum, _ param:GLint) { - glFragmentLightiSGIX_P = unsafeBitCast(getAddress(CommandInfo("glFragmentLightiSGIX", [S354])), to: type(of: glFragmentLightiSGIX_P)) + glFragmentLightiSGIX_P = unsafeBitCast(getAddress(CommandInfo("glFragmentLightiSGIX", [S355])), to: type(of: glFragmentLightiSGIX_P)) glFragmentLightiSGIX_P(light, pname, param) } func glFragmentLightivSGIX_L(light:GLenum, _ pname:GLenum, _ params:UnsafePointer) { - glFragmentLightivSGIX_P = unsafeBitCast(getAddress(CommandInfo("glFragmentLightivSGIX", [S354])), to: type(of: glFragmentLightivSGIX_P)) + glFragmentLightivSGIX_P = unsafeBitCast(getAddress(CommandInfo("glFragmentLightivSGIX", [S355])), to: type(of: glFragmentLightivSGIX_P)) glFragmentLightivSGIX_P(light, pname, params) } +func glFragmentLightModelfSGIX_L(pname:GLenum, _ param:GLfloat) { + glFragmentLightModelfSGIX_P = unsafeBitCast(getAddress(CommandInfo("glFragmentLightModelfSGIX", [S355])), to: type(of: glFragmentLightModelfSGIX_P)) + glFragmentLightModelfSGIX_P(pname, param) +} +func glFragmentLightModelfvSGIX_L(pname:GLenum, _ params:UnsafePointer) { + glFragmentLightModelfvSGIX_P = unsafeBitCast(getAddress(CommandInfo("glFragmentLightModelfvSGIX", [S355])), to: type(of: glFragmentLightModelfvSGIX_P)) + glFragmentLightModelfvSGIX_P(pname, params) +} +func glFragmentLightModeliSGIX_L(pname:GLenum, _ param:GLint) { + glFragmentLightModeliSGIX_P = unsafeBitCast(getAddress(CommandInfo("glFragmentLightModeliSGIX", [S355])), to: type(of: glFragmentLightModeliSGIX_P)) + glFragmentLightModeliSGIX_P(pname, param) +} +func glFragmentLightModelivSGIX_L(pname:GLenum, _ params:UnsafePointer) { + glFragmentLightModelivSGIX_P = unsafeBitCast(getAddress(CommandInfo("glFragmentLightModelivSGIX", [S355])), to: type(of: glFragmentLightModelivSGIX_P)) + glFragmentLightModelivSGIX_P(pname, params) +} func glFragmentMaterialfSGIX_L(face:GLenum, _ pname:GLenum, _ param:GLfloat) { - glFragmentMaterialfSGIX_P = unsafeBitCast(getAddress(CommandInfo("glFragmentMaterialfSGIX", [S354])), to: type(of: glFragmentMaterialfSGIX_P)) + glFragmentMaterialfSGIX_P = unsafeBitCast(getAddress(CommandInfo("glFragmentMaterialfSGIX", [S355])), to: type(of: glFragmentMaterialfSGIX_P)) glFragmentMaterialfSGIX_P(face, pname, param) } func glFragmentMaterialfvSGIX_L(face:GLenum, _ pname:GLenum, _ params:UnsafePointer) { - glFragmentMaterialfvSGIX_P = unsafeBitCast(getAddress(CommandInfo("glFragmentMaterialfvSGIX", [S354])), to: type(of: glFragmentMaterialfvSGIX_P)) + glFragmentMaterialfvSGIX_P = unsafeBitCast(getAddress(CommandInfo("glFragmentMaterialfvSGIX", [S355])), to: type(of: glFragmentMaterialfvSGIX_P)) glFragmentMaterialfvSGIX_P(face, pname, params) } func glFragmentMaterialiSGIX_L(face:GLenum, _ pname:GLenum, _ param:GLint) { - glFragmentMaterialiSGIX_P = unsafeBitCast(getAddress(CommandInfo("glFragmentMaterialiSGIX", [S354])), to: type(of: glFragmentMaterialiSGIX_P)) + glFragmentMaterialiSGIX_P = unsafeBitCast(getAddress(CommandInfo("glFragmentMaterialiSGIX", [S355])), to: type(of: glFragmentMaterialiSGIX_P)) glFragmentMaterialiSGIX_P(face, pname, param) } func glFragmentMaterialivSGIX_L(face:GLenum, _ pname:GLenum, _ params:UnsafePointer) { - glFragmentMaterialivSGIX_P = unsafeBitCast(getAddress(CommandInfo("glFragmentMaterialivSGIX", [S354])), to: type(of: glFragmentMaterialivSGIX_P)) + glFragmentMaterialivSGIX_P = unsafeBitCast(getAddress(CommandInfo("glFragmentMaterialivSGIX", [S355])), to: type(of: glFragmentMaterialivSGIX_P)) glFragmentMaterialivSGIX_P(face, pname, params) } -func glFrameTerminatorGREMEDY_L() { - glFrameTerminatorGREMEDY_P = unsafeBitCast(getAddress(CommandInfo("glFrameTerminatorGREMEDY", [S231])), to: type(of: glFrameTerminatorGREMEDY_P)) - glFrameTerminatorGREMEDY_P() -} -func glFrameZoomSGIX_L(factor:GLint) { - glFrameZoomSGIX_P = unsafeBitCast(getAddress(CommandInfo("glFrameZoomSGIX", [S355])), to: type(of: glFrameZoomSGIX_P)) - glFrameZoomSGIX_P(factor) -} func glFramebufferDrawBufferEXT_L(framebuffer:GLuint, _ mode:GLenum) { glFramebufferDrawBufferEXT_P = unsafeBitCast(getAddress(CommandInfo("glFramebufferDrawBufferEXT", [S167])), to: type(of: glFramebufferDrawBufferEXT_P)) glFramebufferDrawBufferEXT_P(framebuffer, mode) @@ -3295,7 +3287,7 @@ func glFramebufferDrawBuffersEXT_L(framebuffer:GLuint, _ n:GLsizei, _ bufs:Unsaf glFramebufferDrawBuffersEXT_P(framebuffer, n, bufs) } func glFramebufferParameteri_L(target:GLenum, _ pname:GLenum, _ param:GLint) { - glFramebufferParameteri_P = unsafeBitCast(getAddress(CommandInfo("glFramebufferParameteri", [S15, S21, S76])), to: type(of: glFramebufferParameteri_P)) + glFramebufferParameteri_P = unsafeBitCast(getAddress(CommandInfo("glFramebufferParameteri", [S16, S22, S76])), to: type(of: glFramebufferParameteri_P)) glFramebufferParameteri_P(target, pname, param) } func glFramebufferReadBufferEXT_L(framebuffer:GLuint, _ mode:GLenum) { @@ -3303,7 +3295,7 @@ func glFramebufferReadBufferEXT_L(framebuffer:GLuint, _ mode:GLenum) { glFramebufferReadBufferEXT_P(framebuffer, mode) } func glFramebufferRenderbuffer_L(target:GLenum, _ attachment:GLenum, _ renderbuffertarget:GLenum, _ renderbuffer:GLuint) { - glFramebufferRenderbuffer_P = unsafeBitCast(getAddress(CommandInfo("glFramebufferRenderbuffer", [S8, S19, S77])), to: type(of: glFramebufferRenderbuffer_P)) + glFramebufferRenderbuffer_P = unsafeBitCast(getAddress(CommandInfo("glFramebufferRenderbuffer", [S9, S20, S77])), to: type(of: glFramebufferRenderbuffer_P)) glFramebufferRenderbuffer_P(target, attachment, renderbuffertarget, renderbuffer) } func glFramebufferRenderbufferEXT_L(target:GLenum, _ attachment:GLenum, _ renderbuffertarget:GLenum, _ renderbuffer:GLuint) { @@ -3319,15 +3311,15 @@ func glFramebufferSampleLocationsfvARB_L(target:GLenum, _ start:GLuint, _ count: glFramebufferSampleLocationsfvARB_P(target, start, count, v) } func glFramebufferSampleLocationsfvNV_L(target:GLenum, _ start:GLuint, _ count:GLsizei, _ v:UnsafePointer) { - glFramebufferSampleLocationsfvNV_P = unsafeBitCast(getAddress(CommandInfo("glFramebufferSampleLocationsfvNV", [S293])), to: type(of: glFramebufferSampleLocationsfvNV_P)) + glFramebufferSampleLocationsfvNV_P = unsafeBitCast(getAddress(CommandInfo("glFramebufferSampleLocationsfvNV", [S292])), to: type(of: glFramebufferSampleLocationsfvNV_P)) glFramebufferSampleLocationsfvNV_P(target, start, count, v) } func glFramebufferTexture_L(target:GLenum, _ attachment:GLenum, _ texture:GLuint, _ level:GLint) { - glFramebufferTexture_P = unsafeBitCast(getAddress(CommandInfo("glFramebufferTexture", [S10, S22])), to: type(of: glFramebufferTexture_P)) + glFramebufferTexture_P = unsafeBitCast(getAddress(CommandInfo("glFramebufferTexture", [S11, S23])), to: type(of: glFramebufferTexture_P)) glFramebufferTexture_P(target, attachment, texture, level) } func glFramebufferTexture1D_L(target:GLenum, _ attachment:GLenum, _ textarget:GLenum, _ texture:GLuint, _ level:GLint) { - glFramebufferTexture1D_P = unsafeBitCast(getAddress(CommandInfo("glFramebufferTexture1D", [S8, S77])), to: type(of: glFramebufferTexture1D_P)) + glFramebufferTexture1D_P = unsafeBitCast(getAddress(CommandInfo("glFramebufferTexture1D", [S9, S77])), to: type(of: glFramebufferTexture1D_P)) glFramebufferTexture1D_P(target, attachment, textarget, texture, level) } func glFramebufferTexture1DEXT_L(target:GLenum, _ attachment:GLenum, _ textarget:GLenum, _ texture:GLuint, _ level:GLint) { @@ -3335,7 +3327,7 @@ func glFramebufferTexture1DEXT_L(target:GLenum, _ attachment:GLenum, _ textarget glFramebufferTexture1DEXT_P(target, attachment, textarget, texture, level) } func glFramebufferTexture2D_L(target:GLenum, _ attachment:GLenum, _ textarget:GLenum, _ texture:GLuint, _ level:GLint) { - glFramebufferTexture2D_P = unsafeBitCast(getAddress(CommandInfo("glFramebufferTexture2D", [S8, S19, S77])), to: type(of: glFramebufferTexture2D_P)) + glFramebufferTexture2D_P = unsafeBitCast(getAddress(CommandInfo("glFramebufferTexture2D", [S9, S20, S77])), to: type(of: glFramebufferTexture2D_P)) glFramebufferTexture2D_P(target, attachment, textarget, texture, level) } func glFramebufferTexture2DEXT_L(target:GLenum, _ attachment:GLenum, _ textarget:GLenum, _ texture:GLuint, _ level:GLint) { @@ -3355,7 +3347,7 @@ func glFramebufferTexture2DOES_L(target:GLenum, _ attachment:GLenum, _ textarget glFramebufferTexture2DOES_P(target, attachment, textarget, texture, level) } func glFramebufferTexture3D_L(target:GLenum, _ attachment:GLenum, _ textarget:GLenum, _ texture:GLuint, _ level:GLint, _ zoffset:GLint) { - glFramebufferTexture3D_P = unsafeBitCast(getAddress(CommandInfo("glFramebufferTexture3D", [S8, S77])), to: type(of: glFramebufferTexture3D_P)) + glFramebufferTexture3D_P = unsafeBitCast(getAddress(CommandInfo("glFramebufferTexture3D", [S9, S77])), to: type(of: glFramebufferTexture3D_P)) glFramebufferTexture3D_P(target, attachment, textarget, texture, level, zoffset) } func glFramebufferTexture3DEXT_L(target:GLenum, _ attachment:GLenum, _ textarget:GLenum, _ texture:GLuint, _ level:GLint, _ zoffset:GLint) { @@ -3371,7 +3363,7 @@ func glFramebufferTextureARB_L(target:GLenum, _ attachment:GLenum, _ texture:GLu glFramebufferTextureARB_P(target, attachment, texture, level) } func glFramebufferTextureEXT_L(target:GLenum, _ attachment:GLenum, _ texture:GLuint, _ level:GLint) { - glFramebufferTextureEXT_P = unsafeBitCast(getAddress(CommandInfo("glFramebufferTextureEXT", [S180, S274])), to: type(of: glFramebufferTextureEXT_P)) + glFramebufferTextureEXT_P = unsafeBitCast(getAddress(CommandInfo("glFramebufferTextureEXT", [S180, S273])), to: type(of: glFramebufferTextureEXT_P)) glFramebufferTextureEXT_P(target, attachment, texture, level) } func glFramebufferTextureFaceARB_L(target:GLenum, _ attachment:GLenum, _ texture:GLuint, _ level:GLint, _ face:GLenum) { @@ -3379,11 +3371,11 @@ func glFramebufferTextureFaceARB_L(target:GLenum, _ attachment:GLenum, _ texture glFramebufferTextureFaceARB_P(target, attachment, texture, level, face) } func glFramebufferTextureFaceEXT_L(target:GLenum, _ attachment:GLenum, _ texture:GLuint, _ level:GLint, _ face:GLenum) { - glFramebufferTextureFaceEXT_P = unsafeBitCast(getAddress(CommandInfo("glFramebufferTextureFaceEXT", [S274])), to: type(of: glFramebufferTextureFaceEXT_P)) + glFramebufferTextureFaceEXT_P = unsafeBitCast(getAddress(CommandInfo("glFramebufferTextureFaceEXT", [S273])), to: type(of: glFramebufferTextureFaceEXT_P)) glFramebufferTextureFaceEXT_P(target, attachment, texture, level, face) } func glFramebufferTextureLayer_L(target:GLenum, _ attachment:GLenum, _ texture:GLuint, _ level:GLint, _ layer:GLint) { - glFramebufferTextureLayer_P = unsafeBitCast(getAddress(CommandInfo("glFramebufferTextureLayer", [S8, S20, S77])), to: type(of: glFramebufferTextureLayer_P)) + glFramebufferTextureLayer_P = unsafeBitCast(getAddress(CommandInfo("glFramebufferTextureLayer", [S9, S21, S77])), to: type(of: glFramebufferTextureLayer_P)) glFramebufferTextureLayer_P(target, attachment, texture, level, layer) } func glFramebufferTextureLayerARB_L(target:GLenum, _ attachment:GLenum, _ texture:GLuint, _ level:GLint, _ layer:GLint) { @@ -3391,7 +3383,7 @@ func glFramebufferTextureLayerARB_L(target:GLenum, _ attachment:GLenum, _ textur glFramebufferTextureLayerARB_P(target, attachment, texture, level, layer) } func glFramebufferTextureLayerEXT_L(target:GLenum, _ attachment:GLenum, _ texture:GLuint, _ level:GLint, _ layer:GLint) { - glFramebufferTextureLayerEXT_P = unsafeBitCast(getAddress(CommandInfo("glFramebufferTextureLayerEXT", [S214, S274])), to: type(of: glFramebufferTextureLayerEXT_P)) + glFramebufferTextureLayerEXT_P = unsafeBitCast(getAddress(CommandInfo("glFramebufferTextureLayerEXT", [S213, S273])), to: type(of: glFramebufferTextureLayerEXT_P)) glFramebufferTextureLayerEXT_P(target, attachment, texture, level, layer) } func glFramebufferTextureMultisampleMultiviewOVR_L(target:GLenum, _ attachment:GLenum, _ texture:GLuint, _ level:GLint, _ samples:GLsizei, _ baseViewIndex:GLint, _ numViews:GLsizei) { @@ -3406,20 +3398,28 @@ func glFramebufferTextureOES_L(target:GLenum, _ attachment:GLenum, _ texture:GLu glFramebufferTextureOES_P = unsafeBitCast(getAddress(CommandInfo("glFramebufferTextureOES", [S318])), to: type(of: glFramebufferTextureOES_P)) glFramebufferTextureOES_P(target, attachment, texture, level) } +func glFrameTerminatorGREMEDY_L() { + glFrameTerminatorGREMEDY_P = unsafeBitCast(getAddress(CommandInfo("glFrameTerminatorGREMEDY", [S231])), to: type(of: glFrameTerminatorGREMEDY_P)) + glFrameTerminatorGREMEDY_P() +} +func glFrameZoomSGIX_L(factor:GLint) { + glFrameZoomSGIX_P = unsafeBitCast(getAddress(CommandInfo("glFrameZoomSGIX", [S356])), to: type(of: glFrameZoomSGIX_P)) + glFrameZoomSGIX_P(factor) +} func glFreeObjectBufferATI_L(buffer:GLuint) { glFreeObjectBufferATI_P = unsafeBitCast(getAddress(CommandInfo("glFreeObjectBufferATI", [S146])), to: type(of: glFreeObjectBufferATI_P)) glFreeObjectBufferATI_P(buffer) } func glFrontFace_L(mode:GLenum) { - glFrontFace_P = unsafeBitCast(getAddress(CommandInfo("glFrontFace", [S0, S18])), to: type(of: glFrontFace_P)) + glFrontFace_P = unsafeBitCast(getAddress(CommandInfo("glFrontFace", [S1, S19])), to: type(of: glFrontFace_P)) glFrontFace_P(mode) } func glFrustum_L(left:GLdouble, _ right:GLdouble, _ bottom:GLdouble, _ top:GLdouble, _ zNear:GLdouble, _ zFar:GLdouble) { - glFrustum_P = unsafeBitCast(getAddress(CommandInfo("glFrustum", [S0, S23])), to: type(of: glFrustum_P)) + glFrustum_P = unsafeBitCast(getAddress(CommandInfo("glFrustum", [S1, S0])), to: type(of: glFrustum_P)) glFrustum_P(left, right, bottom, top, zNear, zFar) } func glFrustumf_L(l:GLfloat, _ r:GLfloat, _ b:GLfloat, _ t:GLfloat, _ n:GLfloat, _ f:GLfloat) { - glFrustumf_P = unsafeBitCast(getAddress(CommandInfo("glFrustumf", [S18])), to: type(of: glFrustumf_P)) + glFrustumf_P = unsafeBitCast(getAddress(CommandInfo("glFrustumf", [S19])), to: type(of: glFrustumf_P)) glFrustumf_P(l, r, b, t, n, f) } func glFrustumfOES_L(l:GLfloat, _ r:GLfloat, _ b:GLfloat, _ t:GLfloat, _ n:GLfloat, _ f:GLfloat) { @@ -3427,7 +3427,7 @@ func glFrustumfOES_L(l:GLfloat, _ r:GLfloat, _ b:GLfloat, _ t:GLfloat, _ n:GLflo glFrustumfOES_P(l, r, b, t, n, f) } func glFrustumx_L(l:GLfixed, _ r:GLfixed, _ b:GLfixed, _ t:GLfixed, _ n:GLfixed, _ f:GLfixed) { - glFrustumx_P = unsafeBitCast(getAddress(CommandInfo("glFrustumx", [S18])), to: type(of: glFrustumx_P)) + glFrustumx_P = unsafeBitCast(getAddress(CommandInfo("glFrustumx", [S19])), to: type(of: glFrustumx_P)) glFrustumx_P(l, r, b, t, n, f) } func glFrustumxOES_L(l:GLfixed, _ r:GLfixed, _ b:GLfixed, _ t:GLfixed, _ n:GLfixed, _ f:GLfixed) { @@ -3435,23 +3435,47 @@ func glFrustumxOES_L(l:GLfixed, _ r:GLfixed, _ b:GLfixed, _ t:GLfixed, _ n:GLfix glFrustumxOES_P(l, r, b, t, n, f) } func glGenAsyncMarkersSGIX_L(range:GLsizei) -> GLuint { - glGenAsyncMarkersSGIX_P = unsafeBitCast(getAddress(CommandInfo("glGenAsyncMarkersSGIX", [S352])), to: type(of: glGenAsyncMarkersSGIX_P)) + glGenAsyncMarkersSGIX_P = unsafeBitCast(getAddress(CommandInfo("glGenAsyncMarkersSGIX", [S353])), to: type(of: glGenAsyncMarkersSGIX_P)) return glGenAsyncMarkersSGIX_P(range) } func glGenBuffers_L(n:GLsizei, _ buffers:UnsafeMutablePointer) { - glGenBuffers_P = unsafeBitCast(getAddress(CommandInfo("glGenBuffers", [S5, S18])), to: type(of: glGenBuffers_P)) + glGenBuffers_P = unsafeBitCast(getAddress(CommandInfo("glGenBuffers", [S6, S19])), to: type(of: glGenBuffers_P)) glGenBuffers_P(n, buffers) } func glGenBuffersARB_L(n:GLsizei, _ buffers:UnsafeMutablePointer) { glGenBuffersARB_P = unsafeBitCast(getAddress(CommandInfo("glGenBuffersARB", [S133])), to: type(of: glGenBuffersARB_P)) glGenBuffersARB_P(n, buffers) } +func glGenerateMipmap_L(target:GLenum) { + glGenerateMipmap_P = unsafeBitCast(getAddress(CommandInfo("glGenerateMipmap", [S9, S20, S77])), to: type(of: glGenerateMipmap_P)) + glGenerateMipmap_P(target) +} +func glGenerateMipmapEXT_L(target:GLenum) { + glGenerateMipmapEXT_P = unsafeBitCast(getAddress(CommandInfo("glGenerateMipmapEXT", [S179])), to: type(of: glGenerateMipmapEXT_P)) + glGenerateMipmapEXT_P(target) +} +func glGenerateMipmapOES_L(target:GLenum) { + glGenerateMipmapOES_P = unsafeBitCast(getAddress(CommandInfo("glGenerateMipmapOES", [S317])), to: type(of: glGenerateMipmapOES_P)) + glGenerateMipmapOES_P(target) +} +func glGenerateMultiTexMipmapEXT_L(texunit:GLenum, _ target:GLenum) { + glGenerateMultiTexMipmapEXT_P = unsafeBitCast(getAddress(CommandInfo("glGenerateMultiTexMipmapEXT", [S167])), to: type(of: glGenerateMultiTexMipmapEXT_P)) + glGenerateMultiTexMipmapEXT_P(texunit, target) +} +func glGenerateTextureMipmap_L(texture:GLuint) { + glGenerateTextureMipmap_P = unsafeBitCast(getAddress(CommandInfo("glGenerateTextureMipmap", [S18, S66])), to: type(of: glGenerateTextureMipmap_P)) + glGenerateTextureMipmap_P(texture) +} +func glGenerateTextureMipmapEXT_L(texture:GLuint, _ target:GLenum) { + glGenerateTextureMipmapEXT_P = unsafeBitCast(getAddress(CommandInfo("glGenerateTextureMipmapEXT", [S167])), to: type(of: glGenerateTextureMipmapEXT_P)) + glGenerateTextureMipmapEXT_P(texture, target) +} func glGenFencesAPPLE_L(n:GLsizei, _ fences:UnsafeMutablePointer) { glGenFencesAPPLE_P = unsafeBitCast(getAddress(CommandInfo("glGenFencesAPPLE", [S43])), to: type(of: glGenFencesAPPLE_P)) glGenFencesAPPLE_P(n, fences) } func glGenFencesNV_L(n:GLsizei, _ fences:UnsafeMutablePointer) { - glGenFencesNV_P = unsafeBitCast(getAddress(CommandInfo("glGenFencesNV", [S267])), to: type(of: glGenFencesNV_P)) + glGenFencesNV_P = unsafeBitCast(getAddress(CommandInfo("glGenFencesNV", [S266])), to: type(of: glGenFencesNV_P)) glGenFencesNV_P(n, fences) } func glGenFragmentShadersATI_L(range:GLuint) -> GLuint { @@ -3459,7 +3483,7 @@ func glGenFragmentShadersATI_L(range:GLuint) -> GLuint { return glGenFragmentShadersATI_P(range) } func glGenFramebuffers_L(n:GLsizei, _ framebuffers:UnsafeMutablePointer) { - glGenFramebuffers_P = unsafeBitCast(getAddress(CommandInfo("glGenFramebuffers", [S8, S19, S77])), to: type(of: glGenFramebuffers_P)) + glGenFramebuffers_P = unsafeBitCast(getAddress(CommandInfo("glGenFramebuffers", [S9, S20, S77])), to: type(of: glGenFramebuffers_P)) glGenFramebuffers_P(n, framebuffers) } func glGenFramebuffersEXT_L(n:GLsizei, _ framebuffers:UnsafeMutablePointer) { @@ -3471,7 +3495,7 @@ func glGenFramebuffersOES_L(n:GLsizei, _ framebuffers:UnsafeMutablePointer GLuint { - glGenLists_P = unsafeBitCast(getAddress(CommandInfo("glGenLists", [S0, S23])), to: type(of: glGenLists_P)) + glGenLists_P = unsafeBitCast(getAddress(CommandInfo("glGenLists", [S1, S0])), to: type(of: glGenLists_P)) return glGenLists_P(range) } func glGenNamesAMD_L(identifier:GLenum, _ num:GLuint, _ names:UnsafeMutablePointer) { @@ -3479,11 +3503,11 @@ func glGenNamesAMD_L(identifier:GLenum, _ num:GLuint, _ names:UnsafeMutablePoint glGenNamesAMD_P(identifier, num, names) } func glGenOcclusionQueriesNV_L(n:GLsizei, _ ids:UnsafeMutablePointer) { - glGenOcclusionQueriesNV_P = unsafeBitCast(getAddress(CommandInfo("glGenOcclusionQueriesNV", [S282])), to: type(of: glGenOcclusionQueriesNV_P)) + glGenOcclusionQueriesNV_P = unsafeBitCast(getAddress(CommandInfo("glGenOcclusionQueriesNV", [S281])), to: type(of: glGenOcclusionQueriesNV_P)) glGenOcclusionQueriesNV_P(n, ids) } func glGenPathsNV_L(range:GLsizei) -> GLuint { - glGenPathsNV_P = unsafeBitCast(getAddress(CommandInfo("glGenPathsNV", [S284])), to: type(of: glGenPathsNV_P)) + glGenPathsNV_P = unsafeBitCast(getAddress(CommandInfo("glGenPathsNV", [S283])), to: type(of: glGenPathsNV_P)) return glGenPathsNV_P(range) } func glGenPerfMonitorsAMD_L(n:GLsizei, _ monitors:UnsafeMutablePointer) { @@ -3491,7 +3515,7 @@ func glGenPerfMonitorsAMD_L(n:GLsizei, _ monitors:UnsafeMutablePointer) glGenPerfMonitorsAMD_P(n, monitors) } func glGenProgramPipelines_L(n:GLsizei, _ pipelines:UnsafeMutablePointer) { - glGenProgramPipelines_P = unsafeBitCast(getAddress(CommandInfo("glGenProgramPipelines", [S13, S21, S104])), to: type(of: glGenProgramPipelines_P)) + glGenProgramPipelines_P = unsafeBitCast(getAddress(CommandInfo("glGenProgramPipelines", [S14, S22, S104])), to: type(of: glGenProgramPipelines_P)) glGenProgramPipelines_P(n, pipelines) } func glGenProgramPipelinesEXT_L(n:GLsizei, _ pipelines:UnsafeMutablePointer) { @@ -3503,11 +3527,11 @@ func glGenProgramsARB_L(n:GLsizei, _ programs:UnsafeMutablePointer) { glGenProgramsARB_P(n, programs) } func glGenProgramsNV_L(n:GLsizei, _ programs:UnsafeMutablePointer) { - glGenProgramsNV_P = unsafeBitCast(getAddress(CommandInfo("glGenProgramsNV", [S303])), to: type(of: glGenProgramsNV_P)) + glGenProgramsNV_P = unsafeBitCast(getAddress(CommandInfo("glGenProgramsNV", [S302])), to: type(of: glGenProgramsNV_P)) glGenProgramsNV_P(n, programs) } func glGenQueries_L(n:GLsizei, _ ids:UnsafeMutablePointer) { - glGenQueries_P = unsafeBitCast(getAddress(CommandInfo("glGenQueries", [S5, S20])), to: type(of: glGenQueries_P)) + glGenQueries_P = unsafeBitCast(getAddress(CommandInfo("glGenQueries", [S6, S21])), to: type(of: glGenQueries_P)) glGenQueries_P(n, ids) } func glGenQueriesARB_L(n:GLsizei, _ ids:UnsafeMutablePointer) { @@ -3519,7 +3543,7 @@ func glGenQueriesEXT_L(n:GLsizei, _ ids:UnsafeMutablePointer) { glGenQueriesEXT_P(n, ids) } func glGenRenderbuffers_L(n:GLsizei, _ renderbuffers:UnsafeMutablePointer) { - glGenRenderbuffers_P = unsafeBitCast(getAddress(CommandInfo("glGenRenderbuffers", [S8, S19, S77])), to: type(of: glGenRenderbuffers_P)) + glGenRenderbuffers_P = unsafeBitCast(getAddress(CommandInfo("glGenRenderbuffers", [S9, S20, S77])), to: type(of: glGenRenderbuffers_P)) glGenRenderbuffers_P(n, renderbuffers) } func glGenRenderbuffersEXT_L(n:GLsizei, _ renderbuffers:UnsafeMutablePointer) { @@ -3531,7 +3555,7 @@ func glGenRenderbuffersOES_L(n:GLsizei, _ renderbuffers:UnsafeMutablePointer) { - glGenSamplers_P = unsafeBitCast(getAddress(CommandInfo("glGenSamplers", [S11, S20, S103])), to: type(of: glGenSamplers_P)) + glGenSamplers_P = unsafeBitCast(getAddress(CommandInfo("glGenSamplers", [S12, S21, S103])), to: type(of: glGenSamplers_P)) glGenSamplers_P(count, samplers) } func glGenSymbolsEXT_L(datatype:GLenum, _ storagetype:GLenum, _ range:GLenum, _ components:GLuint) -> GLuint { @@ -3539,23 +3563,23 @@ func glGenSymbolsEXT_L(datatype:GLenum, _ storagetype:GLenum, _ range:GLenum, _ return glGenSymbolsEXT_P(datatype, storagetype, range, components) } func glGenTextures_L(n:GLsizei, _ textures:UnsafeMutablePointer) { - glGenTextures_P = unsafeBitCast(getAddress(CommandInfo("glGenTextures", [S1, S18])), to: type(of: glGenTextures_P)) + glGenTextures_P = unsafeBitCast(getAddress(CommandInfo("glGenTextures", [S2, S19])), to: type(of: glGenTextures_P)) glGenTextures_P(n, textures) } func glGenTexturesEXT_L(n:GLsizei, _ textures:UnsafeMutablePointer) { - glGenTexturesEXT_P = unsafeBitCast(getAddress(CommandInfo("glGenTexturesEXT", [S220])), to: type(of: glGenTexturesEXT_P)) + glGenTexturesEXT_P = unsafeBitCast(getAddress(CommandInfo("glGenTexturesEXT", [S219])), to: type(of: glGenTexturesEXT_P)) glGenTexturesEXT_P(n, textures) } func glGenTransformFeedbacks_L(n:GLsizei, _ ids:UnsafeMutablePointer) { - glGenTransformFeedbacks_P = unsafeBitCast(getAddress(CommandInfo("glGenTransformFeedbacks", [S12, S20, S124])), to: type(of: glGenTransformFeedbacks_P)) + glGenTransformFeedbacks_P = unsafeBitCast(getAddress(CommandInfo("glGenTransformFeedbacks", [S13, S21, S125])), to: type(of: glGenTransformFeedbacks_P)) glGenTransformFeedbacks_P(n, ids) } func glGenTransformFeedbacksNV_L(n:GLsizei, _ ids:UnsafeMutablePointer) { - glGenTransformFeedbacksNV_P = unsafeBitCast(getAddress(CommandInfo("glGenTransformFeedbacksNV", [S298])), to: type(of: glGenTransformFeedbacksNV_P)) + glGenTransformFeedbacksNV_P = unsafeBitCast(getAddress(CommandInfo("glGenTransformFeedbacksNV", [S297])), to: type(of: glGenTransformFeedbacksNV_P)) glGenTransformFeedbacksNV_P(n, ids) } func glGenVertexArrays_L(n:GLsizei, _ arrays:UnsafeMutablePointer) { - glGenVertexArrays_P = unsafeBitCast(getAddress(CommandInfo("glGenVertexArrays", [S8, S20, S129])), to: type(of: glGenVertexArrays_P)) + glGenVertexArrays_P = unsafeBitCast(getAddress(CommandInfo("glGenVertexArrays", [S9, S21, S129])), to: type(of: glGenVertexArrays_P)) glGenVertexArrays_P(n, arrays) } func glGenVertexArraysAPPLE_L(n:GLsizei, _ arrays:UnsafeMutablePointer) { @@ -3570,36 +3594,12 @@ func glGenVertexShadersEXT_L(range:GLuint) -> GLuint { glGenVertexShadersEXT_P = unsafeBitCast(getAddress(CommandInfo("glGenVertexShadersEXT", [S228])), to: type(of: glGenVertexShadersEXT_P)) return glGenVertexShadersEXT_P(range) } -func glGenerateMipmap_L(target:GLenum) { - glGenerateMipmap_P = unsafeBitCast(getAddress(CommandInfo("glGenerateMipmap", [S8, S19, S77])), to: type(of: glGenerateMipmap_P)) - glGenerateMipmap_P(target) -} -func glGenerateMipmapEXT_L(target:GLenum) { - glGenerateMipmapEXT_P = unsafeBitCast(getAddress(CommandInfo("glGenerateMipmapEXT", [S179])), to: type(of: glGenerateMipmapEXT_P)) - glGenerateMipmapEXT_P(target) -} -func glGenerateMipmapOES_L(target:GLenum) { - glGenerateMipmapOES_P = unsafeBitCast(getAddress(CommandInfo("glGenerateMipmapOES", [S317])), to: type(of: glGenerateMipmapOES_P)) - glGenerateMipmapOES_P(target) -} -func glGenerateMultiTexMipmapEXT_L(texunit:GLenum, _ target:GLenum) { - glGenerateMultiTexMipmapEXT_P = unsafeBitCast(getAddress(CommandInfo("glGenerateMultiTexMipmapEXT", [S167])), to: type(of: glGenerateMultiTexMipmapEXT_P)) - glGenerateMultiTexMipmapEXT_P(texunit, target) -} -func glGenerateTextureMipmap_L(texture:GLuint) { - glGenerateTextureMipmap_P = unsafeBitCast(getAddress(CommandInfo("glGenerateTextureMipmap", [S17, S69])), to: type(of: glGenerateTextureMipmap_P)) - glGenerateTextureMipmap_P(texture) -} -func glGenerateTextureMipmapEXT_L(texture:GLuint, _ target:GLenum) { - glGenerateTextureMipmapEXT_P = unsafeBitCast(getAddress(CommandInfo("glGenerateTextureMipmapEXT", [S167])), to: type(of: glGenerateTextureMipmapEXT_P)) - glGenerateTextureMipmapEXT_P(texture, target) -} func glGetActiveAtomicCounterBufferiv_L(program:GLuint, _ bufferIndex:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetActiveAtomicCounterBufferiv_P = unsafeBitCast(getAddress(CommandInfo("glGetActiveAtomicCounterBufferiv", [S14, S105])), to: type(of: glGetActiveAtomicCounterBufferiv_P)) + glGetActiveAtomicCounterBufferiv_P = unsafeBitCast(getAddress(CommandInfo("glGetActiveAtomicCounterBufferiv", [S15, S105])), to: type(of: glGetActiveAtomicCounterBufferiv_P)) glGetActiveAtomicCounterBufferiv_P(program, bufferIndex, pname, params) } func glGetActiveAttrib_L(program:GLuint, _ index:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ size:UnsafeMutablePointer, _ type:UnsafeMutablePointer, _ name:UnsafeMutablePointer) { - glGetActiveAttrib_P = unsafeBitCast(getAddress(CommandInfo("glGetActiveAttrib", [S6, S19])), to: type(of: glGetActiveAttrib_P)) + glGetActiveAttrib_P = unsafeBitCast(getAddress(CommandInfo("glGetActiveAttrib", [S7, S20])), to: type(of: glGetActiveAttrib_P)) glGetActiveAttrib_P(program, index, bufSize, length, size, type, name) } func glGetActiveAttribARB_L(programObj:GLhandleARB, _ index:GLuint, _ maxLength:GLsizei, _ length:UnsafeMutablePointer, _ size:UnsafeMutablePointer, _ type:UnsafeMutablePointer, _ name:UnsafeMutablePointer) { @@ -3607,43 +3607,43 @@ func glGetActiveAttribARB_L(programObj:GLhandleARB, _ index:GLuint, _ maxLength: glGetActiveAttribARB_P(programObj, index, maxLength, length, size, type, name) } func glGetActiveSubroutineName_L(program:GLuint, _ shadertype:GLenum, _ index:GLuint, _ bufsize:GLsizei, _ length:UnsafeMutablePointer, _ name:UnsafeMutablePointer) { - glGetActiveSubroutineName_P = unsafeBitCast(getAddress(CommandInfo("glGetActiveSubroutineName", [S12, S109])), to: type(of: glGetActiveSubroutineName_P)) + glGetActiveSubroutineName_P = unsafeBitCast(getAddress(CommandInfo("glGetActiveSubroutineName", [S13, S109])), to: type(of: glGetActiveSubroutineName_P)) glGetActiveSubroutineName_P(program, shadertype, index, bufsize, length, name) } -func glGetActiveSubroutineUniformName_L(program:GLuint, _ shadertype:GLenum, _ index:GLuint, _ bufsize:GLsizei, _ length:UnsafeMutablePointer, _ name:UnsafeMutablePointer) { - glGetActiveSubroutineUniformName_P = unsafeBitCast(getAddress(CommandInfo("glGetActiveSubroutineUniformName", [S12, S109])), to: type(of: glGetActiveSubroutineUniformName_P)) - glGetActiveSubroutineUniformName_P(program, shadertype, index, bufsize, length, name) -} func glGetActiveSubroutineUniformiv_L(program:GLuint, _ shadertype:GLenum, _ index:GLuint, _ pname:GLenum, _ values:UnsafeMutablePointer) { - glGetActiveSubroutineUniformiv_P = unsafeBitCast(getAddress(CommandInfo("glGetActiveSubroutineUniformiv", [S12, S109])), to: type(of: glGetActiveSubroutineUniformiv_P)) + glGetActiveSubroutineUniformiv_P = unsafeBitCast(getAddress(CommandInfo("glGetActiveSubroutineUniformiv", [S13, S109])), to: type(of: glGetActiveSubroutineUniformiv_P)) glGetActiveSubroutineUniformiv_P(program, shadertype, index, pname, values) } +func glGetActiveSubroutineUniformName_L(program:GLuint, _ shadertype:GLenum, _ index:GLuint, _ bufsize:GLsizei, _ length:UnsafeMutablePointer, _ name:UnsafeMutablePointer) { + glGetActiveSubroutineUniformName_P = unsafeBitCast(getAddress(CommandInfo("glGetActiveSubroutineUniformName", [S13, S109])), to: type(of: glGetActiveSubroutineUniformName_P)) + glGetActiveSubroutineUniformName_P(program, shadertype, index, bufsize, length, name) +} func glGetActiveUniform_L(program:GLuint, _ index:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ size:UnsafeMutablePointer, _ type:UnsafeMutablePointer, _ name:UnsafeMutablePointer) { - glGetActiveUniform_P = unsafeBitCast(getAddress(CommandInfo("glGetActiveUniform", [S6, S19])), to: type(of: glGetActiveUniform_P)) + glGetActiveUniform_P = unsafeBitCast(getAddress(CommandInfo("glGetActiveUniform", [S7, S20])), to: type(of: glGetActiveUniform_P)) glGetActiveUniform_P(program, index, bufSize, length, size, type, name) } func glGetActiveUniformARB_L(programObj:GLhandleARB, _ index:GLuint, _ maxLength:GLsizei, _ length:UnsafeMutablePointer, _ size:UnsafeMutablePointer, _ type:UnsafeMutablePointer, _ name:UnsafeMutablePointer) { glGetActiveUniformARB_P = unsafeBitCast(getAddress(CommandInfo("glGetActiveUniformARB", [S107])), to: type(of: glGetActiveUniformARB_P)) glGetActiveUniformARB_P(programObj, index, maxLength, length, size, type, name) } -func glGetActiveUniformBlockName_L(program:GLuint, _ uniformBlockIndex:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ uniformBlockName:UnsafeMutablePointer) { - glGetActiveUniformBlockName_P = unsafeBitCast(getAddress(CommandInfo("glGetActiveUniformBlockName", [S9, S20, S128])), to: type(of: glGetActiveUniformBlockName_P)) - glGetActiveUniformBlockName_P(program, uniformBlockIndex, bufSize, length, uniformBlockName) -} func glGetActiveUniformBlockiv_L(program:GLuint, _ uniformBlockIndex:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetActiveUniformBlockiv_P = unsafeBitCast(getAddress(CommandInfo("glGetActiveUniformBlockiv", [S9, S20, S128])), to: type(of: glGetActiveUniformBlockiv_P)) + glGetActiveUniformBlockiv_P = unsafeBitCast(getAddress(CommandInfo("glGetActiveUniformBlockiv", [S10, S21, S128])), to: type(of: glGetActiveUniformBlockiv_P)) glGetActiveUniformBlockiv_P(program, uniformBlockIndex, pname, params) } +func glGetActiveUniformBlockName_L(program:GLuint, _ uniformBlockIndex:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ uniformBlockName:UnsafeMutablePointer) { + glGetActiveUniformBlockName_P = unsafeBitCast(getAddress(CommandInfo("glGetActiveUniformBlockName", [S10, S21, S128])), to: type(of: glGetActiveUniformBlockName_P)) + glGetActiveUniformBlockName_P(program, uniformBlockIndex, bufSize, length, uniformBlockName) +} func glGetActiveUniformName_L(program:GLuint, _ uniformIndex:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ uniformName:UnsafeMutablePointer) { - glGetActiveUniformName_P = unsafeBitCast(getAddress(CommandInfo("glGetActiveUniformName", [S9, S128])), to: type(of: glGetActiveUniformName_P)) + glGetActiveUniformName_P = unsafeBitCast(getAddress(CommandInfo("glGetActiveUniformName", [S10, S128])), to: type(of: glGetActiveUniformName_P)) glGetActiveUniformName_P(program, uniformIndex, bufSize, length, uniformName) } func glGetActiveUniformsiv_L(program:GLuint, _ uniformCount:GLsizei, _ uniformIndices:UnsafePointer, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetActiveUniformsiv_P = unsafeBitCast(getAddress(CommandInfo("glGetActiveUniformsiv", [S9, S20, S128])), to: type(of: glGetActiveUniformsiv_P)) + glGetActiveUniformsiv_P = unsafeBitCast(getAddress(CommandInfo("glGetActiveUniformsiv", [S10, S21, S128])), to: type(of: glGetActiveUniformsiv_P)) glGetActiveUniformsiv_P(program, uniformCount, uniformIndices, pname, params) } func glGetActiveVaryingNV_L(program:GLuint, _ index:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ size:UnsafeMutablePointer, _ type:UnsafeMutablePointer, _ name:UnsafeMutablePointer) { - glGetActiveVaryingNV_P = unsafeBitCast(getAddress(CommandInfo("glGetActiveVaryingNV", [S297])), to: type(of: glGetActiveVaryingNV_P)) + glGetActiveVaryingNV_P = unsafeBitCast(getAddress(CommandInfo("glGetActiveVaryingNV", [S296])), to: type(of: glGetActiveVaryingNV_P)) glGetActiveVaryingNV_P(program, index, bufSize, length, size, type, name) } func glGetArrayObjectfvATI_L(array:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { @@ -3659,35 +3659,35 @@ func glGetAttachedObjectsARB_L(containerObj:GLhandleARB, _ maxCount:GLsizei, _ c glGetAttachedObjectsARB_P(containerObj, maxCount, count, obj) } func glGetAttachedShaders_L(program:GLuint, _ maxCount:GLsizei, _ count:UnsafeMutablePointer, _ shaders:UnsafeMutablePointer) { - glGetAttachedShaders_P = unsafeBitCast(getAddress(CommandInfo("glGetAttachedShaders", [S6, S19])), to: type(of: glGetAttachedShaders_P)) + glGetAttachedShaders_P = unsafeBitCast(getAddress(CommandInfo("glGetAttachedShaders", [S7, S20])), to: type(of: glGetAttachedShaders_P)) glGetAttachedShaders_P(program, maxCount, count, shaders) } func glGetAttribLocation_L(program:GLuint, _ name:UnsafePointer) -> GLint { - glGetAttribLocation_P = unsafeBitCast(getAddress(CommandInfo("glGetAttribLocation", [S6, S19])), to: type(of: glGetAttribLocation_P)) + glGetAttribLocation_P = unsafeBitCast(getAddress(CommandInfo("glGetAttribLocation", [S7, S20])), to: type(of: glGetAttribLocation_P)) return glGetAttribLocation_P(program, name) } func glGetAttribLocationARB_L(programObj:GLhandleARB, _ name:UnsafePointer) -> GLint { glGetAttribLocationARB_P = unsafeBitCast(getAddress(CommandInfo("glGetAttribLocationARB", [S135])), to: type(of: glGetAttribLocationARB_P)) return glGetAttribLocationARB_P(programObj, name) } -func glGetBooleanIndexedvEXT_L(target:GLenum, _ index:GLuint, _ data:UnsafeMutablePointer) { - glGetBooleanIndexedvEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetBooleanIndexedvEXT", [S167, S171])), to: type(of: glGetBooleanIndexedvEXT_P)) - glGetBooleanIndexedvEXT_P(target, index, data) -} func glGetBooleani_v_L(target:GLenum, _ index:GLuint, _ data:UnsafeMutablePointer) { - glGetBooleani_v_P = unsafeBitCast(getAddress(CommandInfo("glGetBooleani_v", [S8, S21])), to: type(of: glGetBooleani_v_P)) + glGetBooleani_v_P = unsafeBitCast(getAddress(CommandInfo("glGetBooleani_v", [S9, S22])), to: type(of: glGetBooleani_v_P)) glGetBooleani_v_P(target, index, data) } +func glGetBooleanIndexedvEXT_L(target:GLenum, _ index:GLuint, _ data:UnsafeMutablePointer) { + glGetBooleanIndexedvEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetBooleanIndexedvEXT", [S167, S172])), to: type(of: glGetBooleanIndexedvEXT_P)) + glGetBooleanIndexedvEXT_P(target, index, data) +} func glGetBooleanv_L(pname:GLenum, _ data:UnsafeMutablePointer) { - glGetBooleanv_P = unsafeBitCast(getAddress(CommandInfo("glGetBooleanv", [S0, S18])), to: type(of: glGetBooleanv_P)) + glGetBooleanv_P = unsafeBitCast(getAddress(CommandInfo("glGetBooleanv", [S1, S19])), to: type(of: glGetBooleanv_P)) glGetBooleanv_P(pname, data) } func glGetBufferParameteri64v_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetBufferParameteri64v_P = unsafeBitCast(getAddress(CommandInfo("glGetBufferParameteri64v", [S10, S20])), to: type(of: glGetBufferParameteri64v_P)) + glGetBufferParameteri64v_P = unsafeBitCast(getAddress(CommandInfo("glGetBufferParameteri64v", [S11, S21])), to: type(of: glGetBufferParameteri64v_P)) glGetBufferParameteri64v_P(target, pname, params) } func glGetBufferParameteriv_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetBufferParameteriv_P = unsafeBitCast(getAddress(CommandInfo("glGetBufferParameteriv", [S5, S18])), to: type(of: glGetBufferParameteriv_P)) + glGetBufferParameteriv_P = unsafeBitCast(getAddress(CommandInfo("glGetBufferParameteriv", [S6, S19])), to: type(of: glGetBufferParameteriv_P)) glGetBufferParameteriv_P(target, pname, params) } func glGetBufferParameterivARB_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { @@ -3695,11 +3695,11 @@ func glGetBufferParameterivARB_L(target:GLenum, _ pname:GLenum, _ params:UnsafeM glGetBufferParameterivARB_P(target, pname, params) } func glGetBufferParameterui64vNV_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetBufferParameterui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glGetBufferParameterui64vNV", [S294])), to: type(of: glGetBufferParameterui64vNV_P)) + glGetBufferParameterui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glGetBufferParameterui64vNV", [S293])), to: type(of: glGetBufferParameterui64vNV_P)) glGetBufferParameterui64vNV_P(target, pname, params) } func glGetBufferPointerv_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetBufferPointerv_P = unsafeBitCast(getAddress(CommandInfo("glGetBufferPointerv", [S5, S20])), to: type(of: glGetBufferPointerv_P)) + glGetBufferPointerv_P = unsafeBitCast(getAddress(CommandInfo("glGetBufferPointerv", [S6, S21])), to: type(of: glGetBufferPointerv_P)) glGetBufferPointerv_P(target, pname, params) } func glGetBufferPointervARB_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { @@ -3711,7 +3711,7 @@ func glGetBufferPointervOES_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMuta glGetBufferPointervOES_P(target, pname, params) } func glGetBufferSubData_L(target:GLenum, _ offset:GLintptr, _ size:GLsizeiptr, _ data:UnsafeMutableRawPointer) { - glGetBufferSubData_P = unsafeBitCast(getAddress(CommandInfo("glGetBufferSubData", [S5])), to: type(of: glGetBufferSubData_P)) + glGetBufferSubData_P = unsafeBitCast(getAddress(CommandInfo("glGetBufferSubData", [S6])), to: type(of: glGetBufferSubData_P)) glGetBufferSubData_P(target, offset, size, data) } func glGetBufferSubDataARB_L(target:GLenum, _ offset:GLintptrARB, _ size:GLsizeiptrARB, _ data:UnsafeMutableRawPointer) { @@ -3719,11 +3719,11 @@ func glGetBufferSubDataARB_L(target:GLenum, _ offset:GLintptrARB, _ size:GLsizei glGetBufferSubDataARB_P(target, offset, size, data) } func glGetClipPlane_L(plane:GLenum, _ equation:UnsafeMutablePointer) { - glGetClipPlane_P = unsafeBitCast(getAddress(CommandInfo("glGetClipPlane", [S0, S23])), to: type(of: glGetClipPlane_P)) + glGetClipPlane_P = unsafeBitCast(getAddress(CommandInfo("glGetClipPlane", [S1, S0])), to: type(of: glGetClipPlane_P)) glGetClipPlane_P(plane, equation) } func glGetClipPlanef_L(plane:GLenum, _ equation:UnsafeMutablePointer) { - glGetClipPlanef_P = unsafeBitCast(getAddress(CommandInfo("glGetClipPlanef", [S18])), to: type(of: glGetClipPlanef_P)) + glGetClipPlanef_P = unsafeBitCast(getAddress(CommandInfo("glGetClipPlanef", [S19])), to: type(of: glGetClipPlanef_P)) glGetClipPlanef_P(plane, equation) } func glGetClipPlanefOES_L(plane:GLenum, _ equation:UnsafeMutablePointer) { @@ -3731,7 +3731,7 @@ func glGetClipPlanefOES_L(plane:GLenum, _ equation:UnsafeMutablePointer glGetClipPlanefOES_P(plane, equation) } func glGetClipPlanex_L(plane:GLenum, _ equation:UnsafeMutablePointer) { - glGetClipPlanex_P = unsafeBitCast(getAddress(CommandInfo("glGetClipPlanex", [S18])), to: type(of: glGetClipPlanex_P)) + glGetClipPlanex_P = unsafeBitCast(getAddress(CommandInfo("glGetClipPlanex", [S19])), to: type(of: glGetClipPlanex_P)) glGetClipPlanex_P(plane, equation) } func glGetClipPlanexOES_L(plane:GLenum, _ equation:UnsafeMutablePointer) { @@ -3755,7 +3755,7 @@ func glGetColorTableParameterfvEXT_L(target:GLenum, _ pname:GLenum, _ params:Uns glGetColorTableParameterfvEXT_P(target, pname, params) } func glGetColorTableParameterfvSGI_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetColorTableParameterfvSGI_P = unsafeBitCast(getAddress(CommandInfo("glGetColorTableParameterfvSGI", [S364])), to: type(of: glGetColorTableParameterfvSGI_P)) + glGetColorTableParameterfvSGI_P = unsafeBitCast(getAddress(CommandInfo("glGetColorTableParameterfvSGI", [S343])), to: type(of: glGetColorTableParameterfvSGI_P)) glGetColorTableParameterfvSGI_P(target, pname, params) } func glGetColorTableParameteriv_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { @@ -3767,35 +3767,35 @@ func glGetColorTableParameterivEXT_L(target:GLenum, _ pname:GLenum, _ params:Uns glGetColorTableParameterivEXT_P(target, pname, params) } func glGetColorTableParameterivSGI_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetColorTableParameterivSGI_P = unsafeBitCast(getAddress(CommandInfo("glGetColorTableParameterivSGI", [S364])), to: type(of: glGetColorTableParameterivSGI_P)) + glGetColorTableParameterivSGI_P = unsafeBitCast(getAddress(CommandInfo("glGetColorTableParameterivSGI", [S343])), to: type(of: glGetColorTableParameterivSGI_P)) glGetColorTableParameterivSGI_P(target, pname, params) } func glGetColorTableSGI_L(target:GLenum, _ format:GLenum, _ type:GLenum, _ table:UnsafeMutableRawPointer) { - glGetColorTableSGI_P = unsafeBitCast(getAddress(CommandInfo("glGetColorTableSGI", [S364])), to: type(of: glGetColorTableSGI_P)) + glGetColorTableSGI_P = unsafeBitCast(getAddress(CommandInfo("glGetColorTableSGI", [S343])), to: type(of: glGetColorTableSGI_P)) glGetColorTableSGI_P(target, format, type, table) } func glGetCombinerInputParameterfvNV_L(stage:GLenum, _ portion:GLenum, _ variable:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetCombinerInputParameterfvNV_P = unsafeBitCast(getAddress(CommandInfo("glGetCombinerInputParameterfvNV", [S291])), to: type(of: glGetCombinerInputParameterfvNV_P)) + glGetCombinerInputParameterfvNV_P = unsafeBitCast(getAddress(CommandInfo("glGetCombinerInputParameterfvNV", [S290])), to: type(of: glGetCombinerInputParameterfvNV_P)) glGetCombinerInputParameterfvNV_P(stage, portion, variable, pname, params) } func glGetCombinerInputParameterivNV_L(stage:GLenum, _ portion:GLenum, _ variable:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetCombinerInputParameterivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetCombinerInputParameterivNV", [S291])), to: type(of: glGetCombinerInputParameterivNV_P)) + glGetCombinerInputParameterivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetCombinerInputParameterivNV", [S290])), to: type(of: glGetCombinerInputParameterivNV_P)) glGetCombinerInputParameterivNV_P(stage, portion, variable, pname, params) } func glGetCombinerOutputParameterfvNV_L(stage:GLenum, _ portion:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetCombinerOutputParameterfvNV_P = unsafeBitCast(getAddress(CommandInfo("glGetCombinerOutputParameterfvNV", [S291])), to: type(of: glGetCombinerOutputParameterfvNV_P)) + glGetCombinerOutputParameterfvNV_P = unsafeBitCast(getAddress(CommandInfo("glGetCombinerOutputParameterfvNV", [S290])), to: type(of: glGetCombinerOutputParameterfvNV_P)) glGetCombinerOutputParameterfvNV_P(stage, portion, pname, params) } func glGetCombinerOutputParameterivNV_L(stage:GLenum, _ portion:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetCombinerOutputParameterivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetCombinerOutputParameterivNV", [S291])), to: type(of: glGetCombinerOutputParameterivNV_P)) + glGetCombinerOutputParameterivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetCombinerOutputParameterivNV", [S290])), to: type(of: glGetCombinerOutputParameterivNV_P)) glGetCombinerOutputParameterivNV_P(stage, portion, pname, params) } func glGetCombinerStageParameterfvNV_L(stage:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetCombinerStageParameterfvNV_P = unsafeBitCast(getAddress(CommandInfo("glGetCombinerStageParameterfvNV", [S292])), to: type(of: glGetCombinerStageParameterfvNV_P)) + glGetCombinerStageParameterfvNV_P = unsafeBitCast(getAddress(CommandInfo("glGetCombinerStageParameterfvNV", [S291])), to: type(of: glGetCombinerStageParameterfvNV_P)) glGetCombinerStageParameterfvNV_P(stage, pname, params) } func glGetCommandHeaderNV_L(tokenID:GLenum, _ size:GLuint) -> GLuint { - glGetCommandHeaderNV_P = unsafeBitCast(getAddress(CommandInfo("glGetCommandHeaderNV", [S254])), to: type(of: glGetCommandHeaderNV_P)) + glGetCommandHeaderNV_P = unsafeBitCast(getAddress(CommandInfo("glGetCommandHeaderNV", [S253])), to: type(of: glGetCommandHeaderNV_P)) return glGetCommandHeaderNV_P(tokenID, size) } func glGetCompressedMultiTexImageEXT_L(texunit:GLenum, _ target:GLenum, _ lod:GLint, _ img:UnsafeMutableRawPointer) { @@ -3803,7 +3803,7 @@ func glGetCompressedMultiTexImageEXT_L(texunit:GLenum, _ target:GLenum, _ lod:GL glGetCompressedMultiTexImageEXT_P(texunit, target, lod, img) } func glGetCompressedTexImage_L(target:GLenum, _ level:GLint, _ img:UnsafeMutableRawPointer) { - glGetCompressedTexImage_P = unsafeBitCast(getAddress(CommandInfo("glGetCompressedTexImage", [S3])), to: type(of: glGetCompressedTexImage_P)) + glGetCompressedTexImage_P = unsafeBitCast(getAddress(CommandInfo("glGetCompressedTexImage", [S4])), to: type(of: glGetCompressedTexImage_P)) glGetCompressedTexImage_P(target, level, img) } func glGetCompressedTexImageARB_L(target:GLenum, _ level:GLint, _ img:UnsafeMutableRawPointer) { @@ -3811,7 +3811,7 @@ func glGetCompressedTexImageARB_L(target:GLenum, _ level:GLint, _ img:UnsafeMuta glGetCompressedTexImageARB_P(target, level, img) } func glGetCompressedTextureImage_L(texture:GLuint, _ level:GLint, _ bufSize:GLsizei, _ pixels:UnsafeMutableRawPointer) { - glGetCompressedTextureImage_P = unsafeBitCast(getAddress(CommandInfo("glGetCompressedTextureImage", [S17, S69])), to: type(of: glGetCompressedTextureImage_P)) + glGetCompressedTextureImage_P = unsafeBitCast(getAddress(CommandInfo("glGetCompressedTextureImage", [S18, S66])), to: type(of: glGetCompressedTextureImage_P)) glGetCompressedTextureImage_P(texture, level, bufSize, pixels) } func glGetCompressedTextureImageEXT_L(texture:GLuint, _ target:GLenum, _ lod:GLint, _ img:UnsafeMutableRawPointer) { @@ -3819,7 +3819,7 @@ func glGetCompressedTextureImageEXT_L(texture:GLuint, _ target:GLenum, _ lod:GLi glGetCompressedTextureImageEXT_P(texture, target, lod, img) } func glGetCompressedTextureSubImage_L(texture:GLuint, _ level:GLint, _ xoffset:GLint, _ yoffset:GLint, _ zoffset:GLint, _ width:GLsizei, _ height:GLsizei, _ depth:GLsizei, _ bufSize:GLsizei, _ pixels:UnsafeMutableRawPointer) { - glGetCompressedTextureSubImage_P = unsafeBitCast(getAddress(CommandInfo("glGetCompressedTextureSubImage", [S17, S80])), to: type(of: glGetCompressedTextureSubImage_P)) + glGetCompressedTextureSubImage_P = unsafeBitCast(getAddress(CommandInfo("glGetCompressedTextureSubImage", [S18, S80])), to: type(of: glGetCompressedTextureSubImage_P)) glGetCompressedTextureSubImage_P(texture, level, xoffset, yoffset, zoffset, width, height, depth, bufSize, pixels) } func glGetConvolutionFilter_L(target:GLenum, _ format:GLenum, _ type:GLenum, _ image:UnsafeMutableRawPointer) { @@ -3851,11 +3851,11 @@ func glGetConvolutionParameterxvOES_L(target:GLenum, _ pname:GLenum, _ params:Un glGetConvolutionParameterxvOES_P(target, pname, params) } func glGetCoverageModulationTableNV_L(bufsize:GLsizei, _ v:UnsafeMutablePointer) { - glGetCoverageModulationTableNV_P = unsafeBitCast(getAddress(CommandInfo("glGetCoverageModulationTableNV", [S271])), to: type(of: glGetCoverageModulationTableNV_P)) + glGetCoverageModulationTableNV_P = unsafeBitCast(getAddress(CommandInfo("glGetCoverageModulationTableNV", [S270])), to: type(of: glGetCoverageModulationTableNV_P)) glGetCoverageModulationTableNV_P(bufsize, v) } func glGetDebugMessageLog_L(count:GLuint, _ bufSize:GLsizei, _ sources:UnsafeMutablePointer, _ types:UnsafeMutablePointer, _ ids:UnsafeMutablePointer, _ severities:UnsafeMutablePointer, _ lengths:UnsafeMutablePointer, _ messageLog:UnsafeMutablePointer) -> GLuint { - glGetDebugMessageLog_P = unsafeBitCast(getAddress(CommandInfo("glGetDebugMessageLog", [S15, S22, S245])), to: type(of: glGetDebugMessageLog_P)) + glGetDebugMessageLog_P = unsafeBitCast(getAddress(CommandInfo("glGetDebugMessageLog", [S16, S23, S245])), to: type(of: glGetDebugMessageLog_P)) return glGetDebugMessageLog_P(count, bufSize, sources, types, ids, severities, lengths, messageLog) } func glGetDebugMessageLogAMD_L(count:GLuint, _ bufsize:GLsizei, _ categories:UnsafeMutablePointer, _ severities:UnsafeMutablePointer, _ ids:UnsafeMutablePointer, _ lengths:UnsafeMutablePointer, _ message:UnsafeMutablePointer) -> GLuint { @@ -3863,7 +3863,7 @@ func glGetDebugMessageLogAMD_L(count:GLuint, _ bufsize:GLsizei, _ categories:Uns return glGetDebugMessageLogAMD_P(count, bufsize, categories, severities, ids, lengths, message) } func glGetDebugMessageLogARB_L(count:GLuint, _ bufSize:GLsizei, _ sources:UnsafeMutablePointer, _ types:UnsafeMutablePointer, _ ids:UnsafeMutablePointer, _ severities:UnsafeMutablePointer, _ lengths:UnsafeMutablePointer, _ messageLog:UnsafeMutablePointer) -> GLuint { - glGetDebugMessageLogARB_P = unsafeBitCast(getAddress(CommandInfo("glGetDebugMessageLogARB", [S68])), to: type(of: glGetDebugMessageLogARB_P)) + glGetDebugMessageLogARB_P = unsafeBitCast(getAddress(CommandInfo("glGetDebugMessageLogARB", [S65])), to: type(of: glGetDebugMessageLogARB_P)) return glGetDebugMessageLogARB_P(count, bufSize, sources, types, ids, severities, lengths, messageLog) } func glGetDebugMessageLogKHR_L(count:GLuint, _ bufSize:GLsizei, _ sources:UnsafeMutablePointer, _ types:UnsafeMutablePointer, _ ids:UnsafeMutablePointer, _ severities:UnsafeMutablePointer, _ lengths:UnsafeMutablePointer, _ messageLog:UnsafeMutablePointer) -> GLuint { @@ -3871,47 +3871,47 @@ func glGetDebugMessageLogKHR_L(count:GLuint, _ bufSize:GLsizei, _ sources:Unsafe return glGetDebugMessageLogKHR_P(count, bufSize, sources, types, ids, severities, lengths, messageLog) } func glGetDetailTexFuncSGIS_L(target:GLenum, _ points:UnsafeMutablePointer) { - glGetDetailTexFuncSGIS_P = unsafeBitCast(getAddress(CommandInfo("glGetDetailTexFuncSGIS", [S343])), to: type(of: glGetDetailTexFuncSGIS_P)) + glGetDetailTexFuncSGIS_P = unsafeBitCast(getAddress(CommandInfo("glGetDetailTexFuncSGIS", [S344])), to: type(of: glGetDetailTexFuncSGIS_P)) glGetDetailTexFuncSGIS_P(target, points) } -func glGetDoubleIndexedvEXT_L(target:GLenum, _ index:GLuint, _ data:UnsafeMutablePointer) { - glGetDoubleIndexedvEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetDoubleIndexedvEXT", [S167])), to: type(of: glGetDoubleIndexedvEXT_P)) - glGetDoubleIndexedvEXT_P(target, index, data) -} func glGetDoublei_v_L(target:GLenum, _ index:GLuint, _ data:UnsafeMutablePointer) { - glGetDoublei_v_P = unsafeBitCast(getAddress(CommandInfo("glGetDoublei_v", [S13, S137])), to: type(of: glGetDoublei_v_P)) + glGetDoublei_v_P = unsafeBitCast(getAddress(CommandInfo("glGetDoublei_v", [S14, S137])), to: type(of: glGetDoublei_v_P)) glGetDoublei_v_P(target, index, data) } func glGetDoublei_vEXT_L(pname:GLenum, _ index:GLuint, _ params:UnsafeMutablePointer) { glGetDoublei_vEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetDoublei_vEXT", [S167])), to: type(of: glGetDoublei_vEXT_P)) glGetDoublei_vEXT_P(pname, index, params) } +func glGetDoubleIndexedvEXT_L(target:GLenum, _ index:GLuint, _ data:UnsafeMutablePointer) { + glGetDoubleIndexedvEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetDoubleIndexedvEXT", [S167])), to: type(of: glGetDoubleIndexedvEXT_P)) + glGetDoubleIndexedvEXT_P(target, index, data) +} func glGetDoublev_L(pname:GLenum, _ data:UnsafeMutablePointer) { - glGetDoublev_P = unsafeBitCast(getAddress(CommandInfo("glGetDoublev", [S0])), to: type(of: glGetDoublev_P)) + glGetDoublev_P = unsafeBitCast(getAddress(CommandInfo("glGetDoublev", [S1])), to: type(of: glGetDoublev_P)) glGetDoublev_P(pname, data) } -func glGetDriverControlStringQCOM_L(driverControl:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ driverControlString:UnsafeMutablePointer) { - glGetDriverControlStringQCOM_P = unsafeBitCast(getAddress(CommandInfo("glGetDriverControlStringQCOM", [S339])), to: type(of: glGetDriverControlStringQCOM_P)) - glGetDriverControlStringQCOM_P(driverControl, bufSize, length, driverControlString) -} func glGetDriverControlsQCOM_L(num:UnsafeMutablePointer, _ size:GLsizei, _ driverControls:UnsafeMutablePointer) { glGetDriverControlsQCOM_P = unsafeBitCast(getAddress(CommandInfo("glGetDriverControlsQCOM", [S339])), to: type(of: glGetDriverControlsQCOM_P)) glGetDriverControlsQCOM_P(num, size, driverControls) } +func glGetDriverControlStringQCOM_L(driverControl:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ driverControlString:UnsafeMutablePointer) { + glGetDriverControlStringQCOM_P = unsafeBitCast(getAddress(CommandInfo("glGetDriverControlStringQCOM", [S339])), to: type(of: glGetDriverControlStringQCOM_P)) + glGetDriverControlStringQCOM_P(driverControl, bufSize, length, driverControlString) +} func glGetError_L() -> GLenum { - glGetError_P = unsafeBitCast(getAddress(CommandInfo("glGetError", [S0, S18])), to: type(of: glGetError_P)) + glGetError_P = unsafeBitCast(getAddress(CommandInfo("glGetError", [S1, S19])), to: type(of: glGetError_P)) return glGetError_P() } func glGetFenceivNV_L(fence:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetFenceivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetFenceivNV", [S267])), to: type(of: glGetFenceivNV_P)) + glGetFenceivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetFenceivNV", [S266])), to: type(of: glGetFenceivNV_P)) glGetFenceivNV_P(fence, pname, params) } func glGetFinalCombinerInputParameterfvNV_L(variable:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetFinalCombinerInputParameterfvNV_P = unsafeBitCast(getAddress(CommandInfo("glGetFinalCombinerInputParameterfvNV", [S291])), to: type(of: glGetFinalCombinerInputParameterfvNV_P)) + glGetFinalCombinerInputParameterfvNV_P = unsafeBitCast(getAddress(CommandInfo("glGetFinalCombinerInputParameterfvNV", [S290])), to: type(of: glGetFinalCombinerInputParameterfvNV_P)) glGetFinalCombinerInputParameterfvNV_P(variable, pname, params) } func glGetFinalCombinerInputParameterivNV_L(variable:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetFinalCombinerInputParameterivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetFinalCombinerInputParameterivNV", [S291])), to: type(of: glGetFinalCombinerInputParameterivNV_P)) + glGetFinalCombinerInputParameterivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetFinalCombinerInputParameterivNV", [S290])), to: type(of: glGetFinalCombinerInputParameterivNV_P)) glGetFinalCombinerInputParameterivNV_P(variable, pname, params) } func glGetFirstPerfQueryIdINTEL_L(queryId:UnsafeMutablePointer) { @@ -3919,19 +3919,15 @@ func glGetFirstPerfQueryIdINTEL_L(queryId:UnsafeMutablePointer) { glGetFirstPerfQueryIdINTEL_P(queryId) } func glGetFixedv_L(pname:GLenum, _ params:UnsafeMutablePointer) { - glGetFixedv_P = unsafeBitCast(getAddress(CommandInfo("glGetFixedv", [S18])), to: type(of: glGetFixedv_P)) + glGetFixedv_P = unsafeBitCast(getAddress(CommandInfo("glGetFixedv", [S19])), to: type(of: glGetFixedv_P)) glGetFixedv_P(pname, params) } func glGetFixedvOES_L(pname:GLenum, _ params:UnsafeMutablePointer) { glGetFixedvOES_P = unsafeBitCast(getAddress(CommandInfo("glGetFixedvOES", [S316])), to: type(of: glGetFixedvOES_P)) glGetFixedvOES_P(pname, params) } -func glGetFloatIndexedvEXT_L(target:GLenum, _ index:GLuint, _ data:UnsafeMutablePointer) { - glGetFloatIndexedvEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetFloatIndexedvEXT", [S167])), to: type(of: glGetFloatIndexedvEXT_P)) - glGetFloatIndexedvEXT_P(target, index, data) -} func glGetFloati_v_L(target:GLenum, _ index:GLuint, _ data:UnsafeMutablePointer) { - glGetFloati_v_P = unsafeBitCast(getAddress(CommandInfo("glGetFloati_v", [S13, S137])), to: type(of: glGetFloati_v_P)) + glGetFloati_v_P = unsafeBitCast(getAddress(CommandInfo("glGetFloati_v", [S14, S137])), to: type(of: glGetFloati_v_P)) glGetFloati_v_P(target, index, data) } func glGetFloati_vEXT_L(pname:GLenum, _ index:GLuint, _ params:UnsafeMutablePointer) { @@ -3939,19 +3935,23 @@ func glGetFloati_vEXT_L(pname:GLenum, _ index:GLuint, _ params:UnsafeMutablePoin glGetFloati_vEXT_P(pname, index, params) } func glGetFloati_vNV_L(target:GLenum, _ index:GLuint, _ data:UnsafeMutablePointer) { - glGetFloati_vNV_P = unsafeBitCast(getAddress(CommandInfo("glGetFloati_vNV", [S306])), to: type(of: glGetFloati_vNV_P)) + glGetFloati_vNV_P = unsafeBitCast(getAddress(CommandInfo("glGetFloati_vNV", [S305])), to: type(of: glGetFloati_vNV_P)) glGetFloati_vNV_P(target, index, data) } +func glGetFloatIndexedvEXT_L(target:GLenum, _ index:GLuint, _ data:UnsafeMutablePointer) { + glGetFloatIndexedvEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetFloatIndexedvEXT", [S167])), to: type(of: glGetFloatIndexedvEXT_P)) + glGetFloatIndexedvEXT_P(target, index, data) +} func glGetFloatv_L(pname:GLenum, _ data:UnsafeMutablePointer) { - glGetFloatv_P = unsafeBitCast(getAddress(CommandInfo("glGetFloatv", [S0, S18])), to: type(of: glGetFloatv_P)) + glGetFloatv_P = unsafeBitCast(getAddress(CommandInfo("glGetFloatv", [S1, S19])), to: type(of: glGetFloatv_P)) glGetFloatv_P(pname, data) } func glGetFogFuncSGIS_L(points:UnsafeMutablePointer) { - glGetFogFuncSGIS_P = unsafeBitCast(getAddress(CommandInfo("glGetFogFuncSGIS", [S344])), to: type(of: glGetFogFuncSGIS_P)) + glGetFogFuncSGIS_P = unsafeBitCast(getAddress(CommandInfo("glGetFogFuncSGIS", [S345])), to: type(of: glGetFogFuncSGIS_P)) glGetFogFuncSGIS_P(points) } func glGetFragDataIndex_L(program:GLuint, _ name:UnsafePointer) -> GLint { - glGetFragDataIndex_P = unsafeBitCast(getAddress(CommandInfo("glGetFragDataIndex", [S11, S57])), to: type(of: glGetFragDataIndex_P)) + glGetFragDataIndex_P = unsafeBitCast(getAddress(CommandInfo("glGetFragDataIndex", [S12, S54])), to: type(of: glGetFragDataIndex_P)) return glGetFragDataIndex_P(program, name) } func glGetFragDataIndexEXT_L(program:GLuint, _ name:UnsafePointer) -> GLint { @@ -3959,7 +3959,7 @@ func glGetFragDataIndexEXT_L(program:GLuint, _ name:UnsafePointer) -> GL return glGetFragDataIndexEXT_P(program, name) } func glGetFragDataLocation_L(program:GLuint, _ name:UnsafePointer) -> GLint { - glGetFragDataLocation_P = unsafeBitCast(getAddress(CommandInfo("glGetFragDataLocation", [S8, S20])), to: type(of: glGetFragDataLocation_P)) + glGetFragDataLocation_P = unsafeBitCast(getAddress(CommandInfo("glGetFragDataLocation", [S9, S21])), to: type(of: glGetFragDataLocation_P)) return glGetFragDataLocation_P(program, name) } func glGetFragDataLocationEXT_L(program:GLuint, _ name:UnsafePointer) -> GLint { @@ -3967,23 +3967,23 @@ func glGetFragDataLocationEXT_L(program:GLuint, _ name:UnsafePointer) -> return glGetFragDataLocationEXT_P(program, name) } func glGetFragmentLightfvSGIX_L(light:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetFragmentLightfvSGIX_P = unsafeBitCast(getAddress(CommandInfo("glGetFragmentLightfvSGIX", [S354])), to: type(of: glGetFragmentLightfvSGIX_P)) + glGetFragmentLightfvSGIX_P = unsafeBitCast(getAddress(CommandInfo("glGetFragmentLightfvSGIX", [S355])), to: type(of: glGetFragmentLightfvSGIX_P)) glGetFragmentLightfvSGIX_P(light, pname, params) } func glGetFragmentLightivSGIX_L(light:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetFragmentLightivSGIX_P = unsafeBitCast(getAddress(CommandInfo("glGetFragmentLightivSGIX", [S354])), to: type(of: glGetFragmentLightivSGIX_P)) + glGetFragmentLightivSGIX_P = unsafeBitCast(getAddress(CommandInfo("glGetFragmentLightivSGIX", [S355])), to: type(of: glGetFragmentLightivSGIX_P)) glGetFragmentLightivSGIX_P(light, pname, params) } func glGetFragmentMaterialfvSGIX_L(face:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetFragmentMaterialfvSGIX_P = unsafeBitCast(getAddress(CommandInfo("glGetFragmentMaterialfvSGIX", [S354])), to: type(of: glGetFragmentMaterialfvSGIX_P)) + glGetFragmentMaterialfvSGIX_P = unsafeBitCast(getAddress(CommandInfo("glGetFragmentMaterialfvSGIX", [S355])), to: type(of: glGetFragmentMaterialfvSGIX_P)) glGetFragmentMaterialfvSGIX_P(face, pname, params) } func glGetFragmentMaterialivSGIX_L(face:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetFragmentMaterialivSGIX_P = unsafeBitCast(getAddress(CommandInfo("glGetFragmentMaterialivSGIX", [S354])), to: type(of: glGetFragmentMaterialivSGIX_P)) + glGetFragmentMaterialivSGIX_P = unsafeBitCast(getAddress(CommandInfo("glGetFragmentMaterialivSGIX", [S355])), to: type(of: glGetFragmentMaterialivSGIX_P)) glGetFragmentMaterialivSGIX_P(face, pname, params) } func glGetFramebufferAttachmentParameteriv_L(target:GLenum, _ attachment:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetFramebufferAttachmentParameteriv_P = unsafeBitCast(getAddress(CommandInfo("glGetFramebufferAttachmentParameteriv", [S8, S19, S77])), to: type(of: glGetFramebufferAttachmentParameteriv_P)) + glGetFramebufferAttachmentParameteriv_P = unsafeBitCast(getAddress(CommandInfo("glGetFramebufferAttachmentParameteriv", [S9, S20, S77])), to: type(of: glGetFramebufferAttachmentParameteriv_P)) glGetFramebufferAttachmentParameteriv_P(target, attachment, pname, params) } func glGetFramebufferAttachmentParameterivEXT_L(target:GLenum, _ attachment:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { @@ -3995,7 +3995,7 @@ func glGetFramebufferAttachmentParameterivOES_L(target:GLenum, _ attachment:GLen glGetFramebufferAttachmentParameterivOES_P(target, attachment, pname, params) } func glGetFramebufferParameteriv_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetFramebufferParameteriv_P = unsafeBitCast(getAddress(CommandInfo("glGetFramebufferParameteriv", [S15, S21, S76])), to: type(of: glGetFramebufferParameteriv_P)) + glGetFramebufferParameteriv_P = unsafeBitCast(getAddress(CommandInfo("glGetFramebufferParameteriv", [S16, S22, S76])), to: type(of: glGetFramebufferParameteriv_P)) glGetFramebufferParameteriv_P(target, pname, params) } func glGetFramebufferParameterivEXT_L(framebuffer:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { @@ -4003,7 +4003,7 @@ func glGetFramebufferParameterivEXT_L(framebuffer:GLuint, _ pname:GLenum, _ para glGetFramebufferParameterivEXT_P(framebuffer, pname, params) } func glGetGraphicsResetStatus_L() -> GLenum { - glGetGraphicsResetStatus_P = unsafeBitCast(getAddress(CommandInfo("glGetGraphicsResetStatus", [S17, S22, S246])), to: type(of: glGetGraphicsResetStatus_P)) + glGetGraphicsResetStatus_P = unsafeBitCast(getAddress(CommandInfo("glGetGraphicsResetStatus", [S18, S23, S246])), to: type(of: glGetGraphicsResetStatus_P)) return glGetGraphicsResetStatus_P() } func glGetGraphicsResetStatusARB_L() -> GLenum { @@ -4051,11 +4051,11 @@ func glGetHistogramParameterxvOES_L(target:GLenum, _ pname:GLenum, _ params:Unsa glGetHistogramParameterxvOES_P(target, pname, params) } func glGetImageHandleARB_L(texture:GLuint, _ level:GLint, _ layered:GLboolean, _ layer:GLint, _ format:GLenum) -> GLuint64 { - glGetImageHandleARB_P = unsafeBitCast(getAddress(CommandInfo("glGetImageHandleARB", [S56])), to: type(of: glGetImageHandleARB_P)) + glGetImageHandleARB_P = unsafeBitCast(getAddress(CommandInfo("glGetImageHandleARB", [S53])), to: type(of: glGetImageHandleARB_P)) return glGetImageHandleARB_P(texture, level, layered, layer, format) } func glGetImageHandleNV_L(texture:GLuint, _ level:GLint, _ layered:GLboolean, _ layer:GLint, _ format:GLenum) -> GLuint64 { - glGetImageHandleNV_P = unsafeBitCast(getAddress(CommandInfo("glGetImageHandleNV", [S252])), to: type(of: glGetImageHandleNV_P)) + glGetImageHandleNV_P = unsafeBitCast(getAddress(CommandInfo("glGetImageHandleNV", [S251])), to: type(of: glGetImageHandleNV_P)) return glGetImageHandleNV_P(texture, level, layered, layer, format) } func glGetImageTransformParameterfvHP_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { @@ -4071,57 +4071,57 @@ func glGetInfoLogARB_L(obj:GLhandleARB, _ maxLength:GLsizei, _ length:UnsafeMuta glGetInfoLogARB_P(obj, maxLength, length, infoLog) } func glGetInstrumentsSGIX_L() -> GLint { - glGetInstrumentsSGIX_P = unsafeBitCast(getAddress(CommandInfo("glGetInstrumentsSGIX", [S357])), to: type(of: glGetInstrumentsSGIX_P)) + glGetInstrumentsSGIX_P = unsafeBitCast(getAddress(CommandInfo("glGetInstrumentsSGIX", [S358])), to: type(of: glGetInstrumentsSGIX_P)) return glGetInstrumentsSGIX_P() } func glGetInteger64i_v_L(target:GLenum, _ index:GLuint, _ data:UnsafeMutablePointer) { - glGetInteger64i_v_P = unsafeBitCast(getAddress(CommandInfo("glGetInteger64i_v", [S10, S20])), to: type(of: glGetInteger64i_v_P)) + glGetInteger64i_v_P = unsafeBitCast(getAddress(CommandInfo("glGetInteger64i_v", [S11, S21])), to: type(of: glGetInteger64i_v_P)) glGetInteger64i_v_P(target, index, data) } func glGetInteger64v_L(pname:GLenum, _ data:UnsafeMutablePointer) { - glGetInteger64v_P = unsafeBitCast(getAddress(CommandInfo("glGetInteger64v", [S10, S20, S113])), to: type(of: glGetInteger64v_P)) + glGetInteger64v_P = unsafeBitCast(getAddress(CommandInfo("glGetInteger64v", [S11, S21, S113])), to: type(of: glGetInteger64v_P)) glGetInteger64v_P(pname, data) } func glGetInteger64vAPPLE_L(pname:GLenum, _ params:UnsafeMutablePointer) { glGetInteger64vAPPLE_P = unsafeBitCast(getAddress(CommandInfo("glGetInteger64vAPPLE", [S47])), to: type(of: glGetInteger64vAPPLE_P)) glGetInteger64vAPPLE_P(pname, params) } -func glGetIntegerIndexedvEXT_L(target:GLenum, _ index:GLuint, _ data:UnsafeMutablePointer) { - glGetIntegerIndexedvEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetIntegerIndexedvEXT", [S167, S171])), to: type(of: glGetIntegerIndexedvEXT_P)) - glGetIntegerIndexedvEXT_P(target, index, data) -} func glGetIntegeri_v_L(target:GLenum, _ index:GLuint, _ data:UnsafeMutablePointer) { - glGetIntegeri_v_P = unsafeBitCast(getAddress(CommandInfo("glGetIntegeri_v", [S8, S9, S20, S128])), to: type(of: glGetIntegeri_v_P)) + glGetIntegeri_v_P = unsafeBitCast(getAddress(CommandInfo("glGetIntegeri_v", [S9, S10, S21, S128])), to: type(of: glGetIntegeri_v_P)) glGetIntegeri_v_P(target, index, data) } func glGetIntegeri_vEXT_L(target:GLenum, _ index:GLuint, _ data:UnsafeMutablePointer) { glGetIntegeri_vEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetIntegeri_vEXT", [S194])), to: type(of: glGetIntegeri_vEXT_P)) glGetIntegeri_vEXT_P(target, index, data) } +func glGetIntegerIndexedvEXT_L(target:GLenum, _ index:GLuint, _ data:UnsafeMutablePointer) { + glGetIntegerIndexedvEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetIntegerIndexedvEXT", [S167, S172])), to: type(of: glGetIntegerIndexedvEXT_P)) + glGetIntegerIndexedvEXT_P(target, index, data) +} func glGetIntegerui64i_vNV_L(value:GLenum, _ index:GLuint, _ result:UnsafeMutablePointer) { - glGetIntegerui64i_vNV_P = unsafeBitCast(getAddress(CommandInfo("glGetIntegerui64i_vNV", [S302])), to: type(of: glGetIntegerui64i_vNV_P)) + glGetIntegerui64i_vNV_P = unsafeBitCast(getAddress(CommandInfo("glGetIntegerui64i_vNV", [S301])), to: type(of: glGetIntegerui64i_vNV_P)) glGetIntegerui64i_vNV_P(value, index, result) } func glGetIntegerui64vNV_L(value:GLenum, _ result:UnsafeMutablePointer) { - glGetIntegerui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glGetIntegerui64vNV", [S294])), to: type(of: glGetIntegerui64vNV_P)) + glGetIntegerui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glGetIntegerui64vNV", [S293])), to: type(of: glGetIntegerui64vNV_P)) glGetIntegerui64vNV_P(value, result) } func glGetIntegerv_L(pname:GLenum, _ data:UnsafeMutablePointer) { - glGetIntegerv_P = unsafeBitCast(getAddress(CommandInfo("glGetIntegerv", [S0, S18])), to: type(of: glGetIntegerv_P)) + glGetIntegerv_P = unsafeBitCast(getAddress(CommandInfo("glGetIntegerv", [S1, S19])), to: type(of: glGetIntegerv_P)) glGetIntegerv_P(pname, data) } -func glGetInternalformatSampleivNV_L(target:GLenum, _ internalformat:GLenum, _ samples:GLsizei, _ pname:GLenum, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) { - glGetInternalformatSampleivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetInternalformatSampleivNV", [S280])), to: type(of: glGetInternalformatSampleivNV_P)) - glGetInternalformatSampleivNV_P(target, internalformat, samples, pname, bufSize, params) -} func glGetInternalformati64v_L(target:GLenum, _ internalformat:GLenum, _ pname:GLenum, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) { - glGetInternalformati64v_P = unsafeBitCast(getAddress(CommandInfo("glGetInternalformati64v", [S15, S87])), to: type(of: glGetInternalformati64v_P)) + glGetInternalformati64v_P = unsafeBitCast(getAddress(CommandInfo("glGetInternalformati64v", [S16, S87])), to: type(of: glGetInternalformati64v_P)) glGetInternalformati64v_P(target, internalformat, pname, bufSize, params) } func glGetInternalformativ_L(target:GLenum, _ internalformat:GLenum, _ pname:GLenum, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) { - glGetInternalformativ_P = unsafeBitCast(getAddress(CommandInfo("glGetInternalformativ", [S14, S20, S86])), to: type(of: glGetInternalformativ_P)) + glGetInternalformativ_P = unsafeBitCast(getAddress(CommandInfo("glGetInternalformativ", [S15, S21, S86])), to: type(of: glGetInternalformativ_P)) glGetInternalformativ_P(target, internalformat, pname, bufSize, params) } +func glGetInternalformatSampleivNV_L(target:GLenum, _ internalformat:GLenum, _ samples:GLsizei, _ pname:GLenum, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) { + glGetInternalformatSampleivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetInternalformatSampleivNV", [S279])), to: type(of: glGetInternalformatSampleivNV_P)) + glGetInternalformatSampleivNV_P(target, internalformat, samples, pname, bufSize, params) +} func glGetInvariantBooleanvEXT_L(id:GLuint, _ value:GLenum, _ data:UnsafeMutablePointer) { glGetInvariantBooleanvEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetInvariantBooleanvEXT", [S228])), to: type(of: glGetInvariantBooleanvEXT_P)) glGetInvariantBooleanvEXT_P(id, value, data) @@ -4135,11 +4135,11 @@ func glGetInvariantIntegervEXT_L(id:GLuint, _ value:GLenum, _ data:UnsafeMutable glGetInvariantIntegervEXT_P(id, value, data) } func glGetLightfv_L(light:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetLightfv_P = unsafeBitCast(getAddress(CommandInfo("glGetLightfv", [S0, S23, S18])), to: type(of: glGetLightfv_P)) + glGetLightfv_P = unsafeBitCast(getAddress(CommandInfo("glGetLightfv", [S1, S0, S19])), to: type(of: glGetLightfv_P)) glGetLightfv_P(light, pname, params) } func glGetLightiv_L(light:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetLightiv_P = unsafeBitCast(getAddress(CommandInfo("glGetLightiv", [S0, S23])), to: type(of: glGetLightiv_P)) + glGetLightiv_P = unsafeBitCast(getAddress(CommandInfo("glGetLightiv", [S1, S0])), to: type(of: glGetLightiv_P)) glGetLightiv_P(light, pname, params) } func glGetLightxOES_L(light:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { @@ -4147,7 +4147,7 @@ func glGetLightxOES_L(light:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointe glGetLightxOES_P(light, pname, params) } func glGetLightxv_L(light:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetLightxv_P = unsafeBitCast(getAddress(CommandInfo("glGetLightxv", [S18])), to: type(of: glGetLightxv_P)) + glGetLightxv_P = unsafeBitCast(getAddress(CommandInfo("glGetLightxv", [S19])), to: type(of: glGetLightxv_P)) glGetLightxv_P(light, pname, params) } func glGetLightxvOES_L(light:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { @@ -4155,11 +4155,11 @@ func glGetLightxvOES_L(light:GLenum, _ pname:GLenum, _ params:UnsafeMutablePoint glGetLightxvOES_P(light, pname, params) } func glGetListParameterfvSGIX_L(list:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetListParameterfvSGIX_P = unsafeBitCast(getAddress(CommandInfo("glGetListParameterfvSGIX", [S358])), to: type(of: glGetListParameterfvSGIX_P)) + glGetListParameterfvSGIX_P = unsafeBitCast(getAddress(CommandInfo("glGetListParameterfvSGIX", [S359])), to: type(of: glGetListParameterfvSGIX_P)) glGetListParameterfvSGIX_P(list, pname, params) } func glGetListParameterivSGIX_L(list:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetListParameterivSGIX_P = unsafeBitCast(getAddress(CommandInfo("glGetListParameterivSGIX", [S358])), to: type(of: glGetListParameterivSGIX_P)) + glGetListParameterivSGIX_P = unsafeBitCast(getAddress(CommandInfo("glGetListParameterivSGIX", [S359])), to: type(of: glGetListParameterivSGIX_P)) glGetListParameterivSGIX_P(list, pname, params) } func glGetLocalConstantBooleanvEXT_L(id:GLuint, _ value:GLenum, _ data:UnsafeMutablePointer) { @@ -4175,47 +4175,47 @@ func glGetLocalConstantIntegervEXT_L(id:GLuint, _ value:GLenum, _ data:UnsafeMut glGetLocalConstantIntegervEXT_P(id, value, data) } func glGetMapAttribParameterfvNV_L(target:GLenum, _ index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetMapAttribParameterfvNV_P = unsafeBitCast(getAddress(CommandInfo("glGetMapAttribParameterfvNV", [S265])), to: type(of: glGetMapAttribParameterfvNV_P)) + glGetMapAttribParameterfvNV_P = unsafeBitCast(getAddress(CommandInfo("glGetMapAttribParameterfvNV", [S264])), to: type(of: glGetMapAttribParameterfvNV_P)) glGetMapAttribParameterfvNV_P(target, index, pname, params) } func glGetMapAttribParameterivNV_L(target:GLenum, _ index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetMapAttribParameterivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetMapAttribParameterivNV", [S265])), to: type(of: glGetMapAttribParameterivNV_P)) + glGetMapAttribParameterivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetMapAttribParameterivNV", [S264])), to: type(of: glGetMapAttribParameterivNV_P)) glGetMapAttribParameterivNV_P(target, index, pname, params) } func glGetMapControlPointsNV_L(target:GLenum, _ index:GLuint, _ type:GLenum, _ ustride:GLsizei, _ vstride:GLsizei, _ packed:GLboolean, _ points:UnsafeMutableRawPointer) { - glGetMapControlPointsNV_P = unsafeBitCast(getAddress(CommandInfo("glGetMapControlPointsNV", [S265])), to: type(of: glGetMapControlPointsNV_P)) + glGetMapControlPointsNV_P = unsafeBitCast(getAddress(CommandInfo("glGetMapControlPointsNV", [S264])), to: type(of: glGetMapControlPointsNV_P)) glGetMapControlPointsNV_P(target, index, type, ustride, vstride, packed, points) } -func glGetMapParameterfvNV_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetMapParameterfvNV_P = unsafeBitCast(getAddress(CommandInfo("glGetMapParameterfvNV", [S265])), to: type(of: glGetMapParameterfvNV_P)) - glGetMapParameterfvNV_P(target, pname, params) -} -func glGetMapParameterivNV_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetMapParameterivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetMapParameterivNV", [S265])), to: type(of: glGetMapParameterivNV_P)) - glGetMapParameterivNV_P(target, pname, params) -} func glGetMapdv_L(target:GLenum, _ query:GLenum, _ v:UnsafeMutablePointer) { - glGetMapdv_P = unsafeBitCast(getAddress(CommandInfo("glGetMapdv", [S0, S23])), to: type(of: glGetMapdv_P)) + glGetMapdv_P = unsafeBitCast(getAddress(CommandInfo("glGetMapdv", [S1, S0])), to: type(of: glGetMapdv_P)) glGetMapdv_P(target, query, v) } func glGetMapfv_L(target:GLenum, _ query:GLenum, _ v:UnsafeMutablePointer) { - glGetMapfv_P = unsafeBitCast(getAddress(CommandInfo("glGetMapfv", [S0, S23])), to: type(of: glGetMapfv_P)) + glGetMapfv_P = unsafeBitCast(getAddress(CommandInfo("glGetMapfv", [S1, S0])), to: type(of: glGetMapfv_P)) glGetMapfv_P(target, query, v) } func glGetMapiv_L(target:GLenum, _ query:GLenum, _ v:UnsafeMutablePointer) { - glGetMapiv_P = unsafeBitCast(getAddress(CommandInfo("glGetMapiv", [S0, S23])), to: type(of: glGetMapiv_P)) + glGetMapiv_P = unsafeBitCast(getAddress(CommandInfo("glGetMapiv", [S1, S0])), to: type(of: glGetMapiv_P)) glGetMapiv_P(target, query, v) } +func glGetMapParameterfvNV_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { + glGetMapParameterfvNV_P = unsafeBitCast(getAddress(CommandInfo("glGetMapParameterfvNV", [S264])), to: type(of: glGetMapParameterfvNV_P)) + glGetMapParameterfvNV_P(target, pname, params) +} +func glGetMapParameterivNV_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { + glGetMapParameterivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetMapParameterivNV", [S264])), to: type(of: glGetMapParameterivNV_P)) + glGetMapParameterivNV_P(target, pname, params) +} func glGetMapxvOES_L(target:GLenum, _ query:GLenum, _ v:UnsafeMutablePointer) { glGetMapxvOES_P = unsafeBitCast(getAddress(CommandInfo("glGetMapxvOES", [S316])), to: type(of: glGetMapxvOES_P)) glGetMapxvOES_P(target, query, v) } func glGetMaterialfv_L(face:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetMaterialfv_P = unsafeBitCast(getAddress(CommandInfo("glGetMaterialfv", [S0, S23, S18])), to: type(of: glGetMaterialfv_P)) + glGetMaterialfv_P = unsafeBitCast(getAddress(CommandInfo("glGetMaterialfv", [S1, S0, S19])), to: type(of: glGetMaterialfv_P)) glGetMaterialfv_P(face, pname, params) } func glGetMaterialiv_L(face:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetMaterialiv_P = unsafeBitCast(getAddress(CommandInfo("glGetMaterialiv", [S0, S23])), to: type(of: glGetMaterialiv_P)) + glGetMaterialiv_P = unsafeBitCast(getAddress(CommandInfo("glGetMaterialiv", [S1, S0])), to: type(of: glGetMaterialiv_P)) glGetMaterialiv_P(face, pname, params) } func glGetMaterialxOES_L(face:GLenum, _ pname:GLenum, _ param:GLfixed) { @@ -4223,7 +4223,7 @@ func glGetMaterialxOES_L(face:GLenum, _ pname:GLenum, _ param:GLfixed) { glGetMaterialxOES_P(face, pname, param) } func glGetMaterialxv_L(face:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetMaterialxv_P = unsafeBitCast(getAddress(CommandInfo("glGetMaterialxv", [S18])), to: type(of: glGetMaterialxv_P)) + glGetMaterialxv_P = unsafeBitCast(getAddress(CommandInfo("glGetMaterialxv", [S19])), to: type(of: glGetMaterialxv_P)) glGetMaterialxv_P(face, pname, params) } func glGetMaterialxvOES_L(face:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { @@ -4254,6 +4254,14 @@ func glGetMinmaxParameterivEXT_L(target:GLenum, _ pname:GLenum, _ params:UnsafeM glGetMinmaxParameterivEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetMinmaxParameterivEXT", [S184])), to: type(of: glGetMinmaxParameterivEXT_P)) glGetMinmaxParameterivEXT_P(target, pname, params) } +func glGetMultisamplefv_L(pname:GLenum, _ index:GLuint, _ val:UnsafeMutablePointer) { + glGetMultisamplefv_P = unsafeBitCast(getAddress(CommandInfo("glGetMultisamplefv", [S11, S22, S119])), to: type(of: glGetMultisamplefv_P)) + glGetMultisamplefv_P(pname, index, val) +} +func glGetMultisamplefvNV_L(pname:GLenum, _ index:GLuint, _ val:UnsafeMutablePointer) { + glGetMultisamplefvNV_P = unsafeBitCast(getAddress(CommandInfo("glGetMultisamplefvNV", [S265])), to: type(of: glGetMultisamplefvNV_P)) + glGetMultisamplefvNV_P(pname, index, val) +} func glGetMultiTexEnvfvEXT_L(texunit:GLenum, _ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { glGetMultiTexEnvfvEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetMultiTexEnvfvEXT", [S167])), to: type(of: glGetMultiTexEnvfvEXT_P)) glGetMultiTexEnvfvEXT_P(texunit, target, pname, params) @@ -4286,6 +4294,10 @@ func glGetMultiTexLevelParameterivEXT_L(texunit:GLenum, _ target:GLenum, _ level glGetMultiTexLevelParameterivEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetMultiTexLevelParameterivEXT", [S167])), to: type(of: glGetMultiTexLevelParameterivEXT_P)) glGetMultiTexLevelParameterivEXT_P(texunit, target, level, pname, params) } +func glGetMultiTexParameterfvEXT_L(texunit:GLenum, _ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { + glGetMultiTexParameterfvEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetMultiTexParameterfvEXT", [S167])), to: type(of: glGetMultiTexParameterfvEXT_P)) + glGetMultiTexParameterfvEXT_P(texunit, target, pname, params) +} func glGetMultiTexParameterIivEXT_L(texunit:GLenum, _ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { glGetMultiTexParameterIivEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetMultiTexParameterIivEXT", [S167])), to: type(of: glGetMultiTexParameterIivEXT_P)) glGetMultiTexParameterIivEXT_P(texunit, target, pname, params) @@ -4294,28 +4306,16 @@ func glGetMultiTexParameterIuivEXT_L(texunit:GLenum, _ target:GLenum, _ pname:GL glGetMultiTexParameterIuivEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetMultiTexParameterIuivEXT", [S167])), to: type(of: glGetMultiTexParameterIuivEXT_P)) glGetMultiTexParameterIuivEXT_P(texunit, target, pname, params) } -func glGetMultiTexParameterfvEXT_L(texunit:GLenum, _ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetMultiTexParameterfvEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetMultiTexParameterfvEXT", [S167])), to: type(of: glGetMultiTexParameterfvEXT_P)) - glGetMultiTexParameterfvEXT_P(texunit, target, pname, params) -} func glGetMultiTexParameterivEXT_L(texunit:GLenum, _ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { glGetMultiTexParameterivEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetMultiTexParameterivEXT", [S167])), to: type(of: glGetMultiTexParameterivEXT_P)) glGetMultiTexParameterivEXT_P(texunit, target, pname, params) } -func glGetMultisamplefv_L(pname:GLenum, _ index:GLuint, _ val:UnsafeMutablePointer) { - glGetMultisamplefv_P = unsafeBitCast(getAddress(CommandInfo("glGetMultisamplefv", [S10, S21, S119])), to: type(of: glGetMultisamplefv_P)) - glGetMultisamplefv_P(pname, index, val) -} -func glGetMultisamplefvNV_L(pname:GLenum, _ index:GLuint, _ val:UnsafeMutablePointer) { - glGetMultisamplefvNV_P = unsafeBitCast(getAddress(CommandInfo("glGetMultisamplefvNV", [S266])), to: type(of: glGetMultisamplefvNV_P)) - glGetMultisamplefvNV_P(pname, index, val) -} func glGetNamedBufferParameteri64v_L(buffer:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetNamedBufferParameteri64v_P = unsafeBitCast(getAddress(CommandInfo("glGetNamedBufferParameteri64v", [S17, S69])), to: type(of: glGetNamedBufferParameteri64v_P)) + glGetNamedBufferParameteri64v_P = unsafeBitCast(getAddress(CommandInfo("glGetNamedBufferParameteri64v", [S18, S66])), to: type(of: glGetNamedBufferParameteri64v_P)) glGetNamedBufferParameteri64v_P(buffer, pname, params) } func glGetNamedBufferParameteriv_L(buffer:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetNamedBufferParameteriv_P = unsafeBitCast(getAddress(CommandInfo("glGetNamedBufferParameteriv", [S17, S69])), to: type(of: glGetNamedBufferParameteriv_P)) + glGetNamedBufferParameteriv_P = unsafeBitCast(getAddress(CommandInfo("glGetNamedBufferParameteriv", [S18, S66])), to: type(of: glGetNamedBufferParameteriv_P)) glGetNamedBufferParameteriv_P(buffer, pname, params) } func glGetNamedBufferParameterivEXT_L(buffer:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { @@ -4323,11 +4323,11 @@ func glGetNamedBufferParameterivEXT_L(buffer:GLuint, _ pname:GLenum, _ params:Un glGetNamedBufferParameterivEXT_P(buffer, pname, params) } func glGetNamedBufferParameterui64vNV_L(buffer:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetNamedBufferParameterui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glGetNamedBufferParameterui64vNV", [S294])), to: type(of: glGetNamedBufferParameterui64vNV_P)) + glGetNamedBufferParameterui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glGetNamedBufferParameterui64vNV", [S293])), to: type(of: glGetNamedBufferParameterui64vNV_P)) glGetNamedBufferParameterui64vNV_P(buffer, pname, params) } func glGetNamedBufferPointerv_L(buffer:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetNamedBufferPointerv_P = unsafeBitCast(getAddress(CommandInfo("glGetNamedBufferPointerv", [S17, S69])), to: type(of: glGetNamedBufferPointerv_P)) + glGetNamedBufferPointerv_P = unsafeBitCast(getAddress(CommandInfo("glGetNamedBufferPointerv", [S18, S66])), to: type(of: glGetNamedBufferPointerv_P)) glGetNamedBufferPointerv_P(buffer, pname, params) } func glGetNamedBufferPointervEXT_L(buffer:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { @@ -4335,7 +4335,7 @@ func glGetNamedBufferPointervEXT_L(buffer:GLuint, _ pname:GLenum, _ params:Unsaf glGetNamedBufferPointervEXT_P(buffer, pname, params) } func glGetNamedBufferSubData_L(buffer:GLuint, _ offset:GLintptr, _ size:GLsizeiptr, _ data:UnsafeMutableRawPointer) { - glGetNamedBufferSubData_P = unsafeBitCast(getAddress(CommandInfo("glGetNamedBufferSubData", [S17, S69])), to: type(of: glGetNamedBufferSubData_P)) + glGetNamedBufferSubData_P = unsafeBitCast(getAddress(CommandInfo("glGetNamedBufferSubData", [S18, S66])), to: type(of: glGetNamedBufferSubData_P)) glGetNamedBufferSubData_P(buffer, offset, size, data) } func glGetNamedBufferSubDataEXT_L(buffer:GLuint, _ offset:GLintptr, _ size:GLsizeiptr, _ data:UnsafeMutableRawPointer) { @@ -4343,7 +4343,7 @@ func glGetNamedBufferSubDataEXT_L(buffer:GLuint, _ offset:GLintptr, _ size:GLsiz glGetNamedBufferSubDataEXT_P(buffer, offset, size, data) } func glGetNamedFramebufferAttachmentParameteriv_L(framebuffer:GLuint, _ attachment:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetNamedFramebufferAttachmentParameteriv_P = unsafeBitCast(getAddress(CommandInfo("glGetNamedFramebufferAttachmentParameteriv", [S17, S69])), to: type(of: glGetNamedFramebufferAttachmentParameteriv_P)) + glGetNamedFramebufferAttachmentParameteriv_P = unsafeBitCast(getAddress(CommandInfo("glGetNamedFramebufferAttachmentParameteriv", [S18, S66])), to: type(of: glGetNamedFramebufferAttachmentParameteriv_P)) glGetNamedFramebufferAttachmentParameteriv_P(framebuffer, attachment, pname, params) } func glGetNamedFramebufferAttachmentParameterivEXT_L(framebuffer:GLuint, _ attachment:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { @@ -4351,20 +4351,16 @@ func glGetNamedFramebufferAttachmentParameterivEXT_L(framebuffer:GLuint, _ attac glGetNamedFramebufferAttachmentParameterivEXT_P(framebuffer, attachment, pname, params) } func glGetNamedFramebufferParameteriv_L(framebuffer:GLuint, _ pname:GLenum, _ param:UnsafeMutablePointer) { - glGetNamedFramebufferParameteriv_P = unsafeBitCast(getAddress(CommandInfo("glGetNamedFramebufferParameteriv", [S17, S69])), to: type(of: glGetNamedFramebufferParameteriv_P)) + glGetNamedFramebufferParameteriv_P = unsafeBitCast(getAddress(CommandInfo("glGetNamedFramebufferParameteriv", [S18, S66])), to: type(of: glGetNamedFramebufferParameteriv_P)) glGetNamedFramebufferParameteriv_P(framebuffer, pname, param) } func glGetNamedFramebufferParameterivEXT_L(framebuffer:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { glGetNamedFramebufferParameterivEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetNamedFramebufferParameterivEXT", [S167])), to: type(of: glGetNamedFramebufferParameterivEXT_P)) glGetNamedFramebufferParameterivEXT_P(framebuffer, pname, params) } -func glGetNamedProgramLocalParameterIivEXT_L(program:GLuint, _ target:GLenum, _ index:GLuint, _ params:UnsafeMutablePointer) { - glGetNamedProgramLocalParameterIivEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetNamedProgramLocalParameterIivEXT", [S167])), to: type(of: glGetNamedProgramLocalParameterIivEXT_P)) - glGetNamedProgramLocalParameterIivEXT_P(program, target, index, params) -} -func glGetNamedProgramLocalParameterIuivEXT_L(program:GLuint, _ target:GLenum, _ index:GLuint, _ params:UnsafeMutablePointer) { - glGetNamedProgramLocalParameterIuivEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetNamedProgramLocalParameterIuivEXT", [S167])), to: type(of: glGetNamedProgramLocalParameterIuivEXT_P)) - glGetNamedProgramLocalParameterIuivEXT_P(program, target, index, params) +func glGetNamedProgramivEXT_L(program:GLuint, _ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { + glGetNamedProgramivEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetNamedProgramivEXT", [S167])), to: type(of: glGetNamedProgramivEXT_P)) + glGetNamedProgramivEXT_P(program, target, pname, params) } func glGetNamedProgramLocalParameterdvEXT_L(program:GLuint, _ target:GLenum, _ index:GLuint, _ params:UnsafeMutablePointer) { glGetNamedProgramLocalParameterdvEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetNamedProgramLocalParameterdvEXT", [S167])), to: type(of: glGetNamedProgramLocalParameterdvEXT_P)) @@ -4374,16 +4370,20 @@ func glGetNamedProgramLocalParameterfvEXT_L(program:GLuint, _ target:GLenum, _ i glGetNamedProgramLocalParameterfvEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetNamedProgramLocalParameterfvEXT", [S167])), to: type(of: glGetNamedProgramLocalParameterfvEXT_P)) glGetNamedProgramLocalParameterfvEXT_P(program, target, index, params) } +func glGetNamedProgramLocalParameterIivEXT_L(program:GLuint, _ target:GLenum, _ index:GLuint, _ params:UnsafeMutablePointer) { + glGetNamedProgramLocalParameterIivEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetNamedProgramLocalParameterIivEXT", [S167])), to: type(of: glGetNamedProgramLocalParameterIivEXT_P)) + glGetNamedProgramLocalParameterIivEXT_P(program, target, index, params) +} +func glGetNamedProgramLocalParameterIuivEXT_L(program:GLuint, _ target:GLenum, _ index:GLuint, _ params:UnsafeMutablePointer) { + glGetNamedProgramLocalParameterIuivEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetNamedProgramLocalParameterIuivEXT", [S167])), to: type(of: glGetNamedProgramLocalParameterIuivEXT_P)) + glGetNamedProgramLocalParameterIuivEXT_P(program, target, index, params) +} func glGetNamedProgramStringEXT_L(program:GLuint, _ target:GLenum, _ pname:GLenum, _ string:UnsafeMutableRawPointer) { glGetNamedProgramStringEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetNamedProgramStringEXT", [S167])), to: type(of: glGetNamedProgramStringEXT_P)) glGetNamedProgramStringEXT_P(program, target, pname, string) } -func glGetNamedProgramivEXT_L(program:GLuint, _ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetNamedProgramivEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetNamedProgramivEXT", [S167])), to: type(of: glGetNamedProgramivEXT_P)) - glGetNamedProgramivEXT_P(program, target, pname, params) -} func glGetNamedRenderbufferParameteriv_L(renderbuffer:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetNamedRenderbufferParameteriv_P = unsafeBitCast(getAddress(CommandInfo("glGetNamedRenderbufferParameteriv", [S17, S69])), to: type(of: glGetNamedRenderbufferParameteriv_P)) + glGetNamedRenderbufferParameteriv_P = unsafeBitCast(getAddress(CommandInfo("glGetNamedRenderbufferParameteriv", [S18, S66])), to: type(of: glGetNamedRenderbufferParameteriv_P)) glGetNamedRenderbufferParameteriv_P(renderbuffer, pname, params) } func glGetNamedRenderbufferParameterivEXT_L(renderbuffer:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { @@ -4398,44 +4398,216 @@ func glGetNamedStringivARB_L(namelen:GLint, _ name:UnsafePointer, _ pnam glGetNamedStringivARB_P = unsafeBitCast(getAddress(CommandInfo("glGetNamedStringivARB", [S110])), to: type(of: glGetNamedStringivARB_P)) glGetNamedStringivARB_P(namelen, name, pname, params) } -func glGetNextPerfQueryIdINTEL_L(queryId:GLuint, _ nextQueryId:UnsafeMutablePointer) { - glGetNextPerfQueryIdINTEL_P = unsafeBitCast(getAddress(CommandInfo("glGetNextPerfQueryIdINTEL", [S243])), to: type(of: glGetNextPerfQueryIdINTEL_P)) - glGetNextPerfQueryIdINTEL_P(queryId, nextQueryId) +func glGetnColorTable_L(target:GLenum, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ table:UnsafeMutableRawPointer) { + glGetnColorTable_P = unsafeBitCast(getAddress(CommandInfo("glGetnColorTable", [S18])), to: type(of: glGetnColorTable_P)) + glGetnColorTable_P(target, format, type, bufSize, table) } -func glGetObjectBufferfvATI_L(buffer:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetObjectBufferfvATI_P = unsafeBitCast(getAddress(CommandInfo("glGetObjectBufferfvATI", [S146])), to: type(of: glGetObjectBufferfvATI_P)) - glGetObjectBufferfvATI_P(buffer, pname, params) +func glGetnColorTableARB_L(target:GLenum, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ table:UnsafeMutableRawPointer) { + glGetnColorTableARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnColorTableARB", [S100])), to: type(of: glGetnColorTableARB_P)) + glGetnColorTableARB_P(target, format, type, bufSize, table) } -func glGetObjectBufferivATI_L(buffer:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetObjectBufferivATI_P = unsafeBitCast(getAddress(CommandInfo("glGetObjectBufferivATI", [S146])), to: type(of: glGetObjectBufferivATI_P)) - glGetObjectBufferivATI_P(buffer, pname, params) +func glGetnCompressedTexImage_L(target:GLenum, _ lod:GLint, _ bufSize:GLsizei, _ pixels:UnsafeMutableRawPointer) { + glGetnCompressedTexImage_P = unsafeBitCast(getAddress(CommandInfo("glGetnCompressedTexImage", [S18])), to: type(of: glGetnCompressedTexImage_P)) + glGetnCompressedTexImage_P(target, lod, bufSize, pixels) } -func glGetObjectLabel_L(identifier:GLenum, _ name:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ label:UnsafeMutablePointer) { - glGetObjectLabel_P = unsafeBitCast(getAddress(CommandInfo("glGetObjectLabel", [S15, S22, S245])), to: type(of: glGetObjectLabel_P)) - glGetObjectLabel_P(identifier, name, bufSize, length, label) +func glGetnCompressedTexImageARB_L(target:GLenum, _ lod:GLint, _ bufSize:GLsizei, _ img:UnsafeMutableRawPointer) { + glGetnCompressedTexImageARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnCompressedTexImageARB", [S100])), to: type(of: glGetnCompressedTexImageARB_P)) + glGetnCompressedTexImageARB_P(target, lod, bufSize, img) } -func glGetObjectLabelEXT_L(type:GLenum, _ object:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ label:UnsafeMutablePointer) { - glGetObjectLabelEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetObjectLabelEXT", [S164])), to: type(of: glGetObjectLabelEXT_P)) - glGetObjectLabelEXT_P(type, object, bufSize, length, label) +func glGetnConvolutionFilter_L(target:GLenum, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ image:UnsafeMutableRawPointer) { + glGetnConvolutionFilter_P = unsafeBitCast(getAddress(CommandInfo("glGetnConvolutionFilter", [S18])), to: type(of: glGetnConvolutionFilter_P)) + glGetnConvolutionFilter_P(target, format, type, bufSize, image) } -func glGetObjectLabelKHR_L(identifier:GLenum, _ name:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ label:UnsafeMutablePointer) { - glGetObjectLabelKHR_P = unsafeBitCast(getAddress(CommandInfo("glGetObjectLabelKHR", [S245])), to: type(of: glGetObjectLabelKHR_P)) - glGetObjectLabelKHR_P(identifier, name, bufSize, length, label) +func glGetnConvolutionFilterARB_L(target:GLenum, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ image:UnsafeMutableRawPointer) { + glGetnConvolutionFilterARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnConvolutionFilterARB", [S100])), to: type(of: glGetnConvolutionFilterARB_P)) + glGetnConvolutionFilterARB_P(target, format, type, bufSize, image) } -func glGetObjectParameterfvARB_L(obj:GLhandleARB, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetObjectParameterfvARB_P = unsafeBitCast(getAddress(CommandInfo("glGetObjectParameterfvARB", [S107])), to: type(of: glGetObjectParameterfvARB_P)) - glGetObjectParameterfvARB_P(obj, pname, params) +func glGetNextPerfQueryIdINTEL_L(queryId:GLuint, _ nextQueryId:UnsafeMutablePointer) { + glGetNextPerfQueryIdINTEL_P = unsafeBitCast(getAddress(CommandInfo("glGetNextPerfQueryIdINTEL", [S243])), to: type(of: glGetNextPerfQueryIdINTEL_P)) + glGetNextPerfQueryIdINTEL_P(queryId, nextQueryId) } -func glGetObjectParameterivAPPLE_L(objectType:GLenum, _ name:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetObjectParameterivAPPLE_P = unsafeBitCast(getAddress(CommandInfo("glGetObjectParameterivAPPLE", [S46])), to: type(of: glGetObjectParameterivAPPLE_P)) - glGetObjectParameterivAPPLE_P(objectType, name, pname, params) +func glGetnHistogram_L(target:GLenum, _ reset:GLboolean, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutableRawPointer) { + glGetnHistogram_P = unsafeBitCast(getAddress(CommandInfo("glGetnHistogram", [S18])), to: type(of: glGetnHistogram_P)) + glGetnHistogram_P(target, reset, format, type, bufSize, values) } -func glGetObjectParameterivARB_L(obj:GLhandleARB, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetObjectParameterivARB_P = unsafeBitCast(getAddress(CommandInfo("glGetObjectParameterivARB", [S107])), to: type(of: glGetObjectParameterivARB_P)) - glGetObjectParameterivARB_P(obj, pname, params) +func glGetnHistogramARB_L(target:GLenum, _ reset:GLboolean, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutableRawPointer) { + glGetnHistogramARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnHistogramARB", [S100])), to: type(of: glGetnHistogramARB_P)) + glGetnHistogramARB_P(target, reset, format, type, bufSize, values) +} +func glGetnMapdv_L(target:GLenum, _ query:GLenum, _ bufSize:GLsizei, _ v:UnsafeMutablePointer) { + glGetnMapdv_P = unsafeBitCast(getAddress(CommandInfo("glGetnMapdv", [S18])), to: type(of: glGetnMapdv_P)) + glGetnMapdv_P(target, query, bufSize, v) +} +func glGetnMapdvARB_L(target:GLenum, _ query:GLenum, _ bufSize:GLsizei, _ v:UnsafeMutablePointer) { + glGetnMapdvARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnMapdvARB", [S100])), to: type(of: glGetnMapdvARB_P)) + glGetnMapdvARB_P(target, query, bufSize, v) +} +func glGetnMapfv_L(target:GLenum, _ query:GLenum, _ bufSize:GLsizei, _ v:UnsafeMutablePointer) { + glGetnMapfv_P = unsafeBitCast(getAddress(CommandInfo("glGetnMapfv", [S18])), to: type(of: glGetnMapfv_P)) + glGetnMapfv_P(target, query, bufSize, v) +} +func glGetnMapfvARB_L(target:GLenum, _ query:GLenum, _ bufSize:GLsizei, _ v:UnsafeMutablePointer) { + glGetnMapfvARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnMapfvARB", [S100])), to: type(of: glGetnMapfvARB_P)) + glGetnMapfvARB_P(target, query, bufSize, v) +} +func glGetnMapiv_L(target:GLenum, _ query:GLenum, _ bufSize:GLsizei, _ v:UnsafeMutablePointer) { + glGetnMapiv_P = unsafeBitCast(getAddress(CommandInfo("glGetnMapiv", [S18])), to: type(of: glGetnMapiv_P)) + glGetnMapiv_P(target, query, bufSize, v) +} +func glGetnMapivARB_L(target:GLenum, _ query:GLenum, _ bufSize:GLsizei, _ v:UnsafeMutablePointer) { + glGetnMapivARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnMapivARB", [S100])), to: type(of: glGetnMapivARB_P)) + glGetnMapivARB_P(target, query, bufSize, v) +} +func glGetnMinmax_L(target:GLenum, _ reset:GLboolean, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutableRawPointer) { + glGetnMinmax_P = unsafeBitCast(getAddress(CommandInfo("glGetnMinmax", [S18])), to: type(of: glGetnMinmax_P)) + glGetnMinmax_P(target, reset, format, type, bufSize, values) +} +func glGetnMinmaxARB_L(target:GLenum, _ reset:GLboolean, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutableRawPointer) { + glGetnMinmaxARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnMinmaxARB", [S100])), to: type(of: glGetnMinmaxARB_P)) + glGetnMinmaxARB_P(target, reset, format, type, bufSize, values) +} +func glGetnPixelMapfv_L(map:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutablePointer) { + glGetnPixelMapfv_P = unsafeBitCast(getAddress(CommandInfo("glGetnPixelMapfv", [S18])), to: type(of: glGetnPixelMapfv_P)) + glGetnPixelMapfv_P(map, bufSize, values) +} +func glGetnPixelMapfvARB_L(map:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutablePointer) { + glGetnPixelMapfvARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnPixelMapfvARB", [S100])), to: type(of: glGetnPixelMapfvARB_P)) + glGetnPixelMapfvARB_P(map, bufSize, values) +} +func glGetnPixelMapuiv_L(map:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutablePointer) { + glGetnPixelMapuiv_P = unsafeBitCast(getAddress(CommandInfo("glGetnPixelMapuiv", [S18])), to: type(of: glGetnPixelMapuiv_P)) + glGetnPixelMapuiv_P(map, bufSize, values) +} +func glGetnPixelMapuivARB_L(map:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutablePointer) { + glGetnPixelMapuivARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnPixelMapuivARB", [S100])), to: type(of: glGetnPixelMapuivARB_P)) + glGetnPixelMapuivARB_P(map, bufSize, values) +} +func glGetnPixelMapusv_L(map:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutablePointer) { + glGetnPixelMapusv_P = unsafeBitCast(getAddress(CommandInfo("glGetnPixelMapusv", [S18])), to: type(of: glGetnPixelMapusv_P)) + glGetnPixelMapusv_P(map, bufSize, values) +} +func glGetnPixelMapusvARB_L(map:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutablePointer) { + glGetnPixelMapusvARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnPixelMapusvARB", [S100])), to: type(of: glGetnPixelMapusvARB_P)) + glGetnPixelMapusvARB_P(map, bufSize, values) +} +func glGetnPolygonStipple_L(bufSize:GLsizei, _ pattern:UnsafeMutablePointer) { + glGetnPolygonStipple_P = unsafeBitCast(getAddress(CommandInfo("glGetnPolygonStipple", [S18])), to: type(of: glGetnPolygonStipple_P)) + glGetnPolygonStipple_P(bufSize, pattern) +} +func glGetnPolygonStippleARB_L(bufSize:GLsizei, _ pattern:UnsafeMutablePointer) { + glGetnPolygonStippleARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnPolygonStippleARB", [S100])), to: type(of: glGetnPolygonStippleARB_P)) + glGetnPolygonStippleARB_P(bufSize, pattern) +} +func glGetnSeparableFilter_L(target:GLenum, _ format:GLenum, _ type:GLenum, _ rowBufSize:GLsizei, _ row:UnsafeMutableRawPointer, _ columnBufSize:GLsizei, _ column:UnsafeMutableRawPointer, _ span:UnsafeMutableRawPointer) { + glGetnSeparableFilter_P = unsafeBitCast(getAddress(CommandInfo("glGetnSeparableFilter", [S18])), to: type(of: glGetnSeparableFilter_P)) + glGetnSeparableFilter_P(target, format, type, rowBufSize, row, columnBufSize, column, span) +} +func glGetnSeparableFilterARB_L(target:GLenum, _ format:GLenum, _ type:GLenum, _ rowBufSize:GLsizei, _ row:UnsafeMutableRawPointer, _ columnBufSize:GLsizei, _ column:UnsafeMutableRawPointer, _ span:UnsafeMutableRawPointer) { + glGetnSeparableFilterARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnSeparableFilterARB", [S100])), to: type(of: glGetnSeparableFilterARB_P)) + glGetnSeparableFilterARB_P(target, format, type, rowBufSize, row, columnBufSize, column, span) +} +func glGetnTexImage_L(target:GLenum, _ level:GLint, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ pixels:UnsafeMutableRawPointer) { + glGetnTexImage_P = unsafeBitCast(getAddress(CommandInfo("glGetnTexImage", [S18])), to: type(of: glGetnTexImage_P)) + glGetnTexImage_P(target, level, format, type, bufSize, pixels) +} +func glGetnTexImageARB_L(target:GLenum, _ level:GLint, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ img:UnsafeMutableRawPointer) { + glGetnTexImageARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnTexImageARB", [S100])), to: type(of: glGetnTexImageARB_P)) + glGetnTexImageARB_P(target, level, format, type, bufSize, img) +} +func glGetnUniformdv_L(program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) { + glGetnUniformdv_P = unsafeBitCast(getAddress(CommandInfo("glGetnUniformdv", [S18])), to: type(of: glGetnUniformdv_P)) + glGetnUniformdv_P(program, location, bufSize, params) +} +func glGetnUniformdvARB_L(program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) { + glGetnUniformdvARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnUniformdvARB", [S100])), to: type(of: glGetnUniformdvARB_P)) + glGetnUniformdvARB_P(program, location, bufSize, params) +} +func glGetnUniformfv_L(program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) { + glGetnUniformfv_P = unsafeBitCast(getAddress(CommandInfo("glGetnUniformfv", [S18, S23, S246])), to: type(of: glGetnUniformfv_P)) + glGetnUniformfv_P(program, location, bufSize, params) +} +func glGetnUniformfvARB_L(program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) { + glGetnUniformfvARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnUniformfvARB", [S100])), to: type(of: glGetnUniformfvARB_P)) + glGetnUniformfvARB_P(program, location, bufSize, params) +} +func glGetnUniformfvEXT_L(program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) { + glGetnUniformfvEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetnUniformfvEXT", [S204])), to: type(of: glGetnUniformfvEXT_P)) + glGetnUniformfvEXT_P(program, location, bufSize, params) +} +func glGetnUniformfvKHR_L(program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) { + glGetnUniformfvKHR_P = unsafeBitCast(getAddress(CommandInfo("glGetnUniformfvKHR", [S246])), to: type(of: glGetnUniformfvKHR_P)) + glGetnUniformfvKHR_P(program, location, bufSize, params) +} +func glGetnUniformi64vARB_L(program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) { + glGetnUniformi64vARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnUniformi64vARB", [S82])), to: type(of: glGetnUniformi64vARB_P)) + glGetnUniformi64vARB_P(program, location, bufSize, params) +} +func glGetnUniformiv_L(program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) { + glGetnUniformiv_P = unsafeBitCast(getAddress(CommandInfo("glGetnUniformiv", [S18, S23, S246])), to: type(of: glGetnUniformiv_P)) + glGetnUniformiv_P(program, location, bufSize, params) +} +func glGetnUniformivARB_L(program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) { + glGetnUniformivARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnUniformivARB", [S100])), to: type(of: glGetnUniformivARB_P)) + glGetnUniformivARB_P(program, location, bufSize, params) +} +func glGetnUniformivEXT_L(program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) { + glGetnUniformivEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetnUniformivEXT", [S204])), to: type(of: glGetnUniformivEXT_P)) + glGetnUniformivEXT_P(program, location, bufSize, params) +} +func glGetnUniformivKHR_L(program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) { + glGetnUniformivKHR_P = unsafeBitCast(getAddress(CommandInfo("glGetnUniformivKHR", [S246])), to: type(of: glGetnUniformivKHR_P)) + glGetnUniformivKHR_P(program, location, bufSize, params) +} +func glGetnUniformui64vARB_L(program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) { + glGetnUniformui64vARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnUniformui64vARB", [S82])), to: type(of: glGetnUniformui64vARB_P)) + glGetnUniformui64vARB_P(program, location, bufSize, params) +} +func glGetnUniformuiv_L(program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) { + glGetnUniformuiv_P = unsafeBitCast(getAddress(CommandInfo("glGetnUniformuiv", [S18, S23, S246])), to: type(of: glGetnUniformuiv_P)) + glGetnUniformuiv_P(program, location, bufSize, params) +} +func glGetnUniformuivARB_L(program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) { + glGetnUniformuivARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnUniformuivARB", [S100])), to: type(of: glGetnUniformuivARB_P)) + glGetnUniformuivARB_P(program, location, bufSize, params) +} +func glGetnUniformuivKHR_L(program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) { + glGetnUniformuivKHR_P = unsafeBitCast(getAddress(CommandInfo("glGetnUniformuivKHR", [S246])), to: type(of: glGetnUniformuivKHR_P)) + glGetnUniformuivKHR_P(program, location, bufSize, params) +} +func glGetObjectBufferfvATI_L(buffer:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { + glGetObjectBufferfvATI_P = unsafeBitCast(getAddress(CommandInfo("glGetObjectBufferfvATI", [S146])), to: type(of: glGetObjectBufferfvATI_P)) + glGetObjectBufferfvATI_P(buffer, pname, params) +} +func glGetObjectBufferivATI_L(buffer:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { + glGetObjectBufferivATI_P = unsafeBitCast(getAddress(CommandInfo("glGetObjectBufferivATI", [S146])), to: type(of: glGetObjectBufferivATI_P)) + glGetObjectBufferivATI_P(buffer, pname, params) +} +func glGetObjectLabel_L(identifier:GLenum, _ name:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ label:UnsafeMutablePointer) { + glGetObjectLabel_P = unsafeBitCast(getAddress(CommandInfo("glGetObjectLabel", [S16, S23, S245])), to: type(of: glGetObjectLabel_P)) + glGetObjectLabel_P(identifier, name, bufSize, length, label) +} +func glGetObjectLabelEXT_L(type:GLenum, _ object:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ label:UnsafeMutablePointer) { + glGetObjectLabelEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetObjectLabelEXT", [S164])), to: type(of: glGetObjectLabelEXT_P)) + glGetObjectLabelEXT_P(type, object, bufSize, length, label) +} +func glGetObjectLabelKHR_L(identifier:GLenum, _ name:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ label:UnsafeMutablePointer) { + glGetObjectLabelKHR_P = unsafeBitCast(getAddress(CommandInfo("glGetObjectLabelKHR", [S245])), to: type(of: glGetObjectLabelKHR_P)) + glGetObjectLabelKHR_P(identifier, name, bufSize, length, label) +} +func glGetObjectParameterfvARB_L(obj:GLhandleARB, _ pname:GLenum, _ params:UnsafeMutablePointer) { + glGetObjectParameterfvARB_P = unsafeBitCast(getAddress(CommandInfo("glGetObjectParameterfvARB", [S107])), to: type(of: glGetObjectParameterfvARB_P)) + glGetObjectParameterfvARB_P(obj, pname, params) +} +func glGetObjectParameterivAPPLE_L(objectType:GLenum, _ name:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { + glGetObjectParameterivAPPLE_P = unsafeBitCast(getAddress(CommandInfo("glGetObjectParameterivAPPLE", [S46])), to: type(of: glGetObjectParameterivAPPLE_P)) + glGetObjectParameterivAPPLE_P(objectType, name, pname, params) +} +func glGetObjectParameterivARB_L(obj:GLhandleARB, _ pname:GLenum, _ params:UnsafeMutablePointer) { + glGetObjectParameterivARB_P = unsafeBitCast(getAddress(CommandInfo("glGetObjectParameterivARB", [S107])), to: type(of: glGetObjectParameterivARB_P)) + glGetObjectParameterivARB_P(obj, pname, params) } func glGetObjectPtrLabel_L(ptr:UnsafeRawPointer, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ label:UnsafeMutablePointer) { - glGetObjectPtrLabel_P = unsafeBitCast(getAddress(CommandInfo("glGetObjectPtrLabel", [S15, S22, S245])), to: type(of: glGetObjectPtrLabel_P)) + glGetObjectPtrLabel_P = unsafeBitCast(getAddress(CommandInfo("glGetObjectPtrLabel", [S16, S23, S245])), to: type(of: glGetObjectPtrLabel_P)) glGetObjectPtrLabel_P(ptr, bufSize, length, label) } func glGetObjectPtrLabelKHR_L(ptr:UnsafeRawPointer, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ label:UnsafeMutablePointer) { @@ -4443,63 +4615,63 @@ func glGetObjectPtrLabelKHR_L(ptr:UnsafeRawPointer, _ bufSize:GLsizei, _ length: glGetObjectPtrLabelKHR_P(ptr, bufSize, length, label) } func glGetOcclusionQueryivNV_L(id:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetOcclusionQueryivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetOcclusionQueryivNV", [S282])), to: type(of: glGetOcclusionQueryivNV_P)) + glGetOcclusionQueryivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetOcclusionQueryivNV", [S281])), to: type(of: glGetOcclusionQueryivNV_P)) glGetOcclusionQueryivNV_P(id, pname, params) } func glGetOcclusionQueryuivNV_L(id:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetOcclusionQueryuivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetOcclusionQueryuivNV", [S282])), to: type(of: glGetOcclusionQueryuivNV_P)) + glGetOcclusionQueryuivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetOcclusionQueryuivNV", [S281])), to: type(of: glGetOcclusionQueryuivNV_P)) glGetOcclusionQueryuivNV_P(id, pname, params) } func glGetPathColorGenfvNV_L(color:GLenum, _ pname:GLenum, _ value:UnsafeMutablePointer) { - glGetPathColorGenfvNV_P = unsafeBitCast(getAddress(CommandInfo("glGetPathColorGenfvNV", [S284])), to: type(of: glGetPathColorGenfvNV_P)) + glGetPathColorGenfvNV_P = unsafeBitCast(getAddress(CommandInfo("glGetPathColorGenfvNV", [S283])), to: type(of: glGetPathColorGenfvNV_P)) glGetPathColorGenfvNV_P(color, pname, value) } func glGetPathColorGenivNV_L(color:GLenum, _ pname:GLenum, _ value:UnsafeMutablePointer) { - glGetPathColorGenivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetPathColorGenivNV", [S284])), to: type(of: glGetPathColorGenivNV_P)) + glGetPathColorGenivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetPathColorGenivNV", [S283])), to: type(of: glGetPathColorGenivNV_P)) glGetPathColorGenivNV_P(color, pname, value) } func glGetPathCommandsNV_L(path:GLuint, _ commands:UnsafeMutablePointer) { - glGetPathCommandsNV_P = unsafeBitCast(getAddress(CommandInfo("glGetPathCommandsNV", [S284])), to: type(of: glGetPathCommandsNV_P)) + glGetPathCommandsNV_P = unsafeBitCast(getAddress(CommandInfo("glGetPathCommandsNV", [S283])), to: type(of: glGetPathCommandsNV_P)) glGetPathCommandsNV_P(path, commands) } func glGetPathCoordsNV_L(path:GLuint, _ coords:UnsafeMutablePointer) { - glGetPathCoordsNV_P = unsafeBitCast(getAddress(CommandInfo("glGetPathCoordsNV", [S284])), to: type(of: glGetPathCoordsNV_P)) + glGetPathCoordsNV_P = unsafeBitCast(getAddress(CommandInfo("glGetPathCoordsNV", [S283])), to: type(of: glGetPathCoordsNV_P)) glGetPathCoordsNV_P(path, coords) } func glGetPathDashArrayNV_L(path:GLuint, _ dashArray:UnsafeMutablePointer) { - glGetPathDashArrayNV_P = unsafeBitCast(getAddress(CommandInfo("glGetPathDashArrayNV", [S284])), to: type(of: glGetPathDashArrayNV_P)) + glGetPathDashArrayNV_P = unsafeBitCast(getAddress(CommandInfo("glGetPathDashArrayNV", [S283])), to: type(of: glGetPathDashArrayNV_P)) glGetPathDashArrayNV_P(path, dashArray) } func glGetPathLengthNV_L(path:GLuint, _ startSegment:GLsizei, _ numSegments:GLsizei) -> GLfloat { - glGetPathLengthNV_P = unsafeBitCast(getAddress(CommandInfo("glGetPathLengthNV", [S284])), to: type(of: glGetPathLengthNV_P)) + glGetPathLengthNV_P = unsafeBitCast(getAddress(CommandInfo("glGetPathLengthNV", [S283])), to: type(of: glGetPathLengthNV_P)) return glGetPathLengthNV_P(path, startSegment, numSegments) } func glGetPathMetricRangeNV_L(metricQueryMask:GLbitfield, _ firstPathName:GLuint, _ numPaths:GLsizei, _ stride:GLsizei, _ metrics:UnsafeMutablePointer) { - glGetPathMetricRangeNV_P = unsafeBitCast(getAddress(CommandInfo("glGetPathMetricRangeNV", [S284])), to: type(of: glGetPathMetricRangeNV_P)) + glGetPathMetricRangeNV_P = unsafeBitCast(getAddress(CommandInfo("glGetPathMetricRangeNV", [S283])), to: type(of: glGetPathMetricRangeNV_P)) glGetPathMetricRangeNV_P(metricQueryMask, firstPathName, numPaths, stride, metrics) } func glGetPathMetricsNV_L(metricQueryMask:GLbitfield, _ numPaths:GLsizei, _ pathNameType:GLenum, _ paths:UnsafeRawPointer, _ pathBase:GLuint, _ stride:GLsizei, _ metrics:UnsafeMutablePointer) { - glGetPathMetricsNV_P = unsafeBitCast(getAddress(CommandInfo("glGetPathMetricsNV", [S284])), to: type(of: glGetPathMetricsNV_P)) + glGetPathMetricsNV_P = unsafeBitCast(getAddress(CommandInfo("glGetPathMetricsNV", [S283])), to: type(of: glGetPathMetricsNV_P)) glGetPathMetricsNV_P(metricQueryMask, numPaths, pathNameType, paths, pathBase, stride, metrics) } func glGetPathParameterfvNV_L(path:GLuint, _ pname:GLenum, _ value:UnsafeMutablePointer) { - glGetPathParameterfvNV_P = unsafeBitCast(getAddress(CommandInfo("glGetPathParameterfvNV", [S284])), to: type(of: glGetPathParameterfvNV_P)) + glGetPathParameterfvNV_P = unsafeBitCast(getAddress(CommandInfo("glGetPathParameterfvNV", [S283])), to: type(of: glGetPathParameterfvNV_P)) glGetPathParameterfvNV_P(path, pname, value) } func glGetPathParameterivNV_L(path:GLuint, _ pname:GLenum, _ value:UnsafeMutablePointer) { - glGetPathParameterivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetPathParameterivNV", [S284])), to: type(of: glGetPathParameterivNV_P)) + glGetPathParameterivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetPathParameterivNV", [S283])), to: type(of: glGetPathParameterivNV_P)) glGetPathParameterivNV_P(path, pname, value) } func glGetPathSpacingNV_L(pathListMode:GLenum, _ numPaths:GLsizei, _ pathNameType:GLenum, _ paths:UnsafeRawPointer, _ pathBase:GLuint, _ advanceScale:GLfloat, _ kerningScale:GLfloat, _ transformType:GLenum, _ returnedSpacing:UnsafeMutablePointer) { - glGetPathSpacingNV_P = unsafeBitCast(getAddress(CommandInfo("glGetPathSpacingNV", [S284])), to: type(of: glGetPathSpacingNV_P)) + glGetPathSpacingNV_P = unsafeBitCast(getAddress(CommandInfo("glGetPathSpacingNV", [S283])), to: type(of: glGetPathSpacingNV_P)) glGetPathSpacingNV_P(pathListMode, numPaths, pathNameType, paths, pathBase, advanceScale, kerningScale, transformType, returnedSpacing) } func glGetPathTexGenfvNV_L(texCoordSet:GLenum, _ pname:GLenum, _ value:UnsafeMutablePointer) { - glGetPathTexGenfvNV_P = unsafeBitCast(getAddress(CommandInfo("glGetPathTexGenfvNV", [S284])), to: type(of: glGetPathTexGenfvNV_P)) + glGetPathTexGenfvNV_P = unsafeBitCast(getAddress(CommandInfo("glGetPathTexGenfvNV", [S283])), to: type(of: glGetPathTexGenfvNV_P)) glGetPathTexGenfvNV_P(texCoordSet, pname, value) } func glGetPathTexGenivNV_L(texCoordSet:GLenum, _ pname:GLenum, _ value:UnsafeMutablePointer) { - glGetPathTexGenivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetPathTexGenivNV", [S284])), to: type(of: glGetPathTexGenivNV_P)) + glGetPathTexGenivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetPathTexGenivNV", [S283])), to: type(of: glGetPathTexGenivNV_P)) glGetPathTexGenivNV_P(texCoordSet, pname, value) } func glGetPerfCounterInfoINTEL_L(queryId:GLuint, _ counterId:GLuint, _ counterNameLength:GLuint, _ counterName:UnsafeMutablePointer, _ counterDescLength:GLuint, _ counterDesc:UnsafeMutablePointer, _ counterOffset:UnsafeMutablePointer, _ counterDataSize:UnsafeMutablePointer, _ counterTypeEnum:UnsafeMutablePointer, _ counterDataTypeEnum:UnsafeMutablePointer, _ rawCounterMaxValue:UnsafeMutablePointer) { @@ -4514,22 +4686,22 @@ func glGetPerfMonitorCounterInfoAMD_L(group:GLuint, _ counter:GLuint, _ pname:GL glGetPerfMonitorCounterInfoAMD_P = unsafeBitCast(getAddress(CommandInfo("glGetPerfMonitorCounterInfoAMD", [S32])), to: type(of: glGetPerfMonitorCounterInfoAMD_P)) glGetPerfMonitorCounterInfoAMD_P(group, counter, pname, data) } -func glGetPerfMonitorCounterStringAMD_L(group:GLuint, _ counter:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ counterString:UnsafeMutablePointer) { - glGetPerfMonitorCounterStringAMD_P = unsafeBitCast(getAddress(CommandInfo("glGetPerfMonitorCounterStringAMD", [S32])), to: type(of: glGetPerfMonitorCounterStringAMD_P)) - glGetPerfMonitorCounterStringAMD_P(group, counter, bufSize, length, counterString) -} func glGetPerfMonitorCountersAMD_L(group:GLuint, _ numCounters:UnsafeMutablePointer, _ maxActiveCounters:UnsafeMutablePointer, _ counterSize:GLsizei, _ counters:UnsafeMutablePointer) { glGetPerfMonitorCountersAMD_P = unsafeBitCast(getAddress(CommandInfo("glGetPerfMonitorCountersAMD", [S32])), to: type(of: glGetPerfMonitorCountersAMD_P)) glGetPerfMonitorCountersAMD_P(group, numCounters, maxActiveCounters, counterSize, counters) } -func glGetPerfMonitorGroupStringAMD_L(group:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ groupString:UnsafeMutablePointer) { - glGetPerfMonitorGroupStringAMD_P = unsafeBitCast(getAddress(CommandInfo("glGetPerfMonitorGroupStringAMD", [S32])), to: type(of: glGetPerfMonitorGroupStringAMD_P)) - glGetPerfMonitorGroupStringAMD_P(group, bufSize, length, groupString) +func glGetPerfMonitorCounterStringAMD_L(group:GLuint, _ counter:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ counterString:UnsafeMutablePointer) { + glGetPerfMonitorCounterStringAMD_P = unsafeBitCast(getAddress(CommandInfo("glGetPerfMonitorCounterStringAMD", [S32])), to: type(of: glGetPerfMonitorCounterStringAMD_P)) + glGetPerfMonitorCounterStringAMD_P(group, counter, bufSize, length, counterString) } func glGetPerfMonitorGroupsAMD_L(numGroups:UnsafeMutablePointer, _ groupsSize:GLsizei, _ groups:UnsafeMutablePointer) { glGetPerfMonitorGroupsAMD_P = unsafeBitCast(getAddress(CommandInfo("glGetPerfMonitorGroupsAMD", [S32])), to: type(of: glGetPerfMonitorGroupsAMD_P)) glGetPerfMonitorGroupsAMD_P(numGroups, groupsSize, groups) } +func glGetPerfMonitorGroupStringAMD_L(group:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ groupString:UnsafeMutablePointer) { + glGetPerfMonitorGroupStringAMD_P = unsafeBitCast(getAddress(CommandInfo("glGetPerfMonitorGroupStringAMD", [S32])), to: type(of: glGetPerfMonitorGroupStringAMD_P)) + glGetPerfMonitorGroupStringAMD_P(group, bufSize, length, groupString) +} func glGetPerfQueryDataINTEL_L(queryHandle:GLuint, _ flags:GLuint, _ dataSize:GLsizei, _ data:UnsafeMutableRawPointer, _ bytesWritten:UnsafeMutablePointer) { glGetPerfQueryDataINTEL_P = unsafeBitCast(getAddress(CommandInfo("glGetPerfQueryDataINTEL", [S243])), to: type(of: glGetPerfQueryDataINTEL_P)) glGetPerfQueryDataINTEL_P(queryHandle, flags, dataSize, data, bytesWritten) @@ -4543,15 +4715,15 @@ func glGetPerfQueryInfoINTEL_L(queryId:GLuint, _ queryNameLength:GLuint, _ query glGetPerfQueryInfoINTEL_P(queryId, queryNameLength, queryName, dataSize, noCounters, noInstances, capsMask) } func glGetPixelMapfv_L(map:GLenum, _ values:UnsafeMutablePointer) { - glGetPixelMapfv_P = unsafeBitCast(getAddress(CommandInfo("glGetPixelMapfv", [S0, S23])), to: type(of: glGetPixelMapfv_P)) + glGetPixelMapfv_P = unsafeBitCast(getAddress(CommandInfo("glGetPixelMapfv", [S1, S0])), to: type(of: glGetPixelMapfv_P)) glGetPixelMapfv_P(map, values) } func glGetPixelMapuiv_L(map:GLenum, _ values:UnsafeMutablePointer) { - glGetPixelMapuiv_P = unsafeBitCast(getAddress(CommandInfo("glGetPixelMapuiv", [S0, S23])), to: type(of: glGetPixelMapuiv_P)) + glGetPixelMapuiv_P = unsafeBitCast(getAddress(CommandInfo("glGetPixelMapuiv", [S1, S0])), to: type(of: glGetPixelMapuiv_P)) glGetPixelMapuiv_P(map, values) } func glGetPixelMapusv_L(map:GLenum, _ values:UnsafeMutablePointer) { - glGetPixelMapusv_P = unsafeBitCast(getAddress(CommandInfo("glGetPixelMapusv", [S0, S23])), to: type(of: glGetPixelMapusv_P)) + glGetPixelMapusv_P = unsafeBitCast(getAddress(CommandInfo("glGetPixelMapusv", [S1, S0])), to: type(of: glGetPixelMapusv_P)) glGetPixelMapusv_P(map, values) } func glGetPixelMapxv_L(map:GLenum, _ size:GLint, _ values:UnsafeMutablePointer) { @@ -4559,11 +4731,11 @@ func glGetPixelMapxv_L(map:GLenum, _ size:GLint, _ values:UnsafeMutablePointer) { - glGetPixelTexGenParameterfvSGIS_P = unsafeBitCast(getAddress(CommandInfo("glGetPixelTexGenParameterfvSGIS", [S346])), to: type(of: glGetPixelTexGenParameterfvSGIS_P)) + glGetPixelTexGenParameterfvSGIS_P = unsafeBitCast(getAddress(CommandInfo("glGetPixelTexGenParameterfvSGIS", [S347])), to: type(of: glGetPixelTexGenParameterfvSGIS_P)) glGetPixelTexGenParameterfvSGIS_P(pname, params) } func glGetPixelTexGenParameterivSGIS_L(pname:GLenum, _ params:UnsafeMutablePointer) { - glGetPixelTexGenParameterivSGIS_P = unsafeBitCast(getAddress(CommandInfo("glGetPixelTexGenParameterivSGIS", [S346])), to: type(of: glGetPixelTexGenParameterivSGIS_P)) + glGetPixelTexGenParameterivSGIS_P = unsafeBitCast(getAddress(CommandInfo("glGetPixelTexGenParameterivSGIS", [S347])), to: type(of: glGetPixelTexGenParameterivSGIS_P)) glGetPixelTexGenParameterivSGIS_P(pname, params) } func glGetPixelTransformParameterfvEXT_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { @@ -4574,16 +4746,16 @@ func glGetPixelTransformParameterivEXT_L(target:GLenum, _ pname:GLenum, _ params glGetPixelTransformParameterivEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetPixelTransformParameterivEXT", [S197])), to: type(of: glGetPixelTransformParameterivEXT_P)) glGetPixelTransformParameterivEXT_P(target, pname, params) } -func glGetPointerIndexedvEXT_L(target:GLenum, _ index:GLuint, _ data:UnsafeMutablePointer) { - glGetPointerIndexedvEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetPointerIndexedvEXT", [S167])), to: type(of: glGetPointerIndexedvEXT_P)) - glGetPointerIndexedvEXT_P(target, index, data) -} func glGetPointeri_vEXT_L(pname:GLenum, _ index:GLuint, _ params:UnsafeMutablePointer) { glGetPointeri_vEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetPointeri_vEXT", [S167])), to: type(of: glGetPointeri_vEXT_P)) glGetPointeri_vEXT_P(pname, index, params) } +func glGetPointerIndexedvEXT_L(target:GLenum, _ index:GLuint, _ data:UnsafeMutablePointer) { + glGetPointerIndexedvEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetPointerIndexedvEXT", [S167])), to: type(of: glGetPointerIndexedvEXT_P)) + glGetPointerIndexedvEXT_P(target, index, data) +} func glGetPointerv_L(pname:GLenum, _ params:UnsafeMutablePointer) { - glGetPointerv_P = unsafeBitCast(getAddress(CommandInfo("glGetPointerv", [S1, S23, S15, S15, S18, S22, S245])), to: type(of: glGetPointerv_P)) + glGetPointerv_P = unsafeBitCast(getAddress(CommandInfo("glGetPointerv", [S2, S0, S16, S16, S19, S23, S245])), to: type(of: glGetPointerv_P)) glGetPointerv_P(pname, params) } func glGetPointervEXT_L(pname:GLenum, _ params:UnsafeMutablePointer) { @@ -4595,25 +4767,17 @@ func glGetPointervKHR_L(pname:GLenum, _ params:UnsafeMutablePointer) { - glGetPolygonStipple_P = unsafeBitCast(getAddress(CommandInfo("glGetPolygonStipple", [S0, S23])), to: type(of: glGetPolygonStipple_P)) + glGetPolygonStipple_P = unsafeBitCast(getAddress(CommandInfo("glGetPolygonStipple", [S1, S0])), to: type(of: glGetPolygonStipple_P)) glGetPolygonStipple_P(mask) } func glGetProgramBinary_L(program:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ binaryFormat:UnsafeMutablePointer, _ binary:UnsafeMutableRawPointer) { - glGetProgramBinary_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramBinary", [S13, S20, S79])), to: type(of: glGetProgramBinary_P)) + glGetProgramBinary_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramBinary", [S14, S21, S79])), to: type(of: glGetProgramBinary_P)) glGetProgramBinary_P(program, bufSize, length, binaryFormat, binary) } func glGetProgramBinaryOES_L(program:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ binaryFormat:UnsafeMutablePointer, _ binary:UnsafeMutableRawPointer) { glGetProgramBinaryOES_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramBinaryOES", [S319])), to: type(of: glGetProgramBinaryOES_P)) glGetProgramBinaryOES_P(program, bufSize, length, binaryFormat, binary) } -func glGetProgramEnvParameterIivNV_L(target:GLenum, _ index:GLuint, _ params:UnsafeMutablePointer) { - glGetProgramEnvParameterIivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramEnvParameterIivNV", [S275])), to: type(of: glGetProgramEnvParameterIivNV_P)) - glGetProgramEnvParameterIivNV_P(target, index, params) -} -func glGetProgramEnvParameterIuivNV_L(target:GLenum, _ index:GLuint, _ params:UnsafeMutablePointer) { - glGetProgramEnvParameterIuivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramEnvParameterIuivNV", [S275])), to: type(of: glGetProgramEnvParameterIuivNV_P)) - glGetProgramEnvParameterIuivNV_P(target, index, params) -} func glGetProgramEnvParameterdvARB_L(target:GLenum, _ index:GLuint, _ params:UnsafeMutablePointer) { glGetProgramEnvParameterdvARB_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramEnvParameterdvARB", [S75, S134])), to: type(of: glGetProgramEnvParameterdvARB_P)) glGetProgramEnvParameterdvARB_P(target, index, params) @@ -4622,21 +4786,33 @@ func glGetProgramEnvParameterfvARB_L(target:GLenum, _ index:GLuint, _ params:Uns glGetProgramEnvParameterfvARB_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramEnvParameterfvARB", [S75, S134])), to: type(of: glGetProgramEnvParameterfvARB_P)) glGetProgramEnvParameterfvARB_P(target, index, params) } +func glGetProgramEnvParameterIivNV_L(target:GLenum, _ index:GLuint, _ params:UnsafeMutablePointer) { + glGetProgramEnvParameterIivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramEnvParameterIivNV", [S274])), to: type(of: glGetProgramEnvParameterIivNV_P)) + glGetProgramEnvParameterIivNV_P(target, index, params) +} +func glGetProgramEnvParameterIuivNV_L(target:GLenum, _ index:GLuint, _ params:UnsafeMutablePointer) { + glGetProgramEnvParameterIuivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramEnvParameterIuivNV", [S274])), to: type(of: glGetProgramEnvParameterIuivNV_P)) + glGetProgramEnvParameterIuivNV_P(target, index, params) +} func glGetProgramInfoLog_L(program:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ infoLog:UnsafeMutablePointer) { - glGetProgramInfoLog_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramInfoLog", [S6, S19])), to: type(of: glGetProgramInfoLog_P)) + glGetProgramInfoLog_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramInfoLog", [S7, S20])), to: type(of: glGetProgramInfoLog_P)) glGetProgramInfoLog_P(program, bufSize, length, infoLog) } func glGetProgramInterfaceiv_L(program:GLuint, _ programInterface:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetProgramInterfaceiv_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramInterfaceiv", [S15, S21, S98])), to: type(of: glGetProgramInterfaceiv_P)) + glGetProgramInterfaceiv_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramInterfaceiv", [S16, S22, S98])), to: type(of: glGetProgramInterfaceiv_P)) glGetProgramInterfaceiv_P(program, programInterface, pname, params) } -func glGetProgramLocalParameterIivNV_L(target:GLenum, _ index:GLuint, _ params:UnsafeMutablePointer) { - glGetProgramLocalParameterIivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramLocalParameterIivNV", [S275])), to: type(of: glGetProgramLocalParameterIivNV_P)) - glGetProgramLocalParameterIivNV_P(target, index, params) +func glGetProgramiv_L(program:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { + glGetProgramiv_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramiv", [S7, S20])), to: type(of: glGetProgramiv_P)) + glGetProgramiv_P(program, pname, params) } -func glGetProgramLocalParameterIuivNV_L(target:GLenum, _ index:GLuint, _ params:UnsafeMutablePointer) { - glGetProgramLocalParameterIuivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramLocalParameterIuivNV", [S275])), to: type(of: glGetProgramLocalParameterIuivNV_P)) - glGetProgramLocalParameterIuivNV_P(target, index, params) +func glGetProgramivARB_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { + glGetProgramivARB_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramivARB", [S75, S134])), to: type(of: glGetProgramivARB_P)) + glGetProgramivARB_P(target, pname, params) +} +func glGetProgramivNV_L(id:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { + glGetProgramivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramivNV", [S302])), to: type(of: glGetProgramivNV_P)) + glGetProgramivNV_P(id, pname, params) } func glGetProgramLocalParameterdvARB_L(target:GLenum, _ index:GLuint, _ params:UnsafeMutablePointer) { glGetProgramLocalParameterdvARB_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramLocalParameterdvARB", [S75, S134])), to: type(of: glGetProgramLocalParameterdvARB_P)) @@ -4646,24 +4822,32 @@ func glGetProgramLocalParameterfvARB_L(target:GLenum, _ index:GLuint, _ params:U glGetProgramLocalParameterfvARB_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramLocalParameterfvARB", [S75, S134])), to: type(of: glGetProgramLocalParameterfvARB_P)) glGetProgramLocalParameterfvARB_P(target, index, params) } +func glGetProgramLocalParameterIivNV_L(target:GLenum, _ index:GLuint, _ params:UnsafeMutablePointer) { + glGetProgramLocalParameterIivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramLocalParameterIivNV", [S274])), to: type(of: glGetProgramLocalParameterIivNV_P)) + glGetProgramLocalParameterIivNV_P(target, index, params) +} +func glGetProgramLocalParameterIuivNV_L(target:GLenum, _ index:GLuint, _ params:UnsafeMutablePointer) { + glGetProgramLocalParameterIuivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramLocalParameterIuivNV", [S274])), to: type(of: glGetProgramLocalParameterIuivNV_P)) + glGetProgramLocalParameterIuivNV_P(target, index, params) +} func glGetProgramNamedParameterdvNV_L(id:GLuint, _ len:GLsizei, _ name:UnsafePointer, _ params:UnsafeMutablePointer) { - glGetProgramNamedParameterdvNV_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramNamedParameterdvNV", [S269])), to: type(of: glGetProgramNamedParameterdvNV_P)) + glGetProgramNamedParameterdvNV_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramNamedParameterdvNV", [S268])), to: type(of: glGetProgramNamedParameterdvNV_P)) glGetProgramNamedParameterdvNV_P(id, len, name, params) } func glGetProgramNamedParameterfvNV_L(id:GLuint, _ len:GLsizei, _ name:UnsafePointer, _ params:UnsafeMutablePointer) { - glGetProgramNamedParameterfvNV_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramNamedParameterfvNV", [S269])), to: type(of: glGetProgramNamedParameterfvNV_P)) + glGetProgramNamedParameterfvNV_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramNamedParameterfvNV", [S268])), to: type(of: glGetProgramNamedParameterfvNV_P)) glGetProgramNamedParameterfvNV_P(id, len, name, params) } func glGetProgramParameterdvNV_L(target:GLenum, _ index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetProgramParameterdvNV_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramParameterdvNV", [S303])), to: type(of: glGetProgramParameterdvNV_P)) + glGetProgramParameterdvNV_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramParameterdvNV", [S302])), to: type(of: glGetProgramParameterdvNV_P)) glGetProgramParameterdvNV_P(target, index, pname, params) } func glGetProgramParameterfvNV_L(target:GLenum, _ index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetProgramParameterfvNV_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramParameterfvNV", [S303])), to: type(of: glGetProgramParameterfvNV_P)) + glGetProgramParameterfvNV_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramParameterfvNV", [S302])), to: type(of: glGetProgramParameterfvNV_P)) glGetProgramParameterfvNV_P(target, index, pname, params) } func glGetProgramPipelineInfoLog_L(pipeline:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ infoLog:UnsafeMutablePointer) { - glGetProgramPipelineInfoLog_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramPipelineInfoLog", [S13, S21, S104])), to: type(of: glGetProgramPipelineInfoLog_P)) + glGetProgramPipelineInfoLog_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramPipelineInfoLog", [S14, S22, S104])), to: type(of: glGetProgramPipelineInfoLog_P)) glGetProgramPipelineInfoLog_P(pipeline, bufSize, length, infoLog) } func glGetProgramPipelineInfoLogEXT_L(pipeline:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ infoLog:UnsafeMutablePointer) { @@ -4671,23 +4855,31 @@ func glGetProgramPipelineInfoLogEXT_L(pipeline:GLuint, _ bufSize:GLsizei, _ leng glGetProgramPipelineInfoLogEXT_P(pipeline, bufSize, length, infoLog) } func glGetProgramPipelineiv_L(pipeline:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetProgramPipelineiv_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramPipelineiv", [S13, S21, S104])), to: type(of: glGetProgramPipelineiv_P)) + glGetProgramPipelineiv_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramPipelineiv", [S14, S22, S104])), to: type(of: glGetProgramPipelineiv_P)) glGetProgramPipelineiv_P(pipeline, pname, params) } func glGetProgramPipelineivEXT_L(pipeline:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { glGetProgramPipelineivEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramPipelineivEXT", [S206])), to: type(of: glGetProgramPipelineivEXT_P)) glGetProgramPipelineivEXT_P(pipeline, pname, params) } +func glGetProgramResourcefvNV_L(program:GLuint, _ programInterface:GLenum, _ index:GLuint, _ propCount:GLsizei, _ props:UnsafePointer, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ params:UnsafeMutablePointer) { + glGetProgramResourcefvNV_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramResourcefvNV", [S283])), to: type(of: glGetProgramResourcefvNV_P)) + glGetProgramResourcefvNV_P(program, programInterface, index, propCount, props, bufSize, length, params) +} func glGetProgramResourceIndex_L(program:GLuint, _ programInterface:GLenum, _ name:UnsafePointer) -> GLuint { - glGetProgramResourceIndex_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramResourceIndex", [S15, S21, S98])), to: type(of: glGetProgramResourceIndex_P)) + glGetProgramResourceIndex_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramResourceIndex", [S16, S22, S98])), to: type(of: glGetProgramResourceIndex_P)) return glGetProgramResourceIndex_P(program, programInterface, name) } +func glGetProgramResourceiv_L(program:GLuint, _ programInterface:GLenum, _ index:GLuint, _ propCount:GLsizei, _ props:UnsafePointer, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ params:UnsafeMutablePointer) { + glGetProgramResourceiv_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramResourceiv", [S16, S22, S98])), to: type(of: glGetProgramResourceiv_P)) + glGetProgramResourceiv_P(program, programInterface, index, propCount, props, bufSize, length, params) +} func glGetProgramResourceLocation_L(program:GLuint, _ programInterface:GLenum, _ name:UnsafePointer) -> GLint { - glGetProgramResourceLocation_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramResourceLocation", [S15, S21, S98])), to: type(of: glGetProgramResourceLocation_P)) + glGetProgramResourceLocation_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramResourceLocation", [S16, S22, S98])), to: type(of: glGetProgramResourceLocation_P)) return glGetProgramResourceLocation_P(program, programInterface, name) } func glGetProgramResourceLocationIndex_L(program:GLuint, _ programInterface:GLenum, _ name:UnsafePointer) -> GLint { - glGetProgramResourceLocationIndex_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramResourceLocationIndex", [S15, S98])), to: type(of: glGetProgramResourceLocationIndex_P)) + glGetProgramResourceLocationIndex_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramResourceLocationIndex", [S16, S98])), to: type(of: glGetProgramResourceLocationIndex_P)) return glGetProgramResourceLocationIndex_P(program, programInterface, name) } func glGetProgramResourceLocationIndexEXT_L(program:GLuint, _ programInterface:GLenum, _ name:UnsafePointer) -> GLint { @@ -4695,19 +4887,11 @@ func glGetProgramResourceLocationIndexEXT_L(program:GLuint, _ programInterface:G return glGetProgramResourceLocationIndexEXT_P(program, programInterface, name) } func glGetProgramResourceName_L(program:GLuint, _ programInterface:GLenum, _ index:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ name:UnsafeMutablePointer) { - glGetProgramResourceName_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramResourceName", [S15, S21, S98])), to: type(of: glGetProgramResourceName_P)) + glGetProgramResourceName_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramResourceName", [S16, S22, S98])), to: type(of: glGetProgramResourceName_P)) glGetProgramResourceName_P(program, programInterface, index, bufSize, length, name) } -func glGetProgramResourcefvNV_L(program:GLuint, _ programInterface:GLenum, _ index:GLuint, _ propCount:GLsizei, _ props:UnsafePointer, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ params:UnsafeMutablePointer) { - glGetProgramResourcefvNV_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramResourcefvNV", [S284])), to: type(of: glGetProgramResourcefvNV_P)) - glGetProgramResourcefvNV_P(program, programInterface, index, propCount, props, bufSize, length, params) -} -func glGetProgramResourceiv_L(program:GLuint, _ programInterface:GLenum, _ index:GLuint, _ propCount:GLsizei, _ props:UnsafePointer, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ params:UnsafeMutablePointer) { - glGetProgramResourceiv_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramResourceiv", [S15, S21, S98])), to: type(of: glGetProgramResourceiv_P)) - glGetProgramResourceiv_P(program, programInterface, index, propCount, props, bufSize, length, params) -} func glGetProgramStageiv_L(program:GLuint, _ shadertype:GLenum, _ pname:GLenum, _ values:UnsafeMutablePointer) { - glGetProgramStageiv_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramStageiv", [S12, S109])), to: type(of: glGetProgramStageiv_P)) + glGetProgramStageiv_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramStageiv", [S13, S109])), to: type(of: glGetProgramStageiv_P)) glGetProgramStageiv_P(program, shadertype, pname, values) } func glGetProgramStringARB_L(target:GLenum, _ pname:GLenum, _ string:UnsafeMutableRawPointer) { @@ -4715,47 +4899,47 @@ func glGetProgramStringARB_L(target:GLenum, _ pname:GLenum, _ string:UnsafeMutab glGetProgramStringARB_P(target, pname, string) } func glGetProgramStringNV_L(id:GLuint, _ pname:GLenum, _ program:UnsafeMutablePointer) { - glGetProgramStringNV_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramStringNV", [S303])), to: type(of: glGetProgramStringNV_P)) + glGetProgramStringNV_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramStringNV", [S302])), to: type(of: glGetProgramStringNV_P)) glGetProgramStringNV_P(id, pname, program) } func glGetProgramSubroutineParameteruivNV_L(target:GLenum, _ index:GLuint, _ param:UnsafeMutablePointer) { - glGetProgramSubroutineParameteruivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramSubroutineParameteruivNV", [S276])), to: type(of: glGetProgramSubroutineParameteruivNV_P)) + glGetProgramSubroutineParameteruivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramSubroutineParameteruivNV", [S275])), to: type(of: glGetProgramSubroutineParameteruivNV_P)) glGetProgramSubroutineParameteruivNV_P(target, index, param) } -func glGetProgramiv_L(program:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetProgramiv_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramiv", [S6, S19])), to: type(of: glGetProgramiv_P)) - glGetProgramiv_P(program, pname, params) -} -func glGetProgramivARB_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetProgramivARB_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramivARB", [S75, S134])), to: type(of: glGetProgramivARB_P)) - glGetProgramivARB_P(target, pname, params) -} -func glGetProgramivNV_L(id:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetProgramivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetProgramivNV", [S303])), to: type(of: glGetProgramivNV_P)) - glGetProgramivNV_P(id, pname, params) -} func glGetQueryBufferObjecti64v_L(id:GLuint, _ buffer:GLuint, _ pname:GLenum, _ offset:GLintptr) { - glGetQueryBufferObjecti64v_P = unsafeBitCast(getAddress(CommandInfo("glGetQueryBufferObjecti64v", [S17, S69])), to: type(of: glGetQueryBufferObjecti64v_P)) + glGetQueryBufferObjecti64v_P = unsafeBitCast(getAddress(CommandInfo("glGetQueryBufferObjecti64v", [S18, S66])), to: type(of: glGetQueryBufferObjecti64v_P)) glGetQueryBufferObjecti64v_P(id, buffer, pname, offset) } func glGetQueryBufferObjectiv_L(id:GLuint, _ buffer:GLuint, _ pname:GLenum, _ offset:GLintptr) { - glGetQueryBufferObjectiv_P = unsafeBitCast(getAddress(CommandInfo("glGetQueryBufferObjectiv", [S17, S69])), to: type(of: glGetQueryBufferObjectiv_P)) + glGetQueryBufferObjectiv_P = unsafeBitCast(getAddress(CommandInfo("glGetQueryBufferObjectiv", [S18, S66])), to: type(of: glGetQueryBufferObjectiv_P)) glGetQueryBufferObjectiv_P(id, buffer, pname, offset) } func glGetQueryBufferObjectui64v_L(id:GLuint, _ buffer:GLuint, _ pname:GLenum, _ offset:GLintptr) { - glGetQueryBufferObjectui64v_P = unsafeBitCast(getAddress(CommandInfo("glGetQueryBufferObjectui64v", [S17, S69])), to: type(of: glGetQueryBufferObjectui64v_P)) + glGetQueryBufferObjectui64v_P = unsafeBitCast(getAddress(CommandInfo("glGetQueryBufferObjectui64v", [S18, S66])), to: type(of: glGetQueryBufferObjectui64v_P)) glGetQueryBufferObjectui64v_P(id, buffer, pname, offset) } func glGetQueryBufferObjectuiv_L(id:GLuint, _ buffer:GLuint, _ pname:GLenum, _ offset:GLintptr) { - glGetQueryBufferObjectuiv_P = unsafeBitCast(getAddress(CommandInfo("glGetQueryBufferObjectuiv", [S17, S69])), to: type(of: glGetQueryBufferObjectuiv_P)) + glGetQueryBufferObjectuiv_P = unsafeBitCast(getAddress(CommandInfo("glGetQueryBufferObjectuiv", [S18, S66])), to: type(of: glGetQueryBufferObjectuiv_P)) glGetQueryBufferObjectuiv_P(id, buffer, pname, offset) } func glGetQueryIndexediv_L(target:GLenum, _ index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetQueryIndexediv_P = unsafeBitCast(getAddress(CommandInfo("glGetQueryIndexediv", [S12, S125])), to: type(of: glGetQueryIndexediv_P)) + glGetQueryIndexediv_P = unsafeBitCast(getAddress(CommandInfo("glGetQueryIndexediv", [S13, S126])), to: type(of: glGetQueryIndexediv_P)) glGetQueryIndexediv_P(target, index, pname, params) } +func glGetQueryiv_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { + glGetQueryiv_P = unsafeBitCast(getAddress(CommandInfo("glGetQueryiv", [S6, S21])), to: type(of: glGetQueryiv_P)) + glGetQueryiv_P(target, pname, params) +} +func glGetQueryivARB_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { + glGetQueryivARB_P = unsafeBitCast(getAddress(CommandInfo("glGetQueryivARB", [S95])), to: type(of: glGetQueryivARB_P)) + glGetQueryivARB_P(target, pname, params) +} +func glGetQueryivEXT_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { + glGetQueryivEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetQueryivEXT", [S169, S195])), to: type(of: glGetQueryivEXT_P)) + glGetQueryivEXT_P(target, pname, params) +} func glGetQueryObjecti64v_L(id:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetQueryObjecti64v_P = unsafeBitCast(getAddress(CommandInfo("glGetQueryObjecti64v", [S11, S123])), to: type(of: glGetQueryObjecti64v_P)) + glGetQueryObjecti64v_P = unsafeBitCast(getAddress(CommandInfo("glGetQueryObjecti64v", [S12, S123])), to: type(of: glGetQueryObjecti64v_P)) glGetQueryObjecti64v_P(id, pname, params) } func glGetQueryObjecti64vEXT_L(id:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { @@ -4763,7 +4947,7 @@ func glGetQueryObjecti64vEXT_L(id:GLuint, _ pname:GLenum, _ params:UnsafeMutable glGetQueryObjecti64vEXT_P(id, pname, params) } func glGetQueryObjectiv_L(id:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetQueryObjectiv_P = unsafeBitCast(getAddress(CommandInfo("glGetQueryObjectiv", [S5])), to: type(of: glGetQueryObjectiv_P)) + glGetQueryObjectiv_P = unsafeBitCast(getAddress(CommandInfo("glGetQueryObjectiv", [S6])), to: type(of: glGetQueryObjectiv_P)) glGetQueryObjectiv_P(id, pname, params) } func glGetQueryObjectivARB_L(id:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { @@ -4775,7 +4959,7 @@ func glGetQueryObjectivEXT_L(id:GLuint, _ pname:GLenum, _ params:UnsafeMutablePo glGetQueryObjectivEXT_P(id, pname, params) } func glGetQueryObjectui64v_L(id:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetQueryObjectui64v_P = unsafeBitCast(getAddress(CommandInfo("glGetQueryObjectui64v", [S11, S123])), to: type(of: glGetQueryObjectui64v_P)) + glGetQueryObjectui64v_P = unsafeBitCast(getAddress(CommandInfo("glGetQueryObjectui64v", [S12, S123])), to: type(of: glGetQueryObjectui64v_P)) glGetQueryObjectui64v_P(id, pname, params) } func glGetQueryObjectui64vEXT_L(id:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { @@ -4783,7 +4967,7 @@ func glGetQueryObjectui64vEXT_L(id:GLuint, _ pname:GLenum, _ params:UnsafeMutabl glGetQueryObjectui64vEXT_P(id, pname, params) } func glGetQueryObjectuiv_L(id:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetQueryObjectuiv_P = unsafeBitCast(getAddress(CommandInfo("glGetQueryObjectuiv", [S5, S20])), to: type(of: glGetQueryObjectuiv_P)) + glGetQueryObjectuiv_P = unsafeBitCast(getAddress(CommandInfo("glGetQueryObjectuiv", [S6, S21])), to: type(of: glGetQueryObjectuiv_P)) glGetQueryObjectuiv_P(id, pname, params) } func glGetQueryObjectuivARB_L(id:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { @@ -4794,20 +4978,8 @@ func glGetQueryObjectuivEXT_L(id:GLuint, _ pname:GLenum, _ params:UnsafeMutableP glGetQueryObjectuivEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetQueryObjectuivEXT", [S169, S195])), to: type(of: glGetQueryObjectuivEXT_P)) glGetQueryObjectuivEXT_P(id, pname, params) } -func glGetQueryiv_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetQueryiv_P = unsafeBitCast(getAddress(CommandInfo("glGetQueryiv", [S5, S20])), to: type(of: glGetQueryiv_P)) - glGetQueryiv_P(target, pname, params) -} -func glGetQueryivARB_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetQueryivARB_P = unsafeBitCast(getAddress(CommandInfo("glGetQueryivARB", [S95])), to: type(of: glGetQueryivARB_P)) - glGetQueryivARB_P(target, pname, params) -} -func glGetQueryivEXT_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetQueryivEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetQueryivEXT", [S169, S195])), to: type(of: glGetQueryivEXT_P)) - glGetQueryivEXT_P(target, pname, params) -} func glGetRenderbufferParameteriv_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetRenderbufferParameteriv_P = unsafeBitCast(getAddress(CommandInfo("glGetRenderbufferParameteriv", [S8, S19, S77])), to: type(of: glGetRenderbufferParameteriv_P)) + glGetRenderbufferParameteriv_P = unsafeBitCast(getAddress(CommandInfo("glGetRenderbufferParameteriv", [S9, S20, S77])), to: type(of: glGetRenderbufferParameteriv_P)) glGetRenderbufferParameteriv_P(target, pname, params) } func glGetRenderbufferParameterivEXT_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { @@ -4818,12 +4990,16 @@ func glGetRenderbufferParameterivOES_L(target:GLenum, _ pname:GLenum, _ params:U glGetRenderbufferParameterivOES_P = unsafeBitCast(getAddress(CommandInfo("glGetRenderbufferParameterivOES", [S317])), to: type(of: glGetRenderbufferParameterivOES_P)) glGetRenderbufferParameterivOES_P(target, pname, params) } +func glGetSamplerParameterfv_L(sampler:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { + glGetSamplerParameterfv_P = unsafeBitCast(getAddress(CommandInfo("glGetSamplerParameterfv", [S12, S21, S103])), to: type(of: glGetSamplerParameterfv_P)) + glGetSamplerParameterfv_P(sampler, pname, params) +} func glGetSamplerParameterIiv_L(sampler:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetSamplerParameterIiv_P = unsafeBitCast(getAddress(CommandInfo("glGetSamplerParameterIiv", [S11, S22, S103])), to: type(of: glGetSamplerParameterIiv_P)) + glGetSamplerParameterIiv_P = unsafeBitCast(getAddress(CommandInfo("glGetSamplerParameterIiv", [S12, S23, S103])), to: type(of: glGetSamplerParameterIiv_P)) glGetSamplerParameterIiv_P(sampler, pname, params) } func glGetSamplerParameterIivEXT_L(sampler:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetSamplerParameterIivEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetSamplerParameterIivEXT", [S215])), to: type(of: glGetSamplerParameterIivEXT_P)) + glGetSamplerParameterIivEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetSamplerParameterIivEXT", [S214])), to: type(of: glGetSamplerParameterIivEXT_P)) glGetSamplerParameterIivEXT_P(sampler, pname, params) } func glGetSamplerParameterIivOES_L(sampler:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { @@ -4831,23 +5007,19 @@ func glGetSamplerParameterIivOES_L(sampler:GLuint, _ pname:GLenum, _ params:Unsa glGetSamplerParameterIivOES_P(sampler, pname, params) } func glGetSamplerParameterIuiv_L(sampler:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetSamplerParameterIuiv_P = unsafeBitCast(getAddress(CommandInfo("glGetSamplerParameterIuiv", [S11, S22, S103])), to: type(of: glGetSamplerParameterIuiv_P)) + glGetSamplerParameterIuiv_P = unsafeBitCast(getAddress(CommandInfo("glGetSamplerParameterIuiv", [S12, S23, S103])), to: type(of: glGetSamplerParameterIuiv_P)) glGetSamplerParameterIuiv_P(sampler, pname, params) } func glGetSamplerParameterIuivEXT_L(sampler:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetSamplerParameterIuivEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetSamplerParameterIuivEXT", [S215])), to: type(of: glGetSamplerParameterIuivEXT_P)) + glGetSamplerParameterIuivEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetSamplerParameterIuivEXT", [S214])), to: type(of: glGetSamplerParameterIuivEXT_P)) glGetSamplerParameterIuivEXT_P(sampler, pname, params) } func glGetSamplerParameterIuivOES_L(sampler:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { glGetSamplerParameterIuivOES_P = unsafeBitCast(getAddress(CommandInfo("glGetSamplerParameterIuivOES", [S329])), to: type(of: glGetSamplerParameterIuivOES_P)) glGetSamplerParameterIuivOES_P(sampler, pname, params) } -func glGetSamplerParameterfv_L(sampler:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetSamplerParameterfv_P = unsafeBitCast(getAddress(CommandInfo("glGetSamplerParameterfv", [S11, S20, S103])), to: type(of: glGetSamplerParameterfv_P)) - glGetSamplerParameterfv_P(sampler, pname, params) -} func glGetSamplerParameteriv_L(sampler:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetSamplerParameteriv_P = unsafeBitCast(getAddress(CommandInfo("glGetSamplerParameteriv", [S11, S20, S103])), to: type(of: glGetSamplerParameteriv_P)) + glGetSamplerParameteriv_P = unsafeBitCast(getAddress(CommandInfo("glGetSamplerParameteriv", [S12, S21, S103])), to: type(of: glGetSamplerParameteriv_P)) glGetSamplerParameteriv_P(sampler, pname, params) } func glGetSeparableFilter_L(target:GLenum, _ format:GLenum, _ type:GLenum, _ row:UnsafeMutableRawPointer, _ column:UnsafeMutableRawPointer, _ span:UnsafeMutableRawPointer) { @@ -4859,51 +5031,51 @@ func glGetSeparableFilterEXT_L(target:GLenum, _ format:GLenum, _ type:GLenum, _ glGetSeparableFilterEXT_P(target, format, type, row, column, span) } func glGetShaderInfoLog_L(shader:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ infoLog:UnsafeMutablePointer) { - glGetShaderInfoLog_P = unsafeBitCast(getAddress(CommandInfo("glGetShaderInfoLog", [S6, S19])), to: type(of: glGetShaderInfoLog_P)) + glGetShaderInfoLog_P = unsafeBitCast(getAddress(CommandInfo("glGetShaderInfoLog", [S7, S20])), to: type(of: glGetShaderInfoLog_P)) glGetShaderInfoLog_P(shader, bufSize, length, infoLog) } +func glGetShaderiv_L(shader:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { + glGetShaderiv_P = unsafeBitCast(getAddress(CommandInfo("glGetShaderiv", [S7, S20])), to: type(of: glGetShaderiv_P)) + glGetShaderiv_P(shader, pname, params) +} func glGetShaderPrecisionFormat_L(shadertype:GLenum, _ precisiontype:GLenum, _ range:UnsafeMutablePointer, _ precision:UnsafeMutablePointer) { - glGetShaderPrecisionFormat_P = unsafeBitCast(getAddress(CommandInfo("glGetShaderPrecisionFormat", [S13, S19, S52])), to: type(of: glGetShaderPrecisionFormat_P)) + glGetShaderPrecisionFormat_P = unsafeBitCast(getAddress(CommandInfo("glGetShaderPrecisionFormat", [S14, S20, S72])), to: type(of: glGetShaderPrecisionFormat_P)) glGetShaderPrecisionFormat_P(shadertype, precisiontype, range, precision) } func glGetShaderSource_L(shader:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ source:UnsafeMutablePointer) { - glGetShaderSource_P = unsafeBitCast(getAddress(CommandInfo("glGetShaderSource", [S6, S19])), to: type(of: glGetShaderSource_P)) + glGetShaderSource_P = unsafeBitCast(getAddress(CommandInfo("glGetShaderSource", [S7, S20])), to: type(of: glGetShaderSource_P)) glGetShaderSource_P(shader, bufSize, length, source) } func glGetShaderSourceARB_L(obj:GLhandleARB, _ maxLength:GLsizei, _ length:UnsafeMutablePointer, _ source:UnsafeMutablePointer) { glGetShaderSourceARB_P = unsafeBitCast(getAddress(CommandInfo("glGetShaderSourceARB", [S107])), to: type(of: glGetShaderSourceARB_P)) glGetShaderSourceARB_P(obj, maxLength, length, source) } -func glGetShaderiv_L(shader:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetShaderiv_P = unsafeBitCast(getAddress(CommandInfo("glGetShaderiv", [S6, S19])), to: type(of: glGetShaderiv_P)) - glGetShaderiv_P(shader, pname, params) -} func glGetSharpenTexFuncSGIS_L(target:GLenum, _ points:UnsafeMutablePointer) { - glGetSharpenTexFuncSGIS_P = unsafeBitCast(getAddress(CommandInfo("glGetSharpenTexFuncSGIS", [S348])), to: type(of: glGetSharpenTexFuncSGIS_P)) + glGetSharpenTexFuncSGIS_P = unsafeBitCast(getAddress(CommandInfo("glGetSharpenTexFuncSGIS", [S349])), to: type(of: glGetSharpenTexFuncSGIS_P)) glGetSharpenTexFuncSGIS_P(target, points) } func glGetStageIndexNV_L(shadertype:GLenum) -> GLushort { - glGetStageIndexNV_P = unsafeBitCast(getAddress(CommandInfo("glGetStageIndexNV", [S254])), to: type(of: glGetStageIndexNV_P)) + glGetStageIndexNV_P = unsafeBitCast(getAddress(CommandInfo("glGetStageIndexNV", [S253])), to: type(of: glGetStageIndexNV_P)) return glGetStageIndexNV_P(shadertype) } func glGetString_L(name:GLenum) -> UnsafePointer { - glGetString_P = unsafeBitCast(getAddress(CommandInfo("glGetString", [S0, S18])), to: type(of: glGetString_P)) + glGetString_P = unsafeBitCast(getAddress(CommandInfo("glGetString", [S1, S19])), to: type(of: glGetString_P)) return glGetString_P(name) } func glGetStringi_L(name:GLenum, _ index:GLuint) -> UnsafePointer { - glGetStringi_P = unsafeBitCast(getAddress(CommandInfo("glGetStringi", [S8, S20])), to: type(of: glGetStringi_P)) + glGetStringi_P = unsafeBitCast(getAddress(CommandInfo("glGetStringi", [S9, S21])), to: type(of: glGetStringi_P)) return glGetStringi_P(name, index) } func glGetSubroutineIndex_L(program:GLuint, _ shadertype:GLenum, _ name:UnsafePointer) -> GLuint { - glGetSubroutineIndex_P = unsafeBitCast(getAddress(CommandInfo("glGetSubroutineIndex", [S12, S109])), to: type(of: glGetSubroutineIndex_P)) + glGetSubroutineIndex_P = unsafeBitCast(getAddress(CommandInfo("glGetSubroutineIndex", [S13, S109])), to: type(of: glGetSubroutineIndex_P)) return glGetSubroutineIndex_P(program, shadertype, name) } func glGetSubroutineUniformLocation_L(program:GLuint, _ shadertype:GLenum, _ name:UnsafePointer) -> GLint { - glGetSubroutineUniformLocation_P = unsafeBitCast(getAddress(CommandInfo("glGetSubroutineUniformLocation", [S12, S109])), to: type(of: glGetSubroutineUniformLocation_P)) + glGetSubroutineUniformLocation_P = unsafeBitCast(getAddress(CommandInfo("glGetSubroutineUniformLocation", [S13, S109])), to: type(of: glGetSubroutineUniformLocation_P)) return glGetSubroutineUniformLocation_P(program, shadertype, name) } func glGetSynciv_L(sync:GLsync, _ pname:GLenum, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ values:UnsafeMutablePointer) { - glGetSynciv_P = unsafeBitCast(getAddress(CommandInfo("glGetSynciv", [S10, S20, S113])), to: type(of: glGetSynciv_P)) + glGetSynciv_P = unsafeBitCast(getAddress(CommandInfo("glGetSynciv", [S11, S21, S113])), to: type(of: glGetSynciv_P)) glGetSynciv_P(sync, pname, bufSize, length, values) } func glGetSyncivAPPLE_L(sync:GLsync, _ pname:GLenum, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ values:UnsafeMutablePointer) { @@ -4919,15 +5091,15 @@ func glGetTexBumpParameterivATI_L(pname:GLenum, _ param:UnsafeMutablePointer) { - glGetTexEnvfv_P = unsafeBitCast(getAddress(CommandInfo("glGetTexEnvfv", [S0, S23, S18])), to: type(of: glGetTexEnvfv_P)) + glGetTexEnvfv_P = unsafeBitCast(getAddress(CommandInfo("glGetTexEnvfv", [S1, S0, S19])), to: type(of: glGetTexEnvfv_P)) glGetTexEnvfv_P(target, pname, params) } func glGetTexEnviv_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetTexEnviv_P = unsafeBitCast(getAddress(CommandInfo("glGetTexEnviv", [S0, S23, S18])), to: type(of: glGetTexEnviv_P)) + glGetTexEnviv_P = unsafeBitCast(getAddress(CommandInfo("glGetTexEnviv", [S1, S0, S19])), to: type(of: glGetTexEnviv_P)) glGetTexEnviv_P(target, pname, params) } func glGetTexEnvxv_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetTexEnvxv_P = unsafeBitCast(getAddress(CommandInfo("glGetTexEnvxv", [S18])), to: type(of: glGetTexEnvxv_P)) + glGetTexEnvxv_P = unsafeBitCast(getAddress(CommandInfo("glGetTexEnvxv", [S19])), to: type(of: glGetTexEnvxv_P)) glGetTexEnvxv_P(target, pname, params) } func glGetTexEnvxvOES_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { @@ -4939,11 +5111,11 @@ func glGetTexFilterFuncSGIS_L(target:GLenum, _ filter:GLenum, _ weights:UnsafeMu glGetTexFilterFuncSGIS_P(target, filter, weights) } func glGetTexGendv_L(coord:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetTexGendv_P = unsafeBitCast(getAddress(CommandInfo("glGetTexGendv", [S0, S23])), to: type(of: glGetTexGendv_P)) + glGetTexGendv_P = unsafeBitCast(getAddress(CommandInfo("glGetTexGendv", [S1, S0])), to: type(of: glGetTexGendv_P)) glGetTexGendv_P(coord, pname, params) } func glGetTexGenfv_L(coord:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetTexGenfv_P = unsafeBitCast(getAddress(CommandInfo("glGetTexGenfv", [S0, S23])), to: type(of: glGetTexGenfv_P)) + glGetTexGenfv_P = unsafeBitCast(getAddress(CommandInfo("glGetTexGenfv", [S1, S0])), to: type(of: glGetTexGenfv_P)) glGetTexGenfv_P(coord, pname, params) } func glGetTexGenfvOES_L(coord:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { @@ -4951,7 +5123,7 @@ func glGetTexGenfvOES_L(coord:GLenum, _ pname:GLenum, _ params:UnsafeMutablePoin glGetTexGenfvOES_P(coord, pname, params) } func glGetTexGeniv_L(coord:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetTexGeniv_P = unsafeBitCast(getAddress(CommandInfo("glGetTexGeniv", [S0, S23])), to: type(of: glGetTexGeniv_P)) + glGetTexGeniv_P = unsafeBitCast(getAddress(CommandInfo("glGetTexGeniv", [S1, S0])), to: type(of: glGetTexGeniv_P)) glGetTexGeniv_P(coord, pname, params) } func glGetTexGenivOES_L(coord:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { @@ -4963,27 +5135,31 @@ func glGetTexGenxvOES_L(coord:GLenum, _ pname:GLenum, _ params:UnsafeMutablePoin glGetTexGenxvOES_P(coord, pname, params) } func glGetTexImage_L(target:GLenum, _ level:GLint, _ format:GLenum, _ type:GLenum, _ pixels:UnsafeMutableRawPointer) { - glGetTexImage_P = unsafeBitCast(getAddress(CommandInfo("glGetTexImage", [S0])), to: type(of: glGetTexImage_P)) + glGetTexImage_P = unsafeBitCast(getAddress(CommandInfo("glGetTexImage", [S1])), to: type(of: glGetTexImage_P)) glGetTexImage_P(target, level, format, type, pixels) } func glGetTexLevelParameterfv_L(target:GLenum, _ level:GLint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetTexLevelParameterfv_P = unsafeBitCast(getAddress(CommandInfo("glGetTexLevelParameterfv", [S0, S21])), to: type(of: glGetTexLevelParameterfv_P)) + glGetTexLevelParameterfv_P = unsafeBitCast(getAddress(CommandInfo("glGetTexLevelParameterfv", [S1, S22])), to: type(of: glGetTexLevelParameterfv_P)) glGetTexLevelParameterfv_P(target, level, pname, params) } func glGetTexLevelParameteriv_L(target:GLenum, _ level:GLint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetTexLevelParameteriv_P = unsafeBitCast(getAddress(CommandInfo("glGetTexLevelParameteriv", [S0, S21])), to: type(of: glGetTexLevelParameteriv_P)) + glGetTexLevelParameteriv_P = unsafeBitCast(getAddress(CommandInfo("glGetTexLevelParameteriv", [S1, S22])), to: type(of: glGetTexLevelParameteriv_P)) glGetTexLevelParameteriv_P(target, level, pname, params) } func glGetTexLevelParameterxvOES_L(target:GLenum, _ level:GLint, _ pname:GLenum, _ params:UnsafeMutablePointer) { glGetTexLevelParameterxvOES_P = unsafeBitCast(getAddress(CommandInfo("glGetTexLevelParameterxvOES", [S316])), to: type(of: glGetTexLevelParameterxvOES_P)) glGetTexLevelParameterxvOES_P(target, level, pname, params) } +func glGetTexParameterfv_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { + glGetTexParameterfv_P = unsafeBitCast(getAddress(CommandInfo("glGetTexParameterfv", [S1, S19])), to: type(of: glGetTexParameterfv_P)) + glGetTexParameterfv_P(target, pname, params) +} func glGetTexParameterIiv_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetTexParameterIiv_P = unsafeBitCast(getAddress(CommandInfo("glGetTexParameterIiv", [S8, S22])), to: type(of: glGetTexParameterIiv_P)) + glGetTexParameterIiv_P = unsafeBitCast(getAddress(CommandInfo("glGetTexParameterIiv", [S9, S23])), to: type(of: glGetTexParameterIiv_P)) glGetTexParameterIiv_P(target, pname, params) } func glGetTexParameterIivEXT_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetTexParameterIivEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetTexParameterIivEXT", [S215, S219])), to: type(of: glGetTexParameterIivEXT_P)) + glGetTexParameterIivEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetTexParameterIivEXT", [S214, S218])), to: type(of: glGetTexParameterIivEXT_P)) glGetTexParameterIivEXT_P(target, pname, params) } func glGetTexParameterIivOES_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { @@ -4991,31 +5167,27 @@ func glGetTexParameterIivOES_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMut glGetTexParameterIivOES_P(target, pname, params) } func glGetTexParameterIuiv_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetTexParameterIuiv_P = unsafeBitCast(getAddress(CommandInfo("glGetTexParameterIuiv", [S8, S22])), to: type(of: glGetTexParameterIuiv_P)) + glGetTexParameterIuiv_P = unsafeBitCast(getAddress(CommandInfo("glGetTexParameterIuiv", [S9, S23])), to: type(of: glGetTexParameterIuiv_P)) glGetTexParameterIuiv_P(target, pname, params) } func glGetTexParameterIuivEXT_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetTexParameterIuivEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetTexParameterIuivEXT", [S215, S219])), to: type(of: glGetTexParameterIuivEXT_P)) + glGetTexParameterIuivEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetTexParameterIuivEXT", [S214, S218])), to: type(of: glGetTexParameterIuivEXT_P)) glGetTexParameterIuivEXT_P(target, pname, params) } func glGetTexParameterIuivOES_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { glGetTexParameterIuivOES_P = unsafeBitCast(getAddress(CommandInfo("glGetTexParameterIuivOES", [S329])), to: type(of: glGetTexParameterIuivOES_P)) glGetTexParameterIuivOES_P(target, pname, params) } +func glGetTexParameteriv_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { + glGetTexParameteriv_P = unsafeBitCast(getAddress(CommandInfo("glGetTexParameteriv", [S1, S19])), to: type(of: glGetTexParameteriv_P)) + glGetTexParameteriv_P(target, pname, params) +} func glGetTexParameterPointervAPPLE_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { glGetTexParameterPointervAPPLE_P = unsafeBitCast(getAddress(CommandInfo("glGetTexParameterPointervAPPLE", [S48])), to: type(of: glGetTexParameterPointervAPPLE_P)) glGetTexParameterPointervAPPLE_P(target, pname, params) } -func glGetTexParameterfv_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetTexParameterfv_P = unsafeBitCast(getAddress(CommandInfo("glGetTexParameterfv", [S0, S18])), to: type(of: glGetTexParameterfv_P)) - glGetTexParameterfv_P(target, pname, params) -} -func glGetTexParameteriv_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetTexParameteriv_P = unsafeBitCast(getAddress(CommandInfo("glGetTexParameteriv", [S0, S18])), to: type(of: glGetTexParameteriv_P)) - glGetTexParameteriv_P(target, pname, params) -} func glGetTexParameterxv_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetTexParameterxv_P = unsafeBitCast(getAddress(CommandInfo("glGetTexParameterxv", [S18])), to: type(of: glGetTexParameterxv_P)) + glGetTexParameterxv_P = unsafeBitCast(getAddress(CommandInfo("glGetTexParameterxv", [S19])), to: type(of: glGetTexParameterxv_P)) glGetTexParameterxv_P(target, pname, params) } func glGetTexParameterxvOES_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { @@ -5023,15 +5195,15 @@ func glGetTexParameterxvOES_L(target:GLenum, _ pname:GLenum, _ params:UnsafeMuta glGetTexParameterxvOES_P(target, pname, params) } func glGetTextureHandleARB_L(texture:GLuint) -> GLuint64 { - glGetTextureHandleARB_P = unsafeBitCast(getAddress(CommandInfo("glGetTextureHandleARB", [S56])), to: type(of: glGetTextureHandleARB_P)) + glGetTextureHandleARB_P = unsafeBitCast(getAddress(CommandInfo("glGetTextureHandleARB", [S53])), to: type(of: glGetTextureHandleARB_P)) return glGetTextureHandleARB_P(texture) } func glGetTextureHandleNV_L(texture:GLuint) -> GLuint64 { - glGetTextureHandleNV_P = unsafeBitCast(getAddress(CommandInfo("glGetTextureHandleNV", [S252])), to: type(of: glGetTextureHandleNV_P)) + glGetTextureHandleNV_P = unsafeBitCast(getAddress(CommandInfo("glGetTextureHandleNV", [S251])), to: type(of: glGetTextureHandleNV_P)) return glGetTextureHandleNV_P(texture) } func glGetTextureImage_L(texture:GLuint, _ level:GLint, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ pixels:UnsafeMutableRawPointer) { - glGetTextureImage_P = unsafeBitCast(getAddress(CommandInfo("glGetTextureImage", [S17, S69])), to: type(of: glGetTextureImage_P)) + glGetTextureImage_P = unsafeBitCast(getAddress(CommandInfo("glGetTextureImage", [S18, S66])), to: type(of: glGetTextureImage_P)) glGetTextureImage_P(texture, level, format, type, bufSize, pixels) } func glGetTextureImageEXT_L(texture:GLuint, _ target:GLenum, _ level:GLint, _ format:GLenum, _ type:GLenum, _ pixels:UnsafeMutableRawPointer) { @@ -5039,7 +5211,7 @@ func glGetTextureImageEXT_L(texture:GLuint, _ target:GLenum, _ level:GLint, _ fo glGetTextureImageEXT_P(texture, target, level, format, type, pixels) } func glGetTextureLevelParameterfv_L(texture:GLuint, _ level:GLint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetTextureLevelParameterfv_P = unsafeBitCast(getAddress(CommandInfo("glGetTextureLevelParameterfv", [S17, S69])), to: type(of: glGetTextureLevelParameterfv_P)) + glGetTextureLevelParameterfv_P = unsafeBitCast(getAddress(CommandInfo("glGetTextureLevelParameterfv", [S18, S66])), to: type(of: glGetTextureLevelParameterfv_P)) glGetTextureLevelParameterfv_P(texture, level, pname, params) } func glGetTextureLevelParameterfvEXT_L(texture:GLuint, _ target:GLenum, _ level:GLint, _ pname:GLenum, _ params:UnsafeMutablePointer) { @@ -5047,15 +5219,23 @@ func glGetTextureLevelParameterfvEXT_L(texture:GLuint, _ target:GLenum, _ level: glGetTextureLevelParameterfvEXT_P(texture, target, level, pname, params) } func glGetTextureLevelParameteriv_L(texture:GLuint, _ level:GLint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetTextureLevelParameteriv_P = unsafeBitCast(getAddress(CommandInfo("glGetTextureLevelParameteriv", [S17, S69])), to: type(of: glGetTextureLevelParameteriv_P)) + glGetTextureLevelParameteriv_P = unsafeBitCast(getAddress(CommandInfo("glGetTextureLevelParameteriv", [S18, S66])), to: type(of: glGetTextureLevelParameteriv_P)) glGetTextureLevelParameteriv_P(texture, level, pname, params) } func glGetTextureLevelParameterivEXT_L(texture:GLuint, _ target:GLenum, _ level:GLint, _ pname:GLenum, _ params:UnsafeMutablePointer) { glGetTextureLevelParameterivEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetTextureLevelParameterivEXT", [S167])), to: type(of: glGetTextureLevelParameterivEXT_P)) glGetTextureLevelParameterivEXT_P(texture, target, level, pname, params) } +func glGetTextureParameterfv_L(texture:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { + glGetTextureParameterfv_P = unsafeBitCast(getAddress(CommandInfo("glGetTextureParameterfv", [S18, S66])), to: type(of: glGetTextureParameterfv_P)) + glGetTextureParameterfv_P(texture, pname, params) +} +func glGetTextureParameterfvEXT_L(texture:GLuint, _ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { + glGetTextureParameterfvEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetTextureParameterfvEXT", [S167])), to: type(of: glGetTextureParameterfvEXT_P)) + glGetTextureParameterfvEXT_P(texture, target, pname, params) +} func glGetTextureParameterIiv_L(texture:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetTextureParameterIiv_P = unsafeBitCast(getAddress(CommandInfo("glGetTextureParameterIiv", [S17, S69])), to: type(of: glGetTextureParameterIiv_P)) + glGetTextureParameterIiv_P = unsafeBitCast(getAddress(CommandInfo("glGetTextureParameterIiv", [S18, S66])), to: type(of: glGetTextureParameterIiv_P)) glGetTextureParameterIiv_P(texture, pname, params) } func glGetTextureParameterIivEXT_L(texture:GLuint, _ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { @@ -5063,23 +5243,15 @@ func glGetTextureParameterIivEXT_L(texture:GLuint, _ target:GLenum, _ pname:GLen glGetTextureParameterIivEXT_P(texture, target, pname, params) } func glGetTextureParameterIuiv_L(texture:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetTextureParameterIuiv_P = unsafeBitCast(getAddress(CommandInfo("glGetTextureParameterIuiv", [S17, S69])), to: type(of: glGetTextureParameterIuiv_P)) + glGetTextureParameterIuiv_P = unsafeBitCast(getAddress(CommandInfo("glGetTextureParameterIuiv", [S18, S66])), to: type(of: glGetTextureParameterIuiv_P)) glGetTextureParameterIuiv_P(texture, pname, params) } func glGetTextureParameterIuivEXT_L(texture:GLuint, _ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { glGetTextureParameterIuivEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetTextureParameterIuivEXT", [S167])), to: type(of: glGetTextureParameterIuivEXT_P)) glGetTextureParameterIuivEXT_P(texture, target, pname, params) } -func glGetTextureParameterfv_L(texture:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetTextureParameterfv_P = unsafeBitCast(getAddress(CommandInfo("glGetTextureParameterfv", [S17, S69])), to: type(of: glGetTextureParameterfv_P)) - glGetTextureParameterfv_P(texture, pname, params) -} -func glGetTextureParameterfvEXT_L(texture:GLuint, _ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetTextureParameterfvEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetTextureParameterfvEXT", [S167])), to: type(of: glGetTextureParameterfvEXT_P)) - glGetTextureParameterfvEXT_P(texture, target, pname, params) -} func glGetTextureParameteriv_L(texture:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetTextureParameteriv_P = unsafeBitCast(getAddress(CommandInfo("glGetTextureParameteriv", [S17, S69])), to: type(of: glGetTextureParameteriv_P)) + glGetTextureParameteriv_P = unsafeBitCast(getAddress(CommandInfo("glGetTextureParameteriv", [S18, S66])), to: type(of: glGetTextureParameteriv_P)) glGetTextureParameteriv_P(texture, pname, params) } func glGetTextureParameterivEXT_L(texture:GLuint, _ target:GLenum, _ pname:GLenum, _ params:UnsafeMutablePointer) { @@ -5087,23 +5259,35 @@ func glGetTextureParameterivEXT_L(texture:GLuint, _ target:GLenum, _ pname:GLenu glGetTextureParameterivEXT_P(texture, target, pname, params) } func glGetTextureSamplerHandleARB_L(texture:GLuint, _ sampler:GLuint) -> GLuint64 { - glGetTextureSamplerHandleARB_P = unsafeBitCast(getAddress(CommandInfo("glGetTextureSamplerHandleARB", [S56])), to: type(of: glGetTextureSamplerHandleARB_P)) + glGetTextureSamplerHandleARB_P = unsafeBitCast(getAddress(CommandInfo("glGetTextureSamplerHandleARB", [S53])), to: type(of: glGetTextureSamplerHandleARB_P)) return glGetTextureSamplerHandleARB_P(texture, sampler) } func glGetTextureSamplerHandleNV_L(texture:GLuint, _ sampler:GLuint) -> GLuint64 { - glGetTextureSamplerHandleNV_P = unsafeBitCast(getAddress(CommandInfo("glGetTextureSamplerHandleNV", [S252])), to: type(of: glGetTextureSamplerHandleNV_P)) + glGetTextureSamplerHandleNV_P = unsafeBitCast(getAddress(CommandInfo("glGetTextureSamplerHandleNV", [S251])), to: type(of: glGetTextureSamplerHandleNV_P)) return glGetTextureSamplerHandleNV_P(texture, sampler) } func glGetTextureSubImage_L(texture:GLuint, _ level:GLint, _ xoffset:GLint, _ yoffset:GLint, _ zoffset:GLint, _ width:GLsizei, _ height:GLsizei, _ depth:GLsizei, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ pixels:UnsafeMutableRawPointer) { - glGetTextureSubImage_P = unsafeBitCast(getAddress(CommandInfo("glGetTextureSubImage", [S17, S80])), to: type(of: glGetTextureSubImage_P)) + glGetTextureSubImage_P = unsafeBitCast(getAddress(CommandInfo("glGetTextureSubImage", [S18, S80])), to: type(of: glGetTextureSubImage_P)) glGetTextureSubImage_P(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, bufSize, pixels) } func glGetTrackMatrixivNV_L(target:GLenum, _ address:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetTrackMatrixivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetTrackMatrixivNV", [S303])), to: type(of: glGetTrackMatrixivNV_P)) + glGetTrackMatrixivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetTrackMatrixivNV", [S302])), to: type(of: glGetTrackMatrixivNV_P)) glGetTrackMatrixivNV_P(target, address, pname, params) } +func glGetTransformFeedbacki_v_L(xfb:GLuint, _ pname:GLenum, _ index:GLuint, _ param:UnsafeMutablePointer) { + glGetTransformFeedbacki_v_P = unsafeBitCast(getAddress(CommandInfo("glGetTransformFeedbacki_v", [S18, S66])), to: type(of: glGetTransformFeedbacki_v_P)) + glGetTransformFeedbacki_v_P(xfb, pname, index, param) +} +func glGetTransformFeedbacki64_v_L(xfb:GLuint, _ pname:GLenum, _ index:GLuint, _ param:UnsafeMutablePointer) { + glGetTransformFeedbacki64_v_P = unsafeBitCast(getAddress(CommandInfo("glGetTransformFeedbacki64_v", [S18, S66])), to: type(of: glGetTransformFeedbacki64_v_P)) + glGetTransformFeedbacki64_v_P(xfb, pname, index, param) +} +func glGetTransformFeedbackiv_L(xfb:GLuint, _ pname:GLenum, _ param:UnsafeMutablePointer) { + glGetTransformFeedbackiv_P = unsafeBitCast(getAddress(CommandInfo("glGetTransformFeedbackiv", [S18, S66])), to: type(of: glGetTransformFeedbackiv_P)) + glGetTransformFeedbackiv_P(xfb, pname, param) +} func glGetTransformFeedbackVarying_L(program:GLuint, _ index:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ size:UnsafeMutablePointer, _ type:UnsafeMutablePointer, _ name:UnsafeMutablePointer) { - glGetTransformFeedbackVarying_P = unsafeBitCast(getAddress(CommandInfo("glGetTransformFeedbackVarying", [S8, S20])), to: type(of: glGetTransformFeedbackVarying_P)) + glGetTransformFeedbackVarying_P = unsafeBitCast(getAddress(CommandInfo("glGetTransformFeedbackVarying", [S9, S21])), to: type(of: glGetTransformFeedbackVarying_P)) glGetTransformFeedbackVarying_P(program, index, bufSize, length, size, type, name) } func glGetTransformFeedbackVaryingEXT_L(program:GLuint, _ index:GLuint, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ size:UnsafeMutablePointer, _ type:UnsafeMutablePointer, _ name:UnsafeMutablePointer) { @@ -5111,59 +5295,27 @@ func glGetTransformFeedbackVaryingEXT_L(program:GLuint, _ index:GLuint, _ bufSiz glGetTransformFeedbackVaryingEXT_P(program, index, bufSize, length, size, type, name) } func glGetTransformFeedbackVaryingNV_L(program:GLuint, _ index:GLuint, _ location:UnsafeMutablePointer) { - glGetTransformFeedbackVaryingNV_P = unsafeBitCast(getAddress(CommandInfo("glGetTransformFeedbackVaryingNV", [S297])), to: type(of: glGetTransformFeedbackVaryingNV_P)) + glGetTransformFeedbackVaryingNV_P = unsafeBitCast(getAddress(CommandInfo("glGetTransformFeedbackVaryingNV", [S296])), to: type(of: glGetTransformFeedbackVaryingNV_P)) glGetTransformFeedbackVaryingNV_P(program, index, location) } -func glGetTransformFeedbacki64_v_L(xfb:GLuint, _ pname:GLenum, _ index:GLuint, _ param:UnsafeMutablePointer) { - glGetTransformFeedbacki64_v_P = unsafeBitCast(getAddress(CommandInfo("glGetTransformFeedbacki64_v", [S17, S69])), to: type(of: glGetTransformFeedbacki64_v_P)) - glGetTransformFeedbacki64_v_P(xfb, pname, index, param) -} -func glGetTransformFeedbacki_v_L(xfb:GLuint, _ pname:GLenum, _ index:GLuint, _ param:UnsafeMutablePointer) { - glGetTransformFeedbacki_v_P = unsafeBitCast(getAddress(CommandInfo("glGetTransformFeedbacki_v", [S17, S69])), to: type(of: glGetTransformFeedbacki_v_P)) - glGetTransformFeedbacki_v_P(xfb, pname, index, param) -} -func glGetTransformFeedbackiv_L(xfb:GLuint, _ pname:GLenum, _ param:UnsafeMutablePointer) { - glGetTransformFeedbackiv_P = unsafeBitCast(getAddress(CommandInfo("glGetTransformFeedbackiv", [S17, S69])), to: type(of: glGetTransformFeedbackiv_P)) - glGetTransformFeedbackiv_P(xfb, pname, param) -} func glGetTranslatedShaderSourceANGLE_L(shader:GLuint, _ bufsize:GLsizei, _ length:UnsafeMutablePointer, _ source:UnsafeMutablePointer) { glGetTranslatedShaderSourceANGLE_P = unsafeBitCast(getAddress(CommandInfo("glGetTranslatedShaderSourceANGLE", [S40])), to: type(of: glGetTranslatedShaderSourceANGLE_P)) glGetTranslatedShaderSourceANGLE_P(shader, bufsize, length, source) } func glGetUniformBlockIndex_L(program:GLuint, _ uniformBlockName:UnsafePointer) -> GLuint { - glGetUniformBlockIndex_P = unsafeBitCast(getAddress(CommandInfo("glGetUniformBlockIndex", [S9, S20, S128])), to: type(of: glGetUniformBlockIndex_P)) + glGetUniformBlockIndex_P = unsafeBitCast(getAddress(CommandInfo("glGetUniformBlockIndex", [S10, S21, S128])), to: type(of: glGetUniformBlockIndex_P)) return glGetUniformBlockIndex_P(program, uniformBlockName) } func glGetUniformBufferSizeEXT_L(program:GLuint, _ location:GLint) -> GLint { glGetUniformBufferSizeEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetUniformBufferSizeEXT", [S150])), to: type(of: glGetUniformBufferSizeEXT_P)) return glGetUniformBufferSizeEXT_P(program, location) } -func glGetUniformIndices_L(program:GLuint, _ uniformCount:GLsizei, _ uniformNames:UnsafePointer>, _ uniformIndices:UnsafeMutablePointer) { - glGetUniformIndices_P = unsafeBitCast(getAddress(CommandInfo("glGetUniformIndices", [S9, S20, S128])), to: type(of: glGetUniformIndices_P)) - glGetUniformIndices_P(program, uniformCount, uniformNames, uniformIndices) -} -func glGetUniformLocation_L(program:GLuint, _ name:UnsafePointer) -> GLint { - glGetUniformLocation_P = unsafeBitCast(getAddress(CommandInfo("glGetUniformLocation", [S6, S19])), to: type(of: glGetUniformLocation_P)) - return glGetUniformLocation_P(program, name) -} -func glGetUniformLocationARB_L(programObj:GLhandleARB, _ name:UnsafePointer) -> GLint { - glGetUniformLocationARB_P = unsafeBitCast(getAddress(CommandInfo("glGetUniformLocationARB", [S107])), to: type(of: glGetUniformLocationARB_P)) - return glGetUniformLocationARB_P(programObj, name) -} -func glGetUniformOffsetEXT_L(program:GLuint, _ location:GLint) -> GLintptr { - glGetUniformOffsetEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetUniformOffsetEXT", [S150])), to: type(of: glGetUniformOffsetEXT_P)) - return glGetUniformOffsetEXT_P(program, location) -} -func glGetUniformSubroutineuiv_L(shadertype:GLenum, _ location:GLint, _ params:UnsafeMutablePointer) { - glGetUniformSubroutineuiv_P = unsafeBitCast(getAddress(CommandInfo("glGetUniformSubroutineuiv", [S12, S109])), to: type(of: glGetUniformSubroutineuiv_P)) - glGetUniformSubroutineuiv_P(shadertype, location, params) -} func glGetUniformdv_L(program:GLuint, _ location:GLint, _ params:UnsafeMutablePointer) { - glGetUniformdv_P = unsafeBitCast(getAddress(CommandInfo("glGetUniformdv", [S12, S81])), to: type(of: glGetUniformdv_P)) + glGetUniformdv_P = unsafeBitCast(getAddress(CommandInfo("glGetUniformdv", [S13, S81])), to: type(of: glGetUniformdv_P)) glGetUniformdv_P(program, location, params) } func glGetUniformfv_L(program:GLuint, _ location:GLint, _ params:UnsafeMutablePointer) { - glGetUniformfv_P = unsafeBitCast(getAddress(CommandInfo("glGetUniformfv", [S6, S19])), to: type(of: glGetUniformfv_P)) + glGetUniformfv_P = unsafeBitCast(getAddress(CommandInfo("glGetUniformfv", [S7, S20])), to: type(of: glGetUniformfv_P)) glGetUniformfv_P(program, location, params) } func glGetUniformfvARB_L(programObj:GLhandleARB, _ location:GLint, _ params:UnsafeMutablePointer) { @@ -5175,27 +5327,47 @@ func glGetUniformi64vARB_L(program:GLuint, _ location:GLint, _ params:UnsafeMuta glGetUniformi64vARB_P(program, location, params) } func glGetUniformi64vNV_L(program:GLuint, _ location:GLint, _ params:UnsafeMutablePointer) { - glGetUniformi64vNV_P = unsafeBitCast(getAddress(CommandInfo("glGetUniformi64vNV", [S27, S277])), to: type(of: glGetUniformi64vNV_P)) + glGetUniformi64vNV_P = unsafeBitCast(getAddress(CommandInfo("glGetUniformi64vNV", [S27, S276])), to: type(of: glGetUniformi64vNV_P)) glGetUniformi64vNV_P(program, location, params) } +func glGetUniformIndices_L(program:GLuint, _ uniformCount:GLsizei, _ uniformNames:UnsafePointer>, _ uniformIndices:UnsafeMutablePointer) { + glGetUniformIndices_P = unsafeBitCast(getAddress(CommandInfo("glGetUniformIndices", [S10, S21, S128])), to: type(of: glGetUniformIndices_P)) + glGetUniformIndices_P(program, uniformCount, uniformNames, uniformIndices) +} func glGetUniformiv_L(program:GLuint, _ location:GLint, _ params:UnsafeMutablePointer) { - glGetUniformiv_P = unsafeBitCast(getAddress(CommandInfo("glGetUniformiv", [S6, S19])), to: type(of: glGetUniformiv_P)) + glGetUniformiv_P = unsafeBitCast(getAddress(CommandInfo("glGetUniformiv", [S7, S20])), to: type(of: glGetUniformiv_P)) glGetUniformiv_P(program, location, params) } func glGetUniformivARB_L(programObj:GLhandleARB, _ location:GLint, _ params:UnsafeMutablePointer) { glGetUniformivARB_P = unsafeBitCast(getAddress(CommandInfo("glGetUniformivARB", [S107])), to: type(of: glGetUniformivARB_P)) glGetUniformivARB_P(programObj, location, params) } +func glGetUniformLocation_L(program:GLuint, _ name:UnsafePointer) -> GLint { + glGetUniformLocation_P = unsafeBitCast(getAddress(CommandInfo("glGetUniformLocation", [S7, S20])), to: type(of: glGetUniformLocation_P)) + return glGetUniformLocation_P(program, name) +} +func glGetUniformLocationARB_L(programObj:GLhandleARB, _ name:UnsafePointer) -> GLint { + glGetUniformLocationARB_P = unsafeBitCast(getAddress(CommandInfo("glGetUniformLocationARB", [S107])), to: type(of: glGetUniformLocationARB_P)) + return glGetUniformLocationARB_P(programObj, name) +} +func glGetUniformOffsetEXT_L(program:GLuint, _ location:GLint) -> GLintptr { + glGetUniformOffsetEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetUniformOffsetEXT", [S150])), to: type(of: glGetUniformOffsetEXT_P)) + return glGetUniformOffsetEXT_P(program, location) +} +func glGetUniformSubroutineuiv_L(shadertype:GLenum, _ location:GLint, _ params:UnsafeMutablePointer) { + glGetUniformSubroutineuiv_P = unsafeBitCast(getAddress(CommandInfo("glGetUniformSubroutineuiv", [S13, S109])), to: type(of: glGetUniformSubroutineuiv_P)) + glGetUniformSubroutineuiv_P(shadertype, location, params) +} func glGetUniformui64vARB_L(program:GLuint, _ location:GLint, _ params:UnsafeMutablePointer) { glGetUniformui64vARB_P = unsafeBitCast(getAddress(CommandInfo("glGetUniformui64vARB", [S82])), to: type(of: glGetUniformui64vARB_P)) glGetUniformui64vARB_P(program, location, params) } func glGetUniformui64vNV_L(program:GLuint, _ location:GLint, _ params:UnsafeMutablePointer) { - glGetUniformui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glGetUniformui64vNV", [S27, S294])), to: type(of: glGetUniformui64vNV_P)) + glGetUniformui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glGetUniformui64vNV", [S27, S293])), to: type(of: glGetUniformui64vNV_P)) glGetUniformui64vNV_P(program, location, params) } func glGetUniformuiv_L(program:GLuint, _ location:GLint, _ params:UnsafeMutablePointer) { - glGetUniformuiv_P = unsafeBitCast(getAddress(CommandInfo("glGetUniformuiv", [S8, S20])), to: type(of: glGetUniformuiv_P)) + glGetUniformuiv_P = unsafeBitCast(getAddress(CommandInfo("glGetUniformuiv", [S9, S21])), to: type(of: glGetUniformuiv_P)) glGetUniformuiv_P(program, location, params) } func glGetUniformuivEXT_L(program:GLuint, _ location:GLint, _ params:UnsafeMutablePointer) { @@ -5227,15 +5399,15 @@ func glGetVariantPointervEXT_L(id:GLuint, _ value:GLenum, _ data:UnsafeMutablePo glGetVariantPointervEXT_P(id, value, data) } func glGetVaryingLocationNV_L(program:GLuint, _ name:UnsafePointer) -> GLint { - glGetVaryingLocationNV_P = unsafeBitCast(getAddress(CommandInfo("glGetVaryingLocationNV", [S297])), to: type(of: glGetVaryingLocationNV_P)) + glGetVaryingLocationNV_P = unsafeBitCast(getAddress(CommandInfo("glGetVaryingLocationNV", [S296])), to: type(of: glGetVaryingLocationNV_P)) return glGetVaryingLocationNV_P(program, name) } func glGetVertexArrayIndexed64iv_L(vaobj:GLuint, _ index:GLuint, _ pname:GLenum, _ param:UnsafeMutablePointer) { - glGetVertexArrayIndexed64iv_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexArrayIndexed64iv", [S17, S69])), to: type(of: glGetVertexArrayIndexed64iv_P)) + glGetVertexArrayIndexed64iv_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexArrayIndexed64iv", [S18, S66])), to: type(of: glGetVertexArrayIndexed64iv_P)) glGetVertexArrayIndexed64iv_P(vaobj, index, pname, param) } func glGetVertexArrayIndexediv_L(vaobj:GLuint, _ index:GLuint, _ pname:GLenum, _ param:UnsafeMutablePointer) { - glGetVertexArrayIndexediv_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexArrayIndexediv", [S17, S69])), to: type(of: glGetVertexArrayIndexediv_P)) + glGetVertexArrayIndexediv_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexArrayIndexediv", [S18, S66])), to: type(of: glGetVertexArrayIndexediv_P)) glGetVertexArrayIndexediv_P(vaobj, index, pname, param) } func glGetVertexArrayIntegeri_vEXT_L(vaobj:GLuint, _ index:GLuint, _ pname:GLenum, _ param:UnsafeMutablePointer) { @@ -5246,6 +5418,10 @@ func glGetVertexArrayIntegervEXT_L(vaobj:GLuint, _ pname:GLenum, _ param:UnsafeM glGetVertexArrayIntegervEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexArrayIntegervEXT", [S167])), to: type(of: glGetVertexArrayIntegervEXT_P)) glGetVertexArrayIntegervEXT_P(vaobj, pname, param) } +func glGetVertexArrayiv_L(vaobj:GLuint, _ pname:GLenum, _ param:UnsafeMutablePointer) { + glGetVertexArrayiv_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexArrayiv", [S18, S66])), to: type(of: glGetVertexArrayiv_P)) + glGetVertexArrayiv_P(vaobj, pname, param) +} func glGetVertexArrayPointeri_vEXT_L(vaobj:GLuint, _ index:GLuint, _ pname:GLenum, _ param:UnsafeMutablePointer) { glGetVertexArrayPointeri_vEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexArrayPointeri_vEXT", [S167])), to: type(of: glGetVertexArrayPointeri_vEXT_P)) glGetVertexArrayPointeri_vEXT_P(vaobj, index, pname, param) @@ -5254,10 +5430,6 @@ func glGetVertexArrayPointervEXT_L(vaobj:GLuint, _ pname:GLenum, _ param:UnsafeM glGetVertexArrayPointervEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexArrayPointervEXT", [S167])), to: type(of: glGetVertexArrayPointervEXT_P)) glGetVertexArrayPointervEXT_P(vaobj, pname, param) } -func glGetVertexArrayiv_L(vaobj:GLuint, _ pname:GLenum, _ param:UnsafeMutablePointer) { - glGetVertexArrayiv_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexArrayiv", [S17, S69])), to: type(of: glGetVertexArrayiv_P)) - glGetVertexArrayiv_P(vaobj, pname, param) -} func glGetVertexAttribArrayObjectfvATI_L(index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { glGetVertexAttribArrayObjectfvATI_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribArrayObjectfvATI", [S147])), to: type(of: glGetVertexAttribArrayObjectfvATI_P)) glGetVertexAttribArrayObjectfvATI_P(index, pname, params) @@ -5266,24 +5438,60 @@ func glGetVertexAttribArrayObjectivATI_L(index:GLuint, _ pname:GLenum, _ params: glGetVertexAttribArrayObjectivATI_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribArrayObjectivATI", [S147])), to: type(of: glGetVertexAttribArrayObjectivATI_P)) glGetVertexAttribArrayObjectivATI_P(index, pname, params) } +func glGetVertexAttribdv_L(index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { + glGetVertexAttribdv_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribdv", [S7])), to: type(of: glGetVertexAttribdv_P)) + glGetVertexAttribdv_P(index, pname, params) +} +func glGetVertexAttribdvARB_L(index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { + glGetVertexAttribdvARB_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribdvARB", [S134, S135])), to: type(of: glGetVertexAttribdvARB_P)) + glGetVertexAttribdvARB_P(index, pname, params) +} +func glGetVertexAttribdvNV_L(index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { + glGetVertexAttribdvNV_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribdvNV", [S302])), to: type(of: glGetVertexAttribdvNV_P)) + glGetVertexAttribdvNV_P(index, pname, params) +} +func glGetVertexAttribfv_L(index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { + glGetVertexAttribfv_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribfv", [S7, S20])), to: type(of: glGetVertexAttribfv_P)) + glGetVertexAttribfv_P(index, pname, params) +} +func glGetVertexAttribfvARB_L(index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { + glGetVertexAttribfvARB_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribfvARB", [S134, S135])), to: type(of: glGetVertexAttribfvARB_P)) + glGetVertexAttribfvARB_P(index, pname, params) +} +func glGetVertexAttribfvNV_L(index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { + glGetVertexAttribfvNV_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribfvNV", [S302])), to: type(of: glGetVertexAttribfvNV_P)) + glGetVertexAttribfvNV_P(index, pname, params) +} func glGetVertexAttribIiv_L(index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetVertexAttribIiv_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribIiv", [S8, S20])), to: type(of: glGetVertexAttribIiv_P)) + glGetVertexAttribIiv_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribIiv", [S9, S21])), to: type(of: glGetVertexAttribIiv_P)) glGetVertexAttribIiv_P(index, pname, params) } func glGetVertexAttribIivEXT_L(index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetVertexAttribIivEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribIivEXT", [S304])), to: type(of: glGetVertexAttribIivEXT_P)) + glGetVertexAttribIivEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribIivEXT", [S303])), to: type(of: glGetVertexAttribIivEXT_P)) glGetVertexAttribIivEXT_P(index, pname, params) } func glGetVertexAttribIuiv_L(index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetVertexAttribIuiv_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribIuiv", [S8, S20])), to: type(of: glGetVertexAttribIuiv_P)) + glGetVertexAttribIuiv_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribIuiv", [S9, S21])), to: type(of: glGetVertexAttribIuiv_P)) glGetVertexAttribIuiv_P(index, pname, params) } func glGetVertexAttribIuivEXT_L(index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetVertexAttribIuivEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribIuivEXT", [S304])), to: type(of: glGetVertexAttribIuivEXT_P)) + glGetVertexAttribIuivEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribIuivEXT", [S303])), to: type(of: glGetVertexAttribIuivEXT_P)) glGetVertexAttribIuivEXT_P(index, pname, params) } +func glGetVertexAttribiv_L(index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { + glGetVertexAttribiv_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribiv", [S7, S20])), to: type(of: glGetVertexAttribiv_P)) + glGetVertexAttribiv_P(index, pname, params) +} +func glGetVertexAttribivARB_L(index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { + glGetVertexAttribivARB_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribivARB", [S134, S135])), to: type(of: glGetVertexAttribivARB_P)) + glGetVertexAttribivARB_P(index, pname, params) +} +func glGetVertexAttribivNV_L(index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { + glGetVertexAttribivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribivNV", [S302])), to: type(of: glGetVertexAttribivNV_P)) + glGetVertexAttribivNV_P(index, pname, params) +} func glGetVertexAttribLdv_L(index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetVertexAttribLdv_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribLdv", [S13, S130])), to: type(of: glGetVertexAttribLdv_P)) + glGetVertexAttribLdv_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribLdv", [S14, S130])), to: type(of: glGetVertexAttribLdv_P)) glGetVertexAttribLdv_P(index, pname, params) } func glGetVertexAttribLdvEXT_L(index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { @@ -5291,19 +5499,19 @@ func glGetVertexAttribLdvEXT_L(index:GLuint, _ pname:GLenum, _ params:UnsafeMuta glGetVertexAttribLdvEXT_P(index, pname, params) } func glGetVertexAttribLi64vNV_L(index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetVertexAttribLi64vNV_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribLi64vNV", [S301])), to: type(of: glGetVertexAttribLi64vNV_P)) + glGetVertexAttribLi64vNV_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribLi64vNV", [S300])), to: type(of: glGetVertexAttribLi64vNV_P)) glGetVertexAttribLi64vNV_P(index, pname, params) } func glGetVertexAttribLui64vARB_L(index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetVertexAttribLui64vARB_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribLui64vARB", [S56])), to: type(of: glGetVertexAttribLui64vARB_P)) + glGetVertexAttribLui64vARB_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribLui64vARB", [S53])), to: type(of: glGetVertexAttribLui64vARB_P)) glGetVertexAttribLui64vARB_P(index, pname, params) } func glGetVertexAttribLui64vNV_L(index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetVertexAttribLui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribLui64vNV", [S301])), to: type(of: glGetVertexAttribLui64vNV_P)) + glGetVertexAttribLui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribLui64vNV", [S300])), to: type(of: glGetVertexAttribLui64vNV_P)) glGetVertexAttribLui64vNV_P(index, pname, params) } func glGetVertexAttribPointerv_L(index:GLuint, _ pname:GLenum, _ pointer:UnsafeMutablePointer) { - glGetVertexAttribPointerv_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribPointerv", [S6, S19])), to: type(of: glGetVertexAttribPointerv_P)) + glGetVertexAttribPointerv_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribPointerv", [S7, S20])), to: type(of: glGetVertexAttribPointerv_P)) glGetVertexAttribPointerv_P(index, pname, pointer) } func glGetVertexAttribPointervARB_L(index:GLuint, _ pname:GLenum, _ pointer:UnsafeMutablePointer) { @@ -5311,283 +5519,75 @@ func glGetVertexAttribPointervARB_L(index:GLuint, _ pname:GLenum, _ pointer:Unsa glGetVertexAttribPointervARB_P(index, pname, pointer) } func glGetVertexAttribPointervNV_L(index:GLuint, _ pname:GLenum, _ pointer:UnsafeMutablePointer) { - glGetVertexAttribPointervNV_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribPointervNV", [S303])), to: type(of: glGetVertexAttribPointervNV_P)) + glGetVertexAttribPointervNV_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribPointervNV", [S302])), to: type(of: glGetVertexAttribPointervNV_P)) glGetVertexAttribPointervNV_P(index, pname, pointer) } -func glGetVertexAttribdv_L(index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetVertexAttribdv_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribdv", [S6])), to: type(of: glGetVertexAttribdv_P)) - glGetVertexAttribdv_P(index, pname, params) -} -func glGetVertexAttribdvARB_L(index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetVertexAttribdvARB_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribdvARB", [S134, S135])), to: type(of: glGetVertexAttribdvARB_P)) - glGetVertexAttribdvARB_P(index, pname, params) -} -func glGetVertexAttribdvNV_L(index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetVertexAttribdvNV_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribdvNV", [S303])), to: type(of: glGetVertexAttribdvNV_P)) - glGetVertexAttribdvNV_P(index, pname, params) -} -func glGetVertexAttribfv_L(index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetVertexAttribfv_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribfv", [S6, S19])), to: type(of: glGetVertexAttribfv_P)) - glGetVertexAttribfv_P(index, pname, params) -} -func glGetVertexAttribfvARB_L(index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetVertexAttribfvARB_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribfvARB", [S134, S135])), to: type(of: glGetVertexAttribfvARB_P)) - glGetVertexAttribfvARB_P(index, pname, params) -} -func glGetVertexAttribfvNV_L(index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetVertexAttribfvNV_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribfvNV", [S303])), to: type(of: glGetVertexAttribfvNV_P)) - glGetVertexAttribfvNV_P(index, pname, params) -} -func glGetVertexAttribiv_L(index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetVertexAttribiv_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribiv", [S6, S19])), to: type(of: glGetVertexAttribiv_P)) - glGetVertexAttribiv_P(index, pname, params) -} -func glGetVertexAttribivARB_L(index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetVertexAttribivARB_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribivARB", [S134, S135])), to: type(of: glGetVertexAttribivARB_P)) - glGetVertexAttribivARB_P(index, pname, params) -} -func glGetVertexAttribivNV_L(index:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetVertexAttribivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetVertexAttribivNV", [S303])), to: type(of: glGetVertexAttribivNV_P)) - glGetVertexAttribivNV_P(index, pname, params) +func glGetVideoCaptureivNV_L(video_capture_slot:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { + glGetVideoCaptureivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetVideoCaptureivNV", [S304])), to: type(of: glGetVideoCaptureivNV_P)) + glGetVideoCaptureivNV_P(video_capture_slot, pname, params) } func glGetVideoCaptureStreamdvNV_L(video_capture_slot:GLuint, _ stream:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetVideoCaptureStreamdvNV_P = unsafeBitCast(getAddress(CommandInfo("glGetVideoCaptureStreamdvNV", [S305])), to: type(of: glGetVideoCaptureStreamdvNV_P)) + glGetVideoCaptureStreamdvNV_P = unsafeBitCast(getAddress(CommandInfo("glGetVideoCaptureStreamdvNV", [S304])), to: type(of: glGetVideoCaptureStreamdvNV_P)) glGetVideoCaptureStreamdvNV_P(video_capture_slot, stream, pname, params) } func glGetVideoCaptureStreamfvNV_L(video_capture_slot:GLuint, _ stream:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetVideoCaptureStreamfvNV_P = unsafeBitCast(getAddress(CommandInfo("glGetVideoCaptureStreamfvNV", [S305])), to: type(of: glGetVideoCaptureStreamfvNV_P)) + glGetVideoCaptureStreamfvNV_P = unsafeBitCast(getAddress(CommandInfo("glGetVideoCaptureStreamfvNV", [S304])), to: type(of: glGetVideoCaptureStreamfvNV_P)) glGetVideoCaptureStreamfvNV_P(video_capture_slot, stream, pname, params) } func glGetVideoCaptureStreamivNV_L(video_capture_slot:GLuint, _ stream:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetVideoCaptureStreamivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetVideoCaptureStreamivNV", [S305])), to: type(of: glGetVideoCaptureStreamivNV_P)) + glGetVideoCaptureStreamivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetVideoCaptureStreamivNV", [S304])), to: type(of: glGetVideoCaptureStreamivNV_P)) glGetVideoCaptureStreamivNV_P(video_capture_slot, stream, pname, params) } -func glGetVideoCaptureivNV_L(video_capture_slot:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetVideoCaptureivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetVideoCaptureivNV", [S305])), to: type(of: glGetVideoCaptureivNV_P)) - glGetVideoCaptureivNV_P(video_capture_slot, pname, params) -} func glGetVideoi64vNV_L(video_slot:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetVideoi64vNV_P = unsafeBitCast(getAddress(CommandInfo("glGetVideoi64vNV", [S288])), to: type(of: glGetVideoi64vNV_P)) + glGetVideoi64vNV_P = unsafeBitCast(getAddress(CommandInfo("glGetVideoi64vNV", [S287])), to: type(of: glGetVideoi64vNV_P)) glGetVideoi64vNV_P(video_slot, pname, params) } func glGetVideoivNV_L(video_slot:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetVideoivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetVideoivNV", [S288])), to: type(of: glGetVideoivNV_P)) + glGetVideoivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetVideoivNV", [S287])), to: type(of: glGetVideoivNV_P)) glGetVideoivNV_P(video_slot, pname, params) } func glGetVideoui64vNV_L(video_slot:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetVideoui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glGetVideoui64vNV", [S288])), to: type(of: glGetVideoui64vNV_P)) + glGetVideoui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glGetVideoui64vNV", [S287])), to: type(of: glGetVideoui64vNV_P)) glGetVideoui64vNV_P(video_slot, pname, params) } func glGetVideouivNV_L(video_slot:GLuint, _ pname:GLenum, _ params:UnsafeMutablePointer) { - glGetVideouivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetVideouivNV", [S288])), to: type(of: glGetVideouivNV_P)) + glGetVideouivNV_P = unsafeBitCast(getAddress(CommandInfo("glGetVideouivNV", [S287])), to: type(of: glGetVideouivNV_P)) glGetVideouivNV_P(video_slot, pname, params) } -func glGetnColorTable_L(target:GLenum, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ table:UnsafeMutableRawPointer) { - glGetnColorTable_P = unsafeBitCast(getAddress(CommandInfo("glGetnColorTable", [S17])), to: type(of: glGetnColorTable_P)) - glGetnColorTable_P(target, format, type, bufSize, table) -} -func glGetnColorTableARB_L(target:GLenum, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ table:UnsafeMutableRawPointer) { - glGetnColorTableARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnColorTableARB", [S100])), to: type(of: glGetnColorTableARB_P)) - glGetnColorTableARB_P(target, format, type, bufSize, table) -} -func glGetnCompressedTexImage_L(target:GLenum, _ lod:GLint, _ bufSize:GLsizei, _ pixels:UnsafeMutableRawPointer) { - glGetnCompressedTexImage_P = unsafeBitCast(getAddress(CommandInfo("glGetnCompressedTexImage", [S17])), to: type(of: glGetnCompressedTexImage_P)) - glGetnCompressedTexImage_P(target, lod, bufSize, pixels) -} -func glGetnCompressedTexImageARB_L(target:GLenum, _ lod:GLint, _ bufSize:GLsizei, _ img:UnsafeMutableRawPointer) { - glGetnCompressedTexImageARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnCompressedTexImageARB", [S100])), to: type(of: glGetnCompressedTexImageARB_P)) - glGetnCompressedTexImageARB_P(target, lod, bufSize, img) -} -func glGetnConvolutionFilter_L(target:GLenum, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ image:UnsafeMutableRawPointer) { - glGetnConvolutionFilter_P = unsafeBitCast(getAddress(CommandInfo("glGetnConvolutionFilter", [S17])), to: type(of: glGetnConvolutionFilter_P)) - glGetnConvolutionFilter_P(target, format, type, bufSize, image) -} -func glGetnConvolutionFilterARB_L(target:GLenum, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ image:UnsafeMutableRawPointer) { - glGetnConvolutionFilterARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnConvolutionFilterARB", [S100])), to: type(of: glGetnConvolutionFilterARB_P)) - glGetnConvolutionFilterARB_P(target, format, type, bufSize, image) -} -func glGetnHistogram_L(target:GLenum, _ reset:GLboolean, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutableRawPointer) { - glGetnHistogram_P = unsafeBitCast(getAddress(CommandInfo("glGetnHistogram", [S17])), to: type(of: glGetnHistogram_P)) - glGetnHistogram_P(target, reset, format, type, bufSize, values) -} -func glGetnHistogramARB_L(target:GLenum, _ reset:GLboolean, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutableRawPointer) { - glGetnHistogramARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnHistogramARB", [S100])), to: type(of: glGetnHistogramARB_P)) - glGetnHistogramARB_P(target, reset, format, type, bufSize, values) -} -func glGetnMapdv_L(target:GLenum, _ query:GLenum, _ bufSize:GLsizei, _ v:UnsafeMutablePointer) { - glGetnMapdv_P = unsafeBitCast(getAddress(CommandInfo("glGetnMapdv", [S17])), to: type(of: glGetnMapdv_P)) - glGetnMapdv_P(target, query, bufSize, v) -} -func glGetnMapdvARB_L(target:GLenum, _ query:GLenum, _ bufSize:GLsizei, _ v:UnsafeMutablePointer) { - glGetnMapdvARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnMapdvARB", [S100])), to: type(of: glGetnMapdvARB_P)) - glGetnMapdvARB_P(target, query, bufSize, v) -} -func glGetnMapfv_L(target:GLenum, _ query:GLenum, _ bufSize:GLsizei, _ v:UnsafeMutablePointer) { - glGetnMapfv_P = unsafeBitCast(getAddress(CommandInfo("glGetnMapfv", [S17])), to: type(of: glGetnMapfv_P)) - glGetnMapfv_P(target, query, bufSize, v) -} -func glGetnMapfvARB_L(target:GLenum, _ query:GLenum, _ bufSize:GLsizei, _ v:UnsafeMutablePointer) { - glGetnMapfvARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnMapfvARB", [S100])), to: type(of: glGetnMapfvARB_P)) - glGetnMapfvARB_P(target, query, bufSize, v) -} -func glGetnMapiv_L(target:GLenum, _ query:GLenum, _ bufSize:GLsizei, _ v:UnsafeMutablePointer) { - glGetnMapiv_P = unsafeBitCast(getAddress(CommandInfo("glGetnMapiv", [S17])), to: type(of: glGetnMapiv_P)) - glGetnMapiv_P(target, query, bufSize, v) -} -func glGetnMapivARB_L(target:GLenum, _ query:GLenum, _ bufSize:GLsizei, _ v:UnsafeMutablePointer) { - glGetnMapivARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnMapivARB", [S100])), to: type(of: glGetnMapivARB_P)) - glGetnMapivARB_P(target, query, bufSize, v) -} -func glGetnMinmax_L(target:GLenum, _ reset:GLboolean, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutableRawPointer) { - glGetnMinmax_P = unsafeBitCast(getAddress(CommandInfo("glGetnMinmax", [S17])), to: type(of: glGetnMinmax_P)) - glGetnMinmax_P(target, reset, format, type, bufSize, values) -} -func glGetnMinmaxARB_L(target:GLenum, _ reset:GLboolean, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutableRawPointer) { - glGetnMinmaxARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnMinmaxARB", [S100])), to: type(of: glGetnMinmaxARB_P)) - glGetnMinmaxARB_P(target, reset, format, type, bufSize, values) -} -func glGetnPixelMapfv_L(map:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutablePointer) { - glGetnPixelMapfv_P = unsafeBitCast(getAddress(CommandInfo("glGetnPixelMapfv", [S17])), to: type(of: glGetnPixelMapfv_P)) - glGetnPixelMapfv_P(map, bufSize, values) -} -func glGetnPixelMapfvARB_L(map:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutablePointer) { - glGetnPixelMapfvARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnPixelMapfvARB", [S100])), to: type(of: glGetnPixelMapfvARB_P)) - glGetnPixelMapfvARB_P(map, bufSize, values) -} -func glGetnPixelMapuiv_L(map:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutablePointer) { - glGetnPixelMapuiv_P = unsafeBitCast(getAddress(CommandInfo("glGetnPixelMapuiv", [S17])), to: type(of: glGetnPixelMapuiv_P)) - glGetnPixelMapuiv_P(map, bufSize, values) -} -func glGetnPixelMapuivARB_L(map:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutablePointer) { - glGetnPixelMapuivARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnPixelMapuivARB", [S100])), to: type(of: glGetnPixelMapuivARB_P)) - glGetnPixelMapuivARB_P(map, bufSize, values) -} -func glGetnPixelMapusv_L(map:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutablePointer) { - glGetnPixelMapusv_P = unsafeBitCast(getAddress(CommandInfo("glGetnPixelMapusv", [S17])), to: type(of: glGetnPixelMapusv_P)) - glGetnPixelMapusv_P(map, bufSize, values) -} -func glGetnPixelMapusvARB_L(map:GLenum, _ bufSize:GLsizei, _ values:UnsafeMutablePointer) { - glGetnPixelMapusvARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnPixelMapusvARB", [S100])), to: type(of: glGetnPixelMapusvARB_P)) - glGetnPixelMapusvARB_P(map, bufSize, values) -} -func glGetnPolygonStipple_L(bufSize:GLsizei, _ pattern:UnsafeMutablePointer) { - glGetnPolygonStipple_P = unsafeBitCast(getAddress(CommandInfo("glGetnPolygonStipple", [S17])), to: type(of: glGetnPolygonStipple_P)) - glGetnPolygonStipple_P(bufSize, pattern) -} -func glGetnPolygonStippleARB_L(bufSize:GLsizei, _ pattern:UnsafeMutablePointer) { - glGetnPolygonStippleARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnPolygonStippleARB", [S100])), to: type(of: glGetnPolygonStippleARB_P)) - glGetnPolygonStippleARB_P(bufSize, pattern) -} -func glGetnSeparableFilter_L(target:GLenum, _ format:GLenum, _ type:GLenum, _ rowBufSize:GLsizei, _ row:UnsafeMutableRawPointer, _ columnBufSize:GLsizei, _ column:UnsafeMutableRawPointer, _ span:UnsafeMutableRawPointer) { - glGetnSeparableFilter_P = unsafeBitCast(getAddress(CommandInfo("glGetnSeparableFilter", [S17])), to: type(of: glGetnSeparableFilter_P)) - glGetnSeparableFilter_P(target, format, type, rowBufSize, row, columnBufSize, column, span) -} -func glGetnSeparableFilterARB_L(target:GLenum, _ format:GLenum, _ type:GLenum, _ rowBufSize:GLsizei, _ row:UnsafeMutableRawPointer, _ columnBufSize:GLsizei, _ column:UnsafeMutableRawPointer, _ span:UnsafeMutableRawPointer) { - glGetnSeparableFilterARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnSeparableFilterARB", [S100])), to: type(of: glGetnSeparableFilterARB_P)) - glGetnSeparableFilterARB_P(target, format, type, rowBufSize, row, columnBufSize, column, span) -} -func glGetnTexImage_L(target:GLenum, _ level:GLint, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ pixels:UnsafeMutableRawPointer) { - glGetnTexImage_P = unsafeBitCast(getAddress(CommandInfo("glGetnTexImage", [S17])), to: type(of: glGetnTexImage_P)) - glGetnTexImage_P(target, level, format, type, bufSize, pixels) -} -func glGetnTexImageARB_L(target:GLenum, _ level:GLint, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ img:UnsafeMutableRawPointer) { - glGetnTexImageARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnTexImageARB", [S100])), to: type(of: glGetnTexImageARB_P)) - glGetnTexImageARB_P(target, level, format, type, bufSize, img) -} -func glGetnUniformdv_L(program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) { - glGetnUniformdv_P = unsafeBitCast(getAddress(CommandInfo("glGetnUniformdv", [S17])), to: type(of: glGetnUniformdv_P)) - glGetnUniformdv_P(program, location, bufSize, params) -} -func glGetnUniformdvARB_L(program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) { - glGetnUniformdvARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnUniformdvARB", [S100])), to: type(of: glGetnUniformdvARB_P)) - glGetnUniformdvARB_P(program, location, bufSize, params) -} -func glGetnUniformfv_L(program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) { - glGetnUniformfv_P = unsafeBitCast(getAddress(CommandInfo("glGetnUniformfv", [S17, S22, S246])), to: type(of: glGetnUniformfv_P)) - glGetnUniformfv_P(program, location, bufSize, params) -} -func glGetnUniformfvARB_L(program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) { - glGetnUniformfvARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnUniformfvARB", [S100])), to: type(of: glGetnUniformfvARB_P)) - glGetnUniformfvARB_P(program, location, bufSize, params) -} -func glGetnUniformfvEXT_L(program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) { - glGetnUniformfvEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetnUniformfvEXT", [S204])), to: type(of: glGetnUniformfvEXT_P)) - glGetnUniformfvEXT_P(program, location, bufSize, params) -} -func glGetnUniformfvKHR_L(program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) { - glGetnUniformfvKHR_P = unsafeBitCast(getAddress(CommandInfo("glGetnUniformfvKHR", [S246])), to: type(of: glGetnUniformfvKHR_P)) - glGetnUniformfvKHR_P(program, location, bufSize, params) -} -func glGetnUniformi64vARB_L(program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) { - glGetnUniformi64vARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnUniformi64vARB", [S82])), to: type(of: glGetnUniformi64vARB_P)) - glGetnUniformi64vARB_P(program, location, bufSize, params) -} -func glGetnUniformiv_L(program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) { - glGetnUniformiv_P = unsafeBitCast(getAddress(CommandInfo("glGetnUniformiv", [S17, S22, S246])), to: type(of: glGetnUniformiv_P)) - glGetnUniformiv_P(program, location, bufSize, params) -} -func glGetnUniformivARB_L(program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) { - glGetnUniformivARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnUniformivARB", [S100])), to: type(of: glGetnUniformivARB_P)) - glGetnUniformivARB_P(program, location, bufSize, params) -} -func glGetnUniformivEXT_L(program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) { - glGetnUniformivEXT_P = unsafeBitCast(getAddress(CommandInfo("glGetnUniformivEXT", [S204])), to: type(of: glGetnUniformivEXT_P)) - glGetnUniformivEXT_P(program, location, bufSize, params) -} -func glGetnUniformivKHR_L(program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) { - glGetnUniformivKHR_P = unsafeBitCast(getAddress(CommandInfo("glGetnUniformivKHR", [S246])), to: type(of: glGetnUniformivKHR_P)) - glGetnUniformivKHR_P(program, location, bufSize, params) -} -func glGetnUniformui64vARB_L(program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) { - glGetnUniformui64vARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnUniformui64vARB", [S82])), to: type(of: glGetnUniformui64vARB_P)) - glGetnUniformui64vARB_P(program, location, bufSize, params) -} -func glGetnUniformuiv_L(program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) { - glGetnUniformuiv_P = unsafeBitCast(getAddress(CommandInfo("glGetnUniformuiv", [S17, S22, S246])), to: type(of: glGetnUniformuiv_P)) - glGetnUniformuiv_P(program, location, bufSize, params) -} -func glGetnUniformuivARB_L(program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) { - glGetnUniformuivARB_P = unsafeBitCast(getAddress(CommandInfo("glGetnUniformuivARB", [S100])), to: type(of: glGetnUniformuivARB_P)) - glGetnUniformuivARB_P(program, location, bufSize, params) -} -func glGetnUniformuivKHR_L(program:GLuint, _ location:GLint, _ bufSize:GLsizei, _ params:UnsafeMutablePointer) { - glGetnUniformuivKHR_P = unsafeBitCast(getAddress(CommandInfo("glGetnUniformuivKHR", [S246])), to: type(of: glGetnUniformuivKHR_P)) - glGetnUniformuivKHR_P(program, location, bufSize, params) -} func glGlobalAlphaFactorbSUN_L(factor:GLbyte) { - glGlobalAlphaFactorbSUN_P = unsafeBitCast(getAddress(CommandInfo("glGlobalAlphaFactorbSUN", [S366])), to: type(of: glGlobalAlphaFactorbSUN_P)) + glGlobalAlphaFactorbSUN_P = unsafeBitCast(getAddress(CommandInfo("glGlobalAlphaFactorbSUN", [S365])), to: type(of: glGlobalAlphaFactorbSUN_P)) glGlobalAlphaFactorbSUN_P(factor) } func glGlobalAlphaFactordSUN_L(factor:GLdouble) { - glGlobalAlphaFactordSUN_P = unsafeBitCast(getAddress(CommandInfo("glGlobalAlphaFactordSUN", [S366])), to: type(of: glGlobalAlphaFactordSUN_P)) + glGlobalAlphaFactordSUN_P = unsafeBitCast(getAddress(CommandInfo("glGlobalAlphaFactordSUN", [S365])), to: type(of: glGlobalAlphaFactordSUN_P)) glGlobalAlphaFactordSUN_P(factor) } func glGlobalAlphaFactorfSUN_L(factor:GLfloat) { - glGlobalAlphaFactorfSUN_P = unsafeBitCast(getAddress(CommandInfo("glGlobalAlphaFactorfSUN", [S366])), to: type(of: glGlobalAlphaFactorfSUN_P)) + glGlobalAlphaFactorfSUN_P = unsafeBitCast(getAddress(CommandInfo("glGlobalAlphaFactorfSUN", [S365])), to: type(of: glGlobalAlphaFactorfSUN_P)) glGlobalAlphaFactorfSUN_P(factor) } func glGlobalAlphaFactoriSUN_L(factor:GLint) { - glGlobalAlphaFactoriSUN_P = unsafeBitCast(getAddress(CommandInfo("glGlobalAlphaFactoriSUN", [S366])), to: type(of: glGlobalAlphaFactoriSUN_P)) + glGlobalAlphaFactoriSUN_P = unsafeBitCast(getAddress(CommandInfo("glGlobalAlphaFactoriSUN", [S365])), to: type(of: glGlobalAlphaFactoriSUN_P)) glGlobalAlphaFactoriSUN_P(factor) } func glGlobalAlphaFactorsSUN_L(factor:GLshort) { - glGlobalAlphaFactorsSUN_P = unsafeBitCast(getAddress(CommandInfo("glGlobalAlphaFactorsSUN", [S366])), to: type(of: glGlobalAlphaFactorsSUN_P)) + glGlobalAlphaFactorsSUN_P = unsafeBitCast(getAddress(CommandInfo("glGlobalAlphaFactorsSUN", [S365])), to: type(of: glGlobalAlphaFactorsSUN_P)) glGlobalAlphaFactorsSUN_P(factor) } func glGlobalAlphaFactorubSUN_L(factor:GLubyte) { - glGlobalAlphaFactorubSUN_P = unsafeBitCast(getAddress(CommandInfo("glGlobalAlphaFactorubSUN", [S366])), to: type(of: glGlobalAlphaFactorubSUN_P)) + glGlobalAlphaFactorubSUN_P = unsafeBitCast(getAddress(CommandInfo("glGlobalAlphaFactorubSUN", [S365])), to: type(of: glGlobalAlphaFactorubSUN_P)) glGlobalAlphaFactorubSUN_P(factor) } func glGlobalAlphaFactoruiSUN_L(factor:GLuint) { - glGlobalAlphaFactoruiSUN_P = unsafeBitCast(getAddress(CommandInfo("glGlobalAlphaFactoruiSUN", [S366])), to: type(of: glGlobalAlphaFactoruiSUN_P)) + glGlobalAlphaFactoruiSUN_P = unsafeBitCast(getAddress(CommandInfo("glGlobalAlphaFactoruiSUN", [S365])), to: type(of: glGlobalAlphaFactoruiSUN_P)) glGlobalAlphaFactoruiSUN_P(factor) } func glGlobalAlphaFactorusSUN_L(factor:GLushort) { - glGlobalAlphaFactorusSUN_P = unsafeBitCast(getAddress(CommandInfo("glGlobalAlphaFactorusSUN", [S366])), to: type(of: glGlobalAlphaFactorusSUN_P)) + glGlobalAlphaFactorusSUN_P = unsafeBitCast(getAddress(CommandInfo("glGlobalAlphaFactorusSUN", [S365])), to: type(of: glGlobalAlphaFactorusSUN_P)) glGlobalAlphaFactorusSUN_P(factor) } func glHint_L(target:GLenum, _ mode:GLenum) { - glHint_P = unsafeBitCast(getAddress(CommandInfo("glHint", [S0, S18])), to: type(of: glHint_P)) + glHint_P = unsafeBitCast(getAddress(CommandInfo("glHint", [S1, S19])), to: type(of: glHint_P)) glHint_P(target, mode) } func glHintPGI_L(target:GLenum, _ mode:GLint) { @@ -5603,7 +5603,7 @@ func glHistogramEXT_L(target:GLenum, _ width:GLsizei, _ internalformat:GLenum, _ glHistogramEXT_P(target, width, internalformat, sink) } func glIglooInterfaceSGIX_L(pname:GLenum, _ params:UnsafeRawPointer) { - glIglooInterfaceSGIX_P = unsafeBitCast(getAddress(CommandInfo("glIglooInterfaceSGIX", [S356])), to: type(of: glIglooInterfaceSGIX_P)) + glIglooInterfaceSGIX_P = unsafeBitCast(getAddress(CommandInfo("glIglooInterfaceSGIX", [S357])), to: type(of: glIglooInterfaceSGIX_P)) glIglooInterfaceSGIX_P(pname, params) } func glImageTransformParameterfHP_L(target:GLenum, _ pname:GLenum, _ param:GLfloat) { @@ -5626,16 +5626,40 @@ func glImportSyncEXT_L(external_sync_type:GLenum, _ external_sync:GLintptr, _ fl glImportSyncEXT_P = unsafeBitCast(getAddress(CommandInfo("glImportSyncEXT", [S230])), to: type(of: glImportSyncEXT_P)) return glImportSyncEXT_P(external_sync_type, external_sync, flags) } +func glIndexd_L(c:GLdouble) { + glIndexd_P = unsafeBitCast(getAddress(CommandInfo("glIndexd", [S1, S0])), to: type(of: glIndexd_P)) + glIndexd_P(c) +} +func glIndexdv_L(c:UnsafePointer) { + glIndexdv_P = unsafeBitCast(getAddress(CommandInfo("glIndexdv", [S1, S0])), to: type(of: glIndexdv_P)) + glIndexdv_P(c) +} +func glIndexf_L(c:GLfloat) { + glIndexf_P = unsafeBitCast(getAddress(CommandInfo("glIndexf", [S1, S0])), to: type(of: glIndexf_P)) + glIndexf_P(c) +} func glIndexFormatNV_L(type:GLenum, _ stride:GLsizei) { - glIndexFormatNV_P = unsafeBitCast(getAddress(CommandInfo("glIndexFormatNV", [S302])), to: type(of: glIndexFormatNV_P)) + glIndexFormatNV_P = unsafeBitCast(getAddress(CommandInfo("glIndexFormatNV", [S301])), to: type(of: glIndexFormatNV_P)) glIndexFormatNV_P(type, stride) } func glIndexFuncEXT_L(fn:GLenum, _ ref:GLclampf) { glIndexFuncEXT_P = unsafeBitCast(getAddress(CommandInfo("glIndexFuncEXT", [S185])), to: type(of: glIndexFuncEXT_P)) glIndexFuncEXT_P(fn, ref) } +func glIndexfv_L(c:UnsafePointer) { + glIndexfv_P = unsafeBitCast(getAddress(CommandInfo("glIndexfv", [S1, S0])), to: type(of: glIndexfv_P)) + glIndexfv_P(c) +} +func glIndexi_L(c:GLint) { + glIndexi_P = unsafeBitCast(getAddress(CommandInfo("glIndexi", [S1, S0])), to: type(of: glIndexi_P)) + glIndexi_P(c) +} +func glIndexiv_L(c:UnsafePointer) { + glIndexiv_P = unsafeBitCast(getAddress(CommandInfo("glIndexiv", [S1, S0])), to: type(of: glIndexiv_P)) + glIndexiv_P(c) +} func glIndexMask_L(mask:GLuint) { - glIndexMask_P = unsafeBitCast(getAddress(CommandInfo("glIndexMask", [S0, S23])), to: type(of: glIndexMask_P)) + glIndexMask_P = unsafeBitCast(getAddress(CommandInfo("glIndexMask", [S1, S0])), to: type(of: glIndexMask_P)) glIndexMask_P(mask) } func glIndexMaterialEXT_L(face:GLenum, _ mode:GLenum) { @@ -5643,7 +5667,7 @@ func glIndexMaterialEXT_L(face:GLenum, _ mode:GLenum) { glIndexMaterialEXT_P(face, mode) } func glIndexPointer_L(type:GLenum, _ stride:GLsizei, _ pointer:UnsafeRawPointer) { - glIndexPointer_P = unsafeBitCast(getAddress(CommandInfo("glIndexPointer", [S1, S23])), to: type(of: glIndexPointer_P)) + glIndexPointer_P = unsafeBitCast(getAddress(CommandInfo("glIndexPointer", [S2, S0])), to: type(of: glIndexPointer_P)) glIndexPointer_P(type, stride, pointer) } func glIndexPointerEXT_L(type:GLenum, _ stride:GLsizei, _ count:GLsizei, _ pointer:UnsafeRawPointer) { @@ -5654,44 +5678,20 @@ func glIndexPointerListIBM_L(type:GLenum, _ stride:GLint, _ pointer:UnsafeMutabl glIndexPointerListIBM_P = unsafeBitCast(getAddress(CommandInfo("glIndexPointerListIBM", [S236])), to: type(of: glIndexPointerListIBM_P)) glIndexPointerListIBM_P(type, stride, pointer, ptrstride) } -func glIndexd_L(c:GLdouble) { - glIndexd_P = unsafeBitCast(getAddress(CommandInfo("glIndexd", [S0, S23])), to: type(of: glIndexd_P)) - glIndexd_P(c) -} -func glIndexdv_L(c:UnsafePointer) { - glIndexdv_P = unsafeBitCast(getAddress(CommandInfo("glIndexdv", [S0, S23])), to: type(of: glIndexdv_P)) - glIndexdv_P(c) -} -func glIndexf_L(c:GLfloat) { - glIndexf_P = unsafeBitCast(getAddress(CommandInfo("glIndexf", [S0, S23])), to: type(of: glIndexf_P)) - glIndexf_P(c) -} -func glIndexfv_L(c:UnsafePointer) { - glIndexfv_P = unsafeBitCast(getAddress(CommandInfo("glIndexfv", [S0, S23])), to: type(of: glIndexfv_P)) - glIndexfv_P(c) -} -func glIndexi_L(c:GLint) { - glIndexi_P = unsafeBitCast(getAddress(CommandInfo("glIndexi", [S0, S23])), to: type(of: glIndexi_P)) - glIndexi_P(c) -} -func glIndexiv_L(c:UnsafePointer) { - glIndexiv_P = unsafeBitCast(getAddress(CommandInfo("glIndexiv", [S0, S23])), to: type(of: glIndexiv_P)) - glIndexiv_P(c) -} func glIndexs_L(c:GLshort) { - glIndexs_P = unsafeBitCast(getAddress(CommandInfo("glIndexs", [S0, S23])), to: type(of: glIndexs_P)) + glIndexs_P = unsafeBitCast(getAddress(CommandInfo("glIndexs", [S1, S0])), to: type(of: glIndexs_P)) glIndexs_P(c) } func glIndexsv_L(c:UnsafePointer) { - glIndexsv_P = unsafeBitCast(getAddress(CommandInfo("glIndexsv", [S0, S23])), to: type(of: glIndexsv_P)) + glIndexsv_P = unsafeBitCast(getAddress(CommandInfo("glIndexsv", [S1, S0])), to: type(of: glIndexsv_P)) glIndexsv_P(c) } func glIndexub_L(c:GLubyte) { - glIndexub_P = unsafeBitCast(getAddress(CommandInfo("glIndexub", [S1, S23])), to: type(of: glIndexub_P)) + glIndexub_P = unsafeBitCast(getAddress(CommandInfo("glIndexub", [S2, S0])), to: type(of: glIndexub_P)) glIndexub_P(c) } func glIndexubv_L(c:UnsafePointer) { - glIndexubv_P = unsafeBitCast(getAddress(CommandInfo("glIndexubv", [S1, S23])), to: type(of: glIndexubv_P)) + glIndexubv_P = unsafeBitCast(getAddress(CommandInfo("glIndexubv", [S2, S0])), to: type(of: glIndexubv_P)) glIndexubv_P(c) } func glIndexxOES_L(component:GLfixed) { @@ -5703,7 +5703,7 @@ func glIndexxvOES_L(component:UnsafePointer) { glIndexxvOES_P(component) } func glInitNames_L() { - glInitNames_P = unsafeBitCast(getAddress(CommandInfo("glInitNames", [S0, S23])), to: type(of: glInitNames_P)) + glInitNames_P = unsafeBitCast(getAddress(CommandInfo("glInitNames", [S1, S0])), to: type(of: glInitNames_P)) glInitNames_P() } func glInsertComponentEXT_L(res:GLuint, _ src:GLuint, _ num:GLuint) { @@ -5715,55 +5715,55 @@ func glInsertEventMarkerEXT_L(length:GLsizei, _ marker:UnsafePointer) { glInsertEventMarkerEXT_P(length, marker) } func glInstrumentsBufferSGIX_L(size:GLsizei, _ buffer:UnsafeMutablePointer) { - glInstrumentsBufferSGIX_P = unsafeBitCast(getAddress(CommandInfo("glInstrumentsBufferSGIX", [S357])), to: type(of: glInstrumentsBufferSGIX_P)) + glInstrumentsBufferSGIX_P = unsafeBitCast(getAddress(CommandInfo("glInstrumentsBufferSGIX", [S358])), to: type(of: glInstrumentsBufferSGIX_P)) glInstrumentsBufferSGIX_P(size, buffer) } func glInterleavedArrays_L(format:GLenum, _ stride:GLsizei, _ pointer:UnsafeRawPointer) { - glInterleavedArrays_P = unsafeBitCast(getAddress(CommandInfo("glInterleavedArrays", [S1, S23])), to: type(of: glInterleavedArrays_P)) + glInterleavedArrays_P = unsafeBitCast(getAddress(CommandInfo("glInterleavedArrays", [S2, S0])), to: type(of: glInterleavedArrays_P)) glInterleavedArrays_P(format, stride, pointer) } func glInterpolatePathsNV_L(resultPath:GLuint, _ pathA:GLuint, _ pathB:GLuint, _ weight:GLfloat) { - glInterpolatePathsNV_P = unsafeBitCast(getAddress(CommandInfo("glInterpolatePathsNV", [S284])), to: type(of: glInterpolatePathsNV_P)) + glInterpolatePathsNV_P = unsafeBitCast(getAddress(CommandInfo("glInterpolatePathsNV", [S283])), to: type(of: glInterpolatePathsNV_P)) glInterpolatePathsNV_P(resultPath, pathA, pathB, weight) } func glInvalidateBufferData_L(buffer:GLuint) { - glInvalidateBufferData_P = unsafeBitCast(getAddress(CommandInfo("glInvalidateBufferData", [S15, S88])), to: type(of: glInvalidateBufferData_P)) + glInvalidateBufferData_P = unsafeBitCast(getAddress(CommandInfo("glInvalidateBufferData", [S16, S88])), to: type(of: glInvalidateBufferData_P)) glInvalidateBufferData_P(buffer) } func glInvalidateBufferSubData_L(buffer:GLuint, _ offset:GLintptr, _ length:GLsizeiptr) { - glInvalidateBufferSubData_P = unsafeBitCast(getAddress(CommandInfo("glInvalidateBufferSubData", [S15, S88])), to: type(of: glInvalidateBufferSubData_P)) + glInvalidateBufferSubData_P = unsafeBitCast(getAddress(CommandInfo("glInvalidateBufferSubData", [S16, S88])), to: type(of: glInvalidateBufferSubData_P)) glInvalidateBufferSubData_P(buffer, offset, length) } func glInvalidateFramebuffer_L(target:GLenum, _ numAttachments:GLsizei, _ attachments:UnsafePointer) { - glInvalidateFramebuffer_P = unsafeBitCast(getAddress(CommandInfo("glInvalidateFramebuffer", [S15, S20, S88])), to: type(of: glInvalidateFramebuffer_P)) + glInvalidateFramebuffer_P = unsafeBitCast(getAddress(CommandInfo("glInvalidateFramebuffer", [S16, S21, S88])), to: type(of: glInvalidateFramebuffer_P)) glInvalidateFramebuffer_P(target, numAttachments, attachments) } func glInvalidateNamedFramebufferData_L(framebuffer:GLuint, _ numAttachments:GLsizei, _ attachments:UnsafePointer) { - glInvalidateNamedFramebufferData_P = unsafeBitCast(getAddress(CommandInfo("glInvalidateNamedFramebufferData", [S17, S69])), to: type(of: glInvalidateNamedFramebufferData_P)) + glInvalidateNamedFramebufferData_P = unsafeBitCast(getAddress(CommandInfo("glInvalidateNamedFramebufferData", [S18, S66])), to: type(of: glInvalidateNamedFramebufferData_P)) glInvalidateNamedFramebufferData_P(framebuffer, numAttachments, attachments) } func glInvalidateNamedFramebufferSubData_L(framebuffer:GLuint, _ numAttachments:GLsizei, _ attachments:UnsafePointer, _ x:GLint, _ y:GLint, _ width:GLsizei, _ height:GLsizei) { - glInvalidateNamedFramebufferSubData_P = unsafeBitCast(getAddress(CommandInfo("glInvalidateNamedFramebufferSubData", [S17, S69])), to: type(of: glInvalidateNamedFramebufferSubData_P)) + glInvalidateNamedFramebufferSubData_P = unsafeBitCast(getAddress(CommandInfo("glInvalidateNamedFramebufferSubData", [S18, S66])), to: type(of: glInvalidateNamedFramebufferSubData_P)) glInvalidateNamedFramebufferSubData_P(framebuffer, numAttachments, attachments, x, y, width, height) } func glInvalidateSubFramebuffer_L(target:GLenum, _ numAttachments:GLsizei, _ attachments:UnsafePointer, _ x:GLint, _ y:GLint, _ width:GLsizei, _ height:GLsizei) { - glInvalidateSubFramebuffer_P = unsafeBitCast(getAddress(CommandInfo("glInvalidateSubFramebuffer", [S15, S20, S88])), to: type(of: glInvalidateSubFramebuffer_P)) + glInvalidateSubFramebuffer_P = unsafeBitCast(getAddress(CommandInfo("glInvalidateSubFramebuffer", [S16, S21, S88])), to: type(of: glInvalidateSubFramebuffer_P)) glInvalidateSubFramebuffer_P(target, numAttachments, attachments, x, y, width, height) } func glInvalidateTexImage_L(texture:GLuint, _ level:GLint) { - glInvalidateTexImage_P = unsafeBitCast(getAddress(CommandInfo("glInvalidateTexImage", [S15, S88])), to: type(of: glInvalidateTexImage_P)) + glInvalidateTexImage_P = unsafeBitCast(getAddress(CommandInfo("glInvalidateTexImage", [S16, S88])), to: type(of: glInvalidateTexImage_P)) glInvalidateTexImage_P(texture, level) } func glInvalidateTexSubImage_L(texture:GLuint, _ level:GLint, _ xoffset:GLint, _ yoffset:GLint, _ zoffset:GLint, _ width:GLsizei, _ height:GLsizei, _ depth:GLsizei) { - glInvalidateTexSubImage_P = unsafeBitCast(getAddress(CommandInfo("glInvalidateTexSubImage", [S15, S88])), to: type(of: glInvalidateTexSubImage_P)) + glInvalidateTexSubImage_P = unsafeBitCast(getAddress(CommandInfo("glInvalidateTexSubImage", [S16, S88])), to: type(of: glInvalidateTexSubImage_P)) glInvalidateTexSubImage_P(texture, level, xoffset, yoffset, zoffset, width, height, depth) } func glIsAsyncMarkerSGIX_L(marker:GLuint) -> GLboolean { - glIsAsyncMarkerSGIX_P = unsafeBitCast(getAddress(CommandInfo("glIsAsyncMarkerSGIX", [S352])), to: type(of: glIsAsyncMarkerSGIX_P)) + glIsAsyncMarkerSGIX_P = unsafeBitCast(getAddress(CommandInfo("glIsAsyncMarkerSGIX", [S353])), to: type(of: glIsAsyncMarkerSGIX_P)) return glIsAsyncMarkerSGIX_P(marker) } func glIsBuffer_L(buffer:GLuint) -> GLboolean { - glIsBuffer_P = unsafeBitCast(getAddress(CommandInfo("glIsBuffer", [S5, S18])), to: type(of: glIsBuffer_P)) + glIsBuffer_P = unsafeBitCast(getAddress(CommandInfo("glIsBuffer", [S6, S19])), to: type(of: glIsBuffer_P)) return glIsBuffer_P(buffer) } func glIsBufferARB_L(buffer:GLuint) -> GLboolean { @@ -5771,35 +5771,35 @@ func glIsBufferARB_L(buffer:GLuint) -> GLboolean { return glIsBufferARB_P(buffer) } func glIsBufferResidentNV_L(target:GLenum) -> GLboolean { - glIsBufferResidentNV_P = unsafeBitCast(getAddress(CommandInfo("glIsBufferResidentNV", [S294])), to: type(of: glIsBufferResidentNV_P)) + glIsBufferResidentNV_P = unsafeBitCast(getAddress(CommandInfo("glIsBufferResidentNV", [S293])), to: type(of: glIsBufferResidentNV_P)) return glIsBufferResidentNV_P(target) } func glIsCommandListNV_L(list:GLuint) -> GLboolean { - glIsCommandListNV_P = unsafeBitCast(getAddress(CommandInfo("glIsCommandListNV", [S254])), to: type(of: glIsCommandListNV_P)) + glIsCommandListNV_P = unsafeBitCast(getAddress(CommandInfo("glIsCommandListNV", [S253])), to: type(of: glIsCommandListNV_P)) return glIsCommandListNV_P(list) } func glIsEnabled_L(cap:GLenum) -> GLboolean { - glIsEnabled_P = unsafeBitCast(getAddress(CommandInfo("glIsEnabled", [S0, S18])), to: type(of: glIsEnabled_P)) + glIsEnabled_P = unsafeBitCast(getAddress(CommandInfo("glIsEnabled", [S1, S19])), to: type(of: glIsEnabled_P)) return glIsEnabled_P(cap) } -func glIsEnabledIndexedEXT_L(target:GLenum, _ index:GLuint) -> GLboolean { - glIsEnabledIndexedEXT_P = unsafeBitCast(getAddress(CommandInfo("glIsEnabledIndexedEXT", [S167, S171])), to: type(of: glIsEnabledIndexedEXT_P)) - return glIsEnabledIndexedEXT_P(target, index) -} func glIsEnabledi_L(target:GLenum, _ index:GLuint) -> GLboolean { - glIsEnabledi_P = unsafeBitCast(getAddress(CommandInfo("glIsEnabledi", [S8, S22])), to: type(of: glIsEnabledi_P)) + glIsEnabledi_P = unsafeBitCast(getAddress(CommandInfo("glIsEnabledi", [S9, S23])), to: type(of: glIsEnabledi_P)) return glIsEnabledi_P(target, index) } func glIsEnablediEXT_L(target:GLenum, _ index:GLuint) -> GLboolean { - glIsEnablediEXT_P = unsafeBitCast(getAddress(CommandInfo("glIsEnablediEXT", [S172])), to: type(of: glIsEnablediEXT_P)) + glIsEnablediEXT_P = unsafeBitCast(getAddress(CommandInfo("glIsEnablediEXT", [S171])), to: type(of: glIsEnablediEXT_P)) return glIsEnablediEXT_P(target, index) } +func glIsEnabledIndexedEXT_L(target:GLenum, _ index:GLuint) -> GLboolean { + glIsEnabledIndexedEXT_P = unsafeBitCast(getAddress(CommandInfo("glIsEnabledIndexedEXT", [S167, S172])), to: type(of: glIsEnabledIndexedEXT_P)) + return glIsEnabledIndexedEXT_P(target, index) +} func glIsEnablediNV_L(target:GLenum, _ index:GLuint) -> GLboolean { - glIsEnablediNV_P = unsafeBitCast(getAddress(CommandInfo("glIsEnablediNV", [S306])), to: type(of: glIsEnablediNV_P)) + glIsEnablediNV_P = unsafeBitCast(getAddress(CommandInfo("glIsEnablediNV", [S305])), to: type(of: glIsEnablediNV_P)) return glIsEnablediNV_P(target, index) } func glIsEnablediOES_L(target:GLenum, _ index:GLuint) -> GLboolean { - glIsEnablediOES_P = unsafeBitCast(getAddress(CommandInfo("glIsEnablediOES", [S313])), to: type(of: glIsEnablediOES_P)) + glIsEnablediOES_P = unsafeBitCast(getAddress(CommandInfo("glIsEnablediOES", [S312])), to: type(of: glIsEnablediOES_P)) return glIsEnablediOES_P(target, index) } func glIsFenceAPPLE_L(fence:GLuint) -> GLboolean { @@ -5807,11 +5807,11 @@ func glIsFenceAPPLE_L(fence:GLuint) -> GLboolean { return glIsFenceAPPLE_P(fence) } func glIsFenceNV_L(fence:GLuint) -> GLboolean { - glIsFenceNV_P = unsafeBitCast(getAddress(CommandInfo("glIsFenceNV", [S267])), to: type(of: glIsFenceNV_P)) + glIsFenceNV_P = unsafeBitCast(getAddress(CommandInfo("glIsFenceNV", [S266])), to: type(of: glIsFenceNV_P)) return glIsFenceNV_P(fence) } func glIsFramebuffer_L(framebuffer:GLuint) -> GLboolean { - glIsFramebuffer_P = unsafeBitCast(getAddress(CommandInfo("glIsFramebuffer", [S8, S19, S77])), to: type(of: glIsFramebuffer_P)) + glIsFramebuffer_P = unsafeBitCast(getAddress(CommandInfo("glIsFramebuffer", [S9, S20, S77])), to: type(of: glIsFramebuffer_P)) return glIsFramebuffer_P(framebuffer) } func glIsFramebufferEXT_L(framebuffer:GLuint) -> GLboolean { @@ -5823,15 +5823,15 @@ func glIsFramebufferOES_L(framebuffer:GLuint) -> GLboolean { return glIsFramebufferOES_P(framebuffer) } func glIsImageHandleResidentARB_L(handle:GLuint64) -> GLboolean { - glIsImageHandleResidentARB_P = unsafeBitCast(getAddress(CommandInfo("glIsImageHandleResidentARB", [S56])), to: type(of: glIsImageHandleResidentARB_P)) + glIsImageHandleResidentARB_P = unsafeBitCast(getAddress(CommandInfo("glIsImageHandleResidentARB", [S53])), to: type(of: glIsImageHandleResidentARB_P)) return glIsImageHandleResidentARB_P(handle) } func glIsImageHandleResidentNV_L(handle:GLuint64) -> GLboolean { - glIsImageHandleResidentNV_P = unsafeBitCast(getAddress(CommandInfo("glIsImageHandleResidentNV", [S252])), to: type(of: glIsImageHandleResidentNV_P)) + glIsImageHandleResidentNV_P = unsafeBitCast(getAddress(CommandInfo("glIsImageHandleResidentNV", [S251])), to: type(of: glIsImageHandleResidentNV_P)) return glIsImageHandleResidentNV_P(handle) } func glIsList_L(list:GLuint) -> GLboolean { - glIsList_P = unsafeBitCast(getAddress(CommandInfo("glIsList", [S0, S23])), to: type(of: glIsList_P)) + glIsList_P = unsafeBitCast(getAddress(CommandInfo("glIsList", [S1, S0])), to: type(of: glIsList_P)) return glIsList_P(list) } func glIsNameAMD_L(identifier:GLenum, _ name:GLuint) -> GLboolean { @@ -5839,7 +5839,7 @@ func glIsNameAMD_L(identifier:GLenum, _ name:GLuint) -> GLboolean { return glIsNameAMD_P(identifier, name) } func glIsNamedBufferResidentNV_L(buffer:GLuint) -> GLboolean { - glIsNamedBufferResidentNV_P = unsafeBitCast(getAddress(CommandInfo("glIsNamedBufferResidentNV", [S294])), to: type(of: glIsNamedBufferResidentNV_P)) + glIsNamedBufferResidentNV_P = unsafeBitCast(getAddress(CommandInfo("glIsNamedBufferResidentNV", [S293])), to: type(of: glIsNamedBufferResidentNV_P)) return glIsNamedBufferResidentNV_P(buffer) } func glIsNamedStringARB_L(namelen:GLint, _ name:UnsafePointer) -> GLboolean { @@ -5851,23 +5851,23 @@ func glIsObjectBufferATI_L(buffer:GLuint) -> GLboolean { return glIsObjectBufferATI_P(buffer) } func glIsOcclusionQueryNV_L(id:GLuint) -> GLboolean { - glIsOcclusionQueryNV_P = unsafeBitCast(getAddress(CommandInfo("glIsOcclusionQueryNV", [S282])), to: type(of: glIsOcclusionQueryNV_P)) + glIsOcclusionQueryNV_P = unsafeBitCast(getAddress(CommandInfo("glIsOcclusionQueryNV", [S281])), to: type(of: glIsOcclusionQueryNV_P)) return glIsOcclusionQueryNV_P(id) } func glIsPathNV_L(path:GLuint) -> GLboolean { - glIsPathNV_P = unsafeBitCast(getAddress(CommandInfo("glIsPathNV", [S284])), to: type(of: glIsPathNV_P)) + glIsPathNV_P = unsafeBitCast(getAddress(CommandInfo("glIsPathNV", [S283])), to: type(of: glIsPathNV_P)) return glIsPathNV_P(path) } func glIsPointInFillPathNV_L(path:GLuint, _ mask:GLuint, _ x:GLfloat, _ y:GLfloat) -> GLboolean { - glIsPointInFillPathNV_P = unsafeBitCast(getAddress(CommandInfo("glIsPointInFillPathNV", [S284])), to: type(of: glIsPointInFillPathNV_P)) + glIsPointInFillPathNV_P = unsafeBitCast(getAddress(CommandInfo("glIsPointInFillPathNV", [S283])), to: type(of: glIsPointInFillPathNV_P)) return glIsPointInFillPathNV_P(path, mask, x, y) } func glIsPointInStrokePathNV_L(path:GLuint, _ x:GLfloat, _ y:GLfloat) -> GLboolean { - glIsPointInStrokePathNV_P = unsafeBitCast(getAddress(CommandInfo("glIsPointInStrokePathNV", [S284])), to: type(of: glIsPointInStrokePathNV_P)) + glIsPointInStrokePathNV_P = unsafeBitCast(getAddress(CommandInfo("glIsPointInStrokePathNV", [S283])), to: type(of: glIsPointInStrokePathNV_P)) return glIsPointInStrokePathNV_P(path, x, y) } func glIsProgram_L(program:GLuint) -> GLboolean { - glIsProgram_P = unsafeBitCast(getAddress(CommandInfo("glIsProgram", [S6, S19])), to: type(of: glIsProgram_P)) + glIsProgram_P = unsafeBitCast(getAddress(CommandInfo("glIsProgram", [S7, S20])), to: type(of: glIsProgram_P)) return glIsProgram_P(program) } func glIsProgramARB_L(program:GLuint) -> GLboolean { @@ -5875,11 +5875,11 @@ func glIsProgramARB_L(program:GLuint) -> GLboolean { return glIsProgramARB_P(program) } func glIsProgramNV_L(id:GLuint) -> GLboolean { - glIsProgramNV_P = unsafeBitCast(getAddress(CommandInfo("glIsProgramNV", [S303])), to: type(of: glIsProgramNV_P)) + glIsProgramNV_P = unsafeBitCast(getAddress(CommandInfo("glIsProgramNV", [S302])), to: type(of: glIsProgramNV_P)) return glIsProgramNV_P(id) } func glIsProgramPipeline_L(pipeline:GLuint) -> GLboolean { - glIsProgramPipeline_P = unsafeBitCast(getAddress(CommandInfo("glIsProgramPipeline", [S13, S21, S104])), to: type(of: glIsProgramPipeline_P)) + glIsProgramPipeline_P = unsafeBitCast(getAddress(CommandInfo("glIsProgramPipeline", [S14, S22, S104])), to: type(of: glIsProgramPipeline_P)) return glIsProgramPipeline_P(pipeline) } func glIsProgramPipelineEXT_L(pipeline:GLuint) -> GLboolean { @@ -5887,7 +5887,7 @@ func glIsProgramPipelineEXT_L(pipeline:GLuint) -> GLboolean { return glIsProgramPipelineEXT_P(pipeline) } func glIsQuery_L(id:GLuint) -> GLboolean { - glIsQuery_P = unsafeBitCast(getAddress(CommandInfo("glIsQuery", [S5, S20])), to: type(of: glIsQuery_P)) + glIsQuery_P = unsafeBitCast(getAddress(CommandInfo("glIsQuery", [S6, S21])), to: type(of: glIsQuery_P)) return glIsQuery_P(id) } func glIsQueryARB_L(id:GLuint) -> GLboolean { @@ -5899,7 +5899,7 @@ func glIsQueryEXT_L(id:GLuint) -> GLboolean { return glIsQueryEXT_P(id) } func glIsRenderbuffer_L(renderbuffer:GLuint) -> GLboolean { - glIsRenderbuffer_P = unsafeBitCast(getAddress(CommandInfo("glIsRenderbuffer", [S8, S19, S77])), to: type(of: glIsRenderbuffer_P)) + glIsRenderbuffer_P = unsafeBitCast(getAddress(CommandInfo("glIsRenderbuffer", [S9, S20, S77])), to: type(of: glIsRenderbuffer_P)) return glIsRenderbuffer_P(renderbuffer) } func glIsRenderbufferEXT_L(renderbuffer:GLuint) -> GLboolean { @@ -5911,19 +5911,19 @@ func glIsRenderbufferOES_L(renderbuffer:GLuint) -> GLboolean { return glIsRenderbufferOES_P(renderbuffer) } func glIsSampler_L(sampler:GLuint) -> GLboolean { - glIsSampler_P = unsafeBitCast(getAddress(CommandInfo("glIsSampler", [S11, S20, S103])), to: type(of: glIsSampler_P)) + glIsSampler_P = unsafeBitCast(getAddress(CommandInfo("glIsSampler", [S12, S21, S103])), to: type(of: glIsSampler_P)) return glIsSampler_P(sampler) } func glIsShader_L(shader:GLuint) -> GLboolean { - glIsShader_P = unsafeBitCast(getAddress(CommandInfo("glIsShader", [S6, S19])), to: type(of: glIsShader_P)) + glIsShader_P = unsafeBitCast(getAddress(CommandInfo("glIsShader", [S7, S20])), to: type(of: glIsShader_P)) return glIsShader_P(shader) } func glIsStateNV_L(state:GLuint) -> GLboolean { - glIsStateNV_P = unsafeBitCast(getAddress(CommandInfo("glIsStateNV", [S254])), to: type(of: glIsStateNV_P)) + glIsStateNV_P = unsafeBitCast(getAddress(CommandInfo("glIsStateNV", [S253])), to: type(of: glIsStateNV_P)) return glIsStateNV_P(state) } func glIsSync_L(sync:GLsync) -> GLboolean { - glIsSync_P = unsafeBitCast(getAddress(CommandInfo("glIsSync", [S10, S20, S113])), to: type(of: glIsSync_P)) + glIsSync_P = unsafeBitCast(getAddress(CommandInfo("glIsSync", [S11, S21, S113])), to: type(of: glIsSync_P)) return glIsSync_P(sync) } func glIsSyncAPPLE_L(sync:GLsync) -> GLboolean { @@ -5931,27 +5931,27 @@ func glIsSyncAPPLE_L(sync:GLsync) -> GLboolean { return glIsSyncAPPLE_P(sync) } func glIsTexture_L(texture:GLuint) -> GLboolean { - glIsTexture_P = unsafeBitCast(getAddress(CommandInfo("glIsTexture", [S1, S18])), to: type(of: glIsTexture_P)) + glIsTexture_P = unsafeBitCast(getAddress(CommandInfo("glIsTexture", [S2, S19])), to: type(of: glIsTexture_P)) return glIsTexture_P(texture) } func glIsTextureEXT_L(texture:GLuint) -> GLboolean { - glIsTextureEXT_P = unsafeBitCast(getAddress(CommandInfo("glIsTextureEXT", [S220])), to: type(of: glIsTextureEXT_P)) + glIsTextureEXT_P = unsafeBitCast(getAddress(CommandInfo("glIsTextureEXT", [S219])), to: type(of: glIsTextureEXT_P)) return glIsTextureEXT_P(texture) } func glIsTextureHandleResidentARB_L(handle:GLuint64) -> GLboolean { - glIsTextureHandleResidentARB_P = unsafeBitCast(getAddress(CommandInfo("glIsTextureHandleResidentARB", [S56])), to: type(of: glIsTextureHandleResidentARB_P)) + glIsTextureHandleResidentARB_P = unsafeBitCast(getAddress(CommandInfo("glIsTextureHandleResidentARB", [S53])), to: type(of: glIsTextureHandleResidentARB_P)) return glIsTextureHandleResidentARB_P(handle) } func glIsTextureHandleResidentNV_L(handle:GLuint64) -> GLboolean { - glIsTextureHandleResidentNV_P = unsafeBitCast(getAddress(CommandInfo("glIsTextureHandleResidentNV", [S252])), to: type(of: glIsTextureHandleResidentNV_P)) + glIsTextureHandleResidentNV_P = unsafeBitCast(getAddress(CommandInfo("glIsTextureHandleResidentNV", [S251])), to: type(of: glIsTextureHandleResidentNV_P)) return glIsTextureHandleResidentNV_P(handle) } func glIsTransformFeedback_L(id:GLuint) -> GLboolean { - glIsTransformFeedback_P = unsafeBitCast(getAddress(CommandInfo("glIsTransformFeedback", [S12, S20, S124])), to: type(of: glIsTransformFeedback_P)) + glIsTransformFeedback_P = unsafeBitCast(getAddress(CommandInfo("glIsTransformFeedback", [S13, S21, S125])), to: type(of: glIsTransformFeedback_P)) return glIsTransformFeedback_P(id) } func glIsTransformFeedbackNV_L(id:GLuint) -> GLboolean { - glIsTransformFeedbackNV_P = unsafeBitCast(getAddress(CommandInfo("glIsTransformFeedbackNV", [S298])), to: type(of: glIsTransformFeedbackNV_P)) + glIsTransformFeedbackNV_P = unsafeBitCast(getAddress(CommandInfo("glIsTransformFeedbackNV", [S297])), to: type(of: glIsTransformFeedbackNV_P)) return glIsTransformFeedbackNV_P(id) } func glIsVariantEnabledEXT_L(id:GLuint, _ cap:GLenum) -> GLboolean { @@ -5959,7 +5959,7 @@ func glIsVariantEnabledEXT_L(id:GLuint, _ cap:GLenum) -> GLboolean { return glIsVariantEnabledEXT_P(id, cap) } func glIsVertexArray_L(array:GLuint) -> GLboolean { - glIsVertexArray_P = unsafeBitCast(getAddress(CommandInfo("glIsVertexArray", [S8, S20, S129])), to: type(of: glIsVertexArray_P)) + glIsVertexArray_P = unsafeBitCast(getAddress(CommandInfo("glIsVertexArray", [S9, S21, S129])), to: type(of: glIsVertexArray_P)) return glIsVertexArray_P(array) } func glIsVertexArrayAPPLE_L(array:GLuint) -> GLboolean { @@ -5979,27 +5979,43 @@ func glLabelObjectEXT_L(type:GLenum, _ object:GLuint, _ length:GLsizei, _ label: glLabelObjectEXT_P(type, object, length, label) } func glLightEnviSGIX_L(pname:GLenum, _ param:GLint) { - glLightEnviSGIX_P = unsafeBitCast(getAddress(CommandInfo("glLightEnviSGIX", [S354])), to: type(of: glLightEnviSGIX_P)) + glLightEnviSGIX_P = unsafeBitCast(getAddress(CommandInfo("glLightEnviSGIX", [S355])), to: type(of: glLightEnviSGIX_P)) glLightEnviSGIX_P(pname, param) } +func glLightf_L(light:GLenum, _ pname:GLenum, _ param:GLfloat) { + glLightf_P = unsafeBitCast(getAddress(CommandInfo("glLightf", [S1, S0, S19])), to: type(of: glLightf_P)) + glLightf_P(light, pname, param) +} +func glLightfv_L(light:GLenum, _ pname:GLenum, _ params:UnsafePointer) { + glLightfv_P = unsafeBitCast(getAddress(CommandInfo("glLightfv", [S1, S0, S19])), to: type(of: glLightfv_P)) + glLightfv_P(light, pname, params) +} +func glLighti_L(light:GLenum, _ pname:GLenum, _ param:GLint) { + glLighti_P = unsafeBitCast(getAddress(CommandInfo("glLighti", [S1, S0])), to: type(of: glLighti_P)) + glLighti_P(light, pname, param) +} +func glLightiv_L(light:GLenum, _ pname:GLenum, _ params:UnsafePointer) { + glLightiv_P = unsafeBitCast(getAddress(CommandInfo("glLightiv", [S1, S0])), to: type(of: glLightiv_P)) + glLightiv_P(light, pname, params) +} func glLightModelf_L(pname:GLenum, _ param:GLfloat) { - glLightModelf_P = unsafeBitCast(getAddress(CommandInfo("glLightModelf", [S0, S23, S18])), to: type(of: glLightModelf_P)) + glLightModelf_P = unsafeBitCast(getAddress(CommandInfo("glLightModelf", [S1, S0, S19])), to: type(of: glLightModelf_P)) glLightModelf_P(pname, param) } func glLightModelfv_L(pname:GLenum, _ params:UnsafePointer) { - glLightModelfv_P = unsafeBitCast(getAddress(CommandInfo("glLightModelfv", [S0, S23, S18])), to: type(of: glLightModelfv_P)) + glLightModelfv_P = unsafeBitCast(getAddress(CommandInfo("glLightModelfv", [S1, S0, S19])), to: type(of: glLightModelfv_P)) glLightModelfv_P(pname, params) } func glLightModeli_L(pname:GLenum, _ param:GLint) { - glLightModeli_P = unsafeBitCast(getAddress(CommandInfo("glLightModeli", [S0, S23])), to: type(of: glLightModeli_P)) + glLightModeli_P = unsafeBitCast(getAddress(CommandInfo("glLightModeli", [S1, S0])), to: type(of: glLightModeli_P)) glLightModeli_P(pname, param) } func glLightModeliv_L(pname:GLenum, _ params:UnsafePointer) { - glLightModeliv_P = unsafeBitCast(getAddress(CommandInfo("glLightModeliv", [S0, S23])), to: type(of: glLightModeliv_P)) + glLightModeliv_P = unsafeBitCast(getAddress(CommandInfo("glLightModeliv", [S1, S0])), to: type(of: glLightModeliv_P)) glLightModeliv_P(pname, params) } func glLightModelx_L(pname:GLenum, _ param:GLfixed) { - glLightModelx_P = unsafeBitCast(getAddress(CommandInfo("glLightModelx", [S18])), to: type(of: glLightModelx_P)) + glLightModelx_P = unsafeBitCast(getAddress(CommandInfo("glLightModelx", [S19])), to: type(of: glLightModelx_P)) glLightModelx_P(pname, param) } func glLightModelxOES_L(pname:GLenum, _ param:GLfixed) { @@ -6007,31 +6023,15 @@ func glLightModelxOES_L(pname:GLenum, _ param:GLfixed) { glLightModelxOES_P(pname, param) } func glLightModelxv_L(pname:GLenum, _ param:UnsafePointer) { - glLightModelxv_P = unsafeBitCast(getAddress(CommandInfo("glLightModelxv", [S18])), to: type(of: glLightModelxv_P)) + glLightModelxv_P = unsafeBitCast(getAddress(CommandInfo("glLightModelxv", [S19])), to: type(of: glLightModelxv_P)) glLightModelxv_P(pname, param) } func glLightModelxvOES_L(pname:GLenum, _ param:UnsafePointer) { glLightModelxvOES_P = unsafeBitCast(getAddress(CommandInfo("glLightModelxvOES", [S316])), to: type(of: glLightModelxvOES_P)) glLightModelxvOES_P(pname, param) } -func glLightf_L(light:GLenum, _ pname:GLenum, _ param:GLfloat) { - glLightf_P = unsafeBitCast(getAddress(CommandInfo("glLightf", [S0, S23, S18])), to: type(of: glLightf_P)) - glLightf_P(light, pname, param) -} -func glLightfv_L(light:GLenum, _ pname:GLenum, _ params:UnsafePointer) { - glLightfv_P = unsafeBitCast(getAddress(CommandInfo("glLightfv", [S0, S23, S18])), to: type(of: glLightfv_P)) - glLightfv_P(light, pname, params) -} -func glLighti_L(light:GLenum, _ pname:GLenum, _ param:GLint) { - glLighti_P = unsafeBitCast(getAddress(CommandInfo("glLighti", [S0, S23])), to: type(of: glLighti_P)) - glLighti_P(light, pname, param) -} -func glLightiv_L(light:GLenum, _ pname:GLenum, _ params:UnsafePointer) { - glLightiv_P = unsafeBitCast(getAddress(CommandInfo("glLightiv", [S0, S23])), to: type(of: glLightiv_P)) - glLightiv_P(light, pname, params) -} func glLightx_L(light:GLenum, _ pname:GLenum, _ param:GLfixed) { - glLightx_P = unsafeBitCast(getAddress(CommandInfo("glLightx", [S18])), to: type(of: glLightx_P)) + glLightx_P = unsafeBitCast(getAddress(CommandInfo("glLightx", [S19])), to: type(of: glLightx_P)) glLightx_P(light, pname, param) } func glLightxOES_L(light:GLenum, _ pname:GLenum, _ param:GLfixed) { @@ -6039,7 +6039,7 @@ func glLightxOES_L(light:GLenum, _ pname:GLenum, _ param:GLfixed) { glLightxOES_P(light, pname, param) } func glLightxv_L(light:GLenum, _ pname:GLenum, _ params:UnsafePointer) { - glLightxv_P = unsafeBitCast(getAddress(CommandInfo("glLightxv", [S18])), to: type(of: glLightxv_P)) + glLightxv_P = unsafeBitCast(getAddress(CommandInfo("glLightxv", [S19])), to: type(of: glLightxv_P)) glLightxv_P(light, pname, params) } func glLightxvOES_L(light:GLenum, _ pname:GLenum, _ params:UnsafePointer) { @@ -6047,15 +6047,15 @@ func glLightxvOES_L(light:GLenum, _ pname:GLenum, _ params:UnsafePointer, _ sizes:UnsafePointer, _ states:UnsafePointer, _ fbos:UnsafePointer, _ count:GLuint) { - glListDrawCommandsStatesClientNV_P = unsafeBitCast(getAddress(CommandInfo("glListDrawCommandsStatesClientNV", [S254])), to: type(of: glListDrawCommandsStatesClientNV_P)) + glListDrawCommandsStatesClientNV_P = unsafeBitCast(getAddress(CommandInfo("glListDrawCommandsStatesClientNV", [S253])), to: type(of: glListDrawCommandsStatesClientNV_P)) glListDrawCommandsStatesClientNV_P(list, segment, indirects, sizes, states, fbos, count) } func glListParameterfSGIX_L(list:GLuint, _ pname:GLenum, _ param:GLfloat) { - glListParameterfSGIX_P = unsafeBitCast(getAddress(CommandInfo("glListParameterfSGIX", [S358])), to: type(of: glListParameterfSGIX_P)) + glListParameterfSGIX_P = unsafeBitCast(getAddress(CommandInfo("glListParameterfSGIX", [S359])), to: type(of: glListParameterfSGIX_P)) glListParameterfSGIX_P(list, pname, param) } func glListParameterfvSGIX_L(list:GLuint, _ pname:GLenum, _ params:UnsafePointer) { - glListParameterfvSGIX_P = unsafeBitCast(getAddress(CommandInfo("glListParameterfvSGIX", [S358])), to: type(of: glListParameterfvSGIX_P)) + glListParameterfvSGIX_P = unsafeBitCast(getAddress(CommandInfo("glListParameterfvSGIX", [S359])), to: type(of: glListParameterfvSGIX_P)) glListParameterfvSGIX_P(list, pname, params) } func glListParameteriSGIX_L(list:GLuint, _ pname:GLenum, _ param:GLint) { - glListParameteriSGIX_P = unsafeBitCast(getAddress(CommandInfo("glListParameteriSGIX", [S358])), to: type(of: glListParameteriSGIX_P)) + glListParameteriSGIX_P = unsafeBitCast(getAddress(CommandInfo("glListParameteriSGIX", [S359])), to: type(of: glListParameteriSGIX_P)) glListParameteriSGIX_P(list, pname, param) } func glListParameterivSGIX_L(list:GLuint, _ pname:GLenum, _ params:UnsafePointer) { - glListParameterivSGIX_P = unsafeBitCast(getAddress(CommandInfo("glListParameterivSGIX", [S358])), to: type(of: glListParameterivSGIX_P)) + glListParameterivSGIX_P = unsafeBitCast(getAddress(CommandInfo("glListParameterivSGIX", [S359])), to: type(of: glListParameterivSGIX_P)) glListParameterivSGIX_P(list, pname, params) } func glLoadIdentity_L() { - glLoadIdentity_P = unsafeBitCast(getAddress(CommandInfo("glLoadIdentity", [S0, S23, S18])), to: type(of: glLoadIdentity_P)) + glLoadIdentity_P = unsafeBitCast(getAddress(CommandInfo("glLoadIdentity", [S1, S0, S19])), to: type(of: glLoadIdentity_P)) glLoadIdentity_P() } func glLoadIdentityDeformationMapSGIX_L(mask:GLbitfield) { - glLoadIdentityDeformationMapSGIX_P = unsafeBitCast(getAddress(CommandInfo("glLoadIdentityDeformationMapSGIX", [S360])), to: type(of: glLoadIdentityDeformationMapSGIX_P)) + glLoadIdentityDeformationMapSGIX_P = unsafeBitCast(getAddress(CommandInfo("glLoadIdentityDeformationMapSGIX", [S361])), to: type(of: glLoadIdentityDeformationMapSGIX_P)) glLoadIdentityDeformationMapSGIX_P(mask) } func glLoadMatrixd_L(m:UnsafePointer) { - glLoadMatrixd_P = unsafeBitCast(getAddress(CommandInfo("glLoadMatrixd", [S0, S23])), to: type(of: glLoadMatrixd_P)) + glLoadMatrixd_P = unsafeBitCast(getAddress(CommandInfo("glLoadMatrixd", [S1, S0])), to: type(of: glLoadMatrixd_P)) glLoadMatrixd_P(m) } func glLoadMatrixf_L(m:UnsafePointer) { - glLoadMatrixf_P = unsafeBitCast(getAddress(CommandInfo("glLoadMatrixf", [S0, S23, S18])), to: type(of: glLoadMatrixf_P)) + glLoadMatrixf_P = unsafeBitCast(getAddress(CommandInfo("glLoadMatrixf", [S1, S0, S19])), to: type(of: glLoadMatrixf_P)) glLoadMatrixf_P(m) } func glLoadMatrixx_L(m:UnsafePointer) { - glLoadMatrixx_P = unsafeBitCast(getAddress(CommandInfo("glLoadMatrixx", [S18])), to: type(of: glLoadMatrixx_P)) + glLoadMatrixx_P = unsafeBitCast(getAddress(CommandInfo("glLoadMatrixx", [S19])), to: type(of: glLoadMatrixx_P)) glLoadMatrixx_P(m) } func glLoadMatrixxOES_L(m:UnsafePointer) { @@ -6119,7 +6119,7 @@ func glLoadMatrixxOES_L(m:UnsafePointer) { glLoadMatrixxOES_P(m) } func glLoadName_L(name:GLuint) { - glLoadName_P = unsafeBitCast(getAddress(CommandInfo("glLoadName", [S0, S23])), to: type(of: glLoadName_P)) + glLoadName_P = unsafeBitCast(getAddress(CommandInfo("glLoadName", [S1, S0])), to: type(of: glLoadName_P)) glLoadName_P(name) } func glLoadPaletteFromModelViewMatrixOES_L() { @@ -6127,11 +6127,11 @@ func glLoadPaletteFromModelViewMatrixOES_L() { glLoadPaletteFromModelViewMatrixOES_P() } func glLoadProgramNV_L(target:GLenum, _ id:GLuint, _ len:GLsizei, _ program:UnsafePointer) { - glLoadProgramNV_P = unsafeBitCast(getAddress(CommandInfo("glLoadProgramNV", [S303])), to: type(of: glLoadProgramNV_P)) + glLoadProgramNV_P = unsafeBitCast(getAddress(CommandInfo("glLoadProgramNV", [S302])), to: type(of: glLoadProgramNV_P)) glLoadProgramNV_P(target, id, len, program) } func glLoadTransposeMatrixd_L(m:UnsafePointer) { - glLoadTransposeMatrixd_P = unsafeBitCast(getAddress(CommandInfo("glLoadTransposeMatrixd", [S3, S23])), to: type(of: glLoadTransposeMatrixd_P)) + glLoadTransposeMatrixd_P = unsafeBitCast(getAddress(CommandInfo("glLoadTransposeMatrixd", [S4, S0])), to: type(of: glLoadTransposeMatrixd_P)) glLoadTransposeMatrixd_P(m) } func glLoadTransposeMatrixdARB_L(m:UnsafePointer) { @@ -6139,7 +6139,7 @@ func glLoadTransposeMatrixdARB_L(m:UnsafePointer) { glLoadTransposeMatrixdARB_P(m) } func glLoadTransposeMatrixf_L(m:UnsafePointer) { - glLoadTransposeMatrixf_P = unsafeBitCast(getAddress(CommandInfo("glLoadTransposeMatrixf", [S3, S23])), to: type(of: glLoadTransposeMatrixf_P)) + glLoadTransposeMatrixf_P = unsafeBitCast(getAddress(CommandInfo("glLoadTransposeMatrixf", [S4, S0])), to: type(of: glLoadTransposeMatrixf_P)) glLoadTransposeMatrixf_P(m) } func glLoadTransposeMatrixfARB_L(m:UnsafePointer) { @@ -6155,63 +6155,63 @@ func glLockArraysEXT_L(first:GLint, _ count:GLsizei) { glLockArraysEXT_P(first, count) } func glLogicOp_L(opcode:GLenum) { - glLogicOp_P = unsafeBitCast(getAddress(CommandInfo("glLogicOp", [S0, S18])), to: type(of: glLogicOp_P)) + glLogicOp_P = unsafeBitCast(getAddress(CommandInfo("glLogicOp", [S1, S19])), to: type(of: glLogicOp_P)) glLogicOp_P(opcode) } func glMakeBufferNonResidentNV_L(target:GLenum) { - glMakeBufferNonResidentNV_P = unsafeBitCast(getAddress(CommandInfo("glMakeBufferNonResidentNV", [S294])), to: type(of: glMakeBufferNonResidentNV_P)) + glMakeBufferNonResidentNV_P = unsafeBitCast(getAddress(CommandInfo("glMakeBufferNonResidentNV", [S293])), to: type(of: glMakeBufferNonResidentNV_P)) glMakeBufferNonResidentNV_P(target) } func glMakeBufferResidentNV_L(target:GLenum, _ access:GLenum) { - glMakeBufferResidentNV_P = unsafeBitCast(getAddress(CommandInfo("glMakeBufferResidentNV", [S294])), to: type(of: glMakeBufferResidentNV_P)) + glMakeBufferResidentNV_P = unsafeBitCast(getAddress(CommandInfo("glMakeBufferResidentNV", [S293])), to: type(of: glMakeBufferResidentNV_P)) glMakeBufferResidentNV_P(target, access) } func glMakeImageHandleNonResidentARB_L(handle:GLuint64) { - glMakeImageHandleNonResidentARB_P = unsafeBitCast(getAddress(CommandInfo("glMakeImageHandleNonResidentARB", [S56])), to: type(of: glMakeImageHandleNonResidentARB_P)) + glMakeImageHandleNonResidentARB_P = unsafeBitCast(getAddress(CommandInfo("glMakeImageHandleNonResidentARB", [S53])), to: type(of: glMakeImageHandleNonResidentARB_P)) glMakeImageHandleNonResidentARB_P(handle) } func glMakeImageHandleNonResidentNV_L(handle:GLuint64) { - glMakeImageHandleNonResidentNV_P = unsafeBitCast(getAddress(CommandInfo("glMakeImageHandleNonResidentNV", [S252])), to: type(of: glMakeImageHandleNonResidentNV_P)) + glMakeImageHandleNonResidentNV_P = unsafeBitCast(getAddress(CommandInfo("glMakeImageHandleNonResidentNV", [S251])), to: type(of: glMakeImageHandleNonResidentNV_P)) glMakeImageHandleNonResidentNV_P(handle) } func glMakeImageHandleResidentARB_L(handle:GLuint64, _ access:GLenum) { - glMakeImageHandleResidentARB_P = unsafeBitCast(getAddress(CommandInfo("glMakeImageHandleResidentARB", [S56])), to: type(of: glMakeImageHandleResidentARB_P)) + glMakeImageHandleResidentARB_P = unsafeBitCast(getAddress(CommandInfo("glMakeImageHandleResidentARB", [S53])), to: type(of: glMakeImageHandleResidentARB_P)) glMakeImageHandleResidentARB_P(handle, access) } func glMakeImageHandleResidentNV_L(handle:GLuint64, _ access:GLenum) { - glMakeImageHandleResidentNV_P = unsafeBitCast(getAddress(CommandInfo("glMakeImageHandleResidentNV", [S252])), to: type(of: glMakeImageHandleResidentNV_P)) + glMakeImageHandleResidentNV_P = unsafeBitCast(getAddress(CommandInfo("glMakeImageHandleResidentNV", [S251])), to: type(of: glMakeImageHandleResidentNV_P)) glMakeImageHandleResidentNV_P(handle, access) } func glMakeNamedBufferNonResidentNV_L(buffer:GLuint) { - glMakeNamedBufferNonResidentNV_P = unsafeBitCast(getAddress(CommandInfo("glMakeNamedBufferNonResidentNV", [S294])), to: type(of: glMakeNamedBufferNonResidentNV_P)) + glMakeNamedBufferNonResidentNV_P = unsafeBitCast(getAddress(CommandInfo("glMakeNamedBufferNonResidentNV", [S293])), to: type(of: glMakeNamedBufferNonResidentNV_P)) glMakeNamedBufferNonResidentNV_P(buffer) } func glMakeNamedBufferResidentNV_L(buffer:GLuint, _ access:GLenum) { - glMakeNamedBufferResidentNV_P = unsafeBitCast(getAddress(CommandInfo("glMakeNamedBufferResidentNV", [S294])), to: type(of: glMakeNamedBufferResidentNV_P)) + glMakeNamedBufferResidentNV_P = unsafeBitCast(getAddress(CommandInfo("glMakeNamedBufferResidentNV", [S293])), to: type(of: glMakeNamedBufferResidentNV_P)) glMakeNamedBufferResidentNV_P(buffer, access) } func glMakeTextureHandleNonResidentARB_L(handle:GLuint64) { - glMakeTextureHandleNonResidentARB_P = unsafeBitCast(getAddress(CommandInfo("glMakeTextureHandleNonResidentARB", [S56])), to: type(of: glMakeTextureHandleNonResidentARB_P)) + glMakeTextureHandleNonResidentARB_P = unsafeBitCast(getAddress(CommandInfo("glMakeTextureHandleNonResidentARB", [S53])), to: type(of: glMakeTextureHandleNonResidentARB_P)) glMakeTextureHandleNonResidentARB_P(handle) } func glMakeTextureHandleNonResidentNV_L(handle:GLuint64) { - glMakeTextureHandleNonResidentNV_P = unsafeBitCast(getAddress(CommandInfo("glMakeTextureHandleNonResidentNV", [S252])), to: type(of: glMakeTextureHandleNonResidentNV_P)) + glMakeTextureHandleNonResidentNV_P = unsafeBitCast(getAddress(CommandInfo("glMakeTextureHandleNonResidentNV", [S251])), to: type(of: glMakeTextureHandleNonResidentNV_P)) glMakeTextureHandleNonResidentNV_P(handle) } func glMakeTextureHandleResidentARB_L(handle:GLuint64) { - glMakeTextureHandleResidentARB_P = unsafeBitCast(getAddress(CommandInfo("glMakeTextureHandleResidentARB", [S56])), to: type(of: glMakeTextureHandleResidentARB_P)) + glMakeTextureHandleResidentARB_P = unsafeBitCast(getAddress(CommandInfo("glMakeTextureHandleResidentARB", [S53])), to: type(of: glMakeTextureHandleResidentARB_P)) glMakeTextureHandleResidentARB_P(handle) } func glMakeTextureHandleResidentNV_L(handle:GLuint64) { - glMakeTextureHandleResidentNV_P = unsafeBitCast(getAddress(CommandInfo("glMakeTextureHandleResidentNV", [S252])), to: type(of: glMakeTextureHandleResidentNV_P)) + glMakeTextureHandleResidentNV_P = unsafeBitCast(getAddress(CommandInfo("glMakeTextureHandleResidentNV", [S251])), to: type(of: glMakeTextureHandleResidentNV_P)) glMakeTextureHandleResidentNV_P(handle) } func glMap1d_L(target:GLenum, _ u1:GLdouble, _ u2:GLdouble, _ stride:GLint, _ order:GLint, _ points:UnsafePointer) { - glMap1d_P = unsafeBitCast(getAddress(CommandInfo("glMap1d", [S0, S23])), to: type(of: glMap1d_P)) + glMap1d_P = unsafeBitCast(getAddress(CommandInfo("glMap1d", [S1, S0])), to: type(of: glMap1d_P)) glMap1d_P(target, u1, u2, stride, order, points) } func glMap1f_L(target:GLenum, _ u1:GLfloat, _ u2:GLfloat, _ stride:GLint, _ order:GLint, _ points:UnsafePointer) { - glMap1f_P = unsafeBitCast(getAddress(CommandInfo("glMap1f", [S0, S23])), to: type(of: glMap1f_P)) + glMap1f_P = unsafeBitCast(getAddress(CommandInfo("glMap1f", [S1, S0])), to: type(of: glMap1f_P)) glMap1f_P(target, u1, u2, stride, order, points) } func glMap1xOES_L(target:GLenum, _ u1:GLfixed, _ u2:GLfixed, _ stride:GLint, _ order:GLint, _ points:GLfixed) { @@ -6219,11 +6219,11 @@ func glMap1xOES_L(target:GLenum, _ u1:GLfixed, _ u2:GLfixed, _ stride:GLint, _ o glMap1xOES_P(target, u1, u2, stride, order, points) } func glMap2d_L(target:GLenum, _ u1:GLdouble, _ u2:GLdouble, _ ustride:GLint, _ uorder:GLint, _ v1:GLdouble, _ v2:GLdouble, _ vstride:GLint, _ vorder:GLint, _ points:UnsafePointer) { - glMap2d_P = unsafeBitCast(getAddress(CommandInfo("glMap2d", [S0, S23])), to: type(of: glMap2d_P)) + glMap2d_P = unsafeBitCast(getAddress(CommandInfo("glMap2d", [S1, S0])), to: type(of: glMap2d_P)) glMap2d_P(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) } func glMap2f_L(target:GLenum, _ u1:GLfloat, _ u2:GLfloat, _ ustride:GLint, _ uorder:GLint, _ v1:GLfloat, _ v2:GLfloat, _ vstride:GLint, _ vorder:GLint, _ points:UnsafePointer) { - glMap2f_P = unsafeBitCast(getAddress(CommandInfo("glMap2f", [S0, S23])), to: type(of: glMap2f_P)) + glMap2f_P = unsafeBitCast(getAddress(CommandInfo("glMap2f", [S1, S0])), to: type(of: glMap2f_P)) glMap2f_P(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) } func glMap2xOES_L(target:GLenum, _ u1:GLfixed, _ u2:GLfixed, _ ustride:GLint, _ uorder:GLint, _ v1:GLfixed, _ v2:GLfixed, _ vstride:GLint, _ vorder:GLint, _ points:GLfixed) { @@ -6231,7 +6231,7 @@ func glMap2xOES_L(target:GLenum, _ u1:GLfixed, _ u2:GLfixed, _ ustride:GLint, _ glMap2xOES_P(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) } func glMapBuffer_L(target:GLenum, _ access:GLenum) -> UnsafeMutableRawPointer { - glMapBuffer_P = unsafeBitCast(getAddress(CommandInfo("glMapBuffer", [S5])), to: type(of: glMapBuffer_P)) + glMapBuffer_P = unsafeBitCast(getAddress(CommandInfo("glMapBuffer", [S6])), to: type(of: glMapBuffer_P)) return glMapBuffer_P(target, access) } func glMapBufferARB_L(target:GLenum, _ access:GLenum) -> UnsafeMutableRawPointer { @@ -6243,7 +6243,7 @@ func glMapBufferOES_L(target:GLenum, _ access:GLenum) -> UnsafeMutableRawPointer return glMapBufferOES_P(target, access) } func glMapBufferRange_L(target:GLenum, _ offset:GLintptr, _ length:GLsizeiptr, _ access:GLbitfield) -> UnsafeMutableRawPointer { - glMapBufferRange_P = unsafeBitCast(getAddress(CommandInfo("glMapBufferRange", [S8, S20, S89])), to: type(of: glMapBufferRange_P)) + glMapBufferRange_P = unsafeBitCast(getAddress(CommandInfo("glMapBufferRange", [S9, S21, S89])), to: type(of: glMapBufferRange_P)) return glMapBufferRange_P(target, offset, length, access) } func glMapBufferRangeEXT_L(target:GLenum, _ offset:GLintptr, _ length:GLsizeiptr, _ access:GLbitfield) -> UnsafeMutableRawPointer { @@ -6251,15 +6251,15 @@ func glMapBufferRangeEXT_L(target:GLenum, _ offset:GLintptr, _ length:GLsizeiptr return glMapBufferRangeEXT_P(target, offset, length, access) } func glMapControlPointsNV_L(target:GLenum, _ index:GLuint, _ type:GLenum, _ ustride:GLsizei, _ vstride:GLsizei, _ uorder:GLint, _ vorder:GLint, _ packed:GLboolean, _ points:UnsafeRawPointer) { - glMapControlPointsNV_P = unsafeBitCast(getAddress(CommandInfo("glMapControlPointsNV", [S265])), to: type(of: glMapControlPointsNV_P)) + glMapControlPointsNV_P = unsafeBitCast(getAddress(CommandInfo("glMapControlPointsNV", [S264])), to: type(of: glMapControlPointsNV_P)) glMapControlPointsNV_P(target, index, type, ustride, vstride, uorder, vorder, packed, points) } func glMapGrid1d_L(un:GLint, _ u1:GLdouble, _ u2:GLdouble) { - glMapGrid1d_P = unsafeBitCast(getAddress(CommandInfo("glMapGrid1d", [S0, S23])), to: type(of: glMapGrid1d_P)) + glMapGrid1d_P = unsafeBitCast(getAddress(CommandInfo("glMapGrid1d", [S1, S0])), to: type(of: glMapGrid1d_P)) glMapGrid1d_P(un, u1, u2) } func glMapGrid1f_L(un:GLint, _ u1:GLfloat, _ u2:GLfloat) { - glMapGrid1f_P = unsafeBitCast(getAddress(CommandInfo("glMapGrid1f", [S0, S23])), to: type(of: glMapGrid1f_P)) + glMapGrid1f_P = unsafeBitCast(getAddress(CommandInfo("glMapGrid1f", [S1, S0])), to: type(of: glMapGrid1f_P)) glMapGrid1f_P(un, u1, u2) } func glMapGrid1xOES_L(n:GLint, _ u1:GLfixed, _ u2:GLfixed) { @@ -6267,11 +6267,11 @@ func glMapGrid1xOES_L(n:GLint, _ u1:GLfixed, _ u2:GLfixed) { glMapGrid1xOES_P(n, u1, u2) } func glMapGrid2d_L(un:GLint, _ u1:GLdouble, _ u2:GLdouble, _ vn:GLint, _ v1:GLdouble, _ v2:GLdouble) { - glMapGrid2d_P = unsafeBitCast(getAddress(CommandInfo("glMapGrid2d", [S0, S23])), to: type(of: glMapGrid2d_P)) + glMapGrid2d_P = unsafeBitCast(getAddress(CommandInfo("glMapGrid2d", [S1, S0])), to: type(of: glMapGrid2d_P)) glMapGrid2d_P(un, u1, u2, vn, v1, v2) } func glMapGrid2f_L(un:GLint, _ u1:GLfloat, _ u2:GLfloat, _ vn:GLint, _ v1:GLfloat, _ v2:GLfloat) { - glMapGrid2f_P = unsafeBitCast(getAddress(CommandInfo("glMapGrid2f", [S0, S23])), to: type(of: glMapGrid2f_P)) + glMapGrid2f_P = unsafeBitCast(getAddress(CommandInfo("glMapGrid2f", [S1, S0])), to: type(of: glMapGrid2f_P)) glMapGrid2f_P(un, u1, u2, vn, v1, v2) } func glMapGrid2xOES_L(n:GLint, _ u1:GLfixed, _ u2:GLfixed, _ v1:GLfixed, _ v2:GLfixed) { @@ -6279,7 +6279,7 @@ func glMapGrid2xOES_L(n:GLint, _ u1:GLfixed, _ u2:GLfixed, _ v1:GLfixed, _ v2:GL glMapGrid2xOES_P(n, u1, u2, v1, v2) } func glMapNamedBuffer_L(buffer:GLuint, _ access:GLenum) -> UnsafeMutableRawPointer { - glMapNamedBuffer_P = unsafeBitCast(getAddress(CommandInfo("glMapNamedBuffer", [S17, S69])), to: type(of: glMapNamedBuffer_P)) + glMapNamedBuffer_P = unsafeBitCast(getAddress(CommandInfo("glMapNamedBuffer", [S18, S66])), to: type(of: glMapNamedBuffer_P)) return glMapNamedBuffer_P(buffer, access) } func glMapNamedBufferEXT_L(buffer:GLuint, _ access:GLenum) -> UnsafeMutableRawPointer { @@ -6287,7 +6287,7 @@ func glMapNamedBufferEXT_L(buffer:GLuint, _ access:GLenum) -> UnsafeMutableRawPo return glMapNamedBufferEXT_P(buffer, access) } func glMapNamedBufferRange_L(buffer:GLuint, _ offset:GLintptr, _ length:GLsizeiptr, _ access:GLbitfield) -> UnsafeMutableRawPointer { - glMapNamedBufferRange_P = unsafeBitCast(getAddress(CommandInfo("glMapNamedBufferRange", [S17, S69])), to: type(of: glMapNamedBufferRange_P)) + glMapNamedBufferRange_P = unsafeBitCast(getAddress(CommandInfo("glMapNamedBufferRange", [S18, S66])), to: type(of: glMapNamedBufferRange_P)) return glMapNamedBufferRange_P(buffer, offset, length, access) } func glMapNamedBufferRangeEXT_L(buffer:GLuint, _ offset:GLintptr, _ length:GLsizeiptr, _ access:GLbitfield) -> UnsafeMutableRawPointer { @@ -6299,11 +6299,11 @@ func glMapObjectBufferATI_L(buffer:GLuint) -> UnsafeMutableRawPointer { return glMapObjectBufferATI_P(buffer) } func glMapParameterfvNV_L(target:GLenum, _ pname:GLenum, _ params:UnsafePointer) { - glMapParameterfvNV_P = unsafeBitCast(getAddress(CommandInfo("glMapParameterfvNV", [S265])), to: type(of: glMapParameterfvNV_P)) + glMapParameterfvNV_P = unsafeBitCast(getAddress(CommandInfo("glMapParameterfvNV", [S264])), to: type(of: glMapParameterfvNV_P)) glMapParameterfvNV_P(target, pname, params) } func glMapParameterivNV_L(target:GLenum, _ pname:GLenum, _ params:UnsafePointer) { - glMapParameterivNV_P = unsafeBitCast(getAddress(CommandInfo("glMapParameterivNV", [S265])), to: type(of: glMapParameterivNV_P)) + glMapParameterivNV_P = unsafeBitCast(getAddress(CommandInfo("glMapParameterivNV", [S264])), to: type(of: glMapParameterivNV_P)) glMapParameterivNV_P(target, pname, params) } func glMapTexture2DINTEL_L(texture:GLuint, _ level:GLint, _ access:GLbitfield, _ stride:UnsafeMutablePointer, _ layout:UnsafeMutablePointer) -> UnsafeMutableRawPointer { @@ -6327,23 +6327,23 @@ func glMapVertexAttrib2fAPPLE_L(index:GLuint, _ size:GLuint, _ u1:GLfloat, _ u2: glMapVertexAttrib2fAPPLE_P(index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) } func glMaterialf_L(face:GLenum, _ pname:GLenum, _ param:GLfloat) { - glMaterialf_P = unsafeBitCast(getAddress(CommandInfo("glMaterialf", [S0, S23, S18])), to: type(of: glMaterialf_P)) + glMaterialf_P = unsafeBitCast(getAddress(CommandInfo("glMaterialf", [S1, S0, S19])), to: type(of: glMaterialf_P)) glMaterialf_P(face, pname, param) } func glMaterialfv_L(face:GLenum, _ pname:GLenum, _ params:UnsafePointer) { - glMaterialfv_P = unsafeBitCast(getAddress(CommandInfo("glMaterialfv", [S0, S23, S18])), to: type(of: glMaterialfv_P)) + glMaterialfv_P = unsafeBitCast(getAddress(CommandInfo("glMaterialfv", [S1, S0, S19])), to: type(of: glMaterialfv_P)) glMaterialfv_P(face, pname, params) } func glMateriali_L(face:GLenum, _ pname:GLenum, _ param:GLint) { - glMateriali_P = unsafeBitCast(getAddress(CommandInfo("glMateriali", [S0, S23])), to: type(of: glMateriali_P)) + glMateriali_P = unsafeBitCast(getAddress(CommandInfo("glMateriali", [S1, S0])), to: type(of: glMateriali_P)) glMateriali_P(face, pname, param) } func glMaterialiv_L(face:GLenum, _ pname:GLenum, _ params:UnsafePointer) { - glMaterialiv_P = unsafeBitCast(getAddress(CommandInfo("glMaterialiv", [S0, S23])), to: type(of: glMaterialiv_P)) + glMaterialiv_P = unsafeBitCast(getAddress(CommandInfo("glMaterialiv", [S1, S0])), to: type(of: glMaterialiv_P)) glMaterialiv_P(face, pname, params) } func glMaterialx_L(face:GLenum, _ pname:GLenum, _ param:GLfixed) { - glMaterialx_P = unsafeBitCast(getAddress(CommandInfo("glMaterialx", [S18])), to: type(of: glMaterialx_P)) + glMaterialx_P = unsafeBitCast(getAddress(CommandInfo("glMaterialx", [S19])), to: type(of: glMaterialx_P)) glMaterialx_P(face, pname, param) } func glMaterialxOES_L(face:GLenum, _ pname:GLenum, _ param:GLfixed) { @@ -6351,7 +6351,7 @@ func glMaterialxOES_L(face:GLenum, _ pname:GLenum, _ param:GLfixed) { glMaterialxOES_P(face, pname, param) } func glMaterialxv_L(face:GLenum, _ pname:GLenum, _ param:UnsafePointer) { - glMaterialxv_P = unsafeBitCast(getAddress(CommandInfo("glMaterialxv", [S18])), to: type(of: glMaterialxv_P)) + glMaterialxv_P = unsafeBitCast(getAddress(CommandInfo("glMaterialxv", [S19])), to: type(of: glMaterialxv_P)) glMaterialxv_P(face, pname, param) } func glMaterialxvOES_L(face:GLenum, _ pname:GLenum, _ param:UnsafePointer) { @@ -6383,19 +6383,27 @@ func glMatrixIndexusvARB_L(size:GLint, _ indices:UnsafePointer) { glMatrixIndexusvARB_P(size, indices) } func glMatrixLoad3x2fNV_L(matrixMode:GLenum, _ m:UnsafePointer) { - glMatrixLoad3x2fNV_P = unsafeBitCast(getAddress(CommandInfo("glMatrixLoad3x2fNV", [S284])), to: type(of: glMatrixLoad3x2fNV_P)) + glMatrixLoad3x2fNV_P = unsafeBitCast(getAddress(CommandInfo("glMatrixLoad3x2fNV", [S283])), to: type(of: glMatrixLoad3x2fNV_P)) glMatrixLoad3x2fNV_P(matrixMode, m) } func glMatrixLoad3x3fNV_L(matrixMode:GLenum, _ m:UnsafePointer) { - glMatrixLoad3x3fNV_P = unsafeBitCast(getAddress(CommandInfo("glMatrixLoad3x3fNV", [S284])), to: type(of: glMatrixLoad3x3fNV_P)) + glMatrixLoad3x3fNV_P = unsafeBitCast(getAddress(CommandInfo("glMatrixLoad3x3fNV", [S283])), to: type(of: glMatrixLoad3x3fNV_P)) glMatrixLoad3x3fNV_P(matrixMode, m) } +func glMatrixLoaddEXT_L(mode:GLenum, _ m:UnsafePointer) { + glMatrixLoaddEXT_P = unsafeBitCast(getAddress(CommandInfo("glMatrixLoaddEXT", [S167])), to: type(of: glMatrixLoaddEXT_P)) + glMatrixLoaddEXT_P(mode, m) +} +func glMatrixLoadfEXT_L(mode:GLenum, _ m:UnsafePointer) { + glMatrixLoadfEXT_P = unsafeBitCast(getAddress(CommandInfo("glMatrixLoadfEXT", [S167])), to: type(of: glMatrixLoadfEXT_P)) + glMatrixLoadfEXT_P(mode, m) +} func glMatrixLoadIdentityEXT_L(mode:GLenum) { glMatrixLoadIdentityEXT_P = unsafeBitCast(getAddress(CommandInfo("glMatrixLoadIdentityEXT", [S167])), to: type(of: glMatrixLoadIdentityEXT_P)) glMatrixLoadIdentityEXT_P(mode) } func glMatrixLoadTranspose3x3fNV_L(matrixMode:GLenum, _ m:UnsafePointer) { - glMatrixLoadTranspose3x3fNV_P = unsafeBitCast(getAddress(CommandInfo("glMatrixLoadTranspose3x3fNV", [S284])), to: type(of: glMatrixLoadTranspose3x3fNV_P)) + glMatrixLoadTranspose3x3fNV_P = unsafeBitCast(getAddress(CommandInfo("glMatrixLoadTranspose3x3fNV", [S283])), to: type(of: glMatrixLoadTranspose3x3fNV_P)) glMatrixLoadTranspose3x3fNV_P(matrixMode, m) } func glMatrixLoadTransposedEXT_L(mode:GLenum, _ m:UnsafePointer) { @@ -6406,28 +6414,28 @@ func glMatrixLoadTransposefEXT_L(mode:GLenum, _ m:UnsafePointer) { glMatrixLoadTransposefEXT_P = unsafeBitCast(getAddress(CommandInfo("glMatrixLoadTransposefEXT", [S167])), to: type(of: glMatrixLoadTransposefEXT_P)) glMatrixLoadTransposefEXT_P(mode, m) } -func glMatrixLoaddEXT_L(mode:GLenum, _ m:UnsafePointer) { - glMatrixLoaddEXT_P = unsafeBitCast(getAddress(CommandInfo("glMatrixLoaddEXT", [S167])), to: type(of: glMatrixLoaddEXT_P)) - glMatrixLoaddEXT_P(mode, m) -} -func glMatrixLoadfEXT_L(mode:GLenum, _ m:UnsafePointer) { - glMatrixLoadfEXT_P = unsafeBitCast(getAddress(CommandInfo("glMatrixLoadfEXT", [S167])), to: type(of: glMatrixLoadfEXT_P)) - glMatrixLoadfEXT_P(mode, m) -} func glMatrixMode_L(mode:GLenum) { - glMatrixMode_P = unsafeBitCast(getAddress(CommandInfo("glMatrixMode", [S0, S23, S18])), to: type(of: glMatrixMode_P)) + glMatrixMode_P = unsafeBitCast(getAddress(CommandInfo("glMatrixMode", [S1, S0, S19])), to: type(of: glMatrixMode_P)) glMatrixMode_P(mode) } func glMatrixMult3x2fNV_L(matrixMode:GLenum, _ m:UnsafePointer) { - glMatrixMult3x2fNV_P = unsafeBitCast(getAddress(CommandInfo("glMatrixMult3x2fNV", [S284])), to: type(of: glMatrixMult3x2fNV_P)) + glMatrixMult3x2fNV_P = unsafeBitCast(getAddress(CommandInfo("glMatrixMult3x2fNV", [S283])), to: type(of: glMatrixMult3x2fNV_P)) glMatrixMult3x2fNV_P(matrixMode, m) } func glMatrixMult3x3fNV_L(matrixMode:GLenum, _ m:UnsafePointer) { - glMatrixMult3x3fNV_P = unsafeBitCast(getAddress(CommandInfo("glMatrixMult3x3fNV", [S284])), to: type(of: glMatrixMult3x3fNV_P)) + glMatrixMult3x3fNV_P = unsafeBitCast(getAddress(CommandInfo("glMatrixMult3x3fNV", [S283])), to: type(of: glMatrixMult3x3fNV_P)) glMatrixMult3x3fNV_P(matrixMode, m) } +func glMatrixMultdEXT_L(mode:GLenum, _ m:UnsafePointer) { + glMatrixMultdEXT_P = unsafeBitCast(getAddress(CommandInfo("glMatrixMultdEXT", [S167])), to: type(of: glMatrixMultdEXT_P)) + glMatrixMultdEXT_P(mode, m) +} +func glMatrixMultfEXT_L(mode:GLenum, _ m:UnsafePointer) { + glMatrixMultfEXT_P = unsafeBitCast(getAddress(CommandInfo("glMatrixMultfEXT", [S167])), to: type(of: glMatrixMultfEXT_P)) + glMatrixMultfEXT_P(mode, m) +} func glMatrixMultTranspose3x3fNV_L(matrixMode:GLenum, _ m:UnsafePointer) { - glMatrixMultTranspose3x3fNV_P = unsafeBitCast(getAddress(CommandInfo("glMatrixMultTranspose3x3fNV", [S284])), to: type(of: glMatrixMultTranspose3x3fNV_P)) + glMatrixMultTranspose3x3fNV_P = unsafeBitCast(getAddress(CommandInfo("glMatrixMultTranspose3x3fNV", [S283])), to: type(of: glMatrixMultTranspose3x3fNV_P)) glMatrixMultTranspose3x3fNV_P(matrixMode, m) } func glMatrixMultTransposedEXT_L(mode:GLenum, _ m:UnsafePointer) { @@ -6438,14 +6446,6 @@ func glMatrixMultTransposefEXT_L(mode:GLenum, _ m:UnsafePointer) { glMatrixMultTransposefEXT_P = unsafeBitCast(getAddress(CommandInfo("glMatrixMultTransposefEXT", [S167])), to: type(of: glMatrixMultTransposefEXT_P)) glMatrixMultTransposefEXT_P(mode, m) } -func glMatrixMultdEXT_L(mode:GLenum, _ m:UnsafePointer) { - glMatrixMultdEXT_P = unsafeBitCast(getAddress(CommandInfo("glMatrixMultdEXT", [S167])), to: type(of: glMatrixMultdEXT_P)) - glMatrixMultdEXT_P(mode, m) -} -func glMatrixMultfEXT_L(mode:GLenum, _ m:UnsafePointer) { - glMatrixMultfEXT_P = unsafeBitCast(getAddress(CommandInfo("glMatrixMultfEXT", [S167])), to: type(of: glMatrixMultfEXT_P)) - glMatrixMultfEXT_P(mode, m) -} func glMatrixOrthoEXT_L(mode:GLenum, _ left:GLdouble, _ right:GLdouble, _ bottom:GLdouble, _ top:GLdouble, _ zNear:GLdouble, _ zFar:GLdouble) { glMatrixOrthoEXT_P = unsafeBitCast(getAddress(CommandInfo("glMatrixOrthoEXT", [S167])), to: type(of: glMatrixOrthoEXT_P)) glMatrixOrthoEXT_P(mode, left, right, bottom, top, zNear, zFar) @@ -6487,29 +6487,17 @@ func glMaxShaderCompilerThreadsARB_L(count:GLuint) { glMaxShaderCompilerThreadsARB_P(count) } func glMemoryBarrier_L(barriers:GLbitfield) { - glMemoryBarrier_P = unsafeBitCast(getAddress(CommandInfo("glMemoryBarrier", [S14, S21, S106])), to: type(of: glMemoryBarrier_P)) + glMemoryBarrier_P = unsafeBitCast(getAddress(CommandInfo("glMemoryBarrier", [S15, S22, S106])), to: type(of: glMemoryBarrier_P)) glMemoryBarrier_P(barriers) } func glMemoryBarrierByRegion_L(barriers:GLbitfield) { - glMemoryBarrierByRegion_P = unsafeBitCast(getAddress(CommandInfo("glMemoryBarrierByRegion", [S17, S21, S53])), to: type(of: glMemoryBarrierByRegion_P)) + glMemoryBarrierByRegion_P = unsafeBitCast(getAddress(CommandInfo("glMemoryBarrierByRegion", [S18, S22, S73])), to: type(of: glMemoryBarrierByRegion_P)) glMemoryBarrierByRegion_P(barriers) } func glMemoryBarrierEXT_L(barriers:GLbitfield) { glMemoryBarrierEXT_P = unsafeBitCast(getAddress(CommandInfo("glMemoryBarrierEXT", [S207])), to: type(of: glMemoryBarrierEXT_P)) glMemoryBarrierEXT_P(barriers) } -func glMinSampleShading_L(value:GLfloat) { - glMinSampleShading_P = unsafeBitCast(getAddress(CommandInfo("glMinSampleShading", [S12, S22])), to: type(of: glMinSampleShading_P)) - glMinSampleShading_P(value) -} -func glMinSampleShadingARB_L(value:GLfloat) { - glMinSampleShadingARB_P = unsafeBitCast(getAddress(CommandInfo("glMinSampleShadingARB", [S102])), to: type(of: glMinSampleShadingARB_P)) - glMinSampleShadingARB_P(value) -} -func glMinSampleShadingOES_L(value:GLfloat) { - glMinSampleShadingOES_P = unsafeBitCast(getAddress(CommandInfo("glMinSampleShadingOES", [S325])), to: type(of: glMinSampleShadingOES_P)) - glMinSampleShadingOES_P(value) -} func glMinmax_L(target:GLenum, _ internalformat:GLenum, _ sink:GLboolean) { glMinmax_P = unsafeBitCast(getAddress(CommandInfo("glMinmax", [S83])), to: type(of: glMinmax_P)) glMinmax_P(target, internalformat, sink) @@ -6518,44 +6506,20 @@ func glMinmaxEXT_L(target:GLenum, _ internalformat:GLenum, _ sink:GLboolean) { glMinmaxEXT_P = unsafeBitCast(getAddress(CommandInfo("glMinmaxEXT", [S184])), to: type(of: glMinmaxEXT_P)) glMinmaxEXT_P(target, internalformat, sink) } -func glMultMatrixd_L(m:UnsafePointer) { - glMultMatrixd_P = unsafeBitCast(getAddress(CommandInfo("glMultMatrixd", [S0, S23])), to: type(of: glMultMatrixd_P)) - glMultMatrixd_P(m) -} -func glMultMatrixf_L(m:UnsafePointer) { - glMultMatrixf_P = unsafeBitCast(getAddress(CommandInfo("glMultMatrixf", [S0, S23, S18])), to: type(of: glMultMatrixf_P)) - glMultMatrixf_P(m) -} -func glMultMatrixx_L(m:UnsafePointer) { - glMultMatrixx_P = unsafeBitCast(getAddress(CommandInfo("glMultMatrixx", [S18])), to: type(of: glMultMatrixx_P)) - glMultMatrixx_P(m) -} -func glMultMatrixxOES_L(m:UnsafePointer) { - glMultMatrixxOES_P = unsafeBitCast(getAddress(CommandInfo("glMultMatrixxOES", [S316])), to: type(of: glMultMatrixxOES_P)) - glMultMatrixxOES_P(m) -} -func glMultTransposeMatrixd_L(m:UnsafePointer) { - glMultTransposeMatrixd_P = unsafeBitCast(getAddress(CommandInfo("glMultTransposeMatrixd", [S3, S23])), to: type(of: glMultTransposeMatrixd_P)) - glMultTransposeMatrixd_P(m) -} -func glMultTransposeMatrixdARB_L(m:UnsafePointer) { - glMultTransposeMatrixdARB_P = unsafeBitCast(getAddress(CommandInfo("glMultTransposeMatrixdARB", [S127])), to: type(of: glMultTransposeMatrixdARB_P)) - glMultTransposeMatrixdARB_P(m) -} -func glMultTransposeMatrixf_L(m:UnsafePointer) { - glMultTransposeMatrixf_P = unsafeBitCast(getAddress(CommandInfo("glMultTransposeMatrixf", [S3, S23])), to: type(of: glMultTransposeMatrixf_P)) - glMultTransposeMatrixf_P(m) +func glMinSampleShading_L(value:GLfloat) { + glMinSampleShading_P = unsafeBitCast(getAddress(CommandInfo("glMinSampleShading", [S13, S23])), to: type(of: glMinSampleShading_P)) + glMinSampleShading_P(value) } -func glMultTransposeMatrixfARB_L(m:UnsafePointer) { - glMultTransposeMatrixfARB_P = unsafeBitCast(getAddress(CommandInfo("glMultTransposeMatrixfARB", [S127])), to: type(of: glMultTransposeMatrixfARB_P)) - glMultTransposeMatrixfARB_P(m) +func glMinSampleShadingARB_L(value:GLfloat) { + glMinSampleShadingARB_P = unsafeBitCast(getAddress(CommandInfo("glMinSampleShadingARB", [S102])), to: type(of: glMinSampleShadingARB_P)) + glMinSampleShadingARB_P(value) } -func glMultTransposeMatrixxOES_L(m:UnsafePointer) { - glMultTransposeMatrixxOES_P = unsafeBitCast(getAddress(CommandInfo("glMultTransposeMatrixxOES", [S316])), to: type(of: glMultTransposeMatrixxOES_P)) - glMultTransposeMatrixxOES_P(m) +func glMinSampleShadingOES_L(value:GLfloat) { + glMinSampleShadingOES_P = unsafeBitCast(getAddress(CommandInfo("glMinSampleShadingOES", [S325])), to: type(of: glMinSampleShadingOES_P)) + glMinSampleShadingOES_P(value) } func glMultiDrawArrays_L(mode:GLenum, _ first:UnsafePointer, _ count:UnsafePointer, _ drawcount:GLsizei) { - glMultiDrawArrays_P = unsafeBitCast(getAddress(CommandInfo("glMultiDrawArrays", [S4])), to: type(of: glMultiDrawArrays_P)) + glMultiDrawArrays_P = unsafeBitCast(getAddress(CommandInfo("glMultiDrawArrays", [S5])), to: type(of: glMultiDrawArrays_P)) glMultiDrawArrays_P(mode, first, count, drawcount) } func glMultiDrawArraysEXT_L(mode:GLenum, _ first:UnsafePointer, _ count:UnsafePointer, _ primcount:GLsizei) { @@ -6563,7 +6527,7 @@ func glMultiDrawArraysEXT_L(mode:GLenum, _ first:UnsafePointer, _ count:U glMultiDrawArraysEXT_P(mode, first, count, primcount) } func glMultiDrawArraysIndirect_L(mode:GLenum, _ indirect:UnsafeRawPointer, _ drawcount:GLsizei, _ stride:GLsizei) { - glMultiDrawArraysIndirect_P = unsafeBitCast(getAddress(CommandInfo("glMultiDrawArraysIndirect", [S15, S92])), to: type(of: glMultiDrawArraysIndirect_P)) + glMultiDrawArraysIndirect_P = unsafeBitCast(getAddress(CommandInfo("glMultiDrawArraysIndirect", [S16, S92])), to: type(of: glMultiDrawArraysIndirect_P)) glMultiDrawArraysIndirect_P(mode, indirect, drawcount, stride) } func glMultiDrawArraysIndirectAMD_L(mode:GLenum, _ indirect:UnsafeRawPointer, _ primcount:GLsizei, _ stride:GLsizei) { @@ -6571,11 +6535,11 @@ func glMultiDrawArraysIndirectAMD_L(mode:GLenum, _ indirect:UnsafeRawPointer, _ glMultiDrawArraysIndirectAMD_P(mode, indirect, primcount, stride) } func glMultiDrawArraysIndirectBindlessCountNV_L(mode:GLenum, _ indirect:UnsafeRawPointer, _ drawCount:GLsizei, _ maxDrawCount:GLsizei, _ stride:GLsizei, _ vertexBufferCount:GLint) { - glMultiDrawArraysIndirectBindlessCountNV_P = unsafeBitCast(getAddress(CommandInfo("glMultiDrawArraysIndirectBindlessCountNV", [S251])), to: type(of: glMultiDrawArraysIndirectBindlessCountNV_P)) + glMultiDrawArraysIndirectBindlessCountNV_P = unsafeBitCast(getAddress(CommandInfo("glMultiDrawArraysIndirectBindlessCountNV", [S250])), to: type(of: glMultiDrawArraysIndirectBindlessCountNV_P)) glMultiDrawArraysIndirectBindlessCountNV_P(mode, indirect, drawCount, maxDrawCount, stride, vertexBufferCount) } func glMultiDrawArraysIndirectBindlessNV_L(mode:GLenum, _ indirect:UnsafeRawPointer, _ drawCount:GLsizei, _ stride:GLsizei, _ vertexBufferCount:GLint) { - glMultiDrawArraysIndirectBindlessNV_P = unsafeBitCast(getAddress(CommandInfo("glMultiDrawArraysIndirectBindlessNV", [S250])), to: type(of: glMultiDrawArraysIndirectBindlessNV_P)) + glMultiDrawArraysIndirectBindlessNV_P = unsafeBitCast(getAddress(CommandInfo("glMultiDrawArraysIndirectBindlessNV", [S249])), to: type(of: glMultiDrawArraysIndirectBindlessNV_P)) glMultiDrawArraysIndirectBindlessNV_P(mode, indirect, drawCount, stride, vertexBufferCount) } func glMultiDrawArraysIndirectCountARB_L(mode:GLenum, _ indirect:GLintptr, _ drawcount:GLintptr, _ maxdrawcount:GLsizei, _ stride:GLsizei) { @@ -6591,11 +6555,11 @@ func glMultiDrawElementArrayAPPLE_L(mode:GLenum, _ first:UnsafePointer, _ glMultiDrawElementArrayAPPLE_P(mode, first, count, primcount) } func glMultiDrawElements_L(mode:GLenum, _ count:UnsafePointer, _ type:GLenum, _ indices:UnsafePointer, _ drawcount:GLsizei) { - glMultiDrawElements_P = unsafeBitCast(getAddress(CommandInfo("glMultiDrawElements", [S4])), to: type(of: glMultiDrawElements_P)) + glMultiDrawElements_P = unsafeBitCast(getAddress(CommandInfo("glMultiDrawElements", [S5])), to: type(of: glMultiDrawElements_P)) glMultiDrawElements_P(mode, count, type, indices, drawcount) } func glMultiDrawElementsBaseVertex_L(mode:GLenum, _ count:UnsafePointer, _ type:GLenum, _ indices:UnsafePointer, _ drawcount:GLsizei, _ basevertex:UnsafePointer) { - glMultiDrawElementsBaseVertex_P = unsafeBitCast(getAddress(CommandInfo("glMultiDrawElementsBaseVertex", [S10, S72])), to: type(of: glMultiDrawElementsBaseVertex_P)) + glMultiDrawElementsBaseVertex_P = unsafeBitCast(getAddress(CommandInfo("glMultiDrawElementsBaseVertex", [S11, S69])), to: type(of: glMultiDrawElementsBaseVertex_P)) glMultiDrawElementsBaseVertex_P(mode, count, type, indices, drawcount, basevertex) } func glMultiDrawElementsBaseVertexEXT_L(mode:GLenum, _ count:UnsafePointer, _ type:GLenum, _ indices:UnsafePointer, _ primcount:GLsizei, _ basevertex:UnsafePointer) { @@ -6603,7 +6567,7 @@ func glMultiDrawElementsBaseVertexEXT_L(mode:GLenum, _ count:UnsafePointer, _ type:GLenum, _ indices:UnsafePointer, _ primcount:GLsizei, _ basevertex:UnsafePointer) { - glMultiDrawElementsBaseVertexOES_P = unsafeBitCast(getAddress(CommandInfo("glMultiDrawElementsBaseVertexOES", [S314])), to: type(of: glMultiDrawElementsBaseVertexOES_P)) + glMultiDrawElementsBaseVertexOES_P = unsafeBitCast(getAddress(CommandInfo("glMultiDrawElementsBaseVertexOES", [S313])), to: type(of: glMultiDrawElementsBaseVertexOES_P)) glMultiDrawElementsBaseVertexOES_P(mode, count, type, indices, primcount, basevertex) } func glMultiDrawElementsEXT_L(mode:GLenum, _ count:UnsafePointer, _ type:GLenum, _ indices:UnsafePointer, _ primcount:GLsizei) { @@ -6611,7 +6575,7 @@ func glMultiDrawElementsEXT_L(mode:GLenum, _ count:UnsafePointer, _ typ glMultiDrawElementsEXT_P(mode, count, type, indices, primcount) } func glMultiDrawElementsIndirect_L(mode:GLenum, _ type:GLenum, _ indirect:UnsafeRawPointer, _ drawcount:GLsizei, _ stride:GLsizei) { - glMultiDrawElementsIndirect_P = unsafeBitCast(getAddress(CommandInfo("glMultiDrawElementsIndirect", [S15, S92])), to: type(of: glMultiDrawElementsIndirect_P)) + glMultiDrawElementsIndirect_P = unsafeBitCast(getAddress(CommandInfo("glMultiDrawElementsIndirect", [S16, S92])), to: type(of: glMultiDrawElementsIndirect_P)) glMultiDrawElementsIndirect_P(mode, type, indirect, drawcount, stride) } func glMultiDrawElementsIndirectAMD_L(mode:GLenum, _ type:GLenum, _ indirect:UnsafeRawPointer, _ primcount:GLsizei, _ stride:GLsizei) { @@ -6619,11 +6583,11 @@ func glMultiDrawElementsIndirectAMD_L(mode:GLenum, _ type:GLenum, _ indirect:Uns glMultiDrawElementsIndirectAMD_P(mode, type, indirect, primcount, stride) } func glMultiDrawElementsIndirectBindlessCountNV_L(mode:GLenum, _ type:GLenum, _ indirect:UnsafeRawPointer, _ drawCount:GLsizei, _ maxDrawCount:GLsizei, _ stride:GLsizei, _ vertexBufferCount:GLint) { - glMultiDrawElementsIndirectBindlessCountNV_P = unsafeBitCast(getAddress(CommandInfo("glMultiDrawElementsIndirectBindlessCountNV", [S251])), to: type(of: glMultiDrawElementsIndirectBindlessCountNV_P)) + glMultiDrawElementsIndirectBindlessCountNV_P = unsafeBitCast(getAddress(CommandInfo("glMultiDrawElementsIndirectBindlessCountNV", [S250])), to: type(of: glMultiDrawElementsIndirectBindlessCountNV_P)) glMultiDrawElementsIndirectBindlessCountNV_P(mode, type, indirect, drawCount, maxDrawCount, stride, vertexBufferCount) } func glMultiDrawElementsIndirectBindlessNV_L(mode:GLenum, _ type:GLenum, _ indirect:UnsafeRawPointer, _ drawCount:GLsizei, _ stride:GLsizei, _ vertexBufferCount:GLint) { - glMultiDrawElementsIndirectBindlessNV_P = unsafeBitCast(getAddress(CommandInfo("glMultiDrawElementsIndirectBindlessNV", [S250])), to: type(of: glMultiDrawElementsIndirectBindlessNV_P)) + glMultiDrawElementsIndirectBindlessNV_P = unsafeBitCast(getAddress(CommandInfo("glMultiDrawElementsIndirectBindlessNV", [S249])), to: type(of: glMultiDrawElementsIndirectBindlessNV_P)) glMultiDrawElementsIndirectBindlessNV_P(mode, type, indirect, drawCount, stride, vertexBufferCount) } func glMultiDrawElementsIndirectCountARB_L(mode:GLenum, _ type:GLenum, _ indirect:GLintptr, _ drawcount:GLintptr, _ maxdrawcount:GLsizei, _ stride:GLsizei) { @@ -6651,15 +6615,15 @@ func glMultiTexBufferEXT_L(texunit:GLenum, _ target:GLenum, _ internalformat:GLe glMultiTexBufferEXT_P(texunit, target, internalformat, buffer) } func glMultiTexCoord1bOES_L(texture:GLenum, _ s:GLbyte) { - glMultiTexCoord1bOES_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord1bOES", [S311])), to: type(of: glMultiTexCoord1bOES_P)) + glMultiTexCoord1bOES_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord1bOES", [S310])), to: type(of: glMultiTexCoord1bOES_P)) glMultiTexCoord1bOES_P(texture, s) } func glMultiTexCoord1bvOES_L(texture:GLenum, _ coords:UnsafePointer) { - glMultiTexCoord1bvOES_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord1bvOES", [S311])), to: type(of: glMultiTexCoord1bvOES_P)) + glMultiTexCoord1bvOES_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord1bvOES", [S310])), to: type(of: glMultiTexCoord1bvOES_P)) glMultiTexCoord1bvOES_P(texture, coords) } func glMultiTexCoord1d_L(target:GLenum, _ s:GLdouble) { - glMultiTexCoord1d_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord1d", [S3, S23])), to: type(of: glMultiTexCoord1d_P)) + glMultiTexCoord1d_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord1d", [S4, S0])), to: type(of: glMultiTexCoord1d_P)) glMultiTexCoord1d_P(target, s) } func glMultiTexCoord1dARB_L(target:GLenum, _ s:GLdouble) { @@ -6667,7 +6631,7 @@ func glMultiTexCoord1dARB_L(target:GLenum, _ s:GLdouble) { glMultiTexCoord1dARB_P(target, s) } func glMultiTexCoord1dv_L(target:GLenum, _ v:UnsafePointer) { - glMultiTexCoord1dv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord1dv", [S3, S23])), to: type(of: glMultiTexCoord1dv_P)) + glMultiTexCoord1dv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord1dv", [S4, S0])), to: type(of: glMultiTexCoord1dv_P)) glMultiTexCoord1dv_P(target, v) } func glMultiTexCoord1dvARB_L(target:GLenum, _ v:UnsafePointer) { @@ -6675,7 +6639,7 @@ func glMultiTexCoord1dvARB_L(target:GLenum, _ v:UnsafePointer) { glMultiTexCoord1dvARB_P(target, v) } func glMultiTexCoord1f_L(target:GLenum, _ s:GLfloat) { - glMultiTexCoord1f_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord1f", [S3, S23])), to: type(of: glMultiTexCoord1f_P)) + glMultiTexCoord1f_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord1f", [S4, S0])), to: type(of: glMultiTexCoord1f_P)) glMultiTexCoord1f_P(target, s) } func glMultiTexCoord1fARB_L(target:GLenum, _ s:GLfloat) { @@ -6683,7 +6647,7 @@ func glMultiTexCoord1fARB_L(target:GLenum, _ s:GLfloat) { glMultiTexCoord1fARB_P(target, s) } func glMultiTexCoord1fv_L(target:GLenum, _ v:UnsafePointer) { - glMultiTexCoord1fv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord1fv", [S3, S23])), to: type(of: glMultiTexCoord1fv_P)) + glMultiTexCoord1fv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord1fv", [S4, S0])), to: type(of: glMultiTexCoord1fv_P)) glMultiTexCoord1fv_P(target, v) } func glMultiTexCoord1fvARB_L(target:GLenum, _ v:UnsafePointer) { @@ -6691,15 +6655,15 @@ func glMultiTexCoord1fvARB_L(target:GLenum, _ v:UnsafePointer) { glMultiTexCoord1fvARB_P(target, v) } func glMultiTexCoord1hNV_L(target:GLenum, _ s:GLhalfNV) { - glMultiTexCoord1hNV_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord1hNV", [S278])), to: type(of: glMultiTexCoord1hNV_P)) + glMultiTexCoord1hNV_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord1hNV", [S277])), to: type(of: glMultiTexCoord1hNV_P)) glMultiTexCoord1hNV_P(target, s) } func glMultiTexCoord1hvNV_L(target:GLenum, _ v:UnsafePointer) { - glMultiTexCoord1hvNV_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord1hvNV", [S278])), to: type(of: glMultiTexCoord1hvNV_P)) + glMultiTexCoord1hvNV_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord1hvNV", [S277])), to: type(of: glMultiTexCoord1hvNV_P)) glMultiTexCoord1hvNV_P(target, v) } func glMultiTexCoord1i_L(target:GLenum, _ s:GLint) { - glMultiTexCoord1i_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord1i", [S3, S23])), to: type(of: glMultiTexCoord1i_P)) + glMultiTexCoord1i_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord1i", [S4, S0])), to: type(of: glMultiTexCoord1i_P)) glMultiTexCoord1i_P(target, s) } func glMultiTexCoord1iARB_L(target:GLenum, _ s:GLint) { @@ -6707,7 +6671,7 @@ func glMultiTexCoord1iARB_L(target:GLenum, _ s:GLint) { glMultiTexCoord1iARB_P(target, s) } func glMultiTexCoord1iv_L(target:GLenum, _ v:UnsafePointer) { - glMultiTexCoord1iv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord1iv", [S3, S23])), to: type(of: glMultiTexCoord1iv_P)) + glMultiTexCoord1iv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord1iv", [S4, S0])), to: type(of: glMultiTexCoord1iv_P)) glMultiTexCoord1iv_P(target, v) } func glMultiTexCoord1ivARB_L(target:GLenum, _ v:UnsafePointer) { @@ -6715,7 +6679,7 @@ func glMultiTexCoord1ivARB_L(target:GLenum, _ v:UnsafePointer) { glMultiTexCoord1ivARB_P(target, v) } func glMultiTexCoord1s_L(target:GLenum, _ s:GLshort) { - glMultiTexCoord1s_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord1s", [S3, S23])), to: type(of: glMultiTexCoord1s_P)) + glMultiTexCoord1s_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord1s", [S4, S0])), to: type(of: glMultiTexCoord1s_P)) glMultiTexCoord1s_P(target, s) } func glMultiTexCoord1sARB_L(target:GLenum, _ s:GLshort) { @@ -6723,7 +6687,7 @@ func glMultiTexCoord1sARB_L(target:GLenum, _ s:GLshort) { glMultiTexCoord1sARB_P(target, s) } func glMultiTexCoord1sv_L(target:GLenum, _ v:UnsafePointer) { - glMultiTexCoord1sv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord1sv", [S3, S23])), to: type(of: glMultiTexCoord1sv_P)) + glMultiTexCoord1sv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord1sv", [S4, S0])), to: type(of: glMultiTexCoord1sv_P)) glMultiTexCoord1sv_P(target, v) } func glMultiTexCoord1svARB_L(target:GLenum, _ v:UnsafePointer) { @@ -6739,15 +6703,15 @@ func glMultiTexCoord1xvOES_L(texture:GLenum, _ coords:UnsafePointer) { glMultiTexCoord1xvOES_P(texture, coords) } func glMultiTexCoord2bOES_L(texture:GLenum, _ s:GLbyte, _ t:GLbyte) { - glMultiTexCoord2bOES_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord2bOES", [S311])), to: type(of: glMultiTexCoord2bOES_P)) + glMultiTexCoord2bOES_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord2bOES", [S310])), to: type(of: glMultiTexCoord2bOES_P)) glMultiTexCoord2bOES_P(texture, s, t) } func glMultiTexCoord2bvOES_L(texture:GLenum, _ coords:UnsafePointer) { - glMultiTexCoord2bvOES_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord2bvOES", [S311])), to: type(of: glMultiTexCoord2bvOES_P)) + glMultiTexCoord2bvOES_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord2bvOES", [S310])), to: type(of: glMultiTexCoord2bvOES_P)) glMultiTexCoord2bvOES_P(texture, coords) } func glMultiTexCoord2d_L(target:GLenum, _ s:GLdouble, _ t:GLdouble) { - glMultiTexCoord2d_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord2d", [S3, S23])), to: type(of: glMultiTexCoord2d_P)) + glMultiTexCoord2d_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord2d", [S4, S0])), to: type(of: glMultiTexCoord2d_P)) glMultiTexCoord2d_P(target, s, t) } func glMultiTexCoord2dARB_L(target:GLenum, _ s:GLdouble, _ t:GLdouble) { @@ -6755,7 +6719,7 @@ func glMultiTexCoord2dARB_L(target:GLenum, _ s:GLdouble, _ t:GLdouble) { glMultiTexCoord2dARB_P(target, s, t) } func glMultiTexCoord2dv_L(target:GLenum, _ v:UnsafePointer) { - glMultiTexCoord2dv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord2dv", [S3, S23])), to: type(of: glMultiTexCoord2dv_P)) + glMultiTexCoord2dv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord2dv", [S4, S0])), to: type(of: glMultiTexCoord2dv_P)) glMultiTexCoord2dv_P(target, v) } func glMultiTexCoord2dvARB_L(target:GLenum, _ v:UnsafePointer) { @@ -6763,7 +6727,7 @@ func glMultiTexCoord2dvARB_L(target:GLenum, _ v:UnsafePointer) { glMultiTexCoord2dvARB_P(target, v) } func glMultiTexCoord2f_L(target:GLenum, _ s:GLfloat, _ t:GLfloat) { - glMultiTexCoord2f_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord2f", [S3, S23])), to: type(of: glMultiTexCoord2f_P)) + glMultiTexCoord2f_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord2f", [S4, S0])), to: type(of: glMultiTexCoord2f_P)) glMultiTexCoord2f_P(target, s, t) } func glMultiTexCoord2fARB_L(target:GLenum, _ s:GLfloat, _ t:GLfloat) { @@ -6771,7 +6735,7 @@ func glMultiTexCoord2fARB_L(target:GLenum, _ s:GLfloat, _ t:GLfloat) { glMultiTexCoord2fARB_P(target, s, t) } func glMultiTexCoord2fv_L(target:GLenum, _ v:UnsafePointer) { - glMultiTexCoord2fv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord2fv", [S3, S23])), to: type(of: glMultiTexCoord2fv_P)) + glMultiTexCoord2fv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord2fv", [S4, S0])), to: type(of: glMultiTexCoord2fv_P)) glMultiTexCoord2fv_P(target, v) } func glMultiTexCoord2fvARB_L(target:GLenum, _ v:UnsafePointer) { @@ -6779,15 +6743,15 @@ func glMultiTexCoord2fvARB_L(target:GLenum, _ v:UnsafePointer) { glMultiTexCoord2fvARB_P(target, v) } func glMultiTexCoord2hNV_L(target:GLenum, _ s:GLhalfNV, _ t:GLhalfNV) { - glMultiTexCoord2hNV_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord2hNV", [S278])), to: type(of: glMultiTexCoord2hNV_P)) + glMultiTexCoord2hNV_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord2hNV", [S277])), to: type(of: glMultiTexCoord2hNV_P)) glMultiTexCoord2hNV_P(target, s, t) } func glMultiTexCoord2hvNV_L(target:GLenum, _ v:UnsafePointer) { - glMultiTexCoord2hvNV_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord2hvNV", [S278])), to: type(of: glMultiTexCoord2hvNV_P)) + glMultiTexCoord2hvNV_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord2hvNV", [S277])), to: type(of: glMultiTexCoord2hvNV_P)) glMultiTexCoord2hvNV_P(target, v) } func glMultiTexCoord2i_L(target:GLenum, _ s:GLint, _ t:GLint) { - glMultiTexCoord2i_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord2i", [S3, S23])), to: type(of: glMultiTexCoord2i_P)) + glMultiTexCoord2i_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord2i", [S4, S0])), to: type(of: glMultiTexCoord2i_P)) glMultiTexCoord2i_P(target, s, t) } func glMultiTexCoord2iARB_L(target:GLenum, _ s:GLint, _ t:GLint) { @@ -6795,7 +6759,7 @@ func glMultiTexCoord2iARB_L(target:GLenum, _ s:GLint, _ t:GLint) { glMultiTexCoord2iARB_P(target, s, t) } func glMultiTexCoord2iv_L(target:GLenum, _ v:UnsafePointer) { - glMultiTexCoord2iv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord2iv", [S3, S23])), to: type(of: glMultiTexCoord2iv_P)) + glMultiTexCoord2iv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord2iv", [S4, S0])), to: type(of: glMultiTexCoord2iv_P)) glMultiTexCoord2iv_P(target, v) } func glMultiTexCoord2ivARB_L(target:GLenum, _ v:UnsafePointer) { @@ -6803,7 +6767,7 @@ func glMultiTexCoord2ivARB_L(target:GLenum, _ v:UnsafePointer) { glMultiTexCoord2ivARB_P(target, v) } func glMultiTexCoord2s_L(target:GLenum, _ s:GLshort, _ t:GLshort) { - glMultiTexCoord2s_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord2s", [S3, S23])), to: type(of: glMultiTexCoord2s_P)) + glMultiTexCoord2s_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord2s", [S4, S0])), to: type(of: glMultiTexCoord2s_P)) glMultiTexCoord2s_P(target, s, t) } func glMultiTexCoord2sARB_L(target:GLenum, _ s:GLshort, _ t:GLshort) { @@ -6811,7 +6775,7 @@ func glMultiTexCoord2sARB_L(target:GLenum, _ s:GLshort, _ t:GLshort) { glMultiTexCoord2sARB_P(target, s, t) } func glMultiTexCoord2sv_L(target:GLenum, _ v:UnsafePointer) { - glMultiTexCoord2sv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord2sv", [S3, S23])), to: type(of: glMultiTexCoord2sv_P)) + glMultiTexCoord2sv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord2sv", [S4, S0])), to: type(of: glMultiTexCoord2sv_P)) glMultiTexCoord2sv_P(target, v) } func glMultiTexCoord2svARB_L(target:GLenum, _ v:UnsafePointer) { @@ -6827,15 +6791,15 @@ func glMultiTexCoord2xvOES_L(texture:GLenum, _ coords:UnsafePointer) { glMultiTexCoord2xvOES_P(texture, coords) } func glMultiTexCoord3bOES_L(texture:GLenum, _ s:GLbyte, _ t:GLbyte, _ r:GLbyte) { - glMultiTexCoord3bOES_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord3bOES", [S311])), to: type(of: glMultiTexCoord3bOES_P)) + glMultiTexCoord3bOES_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord3bOES", [S310])), to: type(of: glMultiTexCoord3bOES_P)) glMultiTexCoord3bOES_P(texture, s, t, r) } func glMultiTexCoord3bvOES_L(texture:GLenum, _ coords:UnsafePointer) { - glMultiTexCoord3bvOES_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord3bvOES", [S311])), to: type(of: glMultiTexCoord3bvOES_P)) + glMultiTexCoord3bvOES_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord3bvOES", [S310])), to: type(of: glMultiTexCoord3bvOES_P)) glMultiTexCoord3bvOES_P(texture, coords) } func glMultiTexCoord3d_L(target:GLenum, _ s:GLdouble, _ t:GLdouble, _ r:GLdouble) { - glMultiTexCoord3d_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord3d", [S3, S23])), to: type(of: glMultiTexCoord3d_P)) + glMultiTexCoord3d_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord3d", [S4, S0])), to: type(of: glMultiTexCoord3d_P)) glMultiTexCoord3d_P(target, s, t, r) } func glMultiTexCoord3dARB_L(target:GLenum, _ s:GLdouble, _ t:GLdouble, _ r:GLdouble) { @@ -6843,7 +6807,7 @@ func glMultiTexCoord3dARB_L(target:GLenum, _ s:GLdouble, _ t:GLdouble, _ r:GLdou glMultiTexCoord3dARB_P(target, s, t, r) } func glMultiTexCoord3dv_L(target:GLenum, _ v:UnsafePointer) { - glMultiTexCoord3dv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord3dv", [S3, S23])), to: type(of: glMultiTexCoord3dv_P)) + glMultiTexCoord3dv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord3dv", [S4, S0])), to: type(of: glMultiTexCoord3dv_P)) glMultiTexCoord3dv_P(target, v) } func glMultiTexCoord3dvARB_L(target:GLenum, _ v:UnsafePointer) { @@ -6851,7 +6815,7 @@ func glMultiTexCoord3dvARB_L(target:GLenum, _ v:UnsafePointer) { glMultiTexCoord3dvARB_P(target, v) } func glMultiTexCoord3f_L(target:GLenum, _ s:GLfloat, _ t:GLfloat, _ r:GLfloat) { - glMultiTexCoord3f_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord3f", [S3, S23])), to: type(of: glMultiTexCoord3f_P)) + glMultiTexCoord3f_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord3f", [S4, S0])), to: type(of: glMultiTexCoord3f_P)) glMultiTexCoord3f_P(target, s, t, r) } func glMultiTexCoord3fARB_L(target:GLenum, _ s:GLfloat, _ t:GLfloat, _ r:GLfloat) { @@ -6859,7 +6823,7 @@ func glMultiTexCoord3fARB_L(target:GLenum, _ s:GLfloat, _ t:GLfloat, _ r:GLfloat glMultiTexCoord3fARB_P(target, s, t, r) } func glMultiTexCoord3fv_L(target:GLenum, _ v:UnsafePointer) { - glMultiTexCoord3fv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord3fv", [S3, S23])), to: type(of: glMultiTexCoord3fv_P)) + glMultiTexCoord3fv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord3fv", [S4, S0])), to: type(of: glMultiTexCoord3fv_P)) glMultiTexCoord3fv_P(target, v) } func glMultiTexCoord3fvARB_L(target:GLenum, _ v:UnsafePointer) { @@ -6867,15 +6831,15 @@ func glMultiTexCoord3fvARB_L(target:GLenum, _ v:UnsafePointer) { glMultiTexCoord3fvARB_P(target, v) } func glMultiTexCoord3hNV_L(target:GLenum, _ s:GLhalfNV, _ t:GLhalfNV, _ r:GLhalfNV) { - glMultiTexCoord3hNV_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord3hNV", [S278])), to: type(of: glMultiTexCoord3hNV_P)) + glMultiTexCoord3hNV_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord3hNV", [S277])), to: type(of: glMultiTexCoord3hNV_P)) glMultiTexCoord3hNV_P(target, s, t, r) } func glMultiTexCoord3hvNV_L(target:GLenum, _ v:UnsafePointer) { - glMultiTexCoord3hvNV_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord3hvNV", [S278])), to: type(of: glMultiTexCoord3hvNV_P)) + glMultiTexCoord3hvNV_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord3hvNV", [S277])), to: type(of: glMultiTexCoord3hvNV_P)) glMultiTexCoord3hvNV_P(target, v) } func glMultiTexCoord3i_L(target:GLenum, _ s:GLint, _ t:GLint, _ r:GLint) { - glMultiTexCoord3i_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord3i", [S3, S23])), to: type(of: glMultiTexCoord3i_P)) + glMultiTexCoord3i_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord3i", [S4, S0])), to: type(of: glMultiTexCoord3i_P)) glMultiTexCoord3i_P(target, s, t, r) } func glMultiTexCoord3iARB_L(target:GLenum, _ s:GLint, _ t:GLint, _ r:GLint) { @@ -6883,7 +6847,7 @@ func glMultiTexCoord3iARB_L(target:GLenum, _ s:GLint, _ t:GLint, _ r:GLint) { glMultiTexCoord3iARB_P(target, s, t, r) } func glMultiTexCoord3iv_L(target:GLenum, _ v:UnsafePointer) { - glMultiTexCoord3iv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord3iv", [S3, S23])), to: type(of: glMultiTexCoord3iv_P)) + glMultiTexCoord3iv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord3iv", [S4, S0])), to: type(of: glMultiTexCoord3iv_P)) glMultiTexCoord3iv_P(target, v) } func glMultiTexCoord3ivARB_L(target:GLenum, _ v:UnsafePointer) { @@ -6891,7 +6855,7 @@ func glMultiTexCoord3ivARB_L(target:GLenum, _ v:UnsafePointer) { glMultiTexCoord3ivARB_P(target, v) } func glMultiTexCoord3s_L(target:GLenum, _ s:GLshort, _ t:GLshort, _ r:GLshort) { - glMultiTexCoord3s_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord3s", [S3, S23])), to: type(of: glMultiTexCoord3s_P)) + glMultiTexCoord3s_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord3s", [S4, S0])), to: type(of: glMultiTexCoord3s_P)) glMultiTexCoord3s_P(target, s, t, r) } func glMultiTexCoord3sARB_L(target:GLenum, _ s:GLshort, _ t:GLshort, _ r:GLshort) { @@ -6899,7 +6863,7 @@ func glMultiTexCoord3sARB_L(target:GLenum, _ s:GLshort, _ t:GLshort, _ r:GLshort glMultiTexCoord3sARB_P(target, s, t, r) } func glMultiTexCoord3sv_L(target:GLenum, _ v:UnsafePointer) { - glMultiTexCoord3sv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord3sv", [S3, S23])), to: type(of: glMultiTexCoord3sv_P)) + glMultiTexCoord3sv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord3sv", [S4, S0])), to: type(of: glMultiTexCoord3sv_P)) glMultiTexCoord3sv_P(target, v) } func glMultiTexCoord3svARB_L(target:GLenum, _ v:UnsafePointer) { @@ -6915,15 +6879,15 @@ func glMultiTexCoord3xvOES_L(texture:GLenum, _ coords:UnsafePointer) { glMultiTexCoord3xvOES_P(texture, coords) } func glMultiTexCoord4bOES_L(texture:GLenum, _ s:GLbyte, _ t:GLbyte, _ r:GLbyte, _ q:GLbyte) { - glMultiTexCoord4bOES_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord4bOES", [S311])), to: type(of: glMultiTexCoord4bOES_P)) + glMultiTexCoord4bOES_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord4bOES", [S310])), to: type(of: glMultiTexCoord4bOES_P)) glMultiTexCoord4bOES_P(texture, s, t, r, q) } func glMultiTexCoord4bvOES_L(texture:GLenum, _ coords:UnsafePointer) { - glMultiTexCoord4bvOES_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord4bvOES", [S311])), to: type(of: glMultiTexCoord4bvOES_P)) + glMultiTexCoord4bvOES_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord4bvOES", [S310])), to: type(of: glMultiTexCoord4bvOES_P)) glMultiTexCoord4bvOES_P(texture, coords) } func glMultiTexCoord4d_L(target:GLenum, _ s:GLdouble, _ t:GLdouble, _ r:GLdouble, _ q:GLdouble) { - glMultiTexCoord4d_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord4d", [S3, S23])), to: type(of: glMultiTexCoord4d_P)) + glMultiTexCoord4d_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord4d", [S4, S0])), to: type(of: glMultiTexCoord4d_P)) glMultiTexCoord4d_P(target, s, t, r, q) } func glMultiTexCoord4dARB_L(target:GLenum, _ s:GLdouble, _ t:GLdouble, _ r:GLdouble, _ q:GLdouble) { @@ -6931,7 +6895,7 @@ func glMultiTexCoord4dARB_L(target:GLenum, _ s:GLdouble, _ t:GLdouble, _ r:GLdou glMultiTexCoord4dARB_P(target, s, t, r, q) } func glMultiTexCoord4dv_L(target:GLenum, _ v:UnsafePointer) { - glMultiTexCoord4dv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord4dv", [S3, S23])), to: type(of: glMultiTexCoord4dv_P)) + glMultiTexCoord4dv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord4dv", [S4, S0])), to: type(of: glMultiTexCoord4dv_P)) glMultiTexCoord4dv_P(target, v) } func glMultiTexCoord4dvARB_L(target:GLenum, _ v:UnsafePointer) { @@ -6939,7 +6903,7 @@ func glMultiTexCoord4dvARB_L(target:GLenum, _ v:UnsafePointer) { glMultiTexCoord4dvARB_P(target, v) } func glMultiTexCoord4f_L(target:GLenum, _ s:GLfloat, _ t:GLfloat, _ r:GLfloat, _ q:GLfloat) { - glMultiTexCoord4f_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord4f", [S3, S23, S18])), to: type(of: glMultiTexCoord4f_P)) + glMultiTexCoord4f_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord4f", [S4, S0, S19])), to: type(of: glMultiTexCoord4f_P)) glMultiTexCoord4f_P(target, s, t, r, q) } func glMultiTexCoord4fARB_L(target:GLenum, _ s:GLfloat, _ t:GLfloat, _ r:GLfloat, _ q:GLfloat) { @@ -6947,7 +6911,7 @@ func glMultiTexCoord4fARB_L(target:GLenum, _ s:GLfloat, _ t:GLfloat, _ r:GLfloat glMultiTexCoord4fARB_P(target, s, t, r, q) } func glMultiTexCoord4fv_L(target:GLenum, _ v:UnsafePointer) { - glMultiTexCoord4fv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord4fv", [S3, S23])), to: type(of: glMultiTexCoord4fv_P)) + glMultiTexCoord4fv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord4fv", [S4, S0])), to: type(of: glMultiTexCoord4fv_P)) glMultiTexCoord4fv_P(target, v) } func glMultiTexCoord4fvARB_L(target:GLenum, _ v:UnsafePointer) { @@ -6955,15 +6919,15 @@ func glMultiTexCoord4fvARB_L(target:GLenum, _ v:UnsafePointer) { glMultiTexCoord4fvARB_P(target, v) } func glMultiTexCoord4hNV_L(target:GLenum, _ s:GLhalfNV, _ t:GLhalfNV, _ r:GLhalfNV, _ q:GLhalfNV) { - glMultiTexCoord4hNV_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord4hNV", [S278])), to: type(of: glMultiTexCoord4hNV_P)) + glMultiTexCoord4hNV_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord4hNV", [S277])), to: type(of: glMultiTexCoord4hNV_P)) glMultiTexCoord4hNV_P(target, s, t, r, q) } func glMultiTexCoord4hvNV_L(target:GLenum, _ v:UnsafePointer) { - glMultiTexCoord4hvNV_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord4hvNV", [S278])), to: type(of: glMultiTexCoord4hvNV_P)) + glMultiTexCoord4hvNV_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord4hvNV", [S277])), to: type(of: glMultiTexCoord4hvNV_P)) glMultiTexCoord4hvNV_P(target, v) } func glMultiTexCoord4i_L(target:GLenum, _ s:GLint, _ t:GLint, _ r:GLint, _ q:GLint) { - glMultiTexCoord4i_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord4i", [S3, S23])), to: type(of: glMultiTexCoord4i_P)) + glMultiTexCoord4i_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord4i", [S4, S0])), to: type(of: glMultiTexCoord4i_P)) glMultiTexCoord4i_P(target, s, t, r, q) } func glMultiTexCoord4iARB_L(target:GLenum, _ s:GLint, _ t:GLint, _ r:GLint, _ q:GLint) { @@ -6971,7 +6935,7 @@ func glMultiTexCoord4iARB_L(target:GLenum, _ s:GLint, _ t:GLint, _ r:GLint, _ q: glMultiTexCoord4iARB_P(target, s, t, r, q) } func glMultiTexCoord4iv_L(target:GLenum, _ v:UnsafePointer) { - glMultiTexCoord4iv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord4iv", [S3, S23])), to: type(of: glMultiTexCoord4iv_P)) + glMultiTexCoord4iv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord4iv", [S4, S0])), to: type(of: glMultiTexCoord4iv_P)) glMultiTexCoord4iv_P(target, v) } func glMultiTexCoord4ivARB_L(target:GLenum, _ v:UnsafePointer) { @@ -6979,7 +6943,7 @@ func glMultiTexCoord4ivARB_L(target:GLenum, _ v:UnsafePointer) { glMultiTexCoord4ivARB_P(target, v) } func glMultiTexCoord4s_L(target:GLenum, _ s:GLshort, _ t:GLshort, _ r:GLshort, _ q:GLshort) { - glMultiTexCoord4s_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord4s", [S3, S23])), to: type(of: glMultiTexCoord4s_P)) + glMultiTexCoord4s_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord4s", [S4, S0])), to: type(of: glMultiTexCoord4s_P)) glMultiTexCoord4s_P(target, s, t, r, q) } func glMultiTexCoord4sARB_L(target:GLenum, _ s:GLshort, _ t:GLshort, _ r:GLshort, _ q:GLshort) { @@ -6987,7 +6951,7 @@ func glMultiTexCoord4sARB_L(target:GLenum, _ s:GLshort, _ t:GLshort, _ r:GLshort glMultiTexCoord4sARB_P(target, s, t, r, q) } func glMultiTexCoord4sv_L(target:GLenum, _ v:UnsafePointer) { - glMultiTexCoord4sv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord4sv", [S3, S23])), to: type(of: glMultiTexCoord4sv_P)) + glMultiTexCoord4sv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord4sv", [S4, S0])), to: type(of: glMultiTexCoord4sv_P)) glMultiTexCoord4sv_P(target, v) } func glMultiTexCoord4svARB_L(target:GLenum, _ v:UnsafePointer) { @@ -6995,7 +6959,7 @@ func glMultiTexCoord4svARB_L(target:GLenum, _ v:UnsafePointer) { glMultiTexCoord4svARB_P(target, v) } func glMultiTexCoord4x_L(texture:GLenum, _ s:GLfixed, _ t:GLfixed, _ r:GLfixed, _ q:GLfixed) { - glMultiTexCoord4x_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord4x", [S18])), to: type(of: glMultiTexCoord4x_P)) + glMultiTexCoord4x_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoord4x", [S19])), to: type(of: glMultiTexCoord4x_P)) glMultiTexCoord4x_P(texture, s, t, r, q) } func glMultiTexCoord4xOES_L(texture:GLenum, _ s:GLfixed, _ t:GLfixed, _ r:GLfixed, _ q:GLfixed) { @@ -7007,35 +6971,35 @@ func glMultiTexCoord4xvOES_L(texture:GLenum, _ coords:UnsafePointer) { glMultiTexCoord4xvOES_P(texture, coords) } func glMultiTexCoordP1ui_L(texture:GLenum, _ type:GLenum, _ coords:GLuint) { - glMultiTexCoordP1ui_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoordP1ui", [S11, S136])), to: type(of: glMultiTexCoordP1ui_P)) + glMultiTexCoordP1ui_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoordP1ui", [S12, S136])), to: type(of: glMultiTexCoordP1ui_P)) glMultiTexCoordP1ui_P(texture, type, coords) } func glMultiTexCoordP1uiv_L(texture:GLenum, _ type:GLenum, _ coords:UnsafePointer) { - glMultiTexCoordP1uiv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoordP1uiv", [S11, S136])), to: type(of: glMultiTexCoordP1uiv_P)) + glMultiTexCoordP1uiv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoordP1uiv", [S12, S136])), to: type(of: glMultiTexCoordP1uiv_P)) glMultiTexCoordP1uiv_P(texture, type, coords) } func glMultiTexCoordP2ui_L(texture:GLenum, _ type:GLenum, _ coords:GLuint) { - glMultiTexCoordP2ui_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoordP2ui", [S11, S136])), to: type(of: glMultiTexCoordP2ui_P)) + glMultiTexCoordP2ui_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoordP2ui", [S12, S136])), to: type(of: glMultiTexCoordP2ui_P)) glMultiTexCoordP2ui_P(texture, type, coords) } func glMultiTexCoordP2uiv_L(texture:GLenum, _ type:GLenum, _ coords:UnsafePointer) { - glMultiTexCoordP2uiv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoordP2uiv", [S11, S136])), to: type(of: glMultiTexCoordP2uiv_P)) + glMultiTexCoordP2uiv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoordP2uiv", [S12, S136])), to: type(of: glMultiTexCoordP2uiv_P)) glMultiTexCoordP2uiv_P(texture, type, coords) } func glMultiTexCoordP3ui_L(texture:GLenum, _ type:GLenum, _ coords:GLuint) { - glMultiTexCoordP3ui_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoordP3ui", [S11, S136])), to: type(of: glMultiTexCoordP3ui_P)) + glMultiTexCoordP3ui_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoordP3ui", [S12, S136])), to: type(of: glMultiTexCoordP3ui_P)) glMultiTexCoordP3ui_P(texture, type, coords) } func glMultiTexCoordP3uiv_L(texture:GLenum, _ type:GLenum, _ coords:UnsafePointer) { - glMultiTexCoordP3uiv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoordP3uiv", [S11, S136])), to: type(of: glMultiTexCoordP3uiv_P)) + glMultiTexCoordP3uiv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoordP3uiv", [S12, S136])), to: type(of: glMultiTexCoordP3uiv_P)) glMultiTexCoordP3uiv_P(texture, type, coords) } func glMultiTexCoordP4ui_L(texture:GLenum, _ type:GLenum, _ coords:GLuint) { - glMultiTexCoordP4ui_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoordP4ui", [S11, S136])), to: type(of: glMultiTexCoordP4ui_P)) + glMultiTexCoordP4ui_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoordP4ui", [S12, S136])), to: type(of: glMultiTexCoordP4ui_P)) glMultiTexCoordP4ui_P(texture, type, coords) } func glMultiTexCoordP4uiv_L(texture:GLenum, _ type:GLenum, _ coords:UnsafePointer) { - glMultiTexCoordP4uiv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoordP4uiv", [S11, S136])), to: type(of: glMultiTexCoordP4uiv_P)) + glMultiTexCoordP4uiv_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexCoordP4uiv", [S12, S136])), to: type(of: glMultiTexCoordP4uiv_P)) glMultiTexCoordP4uiv_P(texture, type, coords) } func glMultiTexCoordPointerEXT_L(texunit:GLenum, _ size:GLint, _ type:GLenum, _ stride:GLsizei, _ pointer:UnsafeRawPointer) { @@ -7094,14 +7058,6 @@ func glMultiTexImage3DEXT_L(texunit:GLenum, _ target:GLenum, _ level:GLint, _ in glMultiTexImage3DEXT_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexImage3DEXT", [S167])), to: type(of: glMultiTexImage3DEXT_P)) glMultiTexImage3DEXT_P(texunit, target, level, internalformat, width, height, depth, border, format, type, pixels) } -func glMultiTexParameterIivEXT_L(texunit:GLenum, _ target:GLenum, _ pname:GLenum, _ params:UnsafePointer) { - glMultiTexParameterIivEXT_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexParameterIivEXT", [S167])), to: type(of: glMultiTexParameterIivEXT_P)) - glMultiTexParameterIivEXT_P(texunit, target, pname, params) -} -func glMultiTexParameterIuivEXT_L(texunit:GLenum, _ target:GLenum, _ pname:GLenum, _ params:UnsafePointer) { - glMultiTexParameterIuivEXT_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexParameterIuivEXT", [S167])), to: type(of: glMultiTexParameterIuivEXT_P)) - glMultiTexParameterIuivEXT_P(texunit, target, pname, params) -} func glMultiTexParameterfEXT_L(texunit:GLenum, _ target:GLenum, _ pname:GLenum, _ param:GLfloat) { glMultiTexParameterfEXT_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexParameterfEXT", [S167])), to: type(of: glMultiTexParameterfEXT_P)) glMultiTexParameterfEXT_P(texunit, target, pname, param) @@ -7114,6 +7070,14 @@ func glMultiTexParameteriEXT_L(texunit:GLenum, _ target:GLenum, _ pname:GLenum, glMultiTexParameteriEXT_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexParameteriEXT", [S167])), to: type(of: glMultiTexParameteriEXT_P)) glMultiTexParameteriEXT_P(texunit, target, pname, param) } +func glMultiTexParameterIivEXT_L(texunit:GLenum, _ target:GLenum, _ pname:GLenum, _ params:UnsafePointer) { + glMultiTexParameterIivEXT_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexParameterIivEXT", [S167])), to: type(of: glMultiTexParameterIivEXT_P)) + glMultiTexParameterIivEXT_P(texunit, target, pname, params) +} +func glMultiTexParameterIuivEXT_L(texunit:GLenum, _ target:GLenum, _ pname:GLenum, _ params:UnsafePointer) { + glMultiTexParameterIuivEXT_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexParameterIuivEXT", [S167])), to: type(of: glMultiTexParameterIuivEXT_P)) + glMultiTexParameterIuivEXT_P(texunit, target, pname, params) +} func glMultiTexParameterivEXT_L(texunit:GLenum, _ target:GLenum, _ pname:GLenum, _ params:UnsafePointer) { glMultiTexParameterivEXT_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexParameterivEXT", [S167])), to: type(of: glMultiTexParameterivEXT_P)) glMultiTexParameterivEXT_P(texunit, target, pname, params) @@ -7134,8 +7098,44 @@ func glMultiTexSubImage3DEXT_L(texunit:GLenum, _ target:GLenum, _ level:GLint, _ glMultiTexSubImage3DEXT_P = unsafeBitCast(getAddress(CommandInfo("glMultiTexSubImage3DEXT", [S167])), to: type(of: glMultiTexSubImage3DEXT_P)) glMultiTexSubImage3DEXT_P(texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) } +func glMultMatrixd_L(m:UnsafePointer) { + glMultMatrixd_P = unsafeBitCast(getAddress(CommandInfo("glMultMatrixd", [S1, S0])), to: type(of: glMultMatrixd_P)) + glMultMatrixd_P(m) +} +func glMultMatrixf_L(m:UnsafePointer) { + glMultMatrixf_P = unsafeBitCast(getAddress(CommandInfo("glMultMatrixf", [S1, S0, S19])), to: type(of: glMultMatrixf_P)) + glMultMatrixf_P(m) +} +func glMultMatrixx_L(m:UnsafePointer) { + glMultMatrixx_P = unsafeBitCast(getAddress(CommandInfo("glMultMatrixx", [S19])), to: type(of: glMultMatrixx_P)) + glMultMatrixx_P(m) +} +func glMultMatrixxOES_L(m:UnsafePointer) { + glMultMatrixxOES_P = unsafeBitCast(getAddress(CommandInfo("glMultMatrixxOES", [S316])), to: type(of: glMultMatrixxOES_P)) + glMultMatrixxOES_P(m) +} +func glMultTransposeMatrixd_L(m:UnsafePointer) { + glMultTransposeMatrixd_P = unsafeBitCast(getAddress(CommandInfo("glMultTransposeMatrixd", [S4, S0])), to: type(of: glMultTransposeMatrixd_P)) + glMultTransposeMatrixd_P(m) +} +func glMultTransposeMatrixdARB_L(m:UnsafePointer) { + glMultTransposeMatrixdARB_P = unsafeBitCast(getAddress(CommandInfo("glMultTransposeMatrixdARB", [S127])), to: type(of: glMultTransposeMatrixdARB_P)) + glMultTransposeMatrixdARB_P(m) +} +func glMultTransposeMatrixf_L(m:UnsafePointer) { + glMultTransposeMatrixf_P = unsafeBitCast(getAddress(CommandInfo("glMultTransposeMatrixf", [S4, S0])), to: type(of: glMultTransposeMatrixf_P)) + glMultTransposeMatrixf_P(m) +} +func glMultTransposeMatrixfARB_L(m:UnsafePointer) { + glMultTransposeMatrixfARB_P = unsafeBitCast(getAddress(CommandInfo("glMultTransposeMatrixfARB", [S127])), to: type(of: glMultTransposeMatrixfARB_P)) + glMultTransposeMatrixfARB_P(m) +} +func glMultTransposeMatrixxOES_L(m:UnsafePointer) { + glMultTransposeMatrixxOES_P = unsafeBitCast(getAddress(CommandInfo("glMultTransposeMatrixxOES", [S316])), to: type(of: glMultTransposeMatrixxOES_P)) + glMultTransposeMatrixxOES_P(m) +} func glNamedBufferData_L(buffer:GLuint, _ size:GLsizeiptr, _ data:UnsafeRawPointer, _ usage:GLenum) { - glNamedBufferData_P = unsafeBitCast(getAddress(CommandInfo("glNamedBufferData", [S17, S69])), to: type(of: glNamedBufferData_P)) + glNamedBufferData_P = unsafeBitCast(getAddress(CommandInfo("glNamedBufferData", [S18, S66])), to: type(of: glNamedBufferData_P)) glNamedBufferData_P(buffer, size, data, usage) } func glNamedBufferDataEXT_L(buffer:GLuint, _ size:GLsizeiptr, _ data:UnsafeRawPointer, _ usage:GLenum) { @@ -7151,7 +7151,7 @@ func glNamedBufferPageCommitmentEXT_L(buffer:GLuint, _ offset:GLintptr, _ size:G glNamedBufferPageCommitmentEXT_P(buffer, offset, size, commit) } func glNamedBufferStorage_L(buffer:GLuint, _ size:GLsizeiptr, _ data:UnsafeRawPointer, _ flags:GLbitfield) { - glNamedBufferStorage_P = unsafeBitCast(getAddress(CommandInfo("glNamedBufferStorage", [S17, S69])), to: type(of: glNamedBufferStorage_P)) + glNamedBufferStorage_P = unsafeBitCast(getAddress(CommandInfo("glNamedBufferStorage", [S18, S66])), to: type(of: glNamedBufferStorage_P)) glNamedBufferStorage_P(buffer, size, data, flags) } func glNamedBufferStorageEXT_L(buffer:GLuint, _ size:GLsizeiptr, _ data:UnsafeRawPointer, _ flags:GLbitfield) { @@ -7159,7 +7159,7 @@ func glNamedBufferStorageEXT_L(buffer:GLuint, _ size:GLsizeiptr, _ data:UnsafeRa glNamedBufferStorageEXT_P(buffer, size, data, flags) } func glNamedBufferSubData_L(buffer:GLuint, _ offset:GLintptr, _ size:GLsizeiptr, _ data:UnsafeRawPointer) { - glNamedBufferSubData_P = unsafeBitCast(getAddress(CommandInfo("glNamedBufferSubData", [S17, S69])), to: type(of: glNamedBufferSubData_P)) + glNamedBufferSubData_P = unsafeBitCast(getAddress(CommandInfo("glNamedBufferSubData", [S18, S66])), to: type(of: glNamedBufferSubData_P)) glNamedBufferSubData_P(buffer, offset, size, data) } func glNamedBufferSubDataEXT_L(buffer:GLuint, _ offset:GLintptr, _ size:GLsizeiptr, _ data:UnsafeRawPointer) { @@ -7171,15 +7171,15 @@ func glNamedCopyBufferSubDataEXT_L(readBuffer:GLuint, _ writeBuffer:GLuint, _ re glNamedCopyBufferSubDataEXT_P(readBuffer, writeBuffer, readOffset, writeOffset, size) } func glNamedFramebufferDrawBuffer_L(framebuffer:GLuint, _ buf:GLenum) { - glNamedFramebufferDrawBuffer_P = unsafeBitCast(getAddress(CommandInfo("glNamedFramebufferDrawBuffer", [S17, S69])), to: type(of: glNamedFramebufferDrawBuffer_P)) + glNamedFramebufferDrawBuffer_P = unsafeBitCast(getAddress(CommandInfo("glNamedFramebufferDrawBuffer", [S18, S66])), to: type(of: glNamedFramebufferDrawBuffer_P)) glNamedFramebufferDrawBuffer_P(framebuffer, buf) } func glNamedFramebufferDrawBuffers_L(framebuffer:GLuint, _ n:GLsizei, _ bufs:UnsafePointer) { - glNamedFramebufferDrawBuffers_P = unsafeBitCast(getAddress(CommandInfo("glNamedFramebufferDrawBuffers", [S17, S69])), to: type(of: glNamedFramebufferDrawBuffers_P)) + glNamedFramebufferDrawBuffers_P = unsafeBitCast(getAddress(CommandInfo("glNamedFramebufferDrawBuffers", [S18, S66])), to: type(of: glNamedFramebufferDrawBuffers_P)) glNamedFramebufferDrawBuffers_P(framebuffer, n, bufs) } func glNamedFramebufferParameteri_L(framebuffer:GLuint, _ pname:GLenum, _ param:GLint) { - glNamedFramebufferParameteri_P = unsafeBitCast(getAddress(CommandInfo("glNamedFramebufferParameteri", [S17, S69])), to: type(of: glNamedFramebufferParameteri_P)) + glNamedFramebufferParameteri_P = unsafeBitCast(getAddress(CommandInfo("glNamedFramebufferParameteri", [S18, S66])), to: type(of: glNamedFramebufferParameteri_P)) glNamedFramebufferParameteri_P(framebuffer, pname, param) } func glNamedFramebufferParameteriEXT_L(framebuffer:GLuint, _ pname:GLenum, _ param:GLint) { @@ -7187,11 +7187,11 @@ func glNamedFramebufferParameteriEXT_L(framebuffer:GLuint, _ pname:GLenum, _ par glNamedFramebufferParameteriEXT_P(framebuffer, pname, param) } func glNamedFramebufferReadBuffer_L(framebuffer:GLuint, _ src:GLenum) { - glNamedFramebufferReadBuffer_P = unsafeBitCast(getAddress(CommandInfo("glNamedFramebufferReadBuffer", [S17, S69])), to: type(of: glNamedFramebufferReadBuffer_P)) + glNamedFramebufferReadBuffer_P = unsafeBitCast(getAddress(CommandInfo("glNamedFramebufferReadBuffer", [S18, S66])), to: type(of: glNamedFramebufferReadBuffer_P)) glNamedFramebufferReadBuffer_P(framebuffer, src) } func glNamedFramebufferRenderbuffer_L(framebuffer:GLuint, _ attachment:GLenum, _ renderbuffertarget:GLenum, _ renderbuffer:GLuint) { - glNamedFramebufferRenderbuffer_P = unsafeBitCast(getAddress(CommandInfo("glNamedFramebufferRenderbuffer", [S17, S69])), to: type(of: glNamedFramebufferRenderbuffer_P)) + glNamedFramebufferRenderbuffer_P = unsafeBitCast(getAddress(CommandInfo("glNamedFramebufferRenderbuffer", [S18, S66])), to: type(of: glNamedFramebufferRenderbuffer_P)) glNamedFramebufferRenderbuffer_P(framebuffer, attachment, renderbuffertarget, renderbuffer) } func glNamedFramebufferRenderbufferEXT_L(framebuffer:GLuint, _ attachment:GLenum, _ renderbuffertarget:GLenum, _ renderbuffer:GLuint) { @@ -7203,11 +7203,11 @@ func glNamedFramebufferSampleLocationsfvARB_L(framebuffer:GLuint, _ start:GLuint glNamedFramebufferSampleLocationsfvARB_P(framebuffer, start, count, v) } func glNamedFramebufferSampleLocationsfvNV_L(framebuffer:GLuint, _ start:GLuint, _ count:GLsizei, _ v:UnsafePointer) { - glNamedFramebufferSampleLocationsfvNV_P = unsafeBitCast(getAddress(CommandInfo("glNamedFramebufferSampleLocationsfvNV", [S293])), to: type(of: glNamedFramebufferSampleLocationsfvNV_P)) + glNamedFramebufferSampleLocationsfvNV_P = unsafeBitCast(getAddress(CommandInfo("glNamedFramebufferSampleLocationsfvNV", [S292])), to: type(of: glNamedFramebufferSampleLocationsfvNV_P)) glNamedFramebufferSampleLocationsfvNV_P(framebuffer, start, count, v) } func glNamedFramebufferTexture_L(framebuffer:GLuint, _ attachment:GLenum, _ texture:GLuint, _ level:GLint) { - glNamedFramebufferTexture_P = unsafeBitCast(getAddress(CommandInfo("glNamedFramebufferTexture", [S17, S69])), to: type(of: glNamedFramebufferTexture_P)) + glNamedFramebufferTexture_P = unsafeBitCast(getAddress(CommandInfo("glNamedFramebufferTexture", [S18, S66])), to: type(of: glNamedFramebufferTexture_P)) glNamedFramebufferTexture_P(framebuffer, attachment, texture, level) } func glNamedFramebufferTexture1DEXT_L(framebuffer:GLuint, _ attachment:GLenum, _ textarget:GLenum, _ texture:GLuint, _ level:GLint) { @@ -7231,7 +7231,7 @@ func glNamedFramebufferTextureFaceEXT_L(framebuffer:GLuint, _ attachment:GLenum, glNamedFramebufferTextureFaceEXT_P(framebuffer, attachment, texture, level, face) } func glNamedFramebufferTextureLayer_L(framebuffer:GLuint, _ attachment:GLenum, _ texture:GLuint, _ level:GLint, _ layer:GLint) { - glNamedFramebufferTextureLayer_P = unsafeBitCast(getAddress(CommandInfo("glNamedFramebufferTextureLayer", [S17, S69])), to: type(of: glNamedFramebufferTextureLayer_P)) + glNamedFramebufferTextureLayer_P = unsafeBitCast(getAddress(CommandInfo("glNamedFramebufferTextureLayer", [S18, S66])), to: type(of: glNamedFramebufferTextureLayer_P)) glNamedFramebufferTextureLayer_P(framebuffer, attachment, texture, level, layer) } func glNamedFramebufferTextureLayerEXT_L(framebuffer:GLuint, _ attachment:GLenum, _ texture:GLuint, _ level:GLint, _ layer:GLint) { @@ -7287,7 +7287,7 @@ func glNamedProgramStringEXT_L(program:GLuint, _ target:GLenum, _ format:GLenum, glNamedProgramStringEXT_P(program, target, format, len, string) } func glNamedRenderbufferStorage_L(renderbuffer:GLuint, _ internalformat:GLenum, _ width:GLsizei, _ height:GLsizei) { - glNamedRenderbufferStorage_P = unsafeBitCast(getAddress(CommandInfo("glNamedRenderbufferStorage", [S17, S69])), to: type(of: glNamedRenderbufferStorage_P)) + glNamedRenderbufferStorage_P = unsafeBitCast(getAddress(CommandInfo("glNamedRenderbufferStorage", [S18, S66])), to: type(of: glNamedRenderbufferStorage_P)) glNamedRenderbufferStorage_P(renderbuffer, internalformat, width, height) } func glNamedRenderbufferStorageEXT_L(renderbuffer:GLuint, _ internalformat:GLenum, _ width:GLsizei, _ height:GLsizei) { @@ -7295,7 +7295,7 @@ func glNamedRenderbufferStorageEXT_L(renderbuffer:GLuint, _ internalformat:GLenu glNamedRenderbufferStorageEXT_P(renderbuffer, internalformat, width, height) } func glNamedRenderbufferStorageMultisample_L(renderbuffer:GLuint, _ samples:GLsizei, _ internalformat:GLenum, _ width:GLsizei, _ height:GLsizei) { - glNamedRenderbufferStorageMultisample_P = unsafeBitCast(getAddress(CommandInfo("glNamedRenderbufferStorageMultisample", [S17, S69])), to: type(of: glNamedRenderbufferStorageMultisample_P)) + glNamedRenderbufferStorageMultisample_P = unsafeBitCast(getAddress(CommandInfo("glNamedRenderbufferStorageMultisample", [S18, S66])), to: type(of: glNamedRenderbufferStorageMultisample_P)) glNamedRenderbufferStorageMultisample_P(renderbuffer, samples, internalformat, width, height) } func glNamedRenderbufferStorageMultisampleCoverageEXT_L(renderbuffer:GLuint, _ coverageSamples:GLsizei, _ colorSamples:GLsizei, _ internalformat:GLenum, _ width:GLsizei, _ height:GLsizei) { @@ -7311,7 +7311,7 @@ func glNamedStringARB_L(type:GLenum, _ namelen:GLint, _ name:UnsafePointer GLuint { @@ -7319,63 +7319,63 @@ func glNewObjectBufferATI_L(size:GLsizei, _ pointer:UnsafeRawPointer, _ usage:GL return glNewObjectBufferATI_P(size, pointer, usage) } func glNormal3b_L(nx:GLbyte, _ ny:GLbyte, _ nz:GLbyte) { - glNormal3b_P = unsafeBitCast(getAddress(CommandInfo("glNormal3b", [S0, S23])), to: type(of: glNormal3b_P)) + glNormal3b_P = unsafeBitCast(getAddress(CommandInfo("glNormal3b", [S1, S0])), to: type(of: glNormal3b_P)) glNormal3b_P(nx, ny, nz) } func glNormal3bv_L(v:UnsafePointer) { - glNormal3bv_P = unsafeBitCast(getAddress(CommandInfo("glNormal3bv", [S0, S23])), to: type(of: glNormal3bv_P)) + glNormal3bv_P = unsafeBitCast(getAddress(CommandInfo("glNormal3bv", [S1, S0])), to: type(of: glNormal3bv_P)) glNormal3bv_P(v) } func glNormal3d_L(nx:GLdouble, _ ny:GLdouble, _ nz:GLdouble) { - glNormal3d_P = unsafeBitCast(getAddress(CommandInfo("glNormal3d", [S0, S23])), to: type(of: glNormal3d_P)) + glNormal3d_P = unsafeBitCast(getAddress(CommandInfo("glNormal3d", [S1, S0])), to: type(of: glNormal3d_P)) glNormal3d_P(nx, ny, nz) } func glNormal3dv_L(v:UnsafePointer) { - glNormal3dv_P = unsafeBitCast(getAddress(CommandInfo("glNormal3dv", [S0, S23])), to: type(of: glNormal3dv_P)) + glNormal3dv_P = unsafeBitCast(getAddress(CommandInfo("glNormal3dv", [S1, S0])), to: type(of: glNormal3dv_P)) glNormal3dv_P(v) } func glNormal3f_L(nx:GLfloat, _ ny:GLfloat, _ nz:GLfloat) { - glNormal3f_P = unsafeBitCast(getAddress(CommandInfo("glNormal3f", [S0, S23, S18])), to: type(of: glNormal3f_P)) + glNormal3f_P = unsafeBitCast(getAddress(CommandInfo("glNormal3f", [S1, S0, S19])), to: type(of: glNormal3f_P)) glNormal3f_P(nx, ny, nz) } +func glNormal3fv_L(v:UnsafePointer) { + glNormal3fv_P = unsafeBitCast(getAddress(CommandInfo("glNormal3fv", [S1, S0])), to: type(of: glNormal3fv_P)) + glNormal3fv_P(v) +} func glNormal3fVertex3fSUN_L(nx:GLfloat, _ ny:GLfloat, _ nz:GLfloat, _ x:GLfloat, _ y:GLfloat, _ z:GLfloat) { - glNormal3fVertex3fSUN_P = unsafeBitCast(getAddress(CommandInfo("glNormal3fVertex3fSUN", [S369])), to: type(of: glNormal3fVertex3fSUN_P)) + glNormal3fVertex3fSUN_P = unsafeBitCast(getAddress(CommandInfo("glNormal3fVertex3fSUN", [S368])), to: type(of: glNormal3fVertex3fSUN_P)) glNormal3fVertex3fSUN_P(nx, ny, nz, x, y, z) } func glNormal3fVertex3fvSUN_L(n:UnsafePointer, _ v:UnsafePointer) { - glNormal3fVertex3fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glNormal3fVertex3fvSUN", [S369])), to: type(of: glNormal3fVertex3fvSUN_P)) + glNormal3fVertex3fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glNormal3fVertex3fvSUN", [S368])), to: type(of: glNormal3fVertex3fvSUN_P)) glNormal3fVertex3fvSUN_P(n, v) } -func glNormal3fv_L(v:UnsafePointer) { - glNormal3fv_P = unsafeBitCast(getAddress(CommandInfo("glNormal3fv", [S0, S23])), to: type(of: glNormal3fv_P)) - glNormal3fv_P(v) -} func glNormal3hNV_L(nx:GLhalfNV, _ ny:GLhalfNV, _ nz:GLhalfNV) { - glNormal3hNV_P = unsafeBitCast(getAddress(CommandInfo("glNormal3hNV", [S278])), to: type(of: glNormal3hNV_P)) + glNormal3hNV_P = unsafeBitCast(getAddress(CommandInfo("glNormal3hNV", [S277])), to: type(of: glNormal3hNV_P)) glNormal3hNV_P(nx, ny, nz) } func glNormal3hvNV_L(v:UnsafePointer) { - glNormal3hvNV_P = unsafeBitCast(getAddress(CommandInfo("glNormal3hvNV", [S278])), to: type(of: glNormal3hvNV_P)) + glNormal3hvNV_P = unsafeBitCast(getAddress(CommandInfo("glNormal3hvNV", [S277])), to: type(of: glNormal3hvNV_P)) glNormal3hvNV_P(v) } func glNormal3i_L(nx:GLint, _ ny:GLint, _ nz:GLint) { - glNormal3i_P = unsafeBitCast(getAddress(CommandInfo("glNormal3i", [S0, S23])), to: type(of: glNormal3i_P)) + glNormal3i_P = unsafeBitCast(getAddress(CommandInfo("glNormal3i", [S1, S0])), to: type(of: glNormal3i_P)) glNormal3i_P(nx, ny, nz) } func glNormal3iv_L(v:UnsafePointer) { - glNormal3iv_P = unsafeBitCast(getAddress(CommandInfo("glNormal3iv", [S0, S23])), to: type(of: glNormal3iv_P)) + glNormal3iv_P = unsafeBitCast(getAddress(CommandInfo("glNormal3iv", [S1, S0])), to: type(of: glNormal3iv_P)) glNormal3iv_P(v) } func glNormal3s_L(nx:GLshort, _ ny:GLshort, _ nz:GLshort) { - glNormal3s_P = unsafeBitCast(getAddress(CommandInfo("glNormal3s", [S0, S23])), to: type(of: glNormal3s_P)) + glNormal3s_P = unsafeBitCast(getAddress(CommandInfo("glNormal3s", [S1, S0])), to: type(of: glNormal3s_P)) glNormal3s_P(nx, ny, nz) } func glNormal3sv_L(v:UnsafePointer) { - glNormal3sv_P = unsafeBitCast(getAddress(CommandInfo("glNormal3sv", [S0, S23])), to: type(of: glNormal3sv_P)) + glNormal3sv_P = unsafeBitCast(getAddress(CommandInfo("glNormal3sv", [S1, S0])), to: type(of: glNormal3sv_P)) glNormal3sv_P(v) } func glNormal3x_L(nx:GLfixed, _ ny:GLfixed, _ nz:GLfixed) { - glNormal3x_P = unsafeBitCast(getAddress(CommandInfo("glNormal3x", [S18])), to: type(of: glNormal3x_P)) + glNormal3x_P = unsafeBitCast(getAddress(CommandInfo("glNormal3x", [S19])), to: type(of: glNormal3x_P)) glNormal3x_P(nx, ny, nz) } func glNormal3xOES_L(nx:GLfixed, _ ny:GLfixed, _ nz:GLfixed) { @@ -7387,19 +7387,19 @@ func glNormal3xvOES_L(coords:UnsafePointer) { glNormal3xvOES_P(coords) } func glNormalFormatNV_L(type:GLenum, _ stride:GLsizei) { - glNormalFormatNV_P = unsafeBitCast(getAddress(CommandInfo("glNormalFormatNV", [S302])), to: type(of: glNormalFormatNV_P)) + glNormalFormatNV_P = unsafeBitCast(getAddress(CommandInfo("glNormalFormatNV", [S301])), to: type(of: glNormalFormatNV_P)) glNormalFormatNV_P(type, stride) } func glNormalP3ui_L(type:GLenum, _ coords:GLuint) { - glNormalP3ui_P = unsafeBitCast(getAddress(CommandInfo("glNormalP3ui", [S11, S136])), to: type(of: glNormalP3ui_P)) + glNormalP3ui_P = unsafeBitCast(getAddress(CommandInfo("glNormalP3ui", [S12, S136])), to: type(of: glNormalP3ui_P)) glNormalP3ui_P(type, coords) } func glNormalP3uiv_L(type:GLenum, _ coords:UnsafePointer) { - glNormalP3uiv_P = unsafeBitCast(getAddress(CommandInfo("glNormalP3uiv", [S11, S136])), to: type(of: glNormalP3uiv_P)) + glNormalP3uiv_P = unsafeBitCast(getAddress(CommandInfo("glNormalP3uiv", [S12, S136])), to: type(of: glNormalP3uiv_P)) glNormalP3uiv_P(type, coords) } func glNormalPointer_L(type:GLenum, _ stride:GLsizei, _ pointer:UnsafeRawPointer) { - glNormalPointer_P = unsafeBitCast(getAddress(CommandInfo("glNormalPointer", [S1, S23, S18])), to: type(of: glNormalPointer_P)) + glNormalPointer_P = unsafeBitCast(getAddress(CommandInfo("glNormalPointer", [S2, S0, S19])), to: type(of: glNormalPointer_P)) glNormalPointer_P(type, stride, pointer) } func glNormalPointerEXT_L(type:GLenum, _ stride:GLsizei, _ count:GLsizei, _ pointer:UnsafeRawPointer) { @@ -7455,7 +7455,7 @@ func glNormalStream3svATI_L(stream:GLenum, _ coords:UnsafePointer) { glNormalStream3svATI_P(stream, coords) } func glObjectLabel_L(identifier:GLenum, _ name:GLuint, _ length:GLsizei, _ label:UnsafePointer) { - glObjectLabel_P = unsafeBitCast(getAddress(CommandInfo("glObjectLabel", [S15, S22, S245])), to: type(of: glObjectLabel_P)) + glObjectLabel_P = unsafeBitCast(getAddress(CommandInfo("glObjectLabel", [S16, S23, S245])), to: type(of: glObjectLabel_P)) glObjectLabel_P(identifier, name, length, label) } func glObjectLabelKHR_L(identifier:GLenum, _ name:GLuint, _ length:GLsizei, _ label:UnsafePointer) { @@ -7463,7 +7463,7 @@ func glObjectLabelKHR_L(identifier:GLenum, _ name:GLuint, _ length:GLsizei, _ la glObjectLabelKHR_P(identifier, name, length, label) } func glObjectPtrLabel_L(ptr:UnsafeRawPointer, _ length:GLsizei, _ label:UnsafePointer) { - glObjectPtrLabel_P = unsafeBitCast(getAddress(CommandInfo("glObjectPtrLabel", [S15, S22, S245])), to: type(of: glObjectPtrLabel_P)) + glObjectPtrLabel_P = unsafeBitCast(getAddress(CommandInfo("glObjectPtrLabel", [S16, S23, S245])), to: type(of: glObjectPtrLabel_P)) glObjectPtrLabel_P(ptr, length, label) } func glObjectPtrLabelKHR_L(ptr:UnsafeRawPointer, _ length:GLsizei, _ label:UnsafePointer) { @@ -7479,11 +7479,11 @@ func glObjectUnpurgeableAPPLE_L(objectType:GLenum, _ name:GLuint, _ option:GLenu return glObjectUnpurgeableAPPLE_P(objectType, name, option) } func glOrtho_L(left:GLdouble, _ right:GLdouble, _ bottom:GLdouble, _ top:GLdouble, _ zNear:GLdouble, _ zFar:GLdouble) { - glOrtho_P = unsafeBitCast(getAddress(CommandInfo("glOrtho", [S0, S23])), to: type(of: glOrtho_P)) + glOrtho_P = unsafeBitCast(getAddress(CommandInfo("glOrtho", [S1, S0])), to: type(of: glOrtho_P)) glOrtho_P(left, right, bottom, top, zNear, zFar) } func glOrthof_L(l:GLfloat, _ r:GLfloat, _ b:GLfloat, _ t:GLfloat, _ n:GLfloat, _ f:GLfloat) { - glOrthof_P = unsafeBitCast(getAddress(CommandInfo("glOrthof", [S18])), to: type(of: glOrthof_P)) + glOrthof_P = unsafeBitCast(getAddress(CommandInfo("glOrthof", [S19])), to: type(of: glOrthof_P)) glOrthof_P(l, r, b, t, n, f) } func glOrthofOES_L(l:GLfloat, _ r:GLfloat, _ b:GLfloat, _ t:GLfloat, _ n:GLfloat, _ f:GLfloat) { @@ -7491,27 +7491,19 @@ func glOrthofOES_L(l:GLfloat, _ r:GLfloat, _ b:GLfloat, _ t:GLfloat, _ n:GLfloat glOrthofOES_P(l, r, b, t, n, f) } func glOrthox_L(l:GLfixed, _ r:GLfixed, _ b:GLfixed, _ t:GLfixed, _ n:GLfixed, _ f:GLfixed) { - glOrthox_P = unsafeBitCast(getAddress(CommandInfo("glOrthox", [S18])), to: type(of: glOrthox_P)) + glOrthox_P = unsafeBitCast(getAddress(CommandInfo("glOrthox", [S19])), to: type(of: glOrthox_P)) glOrthox_P(l, r, b, t, n, f) } func glOrthoxOES_L(l:GLfixed, _ r:GLfixed, _ b:GLfixed, _ t:GLfixed, _ n:GLfixed, _ f:GLfixed) { glOrthoxOES_P = unsafeBitCast(getAddress(CommandInfo("glOrthoxOES", [S316])), to: type(of: glOrthoxOES_P)) glOrthoxOES_P(l, r, b, t, n, f) } -func glPNTrianglesfATI_L(pname:GLenum, _ param:GLfloat) { - glPNTrianglesfATI_P = unsafeBitCast(getAddress(CommandInfo("glPNTrianglesfATI", [S144])), to: type(of: glPNTrianglesfATI_P)) - glPNTrianglesfATI_P(pname, param) -} -func glPNTrianglesiATI_L(pname:GLenum, _ param:GLint) { - glPNTrianglesiATI_P = unsafeBitCast(getAddress(CommandInfo("glPNTrianglesiATI", [S144])), to: type(of: glPNTrianglesiATI_P)) - glPNTrianglesiATI_P(pname, param) -} func glPassTexCoordATI_L(dst:GLuint, _ coord:GLuint, _ swizzle:GLenum) { glPassTexCoordATI_P = unsafeBitCast(getAddress(CommandInfo("glPassTexCoordATI", [S142])), to: type(of: glPassTexCoordATI_P)) glPassTexCoordATI_P(dst, coord, swizzle) } func glPassThrough_L(token:GLfloat) { - glPassThrough_P = unsafeBitCast(getAddress(CommandInfo("glPassThrough", [S0, S23])), to: type(of: glPassThrough_P)) + glPassThrough_P = unsafeBitCast(getAddress(CommandInfo("glPassThrough", [S1, S0])), to: type(of: glPassThrough_P)) glPassThrough_P(token) } func glPassThroughxOES_L(token:GLfixed) { @@ -7519,11 +7511,11 @@ func glPassThroughxOES_L(token:GLfixed) { glPassThroughxOES_P(token) } func glPatchParameterfv_L(pname:GLenum, _ values:UnsafePointer) { - glPatchParameterfv_P = unsafeBitCast(getAddress(CommandInfo("glPatchParameterfv", [S12, S114])), to: type(of: glPatchParameterfv_P)) + glPatchParameterfv_P = unsafeBitCast(getAddress(CommandInfo("glPatchParameterfv", [S13, S114])), to: type(of: glPatchParameterfv_P)) glPatchParameterfv_P(pname, values) } func glPatchParameteri_L(pname:GLenum, _ value:GLint) { - glPatchParameteri_P = unsafeBitCast(getAddress(CommandInfo("glPatchParameteri", [S12, S22, S114])), to: type(of: glPatchParameteri_P)) + glPatchParameteri_P = unsafeBitCast(getAddress(CommandInfo("glPatchParameteri", [S13, S23, S114])), to: type(of: glPatchParameteri_P)) glPatchParameteri_P(pname, value) } func glPatchParameteriEXT_L(pname:GLenum, _ value:GLint) { @@ -7535,111 +7527,111 @@ func glPatchParameteriOES_L(pname:GLenum, _ value:GLint) { glPatchParameteriOES_P(pname, value) } func glPathColorGenNV_L(color:GLenum, _ genMode:GLenum, _ colorFormat:GLenum, _ coeffs:UnsafePointer) { - glPathColorGenNV_P = unsafeBitCast(getAddress(CommandInfo("glPathColorGenNV", [S284])), to: type(of: glPathColorGenNV_P)) + glPathColorGenNV_P = unsafeBitCast(getAddress(CommandInfo("glPathColorGenNV", [S283])), to: type(of: glPathColorGenNV_P)) glPathColorGenNV_P(color, genMode, colorFormat, coeffs) } func glPathCommandsNV_L(path:GLuint, _ numCommands:GLsizei, _ commands:UnsafePointer, _ numCoords:GLsizei, _ coordType:GLenum, _ coords:UnsafeRawPointer) { - glPathCommandsNV_P = unsafeBitCast(getAddress(CommandInfo("glPathCommandsNV", [S284])), to: type(of: glPathCommandsNV_P)) + glPathCommandsNV_P = unsafeBitCast(getAddress(CommandInfo("glPathCommandsNV", [S283])), to: type(of: glPathCommandsNV_P)) glPathCommandsNV_P(path, numCommands, commands, numCoords, coordType, coords) } func glPathCoordsNV_L(path:GLuint, _ numCoords:GLsizei, _ coordType:GLenum, _ coords:UnsafeRawPointer) { - glPathCoordsNV_P = unsafeBitCast(getAddress(CommandInfo("glPathCoordsNV", [S284])), to: type(of: glPathCoordsNV_P)) + glPathCoordsNV_P = unsafeBitCast(getAddress(CommandInfo("glPathCoordsNV", [S283])), to: type(of: glPathCoordsNV_P)) glPathCoordsNV_P(path, numCoords, coordType, coords) } func glPathCoverDepthFuncNV_L(fn:GLenum) { - glPathCoverDepthFuncNV_P = unsafeBitCast(getAddress(CommandInfo("glPathCoverDepthFuncNV", [S284])), to: type(of: glPathCoverDepthFuncNV_P)) + glPathCoverDepthFuncNV_P = unsafeBitCast(getAddress(CommandInfo("glPathCoverDepthFuncNV", [S283])), to: type(of: glPathCoverDepthFuncNV_P)) glPathCoverDepthFuncNV_P(fn) } func glPathDashArrayNV_L(path:GLuint, _ dashCount:GLsizei, _ dashArray:UnsafePointer) { - glPathDashArrayNV_P = unsafeBitCast(getAddress(CommandInfo("glPathDashArrayNV", [S284])), to: type(of: glPathDashArrayNV_P)) + glPathDashArrayNV_P = unsafeBitCast(getAddress(CommandInfo("glPathDashArrayNV", [S283])), to: type(of: glPathDashArrayNV_P)) glPathDashArrayNV_P(path, dashCount, dashArray) } func glPathFogGenNV_L(genMode:GLenum) { - glPathFogGenNV_P = unsafeBitCast(getAddress(CommandInfo("glPathFogGenNV", [S284])), to: type(of: glPathFogGenNV_P)) + glPathFogGenNV_P = unsafeBitCast(getAddress(CommandInfo("glPathFogGenNV", [S283])), to: type(of: glPathFogGenNV_P)) glPathFogGenNV_P(genMode) } func glPathGlyphIndexArrayNV_L(firstPathName:GLuint, _ fontTarget:GLenum, _ fontName:UnsafeRawPointer, _ fontStyle:GLbitfield, _ firstGlyphIndex:GLuint, _ numGlyphs:GLsizei, _ pathParameterTemplate:GLuint, _ emScale:GLfloat) -> GLenum { - glPathGlyphIndexArrayNV_P = unsafeBitCast(getAddress(CommandInfo("glPathGlyphIndexArrayNV", [S284])), to: type(of: glPathGlyphIndexArrayNV_P)) + glPathGlyphIndexArrayNV_P = unsafeBitCast(getAddress(CommandInfo("glPathGlyphIndexArrayNV", [S283])), to: type(of: glPathGlyphIndexArrayNV_P)) return glPathGlyphIndexArrayNV_P(firstPathName, fontTarget, fontName, fontStyle, firstGlyphIndex, numGlyphs, pathParameterTemplate, emScale) } func glPathGlyphIndexRangeNV_L(fontTarget:GLenum, _ fontName:UnsafeRawPointer, _ fontStyle:GLbitfield, _ pathParameterTemplate:GLuint, _ emScale:GLfloat, _ baseAndCount:GLuint) -> GLenum { - glPathGlyphIndexRangeNV_P = unsafeBitCast(getAddress(CommandInfo("glPathGlyphIndexRangeNV", [S284])), to: type(of: glPathGlyphIndexRangeNV_P)) + glPathGlyphIndexRangeNV_P = unsafeBitCast(getAddress(CommandInfo("glPathGlyphIndexRangeNV", [S283])), to: type(of: glPathGlyphIndexRangeNV_P)) return glPathGlyphIndexRangeNV_P(fontTarget, fontName, fontStyle, pathParameterTemplate, emScale, baseAndCount) } func glPathGlyphRangeNV_L(firstPathName:GLuint, _ fontTarget:GLenum, _ fontName:UnsafeRawPointer, _ fontStyle:GLbitfield, _ firstGlyph:GLuint, _ numGlyphs:GLsizei, _ handleMissingGlyphs:GLenum, _ pathParameterTemplate:GLuint, _ emScale:GLfloat) { - glPathGlyphRangeNV_P = unsafeBitCast(getAddress(CommandInfo("glPathGlyphRangeNV", [S284])), to: type(of: glPathGlyphRangeNV_P)) + glPathGlyphRangeNV_P = unsafeBitCast(getAddress(CommandInfo("glPathGlyphRangeNV", [S283])), to: type(of: glPathGlyphRangeNV_P)) glPathGlyphRangeNV_P(firstPathName, fontTarget, fontName, fontStyle, firstGlyph, numGlyphs, handleMissingGlyphs, pathParameterTemplate, emScale) } func glPathGlyphsNV_L(firstPathName:GLuint, _ fontTarget:GLenum, _ fontName:UnsafeRawPointer, _ fontStyle:GLbitfield, _ numGlyphs:GLsizei, _ type:GLenum, _ charcodes:UnsafeRawPointer, _ handleMissingGlyphs:GLenum, _ pathParameterTemplate:GLuint, _ emScale:GLfloat) { - glPathGlyphsNV_P = unsafeBitCast(getAddress(CommandInfo("glPathGlyphsNV", [S284])), to: type(of: glPathGlyphsNV_P)) + glPathGlyphsNV_P = unsafeBitCast(getAddress(CommandInfo("glPathGlyphsNV", [S283])), to: type(of: glPathGlyphsNV_P)) glPathGlyphsNV_P(firstPathName, fontTarget, fontName, fontStyle, numGlyphs, type, charcodes, handleMissingGlyphs, pathParameterTemplate, emScale) } func glPathMemoryGlyphIndexArrayNV_L(firstPathName:GLuint, _ fontTarget:GLenum, _ fontSize:GLsizeiptr, _ fontData:UnsafeRawPointer, _ faceIndex:GLsizei, _ firstGlyphIndex:GLuint, _ numGlyphs:GLsizei, _ pathParameterTemplate:GLuint, _ emScale:GLfloat) -> GLenum { - glPathMemoryGlyphIndexArrayNV_P = unsafeBitCast(getAddress(CommandInfo("glPathMemoryGlyphIndexArrayNV", [S284])), to: type(of: glPathMemoryGlyphIndexArrayNV_P)) + glPathMemoryGlyphIndexArrayNV_P = unsafeBitCast(getAddress(CommandInfo("glPathMemoryGlyphIndexArrayNV", [S283])), to: type(of: glPathMemoryGlyphIndexArrayNV_P)) return glPathMemoryGlyphIndexArrayNV_P(firstPathName, fontTarget, fontSize, fontData, faceIndex, firstGlyphIndex, numGlyphs, pathParameterTemplate, emScale) } func glPathParameterfNV_L(path:GLuint, _ pname:GLenum, _ value:GLfloat) { - glPathParameterfNV_P = unsafeBitCast(getAddress(CommandInfo("glPathParameterfNV", [S284])), to: type(of: glPathParameterfNV_P)) + glPathParameterfNV_P = unsafeBitCast(getAddress(CommandInfo("glPathParameterfNV", [S283])), to: type(of: glPathParameterfNV_P)) glPathParameterfNV_P(path, pname, value) } func glPathParameterfvNV_L(path:GLuint, _ pname:GLenum, _ value:UnsafePointer) { - glPathParameterfvNV_P = unsafeBitCast(getAddress(CommandInfo("glPathParameterfvNV", [S284])), to: type(of: glPathParameterfvNV_P)) + glPathParameterfvNV_P = unsafeBitCast(getAddress(CommandInfo("glPathParameterfvNV", [S283])), to: type(of: glPathParameterfvNV_P)) glPathParameterfvNV_P(path, pname, value) } func glPathParameteriNV_L(path:GLuint, _ pname:GLenum, _ value:GLint) { - glPathParameteriNV_P = unsafeBitCast(getAddress(CommandInfo("glPathParameteriNV", [S284])), to: type(of: glPathParameteriNV_P)) + glPathParameteriNV_P = unsafeBitCast(getAddress(CommandInfo("glPathParameteriNV", [S283])), to: type(of: glPathParameteriNV_P)) glPathParameteriNV_P(path, pname, value) } func glPathParameterivNV_L(path:GLuint, _ pname:GLenum, _ value:UnsafePointer) { - glPathParameterivNV_P = unsafeBitCast(getAddress(CommandInfo("glPathParameterivNV", [S284])), to: type(of: glPathParameterivNV_P)) + glPathParameterivNV_P = unsafeBitCast(getAddress(CommandInfo("glPathParameterivNV", [S283])), to: type(of: glPathParameterivNV_P)) glPathParameterivNV_P(path, pname, value) } func glPathStencilDepthOffsetNV_L(factor:GLfloat, _ units:GLfloat) { - glPathStencilDepthOffsetNV_P = unsafeBitCast(getAddress(CommandInfo("glPathStencilDepthOffsetNV", [S284])), to: type(of: glPathStencilDepthOffsetNV_P)) + glPathStencilDepthOffsetNV_P = unsafeBitCast(getAddress(CommandInfo("glPathStencilDepthOffsetNV", [S283])), to: type(of: glPathStencilDepthOffsetNV_P)) glPathStencilDepthOffsetNV_P(factor, units) } func glPathStencilFuncNV_L(fn:GLenum, _ ref:GLint, _ mask:GLuint) { - glPathStencilFuncNV_P = unsafeBitCast(getAddress(CommandInfo("glPathStencilFuncNV", [S284])), to: type(of: glPathStencilFuncNV_P)) + glPathStencilFuncNV_P = unsafeBitCast(getAddress(CommandInfo("glPathStencilFuncNV", [S283])), to: type(of: glPathStencilFuncNV_P)) glPathStencilFuncNV_P(fn, ref, mask) } func glPathStringNV_L(path:GLuint, _ format:GLenum, _ length:GLsizei, _ pathString:UnsafeRawPointer) { - glPathStringNV_P = unsafeBitCast(getAddress(CommandInfo("glPathStringNV", [S284])), to: type(of: glPathStringNV_P)) + glPathStringNV_P = unsafeBitCast(getAddress(CommandInfo("glPathStringNV", [S283])), to: type(of: glPathStringNV_P)) glPathStringNV_P(path, format, length, pathString) } func glPathSubCommandsNV_L(path:GLuint, _ commandStart:GLsizei, _ commandsToDelete:GLsizei, _ numCommands:GLsizei, _ commands:UnsafePointer, _ numCoords:GLsizei, _ coordType:GLenum, _ coords:UnsafeRawPointer) { - glPathSubCommandsNV_P = unsafeBitCast(getAddress(CommandInfo("glPathSubCommandsNV", [S284])), to: type(of: glPathSubCommandsNV_P)) + glPathSubCommandsNV_P = unsafeBitCast(getAddress(CommandInfo("glPathSubCommandsNV", [S283])), to: type(of: glPathSubCommandsNV_P)) glPathSubCommandsNV_P(path, commandStart, commandsToDelete, numCommands, commands, numCoords, coordType, coords) } func glPathSubCoordsNV_L(path:GLuint, _ coordStart:GLsizei, _ numCoords:GLsizei, _ coordType:GLenum, _ coords:UnsafeRawPointer) { - glPathSubCoordsNV_P = unsafeBitCast(getAddress(CommandInfo("glPathSubCoordsNV", [S284])), to: type(of: glPathSubCoordsNV_P)) + glPathSubCoordsNV_P = unsafeBitCast(getAddress(CommandInfo("glPathSubCoordsNV", [S283])), to: type(of: glPathSubCoordsNV_P)) glPathSubCoordsNV_P(path, coordStart, numCoords, coordType, coords) } func glPathTexGenNV_L(texCoordSet:GLenum, _ genMode:GLenum, _ components:GLint, _ coeffs:UnsafePointer) { - glPathTexGenNV_P = unsafeBitCast(getAddress(CommandInfo("glPathTexGenNV", [S284])), to: type(of: glPathTexGenNV_P)) + glPathTexGenNV_P = unsafeBitCast(getAddress(CommandInfo("glPathTexGenNV", [S283])), to: type(of: glPathTexGenNV_P)) glPathTexGenNV_P(texCoordSet, genMode, components, coeffs) } func glPauseTransformFeedback_L() { - glPauseTransformFeedback_P = unsafeBitCast(getAddress(CommandInfo("glPauseTransformFeedback", [S12, S20, S124])), to: type(of: glPauseTransformFeedback_P)) + glPauseTransformFeedback_P = unsafeBitCast(getAddress(CommandInfo("glPauseTransformFeedback", [S13, S21, S125])), to: type(of: glPauseTransformFeedback_P)) glPauseTransformFeedback_P() } func glPauseTransformFeedbackNV_L() { - glPauseTransformFeedbackNV_P = unsafeBitCast(getAddress(CommandInfo("glPauseTransformFeedbackNV", [S298])), to: type(of: glPauseTransformFeedbackNV_P)) + glPauseTransformFeedbackNV_P = unsafeBitCast(getAddress(CommandInfo("glPauseTransformFeedbackNV", [S297])), to: type(of: glPauseTransformFeedbackNV_P)) glPauseTransformFeedbackNV_P() } func glPixelDataRangeNV_L(target:GLenum, _ length:GLsizei, _ pointer:UnsafeRawPointer) { - glPixelDataRangeNV_P = unsafeBitCast(getAddress(CommandInfo("glPixelDataRangeNV", [S285])), to: type(of: glPixelDataRangeNV_P)) + glPixelDataRangeNV_P = unsafeBitCast(getAddress(CommandInfo("glPixelDataRangeNV", [S284])), to: type(of: glPixelDataRangeNV_P)) glPixelDataRangeNV_P(target, length, pointer) } func glPixelMapfv_L(map:GLenum, _ mapsize:GLsizei, _ values:UnsafePointer) { - glPixelMapfv_P = unsafeBitCast(getAddress(CommandInfo("glPixelMapfv", [S0, S23])), to: type(of: glPixelMapfv_P)) + glPixelMapfv_P = unsafeBitCast(getAddress(CommandInfo("glPixelMapfv", [S1, S0])), to: type(of: glPixelMapfv_P)) glPixelMapfv_P(map, mapsize, values) } func glPixelMapuiv_L(map:GLenum, _ mapsize:GLsizei, _ values:UnsafePointer) { - glPixelMapuiv_P = unsafeBitCast(getAddress(CommandInfo("glPixelMapuiv", [S0, S23])), to: type(of: glPixelMapuiv_P)) + glPixelMapuiv_P = unsafeBitCast(getAddress(CommandInfo("glPixelMapuiv", [S1, S0])), to: type(of: glPixelMapuiv_P)) glPixelMapuiv_P(map, mapsize, values) } func glPixelMapusv_L(map:GLenum, _ mapsize:GLsizei, _ values:UnsafePointer) { - glPixelMapusv_P = unsafeBitCast(getAddress(CommandInfo("glPixelMapusv", [S0, S23])), to: type(of: glPixelMapusv_P)) + glPixelMapusv_P = unsafeBitCast(getAddress(CommandInfo("glPixelMapusv", [S1, S0])), to: type(of: glPixelMapusv_P)) glPixelMapusv_P(map, mapsize, values) } func glPixelMapx_L(map:GLenum, _ size:GLint, _ values:UnsafePointer) { @@ -7647,11 +7639,11 @@ func glPixelMapx_L(map:GLenum, _ size:GLint, _ values:UnsafePointer) { glPixelMapx_P(map, size, values) } func glPixelStoref_L(pname:GLenum, _ param:GLfloat) { - glPixelStoref_P = unsafeBitCast(getAddress(CommandInfo("glPixelStoref", [S0])), to: type(of: glPixelStoref_P)) + glPixelStoref_P = unsafeBitCast(getAddress(CommandInfo("glPixelStoref", [S1])), to: type(of: glPixelStoref_P)) glPixelStoref_P(pname, param) } func glPixelStorei_L(pname:GLenum, _ param:GLint) { - glPixelStorei_P = unsafeBitCast(getAddress(CommandInfo("glPixelStorei", [S0, S18])), to: type(of: glPixelStorei_P)) + glPixelStorei_P = unsafeBitCast(getAddress(CommandInfo("glPixelStorei", [S1, S19])), to: type(of: glPixelStorei_P)) glPixelStorei_P(pname, param) } func glPixelStorex_L(pname:GLenum, _ param:GLfixed) { @@ -7659,31 +7651,31 @@ func glPixelStorex_L(pname:GLenum, _ param:GLfixed) { glPixelStorex_P(pname, param) } func glPixelTexGenParameterfSGIS_L(pname:GLenum, _ param:GLfloat) { - glPixelTexGenParameterfSGIS_P = unsafeBitCast(getAddress(CommandInfo("glPixelTexGenParameterfSGIS", [S346])), to: type(of: glPixelTexGenParameterfSGIS_P)) + glPixelTexGenParameterfSGIS_P = unsafeBitCast(getAddress(CommandInfo("glPixelTexGenParameterfSGIS", [S347])), to: type(of: glPixelTexGenParameterfSGIS_P)) glPixelTexGenParameterfSGIS_P(pname, param) } func glPixelTexGenParameterfvSGIS_L(pname:GLenum, _ params:UnsafePointer) { - glPixelTexGenParameterfvSGIS_P = unsafeBitCast(getAddress(CommandInfo("glPixelTexGenParameterfvSGIS", [S346])), to: type(of: glPixelTexGenParameterfvSGIS_P)) + glPixelTexGenParameterfvSGIS_P = unsafeBitCast(getAddress(CommandInfo("glPixelTexGenParameterfvSGIS", [S347])), to: type(of: glPixelTexGenParameterfvSGIS_P)) glPixelTexGenParameterfvSGIS_P(pname, params) } func glPixelTexGenParameteriSGIS_L(pname:GLenum, _ param:GLint) { - glPixelTexGenParameteriSGIS_P = unsafeBitCast(getAddress(CommandInfo("glPixelTexGenParameteriSGIS", [S346])), to: type(of: glPixelTexGenParameteriSGIS_P)) + glPixelTexGenParameteriSGIS_P = unsafeBitCast(getAddress(CommandInfo("glPixelTexGenParameteriSGIS", [S347])), to: type(of: glPixelTexGenParameteriSGIS_P)) glPixelTexGenParameteriSGIS_P(pname, param) } func glPixelTexGenParameterivSGIS_L(pname:GLenum, _ params:UnsafePointer) { - glPixelTexGenParameterivSGIS_P = unsafeBitCast(getAddress(CommandInfo("glPixelTexGenParameterivSGIS", [S346])), to: type(of: glPixelTexGenParameterivSGIS_P)) + glPixelTexGenParameterivSGIS_P = unsafeBitCast(getAddress(CommandInfo("glPixelTexGenParameterivSGIS", [S347])), to: type(of: glPixelTexGenParameterivSGIS_P)) glPixelTexGenParameterivSGIS_P(pname, params) } func glPixelTexGenSGIX_L(mode:GLenum) { - glPixelTexGenSGIX_P = unsafeBitCast(getAddress(CommandInfo("glPixelTexGenSGIX", [S359])), to: type(of: glPixelTexGenSGIX_P)) + glPixelTexGenSGIX_P = unsafeBitCast(getAddress(CommandInfo("glPixelTexGenSGIX", [S360])), to: type(of: glPixelTexGenSGIX_P)) glPixelTexGenSGIX_P(mode) } func glPixelTransferf_L(pname:GLenum, _ param:GLfloat) { - glPixelTransferf_P = unsafeBitCast(getAddress(CommandInfo("glPixelTransferf", [S0, S23])), to: type(of: glPixelTransferf_P)) + glPixelTransferf_P = unsafeBitCast(getAddress(CommandInfo("glPixelTransferf", [S1, S0])), to: type(of: glPixelTransferf_P)) glPixelTransferf_P(pname, param) } func glPixelTransferi_L(pname:GLenum, _ param:GLint) { - glPixelTransferi_P = unsafeBitCast(getAddress(CommandInfo("glPixelTransferi", [S0, S23])), to: type(of: glPixelTransferi_P)) + glPixelTransferi_P = unsafeBitCast(getAddress(CommandInfo("glPixelTransferi", [S1, S0])), to: type(of: glPixelTransferi_P)) glPixelTransferi_P(pname, param) } func glPixelTransferxOES_L(pname:GLenum, _ param:GLfixed) { @@ -7707,19 +7699,27 @@ func glPixelTransformParameterivEXT_L(target:GLenum, _ pname:GLenum, _ params:Un glPixelTransformParameterivEXT_P(target, pname, params) } func glPixelZoom_L(xfactor:GLfloat, _ yfactor:GLfloat) { - glPixelZoom_P = unsafeBitCast(getAddress(CommandInfo("glPixelZoom", [S0, S23])), to: type(of: glPixelZoom_P)) + glPixelZoom_P = unsafeBitCast(getAddress(CommandInfo("glPixelZoom", [S1, S0])), to: type(of: glPixelZoom_P)) glPixelZoom_P(xfactor, yfactor) } func glPixelZoomxOES_L(xfactor:GLfixed, _ yfactor:GLfixed) { glPixelZoomxOES_P = unsafeBitCast(getAddress(CommandInfo("glPixelZoomxOES", [S316])), to: type(of: glPixelZoomxOES_P)) glPixelZoomxOES_P(xfactor, yfactor) } +func glPNTrianglesfATI_L(pname:GLenum, _ param:GLfloat) { + glPNTrianglesfATI_P = unsafeBitCast(getAddress(CommandInfo("glPNTrianglesfATI", [S144])), to: type(of: glPNTrianglesfATI_P)) + glPNTrianglesfATI_P(pname, param) +} +func glPNTrianglesiATI_L(pname:GLenum, _ param:GLint) { + glPNTrianglesiATI_P = unsafeBitCast(getAddress(CommandInfo("glPNTrianglesiATI", [S144])), to: type(of: glPNTrianglesiATI_P)) + glPNTrianglesiATI_P(pname, param) +} func glPointAlongPathNV_L(path:GLuint, _ startSegment:GLsizei, _ numSegments:GLsizei, _ distance:GLfloat, _ x:UnsafeMutablePointer, _ y:UnsafeMutablePointer, _ tangentX:UnsafeMutablePointer, _ tangentY:UnsafeMutablePointer) -> GLboolean { - glPointAlongPathNV_P = unsafeBitCast(getAddress(CommandInfo("glPointAlongPathNV", [S284])), to: type(of: glPointAlongPathNV_P)) + glPointAlongPathNV_P = unsafeBitCast(getAddress(CommandInfo("glPointAlongPathNV", [S283])), to: type(of: glPointAlongPathNV_P)) return glPointAlongPathNV_P(path, startSegment, numSegments, distance, x, y, tangentX, tangentY) } func glPointParameterf_L(pname:GLenum, _ param:GLfloat) { - glPointParameterf_P = unsafeBitCast(getAddress(CommandInfo("glPointParameterf", [S4, S18])), to: type(of: glPointParameterf_P)) + glPointParameterf_P = unsafeBitCast(getAddress(CommandInfo("glPointParameterf", [S5, S19])), to: type(of: glPointParameterf_P)) glPointParameterf_P(pname, param) } func glPointParameterfARB_L(pname:GLenum, _ param:GLfloat) { @@ -7731,11 +7731,11 @@ func glPointParameterfEXT_L(pname:GLenum, _ param:GLfloat) { glPointParameterfEXT_P(pname, param) } func glPointParameterfSGIS_L(pname:GLenum, _ param:GLfloat) { - glPointParameterfSGIS_P = unsafeBitCast(getAddress(CommandInfo("glPointParameterfSGIS", [S347])), to: type(of: glPointParameterfSGIS_P)) + glPointParameterfSGIS_P = unsafeBitCast(getAddress(CommandInfo("glPointParameterfSGIS", [S348])), to: type(of: glPointParameterfSGIS_P)) glPointParameterfSGIS_P(pname, param) } func glPointParameterfv_L(pname:GLenum, _ params:UnsafePointer) { - glPointParameterfv_P = unsafeBitCast(getAddress(CommandInfo("glPointParameterfv", [S4, S18])), to: type(of: glPointParameterfv_P)) + glPointParameterfv_P = unsafeBitCast(getAddress(CommandInfo("glPointParameterfv", [S5, S19])), to: type(of: glPointParameterfv_P)) glPointParameterfv_P(pname, params) } func glPointParameterfvARB_L(pname:GLenum, _ params:UnsafePointer) { @@ -7747,27 +7747,27 @@ func glPointParameterfvEXT_L(pname:GLenum, _ params:UnsafePointer) { glPointParameterfvEXT_P(pname, params) } func glPointParameterfvSGIS_L(pname:GLenum, _ params:UnsafePointer) { - glPointParameterfvSGIS_P = unsafeBitCast(getAddress(CommandInfo("glPointParameterfvSGIS", [S347])), to: type(of: glPointParameterfvSGIS_P)) + glPointParameterfvSGIS_P = unsafeBitCast(getAddress(CommandInfo("glPointParameterfvSGIS", [S348])), to: type(of: glPointParameterfvSGIS_P)) glPointParameterfvSGIS_P(pname, params) } func glPointParameteri_L(pname:GLenum, _ param:GLint) { - glPointParameteri_P = unsafeBitCast(getAddress(CommandInfo("glPointParameteri", [S4])), to: type(of: glPointParameteri_P)) + glPointParameteri_P = unsafeBitCast(getAddress(CommandInfo("glPointParameteri", [S5])), to: type(of: glPointParameteri_P)) glPointParameteri_P(pname, param) } func glPointParameteriNV_L(pname:GLenum, _ param:GLint) { - glPointParameteriNV_P = unsafeBitCast(getAddress(CommandInfo("glPointParameteriNV", [S286])), to: type(of: glPointParameteriNV_P)) + glPointParameteriNV_P = unsafeBitCast(getAddress(CommandInfo("glPointParameteriNV", [S285])), to: type(of: glPointParameteriNV_P)) glPointParameteriNV_P(pname, param) } func glPointParameteriv_L(pname:GLenum, _ params:UnsafePointer) { - glPointParameteriv_P = unsafeBitCast(getAddress(CommandInfo("glPointParameteriv", [S4])), to: type(of: glPointParameteriv_P)) + glPointParameteriv_P = unsafeBitCast(getAddress(CommandInfo("glPointParameteriv", [S5])), to: type(of: glPointParameteriv_P)) glPointParameteriv_P(pname, params) } func glPointParameterivNV_L(pname:GLenum, _ params:UnsafePointer) { - glPointParameterivNV_P = unsafeBitCast(getAddress(CommandInfo("glPointParameterivNV", [S286])), to: type(of: glPointParameterivNV_P)) + glPointParameterivNV_P = unsafeBitCast(getAddress(CommandInfo("glPointParameterivNV", [S285])), to: type(of: glPointParameterivNV_P)) glPointParameterivNV_P(pname, params) } func glPointParameterx_L(pname:GLenum, _ param:GLfixed) { - glPointParameterx_P = unsafeBitCast(getAddress(CommandInfo("glPointParameterx", [S18])), to: type(of: glPointParameterx_P)) + glPointParameterx_P = unsafeBitCast(getAddress(CommandInfo("glPointParameterx", [S19])), to: type(of: glPointParameterx_P)) glPointParameterx_P(pname, param) } func glPointParameterxOES_L(pname:GLenum, _ param:GLfixed) { @@ -7775,7 +7775,7 @@ func glPointParameterxOES_L(pname:GLenum, _ param:GLfixed) { glPointParameterxOES_P(pname, param) } func glPointParameterxv_L(pname:GLenum, _ params:UnsafePointer) { - glPointParameterxv_P = unsafeBitCast(getAddress(CommandInfo("glPointParameterxv", [S18])), to: type(of: glPointParameterxv_P)) + glPointParameterxv_P = unsafeBitCast(getAddress(CommandInfo("glPointParameterxv", [S19])), to: type(of: glPointParameterxv_P)) glPointParameterxv_P(pname, params) } func glPointParameterxvOES_L(pname:GLenum, _ params:UnsafePointer) { @@ -7783,7 +7783,7 @@ func glPointParameterxvOES_L(pname:GLenum, _ params:UnsafePointer) { glPointParameterxvOES_P(pname, params) } func glPointSize_L(size:GLfloat) { - glPointSize_P = unsafeBitCast(getAddress(CommandInfo("glPointSize", [S0, S18])), to: type(of: glPointSize_P)) + glPointSize_P = unsafeBitCast(getAddress(CommandInfo("glPointSize", [S1, S19])), to: type(of: glPointSize_P)) glPointSize_P(size) } func glPointSizePointerOES_L(type:GLenum, _ stride:GLsizei, _ pointer:UnsafeRawPointer) { @@ -7791,7 +7791,7 @@ func glPointSizePointerOES_L(type:GLenum, _ stride:GLsizei, _ pointer:UnsafeRawP glPointSizePointerOES_P(type, stride, pointer) } func glPointSizex_L(size:GLfixed) { - glPointSizex_P = unsafeBitCast(getAddress(CommandInfo("glPointSizex", [S18])), to: type(of: glPointSizex_P)) + glPointSizex_P = unsafeBitCast(getAddress(CommandInfo("glPointSizex", [S19])), to: type(of: glPointSizex_P)) glPointSizex_P(size) } func glPointSizexOES_L(size:GLfixed) { @@ -7799,23 +7799,23 @@ func glPointSizexOES_L(size:GLfixed) { glPointSizexOES_P(size) } func glPollAsyncSGIX_L(markerp:UnsafeMutablePointer) -> GLint { - glPollAsyncSGIX_P = unsafeBitCast(getAddress(CommandInfo("glPollAsyncSGIX", [S352])), to: type(of: glPollAsyncSGIX_P)) + glPollAsyncSGIX_P = unsafeBitCast(getAddress(CommandInfo("glPollAsyncSGIX", [S353])), to: type(of: glPollAsyncSGIX_P)) return glPollAsyncSGIX_P(markerp) } func glPollInstrumentsSGIX_L(marker_p:UnsafeMutablePointer) -> GLint { - glPollInstrumentsSGIX_P = unsafeBitCast(getAddress(CommandInfo("glPollInstrumentsSGIX", [S357])), to: type(of: glPollInstrumentsSGIX_P)) + glPollInstrumentsSGIX_P = unsafeBitCast(getAddress(CommandInfo("glPollInstrumentsSGIX", [S358])), to: type(of: glPollInstrumentsSGIX_P)) return glPollInstrumentsSGIX_P(marker_p) } func glPolygonMode_L(face:GLenum, _ mode:GLenum) { - glPolygonMode_P = unsafeBitCast(getAddress(CommandInfo("glPolygonMode", [S0])), to: type(of: glPolygonMode_P)) + glPolygonMode_P = unsafeBitCast(getAddress(CommandInfo("glPolygonMode", [S1])), to: type(of: glPolygonMode_P)) glPolygonMode_P(face, mode) } func glPolygonModeNV_L(face:GLenum, _ mode:GLenum) { - glPolygonModeNV_P = unsafeBitCast(getAddress(CommandInfo("glPolygonModeNV", [S287])), to: type(of: glPolygonModeNV_P)) + glPolygonModeNV_P = unsafeBitCast(getAddress(CommandInfo("glPolygonModeNV", [S286])), to: type(of: glPolygonModeNV_P)) glPolygonModeNV_P(face, mode) } func glPolygonOffset_L(factor:GLfloat, _ units:GLfloat) { - glPolygonOffset_P = unsafeBitCast(getAddress(CommandInfo("glPolygonOffset", [S1, S18])), to: type(of: glPolygonOffset_P)) + glPolygonOffset_P = unsafeBitCast(getAddress(CommandInfo("glPolygonOffset", [S2, S19])), to: type(of: glPolygonOffset_P)) glPolygonOffset_P(factor, units) } func glPolygonOffsetClampEXT_L(factor:GLfloat, _ units:GLfloat, _ clamp:GLfloat) { @@ -7827,7 +7827,7 @@ func glPolygonOffsetEXT_L(factor:GLfloat, _ bias:GLfloat) { glPolygonOffsetEXT_P(factor, bias) } func glPolygonOffsetx_L(factor:GLfixed, _ units:GLfixed) { - glPolygonOffsetx_P = unsafeBitCast(getAddress(CommandInfo("glPolygonOffsetx", [S18])), to: type(of: glPolygonOffsetx_P)) + glPolygonOffsetx_P = unsafeBitCast(getAddress(CommandInfo("glPolygonOffsetx", [S19])), to: type(of: glPolygonOffsetx_P)) glPolygonOffsetx_P(factor, units) } func glPolygonOffsetxOES_L(factor:GLfixed, _ units:GLfixed) { @@ -7835,19 +7835,19 @@ func glPolygonOffsetxOES_L(factor:GLfixed, _ units:GLfixed) { glPolygonOffsetxOES_P(factor, units) } func glPolygonStipple_L(mask:UnsafePointer) { - glPolygonStipple_P = unsafeBitCast(getAddress(CommandInfo("glPolygonStipple", [S0, S23])), to: type(of: glPolygonStipple_P)) + glPolygonStipple_P = unsafeBitCast(getAddress(CommandInfo("glPolygonStipple", [S1, S0])), to: type(of: glPolygonStipple_P)) glPolygonStipple_P(mask) } func glPopAttrib_L() { - glPopAttrib_P = unsafeBitCast(getAddress(CommandInfo("glPopAttrib", [S0, S23])), to: type(of: glPopAttrib_P)) + glPopAttrib_P = unsafeBitCast(getAddress(CommandInfo("glPopAttrib", [S1, S0])), to: type(of: glPopAttrib_P)) glPopAttrib_P() } func glPopClientAttrib_L() { - glPopClientAttrib_P = unsafeBitCast(getAddress(CommandInfo("glPopClientAttrib", [S1, S23])), to: type(of: glPopClientAttrib_P)) + glPopClientAttrib_P = unsafeBitCast(getAddress(CommandInfo("glPopClientAttrib", [S2, S0])), to: type(of: glPopClientAttrib_P)) glPopClientAttrib_P() } func glPopDebugGroup_L() { - glPopDebugGroup_P = unsafeBitCast(getAddress(CommandInfo("glPopDebugGroup", [S15, S22, S245])), to: type(of: glPopDebugGroup_P)) + glPopDebugGroup_P = unsafeBitCast(getAddress(CommandInfo("glPopDebugGroup", [S16, S23, S245])), to: type(of: glPopDebugGroup_P)) glPopDebugGroup_P() } func glPopDebugGroupKHR_L() { @@ -7859,27 +7859,27 @@ func glPopGroupMarkerEXT_L() { glPopGroupMarkerEXT_P() } func glPopMatrix_L() { - glPopMatrix_P = unsafeBitCast(getAddress(CommandInfo("glPopMatrix", [S0, S23, S18])), to: type(of: glPopMatrix_P)) + glPopMatrix_P = unsafeBitCast(getAddress(CommandInfo("glPopMatrix", [S1, S0, S19])), to: type(of: glPopMatrix_P)) glPopMatrix_P() } func glPopName_L() { - glPopName_P = unsafeBitCast(getAddress(CommandInfo("glPopName", [S0, S23])), to: type(of: glPopName_P)) + glPopName_P = unsafeBitCast(getAddress(CommandInfo("glPopName", [S1, S0])), to: type(of: glPopName_P)) glPopName_P() } func glPresentFrameDualFillNV_L(video_slot:GLuint, _ minPresentTime:GLuint64EXT, _ beginPresentTimeId:GLuint, _ presentDurationId:GLuint, _ type:GLenum, _ target0:GLenum, _ fill0:GLuint, _ target1:GLenum, _ fill1:GLuint, _ target2:GLenum, _ fill2:GLuint, _ target3:GLenum, _ fill3:GLuint) { - glPresentFrameDualFillNV_P = unsafeBitCast(getAddress(CommandInfo("glPresentFrameDualFillNV", [S288])), to: type(of: glPresentFrameDualFillNV_P)) + glPresentFrameDualFillNV_P = unsafeBitCast(getAddress(CommandInfo("glPresentFrameDualFillNV", [S287])), to: type(of: glPresentFrameDualFillNV_P)) glPresentFrameDualFillNV_P(video_slot, minPresentTime, beginPresentTimeId, presentDurationId, type, target0, fill0, target1, fill1, target2, fill2, target3, fill3) } func glPresentFrameKeyedNV_L(video_slot:GLuint, _ minPresentTime:GLuint64EXT, _ beginPresentTimeId:GLuint, _ presentDurationId:GLuint, _ type:GLenum, _ target0:GLenum, _ fill0:GLuint, _ key0:GLuint, _ target1:GLenum, _ fill1:GLuint, _ key1:GLuint) { - glPresentFrameKeyedNV_P = unsafeBitCast(getAddress(CommandInfo("glPresentFrameKeyedNV", [S288])), to: type(of: glPresentFrameKeyedNV_P)) + glPresentFrameKeyedNV_P = unsafeBitCast(getAddress(CommandInfo("glPresentFrameKeyedNV", [S287])), to: type(of: glPresentFrameKeyedNV_P)) glPresentFrameKeyedNV_P(video_slot, minPresentTime, beginPresentTimeId, presentDurationId, type, target0, fill0, key0, target1, fill1, key1) } func glPrimitiveBoundingBox_L(minX:GLfloat, _ minY:GLfloat, _ minZ:GLfloat, _ minW:GLfloat, _ maxX:GLfloat, _ maxY:GLfloat, _ maxZ:GLfloat, _ maxW:GLfloat) { - glPrimitiveBoundingBox_P = unsafeBitCast(getAddress(CommandInfo("glPrimitiveBoundingBox", [S22])), to: type(of: glPrimitiveBoundingBox_P)) + glPrimitiveBoundingBox_P = unsafeBitCast(getAddress(CommandInfo("glPrimitiveBoundingBox", [S23])), to: type(of: glPrimitiveBoundingBox_P)) glPrimitiveBoundingBox_P(minX, minY, minZ, minW, maxX, maxY, maxZ, maxW) } func glPrimitiveBoundingBoxARB_L(minX:GLfloat, _ minY:GLfloat, _ minZ:GLfloat, _ minW:GLfloat, _ maxX:GLfloat, _ maxY:GLfloat, _ maxZ:GLfloat, _ maxW:GLfloat) { - glPrimitiveBoundingBoxARB_P = unsafeBitCast(getAddress(CommandInfo("glPrimitiveBoundingBoxARB", [S54])), to: type(of: glPrimitiveBoundingBoxARB_P)) + glPrimitiveBoundingBoxARB_P = unsafeBitCast(getAddress(CommandInfo("glPrimitiveBoundingBoxARB", [S74])), to: type(of: glPrimitiveBoundingBoxARB_P)) glPrimitiveBoundingBoxARB_P(minX, minY, minZ, minW, maxX, maxY, maxZ, maxW) } func glPrimitiveBoundingBoxEXT_L(minX:GLfloat, _ minY:GLfloat, _ minZ:GLfloat, _ minW:GLfloat, _ maxX:GLfloat, _ maxY:GLfloat, _ maxZ:GLfloat, _ maxW:GLfloat) { @@ -7891,23 +7891,23 @@ func glPrimitiveBoundingBoxOES_L(minX:GLfloat, _ minY:GLfloat, _ minZ:GLfloat, _ glPrimitiveBoundingBoxOES_P(minX, minY, minZ, minW, maxX, maxY, maxZ, maxW) } func glPrimitiveRestartIndex_L(index:GLuint) { - glPrimitiveRestartIndex_P = unsafeBitCast(getAddress(CommandInfo("glPrimitiveRestartIndex", [S9])), to: type(of: glPrimitiveRestartIndex_P)) + glPrimitiveRestartIndex_P = unsafeBitCast(getAddress(CommandInfo("glPrimitiveRestartIndex", [S10])), to: type(of: glPrimitiveRestartIndex_P)) glPrimitiveRestartIndex_P(index) } func glPrimitiveRestartIndexNV_L(index:GLuint) { - glPrimitiveRestartIndexNV_P = unsafeBitCast(getAddress(CommandInfo("glPrimitiveRestartIndexNV", [S289])), to: type(of: glPrimitiveRestartIndexNV_P)) + glPrimitiveRestartIndexNV_P = unsafeBitCast(getAddress(CommandInfo("glPrimitiveRestartIndexNV", [S288])), to: type(of: glPrimitiveRestartIndexNV_P)) glPrimitiveRestartIndexNV_P(index) } func glPrimitiveRestartNV_L() { - glPrimitiveRestartNV_P = unsafeBitCast(getAddress(CommandInfo("glPrimitiveRestartNV", [S289])), to: type(of: glPrimitiveRestartNV_P)) + glPrimitiveRestartNV_P = unsafeBitCast(getAddress(CommandInfo("glPrimitiveRestartNV", [S288])), to: type(of: glPrimitiveRestartNV_P)) glPrimitiveRestartNV_P() } func glPrioritizeTextures_L(n:GLsizei, _ textures:UnsafePointer, _ priorities:UnsafePointer) { - glPrioritizeTextures_P = unsafeBitCast(getAddress(CommandInfo("glPrioritizeTextures", [S1, S23])), to: type(of: glPrioritizeTextures_P)) + glPrioritizeTextures_P = unsafeBitCast(getAddress(CommandInfo("glPrioritizeTextures", [S2, S0])), to: type(of: glPrioritizeTextures_P)) glPrioritizeTextures_P(n, textures, priorities) } func glPrioritizeTexturesEXT_L(n:GLsizei, _ textures:UnsafePointer, _ priorities:UnsafePointer) { - glPrioritizeTexturesEXT_P = unsafeBitCast(getAddress(CommandInfo("glPrioritizeTexturesEXT", [S220])), to: type(of: glPrioritizeTexturesEXT_P)) + glPrioritizeTexturesEXT_P = unsafeBitCast(getAddress(CommandInfo("glPrioritizeTexturesEXT", [S219])), to: type(of: glPrioritizeTexturesEXT_P)) glPrioritizeTexturesEXT_P(n, textures, priorities) } func glPrioritizeTexturesxOES_L(n:GLsizei, _ textures:UnsafePointer, _ priorities:UnsafePointer) { @@ -7915,25 +7915,25 @@ func glPrioritizeTexturesxOES_L(n:GLsizei, _ textures:UnsafePointer, _ p glPrioritizeTexturesxOES_P(n, textures, priorities) } func glProgramBinary_L(program:GLuint, _ binaryFormat:GLenum, _ binary:UnsafeRawPointer, _ length:GLsizei) { - glProgramBinary_P = unsafeBitCast(getAddress(CommandInfo("glProgramBinary", [S13, S20, S79])), to: type(of: glProgramBinary_P)) + glProgramBinary_P = unsafeBitCast(getAddress(CommandInfo("glProgramBinary", [S14, S21, S79])), to: type(of: glProgramBinary_P)) glProgramBinary_P(program, binaryFormat, binary, length) } func glProgramBinaryOES_L(program:GLuint, _ binaryFormat:GLenum, _ binary:UnsafeRawPointer, _ length:GLint) { glProgramBinaryOES_P = unsafeBitCast(getAddress(CommandInfo("glProgramBinaryOES", [S319])), to: type(of: glProgramBinaryOES_P)) glProgramBinaryOES_P(program, binaryFormat, binary, length) } +func glProgramBufferParametersfvNV_L(target:GLenum, _ bindingIndex:GLuint, _ wordIndex:GLuint, _ count:GLsizei, _ params:UnsafePointer) { + glProgramBufferParametersfvNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramBufferParametersfvNV", [S282])), to: type(of: glProgramBufferParametersfvNV_P)) + glProgramBufferParametersfvNV_P(target, bindingIndex, wordIndex, count, params) +} func glProgramBufferParametersIivNV_L(target:GLenum, _ bindingIndex:GLuint, _ wordIndex:GLuint, _ count:GLsizei, _ params:UnsafePointer) { - glProgramBufferParametersIivNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramBufferParametersIivNV", [S283])), to: type(of: glProgramBufferParametersIivNV_P)) + glProgramBufferParametersIivNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramBufferParametersIivNV", [S282])), to: type(of: glProgramBufferParametersIivNV_P)) glProgramBufferParametersIivNV_P(target, bindingIndex, wordIndex, count, params) } func glProgramBufferParametersIuivNV_L(target:GLenum, _ bindingIndex:GLuint, _ wordIndex:GLuint, _ count:GLsizei, _ params:UnsafePointer) { - glProgramBufferParametersIuivNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramBufferParametersIuivNV", [S283])), to: type(of: glProgramBufferParametersIuivNV_P)) + glProgramBufferParametersIuivNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramBufferParametersIuivNV", [S282])), to: type(of: glProgramBufferParametersIuivNV_P)) glProgramBufferParametersIuivNV_P(target, bindingIndex, wordIndex, count, params) } -func glProgramBufferParametersfvNV_L(target:GLenum, _ bindingIndex:GLuint, _ wordIndex:GLuint, _ count:GLsizei, _ params:UnsafePointer) { - glProgramBufferParametersfvNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramBufferParametersfvNV", [S283])), to: type(of: glProgramBufferParametersfvNV_P)) - glProgramBufferParametersfvNV_P(target, bindingIndex, wordIndex, count, params) -} func glProgramEnvParameter4dARB_L(target:GLenum, _ index:GLuint, _ x:GLdouble, _ y:GLdouble, _ z:GLdouble, _ w:GLdouble) { glProgramEnvParameter4dARB_P = unsafeBitCast(getAddress(CommandInfo("glProgramEnvParameter4dARB", [S75, S134])), to: type(of: glProgramEnvParameter4dARB_P)) glProgramEnvParameter4dARB_P(target, index, x, y, z, w) @@ -7951,19 +7951,19 @@ func glProgramEnvParameter4fvARB_L(target:GLenum, _ index:GLuint, _ params:Unsaf glProgramEnvParameter4fvARB_P(target, index, params) } func glProgramEnvParameterI4iNV_L(target:GLenum, _ index:GLuint, _ x:GLint, _ y:GLint, _ z:GLint, _ w:GLint) { - glProgramEnvParameterI4iNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramEnvParameterI4iNV", [S275])), to: type(of: glProgramEnvParameterI4iNV_P)) + glProgramEnvParameterI4iNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramEnvParameterI4iNV", [S274])), to: type(of: glProgramEnvParameterI4iNV_P)) glProgramEnvParameterI4iNV_P(target, index, x, y, z, w) } func glProgramEnvParameterI4ivNV_L(target:GLenum, _ index:GLuint, _ params:UnsafePointer) { - glProgramEnvParameterI4ivNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramEnvParameterI4ivNV", [S275])), to: type(of: glProgramEnvParameterI4ivNV_P)) + glProgramEnvParameterI4ivNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramEnvParameterI4ivNV", [S274])), to: type(of: glProgramEnvParameterI4ivNV_P)) glProgramEnvParameterI4ivNV_P(target, index, params) } func glProgramEnvParameterI4uiNV_L(target:GLenum, _ index:GLuint, _ x:GLuint, _ y:GLuint, _ z:GLuint, _ w:GLuint) { - glProgramEnvParameterI4uiNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramEnvParameterI4uiNV", [S275])), to: type(of: glProgramEnvParameterI4uiNV_P)) + glProgramEnvParameterI4uiNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramEnvParameterI4uiNV", [S274])), to: type(of: glProgramEnvParameterI4uiNV_P)) glProgramEnvParameterI4uiNV_P(target, index, x, y, z, w) } func glProgramEnvParameterI4uivNV_L(target:GLenum, _ index:GLuint, _ params:UnsafePointer) { - glProgramEnvParameterI4uivNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramEnvParameterI4uivNV", [S275])), to: type(of: glProgramEnvParameterI4uivNV_P)) + glProgramEnvParameterI4uivNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramEnvParameterI4uivNV", [S274])), to: type(of: glProgramEnvParameterI4uivNV_P)) glProgramEnvParameterI4uivNV_P(target, index, params) } func glProgramEnvParameters4fvEXT_L(target:GLenum, _ index:GLuint, _ count:GLsizei, _ params:UnsafePointer) { @@ -7971,11 +7971,11 @@ func glProgramEnvParameters4fvEXT_L(target:GLenum, _ index:GLuint, _ count:GLsiz glProgramEnvParameters4fvEXT_P(target, index, count, params) } func glProgramEnvParametersI4ivNV_L(target:GLenum, _ index:GLuint, _ count:GLsizei, _ params:UnsafePointer) { - glProgramEnvParametersI4ivNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramEnvParametersI4ivNV", [S275])), to: type(of: glProgramEnvParametersI4ivNV_P)) + glProgramEnvParametersI4ivNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramEnvParametersI4ivNV", [S274])), to: type(of: glProgramEnvParametersI4ivNV_P)) glProgramEnvParametersI4ivNV_P(target, index, count, params) } func glProgramEnvParametersI4uivNV_L(target:GLenum, _ index:GLuint, _ count:GLsizei, _ params:UnsafePointer) { - glProgramEnvParametersI4uivNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramEnvParametersI4uivNV", [S275])), to: type(of: glProgramEnvParametersI4uivNV_P)) + glProgramEnvParametersI4uivNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramEnvParametersI4uivNV", [S274])), to: type(of: glProgramEnvParametersI4uivNV_P)) glProgramEnvParametersI4uivNV_P(target, index, count, params) } func glProgramLocalParameter4dARB_L(target:GLenum, _ index:GLuint, _ x:GLdouble, _ y:GLdouble, _ z:GLdouble, _ w:GLdouble) { @@ -7995,19 +7995,19 @@ func glProgramLocalParameter4fvARB_L(target:GLenum, _ index:GLuint, _ params:Uns glProgramLocalParameter4fvARB_P(target, index, params) } func glProgramLocalParameterI4iNV_L(target:GLenum, _ index:GLuint, _ x:GLint, _ y:GLint, _ z:GLint, _ w:GLint) { - glProgramLocalParameterI4iNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramLocalParameterI4iNV", [S275])), to: type(of: glProgramLocalParameterI4iNV_P)) + glProgramLocalParameterI4iNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramLocalParameterI4iNV", [S274])), to: type(of: glProgramLocalParameterI4iNV_P)) glProgramLocalParameterI4iNV_P(target, index, x, y, z, w) } func glProgramLocalParameterI4ivNV_L(target:GLenum, _ index:GLuint, _ params:UnsafePointer) { - glProgramLocalParameterI4ivNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramLocalParameterI4ivNV", [S275])), to: type(of: glProgramLocalParameterI4ivNV_P)) + glProgramLocalParameterI4ivNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramLocalParameterI4ivNV", [S274])), to: type(of: glProgramLocalParameterI4ivNV_P)) glProgramLocalParameterI4ivNV_P(target, index, params) } func glProgramLocalParameterI4uiNV_L(target:GLenum, _ index:GLuint, _ x:GLuint, _ y:GLuint, _ z:GLuint, _ w:GLuint) { - glProgramLocalParameterI4uiNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramLocalParameterI4uiNV", [S275])), to: type(of: glProgramLocalParameterI4uiNV_P)) + glProgramLocalParameterI4uiNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramLocalParameterI4uiNV", [S274])), to: type(of: glProgramLocalParameterI4uiNV_P)) glProgramLocalParameterI4uiNV_P(target, index, x, y, z, w) } func glProgramLocalParameterI4uivNV_L(target:GLenum, _ index:GLuint, _ params:UnsafePointer) { - glProgramLocalParameterI4uivNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramLocalParameterI4uivNV", [S275])), to: type(of: glProgramLocalParameterI4uivNV_P)) + glProgramLocalParameterI4uivNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramLocalParameterI4uivNV", [S274])), to: type(of: glProgramLocalParameterI4uivNV_P)) glProgramLocalParameterI4uivNV_P(target, index, params) } func glProgramLocalParameters4fvEXT_L(target:GLenum, _ index:GLuint, _ count:GLsizei, _ params:UnsafePointer) { @@ -8015,47 +8015,47 @@ func glProgramLocalParameters4fvEXT_L(target:GLenum, _ index:GLuint, _ count:GLs glProgramLocalParameters4fvEXT_P(target, index, count, params) } func glProgramLocalParametersI4ivNV_L(target:GLenum, _ index:GLuint, _ count:GLsizei, _ params:UnsafePointer) { - glProgramLocalParametersI4ivNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramLocalParametersI4ivNV", [S275])), to: type(of: glProgramLocalParametersI4ivNV_P)) + glProgramLocalParametersI4ivNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramLocalParametersI4ivNV", [S274])), to: type(of: glProgramLocalParametersI4ivNV_P)) glProgramLocalParametersI4ivNV_P(target, index, count, params) } func glProgramLocalParametersI4uivNV_L(target:GLenum, _ index:GLuint, _ count:GLsizei, _ params:UnsafePointer) { - glProgramLocalParametersI4uivNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramLocalParametersI4uivNV", [S275])), to: type(of: glProgramLocalParametersI4uivNV_P)) + glProgramLocalParametersI4uivNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramLocalParametersI4uivNV", [S274])), to: type(of: glProgramLocalParametersI4uivNV_P)) glProgramLocalParametersI4uivNV_P(target, index, count, params) } func glProgramNamedParameter4dNV_L(id:GLuint, _ len:GLsizei, _ name:UnsafePointer, _ x:GLdouble, _ y:GLdouble, _ z:GLdouble, _ w:GLdouble) { - glProgramNamedParameter4dNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramNamedParameter4dNV", [S269])), to: type(of: glProgramNamedParameter4dNV_P)) + glProgramNamedParameter4dNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramNamedParameter4dNV", [S268])), to: type(of: glProgramNamedParameter4dNV_P)) glProgramNamedParameter4dNV_P(id, len, name, x, y, z, w) } func glProgramNamedParameter4dvNV_L(id:GLuint, _ len:GLsizei, _ name:UnsafePointer, _ v:UnsafePointer) { - glProgramNamedParameter4dvNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramNamedParameter4dvNV", [S269])), to: type(of: glProgramNamedParameter4dvNV_P)) + glProgramNamedParameter4dvNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramNamedParameter4dvNV", [S268])), to: type(of: glProgramNamedParameter4dvNV_P)) glProgramNamedParameter4dvNV_P(id, len, name, v) } func glProgramNamedParameter4fNV_L(id:GLuint, _ len:GLsizei, _ name:UnsafePointer, _ x:GLfloat, _ y:GLfloat, _ z:GLfloat, _ w:GLfloat) { - glProgramNamedParameter4fNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramNamedParameter4fNV", [S269])), to: type(of: glProgramNamedParameter4fNV_P)) + glProgramNamedParameter4fNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramNamedParameter4fNV", [S268])), to: type(of: glProgramNamedParameter4fNV_P)) glProgramNamedParameter4fNV_P(id, len, name, x, y, z, w) } func glProgramNamedParameter4fvNV_L(id:GLuint, _ len:GLsizei, _ name:UnsafePointer, _ v:UnsafePointer) { - glProgramNamedParameter4fvNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramNamedParameter4fvNV", [S269])), to: type(of: glProgramNamedParameter4fvNV_P)) + glProgramNamedParameter4fvNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramNamedParameter4fvNV", [S268])), to: type(of: glProgramNamedParameter4fvNV_P)) glProgramNamedParameter4fvNV_P(id, len, name, v) } func glProgramParameter4dNV_L(target:GLenum, _ index:GLuint, _ x:GLdouble, _ y:GLdouble, _ z:GLdouble, _ w:GLdouble) { - glProgramParameter4dNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramParameter4dNV", [S303])), to: type(of: glProgramParameter4dNV_P)) + glProgramParameter4dNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramParameter4dNV", [S302])), to: type(of: glProgramParameter4dNV_P)) glProgramParameter4dNV_P(target, index, x, y, z, w) } func glProgramParameter4dvNV_L(target:GLenum, _ index:GLuint, _ v:UnsafePointer) { - glProgramParameter4dvNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramParameter4dvNV", [S303])), to: type(of: glProgramParameter4dvNV_P)) + glProgramParameter4dvNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramParameter4dvNV", [S302])), to: type(of: glProgramParameter4dvNV_P)) glProgramParameter4dvNV_P(target, index, v) } func glProgramParameter4fNV_L(target:GLenum, _ index:GLuint, _ x:GLfloat, _ y:GLfloat, _ z:GLfloat, _ w:GLfloat) { - glProgramParameter4fNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramParameter4fNV", [S303])), to: type(of: glProgramParameter4fNV_P)) + glProgramParameter4fNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramParameter4fNV", [S302])), to: type(of: glProgramParameter4fNV_P)) glProgramParameter4fNV_P(target, index, x, y, z, w) } func glProgramParameter4fvNV_L(target:GLenum, _ index:GLuint, _ v:UnsafePointer) { - glProgramParameter4fvNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramParameter4fvNV", [S303])), to: type(of: glProgramParameter4fvNV_P)) + glProgramParameter4fvNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramParameter4fvNV", [S302])), to: type(of: glProgramParameter4fvNV_P)) glProgramParameter4fvNV_P(target, index, v) } func glProgramParameteri_L(program:GLuint, _ pname:GLenum, _ value:GLint) { - glProgramParameteri_P = unsafeBitCast(getAddress(CommandInfo("glProgramParameteri", [S13, S20, S79])), to: type(of: glProgramParameteri_P)) + glProgramParameteri_P = unsafeBitCast(getAddress(CommandInfo("glProgramParameteri", [S14, S21, S79])), to: type(of: glProgramParameteri_P)) glProgramParameteri_P(program, pname, value) } func glProgramParameteriARB_L(program:GLuint, _ pname:GLenum, _ value:GLint) { @@ -8067,15 +8067,15 @@ func glProgramParameteriEXT_L(program:GLuint, _ pname:GLenum, _ value:GLint) { glProgramParameteriEXT_P(program, pname, value) } func glProgramParameters4dvNV_L(target:GLenum, _ index:GLuint, _ count:GLsizei, _ v:UnsafePointer) { - glProgramParameters4dvNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramParameters4dvNV", [S303])), to: type(of: glProgramParameters4dvNV_P)) + glProgramParameters4dvNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramParameters4dvNV", [S302])), to: type(of: glProgramParameters4dvNV_P)) glProgramParameters4dvNV_P(target, index, count, v) } func glProgramParameters4fvNV_L(target:GLenum, _ index:GLuint, _ count:GLsizei, _ v:UnsafePointer) { - glProgramParameters4fvNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramParameters4fvNV", [S303])), to: type(of: glProgramParameters4fvNV_P)) + glProgramParameters4fvNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramParameters4fvNV", [S302])), to: type(of: glProgramParameters4fvNV_P)) glProgramParameters4fvNV_P(target, index, count, v) } func glProgramPathFragmentInputGenNV_L(program:GLuint, _ location:GLint, _ genMode:GLenum, _ components:GLint, _ coeffs:UnsafePointer) { - glProgramPathFragmentInputGenNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramPathFragmentInputGenNV", [S284])), to: type(of: glProgramPathFragmentInputGenNV_P)) + glProgramPathFragmentInputGenNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramPathFragmentInputGenNV", [S283])), to: type(of: glProgramPathFragmentInputGenNV_P)) glProgramPathFragmentInputGenNV_P(program, location, genMode, components, coeffs) } func glProgramStringARB_L(target:GLenum, _ format:GLenum, _ len:GLsizei, _ string:UnsafeRawPointer) { @@ -8083,11 +8083,11 @@ func glProgramStringARB_L(target:GLenum, _ format:GLenum, _ len:GLsizei, _ strin glProgramStringARB_P(target, format, len, string) } func glProgramSubroutineParametersuivNV_L(target:GLenum, _ count:GLsizei, _ params:UnsafePointer) { - glProgramSubroutineParametersuivNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramSubroutineParametersuivNV", [S276])), to: type(of: glProgramSubroutineParametersuivNV_P)) + glProgramSubroutineParametersuivNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramSubroutineParametersuivNV", [S275])), to: type(of: glProgramSubroutineParametersuivNV_P)) glProgramSubroutineParametersuivNV_P(target, count, params) } func glProgramUniform1d_L(program:GLuint, _ location:GLint, _ v0:GLdouble) { - glProgramUniform1d_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform1d", [S13, S104])), to: type(of: glProgramUniform1d_P)) + glProgramUniform1d_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform1d", [S14, S104])), to: type(of: glProgramUniform1d_P)) glProgramUniform1d_P(program, location, v0) } func glProgramUniform1dEXT_L(program:GLuint, _ location:GLint, _ x:GLdouble) { @@ -8095,7 +8095,7 @@ func glProgramUniform1dEXT_L(program:GLuint, _ location:GLint, _ x:GLdouble) { glProgramUniform1dEXT_P(program, location, x) } func glProgramUniform1dv_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glProgramUniform1dv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform1dv", [S13, S104])), to: type(of: glProgramUniform1dv_P)) + glProgramUniform1dv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform1dv", [S14, S104])), to: type(of: glProgramUniform1dv_P)) glProgramUniform1dv_P(program, location, count, value) } func glProgramUniform1dvEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -8103,7 +8103,7 @@ func glProgramUniform1dvEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, glProgramUniform1dvEXT_P(program, location, count, value) } func glProgramUniform1f_L(program:GLuint, _ location:GLint, _ v0:GLfloat) { - glProgramUniform1f_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform1f", [S13, S21, S104])), to: type(of: glProgramUniform1f_P)) + glProgramUniform1f_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform1f", [S14, S22, S104])), to: type(of: glProgramUniform1f_P)) glProgramUniform1f_P(program, location, v0) } func glProgramUniform1fEXT_L(program:GLuint, _ location:GLint, _ v0:GLfloat) { @@ -8111,7 +8111,7 @@ func glProgramUniform1fEXT_L(program:GLuint, _ location:GLint, _ v0:GLfloat) { glProgramUniform1fEXT_P(program, location, v0) } func glProgramUniform1fv_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glProgramUniform1fv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform1fv", [S13, S21, S104])), to: type(of: glProgramUniform1fv_P)) + glProgramUniform1fv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform1fv", [S14, S22, S104])), to: type(of: glProgramUniform1fv_P)) glProgramUniform1fv_P(program, location, count, value) } func glProgramUniform1fvEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -8119,7 +8119,7 @@ func glProgramUniform1fvEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, glProgramUniform1fvEXT_P(program, location, count, value) } func glProgramUniform1i_L(program:GLuint, _ location:GLint, _ v0:GLint) { - glProgramUniform1i_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform1i", [S13, S21, S104])), to: type(of: glProgramUniform1i_P)) + glProgramUniform1i_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform1i", [S14, S22, S104])), to: type(of: glProgramUniform1i_P)) glProgramUniform1i_P(program, location, v0) } func glProgramUniform1i64ARB_L(program:GLuint, _ location:GLint, _ x:GLint64) { @@ -8127,7 +8127,7 @@ func glProgramUniform1i64ARB_L(program:GLuint, _ location:GLint, _ x:GLint64) { glProgramUniform1i64ARB_P(program, location, x) } func glProgramUniform1i64NV_L(program:GLuint, _ location:GLint, _ x:GLint64EXT) { - glProgramUniform1i64NV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform1i64NV", [S27, S277])), to: type(of: glProgramUniform1i64NV_P)) + glProgramUniform1i64NV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform1i64NV", [S27, S276])), to: type(of: glProgramUniform1i64NV_P)) glProgramUniform1i64NV_P(program, location, x) } func glProgramUniform1i64vARB_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -8135,7 +8135,7 @@ func glProgramUniform1i64vARB_L(program:GLuint, _ location:GLint, _ count:GLsize glProgramUniform1i64vARB_P(program, location, count, value) } func glProgramUniform1i64vNV_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glProgramUniform1i64vNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform1i64vNV", [S27, S277])), to: type(of: glProgramUniform1i64vNV_P)) + glProgramUniform1i64vNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform1i64vNV", [S27, S276])), to: type(of: glProgramUniform1i64vNV_P)) glProgramUniform1i64vNV_P(program, location, count, value) } func glProgramUniform1iEXT_L(program:GLuint, _ location:GLint, _ v0:GLint) { @@ -8143,7 +8143,7 @@ func glProgramUniform1iEXT_L(program:GLuint, _ location:GLint, _ v0:GLint) { glProgramUniform1iEXT_P(program, location, v0) } func glProgramUniform1iv_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glProgramUniform1iv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform1iv", [S13, S21, S104])), to: type(of: glProgramUniform1iv_P)) + glProgramUniform1iv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform1iv", [S14, S22, S104])), to: type(of: glProgramUniform1iv_P)) glProgramUniform1iv_P(program, location, count, value) } func glProgramUniform1ivEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -8151,7 +8151,7 @@ func glProgramUniform1ivEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, glProgramUniform1ivEXT_P(program, location, count, value) } func glProgramUniform1ui_L(program:GLuint, _ location:GLint, _ v0:GLuint) { - glProgramUniform1ui_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform1ui", [S13, S21, S104])), to: type(of: glProgramUniform1ui_P)) + glProgramUniform1ui_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform1ui", [S14, S22, S104])), to: type(of: glProgramUniform1ui_P)) glProgramUniform1ui_P(program, location, v0) } func glProgramUniform1ui64ARB_L(program:GLuint, _ location:GLint, _ x:GLuint64) { @@ -8159,7 +8159,7 @@ func glProgramUniform1ui64ARB_L(program:GLuint, _ location:GLint, _ x:GLuint64) glProgramUniform1ui64ARB_P(program, location, x) } func glProgramUniform1ui64NV_L(program:GLuint, _ location:GLint, _ x:GLuint64EXT) { - glProgramUniform1ui64NV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform1ui64NV", [S27, S277])), to: type(of: glProgramUniform1ui64NV_P)) + glProgramUniform1ui64NV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform1ui64NV", [S27, S276])), to: type(of: glProgramUniform1ui64NV_P)) glProgramUniform1ui64NV_P(program, location, x) } func glProgramUniform1ui64vARB_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -8167,7 +8167,7 @@ func glProgramUniform1ui64vARB_L(program:GLuint, _ location:GLint, _ count:GLsiz glProgramUniform1ui64vARB_P(program, location, count, value) } func glProgramUniform1ui64vNV_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glProgramUniform1ui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform1ui64vNV", [S27, S277])), to: type(of: glProgramUniform1ui64vNV_P)) + glProgramUniform1ui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform1ui64vNV", [S27, S276])), to: type(of: glProgramUniform1ui64vNV_P)) glProgramUniform1ui64vNV_P(program, location, count, value) } func glProgramUniform1uiEXT_L(program:GLuint, _ location:GLint, _ v0:GLuint) { @@ -8175,7 +8175,7 @@ func glProgramUniform1uiEXT_L(program:GLuint, _ location:GLint, _ v0:GLuint) { glProgramUniform1uiEXT_P(program, location, v0) } func glProgramUniform1uiv_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glProgramUniform1uiv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform1uiv", [S13, S21, S104])), to: type(of: glProgramUniform1uiv_P)) + glProgramUniform1uiv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform1uiv", [S14, S22, S104])), to: type(of: glProgramUniform1uiv_P)) glProgramUniform1uiv_P(program, location, count, value) } func glProgramUniform1uivEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -8183,7 +8183,7 @@ func glProgramUniform1uivEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei glProgramUniform1uivEXT_P(program, location, count, value) } func glProgramUniform2d_L(program:GLuint, _ location:GLint, _ v0:GLdouble, _ v1:GLdouble) { - glProgramUniform2d_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform2d", [S13, S104])), to: type(of: glProgramUniform2d_P)) + glProgramUniform2d_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform2d", [S14, S104])), to: type(of: glProgramUniform2d_P)) glProgramUniform2d_P(program, location, v0, v1) } func glProgramUniform2dEXT_L(program:GLuint, _ location:GLint, _ x:GLdouble, _ y:GLdouble) { @@ -8191,7 +8191,7 @@ func glProgramUniform2dEXT_L(program:GLuint, _ location:GLint, _ x:GLdouble, _ y glProgramUniform2dEXT_P(program, location, x, y) } func glProgramUniform2dv_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glProgramUniform2dv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform2dv", [S13, S104])), to: type(of: glProgramUniform2dv_P)) + glProgramUniform2dv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform2dv", [S14, S104])), to: type(of: glProgramUniform2dv_P)) glProgramUniform2dv_P(program, location, count, value) } func glProgramUniform2dvEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -8199,7 +8199,7 @@ func glProgramUniform2dvEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, glProgramUniform2dvEXT_P(program, location, count, value) } func glProgramUniform2f_L(program:GLuint, _ location:GLint, _ v0:GLfloat, _ v1:GLfloat) { - glProgramUniform2f_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform2f", [S13, S21, S104])), to: type(of: glProgramUniform2f_P)) + glProgramUniform2f_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform2f", [S14, S22, S104])), to: type(of: glProgramUniform2f_P)) glProgramUniform2f_P(program, location, v0, v1) } func glProgramUniform2fEXT_L(program:GLuint, _ location:GLint, _ v0:GLfloat, _ v1:GLfloat) { @@ -8207,7 +8207,7 @@ func glProgramUniform2fEXT_L(program:GLuint, _ location:GLint, _ v0:GLfloat, _ v glProgramUniform2fEXT_P(program, location, v0, v1) } func glProgramUniform2fv_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glProgramUniform2fv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform2fv", [S13, S21, S104])), to: type(of: glProgramUniform2fv_P)) + glProgramUniform2fv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform2fv", [S14, S22, S104])), to: type(of: glProgramUniform2fv_P)) glProgramUniform2fv_P(program, location, count, value) } func glProgramUniform2fvEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -8215,7 +8215,7 @@ func glProgramUniform2fvEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, glProgramUniform2fvEXT_P(program, location, count, value) } func glProgramUniform2i_L(program:GLuint, _ location:GLint, _ v0:GLint, _ v1:GLint) { - glProgramUniform2i_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform2i", [S13, S21, S104])), to: type(of: glProgramUniform2i_P)) + glProgramUniform2i_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform2i", [S14, S22, S104])), to: type(of: glProgramUniform2i_P)) glProgramUniform2i_P(program, location, v0, v1) } func glProgramUniform2i64ARB_L(program:GLuint, _ location:GLint, _ x:GLint64, _ y:GLint64) { @@ -8223,7 +8223,7 @@ func glProgramUniform2i64ARB_L(program:GLuint, _ location:GLint, _ x:GLint64, _ glProgramUniform2i64ARB_P(program, location, x, y) } func glProgramUniform2i64NV_L(program:GLuint, _ location:GLint, _ x:GLint64EXT, _ y:GLint64EXT) { - glProgramUniform2i64NV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform2i64NV", [S27, S277])), to: type(of: glProgramUniform2i64NV_P)) + glProgramUniform2i64NV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform2i64NV", [S27, S276])), to: type(of: glProgramUniform2i64NV_P)) glProgramUniform2i64NV_P(program, location, x, y) } func glProgramUniform2i64vARB_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -8231,7 +8231,7 @@ func glProgramUniform2i64vARB_L(program:GLuint, _ location:GLint, _ count:GLsize glProgramUniform2i64vARB_P(program, location, count, value) } func glProgramUniform2i64vNV_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glProgramUniform2i64vNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform2i64vNV", [S27, S277])), to: type(of: glProgramUniform2i64vNV_P)) + glProgramUniform2i64vNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform2i64vNV", [S27, S276])), to: type(of: glProgramUniform2i64vNV_P)) glProgramUniform2i64vNV_P(program, location, count, value) } func glProgramUniform2iEXT_L(program:GLuint, _ location:GLint, _ v0:GLint, _ v1:GLint) { @@ -8239,7 +8239,7 @@ func glProgramUniform2iEXT_L(program:GLuint, _ location:GLint, _ v0:GLint, _ v1: glProgramUniform2iEXT_P(program, location, v0, v1) } func glProgramUniform2iv_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glProgramUniform2iv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform2iv", [S13, S21, S104])), to: type(of: glProgramUniform2iv_P)) + glProgramUniform2iv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform2iv", [S14, S22, S104])), to: type(of: glProgramUniform2iv_P)) glProgramUniform2iv_P(program, location, count, value) } func glProgramUniform2ivEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -8247,7 +8247,7 @@ func glProgramUniform2ivEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, glProgramUniform2ivEXT_P(program, location, count, value) } func glProgramUniform2ui_L(program:GLuint, _ location:GLint, _ v0:GLuint, _ v1:GLuint) { - glProgramUniform2ui_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform2ui", [S13, S21, S104])), to: type(of: glProgramUniform2ui_P)) + glProgramUniform2ui_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform2ui", [S14, S22, S104])), to: type(of: glProgramUniform2ui_P)) glProgramUniform2ui_P(program, location, v0, v1) } func glProgramUniform2ui64ARB_L(program:GLuint, _ location:GLint, _ x:GLuint64, _ y:GLuint64) { @@ -8255,7 +8255,7 @@ func glProgramUniform2ui64ARB_L(program:GLuint, _ location:GLint, _ x:GLuint64, glProgramUniform2ui64ARB_P(program, location, x, y) } func glProgramUniform2ui64NV_L(program:GLuint, _ location:GLint, _ x:GLuint64EXT, _ y:GLuint64EXT) { - glProgramUniform2ui64NV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform2ui64NV", [S27, S277])), to: type(of: glProgramUniform2ui64NV_P)) + glProgramUniform2ui64NV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform2ui64NV", [S27, S276])), to: type(of: glProgramUniform2ui64NV_P)) glProgramUniform2ui64NV_P(program, location, x, y) } func glProgramUniform2ui64vARB_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -8263,7 +8263,7 @@ func glProgramUniform2ui64vARB_L(program:GLuint, _ location:GLint, _ count:GLsiz glProgramUniform2ui64vARB_P(program, location, count, value) } func glProgramUniform2ui64vNV_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glProgramUniform2ui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform2ui64vNV", [S27, S277])), to: type(of: glProgramUniform2ui64vNV_P)) + glProgramUniform2ui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform2ui64vNV", [S27, S276])), to: type(of: glProgramUniform2ui64vNV_P)) glProgramUniform2ui64vNV_P(program, location, count, value) } func glProgramUniform2uiEXT_L(program:GLuint, _ location:GLint, _ v0:GLuint, _ v1:GLuint) { @@ -8271,7 +8271,7 @@ func glProgramUniform2uiEXT_L(program:GLuint, _ location:GLint, _ v0:GLuint, _ v glProgramUniform2uiEXT_P(program, location, v0, v1) } func glProgramUniform2uiv_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glProgramUniform2uiv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform2uiv", [S13, S21, S104])), to: type(of: glProgramUniform2uiv_P)) + glProgramUniform2uiv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform2uiv", [S14, S22, S104])), to: type(of: glProgramUniform2uiv_P)) glProgramUniform2uiv_P(program, location, count, value) } func glProgramUniform2uivEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -8279,7 +8279,7 @@ func glProgramUniform2uivEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei glProgramUniform2uivEXT_P(program, location, count, value) } func glProgramUniform3d_L(program:GLuint, _ location:GLint, _ v0:GLdouble, _ v1:GLdouble, _ v2:GLdouble) { - glProgramUniform3d_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform3d", [S13, S104])), to: type(of: glProgramUniform3d_P)) + glProgramUniform3d_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform3d", [S14, S104])), to: type(of: glProgramUniform3d_P)) glProgramUniform3d_P(program, location, v0, v1, v2) } func glProgramUniform3dEXT_L(program:GLuint, _ location:GLint, _ x:GLdouble, _ y:GLdouble, _ z:GLdouble) { @@ -8287,7 +8287,7 @@ func glProgramUniform3dEXT_L(program:GLuint, _ location:GLint, _ x:GLdouble, _ y glProgramUniform3dEXT_P(program, location, x, y, z) } func glProgramUniform3dv_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glProgramUniform3dv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform3dv", [S13, S104])), to: type(of: glProgramUniform3dv_P)) + glProgramUniform3dv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform3dv", [S14, S104])), to: type(of: glProgramUniform3dv_P)) glProgramUniform3dv_P(program, location, count, value) } func glProgramUniform3dvEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -8295,7 +8295,7 @@ func glProgramUniform3dvEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, glProgramUniform3dvEXT_P(program, location, count, value) } func glProgramUniform3f_L(program:GLuint, _ location:GLint, _ v0:GLfloat, _ v1:GLfloat, _ v2:GLfloat) { - glProgramUniform3f_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform3f", [S13, S21, S104])), to: type(of: glProgramUniform3f_P)) + glProgramUniform3f_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform3f", [S14, S22, S104])), to: type(of: glProgramUniform3f_P)) glProgramUniform3f_P(program, location, v0, v1, v2) } func glProgramUniform3fEXT_L(program:GLuint, _ location:GLint, _ v0:GLfloat, _ v1:GLfloat, _ v2:GLfloat) { @@ -8303,7 +8303,7 @@ func glProgramUniform3fEXT_L(program:GLuint, _ location:GLint, _ v0:GLfloat, _ v glProgramUniform3fEXT_P(program, location, v0, v1, v2) } func glProgramUniform3fv_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glProgramUniform3fv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform3fv", [S13, S21, S104])), to: type(of: glProgramUniform3fv_P)) + glProgramUniform3fv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform3fv", [S14, S22, S104])), to: type(of: glProgramUniform3fv_P)) glProgramUniform3fv_P(program, location, count, value) } func glProgramUniform3fvEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -8311,7 +8311,7 @@ func glProgramUniform3fvEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, glProgramUniform3fvEXT_P(program, location, count, value) } func glProgramUniform3i_L(program:GLuint, _ location:GLint, _ v0:GLint, _ v1:GLint, _ v2:GLint) { - glProgramUniform3i_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform3i", [S13, S21, S104])), to: type(of: glProgramUniform3i_P)) + glProgramUniform3i_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform3i", [S14, S22, S104])), to: type(of: glProgramUniform3i_P)) glProgramUniform3i_P(program, location, v0, v1, v2) } func glProgramUniform3i64ARB_L(program:GLuint, _ location:GLint, _ x:GLint64, _ y:GLint64, _ z:GLint64) { @@ -8319,7 +8319,7 @@ func glProgramUniform3i64ARB_L(program:GLuint, _ location:GLint, _ x:GLint64, _ glProgramUniform3i64ARB_P(program, location, x, y, z) } func glProgramUniform3i64NV_L(program:GLuint, _ location:GLint, _ x:GLint64EXT, _ y:GLint64EXT, _ z:GLint64EXT) { - glProgramUniform3i64NV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform3i64NV", [S27, S277])), to: type(of: glProgramUniform3i64NV_P)) + glProgramUniform3i64NV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform3i64NV", [S27, S276])), to: type(of: glProgramUniform3i64NV_P)) glProgramUniform3i64NV_P(program, location, x, y, z) } func glProgramUniform3i64vARB_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -8327,7 +8327,7 @@ func glProgramUniform3i64vARB_L(program:GLuint, _ location:GLint, _ count:GLsize glProgramUniform3i64vARB_P(program, location, count, value) } func glProgramUniform3i64vNV_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glProgramUniform3i64vNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform3i64vNV", [S27, S277])), to: type(of: glProgramUniform3i64vNV_P)) + glProgramUniform3i64vNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform3i64vNV", [S27, S276])), to: type(of: glProgramUniform3i64vNV_P)) glProgramUniform3i64vNV_P(program, location, count, value) } func glProgramUniform3iEXT_L(program:GLuint, _ location:GLint, _ v0:GLint, _ v1:GLint, _ v2:GLint) { @@ -8335,7 +8335,7 @@ func glProgramUniform3iEXT_L(program:GLuint, _ location:GLint, _ v0:GLint, _ v1: glProgramUniform3iEXT_P(program, location, v0, v1, v2) } func glProgramUniform3iv_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glProgramUniform3iv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform3iv", [S13, S21, S104])), to: type(of: glProgramUniform3iv_P)) + glProgramUniform3iv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform3iv", [S14, S22, S104])), to: type(of: glProgramUniform3iv_P)) glProgramUniform3iv_P(program, location, count, value) } func glProgramUniform3ivEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -8343,7 +8343,7 @@ func glProgramUniform3ivEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, glProgramUniform3ivEXT_P(program, location, count, value) } func glProgramUniform3ui_L(program:GLuint, _ location:GLint, _ v0:GLuint, _ v1:GLuint, _ v2:GLuint) { - glProgramUniform3ui_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform3ui", [S13, S21, S104])), to: type(of: glProgramUniform3ui_P)) + glProgramUniform3ui_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform3ui", [S14, S22, S104])), to: type(of: glProgramUniform3ui_P)) glProgramUniform3ui_P(program, location, v0, v1, v2) } func glProgramUniform3ui64ARB_L(program:GLuint, _ location:GLint, _ x:GLuint64, _ y:GLuint64, _ z:GLuint64) { @@ -8351,7 +8351,7 @@ func glProgramUniform3ui64ARB_L(program:GLuint, _ location:GLint, _ x:GLuint64, glProgramUniform3ui64ARB_P(program, location, x, y, z) } func glProgramUniform3ui64NV_L(program:GLuint, _ location:GLint, _ x:GLuint64EXT, _ y:GLuint64EXT, _ z:GLuint64EXT) { - glProgramUniform3ui64NV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform3ui64NV", [S27, S277])), to: type(of: glProgramUniform3ui64NV_P)) + glProgramUniform3ui64NV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform3ui64NV", [S27, S276])), to: type(of: glProgramUniform3ui64NV_P)) glProgramUniform3ui64NV_P(program, location, x, y, z) } func glProgramUniform3ui64vARB_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -8359,7 +8359,7 @@ func glProgramUniform3ui64vARB_L(program:GLuint, _ location:GLint, _ count:GLsiz glProgramUniform3ui64vARB_P(program, location, count, value) } func glProgramUniform3ui64vNV_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glProgramUniform3ui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform3ui64vNV", [S27, S277])), to: type(of: glProgramUniform3ui64vNV_P)) + glProgramUniform3ui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform3ui64vNV", [S27, S276])), to: type(of: glProgramUniform3ui64vNV_P)) glProgramUniform3ui64vNV_P(program, location, count, value) } func glProgramUniform3uiEXT_L(program:GLuint, _ location:GLint, _ v0:GLuint, _ v1:GLuint, _ v2:GLuint) { @@ -8367,7 +8367,7 @@ func glProgramUniform3uiEXT_L(program:GLuint, _ location:GLint, _ v0:GLuint, _ v glProgramUniform3uiEXT_P(program, location, v0, v1, v2) } func glProgramUniform3uiv_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glProgramUniform3uiv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform3uiv", [S13, S21, S104])), to: type(of: glProgramUniform3uiv_P)) + glProgramUniform3uiv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform3uiv", [S14, S22, S104])), to: type(of: glProgramUniform3uiv_P)) glProgramUniform3uiv_P(program, location, count, value) } func glProgramUniform3uivEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -8375,7 +8375,7 @@ func glProgramUniform3uivEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei glProgramUniform3uivEXT_P(program, location, count, value) } func glProgramUniform4d_L(program:GLuint, _ location:GLint, _ v0:GLdouble, _ v1:GLdouble, _ v2:GLdouble, _ v3:GLdouble) { - glProgramUniform4d_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform4d", [S13, S104])), to: type(of: glProgramUniform4d_P)) + glProgramUniform4d_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform4d", [S14, S104])), to: type(of: glProgramUniform4d_P)) glProgramUniform4d_P(program, location, v0, v1, v2, v3) } func glProgramUniform4dEXT_L(program:GLuint, _ location:GLint, _ x:GLdouble, _ y:GLdouble, _ z:GLdouble, _ w:GLdouble) { @@ -8383,7 +8383,7 @@ func glProgramUniform4dEXT_L(program:GLuint, _ location:GLint, _ x:GLdouble, _ y glProgramUniform4dEXT_P(program, location, x, y, z, w) } func glProgramUniform4dv_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glProgramUniform4dv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform4dv", [S13, S104])), to: type(of: glProgramUniform4dv_P)) + glProgramUniform4dv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform4dv", [S14, S104])), to: type(of: glProgramUniform4dv_P)) glProgramUniform4dv_P(program, location, count, value) } func glProgramUniform4dvEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -8391,7 +8391,7 @@ func glProgramUniform4dvEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, glProgramUniform4dvEXT_P(program, location, count, value) } func glProgramUniform4f_L(program:GLuint, _ location:GLint, _ v0:GLfloat, _ v1:GLfloat, _ v2:GLfloat, _ v3:GLfloat) { - glProgramUniform4f_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform4f", [S13, S21, S104])), to: type(of: glProgramUniform4f_P)) + glProgramUniform4f_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform4f", [S14, S22, S104])), to: type(of: glProgramUniform4f_P)) glProgramUniform4f_P(program, location, v0, v1, v2, v3) } func glProgramUniform4fEXT_L(program:GLuint, _ location:GLint, _ v0:GLfloat, _ v1:GLfloat, _ v2:GLfloat, _ v3:GLfloat) { @@ -8399,7 +8399,7 @@ func glProgramUniform4fEXT_L(program:GLuint, _ location:GLint, _ v0:GLfloat, _ v glProgramUniform4fEXT_P(program, location, v0, v1, v2, v3) } func glProgramUniform4fv_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glProgramUniform4fv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform4fv", [S13, S21, S104])), to: type(of: glProgramUniform4fv_P)) + glProgramUniform4fv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform4fv", [S14, S22, S104])), to: type(of: glProgramUniform4fv_P)) glProgramUniform4fv_P(program, location, count, value) } func glProgramUniform4fvEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -8407,7 +8407,7 @@ func glProgramUniform4fvEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, glProgramUniform4fvEXT_P(program, location, count, value) } func glProgramUniform4i_L(program:GLuint, _ location:GLint, _ v0:GLint, _ v1:GLint, _ v2:GLint, _ v3:GLint) { - glProgramUniform4i_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform4i", [S13, S21, S104])), to: type(of: glProgramUniform4i_P)) + glProgramUniform4i_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform4i", [S14, S22, S104])), to: type(of: glProgramUniform4i_P)) glProgramUniform4i_P(program, location, v0, v1, v2, v3) } func glProgramUniform4i64ARB_L(program:GLuint, _ location:GLint, _ x:GLint64, _ y:GLint64, _ z:GLint64, _ w:GLint64) { @@ -8415,7 +8415,7 @@ func glProgramUniform4i64ARB_L(program:GLuint, _ location:GLint, _ x:GLint64, _ glProgramUniform4i64ARB_P(program, location, x, y, z, w) } func glProgramUniform4i64NV_L(program:GLuint, _ location:GLint, _ x:GLint64EXT, _ y:GLint64EXT, _ z:GLint64EXT, _ w:GLint64EXT) { - glProgramUniform4i64NV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform4i64NV", [S27, S277])), to: type(of: glProgramUniform4i64NV_P)) + glProgramUniform4i64NV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform4i64NV", [S27, S276])), to: type(of: glProgramUniform4i64NV_P)) glProgramUniform4i64NV_P(program, location, x, y, z, w) } func glProgramUniform4i64vARB_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -8423,7 +8423,7 @@ func glProgramUniform4i64vARB_L(program:GLuint, _ location:GLint, _ count:GLsize glProgramUniform4i64vARB_P(program, location, count, value) } func glProgramUniform4i64vNV_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glProgramUniform4i64vNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform4i64vNV", [S27, S277])), to: type(of: glProgramUniform4i64vNV_P)) + glProgramUniform4i64vNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform4i64vNV", [S27, S276])), to: type(of: glProgramUniform4i64vNV_P)) glProgramUniform4i64vNV_P(program, location, count, value) } func glProgramUniform4iEXT_L(program:GLuint, _ location:GLint, _ v0:GLint, _ v1:GLint, _ v2:GLint, _ v3:GLint) { @@ -8431,7 +8431,7 @@ func glProgramUniform4iEXT_L(program:GLuint, _ location:GLint, _ v0:GLint, _ v1: glProgramUniform4iEXT_P(program, location, v0, v1, v2, v3) } func glProgramUniform4iv_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glProgramUniform4iv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform4iv", [S13, S21, S104])), to: type(of: glProgramUniform4iv_P)) + glProgramUniform4iv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform4iv", [S14, S22, S104])), to: type(of: glProgramUniform4iv_P)) glProgramUniform4iv_P(program, location, count, value) } func glProgramUniform4ivEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -8439,7 +8439,7 @@ func glProgramUniform4ivEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, glProgramUniform4ivEXT_P(program, location, count, value) } func glProgramUniform4ui_L(program:GLuint, _ location:GLint, _ v0:GLuint, _ v1:GLuint, _ v2:GLuint, _ v3:GLuint) { - glProgramUniform4ui_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform4ui", [S13, S21, S104])), to: type(of: glProgramUniform4ui_P)) + glProgramUniform4ui_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform4ui", [S14, S22, S104])), to: type(of: glProgramUniform4ui_P)) glProgramUniform4ui_P(program, location, v0, v1, v2, v3) } func glProgramUniform4ui64ARB_L(program:GLuint, _ location:GLint, _ x:GLuint64, _ y:GLuint64, _ z:GLuint64, _ w:GLuint64) { @@ -8447,7 +8447,7 @@ func glProgramUniform4ui64ARB_L(program:GLuint, _ location:GLint, _ x:GLuint64, glProgramUniform4ui64ARB_P(program, location, x, y, z, w) } func glProgramUniform4ui64NV_L(program:GLuint, _ location:GLint, _ x:GLuint64EXT, _ y:GLuint64EXT, _ z:GLuint64EXT, _ w:GLuint64EXT) { - glProgramUniform4ui64NV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform4ui64NV", [S27, S277])), to: type(of: glProgramUniform4ui64NV_P)) + glProgramUniform4ui64NV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform4ui64NV", [S27, S276])), to: type(of: glProgramUniform4ui64NV_P)) glProgramUniform4ui64NV_P(program, location, x, y, z, w) } func glProgramUniform4ui64vARB_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -8455,7 +8455,7 @@ func glProgramUniform4ui64vARB_L(program:GLuint, _ location:GLint, _ count:GLsiz glProgramUniform4ui64vARB_P(program, location, count, value) } func glProgramUniform4ui64vNV_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glProgramUniform4ui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform4ui64vNV", [S27, S277])), to: type(of: glProgramUniform4ui64vNV_P)) + glProgramUniform4ui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform4ui64vNV", [S27, S276])), to: type(of: glProgramUniform4ui64vNV_P)) glProgramUniform4ui64vNV_P(program, location, count, value) } func glProgramUniform4uiEXT_L(program:GLuint, _ location:GLint, _ v0:GLuint, _ v1:GLuint, _ v2:GLuint, _ v3:GLuint) { @@ -8463,7 +8463,7 @@ func glProgramUniform4uiEXT_L(program:GLuint, _ location:GLint, _ v0:GLuint, _ v glProgramUniform4uiEXT_P(program, location, v0, v1, v2, v3) } func glProgramUniform4uiv_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glProgramUniform4uiv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform4uiv", [S13, S21, S104])), to: type(of: glProgramUniform4uiv_P)) + glProgramUniform4uiv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniform4uiv", [S14, S22, S104])), to: type(of: glProgramUniform4uiv_P)) glProgramUniform4uiv_P(program, location, count, value) } func glProgramUniform4uivEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -8471,23 +8471,23 @@ func glProgramUniform4uivEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei glProgramUniform4uivEXT_P(program, location, count, value) } func glProgramUniformHandleui64ARB_L(program:GLuint, _ location:GLint, _ value:GLuint64) { - glProgramUniformHandleui64ARB_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformHandleui64ARB", [S56])), to: type(of: glProgramUniformHandleui64ARB_P)) + glProgramUniformHandleui64ARB_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformHandleui64ARB", [S53])), to: type(of: glProgramUniformHandleui64ARB_P)) glProgramUniformHandleui64ARB_P(program, location, value) } func glProgramUniformHandleui64NV_L(program:GLuint, _ location:GLint, _ value:GLuint64) { - glProgramUniformHandleui64NV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformHandleui64NV", [S252])), to: type(of: glProgramUniformHandleui64NV_P)) + glProgramUniformHandleui64NV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformHandleui64NV", [S251])), to: type(of: glProgramUniformHandleui64NV_P)) glProgramUniformHandleui64NV_P(program, location, value) } func glProgramUniformHandleui64vARB_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ values:UnsafePointer) { - glProgramUniformHandleui64vARB_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformHandleui64vARB", [S56])), to: type(of: glProgramUniformHandleui64vARB_P)) + glProgramUniformHandleui64vARB_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformHandleui64vARB", [S53])), to: type(of: glProgramUniformHandleui64vARB_P)) glProgramUniformHandleui64vARB_P(program, location, count, values) } func glProgramUniformHandleui64vNV_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ values:UnsafePointer) { - glProgramUniformHandleui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformHandleui64vNV", [S252])), to: type(of: glProgramUniformHandleui64vNV_P)) + glProgramUniformHandleui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformHandleui64vNV", [S251])), to: type(of: glProgramUniformHandleui64vNV_P)) glProgramUniformHandleui64vNV_P(program, location, count, values) } func glProgramUniformMatrix2dv_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glProgramUniformMatrix2dv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformMatrix2dv", [S13, S104])), to: type(of: glProgramUniformMatrix2dv_P)) + glProgramUniformMatrix2dv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformMatrix2dv", [S14, S104])), to: type(of: glProgramUniformMatrix2dv_P)) glProgramUniformMatrix2dv_P(program, location, count, transpose, value) } func glProgramUniformMatrix2dvEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { @@ -8495,7 +8495,7 @@ func glProgramUniformMatrix2dvEXT_L(program:GLuint, _ location:GLint, _ count:GL glProgramUniformMatrix2dvEXT_P(program, location, count, transpose, value) } func glProgramUniformMatrix2fv_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glProgramUniformMatrix2fv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformMatrix2fv", [S13, S21, S104])), to: type(of: glProgramUniformMatrix2fv_P)) + glProgramUniformMatrix2fv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformMatrix2fv", [S14, S22, S104])), to: type(of: glProgramUniformMatrix2fv_P)) glProgramUniformMatrix2fv_P(program, location, count, transpose, value) } func glProgramUniformMatrix2fvEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { @@ -8503,7 +8503,7 @@ func glProgramUniformMatrix2fvEXT_L(program:GLuint, _ location:GLint, _ count:GL glProgramUniformMatrix2fvEXT_P(program, location, count, transpose, value) } func glProgramUniformMatrix2x3dv_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glProgramUniformMatrix2x3dv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformMatrix2x3dv", [S13, S104])), to: type(of: glProgramUniformMatrix2x3dv_P)) + glProgramUniformMatrix2x3dv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformMatrix2x3dv", [S14, S104])), to: type(of: glProgramUniformMatrix2x3dv_P)) glProgramUniformMatrix2x3dv_P(program, location, count, transpose, value) } func glProgramUniformMatrix2x3dvEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { @@ -8511,7 +8511,7 @@ func glProgramUniformMatrix2x3dvEXT_L(program:GLuint, _ location:GLint, _ count: glProgramUniformMatrix2x3dvEXT_P(program, location, count, transpose, value) } func glProgramUniformMatrix2x3fv_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glProgramUniformMatrix2x3fv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformMatrix2x3fv", [S13, S21, S104])), to: type(of: glProgramUniformMatrix2x3fv_P)) + glProgramUniformMatrix2x3fv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformMatrix2x3fv", [S14, S22, S104])), to: type(of: glProgramUniformMatrix2x3fv_P)) glProgramUniformMatrix2x3fv_P(program, location, count, transpose, value) } func glProgramUniformMatrix2x3fvEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { @@ -8519,7 +8519,7 @@ func glProgramUniformMatrix2x3fvEXT_L(program:GLuint, _ location:GLint, _ count: glProgramUniformMatrix2x3fvEXT_P(program, location, count, transpose, value) } func glProgramUniformMatrix2x4dv_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glProgramUniformMatrix2x4dv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformMatrix2x4dv", [S13, S104])), to: type(of: glProgramUniformMatrix2x4dv_P)) + glProgramUniformMatrix2x4dv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformMatrix2x4dv", [S14, S104])), to: type(of: glProgramUniformMatrix2x4dv_P)) glProgramUniformMatrix2x4dv_P(program, location, count, transpose, value) } func glProgramUniformMatrix2x4dvEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { @@ -8527,7 +8527,7 @@ func glProgramUniformMatrix2x4dvEXT_L(program:GLuint, _ location:GLint, _ count: glProgramUniformMatrix2x4dvEXT_P(program, location, count, transpose, value) } func glProgramUniformMatrix2x4fv_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glProgramUniformMatrix2x4fv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformMatrix2x4fv", [S13, S21, S104])), to: type(of: glProgramUniformMatrix2x4fv_P)) + glProgramUniformMatrix2x4fv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformMatrix2x4fv", [S14, S22, S104])), to: type(of: glProgramUniformMatrix2x4fv_P)) glProgramUniformMatrix2x4fv_P(program, location, count, transpose, value) } func glProgramUniformMatrix2x4fvEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { @@ -8535,7 +8535,7 @@ func glProgramUniformMatrix2x4fvEXT_L(program:GLuint, _ location:GLint, _ count: glProgramUniformMatrix2x4fvEXT_P(program, location, count, transpose, value) } func glProgramUniformMatrix3dv_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glProgramUniformMatrix3dv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformMatrix3dv", [S13, S104])), to: type(of: glProgramUniformMatrix3dv_P)) + glProgramUniformMatrix3dv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformMatrix3dv", [S14, S104])), to: type(of: glProgramUniformMatrix3dv_P)) glProgramUniformMatrix3dv_P(program, location, count, transpose, value) } func glProgramUniformMatrix3dvEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { @@ -8543,7 +8543,7 @@ func glProgramUniformMatrix3dvEXT_L(program:GLuint, _ location:GLint, _ count:GL glProgramUniformMatrix3dvEXT_P(program, location, count, transpose, value) } func glProgramUniformMatrix3fv_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glProgramUniformMatrix3fv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformMatrix3fv", [S13, S21, S104])), to: type(of: glProgramUniformMatrix3fv_P)) + glProgramUniformMatrix3fv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformMatrix3fv", [S14, S22, S104])), to: type(of: glProgramUniformMatrix3fv_P)) glProgramUniformMatrix3fv_P(program, location, count, transpose, value) } func glProgramUniformMatrix3fvEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { @@ -8551,7 +8551,7 @@ func glProgramUniformMatrix3fvEXT_L(program:GLuint, _ location:GLint, _ count:GL glProgramUniformMatrix3fvEXT_P(program, location, count, transpose, value) } func glProgramUniformMatrix3x2dv_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glProgramUniformMatrix3x2dv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformMatrix3x2dv", [S13, S104])), to: type(of: glProgramUniformMatrix3x2dv_P)) + glProgramUniformMatrix3x2dv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformMatrix3x2dv", [S14, S104])), to: type(of: glProgramUniformMatrix3x2dv_P)) glProgramUniformMatrix3x2dv_P(program, location, count, transpose, value) } func glProgramUniformMatrix3x2dvEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { @@ -8559,7 +8559,7 @@ func glProgramUniformMatrix3x2dvEXT_L(program:GLuint, _ location:GLint, _ count: glProgramUniformMatrix3x2dvEXT_P(program, location, count, transpose, value) } func glProgramUniformMatrix3x2fv_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glProgramUniformMatrix3x2fv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformMatrix3x2fv", [S13, S21, S104])), to: type(of: glProgramUniformMatrix3x2fv_P)) + glProgramUniformMatrix3x2fv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformMatrix3x2fv", [S14, S22, S104])), to: type(of: glProgramUniformMatrix3x2fv_P)) glProgramUniformMatrix3x2fv_P(program, location, count, transpose, value) } func glProgramUniformMatrix3x2fvEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { @@ -8567,7 +8567,7 @@ func glProgramUniformMatrix3x2fvEXT_L(program:GLuint, _ location:GLint, _ count: glProgramUniformMatrix3x2fvEXT_P(program, location, count, transpose, value) } func glProgramUniformMatrix3x4dv_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glProgramUniformMatrix3x4dv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformMatrix3x4dv", [S13, S104])), to: type(of: glProgramUniformMatrix3x4dv_P)) + glProgramUniformMatrix3x4dv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformMatrix3x4dv", [S14, S104])), to: type(of: glProgramUniformMatrix3x4dv_P)) glProgramUniformMatrix3x4dv_P(program, location, count, transpose, value) } func glProgramUniformMatrix3x4dvEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { @@ -8575,7 +8575,7 @@ func glProgramUniformMatrix3x4dvEXT_L(program:GLuint, _ location:GLint, _ count: glProgramUniformMatrix3x4dvEXT_P(program, location, count, transpose, value) } func glProgramUniformMatrix3x4fv_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glProgramUniformMatrix3x4fv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformMatrix3x4fv", [S13, S21, S104])), to: type(of: glProgramUniformMatrix3x4fv_P)) + glProgramUniformMatrix3x4fv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformMatrix3x4fv", [S14, S22, S104])), to: type(of: glProgramUniformMatrix3x4fv_P)) glProgramUniformMatrix3x4fv_P(program, location, count, transpose, value) } func glProgramUniformMatrix3x4fvEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { @@ -8583,7 +8583,7 @@ func glProgramUniformMatrix3x4fvEXT_L(program:GLuint, _ location:GLint, _ count: glProgramUniformMatrix3x4fvEXT_P(program, location, count, transpose, value) } func glProgramUniformMatrix4dv_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glProgramUniformMatrix4dv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformMatrix4dv", [S13, S104])), to: type(of: glProgramUniformMatrix4dv_P)) + glProgramUniformMatrix4dv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformMatrix4dv", [S14, S104])), to: type(of: glProgramUniformMatrix4dv_P)) glProgramUniformMatrix4dv_P(program, location, count, transpose, value) } func glProgramUniformMatrix4dvEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { @@ -8591,7 +8591,7 @@ func glProgramUniformMatrix4dvEXT_L(program:GLuint, _ location:GLint, _ count:GL glProgramUniformMatrix4dvEXT_P(program, location, count, transpose, value) } func glProgramUniformMatrix4fv_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glProgramUniformMatrix4fv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformMatrix4fv", [S13, S21, S104])), to: type(of: glProgramUniformMatrix4fv_P)) + glProgramUniformMatrix4fv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformMatrix4fv", [S14, S22, S104])), to: type(of: glProgramUniformMatrix4fv_P)) glProgramUniformMatrix4fv_P(program, location, count, transpose, value) } func glProgramUniformMatrix4fvEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { @@ -8599,7 +8599,7 @@ func glProgramUniformMatrix4fvEXT_L(program:GLuint, _ location:GLint, _ count:GL glProgramUniformMatrix4fvEXT_P(program, location, count, transpose, value) } func glProgramUniformMatrix4x2dv_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glProgramUniformMatrix4x2dv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformMatrix4x2dv", [S13, S104])), to: type(of: glProgramUniformMatrix4x2dv_P)) + glProgramUniformMatrix4x2dv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformMatrix4x2dv", [S14, S104])), to: type(of: glProgramUniformMatrix4x2dv_P)) glProgramUniformMatrix4x2dv_P(program, location, count, transpose, value) } func glProgramUniformMatrix4x2dvEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { @@ -8607,7 +8607,7 @@ func glProgramUniformMatrix4x2dvEXT_L(program:GLuint, _ location:GLint, _ count: glProgramUniformMatrix4x2dvEXT_P(program, location, count, transpose, value) } func glProgramUniformMatrix4x2fv_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glProgramUniformMatrix4x2fv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformMatrix4x2fv", [S13, S21, S104])), to: type(of: glProgramUniformMatrix4x2fv_P)) + glProgramUniformMatrix4x2fv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformMatrix4x2fv", [S14, S22, S104])), to: type(of: glProgramUniformMatrix4x2fv_P)) glProgramUniformMatrix4x2fv_P(program, location, count, transpose, value) } func glProgramUniformMatrix4x2fvEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { @@ -8615,7 +8615,7 @@ func glProgramUniformMatrix4x2fvEXT_L(program:GLuint, _ location:GLint, _ count: glProgramUniformMatrix4x2fvEXT_P(program, location, count, transpose, value) } func glProgramUniformMatrix4x3dv_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glProgramUniformMatrix4x3dv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformMatrix4x3dv", [S13, S104])), to: type(of: glProgramUniformMatrix4x3dv_P)) + glProgramUniformMatrix4x3dv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformMatrix4x3dv", [S14, S104])), to: type(of: glProgramUniformMatrix4x3dv_P)) glProgramUniformMatrix4x3dv_P(program, location, count, transpose, value) } func glProgramUniformMatrix4x3dvEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { @@ -8623,7 +8623,7 @@ func glProgramUniformMatrix4x3dvEXT_L(program:GLuint, _ location:GLint, _ count: glProgramUniformMatrix4x3dvEXT_P(program, location, count, transpose, value) } func glProgramUniformMatrix4x3fv_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glProgramUniformMatrix4x3fv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformMatrix4x3fv", [S13, S21, S104])), to: type(of: glProgramUniformMatrix4x3fv_P)) + glProgramUniformMatrix4x3fv_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformMatrix4x3fv", [S14, S22, S104])), to: type(of: glProgramUniformMatrix4x3fv_P)) glProgramUniformMatrix4x3fv_P(program, location, count, transpose, value) } func glProgramUniformMatrix4x3fvEXT_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { @@ -8631,19 +8631,19 @@ func glProgramUniformMatrix4x3fvEXT_L(program:GLuint, _ location:GLint, _ count: glProgramUniformMatrix4x3fvEXT_P(program, location, count, transpose, value) } func glProgramUniformui64NV_L(program:GLuint, _ location:GLint, _ value:GLuint64EXT) { - glProgramUniformui64NV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformui64NV", [S294])), to: type(of: glProgramUniformui64NV_P)) + glProgramUniformui64NV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformui64NV", [S293])), to: type(of: glProgramUniformui64NV_P)) glProgramUniformui64NV_P(program, location, value) } func glProgramUniformui64vNV_L(program:GLuint, _ location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glProgramUniformui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformui64vNV", [S294])), to: type(of: glProgramUniformui64vNV_P)) + glProgramUniformui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramUniformui64vNV", [S293])), to: type(of: glProgramUniformui64vNV_P)) glProgramUniformui64vNV_P(program, location, count, value) } func glProgramVertexLimitNV_L(target:GLenum, _ limit:GLint) { - glProgramVertexLimitNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramVertexLimitNV", [S274])), to: type(of: glProgramVertexLimitNV_P)) + glProgramVertexLimitNV_P = unsafeBitCast(getAddress(CommandInfo("glProgramVertexLimitNV", [S273])), to: type(of: glProgramVertexLimitNV_P)) glProgramVertexLimitNV_P(target, limit) } func glProvokingVertex_L(mode:GLenum) { - glProvokingVertex_P = unsafeBitCast(getAddress(CommandInfo("glProvokingVertex", [S10, S99])), to: type(of: glProvokingVertex_P)) + glProvokingVertex_P = unsafeBitCast(getAddress(CommandInfo("glProvokingVertex", [S11, S99])), to: type(of: glProvokingVertex_P)) glProvokingVertex_P(mode) } func glProvokingVertexEXT_L(mode:GLenum) { @@ -8651,11 +8651,11 @@ func glProvokingVertexEXT_L(mode:GLenum) { glProvokingVertexEXT_P(mode) } func glPushAttrib_L(mask:GLbitfield) { - glPushAttrib_P = unsafeBitCast(getAddress(CommandInfo("glPushAttrib", [S0, S23])), to: type(of: glPushAttrib_P)) + glPushAttrib_P = unsafeBitCast(getAddress(CommandInfo("glPushAttrib", [S1, S0])), to: type(of: glPushAttrib_P)) glPushAttrib_P(mask) } func glPushClientAttrib_L(mask:GLbitfield) { - glPushClientAttrib_P = unsafeBitCast(getAddress(CommandInfo("glPushClientAttrib", [S1, S23])), to: type(of: glPushClientAttrib_P)) + glPushClientAttrib_P = unsafeBitCast(getAddress(CommandInfo("glPushClientAttrib", [S2, S0])), to: type(of: glPushClientAttrib_P)) glPushClientAttrib_P(mask) } func glPushClientAttribDefaultEXT_L(mask:GLbitfield) { @@ -8663,7 +8663,7 @@ func glPushClientAttribDefaultEXT_L(mask:GLbitfield) { glPushClientAttribDefaultEXT_P(mask) } func glPushDebugGroup_L(source:GLenum, _ id:GLuint, _ length:GLsizei, _ message:UnsafePointer) { - glPushDebugGroup_P = unsafeBitCast(getAddress(CommandInfo("glPushDebugGroup", [S15, S22, S245])), to: type(of: glPushDebugGroup_P)) + glPushDebugGroup_P = unsafeBitCast(getAddress(CommandInfo("glPushDebugGroup", [S16, S23, S245])), to: type(of: glPushDebugGroup_P)) glPushDebugGroup_P(source, id, length, message) } func glPushDebugGroupKHR_L(source:GLenum, _ id:GLuint, _ length:GLsizei, _ message:UnsafePointer) { @@ -8675,15 +8675,15 @@ func glPushGroupMarkerEXT_L(length:GLsizei, _ marker:UnsafePointer) { glPushGroupMarkerEXT_P(length, marker) } func glPushMatrix_L() { - glPushMatrix_P = unsafeBitCast(getAddress(CommandInfo("glPushMatrix", [S0, S23, S18])), to: type(of: glPushMatrix_P)) + glPushMatrix_P = unsafeBitCast(getAddress(CommandInfo("glPushMatrix", [S1, S0, S19])), to: type(of: glPushMatrix_P)) glPushMatrix_P() } func glPushName_L(name:GLuint) { - glPushName_P = unsafeBitCast(getAddress(CommandInfo("glPushName", [S0, S23])), to: type(of: glPushName_P)) + glPushName_P = unsafeBitCast(getAddress(CommandInfo("glPushName", [S1, S0])), to: type(of: glPushName_P)) glPushName_P(name) } func glQueryCounter_L(id:GLuint, _ target:GLenum) { - glQueryCounter_P = unsafeBitCast(getAddress(CommandInfo("glQueryCounter", [S11, S123])), to: type(of: glQueryCounter_P)) + glQueryCounter_P = unsafeBitCast(getAddress(CommandInfo("glQueryCounter", [S12, S123])), to: type(of: glQueryCounter_P)) glQueryCounter_P(id, target) } func glQueryCounterEXT_L(id:GLuint, _ target:GLenum) { @@ -8699,35 +8699,35 @@ func glQueryObjectParameteruiAMD_L(target:GLenum, _ id:GLuint, _ pname:GLenum, _ glQueryObjectParameteruiAMD_P(target, id, pname, param) } func glRasterPos2d_L(x:GLdouble, _ y:GLdouble) { - glRasterPos2d_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos2d", [S0, S23])), to: type(of: glRasterPos2d_P)) + glRasterPos2d_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos2d", [S1, S0])), to: type(of: glRasterPos2d_P)) glRasterPos2d_P(x, y) } func glRasterPos2dv_L(v:UnsafePointer) { - glRasterPos2dv_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos2dv", [S0, S23])), to: type(of: glRasterPos2dv_P)) + glRasterPos2dv_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos2dv", [S1, S0])), to: type(of: glRasterPos2dv_P)) glRasterPos2dv_P(v) } func glRasterPos2f_L(x:GLfloat, _ y:GLfloat) { - glRasterPos2f_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos2f", [S0, S23])), to: type(of: glRasterPos2f_P)) + glRasterPos2f_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos2f", [S1, S0])), to: type(of: glRasterPos2f_P)) glRasterPos2f_P(x, y) } func glRasterPos2fv_L(v:UnsafePointer) { - glRasterPos2fv_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos2fv", [S0, S23])), to: type(of: glRasterPos2fv_P)) + glRasterPos2fv_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos2fv", [S1, S0])), to: type(of: glRasterPos2fv_P)) glRasterPos2fv_P(v) } func glRasterPos2i_L(x:GLint, _ y:GLint) { - glRasterPos2i_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos2i", [S0, S23])), to: type(of: glRasterPos2i_P)) + glRasterPos2i_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos2i", [S1, S0])), to: type(of: glRasterPos2i_P)) glRasterPos2i_P(x, y) } func glRasterPos2iv_L(v:UnsafePointer) { - glRasterPos2iv_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos2iv", [S0, S23])), to: type(of: glRasterPos2iv_P)) + glRasterPos2iv_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos2iv", [S1, S0])), to: type(of: glRasterPos2iv_P)) glRasterPos2iv_P(v) } func glRasterPos2s_L(x:GLshort, _ y:GLshort) { - glRasterPos2s_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos2s", [S0, S23])), to: type(of: glRasterPos2s_P)) + glRasterPos2s_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos2s", [S1, S0])), to: type(of: glRasterPos2s_P)) glRasterPos2s_P(x, y) } func glRasterPos2sv_L(v:UnsafePointer) { - glRasterPos2sv_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos2sv", [S0, S23])), to: type(of: glRasterPos2sv_P)) + glRasterPos2sv_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos2sv", [S1, S0])), to: type(of: glRasterPos2sv_P)) glRasterPos2sv_P(v) } func glRasterPos2xOES_L(x:GLfixed, _ y:GLfixed) { @@ -8739,35 +8739,35 @@ func glRasterPos2xvOES_L(coords:UnsafePointer) { glRasterPos2xvOES_P(coords) } func glRasterPos3d_L(x:GLdouble, _ y:GLdouble, _ z:GLdouble) { - glRasterPos3d_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos3d", [S0, S23])), to: type(of: glRasterPos3d_P)) + glRasterPos3d_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos3d", [S1, S0])), to: type(of: glRasterPos3d_P)) glRasterPos3d_P(x, y, z) } func glRasterPos3dv_L(v:UnsafePointer) { - glRasterPos3dv_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos3dv", [S0, S23])), to: type(of: glRasterPos3dv_P)) + glRasterPos3dv_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos3dv", [S1, S0])), to: type(of: glRasterPos3dv_P)) glRasterPos3dv_P(v) } func glRasterPos3f_L(x:GLfloat, _ y:GLfloat, _ z:GLfloat) { - glRasterPos3f_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos3f", [S0, S23])), to: type(of: glRasterPos3f_P)) + glRasterPos3f_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos3f", [S1, S0])), to: type(of: glRasterPos3f_P)) glRasterPos3f_P(x, y, z) } func glRasterPos3fv_L(v:UnsafePointer) { - glRasterPos3fv_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos3fv", [S0, S23])), to: type(of: glRasterPos3fv_P)) + glRasterPos3fv_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos3fv", [S1, S0])), to: type(of: glRasterPos3fv_P)) glRasterPos3fv_P(v) } func glRasterPos3i_L(x:GLint, _ y:GLint, _ z:GLint) { - glRasterPos3i_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos3i", [S0, S23])), to: type(of: glRasterPos3i_P)) + glRasterPos3i_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos3i", [S1, S0])), to: type(of: glRasterPos3i_P)) glRasterPos3i_P(x, y, z) } func glRasterPos3iv_L(v:UnsafePointer) { - glRasterPos3iv_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos3iv", [S0, S23])), to: type(of: glRasterPos3iv_P)) + glRasterPos3iv_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos3iv", [S1, S0])), to: type(of: glRasterPos3iv_P)) glRasterPos3iv_P(v) } func glRasterPos3s_L(x:GLshort, _ y:GLshort, _ z:GLshort) { - glRasterPos3s_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos3s", [S0, S23])), to: type(of: glRasterPos3s_P)) + glRasterPos3s_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos3s", [S1, S0])), to: type(of: glRasterPos3s_P)) glRasterPos3s_P(x, y, z) } func glRasterPos3sv_L(v:UnsafePointer) { - glRasterPos3sv_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos3sv", [S0, S23])), to: type(of: glRasterPos3sv_P)) + glRasterPos3sv_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos3sv", [S1, S0])), to: type(of: glRasterPos3sv_P)) glRasterPos3sv_P(v) } func glRasterPos3xOES_L(x:GLfixed, _ y:GLfixed, _ z:GLfixed) { @@ -8779,35 +8779,35 @@ func glRasterPos3xvOES_L(coords:UnsafePointer) { glRasterPos3xvOES_P(coords) } func glRasterPos4d_L(x:GLdouble, _ y:GLdouble, _ z:GLdouble, _ w:GLdouble) { - glRasterPos4d_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos4d", [S0, S23])), to: type(of: glRasterPos4d_P)) + glRasterPos4d_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos4d", [S1, S0])), to: type(of: glRasterPos4d_P)) glRasterPos4d_P(x, y, z, w) } func glRasterPos4dv_L(v:UnsafePointer) { - glRasterPos4dv_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos4dv", [S0, S23])), to: type(of: glRasterPos4dv_P)) + glRasterPos4dv_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos4dv", [S1, S0])), to: type(of: glRasterPos4dv_P)) glRasterPos4dv_P(v) } func glRasterPos4f_L(x:GLfloat, _ y:GLfloat, _ z:GLfloat, _ w:GLfloat) { - glRasterPos4f_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos4f", [S0, S23])), to: type(of: glRasterPos4f_P)) + glRasterPos4f_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos4f", [S1, S0])), to: type(of: glRasterPos4f_P)) glRasterPos4f_P(x, y, z, w) } func glRasterPos4fv_L(v:UnsafePointer) { - glRasterPos4fv_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos4fv", [S0, S23])), to: type(of: glRasterPos4fv_P)) + glRasterPos4fv_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos4fv", [S1, S0])), to: type(of: glRasterPos4fv_P)) glRasterPos4fv_P(v) } func glRasterPos4i_L(x:GLint, _ y:GLint, _ z:GLint, _ w:GLint) { - glRasterPos4i_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos4i", [S0, S23])), to: type(of: glRasterPos4i_P)) + glRasterPos4i_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos4i", [S1, S0])), to: type(of: glRasterPos4i_P)) glRasterPos4i_P(x, y, z, w) } func glRasterPos4iv_L(v:UnsafePointer) { - glRasterPos4iv_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos4iv", [S0, S23])), to: type(of: glRasterPos4iv_P)) + glRasterPos4iv_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos4iv", [S1, S0])), to: type(of: glRasterPos4iv_P)) glRasterPos4iv_P(v) } func glRasterPos4s_L(x:GLshort, _ y:GLshort, _ z:GLshort, _ w:GLshort) { - glRasterPos4s_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos4s", [S0, S23])), to: type(of: glRasterPos4s_P)) + glRasterPos4s_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos4s", [S1, S0])), to: type(of: glRasterPos4s_P)) glRasterPos4s_P(x, y, z, w) } func glRasterPos4sv_L(v:UnsafePointer) { - glRasterPos4sv_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos4sv", [S0, S23])), to: type(of: glRasterPos4sv_P)) + glRasterPos4sv_P = unsafeBitCast(getAddress(CommandInfo("glRasterPos4sv", [S1, S0])), to: type(of: glRasterPos4sv_P)) glRasterPos4sv_P(v) } func glRasterPos4xOES_L(x:GLfixed, _ y:GLfixed, _ z:GLfixed, _ w:GLfixed) { @@ -8819,11 +8819,11 @@ func glRasterPos4xvOES_L(coords:UnsafePointer) { glRasterPos4xvOES_P(coords) } func glRasterSamplesEXT_L(samples:GLuint, _ fixedsamplelocations:GLboolean) { - glRasterSamplesEXT_P = unsafeBitCast(getAddress(CommandInfo("glRasterSamplesEXT", [S203, S218, S271])), to: type(of: glRasterSamplesEXT_P)) + glRasterSamplesEXT_P = unsafeBitCast(getAddress(CommandInfo("glRasterSamplesEXT", [S203, S217, S270])), to: type(of: glRasterSamplesEXT_P)) glRasterSamplesEXT_P(samples, fixedsamplelocations) } func glReadBuffer_L(src:GLenum) { - glReadBuffer_P = unsafeBitCast(getAddress(CommandInfo("glReadBuffer", [S0, S20])), to: type(of: glReadBuffer_P)) + glReadBuffer_P = unsafeBitCast(getAddress(CommandInfo("glReadBuffer", [S1, S21])), to: type(of: glReadBuffer_P)) glReadBuffer_P(src) } func glReadBufferIndexedEXT_L(src:GLenum, _ index:GLint) { @@ -8831,19 +8831,15 @@ func glReadBufferIndexedEXT_L(src:GLenum, _ index:GLint) { glReadBufferIndexedEXT_P(src, index) } func glReadBufferNV_L(mode:GLenum) { - glReadBufferNV_P = unsafeBitCast(getAddress(CommandInfo("glReadBufferNV", [S290])), to: type(of: glReadBufferNV_P)) + glReadBufferNV_P = unsafeBitCast(getAddress(CommandInfo("glReadBufferNV", [S289])), to: type(of: glReadBufferNV_P)) glReadBufferNV_P(mode) } func glReadInstrumentsSGIX_L(marker:GLint) { - glReadInstrumentsSGIX_P = unsafeBitCast(getAddress(CommandInfo("glReadInstrumentsSGIX", [S357])), to: type(of: glReadInstrumentsSGIX_P)) + glReadInstrumentsSGIX_P = unsafeBitCast(getAddress(CommandInfo("glReadInstrumentsSGIX", [S358])), to: type(of: glReadInstrumentsSGIX_P)) glReadInstrumentsSGIX_P(marker) } -func glReadPixels_L(x:GLint, _ y:GLint, _ width:GLsizei, _ height:GLsizei, _ format:GLenum, _ type:GLenum, _ pixels:UnsafeMutableRawPointer) { - glReadPixels_P = unsafeBitCast(getAddress(CommandInfo("glReadPixels", [S0, S18])), to: type(of: glReadPixels_P)) - glReadPixels_P(x, y, width, height, format, type, pixels) -} func glReadnPixels_L(x:GLint, _ y:GLint, _ width:GLsizei, _ height:GLsizei, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ data:UnsafeMutableRawPointer) { - glReadnPixels_P = unsafeBitCast(getAddress(CommandInfo("glReadnPixels", [S17, S22, S246])), to: type(of: glReadnPixels_P)) + glReadnPixels_P = unsafeBitCast(getAddress(CommandInfo("glReadnPixels", [S18, S23, S246])), to: type(of: glReadnPixels_P)) glReadnPixels_P(x, y, width, height, format, type, bufSize, data) } func glReadnPixelsARB_L(x:GLint, _ y:GLint, _ width:GLsizei, _ height:GLsizei, _ format:GLenum, _ type:GLenum, _ bufSize:GLsizei, _ data:UnsafeMutableRawPointer) { @@ -8858,36 +8854,40 @@ func glReadnPixelsKHR_L(x:GLint, _ y:GLint, _ width:GLsizei, _ height:GLsizei, _ glReadnPixelsKHR_P = unsafeBitCast(getAddress(CommandInfo("glReadnPixelsKHR", [S246])), to: type(of: glReadnPixelsKHR_P)) glReadnPixelsKHR_P(x, y, width, height, format, type, bufSize, data) } +func glReadPixels_L(x:GLint, _ y:GLint, _ width:GLsizei, _ height:GLsizei, _ format:GLenum, _ type:GLenum, _ pixels:UnsafeMutableRawPointer) { + glReadPixels_P = unsafeBitCast(getAddress(CommandInfo("glReadPixels", [S1, S19])), to: type(of: glReadPixels_P)) + glReadPixels_P(x, y, width, height, format, type, pixels) +} func glRectd_L(x1:GLdouble, _ y1:GLdouble, _ x2:GLdouble, _ y2:GLdouble) { - glRectd_P = unsafeBitCast(getAddress(CommandInfo("glRectd", [S0, S23])), to: type(of: glRectd_P)) + glRectd_P = unsafeBitCast(getAddress(CommandInfo("glRectd", [S1, S0])), to: type(of: glRectd_P)) glRectd_P(x1, y1, x2, y2) } func glRectdv_L(v1:UnsafePointer, _ v2:UnsafePointer) { - glRectdv_P = unsafeBitCast(getAddress(CommandInfo("glRectdv", [S0, S23])), to: type(of: glRectdv_P)) + glRectdv_P = unsafeBitCast(getAddress(CommandInfo("glRectdv", [S1, S0])), to: type(of: glRectdv_P)) glRectdv_P(v1, v2) } func glRectf_L(x1:GLfloat, _ y1:GLfloat, _ x2:GLfloat, _ y2:GLfloat) { - glRectf_P = unsafeBitCast(getAddress(CommandInfo("glRectf", [S0, S23])), to: type(of: glRectf_P)) + glRectf_P = unsafeBitCast(getAddress(CommandInfo("glRectf", [S1, S0])), to: type(of: glRectf_P)) glRectf_P(x1, y1, x2, y2) } func glRectfv_L(v1:UnsafePointer, _ v2:UnsafePointer) { - glRectfv_P = unsafeBitCast(getAddress(CommandInfo("glRectfv", [S0, S23])), to: type(of: glRectfv_P)) + glRectfv_P = unsafeBitCast(getAddress(CommandInfo("glRectfv", [S1, S0])), to: type(of: glRectfv_P)) glRectfv_P(v1, v2) } func glRecti_L(x1:GLint, _ y1:GLint, _ x2:GLint, _ y2:GLint) { - glRecti_P = unsafeBitCast(getAddress(CommandInfo("glRecti", [S0, S23])), to: type(of: glRecti_P)) + glRecti_P = unsafeBitCast(getAddress(CommandInfo("glRecti", [S1, S0])), to: type(of: glRecti_P)) glRecti_P(x1, y1, x2, y2) } func glRectiv_L(v1:UnsafePointer, _ v2:UnsafePointer) { - glRectiv_P = unsafeBitCast(getAddress(CommandInfo("glRectiv", [S0, S23])), to: type(of: glRectiv_P)) + glRectiv_P = unsafeBitCast(getAddress(CommandInfo("glRectiv", [S1, S0])), to: type(of: glRectiv_P)) glRectiv_P(v1, v2) } func glRects_L(x1:GLshort, _ y1:GLshort, _ x2:GLshort, _ y2:GLshort) { - glRects_P = unsafeBitCast(getAddress(CommandInfo("glRects", [S0, S23])), to: type(of: glRects_P)) + glRects_P = unsafeBitCast(getAddress(CommandInfo("glRects", [S1, S0])), to: type(of: glRects_P)) glRects_P(x1, y1, x2, y2) } func glRectsv_L(v1:UnsafePointer, _ v2:UnsafePointer) { - glRectsv_P = unsafeBitCast(getAddress(CommandInfo("glRectsv", [S0, S23])), to: type(of: glRectsv_P)) + glRectsv_P = unsafeBitCast(getAddress(CommandInfo("glRectsv", [S1, S0])), to: type(of: glRectsv_P)) glRectsv_P(v1, v2) } func glRectxOES_L(x1:GLfixed, _ y1:GLfixed, _ x2:GLfixed, _ y2:GLfixed) { @@ -8899,19 +8899,15 @@ func glRectxvOES_L(v1:UnsafePointer, _ v2:UnsafePointer) { glRectxvOES_P(v1, v2) } func glReferencePlaneSGIX_L(equation:UnsafePointer) { - glReferencePlaneSGIX_P = unsafeBitCast(getAddress(CommandInfo("glReferencePlaneSGIX", [S361])), to: type(of: glReferencePlaneSGIX_P)) + glReferencePlaneSGIX_P = unsafeBitCast(getAddress(CommandInfo("glReferencePlaneSGIX", [S362])), to: type(of: glReferencePlaneSGIX_P)) glReferencePlaneSGIX_P(equation) } func glReleaseShaderCompiler_L() { - glReleaseShaderCompiler_P = unsafeBitCast(getAddress(CommandInfo("glReleaseShaderCompiler", [S13, S19, S52])), to: type(of: glReleaseShaderCompiler_P)) + glReleaseShaderCompiler_P = unsafeBitCast(getAddress(CommandInfo("glReleaseShaderCompiler", [S14, S20, S72])), to: type(of: glReleaseShaderCompiler_P)) glReleaseShaderCompiler_P() } -func glRenderMode_L(mode:GLenum) -> GLint { - glRenderMode_P = unsafeBitCast(getAddress(CommandInfo("glRenderMode", [S0, S23])), to: type(of: glRenderMode_P)) - return glRenderMode_P(mode) -} func glRenderbufferStorage_L(target:GLenum, _ internalformat:GLenum, _ width:GLsizei, _ height:GLsizei) { - glRenderbufferStorage_P = unsafeBitCast(getAddress(CommandInfo("glRenderbufferStorage", [S8, S19, S77])), to: type(of: glRenderbufferStorage_P)) + glRenderbufferStorage_P = unsafeBitCast(getAddress(CommandInfo("glRenderbufferStorage", [S9, S20, S77])), to: type(of: glRenderbufferStorage_P)) glRenderbufferStorage_P(target, internalformat, width, height) } func glRenderbufferStorageEXT_L(target:GLenum, _ internalformat:GLenum, _ width:GLsizei, _ height:GLsizei) { @@ -8919,7 +8915,7 @@ func glRenderbufferStorageEXT_L(target:GLenum, _ internalformat:GLenum, _ width: glRenderbufferStorageEXT_P(target, internalformat, width, height) } func glRenderbufferStorageMultisample_L(target:GLenum, _ samples:GLsizei, _ internalformat:GLenum, _ width:GLsizei, _ height:GLsizei) { - glRenderbufferStorageMultisample_P = unsafeBitCast(getAddress(CommandInfo("glRenderbufferStorageMultisample", [S8, S20, S77])), to: type(of: glRenderbufferStorageMultisample_P)) + glRenderbufferStorageMultisample_P = unsafeBitCast(getAddress(CommandInfo("glRenderbufferStorageMultisample", [S9, S21, S77])), to: type(of: glRenderbufferStorageMultisample_P)) glRenderbufferStorageMultisample_P(target, samples, internalformat, width, height) } func glRenderbufferStorageMultisampleANGLE_L(target:GLenum, _ samples:GLsizei, _ internalformat:GLenum, _ width:GLsizei, _ height:GLsizei) { @@ -8931,7 +8927,7 @@ func glRenderbufferStorageMultisampleAPPLE_L(target:GLenum, _ samples:GLsizei, _ glRenderbufferStorageMultisampleAPPLE_P(target, samples, internalformat, width, height) } func glRenderbufferStorageMultisampleCoverageNV_L(target:GLenum, _ coverageSamples:GLsizei, _ colorSamples:GLsizei, _ internalformat:GLenum, _ width:GLsizei, _ height:GLsizei) { - glRenderbufferStorageMultisampleCoverageNV_P = unsafeBitCast(getAddress(CommandInfo("glRenderbufferStorageMultisampleCoverageNV", [S273])), to: type(of: glRenderbufferStorageMultisampleCoverageNV_P)) + glRenderbufferStorageMultisampleCoverageNV_P = unsafeBitCast(getAddress(CommandInfo("glRenderbufferStorageMultisampleCoverageNV", [S272])), to: type(of: glRenderbufferStorageMultisampleCoverageNV_P)) glRenderbufferStorageMultisampleCoverageNV_P(target, coverageSamples, colorSamples, internalformat, width, height) } func glRenderbufferStorageMultisampleEXT_L(target:GLenum, _ samples:GLsizei, _ internalformat:GLenum, _ width:GLsizei, _ height:GLsizei) { @@ -8943,107 +8939,111 @@ func glRenderbufferStorageMultisampleIMG_L(target:GLenum, _ samples:GLsizei, _ i glRenderbufferStorageMultisampleIMG_P(target, samples, internalformat, width, height) } func glRenderbufferStorageMultisampleNV_L(target:GLenum, _ samples:GLsizei, _ internalformat:GLenum, _ width:GLsizei, _ height:GLsizei) { - glRenderbufferStorageMultisampleNV_P = unsafeBitCast(getAddress(CommandInfo("glRenderbufferStorageMultisampleNV", [S272])), to: type(of: glRenderbufferStorageMultisampleNV_P)) + glRenderbufferStorageMultisampleNV_P = unsafeBitCast(getAddress(CommandInfo("glRenderbufferStorageMultisampleNV", [S271])), to: type(of: glRenderbufferStorageMultisampleNV_P)) glRenderbufferStorageMultisampleNV_P(target, samples, internalformat, width, height) } func glRenderbufferStorageOES_L(target:GLenum, _ internalformat:GLenum, _ width:GLsizei, _ height:GLsizei) { glRenderbufferStorageOES_P = unsafeBitCast(getAddress(CommandInfo("glRenderbufferStorageOES", [S317])), to: type(of: glRenderbufferStorageOES_P)) glRenderbufferStorageOES_P(target, internalformat, width, height) } +func glRenderMode_L(mode:GLenum) -> GLint { + glRenderMode_P = unsafeBitCast(getAddress(CommandInfo("glRenderMode", [S1, S0])), to: type(of: glRenderMode_P)) + return glRenderMode_P(mode) +} func glReplacementCodePointerSUN_L(type:GLenum, _ stride:GLsizei, _ pointer:UnsafeMutablePointer) { - glReplacementCodePointerSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodePointerSUN", [S368])), to: type(of: glReplacementCodePointerSUN_P)) + glReplacementCodePointerSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodePointerSUN", [S367])), to: type(of: glReplacementCodePointerSUN_P)) glReplacementCodePointerSUN_P(type, stride, pointer) } func glReplacementCodeubSUN_L(code:GLubyte) { - glReplacementCodeubSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeubSUN", [S368])), to: type(of: glReplacementCodeubSUN_P)) + glReplacementCodeubSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeubSUN", [S367])), to: type(of: glReplacementCodeubSUN_P)) glReplacementCodeubSUN_P(code) } func glReplacementCodeubvSUN_L(code:UnsafePointer) { - glReplacementCodeubvSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeubvSUN", [S368])), to: type(of: glReplacementCodeubvSUN_P)) + glReplacementCodeubvSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeubvSUN", [S367])), to: type(of: glReplacementCodeubvSUN_P)) glReplacementCodeubvSUN_P(code) } func glReplacementCodeuiColor3fVertex3fSUN_L(rc:GLuint, _ r:GLfloat, _ g:GLfloat, _ b:GLfloat, _ x:GLfloat, _ y:GLfloat, _ z:GLfloat) { - glReplacementCodeuiColor3fVertex3fSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeuiColor3fVertex3fSUN", [S369])), to: type(of: glReplacementCodeuiColor3fVertex3fSUN_P)) + glReplacementCodeuiColor3fVertex3fSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeuiColor3fVertex3fSUN", [S368])), to: type(of: glReplacementCodeuiColor3fVertex3fSUN_P)) glReplacementCodeuiColor3fVertex3fSUN_P(rc, r, g, b, x, y, z) } func glReplacementCodeuiColor3fVertex3fvSUN_L(rc:UnsafePointer, _ c:UnsafePointer, _ v:UnsafePointer) { - glReplacementCodeuiColor3fVertex3fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeuiColor3fVertex3fvSUN", [S369])), to: type(of: glReplacementCodeuiColor3fVertex3fvSUN_P)) + glReplacementCodeuiColor3fVertex3fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeuiColor3fVertex3fvSUN", [S368])), to: type(of: glReplacementCodeuiColor3fVertex3fvSUN_P)) glReplacementCodeuiColor3fVertex3fvSUN_P(rc, c, v) } func glReplacementCodeuiColor4fNormal3fVertex3fSUN_L(rc:GLuint, _ r:GLfloat, _ g:GLfloat, _ b:GLfloat, _ a:GLfloat, _ nx:GLfloat, _ ny:GLfloat, _ nz:GLfloat, _ x:GLfloat, _ y:GLfloat, _ z:GLfloat) { - glReplacementCodeuiColor4fNormal3fVertex3fSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeuiColor4fNormal3fVertex3fSUN", [S369])), to: type(of: glReplacementCodeuiColor4fNormal3fVertex3fSUN_P)) + glReplacementCodeuiColor4fNormal3fVertex3fSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeuiColor4fNormal3fVertex3fSUN", [S368])), to: type(of: glReplacementCodeuiColor4fNormal3fVertex3fSUN_P)) glReplacementCodeuiColor4fNormal3fVertex3fSUN_P(rc, r, g, b, a, nx, ny, nz, x, y, z) } func glReplacementCodeuiColor4fNormal3fVertex3fvSUN_L(rc:UnsafePointer, _ c:UnsafePointer, _ n:UnsafePointer, _ v:UnsafePointer) { - glReplacementCodeuiColor4fNormal3fVertex3fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeuiColor4fNormal3fVertex3fvSUN", [S369])), to: type(of: glReplacementCodeuiColor4fNormal3fVertex3fvSUN_P)) + glReplacementCodeuiColor4fNormal3fVertex3fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeuiColor4fNormal3fVertex3fvSUN", [S368])), to: type(of: glReplacementCodeuiColor4fNormal3fVertex3fvSUN_P)) glReplacementCodeuiColor4fNormal3fVertex3fvSUN_P(rc, c, n, v) } func glReplacementCodeuiColor4ubVertex3fSUN_L(rc:GLuint, _ r:GLubyte, _ g:GLubyte, _ b:GLubyte, _ a:GLubyte, _ x:GLfloat, _ y:GLfloat, _ z:GLfloat) { - glReplacementCodeuiColor4ubVertex3fSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeuiColor4ubVertex3fSUN", [S369])), to: type(of: glReplacementCodeuiColor4ubVertex3fSUN_P)) + glReplacementCodeuiColor4ubVertex3fSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeuiColor4ubVertex3fSUN", [S368])), to: type(of: glReplacementCodeuiColor4ubVertex3fSUN_P)) glReplacementCodeuiColor4ubVertex3fSUN_P(rc, r, g, b, a, x, y, z) } func glReplacementCodeuiColor4ubVertex3fvSUN_L(rc:UnsafePointer, _ c:UnsafePointer, _ v:UnsafePointer) { - glReplacementCodeuiColor4ubVertex3fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeuiColor4ubVertex3fvSUN", [S369])), to: type(of: glReplacementCodeuiColor4ubVertex3fvSUN_P)) + glReplacementCodeuiColor4ubVertex3fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeuiColor4ubVertex3fvSUN", [S368])), to: type(of: glReplacementCodeuiColor4ubVertex3fvSUN_P)) glReplacementCodeuiColor4ubVertex3fvSUN_P(rc, c, v) } func glReplacementCodeuiNormal3fVertex3fSUN_L(rc:GLuint, _ nx:GLfloat, _ ny:GLfloat, _ nz:GLfloat, _ x:GLfloat, _ y:GLfloat, _ z:GLfloat) { - glReplacementCodeuiNormal3fVertex3fSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeuiNormal3fVertex3fSUN", [S369])), to: type(of: glReplacementCodeuiNormal3fVertex3fSUN_P)) + glReplacementCodeuiNormal3fVertex3fSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeuiNormal3fVertex3fSUN", [S368])), to: type(of: glReplacementCodeuiNormal3fVertex3fSUN_P)) glReplacementCodeuiNormal3fVertex3fSUN_P(rc, nx, ny, nz, x, y, z) } func glReplacementCodeuiNormal3fVertex3fvSUN_L(rc:UnsafePointer, _ n:UnsafePointer, _ v:UnsafePointer) { - glReplacementCodeuiNormal3fVertex3fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeuiNormal3fVertex3fvSUN", [S369])), to: type(of: glReplacementCodeuiNormal3fVertex3fvSUN_P)) + glReplacementCodeuiNormal3fVertex3fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeuiNormal3fVertex3fvSUN", [S368])), to: type(of: glReplacementCodeuiNormal3fVertex3fvSUN_P)) glReplacementCodeuiNormal3fVertex3fvSUN_P(rc, n, v) } func glReplacementCodeuiSUN_L(code:GLuint) { - glReplacementCodeuiSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeuiSUN", [S368])), to: type(of: glReplacementCodeuiSUN_P)) + glReplacementCodeuiSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeuiSUN", [S367])), to: type(of: glReplacementCodeuiSUN_P)) glReplacementCodeuiSUN_P(code) } func glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_L(rc:GLuint, _ s:GLfloat, _ t:GLfloat, _ r:GLfloat, _ g:GLfloat, _ b:GLfloat, _ a:GLfloat, _ nx:GLfloat, _ ny:GLfloat, _ nz:GLfloat, _ x:GLfloat, _ y:GLfloat, _ z:GLfloat) { - glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", [S369])), to: type(of: glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_P)) + glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", [S368])), to: type(of: glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_P)) glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_P(rc, s, t, r, g, b, a, nx, ny, nz, x, y, z) } func glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_L(rc:UnsafePointer, _ tc:UnsafePointer, _ c:UnsafePointer, _ n:UnsafePointer, _ v:UnsafePointer) { - glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", [S369])), to: type(of: glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_P)) + glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", [S368])), to: type(of: glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_P)) glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_P(rc, tc, c, n, v) } func glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_L(rc:GLuint, _ s:GLfloat, _ t:GLfloat, _ nx:GLfloat, _ ny:GLfloat, _ nz:GLfloat, _ x:GLfloat, _ y:GLfloat, _ z:GLfloat) { - glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", [S369])), to: type(of: glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_P)) + glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", [S368])), to: type(of: glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_P)) glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_P(rc, s, t, nx, ny, nz, x, y, z) } func glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_L(rc:UnsafePointer, _ tc:UnsafePointer, _ n:UnsafePointer, _ v:UnsafePointer) { - glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", [S369])), to: type(of: glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_P)) + glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", [S368])), to: type(of: glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_P)) glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_P(rc, tc, n, v) } func glReplacementCodeuiTexCoord2fVertex3fSUN_L(rc:GLuint, _ s:GLfloat, _ t:GLfloat, _ x:GLfloat, _ y:GLfloat, _ z:GLfloat) { - glReplacementCodeuiTexCoord2fVertex3fSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeuiTexCoord2fVertex3fSUN", [S369])), to: type(of: glReplacementCodeuiTexCoord2fVertex3fSUN_P)) + glReplacementCodeuiTexCoord2fVertex3fSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeuiTexCoord2fVertex3fSUN", [S368])), to: type(of: glReplacementCodeuiTexCoord2fVertex3fSUN_P)) glReplacementCodeuiTexCoord2fVertex3fSUN_P(rc, s, t, x, y, z) } func glReplacementCodeuiTexCoord2fVertex3fvSUN_L(rc:UnsafePointer, _ tc:UnsafePointer, _ v:UnsafePointer) { - glReplacementCodeuiTexCoord2fVertex3fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeuiTexCoord2fVertex3fvSUN", [S369])), to: type(of: glReplacementCodeuiTexCoord2fVertex3fvSUN_P)) + glReplacementCodeuiTexCoord2fVertex3fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeuiTexCoord2fVertex3fvSUN", [S368])), to: type(of: glReplacementCodeuiTexCoord2fVertex3fvSUN_P)) glReplacementCodeuiTexCoord2fVertex3fvSUN_P(rc, tc, v) } func glReplacementCodeuiVertex3fSUN_L(rc:GLuint, _ x:GLfloat, _ y:GLfloat, _ z:GLfloat) { - glReplacementCodeuiVertex3fSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeuiVertex3fSUN", [S369])), to: type(of: glReplacementCodeuiVertex3fSUN_P)) + glReplacementCodeuiVertex3fSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeuiVertex3fSUN", [S368])), to: type(of: glReplacementCodeuiVertex3fSUN_P)) glReplacementCodeuiVertex3fSUN_P(rc, x, y, z) } func glReplacementCodeuiVertex3fvSUN_L(rc:UnsafePointer, _ v:UnsafePointer) { - glReplacementCodeuiVertex3fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeuiVertex3fvSUN", [S369])), to: type(of: glReplacementCodeuiVertex3fvSUN_P)) + glReplacementCodeuiVertex3fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeuiVertex3fvSUN", [S368])), to: type(of: glReplacementCodeuiVertex3fvSUN_P)) glReplacementCodeuiVertex3fvSUN_P(rc, v) } func glReplacementCodeuivSUN_L(code:UnsafePointer) { - glReplacementCodeuivSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeuivSUN", [S368])), to: type(of: glReplacementCodeuivSUN_P)) + glReplacementCodeuivSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeuivSUN", [S367])), to: type(of: glReplacementCodeuivSUN_P)) glReplacementCodeuivSUN_P(code) } func glReplacementCodeusSUN_L(code:GLushort) { - glReplacementCodeusSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeusSUN", [S368])), to: type(of: glReplacementCodeusSUN_P)) + glReplacementCodeusSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeusSUN", [S367])), to: type(of: glReplacementCodeusSUN_P)) glReplacementCodeusSUN_P(code) } func glReplacementCodeusvSUN_L(code:UnsafePointer) { - glReplacementCodeusvSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeusvSUN", [S368])), to: type(of: glReplacementCodeusvSUN_P)) + glReplacementCodeusvSUN_P = unsafeBitCast(getAddress(CommandInfo("glReplacementCodeusvSUN", [S367])), to: type(of: glReplacementCodeusvSUN_P)) glReplacementCodeusvSUN_P(code) } func glRequestResidentProgramsNV_L(n:GLsizei, _ programs:UnsafePointer) { - glRequestResidentProgramsNV_P = unsafeBitCast(getAddress(CommandInfo("glRequestResidentProgramsNV", [S303])), to: type(of: glRequestResidentProgramsNV_P)) + glRequestResidentProgramsNV_P = unsafeBitCast(getAddress(CommandInfo("glRequestResidentProgramsNV", [S302])), to: type(of: glRequestResidentProgramsNV_P)) glRequestResidentProgramsNV_P(n, programs) } func glResetHistogram_L(target:GLenum) { @@ -9067,7 +9067,7 @@ func glResizeBuffersMESA_L() { glResizeBuffersMESA_P() } func glResolveDepthValuesNV_L() { - glResolveDepthValuesNV_P = unsafeBitCast(getAddress(CommandInfo("glResolveDepthValuesNV", [S293])), to: type(of: glResolveDepthValuesNV_P)) + glResolveDepthValuesNV_P = unsafeBitCast(getAddress(CommandInfo("glResolveDepthValuesNV", [S292])), to: type(of: glResolveDepthValuesNV_P)) glResolveDepthValuesNV_P() } func glResolveMultisampleFramebufferAPPLE_L() { @@ -9075,23 +9075,23 @@ func glResolveMultisampleFramebufferAPPLE_L() { glResolveMultisampleFramebufferAPPLE_P() } func glResumeTransformFeedback_L() { - glResumeTransformFeedback_P = unsafeBitCast(getAddress(CommandInfo("glResumeTransformFeedback", [S12, S20, S124])), to: type(of: glResumeTransformFeedback_P)) + glResumeTransformFeedback_P = unsafeBitCast(getAddress(CommandInfo("glResumeTransformFeedback", [S13, S21, S125])), to: type(of: glResumeTransformFeedback_P)) glResumeTransformFeedback_P() } func glResumeTransformFeedbackNV_L() { - glResumeTransformFeedbackNV_P = unsafeBitCast(getAddress(CommandInfo("glResumeTransformFeedbackNV", [S298])), to: type(of: glResumeTransformFeedbackNV_P)) + glResumeTransformFeedbackNV_P = unsafeBitCast(getAddress(CommandInfo("glResumeTransformFeedbackNV", [S297])), to: type(of: glResumeTransformFeedbackNV_P)) glResumeTransformFeedbackNV_P() } func glRotated_L(angle:GLdouble, _ x:GLdouble, _ y:GLdouble, _ z:GLdouble) { - glRotated_P = unsafeBitCast(getAddress(CommandInfo("glRotated", [S0, S23])), to: type(of: glRotated_P)) + glRotated_P = unsafeBitCast(getAddress(CommandInfo("glRotated", [S1, S0])), to: type(of: glRotated_P)) glRotated_P(angle, x, y, z) } func glRotatef_L(angle:GLfloat, _ x:GLfloat, _ y:GLfloat, _ z:GLfloat) { - glRotatef_P = unsafeBitCast(getAddress(CommandInfo("glRotatef", [S0, S23, S18])), to: type(of: glRotatef_P)) + glRotatef_P = unsafeBitCast(getAddress(CommandInfo("glRotatef", [S1, S0, S19])), to: type(of: glRotatef_P)) glRotatef_P(angle, x, y, z) } func glRotatex_L(angle:GLfixed, _ x:GLfixed, _ y:GLfixed, _ z:GLfixed) { - glRotatex_P = unsafeBitCast(getAddress(CommandInfo("glRotatex", [S18])), to: type(of: glRotatex_P)) + glRotatex_P = unsafeBitCast(getAddress(CommandInfo("glRotatex", [S19])), to: type(of: glRotatex_P)) glRotatex_P(angle, x, y, z) } func glRotatexOES_L(angle:GLfixed, _ x:GLfixed, _ y:GLfixed, _ z:GLfixed) { @@ -9099,7 +9099,7 @@ func glRotatexOES_L(angle:GLfixed, _ x:GLfixed, _ y:GLfixed, _ z:GLfixed) { glRotatexOES_P(angle, x, y, z) } func glSampleCoverage_L(value:GLfloat, _ invert:GLboolean) { - glSampleCoverage_P = unsafeBitCast(getAddress(CommandInfo("glSampleCoverage", [S3, S18])), to: type(of: glSampleCoverage_P)) + glSampleCoverage_P = unsafeBitCast(getAddress(CommandInfo("glSampleCoverage", [S4, S19])), to: type(of: glSampleCoverage_P)) glSampleCoverage_P(value, invert) } func glSampleCoverageARB_L(value:GLfloat, _ invert:GLboolean) { @@ -9107,7 +9107,7 @@ func glSampleCoverageARB_L(value:GLfloat, _ invert:GLboolean) { glSampleCoverageARB_P(value, invert) } func glSampleCoveragex_L(value:GLclampx, _ invert:GLboolean) { - glSampleCoveragex_P = unsafeBitCast(getAddress(CommandInfo("glSampleCoveragex", [S18])), to: type(of: glSampleCoveragex_P)) + glSampleCoveragex_P = unsafeBitCast(getAddress(CommandInfo("glSampleCoveragex", [S19])), to: type(of: glSampleCoveragex_P)) glSampleCoveragex_P(value, invert) } func glSampleCoveragexOES_L(value:GLclampx, _ invert:GLboolean) { @@ -9122,32 +9122,44 @@ func glSampleMaskEXT_L(value:GLclampf, _ invert:GLboolean) { glSampleMaskEXT_P = unsafeBitCast(getAddress(CommandInfo("glSampleMaskEXT", [S192])), to: type(of: glSampleMaskEXT_P)) glSampleMaskEXT_P(value, invert) } +func glSampleMaski_L(maskNumber:GLuint, _ mask:GLbitfield) { + glSampleMaski_P = unsafeBitCast(getAddress(CommandInfo("glSampleMaski", [S11, S22, S119])), to: type(of: glSampleMaski_P)) + glSampleMaski_P(maskNumber, mask) +} func glSampleMaskIndexedNV_L(index:GLuint, _ mask:GLbitfield) { - glSampleMaskIndexedNV_P = unsafeBitCast(getAddress(CommandInfo("glSampleMaskIndexedNV", [S266])), to: type(of: glSampleMaskIndexedNV_P)) + glSampleMaskIndexedNV_P = unsafeBitCast(getAddress(CommandInfo("glSampleMaskIndexedNV", [S265])), to: type(of: glSampleMaskIndexedNV_P)) glSampleMaskIndexedNV_P(index, mask) } func glSampleMaskSGIS_L(value:GLclampf, _ invert:GLboolean) { - glSampleMaskSGIS_P = unsafeBitCast(getAddress(CommandInfo("glSampleMaskSGIS", [S345])), to: type(of: glSampleMaskSGIS_P)) + glSampleMaskSGIS_P = unsafeBitCast(getAddress(CommandInfo("glSampleMaskSGIS", [S346])), to: type(of: glSampleMaskSGIS_P)) glSampleMaskSGIS_P(value, invert) } -func glSampleMaski_L(maskNumber:GLuint, _ mask:GLbitfield) { - glSampleMaski_P = unsafeBitCast(getAddress(CommandInfo("glSampleMaski", [S10, S21, S119])), to: type(of: glSampleMaski_P)) - glSampleMaski_P(maskNumber, mask) -} func glSamplePatternEXT_L(pattern:GLenum) { glSamplePatternEXT_P = unsafeBitCast(getAddress(CommandInfo("glSamplePatternEXT", [S192])), to: type(of: glSamplePatternEXT_P)) glSamplePatternEXT_P(pattern) } func glSamplePatternSGIS_L(pattern:GLenum) { - glSamplePatternSGIS_P = unsafeBitCast(getAddress(CommandInfo("glSamplePatternSGIS", [S345])), to: type(of: glSamplePatternSGIS_P)) + glSamplePatternSGIS_P = unsafeBitCast(getAddress(CommandInfo("glSamplePatternSGIS", [S346])), to: type(of: glSamplePatternSGIS_P)) glSamplePatternSGIS_P(pattern) } +func glSamplerParameterf_L(sampler:GLuint, _ pname:GLenum, _ param:GLfloat) { + glSamplerParameterf_P = unsafeBitCast(getAddress(CommandInfo("glSamplerParameterf", [S12, S21, S103])), to: type(of: glSamplerParameterf_P)) + glSamplerParameterf_P(sampler, pname, param) +} +func glSamplerParameterfv_L(sampler:GLuint, _ pname:GLenum, _ param:UnsafePointer) { + glSamplerParameterfv_P = unsafeBitCast(getAddress(CommandInfo("glSamplerParameterfv", [S12, S21, S103])), to: type(of: glSamplerParameterfv_P)) + glSamplerParameterfv_P(sampler, pname, param) +} +func glSamplerParameteri_L(sampler:GLuint, _ pname:GLenum, _ param:GLint) { + glSamplerParameteri_P = unsafeBitCast(getAddress(CommandInfo("glSamplerParameteri", [S12, S21, S103])), to: type(of: glSamplerParameteri_P)) + glSamplerParameteri_P(sampler, pname, param) +} func glSamplerParameterIiv_L(sampler:GLuint, _ pname:GLenum, _ param:UnsafePointer) { - glSamplerParameterIiv_P = unsafeBitCast(getAddress(CommandInfo("glSamplerParameterIiv", [S11, S22, S103])), to: type(of: glSamplerParameterIiv_P)) + glSamplerParameterIiv_P = unsafeBitCast(getAddress(CommandInfo("glSamplerParameterIiv", [S12, S23, S103])), to: type(of: glSamplerParameterIiv_P)) glSamplerParameterIiv_P(sampler, pname, param) } func glSamplerParameterIivEXT_L(sampler:GLuint, _ pname:GLenum, _ param:UnsafePointer) { - glSamplerParameterIivEXT_P = unsafeBitCast(getAddress(CommandInfo("glSamplerParameterIivEXT", [S215])), to: type(of: glSamplerParameterIivEXT_P)) + glSamplerParameterIivEXT_P = unsafeBitCast(getAddress(CommandInfo("glSamplerParameterIivEXT", [S214])), to: type(of: glSamplerParameterIivEXT_P)) glSamplerParameterIivEXT_P(sampler, pname, param) } func glSamplerParameterIivOES_L(sampler:GLuint, _ pname:GLenum, _ param:UnsafePointer) { @@ -9155,43 +9167,31 @@ func glSamplerParameterIivOES_L(sampler:GLuint, _ pname:GLenum, _ param:UnsafePo glSamplerParameterIivOES_P(sampler, pname, param) } func glSamplerParameterIuiv_L(sampler:GLuint, _ pname:GLenum, _ param:UnsafePointer) { - glSamplerParameterIuiv_P = unsafeBitCast(getAddress(CommandInfo("glSamplerParameterIuiv", [S11, S22, S103])), to: type(of: glSamplerParameterIuiv_P)) + glSamplerParameterIuiv_P = unsafeBitCast(getAddress(CommandInfo("glSamplerParameterIuiv", [S12, S23, S103])), to: type(of: glSamplerParameterIuiv_P)) glSamplerParameterIuiv_P(sampler, pname, param) } func glSamplerParameterIuivEXT_L(sampler:GLuint, _ pname:GLenum, _ param:UnsafePointer) { - glSamplerParameterIuivEXT_P = unsafeBitCast(getAddress(CommandInfo("glSamplerParameterIuivEXT", [S215])), to: type(of: glSamplerParameterIuivEXT_P)) + glSamplerParameterIuivEXT_P = unsafeBitCast(getAddress(CommandInfo("glSamplerParameterIuivEXT", [S214])), to: type(of: glSamplerParameterIuivEXT_P)) glSamplerParameterIuivEXT_P(sampler, pname, param) } func glSamplerParameterIuivOES_L(sampler:GLuint, _ pname:GLenum, _ param:UnsafePointer) { glSamplerParameterIuivOES_P = unsafeBitCast(getAddress(CommandInfo("glSamplerParameterIuivOES", [S329])), to: type(of: glSamplerParameterIuivOES_P)) glSamplerParameterIuivOES_P(sampler, pname, param) } -func glSamplerParameterf_L(sampler:GLuint, _ pname:GLenum, _ param:GLfloat) { - glSamplerParameterf_P = unsafeBitCast(getAddress(CommandInfo("glSamplerParameterf", [S11, S20, S103])), to: type(of: glSamplerParameterf_P)) - glSamplerParameterf_P(sampler, pname, param) -} -func glSamplerParameterfv_L(sampler:GLuint, _ pname:GLenum, _ param:UnsafePointer) { - glSamplerParameterfv_P = unsafeBitCast(getAddress(CommandInfo("glSamplerParameterfv", [S11, S20, S103])), to: type(of: glSamplerParameterfv_P)) - glSamplerParameterfv_P(sampler, pname, param) -} -func glSamplerParameteri_L(sampler:GLuint, _ pname:GLenum, _ param:GLint) { - glSamplerParameteri_P = unsafeBitCast(getAddress(CommandInfo("glSamplerParameteri", [S11, S20, S103])), to: type(of: glSamplerParameteri_P)) - glSamplerParameteri_P(sampler, pname, param) -} func glSamplerParameteriv_L(sampler:GLuint, _ pname:GLenum, _ param:UnsafePointer) { - glSamplerParameteriv_P = unsafeBitCast(getAddress(CommandInfo("glSamplerParameteriv", [S11, S20, S103])), to: type(of: glSamplerParameteriv_P)) + glSamplerParameteriv_P = unsafeBitCast(getAddress(CommandInfo("glSamplerParameteriv", [S12, S21, S103])), to: type(of: glSamplerParameteriv_P)) glSamplerParameteriv_P(sampler, pname, param) } func glScaled_L(x:GLdouble, _ y:GLdouble, _ z:GLdouble) { - glScaled_P = unsafeBitCast(getAddress(CommandInfo("glScaled", [S0, S23])), to: type(of: glScaled_P)) + glScaled_P = unsafeBitCast(getAddress(CommandInfo("glScaled", [S1, S0])), to: type(of: glScaled_P)) glScaled_P(x, y, z) } func glScalef_L(x:GLfloat, _ y:GLfloat, _ z:GLfloat) { - glScalef_P = unsafeBitCast(getAddress(CommandInfo("glScalef", [S0, S23, S18])), to: type(of: glScalef_P)) + glScalef_P = unsafeBitCast(getAddress(CommandInfo("glScalef", [S1, S0, S19])), to: type(of: glScalef_P)) glScalef_P(x, y, z) } func glScalex_L(x:GLfixed, _ y:GLfixed, _ z:GLfixed) { - glScalex_P = unsafeBitCast(getAddress(CommandInfo("glScalex", [S18])), to: type(of: glScalex_P)) + glScalex_P = unsafeBitCast(getAddress(CommandInfo("glScalex", [S19])), to: type(of: glScalex_P)) glScalex_P(x, y, z) } func glScalexOES_L(x:GLfixed, _ y:GLfixed, _ z:GLfixed) { @@ -9199,35 +9199,35 @@ func glScalexOES_L(x:GLfixed, _ y:GLfixed, _ z:GLfixed) { glScalexOES_P(x, y, z) } func glScissor_L(x:GLint, _ y:GLint, _ width:GLsizei, _ height:GLsizei) { - glScissor_P = unsafeBitCast(getAddress(CommandInfo("glScissor", [S0, S18])), to: type(of: glScissor_P)) + glScissor_P = unsafeBitCast(getAddress(CommandInfo("glScissor", [S1, S19])), to: type(of: glScissor_P)) glScissor_P(x, y, width, height) } func glScissorArrayv_L(first:GLuint, _ count:GLsizei, _ v:UnsafePointer) { - glScissorArrayv_P = unsafeBitCast(getAddress(CommandInfo("glScissorArrayv", [S13, S137])), to: type(of: glScissorArrayv_P)) + glScissorArrayv_P = unsafeBitCast(getAddress(CommandInfo("glScissorArrayv", [S14, S137])), to: type(of: glScissorArrayv_P)) glScissorArrayv_P(first, count, v) } func glScissorArrayvNV_L(first:GLuint, _ count:GLsizei, _ v:UnsafePointer) { - glScissorArrayvNV_P = unsafeBitCast(getAddress(CommandInfo("glScissorArrayvNV", [S306])), to: type(of: glScissorArrayvNV_P)) + glScissorArrayvNV_P = unsafeBitCast(getAddress(CommandInfo("glScissorArrayvNV", [S305])), to: type(of: glScissorArrayvNV_P)) glScissorArrayvNV_P(first, count, v) } func glScissorIndexed_L(index:GLuint, _ left:GLint, _ bottom:GLint, _ width:GLsizei, _ height:GLsizei) { - glScissorIndexed_P = unsafeBitCast(getAddress(CommandInfo("glScissorIndexed", [S13, S137])), to: type(of: glScissorIndexed_P)) + glScissorIndexed_P = unsafeBitCast(getAddress(CommandInfo("glScissorIndexed", [S14, S137])), to: type(of: glScissorIndexed_P)) glScissorIndexed_P(index, left, bottom, width, height) } func glScissorIndexedNV_L(index:GLuint, _ left:GLint, _ bottom:GLint, _ width:GLsizei, _ height:GLsizei) { - glScissorIndexedNV_P = unsafeBitCast(getAddress(CommandInfo("glScissorIndexedNV", [S306])), to: type(of: glScissorIndexedNV_P)) + glScissorIndexedNV_P = unsafeBitCast(getAddress(CommandInfo("glScissorIndexedNV", [S305])), to: type(of: glScissorIndexedNV_P)) glScissorIndexedNV_P(index, left, bottom, width, height) } func glScissorIndexedv_L(index:GLuint, _ v:UnsafePointer) { - glScissorIndexedv_P = unsafeBitCast(getAddress(CommandInfo("glScissorIndexedv", [S13, S137])), to: type(of: glScissorIndexedv_P)) + glScissorIndexedv_P = unsafeBitCast(getAddress(CommandInfo("glScissorIndexedv", [S14, S137])), to: type(of: glScissorIndexedv_P)) glScissorIndexedv_P(index, v) } func glScissorIndexedvNV_L(index:GLuint, _ v:UnsafePointer) { - glScissorIndexedvNV_P = unsafeBitCast(getAddress(CommandInfo("glScissorIndexedvNV", [S306])), to: type(of: glScissorIndexedvNV_P)) + glScissorIndexedvNV_P = unsafeBitCast(getAddress(CommandInfo("glScissorIndexedvNV", [S305])), to: type(of: glScissorIndexedvNV_P)) glScissorIndexedvNV_P(index, v) } func glSecondaryColor3b_L(red:GLbyte, _ green:GLbyte, _ blue:GLbyte) { - glSecondaryColor3b_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColor3b", [S4, S23])), to: type(of: glSecondaryColor3b_P)) + glSecondaryColor3b_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColor3b", [S5, S0])), to: type(of: glSecondaryColor3b_P)) glSecondaryColor3b_P(red, green, blue) } func glSecondaryColor3bEXT_L(red:GLbyte, _ green:GLbyte, _ blue:GLbyte) { @@ -9235,7 +9235,7 @@ func glSecondaryColor3bEXT_L(red:GLbyte, _ green:GLbyte, _ blue:GLbyte) { glSecondaryColor3bEXT_P(red, green, blue) } func glSecondaryColor3bv_L(v:UnsafePointer) { - glSecondaryColor3bv_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColor3bv", [S4, S23])), to: type(of: glSecondaryColor3bv_P)) + glSecondaryColor3bv_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColor3bv", [S5, S0])), to: type(of: glSecondaryColor3bv_P)) glSecondaryColor3bv_P(v) } func glSecondaryColor3bvEXT_L(v:UnsafePointer) { @@ -9243,7 +9243,7 @@ func glSecondaryColor3bvEXT_L(v:UnsafePointer) { glSecondaryColor3bvEXT_P(v) } func glSecondaryColor3d_L(red:GLdouble, _ green:GLdouble, _ blue:GLdouble) { - glSecondaryColor3d_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColor3d", [S4, S23])), to: type(of: glSecondaryColor3d_P)) + glSecondaryColor3d_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColor3d", [S5, S0])), to: type(of: glSecondaryColor3d_P)) glSecondaryColor3d_P(red, green, blue) } func glSecondaryColor3dEXT_L(red:GLdouble, _ green:GLdouble, _ blue:GLdouble) { @@ -9251,7 +9251,7 @@ func glSecondaryColor3dEXT_L(red:GLdouble, _ green:GLdouble, _ blue:GLdouble) { glSecondaryColor3dEXT_P(red, green, blue) } func glSecondaryColor3dv_L(v:UnsafePointer) { - glSecondaryColor3dv_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColor3dv", [S4, S23])), to: type(of: glSecondaryColor3dv_P)) + glSecondaryColor3dv_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColor3dv", [S5, S0])), to: type(of: glSecondaryColor3dv_P)) glSecondaryColor3dv_P(v) } func glSecondaryColor3dvEXT_L(v:UnsafePointer) { @@ -9259,7 +9259,7 @@ func glSecondaryColor3dvEXT_L(v:UnsafePointer) { glSecondaryColor3dvEXT_P(v) } func glSecondaryColor3f_L(red:GLfloat, _ green:GLfloat, _ blue:GLfloat) { - glSecondaryColor3f_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColor3f", [S4, S23])), to: type(of: glSecondaryColor3f_P)) + glSecondaryColor3f_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColor3f", [S5, S0])), to: type(of: glSecondaryColor3f_P)) glSecondaryColor3f_P(red, green, blue) } func glSecondaryColor3fEXT_L(red:GLfloat, _ green:GLfloat, _ blue:GLfloat) { @@ -9267,7 +9267,7 @@ func glSecondaryColor3fEXT_L(red:GLfloat, _ green:GLfloat, _ blue:GLfloat) { glSecondaryColor3fEXT_P(red, green, blue) } func glSecondaryColor3fv_L(v:UnsafePointer) { - glSecondaryColor3fv_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColor3fv", [S4, S23])), to: type(of: glSecondaryColor3fv_P)) + glSecondaryColor3fv_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColor3fv", [S5, S0])), to: type(of: glSecondaryColor3fv_P)) glSecondaryColor3fv_P(v) } func glSecondaryColor3fvEXT_L(v:UnsafePointer) { @@ -9275,15 +9275,15 @@ func glSecondaryColor3fvEXT_L(v:UnsafePointer) { glSecondaryColor3fvEXT_P(v) } func glSecondaryColor3hNV_L(red:GLhalfNV, _ green:GLhalfNV, _ blue:GLhalfNV) { - glSecondaryColor3hNV_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColor3hNV", [S278])), to: type(of: glSecondaryColor3hNV_P)) + glSecondaryColor3hNV_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColor3hNV", [S277])), to: type(of: glSecondaryColor3hNV_P)) glSecondaryColor3hNV_P(red, green, blue) } func glSecondaryColor3hvNV_L(v:UnsafePointer) { - glSecondaryColor3hvNV_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColor3hvNV", [S278])), to: type(of: glSecondaryColor3hvNV_P)) + glSecondaryColor3hvNV_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColor3hvNV", [S277])), to: type(of: glSecondaryColor3hvNV_P)) glSecondaryColor3hvNV_P(v) } func glSecondaryColor3i_L(red:GLint, _ green:GLint, _ blue:GLint) { - glSecondaryColor3i_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColor3i", [S4, S23])), to: type(of: glSecondaryColor3i_P)) + glSecondaryColor3i_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColor3i", [S5, S0])), to: type(of: glSecondaryColor3i_P)) glSecondaryColor3i_P(red, green, blue) } func glSecondaryColor3iEXT_L(red:GLint, _ green:GLint, _ blue:GLint) { @@ -9291,7 +9291,7 @@ func glSecondaryColor3iEXT_L(red:GLint, _ green:GLint, _ blue:GLint) { glSecondaryColor3iEXT_P(red, green, blue) } func glSecondaryColor3iv_L(v:UnsafePointer) { - glSecondaryColor3iv_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColor3iv", [S4, S23])), to: type(of: glSecondaryColor3iv_P)) + glSecondaryColor3iv_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColor3iv", [S5, S0])), to: type(of: glSecondaryColor3iv_P)) glSecondaryColor3iv_P(v) } func glSecondaryColor3ivEXT_L(v:UnsafePointer) { @@ -9299,7 +9299,7 @@ func glSecondaryColor3ivEXT_L(v:UnsafePointer) { glSecondaryColor3ivEXT_P(v) } func glSecondaryColor3s_L(red:GLshort, _ green:GLshort, _ blue:GLshort) { - glSecondaryColor3s_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColor3s", [S4, S23])), to: type(of: glSecondaryColor3s_P)) + glSecondaryColor3s_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColor3s", [S5, S0])), to: type(of: glSecondaryColor3s_P)) glSecondaryColor3s_P(red, green, blue) } func glSecondaryColor3sEXT_L(red:GLshort, _ green:GLshort, _ blue:GLshort) { @@ -9307,7 +9307,7 @@ func glSecondaryColor3sEXT_L(red:GLshort, _ green:GLshort, _ blue:GLshort) { glSecondaryColor3sEXT_P(red, green, blue) } func glSecondaryColor3sv_L(v:UnsafePointer) { - glSecondaryColor3sv_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColor3sv", [S4, S23])), to: type(of: glSecondaryColor3sv_P)) + glSecondaryColor3sv_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColor3sv", [S5, S0])), to: type(of: glSecondaryColor3sv_P)) glSecondaryColor3sv_P(v) } func glSecondaryColor3svEXT_L(v:UnsafePointer) { @@ -9315,7 +9315,7 @@ func glSecondaryColor3svEXT_L(v:UnsafePointer) { glSecondaryColor3svEXT_P(v) } func glSecondaryColor3ub_L(red:GLubyte, _ green:GLubyte, _ blue:GLubyte) { - glSecondaryColor3ub_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColor3ub", [S4, S23])), to: type(of: glSecondaryColor3ub_P)) + glSecondaryColor3ub_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColor3ub", [S5, S0])), to: type(of: glSecondaryColor3ub_P)) glSecondaryColor3ub_P(red, green, blue) } func glSecondaryColor3ubEXT_L(red:GLubyte, _ green:GLubyte, _ blue:GLubyte) { @@ -9323,7 +9323,7 @@ func glSecondaryColor3ubEXT_L(red:GLubyte, _ green:GLubyte, _ blue:GLubyte) { glSecondaryColor3ubEXT_P(red, green, blue) } func glSecondaryColor3ubv_L(v:UnsafePointer) { - glSecondaryColor3ubv_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColor3ubv", [S4, S23])), to: type(of: glSecondaryColor3ubv_P)) + glSecondaryColor3ubv_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColor3ubv", [S5, S0])), to: type(of: glSecondaryColor3ubv_P)) glSecondaryColor3ubv_P(v) } func glSecondaryColor3ubvEXT_L(v:UnsafePointer) { @@ -9331,7 +9331,7 @@ func glSecondaryColor3ubvEXT_L(v:UnsafePointer) { glSecondaryColor3ubvEXT_P(v) } func glSecondaryColor3ui_L(red:GLuint, _ green:GLuint, _ blue:GLuint) { - glSecondaryColor3ui_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColor3ui", [S4, S23])), to: type(of: glSecondaryColor3ui_P)) + glSecondaryColor3ui_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColor3ui", [S5, S0])), to: type(of: glSecondaryColor3ui_P)) glSecondaryColor3ui_P(red, green, blue) } func glSecondaryColor3uiEXT_L(red:GLuint, _ green:GLuint, _ blue:GLuint) { @@ -9339,7 +9339,7 @@ func glSecondaryColor3uiEXT_L(red:GLuint, _ green:GLuint, _ blue:GLuint) { glSecondaryColor3uiEXT_P(red, green, blue) } func glSecondaryColor3uiv_L(v:UnsafePointer) { - glSecondaryColor3uiv_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColor3uiv", [S4, S23])), to: type(of: glSecondaryColor3uiv_P)) + glSecondaryColor3uiv_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColor3uiv", [S5, S0])), to: type(of: glSecondaryColor3uiv_P)) glSecondaryColor3uiv_P(v) } func glSecondaryColor3uivEXT_L(v:UnsafePointer) { @@ -9347,7 +9347,7 @@ func glSecondaryColor3uivEXT_L(v:UnsafePointer) { glSecondaryColor3uivEXT_P(v) } func glSecondaryColor3us_L(red:GLushort, _ green:GLushort, _ blue:GLushort) { - glSecondaryColor3us_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColor3us", [S4, S23])), to: type(of: glSecondaryColor3us_P)) + glSecondaryColor3us_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColor3us", [S5, S0])), to: type(of: glSecondaryColor3us_P)) glSecondaryColor3us_P(red, green, blue) } func glSecondaryColor3usEXT_L(red:GLushort, _ green:GLushort, _ blue:GLushort) { @@ -9355,7 +9355,7 @@ func glSecondaryColor3usEXT_L(red:GLushort, _ green:GLushort, _ blue:GLushort) { glSecondaryColor3usEXT_P(red, green, blue) } func glSecondaryColor3usv_L(v:UnsafePointer) { - glSecondaryColor3usv_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColor3usv", [S4, S23])), to: type(of: glSecondaryColor3usv_P)) + glSecondaryColor3usv_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColor3usv", [S5, S0])), to: type(of: glSecondaryColor3usv_P)) glSecondaryColor3usv_P(v) } func glSecondaryColor3usvEXT_L(v:UnsafePointer) { @@ -9363,19 +9363,19 @@ func glSecondaryColor3usvEXT_L(v:UnsafePointer) { glSecondaryColor3usvEXT_P(v) } func glSecondaryColorFormatNV_L(size:GLint, _ type:GLenum, _ stride:GLsizei) { - glSecondaryColorFormatNV_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColorFormatNV", [S302])), to: type(of: glSecondaryColorFormatNV_P)) + glSecondaryColorFormatNV_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColorFormatNV", [S301])), to: type(of: glSecondaryColorFormatNV_P)) glSecondaryColorFormatNV_P(size, type, stride) } func glSecondaryColorP3ui_L(type:GLenum, _ color:GLuint) { - glSecondaryColorP3ui_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColorP3ui", [S11, S136])), to: type(of: glSecondaryColorP3ui_P)) + glSecondaryColorP3ui_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColorP3ui", [S12, S136])), to: type(of: glSecondaryColorP3ui_P)) glSecondaryColorP3ui_P(type, color) } func glSecondaryColorP3uiv_L(type:GLenum, _ color:UnsafePointer) { - glSecondaryColorP3uiv_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColorP3uiv", [S11, S136])), to: type(of: glSecondaryColorP3uiv_P)) + glSecondaryColorP3uiv_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColorP3uiv", [S12, S136])), to: type(of: glSecondaryColorP3uiv_P)) glSecondaryColorP3uiv_P(type, color) } func glSecondaryColorPointer_L(size:GLint, _ type:GLenum, _ stride:GLsizei, _ pointer:UnsafeRawPointer) { - glSecondaryColorPointer_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColorPointer", [S4, S23])), to: type(of: glSecondaryColorPointer_P)) + glSecondaryColorPointer_P = unsafeBitCast(getAddress(CommandInfo("glSecondaryColorPointer", [S5, S0])), to: type(of: glSecondaryColorPointer_P)) glSecondaryColorPointer_P(size, type, stride, pointer) } func glSecondaryColorPointerEXT_L(size:GLint, _ type:GLenum, _ stride:GLsizei, _ pointer:UnsafeRawPointer) { @@ -9387,7 +9387,7 @@ func glSecondaryColorPointerListIBM_L(size:GLint, _ type:GLenum, _ stride:GLint, glSecondaryColorPointerListIBM_P(size, type, stride, pointer, ptrstride) } func glSelectBuffer_L(size:GLsizei, _ buffer:UnsafeMutablePointer) { - glSelectBuffer_P = unsafeBitCast(getAddress(CommandInfo("glSelectBuffer", [S0, S23])), to: type(of: glSelectBuffer_P)) + glSelectBuffer_P = unsafeBitCast(getAddress(CommandInfo("glSelectBuffer", [S1, S0])), to: type(of: glSelectBuffer_P)) glSelectBuffer_P(size, buffer) } func glSelectPerfMonitorCountersAMD_L(monitor:GLuint, _ enable:GLboolean, _ group:GLuint, _ numCounters:GLint, _ counterList:UnsafeMutablePointer) { @@ -9407,7 +9407,7 @@ func glSetFenceAPPLE_L(fence:GLuint) { glSetFenceAPPLE_P(fence) } func glSetFenceNV_L(fence:GLuint, _ condition:GLenum) { - glSetFenceNV_P = unsafeBitCast(getAddress(CommandInfo("glSetFenceNV", [S267])), to: type(of: glSetFenceNV_P)) + glSetFenceNV_P = unsafeBitCast(getAddress(CommandInfo("glSetFenceNV", [S266])), to: type(of: glSetFenceNV_P)) glSetFenceNV_P(fence, condition) } func glSetFragmentShaderConstantATI_L(dst:GLuint, _ value:UnsafePointer) { @@ -9427,11 +9427,11 @@ func glSetMultisamplefvAMD_L(pname:GLenum, _ index:GLuint, _ val:UnsafePointer, _ binaryformat:GLenum, _ binary:UnsafeRawPointer, _ length:GLsizei) { - glShaderBinary_P = unsafeBitCast(getAddress(CommandInfo("glShaderBinary", [S13, S19, S52])), to: type(of: glShaderBinary_P)) + glShaderBinary_P = unsafeBitCast(getAddress(CommandInfo("glShaderBinary", [S14, S20, S72])), to: type(of: glShaderBinary_P)) glShaderBinary_P(count, shaders, binaryformat, binary, length) } func glShaderOp1EXT_L(op:GLenum, _ res:GLuint, _ arg1:GLuint) { @@ -9447,7 +9447,7 @@ func glShaderOp3EXT_L(op:GLenum, _ res:GLuint, _ arg1:GLuint, _ arg2:GLuint, _ a glShaderOp3EXT_P(op, res, arg1, arg2, arg3) } func glShaderSource_L(shader:GLuint, _ count:GLsizei, _ string:UnsafePointer>, _ length:UnsafePointer) { - glShaderSource_P = unsafeBitCast(getAddress(CommandInfo("glShaderSource", [S6, S19])), to: type(of: glShaderSource_P)) + glShaderSource_P = unsafeBitCast(getAddress(CommandInfo("glShaderSource", [S7, S20])), to: type(of: glShaderSource_P)) glShaderSource_P(shader, count, string, length) } func glShaderSourceARB_L(shaderObj:GLhandleARB, _ count:GLsizei, _ string:UnsafeMutablePointer>, _ length:UnsafePointer) { @@ -9455,31 +9455,31 @@ func glShaderSourceARB_L(shaderObj:GLhandleARB, _ count:GLsizei, _ string:Unsafe glShaderSourceARB_P(shaderObj, count, string, length) } func glShaderStorageBlockBinding_L(program:GLuint, _ storageBlockIndex:GLuint, _ storageBlockBinding:GLuint) { - glShaderStorageBlockBinding_P = unsafeBitCast(getAddress(CommandInfo("glShaderStorageBlockBinding", [S15, S108])), to: type(of: glShaderStorageBlockBinding_P)) + glShaderStorageBlockBinding_P = unsafeBitCast(getAddress(CommandInfo("glShaderStorageBlockBinding", [S16, S108])), to: type(of: glShaderStorageBlockBinding_P)) glShaderStorageBlockBinding_P(program, storageBlockIndex, storageBlockBinding) } func glSharpenTexFuncSGIS_L(target:GLenum, _ n:GLsizei, _ points:UnsafePointer) { - glSharpenTexFuncSGIS_P = unsafeBitCast(getAddress(CommandInfo("glSharpenTexFuncSGIS", [S348])), to: type(of: glSharpenTexFuncSGIS_P)) + glSharpenTexFuncSGIS_P = unsafeBitCast(getAddress(CommandInfo("glSharpenTexFuncSGIS", [S349])), to: type(of: glSharpenTexFuncSGIS_P)) glSharpenTexFuncSGIS_P(target, n, points) } func glSpriteParameterfSGIX_L(pname:GLenum, _ param:GLfloat) { - glSpriteParameterfSGIX_P = unsafeBitCast(getAddress(CommandInfo("glSpriteParameterfSGIX", [S362])), to: type(of: glSpriteParameterfSGIX_P)) + glSpriteParameterfSGIX_P = unsafeBitCast(getAddress(CommandInfo("glSpriteParameterfSGIX", [S363])), to: type(of: glSpriteParameterfSGIX_P)) glSpriteParameterfSGIX_P(pname, param) } func glSpriteParameterfvSGIX_L(pname:GLenum, _ params:UnsafePointer) { - glSpriteParameterfvSGIX_P = unsafeBitCast(getAddress(CommandInfo("glSpriteParameterfvSGIX", [S362])), to: type(of: glSpriteParameterfvSGIX_P)) + glSpriteParameterfvSGIX_P = unsafeBitCast(getAddress(CommandInfo("glSpriteParameterfvSGIX", [S363])), to: type(of: glSpriteParameterfvSGIX_P)) glSpriteParameterfvSGIX_P(pname, params) } func glSpriteParameteriSGIX_L(pname:GLenum, _ param:GLint) { - glSpriteParameteriSGIX_P = unsafeBitCast(getAddress(CommandInfo("glSpriteParameteriSGIX", [S362])), to: type(of: glSpriteParameteriSGIX_P)) + glSpriteParameteriSGIX_P = unsafeBitCast(getAddress(CommandInfo("glSpriteParameteriSGIX", [S363])), to: type(of: glSpriteParameteriSGIX_P)) glSpriteParameteriSGIX_P(pname, param) } func glSpriteParameterivSGIX_L(pname:GLenum, _ params:UnsafePointer) { - glSpriteParameterivSGIX_P = unsafeBitCast(getAddress(CommandInfo("glSpriteParameterivSGIX", [S362])), to: type(of: glSpriteParameterivSGIX_P)) + glSpriteParameterivSGIX_P = unsafeBitCast(getAddress(CommandInfo("glSpriteParameterivSGIX", [S363])), to: type(of: glSpriteParameterivSGIX_P)) glSpriteParameterivSGIX_P(pname, params) } func glStartInstrumentsSGIX_L() { - glStartInstrumentsSGIX_P = unsafeBitCast(getAddress(CommandInfo("glStartInstrumentsSGIX", [S357])), to: type(of: glStartInstrumentsSGIX_P)) + glStartInstrumentsSGIX_P = unsafeBitCast(getAddress(CommandInfo("glStartInstrumentsSGIX", [S358])), to: type(of: glStartInstrumentsSGIX_P)) glStartInstrumentsSGIX_P() } func glStartTilingQCOM_L(x:GLuint, _ y:GLuint, _ width:GLuint, _ height:GLuint, _ preserveMask:GLbitfield) { @@ -9487,7 +9487,7 @@ func glStartTilingQCOM_L(x:GLuint, _ y:GLuint, _ width:GLuint, _ height:GLuint, glStartTilingQCOM_P(x, y, width, height, preserveMask) } func glStateCaptureNV_L(state:GLuint, _ mode:GLenum) { - glStateCaptureNV_P = unsafeBitCast(getAddress(CommandInfo("glStateCaptureNV", [S254])), to: type(of: glStateCaptureNV_P)) + glStateCaptureNV_P = unsafeBitCast(getAddress(CommandInfo("glStateCaptureNV", [S253])), to: type(of: glStateCaptureNV_P)) glStateCaptureNV_P(state, mode) } func glStencilClearTagEXT_L(stencilTagBits:GLsizei, _ stencilClearTag:GLuint) { @@ -9495,19 +9495,19 @@ func glStencilClearTagEXT_L(stencilTagBits:GLsizei, _ stencilClearTag:GLuint) { glStencilClearTagEXT_P(stencilTagBits, stencilClearTag) } func glStencilFillPathInstancedNV_L(numPaths:GLsizei, _ pathNameType:GLenum, _ paths:UnsafeRawPointer, _ pathBase:GLuint, _ fillMode:GLenum, _ mask:GLuint, _ transformType:GLenum, _ transformValues:UnsafePointer) { - glStencilFillPathInstancedNV_P = unsafeBitCast(getAddress(CommandInfo("glStencilFillPathInstancedNV", [S284])), to: type(of: glStencilFillPathInstancedNV_P)) + glStencilFillPathInstancedNV_P = unsafeBitCast(getAddress(CommandInfo("glStencilFillPathInstancedNV", [S283])), to: type(of: glStencilFillPathInstancedNV_P)) glStencilFillPathInstancedNV_P(numPaths, pathNameType, paths, pathBase, fillMode, mask, transformType, transformValues) } func glStencilFillPathNV_L(path:GLuint, _ fillMode:GLenum, _ mask:GLuint) { - glStencilFillPathNV_P = unsafeBitCast(getAddress(CommandInfo("glStencilFillPathNV", [S284])), to: type(of: glStencilFillPathNV_P)) + glStencilFillPathNV_P = unsafeBitCast(getAddress(CommandInfo("glStencilFillPathNV", [S283])), to: type(of: glStencilFillPathNV_P)) glStencilFillPathNV_P(path, fillMode, mask) } func glStencilFunc_L(fn:GLenum, _ ref:GLint, _ mask:GLuint) { - glStencilFunc_P = unsafeBitCast(getAddress(CommandInfo("glStencilFunc", [S0, S18])), to: type(of: glStencilFunc_P)) + glStencilFunc_P = unsafeBitCast(getAddress(CommandInfo("glStencilFunc", [S1, S19])), to: type(of: glStencilFunc_P)) glStencilFunc_P(fn, ref, mask) } func glStencilFuncSeparate_L(face:GLenum, _ fn:GLenum, _ ref:GLint, _ mask:GLuint) { - glStencilFuncSeparate_P = unsafeBitCast(getAddress(CommandInfo("glStencilFuncSeparate", [S6, S19])), to: type(of: glStencilFuncSeparate_P)) + glStencilFuncSeparate_P = unsafeBitCast(getAddress(CommandInfo("glStencilFuncSeparate", [S7, S20])), to: type(of: glStencilFuncSeparate_P)) glStencilFuncSeparate_P(face, fn, ref, mask) } func glStencilFuncSeparateATI_L(frontfunc:GLenum, _ backfunc:GLenum, _ ref:GLint, _ mask:GLuint) { @@ -9515,19 +9515,19 @@ func glStencilFuncSeparateATI_L(frontfunc:GLenum, _ backfunc:GLenum, _ ref:GLint glStencilFuncSeparateATI_P(frontfunc, backfunc, ref, mask) } func glStencilMask_L(mask:GLuint) { - glStencilMask_P = unsafeBitCast(getAddress(CommandInfo("glStencilMask", [S0, S18])), to: type(of: glStencilMask_P)) + glStencilMask_P = unsafeBitCast(getAddress(CommandInfo("glStencilMask", [S1, S19])), to: type(of: glStencilMask_P)) glStencilMask_P(mask) } func glStencilMaskSeparate_L(face:GLenum, _ mask:GLuint) { - glStencilMaskSeparate_P = unsafeBitCast(getAddress(CommandInfo("glStencilMaskSeparate", [S6, S19])), to: type(of: glStencilMaskSeparate_P)) + glStencilMaskSeparate_P = unsafeBitCast(getAddress(CommandInfo("glStencilMaskSeparate", [S7, S20])), to: type(of: glStencilMaskSeparate_P)) glStencilMaskSeparate_P(face, mask) } func glStencilOp_L(fail:GLenum, _ zfail:GLenum, _ zpass:GLenum) { - glStencilOp_P = unsafeBitCast(getAddress(CommandInfo("glStencilOp", [S0, S18])), to: type(of: glStencilOp_P)) + glStencilOp_P = unsafeBitCast(getAddress(CommandInfo("glStencilOp", [S1, S19])), to: type(of: glStencilOp_P)) glStencilOp_P(fail, zfail, zpass) } func glStencilOpSeparate_L(face:GLenum, _ sfail:GLenum, _ dpfail:GLenum, _ dppass:GLenum) { - glStencilOpSeparate_P = unsafeBitCast(getAddress(CommandInfo("glStencilOpSeparate", [S6, S19])), to: type(of: glStencilOpSeparate_P)) + glStencilOpSeparate_P = unsafeBitCast(getAddress(CommandInfo("glStencilOpSeparate", [S7, S20])), to: type(of: glStencilOpSeparate_P)) glStencilOpSeparate_P(face, sfail, dpfail, dppass) } func glStencilOpSeparateATI_L(face:GLenum, _ sfail:GLenum, _ dpfail:GLenum, _ dppass:GLenum) { @@ -9539,31 +9539,31 @@ func glStencilOpValueAMD_L(face:GLenum, _ value:GLuint) { glStencilOpValueAMD_P(face, value) } func glStencilStrokePathInstancedNV_L(numPaths:GLsizei, _ pathNameType:GLenum, _ paths:UnsafeRawPointer, _ pathBase:GLuint, _ reference:GLint, _ mask:GLuint, _ transformType:GLenum, _ transformValues:UnsafePointer) { - glStencilStrokePathInstancedNV_P = unsafeBitCast(getAddress(CommandInfo("glStencilStrokePathInstancedNV", [S284])), to: type(of: glStencilStrokePathInstancedNV_P)) + glStencilStrokePathInstancedNV_P = unsafeBitCast(getAddress(CommandInfo("glStencilStrokePathInstancedNV", [S283])), to: type(of: glStencilStrokePathInstancedNV_P)) glStencilStrokePathInstancedNV_P(numPaths, pathNameType, paths, pathBase, reference, mask, transformType, transformValues) } func glStencilStrokePathNV_L(path:GLuint, _ reference:GLint, _ mask:GLuint) { - glStencilStrokePathNV_P = unsafeBitCast(getAddress(CommandInfo("glStencilStrokePathNV", [S284])), to: type(of: glStencilStrokePathNV_P)) + glStencilStrokePathNV_P = unsafeBitCast(getAddress(CommandInfo("glStencilStrokePathNV", [S283])), to: type(of: glStencilStrokePathNV_P)) glStencilStrokePathNV_P(path, reference, mask) } func glStencilThenCoverFillPathInstancedNV_L(numPaths:GLsizei, _ pathNameType:GLenum, _ paths:UnsafeRawPointer, _ pathBase:GLuint, _ fillMode:GLenum, _ mask:GLuint, _ coverMode:GLenum, _ transformType:GLenum, _ transformValues:UnsafePointer) { - glStencilThenCoverFillPathInstancedNV_P = unsafeBitCast(getAddress(CommandInfo("glStencilThenCoverFillPathInstancedNV", [S284])), to: type(of: glStencilThenCoverFillPathInstancedNV_P)) + glStencilThenCoverFillPathInstancedNV_P = unsafeBitCast(getAddress(CommandInfo("glStencilThenCoverFillPathInstancedNV", [S283])), to: type(of: glStencilThenCoverFillPathInstancedNV_P)) glStencilThenCoverFillPathInstancedNV_P(numPaths, pathNameType, paths, pathBase, fillMode, mask, coverMode, transformType, transformValues) } func glStencilThenCoverFillPathNV_L(path:GLuint, _ fillMode:GLenum, _ mask:GLuint, _ coverMode:GLenum) { - glStencilThenCoverFillPathNV_P = unsafeBitCast(getAddress(CommandInfo("glStencilThenCoverFillPathNV", [S284])), to: type(of: glStencilThenCoverFillPathNV_P)) + glStencilThenCoverFillPathNV_P = unsafeBitCast(getAddress(CommandInfo("glStencilThenCoverFillPathNV", [S283])), to: type(of: glStencilThenCoverFillPathNV_P)) glStencilThenCoverFillPathNV_P(path, fillMode, mask, coverMode) } func glStencilThenCoverStrokePathInstancedNV_L(numPaths:GLsizei, _ pathNameType:GLenum, _ paths:UnsafeRawPointer, _ pathBase:GLuint, _ reference:GLint, _ mask:GLuint, _ coverMode:GLenum, _ transformType:GLenum, _ transformValues:UnsafePointer) { - glStencilThenCoverStrokePathInstancedNV_P = unsafeBitCast(getAddress(CommandInfo("glStencilThenCoverStrokePathInstancedNV", [S284])), to: type(of: glStencilThenCoverStrokePathInstancedNV_P)) + glStencilThenCoverStrokePathInstancedNV_P = unsafeBitCast(getAddress(CommandInfo("glStencilThenCoverStrokePathInstancedNV", [S283])), to: type(of: glStencilThenCoverStrokePathInstancedNV_P)) glStencilThenCoverStrokePathInstancedNV_P(numPaths, pathNameType, paths, pathBase, reference, mask, coverMode, transformType, transformValues) } func glStencilThenCoverStrokePathNV_L(path:GLuint, _ reference:GLint, _ mask:GLuint, _ coverMode:GLenum) { - glStencilThenCoverStrokePathNV_P = unsafeBitCast(getAddress(CommandInfo("glStencilThenCoverStrokePathNV", [S284])), to: type(of: glStencilThenCoverStrokePathNV_P)) + glStencilThenCoverStrokePathNV_P = unsafeBitCast(getAddress(CommandInfo("glStencilThenCoverStrokePathNV", [S283])), to: type(of: glStencilThenCoverStrokePathNV_P)) glStencilThenCoverStrokePathNV_P(path, reference, mask, coverMode) } func glStopInstrumentsSGIX_L(marker:GLint) { - glStopInstrumentsSGIX_P = unsafeBitCast(getAddress(CommandInfo("glStopInstrumentsSGIX", [S357])), to: type(of: glStopInstrumentsSGIX_P)) + glStopInstrumentsSGIX_P = unsafeBitCast(getAddress(CommandInfo("glStopInstrumentsSGIX", [S358])), to: type(of: glStopInstrumentsSGIX_P)) glStopInstrumentsSGIX_P(marker) } func glStringMarkerGREMEDY_L(len:GLsizei, _ string:UnsafeRawPointer) { @@ -9571,7 +9571,7 @@ func glStringMarkerGREMEDY_L(len:GLsizei, _ string:UnsafeRawPointer) { glStringMarkerGREMEDY_P(len, string) } func glSubpixelPrecisionBiasNV_L(xbits:GLuint, _ ybits:GLuint) { - glSubpixelPrecisionBiasNV_P = unsafeBitCast(getAddress(CommandInfo("glSubpixelPrecisionBiasNV", [S256])), to: type(of: glSubpixelPrecisionBiasNV_P)) + glSubpixelPrecisionBiasNV_P = unsafeBitCast(getAddress(CommandInfo("glSubpixelPrecisionBiasNV", [S255])), to: type(of: glSubpixelPrecisionBiasNV_P)) glSubpixelPrecisionBiasNV_P(xbits, ybits) } func glSwizzleEXT_L(res:GLuint, _ input:GLuint, _ outX:GLenum, _ outY:GLenum, _ outZ:GLenum, _ outW:GLenum) { @@ -9583,7 +9583,7 @@ func glSyncTextureINTEL_L(texture:GLuint) { glSyncTextureINTEL_P(texture) } func glTagSampleBufferSGIX_L() { - glTagSampleBufferSGIX_P = unsafeBitCast(getAddress(CommandInfo("glTagSampleBufferSGIX", [S363])), to: type(of: glTagSampleBufferSGIX_P)) + glTagSampleBufferSGIX_P = unsafeBitCast(getAddress(CommandInfo("glTagSampleBufferSGIX", [S364])), to: type(of: glTagSampleBufferSGIX_P)) glTagSampleBufferSGIX_P() } func glTangent3bEXT_L(tx:GLbyte, _ ty:GLbyte, _ tz:GLbyte) { @@ -9647,7 +9647,7 @@ func glTestFenceAPPLE_L(fence:GLuint) -> GLboolean { return glTestFenceAPPLE_P(fence) } func glTestFenceNV_L(fence:GLuint) -> GLboolean { - glTestFenceNV_P = unsafeBitCast(getAddress(CommandInfo("glTestFenceNV", [S267])), to: type(of: glTestFenceNV_P)) + glTestFenceNV_P = unsafeBitCast(getAddress(CommandInfo("glTestFenceNV", [S266])), to: type(of: glTestFenceNV_P)) return glTestFenceNV_P(fence) } func glTestObjectAPPLE_L(object:GLenum, _ name:GLuint) -> GLboolean { @@ -9655,7 +9655,7 @@ func glTestObjectAPPLE_L(object:GLenum, _ name:GLuint) -> GLboolean { return glTestObjectAPPLE_P(object, name) } func glTexBuffer_L(target:GLenum, _ internalformat:GLenum, _ buffer:GLuint) { - glTexBuffer_P = unsafeBitCast(getAddress(CommandInfo("glTexBuffer", [S9, S22])), to: type(of: glTexBuffer_P)) + glTexBuffer_P = unsafeBitCast(getAddress(CommandInfo("glTexBuffer", [S10, S23])), to: type(of: glTexBuffer_P)) glTexBuffer_P(target, internalformat, buffer) } func glTexBufferARB_L(target:GLenum, _ internalformat:GLenum, _ buffer:GLuint) { @@ -9663,7 +9663,7 @@ func glTexBufferARB_L(target:GLenum, _ internalformat:GLenum, _ buffer:GLuint) { glTexBufferARB_P(target, internalformat, buffer) } func glTexBufferEXT_L(target:GLenum, _ internalformat:GLenum, _ buffer:GLuint) { - glTexBufferEXT_P = unsafeBitCast(getAddress(CommandInfo("glTexBufferEXT", [S216, S217])), to: type(of: glTexBufferEXT_P)) + glTexBufferEXT_P = unsafeBitCast(getAddress(CommandInfo("glTexBufferEXT", [S215, S216])), to: type(of: glTexBufferEXT_P)) glTexBufferEXT_P(target, internalformat, buffer) } func glTexBufferOES_L(target:GLenum, _ internalformat:GLenum, _ buffer:GLuint) { @@ -9671,11 +9671,11 @@ func glTexBufferOES_L(target:GLenum, _ internalformat:GLenum, _ buffer:GLuint) { glTexBufferOES_P(target, internalformat, buffer) } func glTexBufferRange_L(target:GLenum, _ internalformat:GLenum, _ buffer:GLuint, _ offset:GLintptr, _ size:GLsizeiptr) { - glTexBufferRange_P = unsafeBitCast(getAddress(CommandInfo("glTexBufferRange", [S15, S22, S117])), to: type(of: glTexBufferRange_P)) + glTexBufferRange_P = unsafeBitCast(getAddress(CommandInfo("glTexBufferRange", [S16, S23, S117])), to: type(of: glTexBufferRange_P)) glTexBufferRange_P(target, internalformat, buffer, offset, size) } func glTexBufferRangeEXT_L(target:GLenum, _ internalformat:GLenum, _ buffer:GLuint, _ offset:GLintptr, _ size:GLsizeiptr) { - glTexBufferRangeEXT_P = unsafeBitCast(getAddress(CommandInfo("glTexBufferRangeEXT", [S216])), to: type(of: glTexBufferRangeEXT_P)) + glTexBufferRangeEXT_P = unsafeBitCast(getAddress(CommandInfo("glTexBufferRangeEXT", [S215])), to: type(of: glTexBufferRangeEXT_P)) glTexBufferRangeEXT_P(target, internalformat, buffer, offset, size) } func glTexBufferRangeOES_L(target:GLenum, _ internalformat:GLenum, _ buffer:GLuint, _ offset:GLintptr, _ size:GLsizeiptr) { @@ -9691,51 +9691,51 @@ func glTexBumpParameterivATI_L(pname:GLenum, _ param:UnsafePointer) { glTexBumpParameterivATI_P(pname, param) } func glTexCoord1bOES_L(s:GLbyte) { - glTexCoord1bOES_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord1bOES", [S311])), to: type(of: glTexCoord1bOES_P)) + glTexCoord1bOES_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord1bOES", [S310])), to: type(of: glTexCoord1bOES_P)) glTexCoord1bOES_P(s) } func glTexCoord1bvOES_L(coords:UnsafePointer) { - glTexCoord1bvOES_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord1bvOES", [S311])), to: type(of: glTexCoord1bvOES_P)) + glTexCoord1bvOES_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord1bvOES", [S310])), to: type(of: glTexCoord1bvOES_P)) glTexCoord1bvOES_P(coords) } func glTexCoord1d_L(s:GLdouble) { - glTexCoord1d_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord1d", [S0, S23])), to: type(of: glTexCoord1d_P)) + glTexCoord1d_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord1d", [S1, S0])), to: type(of: glTexCoord1d_P)) glTexCoord1d_P(s) } func glTexCoord1dv_L(v:UnsafePointer) { - glTexCoord1dv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord1dv", [S0, S23])), to: type(of: glTexCoord1dv_P)) + glTexCoord1dv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord1dv", [S1, S0])), to: type(of: glTexCoord1dv_P)) glTexCoord1dv_P(v) } func glTexCoord1f_L(s:GLfloat) { - glTexCoord1f_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord1f", [S0, S23])), to: type(of: glTexCoord1f_P)) + glTexCoord1f_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord1f", [S1, S0])), to: type(of: glTexCoord1f_P)) glTexCoord1f_P(s) } func glTexCoord1fv_L(v:UnsafePointer) { - glTexCoord1fv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord1fv", [S0, S23])), to: type(of: glTexCoord1fv_P)) + glTexCoord1fv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord1fv", [S1, S0])), to: type(of: glTexCoord1fv_P)) glTexCoord1fv_P(v) } func glTexCoord1hNV_L(s:GLhalfNV) { - glTexCoord1hNV_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord1hNV", [S278])), to: type(of: glTexCoord1hNV_P)) + glTexCoord1hNV_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord1hNV", [S277])), to: type(of: glTexCoord1hNV_P)) glTexCoord1hNV_P(s) } func glTexCoord1hvNV_L(v:UnsafePointer) { - glTexCoord1hvNV_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord1hvNV", [S278])), to: type(of: glTexCoord1hvNV_P)) + glTexCoord1hvNV_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord1hvNV", [S277])), to: type(of: glTexCoord1hvNV_P)) glTexCoord1hvNV_P(v) } func glTexCoord1i_L(s:GLint) { - glTexCoord1i_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord1i", [S0, S23])), to: type(of: glTexCoord1i_P)) + glTexCoord1i_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord1i", [S1, S0])), to: type(of: glTexCoord1i_P)) glTexCoord1i_P(s) } func glTexCoord1iv_L(v:UnsafePointer) { - glTexCoord1iv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord1iv", [S0, S23])), to: type(of: glTexCoord1iv_P)) + glTexCoord1iv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord1iv", [S1, S0])), to: type(of: glTexCoord1iv_P)) glTexCoord1iv_P(v) } func glTexCoord1s_L(s:GLshort) { - glTexCoord1s_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord1s", [S0, S23])), to: type(of: glTexCoord1s_P)) + glTexCoord1s_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord1s", [S1, S0])), to: type(of: glTexCoord1s_P)) glTexCoord1s_P(s) } func glTexCoord1sv_L(v:UnsafePointer) { - glTexCoord1sv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord1sv", [S0, S23])), to: type(of: glTexCoord1sv_P)) + glTexCoord1sv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord1sv", [S1, S0])), to: type(of: glTexCoord1sv_P)) glTexCoord1sv_P(v) } func glTexCoord1xOES_L(s:GLfixed) { @@ -9747,91 +9747,91 @@ func glTexCoord1xvOES_L(coords:UnsafePointer) { glTexCoord1xvOES_P(coords) } func glTexCoord2bOES_L(s:GLbyte, _ t:GLbyte) { - glTexCoord2bOES_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2bOES", [S311])), to: type(of: glTexCoord2bOES_P)) + glTexCoord2bOES_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2bOES", [S310])), to: type(of: glTexCoord2bOES_P)) glTexCoord2bOES_P(s, t) } func glTexCoord2bvOES_L(coords:UnsafePointer) { - glTexCoord2bvOES_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2bvOES", [S311])), to: type(of: glTexCoord2bvOES_P)) + glTexCoord2bvOES_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2bvOES", [S310])), to: type(of: glTexCoord2bvOES_P)) glTexCoord2bvOES_P(coords) } func glTexCoord2d_L(s:GLdouble, _ t:GLdouble) { - glTexCoord2d_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2d", [S0, S23])), to: type(of: glTexCoord2d_P)) + glTexCoord2d_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2d", [S1, S0])), to: type(of: glTexCoord2d_P)) glTexCoord2d_P(s, t) } func glTexCoord2dv_L(v:UnsafePointer) { - glTexCoord2dv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2dv", [S0, S23])), to: type(of: glTexCoord2dv_P)) + glTexCoord2dv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2dv", [S1, S0])), to: type(of: glTexCoord2dv_P)) glTexCoord2dv_P(v) } func glTexCoord2f_L(s:GLfloat, _ t:GLfloat) { - glTexCoord2f_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2f", [S0, S23])), to: type(of: glTexCoord2f_P)) + glTexCoord2f_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2f", [S1, S0])), to: type(of: glTexCoord2f_P)) glTexCoord2f_P(s, t) } func glTexCoord2fColor3fVertex3fSUN_L(s:GLfloat, _ t:GLfloat, _ r:GLfloat, _ g:GLfloat, _ b:GLfloat, _ x:GLfloat, _ y:GLfloat, _ z:GLfloat) { - glTexCoord2fColor3fVertex3fSUN_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2fColor3fVertex3fSUN", [S369])), to: type(of: glTexCoord2fColor3fVertex3fSUN_P)) + glTexCoord2fColor3fVertex3fSUN_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2fColor3fVertex3fSUN", [S368])), to: type(of: glTexCoord2fColor3fVertex3fSUN_P)) glTexCoord2fColor3fVertex3fSUN_P(s, t, r, g, b, x, y, z) } func glTexCoord2fColor3fVertex3fvSUN_L(tc:UnsafePointer, _ c:UnsafePointer, _ v:UnsafePointer) { - glTexCoord2fColor3fVertex3fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2fColor3fVertex3fvSUN", [S369])), to: type(of: glTexCoord2fColor3fVertex3fvSUN_P)) + glTexCoord2fColor3fVertex3fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2fColor3fVertex3fvSUN", [S368])), to: type(of: glTexCoord2fColor3fVertex3fvSUN_P)) glTexCoord2fColor3fVertex3fvSUN_P(tc, c, v) } func glTexCoord2fColor4fNormal3fVertex3fSUN_L(s:GLfloat, _ t:GLfloat, _ r:GLfloat, _ g:GLfloat, _ b:GLfloat, _ a:GLfloat, _ nx:GLfloat, _ ny:GLfloat, _ nz:GLfloat, _ x:GLfloat, _ y:GLfloat, _ z:GLfloat) { - glTexCoord2fColor4fNormal3fVertex3fSUN_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2fColor4fNormal3fVertex3fSUN", [S369])), to: type(of: glTexCoord2fColor4fNormal3fVertex3fSUN_P)) + glTexCoord2fColor4fNormal3fVertex3fSUN_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2fColor4fNormal3fVertex3fSUN", [S368])), to: type(of: glTexCoord2fColor4fNormal3fVertex3fSUN_P)) glTexCoord2fColor4fNormal3fVertex3fSUN_P(s, t, r, g, b, a, nx, ny, nz, x, y, z) } func glTexCoord2fColor4fNormal3fVertex3fvSUN_L(tc:UnsafePointer, _ c:UnsafePointer, _ n:UnsafePointer, _ v:UnsafePointer) { - glTexCoord2fColor4fNormal3fVertex3fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2fColor4fNormal3fVertex3fvSUN", [S369])), to: type(of: glTexCoord2fColor4fNormal3fVertex3fvSUN_P)) + glTexCoord2fColor4fNormal3fVertex3fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2fColor4fNormal3fVertex3fvSUN", [S368])), to: type(of: glTexCoord2fColor4fNormal3fVertex3fvSUN_P)) glTexCoord2fColor4fNormal3fVertex3fvSUN_P(tc, c, n, v) } func glTexCoord2fColor4ubVertex3fSUN_L(s:GLfloat, _ t:GLfloat, _ r:GLubyte, _ g:GLubyte, _ b:GLubyte, _ a:GLubyte, _ x:GLfloat, _ y:GLfloat, _ z:GLfloat) { - glTexCoord2fColor4ubVertex3fSUN_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2fColor4ubVertex3fSUN", [S369])), to: type(of: glTexCoord2fColor4ubVertex3fSUN_P)) + glTexCoord2fColor4ubVertex3fSUN_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2fColor4ubVertex3fSUN", [S368])), to: type(of: glTexCoord2fColor4ubVertex3fSUN_P)) glTexCoord2fColor4ubVertex3fSUN_P(s, t, r, g, b, a, x, y, z) } func glTexCoord2fColor4ubVertex3fvSUN_L(tc:UnsafePointer, _ c:UnsafePointer, _ v:UnsafePointer) { - glTexCoord2fColor4ubVertex3fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2fColor4ubVertex3fvSUN", [S369])), to: type(of: glTexCoord2fColor4ubVertex3fvSUN_P)) + glTexCoord2fColor4ubVertex3fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2fColor4ubVertex3fvSUN", [S368])), to: type(of: glTexCoord2fColor4ubVertex3fvSUN_P)) glTexCoord2fColor4ubVertex3fvSUN_P(tc, c, v) } func glTexCoord2fNormal3fVertex3fSUN_L(s:GLfloat, _ t:GLfloat, _ nx:GLfloat, _ ny:GLfloat, _ nz:GLfloat, _ x:GLfloat, _ y:GLfloat, _ z:GLfloat) { - glTexCoord2fNormal3fVertex3fSUN_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2fNormal3fVertex3fSUN", [S369])), to: type(of: glTexCoord2fNormal3fVertex3fSUN_P)) + glTexCoord2fNormal3fVertex3fSUN_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2fNormal3fVertex3fSUN", [S368])), to: type(of: glTexCoord2fNormal3fVertex3fSUN_P)) glTexCoord2fNormal3fVertex3fSUN_P(s, t, nx, ny, nz, x, y, z) } func glTexCoord2fNormal3fVertex3fvSUN_L(tc:UnsafePointer, _ n:UnsafePointer, _ v:UnsafePointer) { - glTexCoord2fNormal3fVertex3fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2fNormal3fVertex3fvSUN", [S369])), to: type(of: glTexCoord2fNormal3fVertex3fvSUN_P)) + glTexCoord2fNormal3fVertex3fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2fNormal3fVertex3fvSUN", [S368])), to: type(of: glTexCoord2fNormal3fVertex3fvSUN_P)) glTexCoord2fNormal3fVertex3fvSUN_P(tc, n, v) } +func glTexCoord2fv_L(v:UnsafePointer) { + glTexCoord2fv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2fv", [S1, S0])), to: type(of: glTexCoord2fv_P)) + glTexCoord2fv_P(v) +} func glTexCoord2fVertex3fSUN_L(s:GLfloat, _ t:GLfloat, _ x:GLfloat, _ y:GLfloat, _ z:GLfloat) { - glTexCoord2fVertex3fSUN_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2fVertex3fSUN", [S369])), to: type(of: glTexCoord2fVertex3fSUN_P)) + glTexCoord2fVertex3fSUN_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2fVertex3fSUN", [S368])), to: type(of: glTexCoord2fVertex3fSUN_P)) glTexCoord2fVertex3fSUN_P(s, t, x, y, z) } -func glTexCoord2fVertex3fvSUN_L(tc:UnsafePointer, _ v:UnsafePointer) { - glTexCoord2fVertex3fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2fVertex3fvSUN", [S369])), to: type(of: glTexCoord2fVertex3fvSUN_P)) - glTexCoord2fVertex3fvSUN_P(tc, v) -} -func glTexCoord2fv_L(v:UnsafePointer) { - glTexCoord2fv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2fv", [S0, S23])), to: type(of: glTexCoord2fv_P)) - glTexCoord2fv_P(v) +func glTexCoord2fVertex3fvSUN_L(tc:UnsafePointer, _ v:UnsafePointer) { + glTexCoord2fVertex3fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2fVertex3fvSUN", [S368])), to: type(of: glTexCoord2fVertex3fvSUN_P)) + glTexCoord2fVertex3fvSUN_P(tc, v) } func glTexCoord2hNV_L(s:GLhalfNV, _ t:GLhalfNV) { - glTexCoord2hNV_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2hNV", [S278])), to: type(of: glTexCoord2hNV_P)) + glTexCoord2hNV_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2hNV", [S277])), to: type(of: glTexCoord2hNV_P)) glTexCoord2hNV_P(s, t) } func glTexCoord2hvNV_L(v:UnsafePointer) { - glTexCoord2hvNV_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2hvNV", [S278])), to: type(of: glTexCoord2hvNV_P)) + glTexCoord2hvNV_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2hvNV", [S277])), to: type(of: glTexCoord2hvNV_P)) glTexCoord2hvNV_P(v) } func glTexCoord2i_L(s:GLint, _ t:GLint) { - glTexCoord2i_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2i", [S0, S23])), to: type(of: glTexCoord2i_P)) + glTexCoord2i_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2i", [S1, S0])), to: type(of: glTexCoord2i_P)) glTexCoord2i_P(s, t) } func glTexCoord2iv_L(v:UnsafePointer) { - glTexCoord2iv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2iv", [S0, S23])), to: type(of: glTexCoord2iv_P)) + glTexCoord2iv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2iv", [S1, S0])), to: type(of: glTexCoord2iv_P)) glTexCoord2iv_P(v) } func glTexCoord2s_L(s:GLshort, _ t:GLshort) { - glTexCoord2s_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2s", [S0, S23])), to: type(of: glTexCoord2s_P)) + glTexCoord2s_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2s", [S1, S0])), to: type(of: glTexCoord2s_P)) glTexCoord2s_P(s, t) } func glTexCoord2sv_L(v:UnsafePointer) { - glTexCoord2sv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2sv", [S0, S23])), to: type(of: glTexCoord2sv_P)) + glTexCoord2sv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord2sv", [S1, S0])), to: type(of: glTexCoord2sv_P)) glTexCoord2sv_P(v) } func glTexCoord2xOES_L(s:GLfixed, _ t:GLfixed) { @@ -9843,51 +9843,51 @@ func glTexCoord2xvOES_L(coords:UnsafePointer) { glTexCoord2xvOES_P(coords) } func glTexCoord3bOES_L(s:GLbyte, _ t:GLbyte, _ r:GLbyte) { - glTexCoord3bOES_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord3bOES", [S311])), to: type(of: glTexCoord3bOES_P)) + glTexCoord3bOES_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord3bOES", [S310])), to: type(of: glTexCoord3bOES_P)) glTexCoord3bOES_P(s, t, r) } func glTexCoord3bvOES_L(coords:UnsafePointer) { - glTexCoord3bvOES_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord3bvOES", [S311])), to: type(of: glTexCoord3bvOES_P)) + glTexCoord3bvOES_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord3bvOES", [S310])), to: type(of: glTexCoord3bvOES_P)) glTexCoord3bvOES_P(coords) } func glTexCoord3d_L(s:GLdouble, _ t:GLdouble, _ r:GLdouble) { - glTexCoord3d_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord3d", [S0, S23])), to: type(of: glTexCoord3d_P)) + glTexCoord3d_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord3d", [S1, S0])), to: type(of: glTexCoord3d_P)) glTexCoord3d_P(s, t, r) } func glTexCoord3dv_L(v:UnsafePointer) { - glTexCoord3dv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord3dv", [S0, S23])), to: type(of: glTexCoord3dv_P)) + glTexCoord3dv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord3dv", [S1, S0])), to: type(of: glTexCoord3dv_P)) glTexCoord3dv_P(v) } func glTexCoord3f_L(s:GLfloat, _ t:GLfloat, _ r:GLfloat) { - glTexCoord3f_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord3f", [S0, S23])), to: type(of: glTexCoord3f_P)) + glTexCoord3f_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord3f", [S1, S0])), to: type(of: glTexCoord3f_P)) glTexCoord3f_P(s, t, r) } func glTexCoord3fv_L(v:UnsafePointer) { - glTexCoord3fv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord3fv", [S0, S23])), to: type(of: glTexCoord3fv_P)) + glTexCoord3fv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord3fv", [S1, S0])), to: type(of: glTexCoord3fv_P)) glTexCoord3fv_P(v) } func glTexCoord3hNV_L(s:GLhalfNV, _ t:GLhalfNV, _ r:GLhalfNV) { - glTexCoord3hNV_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord3hNV", [S278])), to: type(of: glTexCoord3hNV_P)) + glTexCoord3hNV_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord3hNV", [S277])), to: type(of: glTexCoord3hNV_P)) glTexCoord3hNV_P(s, t, r) } func glTexCoord3hvNV_L(v:UnsafePointer) { - glTexCoord3hvNV_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord3hvNV", [S278])), to: type(of: glTexCoord3hvNV_P)) + glTexCoord3hvNV_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord3hvNV", [S277])), to: type(of: glTexCoord3hvNV_P)) glTexCoord3hvNV_P(v) } func glTexCoord3i_L(s:GLint, _ t:GLint, _ r:GLint) { - glTexCoord3i_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord3i", [S0, S23])), to: type(of: glTexCoord3i_P)) + glTexCoord3i_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord3i", [S1, S0])), to: type(of: glTexCoord3i_P)) glTexCoord3i_P(s, t, r) } func glTexCoord3iv_L(v:UnsafePointer) { - glTexCoord3iv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord3iv", [S0, S23])), to: type(of: glTexCoord3iv_P)) + glTexCoord3iv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord3iv", [S1, S0])), to: type(of: glTexCoord3iv_P)) glTexCoord3iv_P(v) } func glTexCoord3s_L(s:GLshort, _ t:GLshort, _ r:GLshort) { - glTexCoord3s_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord3s", [S0, S23])), to: type(of: glTexCoord3s_P)) + glTexCoord3s_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord3s", [S1, S0])), to: type(of: glTexCoord3s_P)) glTexCoord3s_P(s, t, r) } func glTexCoord3sv_L(v:UnsafePointer) { - glTexCoord3sv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord3sv", [S0, S23])), to: type(of: glTexCoord3sv_P)) + glTexCoord3sv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord3sv", [S1, S0])), to: type(of: glTexCoord3sv_P)) glTexCoord3sv_P(v) } func glTexCoord3xOES_L(s:GLfixed, _ t:GLfixed, _ r:GLfixed) { @@ -9899,67 +9899,67 @@ func glTexCoord3xvOES_L(coords:UnsafePointer) { glTexCoord3xvOES_P(coords) } func glTexCoord4bOES_L(s:GLbyte, _ t:GLbyte, _ r:GLbyte, _ q:GLbyte) { - glTexCoord4bOES_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord4bOES", [S311])), to: type(of: glTexCoord4bOES_P)) + glTexCoord4bOES_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord4bOES", [S310])), to: type(of: glTexCoord4bOES_P)) glTexCoord4bOES_P(s, t, r, q) } func glTexCoord4bvOES_L(coords:UnsafePointer) { - glTexCoord4bvOES_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord4bvOES", [S311])), to: type(of: glTexCoord4bvOES_P)) + glTexCoord4bvOES_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord4bvOES", [S310])), to: type(of: glTexCoord4bvOES_P)) glTexCoord4bvOES_P(coords) } func glTexCoord4d_L(s:GLdouble, _ t:GLdouble, _ r:GLdouble, _ q:GLdouble) { - glTexCoord4d_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord4d", [S0, S23])), to: type(of: glTexCoord4d_P)) + glTexCoord4d_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord4d", [S1, S0])), to: type(of: glTexCoord4d_P)) glTexCoord4d_P(s, t, r, q) } func glTexCoord4dv_L(v:UnsafePointer) { - glTexCoord4dv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord4dv", [S0, S23])), to: type(of: glTexCoord4dv_P)) + glTexCoord4dv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord4dv", [S1, S0])), to: type(of: glTexCoord4dv_P)) glTexCoord4dv_P(v) } func glTexCoord4f_L(s:GLfloat, _ t:GLfloat, _ r:GLfloat, _ q:GLfloat) { - glTexCoord4f_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord4f", [S0, S23])), to: type(of: glTexCoord4f_P)) + glTexCoord4f_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord4f", [S1, S0])), to: type(of: glTexCoord4f_P)) glTexCoord4f_P(s, t, r, q) } func glTexCoord4fColor4fNormal3fVertex4fSUN_L(s:GLfloat, _ t:GLfloat, _ p:GLfloat, _ q:GLfloat, _ r:GLfloat, _ g:GLfloat, _ b:GLfloat, _ a:GLfloat, _ nx:GLfloat, _ ny:GLfloat, _ nz:GLfloat, _ x:GLfloat, _ y:GLfloat, _ z:GLfloat, _ w:GLfloat) { - glTexCoord4fColor4fNormal3fVertex4fSUN_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord4fColor4fNormal3fVertex4fSUN", [S369])), to: type(of: glTexCoord4fColor4fNormal3fVertex4fSUN_P)) + glTexCoord4fColor4fNormal3fVertex4fSUN_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord4fColor4fNormal3fVertex4fSUN", [S368])), to: type(of: glTexCoord4fColor4fNormal3fVertex4fSUN_P)) glTexCoord4fColor4fNormal3fVertex4fSUN_P(s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w) } func glTexCoord4fColor4fNormal3fVertex4fvSUN_L(tc:UnsafePointer, _ c:UnsafePointer, _ n:UnsafePointer, _ v:UnsafePointer) { - glTexCoord4fColor4fNormal3fVertex4fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord4fColor4fNormal3fVertex4fvSUN", [S369])), to: type(of: glTexCoord4fColor4fNormal3fVertex4fvSUN_P)) + glTexCoord4fColor4fNormal3fVertex4fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord4fColor4fNormal3fVertex4fvSUN", [S368])), to: type(of: glTexCoord4fColor4fNormal3fVertex4fvSUN_P)) glTexCoord4fColor4fNormal3fVertex4fvSUN_P(tc, c, n, v) } +func glTexCoord4fv_L(v:UnsafePointer) { + glTexCoord4fv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord4fv", [S1, S0])), to: type(of: glTexCoord4fv_P)) + glTexCoord4fv_P(v) +} func glTexCoord4fVertex4fSUN_L(s:GLfloat, _ t:GLfloat, _ p:GLfloat, _ q:GLfloat, _ x:GLfloat, _ y:GLfloat, _ z:GLfloat, _ w:GLfloat) { - glTexCoord4fVertex4fSUN_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord4fVertex4fSUN", [S369])), to: type(of: glTexCoord4fVertex4fSUN_P)) + glTexCoord4fVertex4fSUN_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord4fVertex4fSUN", [S368])), to: type(of: glTexCoord4fVertex4fSUN_P)) glTexCoord4fVertex4fSUN_P(s, t, p, q, x, y, z, w) } func glTexCoord4fVertex4fvSUN_L(tc:UnsafePointer, _ v:UnsafePointer) { - glTexCoord4fVertex4fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord4fVertex4fvSUN", [S369])), to: type(of: glTexCoord4fVertex4fvSUN_P)) + glTexCoord4fVertex4fvSUN_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord4fVertex4fvSUN", [S368])), to: type(of: glTexCoord4fVertex4fvSUN_P)) glTexCoord4fVertex4fvSUN_P(tc, v) } -func glTexCoord4fv_L(v:UnsafePointer) { - glTexCoord4fv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord4fv", [S0, S23])), to: type(of: glTexCoord4fv_P)) - glTexCoord4fv_P(v) -} func glTexCoord4hNV_L(s:GLhalfNV, _ t:GLhalfNV, _ r:GLhalfNV, _ q:GLhalfNV) { - glTexCoord4hNV_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord4hNV", [S278])), to: type(of: glTexCoord4hNV_P)) + glTexCoord4hNV_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord4hNV", [S277])), to: type(of: glTexCoord4hNV_P)) glTexCoord4hNV_P(s, t, r, q) } func glTexCoord4hvNV_L(v:UnsafePointer) { - glTexCoord4hvNV_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord4hvNV", [S278])), to: type(of: glTexCoord4hvNV_P)) + glTexCoord4hvNV_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord4hvNV", [S277])), to: type(of: glTexCoord4hvNV_P)) glTexCoord4hvNV_P(v) } func glTexCoord4i_L(s:GLint, _ t:GLint, _ r:GLint, _ q:GLint) { - glTexCoord4i_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord4i", [S0, S23])), to: type(of: glTexCoord4i_P)) + glTexCoord4i_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord4i", [S1, S0])), to: type(of: glTexCoord4i_P)) glTexCoord4i_P(s, t, r, q) } func glTexCoord4iv_L(v:UnsafePointer) { - glTexCoord4iv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord4iv", [S0, S23])), to: type(of: glTexCoord4iv_P)) + glTexCoord4iv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord4iv", [S1, S0])), to: type(of: glTexCoord4iv_P)) glTexCoord4iv_P(v) } func glTexCoord4s_L(s:GLshort, _ t:GLshort, _ r:GLshort, _ q:GLshort) { - glTexCoord4s_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord4s", [S0, S23])), to: type(of: glTexCoord4s_P)) + glTexCoord4s_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord4s", [S1, S0])), to: type(of: glTexCoord4s_P)) glTexCoord4s_P(s, t, r, q) } func glTexCoord4sv_L(v:UnsafePointer) { - glTexCoord4sv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord4sv", [S0, S23])), to: type(of: glTexCoord4sv_P)) + glTexCoord4sv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoord4sv", [S1, S0])), to: type(of: glTexCoord4sv_P)) glTexCoord4sv_P(v) } func glTexCoord4xOES_L(s:GLfixed, _ t:GLfixed, _ r:GLfixed, _ q:GLfixed) { @@ -9971,43 +9971,43 @@ func glTexCoord4xvOES_L(coords:UnsafePointer) { glTexCoord4xvOES_P(coords) } func glTexCoordFormatNV_L(size:GLint, _ type:GLenum, _ stride:GLsizei) { - glTexCoordFormatNV_P = unsafeBitCast(getAddress(CommandInfo("glTexCoordFormatNV", [S302])), to: type(of: glTexCoordFormatNV_P)) + glTexCoordFormatNV_P = unsafeBitCast(getAddress(CommandInfo("glTexCoordFormatNV", [S301])), to: type(of: glTexCoordFormatNV_P)) glTexCoordFormatNV_P(size, type, stride) } func glTexCoordP1ui_L(type:GLenum, _ coords:GLuint) { - glTexCoordP1ui_P = unsafeBitCast(getAddress(CommandInfo("glTexCoordP1ui", [S11, S136])), to: type(of: glTexCoordP1ui_P)) + glTexCoordP1ui_P = unsafeBitCast(getAddress(CommandInfo("glTexCoordP1ui", [S12, S136])), to: type(of: glTexCoordP1ui_P)) glTexCoordP1ui_P(type, coords) } func glTexCoordP1uiv_L(type:GLenum, _ coords:UnsafePointer) { - glTexCoordP1uiv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoordP1uiv", [S11, S136])), to: type(of: glTexCoordP1uiv_P)) + glTexCoordP1uiv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoordP1uiv", [S12, S136])), to: type(of: glTexCoordP1uiv_P)) glTexCoordP1uiv_P(type, coords) } func glTexCoordP2ui_L(type:GLenum, _ coords:GLuint) { - glTexCoordP2ui_P = unsafeBitCast(getAddress(CommandInfo("glTexCoordP2ui", [S11, S136])), to: type(of: glTexCoordP2ui_P)) + glTexCoordP2ui_P = unsafeBitCast(getAddress(CommandInfo("glTexCoordP2ui", [S12, S136])), to: type(of: glTexCoordP2ui_P)) glTexCoordP2ui_P(type, coords) } func glTexCoordP2uiv_L(type:GLenum, _ coords:UnsafePointer) { - glTexCoordP2uiv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoordP2uiv", [S11, S136])), to: type(of: glTexCoordP2uiv_P)) + glTexCoordP2uiv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoordP2uiv", [S12, S136])), to: type(of: glTexCoordP2uiv_P)) glTexCoordP2uiv_P(type, coords) } func glTexCoordP3ui_L(type:GLenum, _ coords:GLuint) { - glTexCoordP3ui_P = unsafeBitCast(getAddress(CommandInfo("glTexCoordP3ui", [S11, S136])), to: type(of: glTexCoordP3ui_P)) + glTexCoordP3ui_P = unsafeBitCast(getAddress(CommandInfo("glTexCoordP3ui", [S12, S136])), to: type(of: glTexCoordP3ui_P)) glTexCoordP3ui_P(type, coords) } func glTexCoordP3uiv_L(type:GLenum, _ coords:UnsafePointer) { - glTexCoordP3uiv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoordP3uiv", [S11, S136])), to: type(of: glTexCoordP3uiv_P)) + glTexCoordP3uiv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoordP3uiv", [S12, S136])), to: type(of: glTexCoordP3uiv_P)) glTexCoordP3uiv_P(type, coords) } func glTexCoordP4ui_L(type:GLenum, _ coords:GLuint) { - glTexCoordP4ui_P = unsafeBitCast(getAddress(CommandInfo("glTexCoordP4ui", [S11, S136])), to: type(of: glTexCoordP4ui_P)) + glTexCoordP4ui_P = unsafeBitCast(getAddress(CommandInfo("glTexCoordP4ui", [S12, S136])), to: type(of: glTexCoordP4ui_P)) glTexCoordP4ui_P(type, coords) } func glTexCoordP4uiv_L(type:GLenum, _ coords:UnsafePointer) { - glTexCoordP4uiv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoordP4uiv", [S11, S136])), to: type(of: glTexCoordP4uiv_P)) + glTexCoordP4uiv_P = unsafeBitCast(getAddress(CommandInfo("glTexCoordP4uiv", [S12, S136])), to: type(of: glTexCoordP4uiv_P)) glTexCoordP4uiv_P(type, coords) } func glTexCoordPointer_L(size:GLint, _ type:GLenum, _ stride:GLsizei, _ pointer:UnsafeRawPointer) { - glTexCoordPointer_P = unsafeBitCast(getAddress(CommandInfo("glTexCoordPointer", [S1, S23, S18])), to: type(of: glTexCoordPointer_P)) + glTexCoordPointer_P = unsafeBitCast(getAddress(CommandInfo("glTexCoordPointer", [S2, S0, S19])), to: type(of: glTexCoordPointer_P)) glTexCoordPointer_P(size, type, stride, pointer) } func glTexCoordPointerEXT_L(size:GLint, _ type:GLenum, _ stride:GLsizei, _ count:GLsizei, _ pointer:UnsafeRawPointer) { @@ -10023,23 +10023,23 @@ func glTexCoordPointervINTEL_L(size:GLint, _ type:GLenum, _ pointer:UnsafeMutabl glTexCoordPointervINTEL_P(size, type, pointer) } func glTexEnvf_L(target:GLenum, _ pname:GLenum, _ param:GLfloat) { - glTexEnvf_P = unsafeBitCast(getAddress(CommandInfo("glTexEnvf", [S0, S23, S18])), to: type(of: glTexEnvf_P)) + glTexEnvf_P = unsafeBitCast(getAddress(CommandInfo("glTexEnvf", [S1, S0, S19])), to: type(of: glTexEnvf_P)) glTexEnvf_P(target, pname, param) } func glTexEnvfv_L(target:GLenum, _ pname:GLenum, _ params:UnsafePointer) { - glTexEnvfv_P = unsafeBitCast(getAddress(CommandInfo("glTexEnvfv", [S0, S23, S18])), to: type(of: glTexEnvfv_P)) + glTexEnvfv_P = unsafeBitCast(getAddress(CommandInfo("glTexEnvfv", [S1, S0, S19])), to: type(of: glTexEnvfv_P)) glTexEnvfv_P(target, pname, params) } func glTexEnvi_L(target:GLenum, _ pname:GLenum, _ param:GLint) { - glTexEnvi_P = unsafeBitCast(getAddress(CommandInfo("glTexEnvi", [S0, S23, S18])), to: type(of: glTexEnvi_P)) + glTexEnvi_P = unsafeBitCast(getAddress(CommandInfo("glTexEnvi", [S1, S0, S19])), to: type(of: glTexEnvi_P)) glTexEnvi_P(target, pname, param) } func glTexEnviv_L(target:GLenum, _ pname:GLenum, _ params:UnsafePointer) { - glTexEnviv_P = unsafeBitCast(getAddress(CommandInfo("glTexEnviv", [S0, S23, S18])), to: type(of: glTexEnviv_P)) + glTexEnviv_P = unsafeBitCast(getAddress(CommandInfo("glTexEnviv", [S1, S0, S19])), to: type(of: glTexEnviv_P)) glTexEnviv_P(target, pname, params) } func glTexEnvx_L(target:GLenum, _ pname:GLenum, _ param:GLfixed) { - glTexEnvx_P = unsafeBitCast(getAddress(CommandInfo("glTexEnvx", [S18])), to: type(of: glTexEnvx_P)) + glTexEnvx_P = unsafeBitCast(getAddress(CommandInfo("glTexEnvx", [S19])), to: type(of: glTexEnvx_P)) glTexEnvx_P(target, pname, param) } func glTexEnvxOES_L(target:GLenum, _ pname:GLenum, _ param:GLfixed) { @@ -10047,7 +10047,7 @@ func glTexEnvxOES_L(target:GLenum, _ pname:GLenum, _ param:GLfixed) { glTexEnvxOES_P(target, pname, param) } func glTexEnvxv_L(target:GLenum, _ pname:GLenum, _ params:UnsafePointer) { - glTexEnvxv_P = unsafeBitCast(getAddress(CommandInfo("glTexEnvxv", [S18])), to: type(of: glTexEnvxv_P)) + glTexEnvxv_P = unsafeBitCast(getAddress(CommandInfo("glTexEnvxv", [S19])), to: type(of: glTexEnvxv_P)) glTexEnvxv_P(target, pname, params) } func glTexEnvxvOES_L(target:GLenum, _ pname:GLenum, _ params:UnsafePointer) { @@ -10059,15 +10059,15 @@ func glTexFilterFuncSGIS_L(target:GLenum, _ filter:GLenum, _ n:GLsizei, _ weight glTexFilterFuncSGIS_P(target, filter, n, weights) } func glTexGend_L(coord:GLenum, _ pname:GLenum, _ param:GLdouble) { - glTexGend_P = unsafeBitCast(getAddress(CommandInfo("glTexGend", [S0, S23])), to: type(of: glTexGend_P)) + glTexGend_P = unsafeBitCast(getAddress(CommandInfo("glTexGend", [S1, S0])), to: type(of: glTexGend_P)) glTexGend_P(coord, pname, param) } func glTexGendv_L(coord:GLenum, _ pname:GLenum, _ params:UnsafePointer) { - glTexGendv_P = unsafeBitCast(getAddress(CommandInfo("glTexGendv", [S0, S23])), to: type(of: glTexGendv_P)) + glTexGendv_P = unsafeBitCast(getAddress(CommandInfo("glTexGendv", [S1, S0])), to: type(of: glTexGendv_P)) glTexGendv_P(coord, pname, params) } func glTexGenf_L(coord:GLenum, _ pname:GLenum, _ param:GLfloat) { - glTexGenf_P = unsafeBitCast(getAddress(CommandInfo("glTexGenf", [S0, S23])), to: type(of: glTexGenf_P)) + glTexGenf_P = unsafeBitCast(getAddress(CommandInfo("glTexGenf", [S1, S0])), to: type(of: glTexGenf_P)) glTexGenf_P(coord, pname, param) } func glTexGenfOES_L(coord:GLenum, _ pname:GLenum, _ param:GLfloat) { @@ -10075,7 +10075,7 @@ func glTexGenfOES_L(coord:GLenum, _ pname:GLenum, _ param:GLfloat) { glTexGenfOES_P(coord, pname, param) } func glTexGenfv_L(coord:GLenum, _ pname:GLenum, _ params:UnsafePointer) { - glTexGenfv_P = unsafeBitCast(getAddress(CommandInfo("glTexGenfv", [S0, S23])), to: type(of: glTexGenfv_P)) + glTexGenfv_P = unsafeBitCast(getAddress(CommandInfo("glTexGenfv", [S1, S0])), to: type(of: glTexGenfv_P)) glTexGenfv_P(coord, pname, params) } func glTexGenfvOES_L(coord:GLenum, _ pname:GLenum, _ params:UnsafePointer) { @@ -10083,7 +10083,7 @@ func glTexGenfvOES_L(coord:GLenum, _ pname:GLenum, _ params:UnsafePointer) { - glTexGeniv_P = unsafeBitCast(getAddress(CommandInfo("glTexGeniv", [S0, S23])), to: type(of: glTexGeniv_P)) + glTexGeniv_P = unsafeBitCast(getAddress(CommandInfo("glTexGeniv", [S1, S0])), to: type(of: glTexGeniv_P)) glTexGeniv_P(coord, pname, params) } func glTexGenivOES_L(coord:GLenum, _ pname:GLenum, _ params:UnsafePointer) { @@ -10107,35 +10107,35 @@ func glTexGenxvOES_L(coord:GLenum, _ pname:GLenum, _ params:UnsafePointer) { + glTexParameterfv_P = unsafeBitCast(getAddress(CommandInfo("glTexParameterfv", [S1, S19])), to: type(of: glTexParameterfv_P)) + glTexParameterfv_P(target, pname, params) +} +func glTexParameteri_L(target:GLenum, _ pname:GLenum, _ param:GLint) { + glTexParameteri_P = unsafeBitCast(getAddress(CommandInfo("glTexParameteri", [S1, S19])), to: type(of: glTexParameteri_P)) + glTexParameteri_P(target, pname, param) +} func glTexParameterIiv_L(target:GLenum, _ pname:GLenum, _ params:UnsafePointer) { - glTexParameterIiv_P = unsafeBitCast(getAddress(CommandInfo("glTexParameterIiv", [S8, S22])), to: type(of: glTexParameterIiv_P)) + glTexParameterIiv_P = unsafeBitCast(getAddress(CommandInfo("glTexParameterIiv", [S9, S23])), to: type(of: glTexParameterIiv_P)) glTexParameterIiv_P(target, pname, params) } func glTexParameterIivEXT_L(target:GLenum, _ pname:GLenum, _ params:UnsafePointer) { - glTexParameterIivEXT_P = unsafeBitCast(getAddress(CommandInfo("glTexParameterIivEXT", [S215, S219])), to: type(of: glTexParameterIivEXT_P)) + glTexParameterIivEXT_P = unsafeBitCast(getAddress(CommandInfo("glTexParameterIivEXT", [S214, S218])), to: type(of: glTexParameterIivEXT_P)) glTexParameterIivEXT_P(target, pname, params) } func glTexParameterIivOES_L(target:GLenum, _ pname:GLenum, _ params:UnsafePointer) { @@ -10167,35 +10179,23 @@ func glTexParameterIivOES_L(target:GLenum, _ pname:GLenum, _ params:UnsafePointe glTexParameterIivOES_P(target, pname, params) } func glTexParameterIuiv_L(target:GLenum, _ pname:GLenum, _ params:UnsafePointer) { - glTexParameterIuiv_P = unsafeBitCast(getAddress(CommandInfo("glTexParameterIuiv", [S8, S22])), to: type(of: glTexParameterIuiv_P)) + glTexParameterIuiv_P = unsafeBitCast(getAddress(CommandInfo("glTexParameterIuiv", [S9, S23])), to: type(of: glTexParameterIuiv_P)) glTexParameterIuiv_P(target, pname, params) } func glTexParameterIuivEXT_L(target:GLenum, _ pname:GLenum, _ params:UnsafePointer) { - glTexParameterIuivEXT_P = unsafeBitCast(getAddress(CommandInfo("glTexParameterIuivEXT", [S215, S219])), to: type(of: glTexParameterIuivEXT_P)) + glTexParameterIuivEXT_P = unsafeBitCast(getAddress(CommandInfo("glTexParameterIuivEXT", [S214, S218])), to: type(of: glTexParameterIuivEXT_P)) glTexParameterIuivEXT_P(target, pname, params) } func glTexParameterIuivOES_L(target:GLenum, _ pname:GLenum, _ params:UnsafePointer) { glTexParameterIuivOES_P = unsafeBitCast(getAddress(CommandInfo("glTexParameterIuivOES", [S329])), to: type(of: glTexParameterIuivOES_P)) glTexParameterIuivOES_P(target, pname, params) } -func glTexParameterf_L(target:GLenum, _ pname:GLenum, _ param:GLfloat) { - glTexParameterf_P = unsafeBitCast(getAddress(CommandInfo("glTexParameterf", [S0, S18])), to: type(of: glTexParameterf_P)) - glTexParameterf_P(target, pname, param) -} -func glTexParameterfv_L(target:GLenum, _ pname:GLenum, _ params:UnsafePointer) { - glTexParameterfv_P = unsafeBitCast(getAddress(CommandInfo("glTexParameterfv", [S0, S18])), to: type(of: glTexParameterfv_P)) - glTexParameterfv_P(target, pname, params) -} -func glTexParameteri_L(target:GLenum, _ pname:GLenum, _ param:GLint) { - glTexParameteri_P = unsafeBitCast(getAddress(CommandInfo("glTexParameteri", [S0, S18])), to: type(of: glTexParameteri_P)) - glTexParameteri_P(target, pname, param) -} func glTexParameteriv_L(target:GLenum, _ pname:GLenum, _ params:UnsafePointer) { - glTexParameteriv_P = unsafeBitCast(getAddress(CommandInfo("glTexParameteriv", [S0, S18])), to: type(of: glTexParameteriv_P)) + glTexParameteriv_P = unsafeBitCast(getAddress(CommandInfo("glTexParameteriv", [S1, S19])), to: type(of: glTexParameteriv_P)) glTexParameteriv_P(target, pname, params) } func glTexParameterx_L(target:GLenum, _ pname:GLenum, _ param:GLfixed) { - glTexParameterx_P = unsafeBitCast(getAddress(CommandInfo("glTexParameterx", [S18])), to: type(of: glTexParameterx_P)) + glTexParameterx_P = unsafeBitCast(getAddress(CommandInfo("glTexParameterx", [S19])), to: type(of: glTexParameterx_P)) glTexParameterx_P(target, pname, param) } func glTexParameterxOES_L(target:GLenum, _ pname:GLenum, _ param:GLfixed) { @@ -10203,7 +10203,7 @@ func glTexParameterxOES_L(target:GLenum, _ pname:GLenum, _ param:GLfixed) { glTexParameterxOES_P(target, pname, param) } func glTexParameterxv_L(target:GLenum, _ pname:GLenum, _ params:UnsafePointer) { - glTexParameterxv_P = unsafeBitCast(getAddress(CommandInfo("glTexParameterxv", [S18])), to: type(of: glTexParameterxv_P)) + glTexParameterxv_P = unsafeBitCast(getAddress(CommandInfo("glTexParameterxv", [S19])), to: type(of: glTexParameterxv_P)) glTexParameterxv_P(target, pname, params) } func glTexParameterxvOES_L(target:GLenum, _ pname:GLenum, _ params:UnsafePointer) { @@ -10211,39 +10211,39 @@ func glTexParameterxvOES_L(target:GLenum, _ pname:GLenum, _ params:UnsafePointer glTexParameterxvOES_P(target, pname, params) } func glTexRenderbufferNV_L(target:GLenum, _ renderbuffer:GLuint) { - glTexRenderbufferNV_P = unsafeBitCast(getAddress(CommandInfo("glTexRenderbufferNV", [S266])), to: type(of: glTexRenderbufferNV_P)) + glTexRenderbufferNV_P = unsafeBitCast(getAddress(CommandInfo("glTexRenderbufferNV", [S265])), to: type(of: glTexRenderbufferNV_P)) glTexRenderbufferNV_P(target, renderbuffer) } func glTexStorage1D_L(target:GLenum, _ levels:GLsizei, _ internalformat:GLenum, _ width:GLsizei) { - glTexStorage1D_P = unsafeBitCast(getAddress(CommandInfo("glTexStorage1D", [S14, S120])), to: type(of: glTexStorage1D_P)) + glTexStorage1D_P = unsafeBitCast(getAddress(CommandInfo("glTexStorage1D", [S15, S120])), to: type(of: glTexStorage1D_P)) glTexStorage1D_P(target, levels, internalformat, width) } func glTexStorage1DEXT_L(target:GLenum, _ levels:GLsizei, _ internalformat:GLenum, _ width:GLsizei) { - glTexStorage1DEXT_P = unsafeBitCast(getAddress(CommandInfo("glTexStorage1DEXT", [S222])), to: type(of: glTexStorage1DEXT_P)) + glTexStorage1DEXT_P = unsafeBitCast(getAddress(CommandInfo("glTexStorage1DEXT", [S221])), to: type(of: glTexStorage1DEXT_P)) glTexStorage1DEXT_P(target, levels, internalformat, width) } func glTexStorage2D_L(target:GLenum, _ levels:GLsizei, _ internalformat:GLenum, _ width:GLsizei, _ height:GLsizei) { - glTexStorage2D_P = unsafeBitCast(getAddress(CommandInfo("glTexStorage2D", [S14, S20, S120])), to: type(of: glTexStorage2D_P)) + glTexStorage2D_P = unsafeBitCast(getAddress(CommandInfo("glTexStorage2D", [S15, S21, S120])), to: type(of: glTexStorage2D_P)) glTexStorage2D_P(target, levels, internalformat, width, height) } func glTexStorage2DEXT_L(target:GLenum, _ levels:GLsizei, _ internalformat:GLenum, _ width:GLsizei, _ height:GLsizei) { - glTexStorage2DEXT_P = unsafeBitCast(getAddress(CommandInfo("glTexStorage2DEXT", [S222])), to: type(of: glTexStorage2DEXT_P)) + glTexStorage2DEXT_P = unsafeBitCast(getAddress(CommandInfo("glTexStorage2DEXT", [S221])), to: type(of: glTexStorage2DEXT_P)) glTexStorage2DEXT_P(target, levels, internalformat, width, height) } func glTexStorage2DMultisample_L(target:GLenum, _ samples:GLsizei, _ internalformat:GLenum, _ width:GLsizei, _ height:GLsizei, _ fixedsamplelocations:GLboolean) { - glTexStorage2DMultisample_P = unsafeBitCast(getAddress(CommandInfo("glTexStorage2DMultisample", [S15, S21, S121])), to: type(of: glTexStorage2DMultisample_P)) + glTexStorage2DMultisample_P = unsafeBitCast(getAddress(CommandInfo("glTexStorage2DMultisample", [S16, S22, S121])), to: type(of: glTexStorage2DMultisample_P)) glTexStorage2DMultisample_P(target, samples, internalformat, width, height, fixedsamplelocations) } func glTexStorage3D_L(target:GLenum, _ levels:GLsizei, _ internalformat:GLenum, _ width:GLsizei, _ height:GLsizei, _ depth:GLsizei) { - glTexStorage3D_P = unsafeBitCast(getAddress(CommandInfo("glTexStorage3D", [S14, S20, S120])), to: type(of: glTexStorage3D_P)) + glTexStorage3D_P = unsafeBitCast(getAddress(CommandInfo("glTexStorage3D", [S15, S21, S120])), to: type(of: glTexStorage3D_P)) glTexStorage3D_P(target, levels, internalformat, width, height, depth) } func glTexStorage3DEXT_L(target:GLenum, _ levels:GLsizei, _ internalformat:GLenum, _ width:GLsizei, _ height:GLsizei, _ depth:GLsizei) { - glTexStorage3DEXT_P = unsafeBitCast(getAddress(CommandInfo("glTexStorage3DEXT", [S222])), to: type(of: glTexStorage3DEXT_P)) + glTexStorage3DEXT_P = unsafeBitCast(getAddress(CommandInfo("glTexStorage3DEXT", [S221])), to: type(of: glTexStorage3DEXT_P)) glTexStorage3DEXT_P(target, levels, internalformat, width, height, depth) } func glTexStorage3DMultisample_L(target:GLenum, _ samples:GLsizei, _ internalformat:GLenum, _ width:GLsizei, _ height:GLsizei, _ depth:GLsizei, _ fixedsamplelocations:GLboolean) { - glTexStorage3DMultisample_P = unsafeBitCast(getAddress(CommandInfo("glTexStorage3DMultisample", [S15, S22, S121])), to: type(of: glTexStorage3DMultisample_P)) + glTexStorage3DMultisample_P = unsafeBitCast(getAddress(CommandInfo("glTexStorage3DMultisample", [S16, S23, S121])), to: type(of: glTexStorage3DMultisample_P)) glTexStorage3DMultisample_P(target, samples, internalformat, width, height, depth, fixedsamplelocations) } func glTexStorage3DMultisampleOES_L(target:GLenum, _ samples:GLsizei, _ internalformat:GLenum, _ width:GLsizei, _ height:GLsizei, _ depth:GLsizei, _ fixedsamplelocations:GLboolean) { @@ -10255,7 +10255,7 @@ func glTexStorageSparseAMD_L(target:GLenum, _ internalFormat:GLenum, _ width:GLs glTexStorageSparseAMD_P(target, internalFormat, width, height, depth, layers, flags) } func glTexSubImage1D_L(target:GLenum, _ level:GLint, _ xoffset:GLint, _ width:GLsizei, _ format:GLenum, _ type:GLenum, _ pixels:UnsafeRawPointer) { - glTexSubImage1D_P = unsafeBitCast(getAddress(CommandInfo("glTexSubImage1D", [S1])), to: type(of: glTexSubImage1D_P)) + glTexSubImage1D_P = unsafeBitCast(getAddress(CommandInfo("glTexSubImage1D", [S2])), to: type(of: glTexSubImage1D_P)) glTexSubImage1D_P(target, level, xoffset, width, format, type, pixels) } func glTexSubImage1DEXT_L(target:GLenum, _ level:GLint, _ xoffset:GLint, _ width:GLsizei, _ format:GLenum, _ type:GLenum, _ pixels:UnsafeRawPointer) { @@ -10263,7 +10263,7 @@ func glTexSubImage1DEXT_L(target:GLenum, _ level:GLint, _ xoffset:GLint, _ width glTexSubImage1DEXT_P(target, level, xoffset, width, format, type, pixels) } func glTexSubImage2D_L(target:GLenum, _ level:GLint, _ xoffset:GLint, _ yoffset:GLint, _ width:GLsizei, _ height:GLsizei, _ format:GLenum, _ type:GLenum, _ pixels:UnsafeRawPointer) { - glTexSubImage2D_P = unsafeBitCast(getAddress(CommandInfo("glTexSubImage2D", [S1, S18])), to: type(of: glTexSubImage2D_P)) + glTexSubImage2D_P = unsafeBitCast(getAddress(CommandInfo("glTexSubImage2D", [S2, S19])), to: type(of: glTexSubImage2D_P)) glTexSubImage2D_P(target, level, xoffset, yoffset, width, height, format, type, pixels) } func glTexSubImage2DEXT_L(target:GLenum, _ level:GLint, _ xoffset:GLint, _ yoffset:GLint, _ width:GLsizei, _ height:GLsizei, _ format:GLenum, _ type:GLenum, _ pixels:UnsafeRawPointer) { @@ -10271,11 +10271,11 @@ func glTexSubImage2DEXT_L(target:GLenum, _ level:GLint, _ xoffset:GLint, _ yoffs glTexSubImage2DEXT_P(target, level, xoffset, yoffset, width, height, format, type, pixels) } func glTexSubImage3D_L(target:GLenum, _ level:GLint, _ xoffset:GLint, _ yoffset:GLint, _ zoffset:GLint, _ width:GLsizei, _ height:GLsizei, _ depth:GLsizei, _ format:GLenum, _ type:GLenum, _ pixels:UnsafeRawPointer) { - glTexSubImage3D_P = unsafeBitCast(getAddress(CommandInfo("glTexSubImage3D", [S2, S20])), to: type(of: glTexSubImage3D_P)) + glTexSubImage3D_P = unsafeBitCast(getAddress(CommandInfo("glTexSubImage3D", [S3, S21])), to: type(of: glTexSubImage3D_P)) glTexSubImage3D_P(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) } func glTexSubImage3DEXT_L(target:GLenum, _ level:GLint, _ xoffset:GLint, _ yoffset:GLint, _ zoffset:GLint, _ width:GLsizei, _ height:GLsizei, _ depth:GLsizei, _ format:GLenum, _ type:GLenum, _ pixels:UnsafeRawPointer) { - glTexSubImage3DEXT_P = unsafeBitCast(getAddress(CommandInfo("glTexSubImage3DEXT", [S213])), to: type(of: glTexSubImage3DEXT_P)) + glTexSubImage3DEXT_P = unsafeBitCast(getAddress(CommandInfo("glTexSubImage3DEXT", [S223])), to: type(of: glTexSubImage3DEXT_P)) glTexSubImage3DEXT_P(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) } func glTexSubImage3DOES_L(target:GLenum, _ level:GLint, _ xoffset:GLint, _ yoffset:GLint, _ zoffset:GLint, _ width:GLsizei, _ height:GLsizei, _ depth:GLsizei, _ format:GLenum, _ type:GLenum, _ pixels:UnsafeRawPointer) { @@ -10283,19 +10283,19 @@ func glTexSubImage3DOES_L(target:GLenum, _ level:GLint, _ xoffset:GLint, _ yoffs glTexSubImage3DOES_P(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) } func glTexSubImage4DSGIS_L(target:GLenum, _ level:GLint, _ xoffset:GLint, _ yoffset:GLint, _ zoffset:GLint, _ woffset:GLint, _ width:GLsizei, _ height:GLsizei, _ depth:GLsizei, _ size4d:GLsizei, _ format:GLenum, _ type:GLenum, _ pixels:UnsafeRawPointer) { - glTexSubImage4DSGIS_P = unsafeBitCast(getAddress(CommandInfo("glTexSubImage4DSGIS", [S349])), to: type(of: glTexSubImage4DSGIS_P)) + glTexSubImage4DSGIS_P = unsafeBitCast(getAddress(CommandInfo("glTexSubImage4DSGIS", [S352])), to: type(of: glTexSubImage4DSGIS_P)) glTexSubImage4DSGIS_P(target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels) } func glTextureBarrier_L() { - glTextureBarrier_P = unsafeBitCast(getAddress(CommandInfo("glTextureBarrier", [S17, S115])), to: type(of: glTextureBarrier_P)) + glTextureBarrier_P = unsafeBitCast(getAddress(CommandInfo("glTextureBarrier", [S18, S115])), to: type(of: glTextureBarrier_P)) glTextureBarrier_P() } func glTextureBarrierNV_L() { - glTextureBarrierNV_P = unsafeBitCast(getAddress(CommandInfo("glTextureBarrierNV", [S295])), to: type(of: glTextureBarrierNV_P)) + glTextureBarrierNV_P = unsafeBitCast(getAddress(CommandInfo("glTextureBarrierNV", [S294])), to: type(of: glTextureBarrierNV_P)) glTextureBarrierNV_P() } func glTextureBuffer_L(texture:GLuint, _ internalformat:GLenum, _ buffer:GLuint) { - glTextureBuffer_P = unsafeBitCast(getAddress(CommandInfo("glTextureBuffer", [S17, S69])), to: type(of: glTextureBuffer_P)) + glTextureBuffer_P = unsafeBitCast(getAddress(CommandInfo("glTextureBuffer", [S18, S66])), to: type(of: glTextureBuffer_P)) glTextureBuffer_P(texture, internalformat, buffer) } func glTextureBufferEXT_L(texture:GLuint, _ target:GLenum, _ internalformat:GLenum, _ buffer:GLuint) { @@ -10303,7 +10303,7 @@ func glTextureBufferEXT_L(texture:GLuint, _ target:GLenum, _ internalformat:GLen glTextureBufferEXT_P(texture, target, internalformat, buffer) } func glTextureBufferRange_L(texture:GLuint, _ internalformat:GLenum, _ buffer:GLuint, _ offset:GLintptr, _ size:GLsizeiptr) { - glTextureBufferRange_P = unsafeBitCast(getAddress(CommandInfo("glTextureBufferRange", [S17, S69])), to: type(of: glTextureBufferRange_P)) + glTextureBufferRange_P = unsafeBitCast(getAddress(CommandInfo("glTextureBufferRange", [S18, S66])), to: type(of: glTextureBufferRange_P)) glTextureBufferRange_P(texture, internalformat, buffer, offset, size) } func glTextureBufferRangeEXT_L(texture:GLuint, _ target:GLenum, _ internalformat:GLenum, _ buffer:GLuint, _ offset:GLintptr, _ size:GLsizeiptr) { @@ -10323,11 +10323,11 @@ func glTextureImage2DEXT_L(texture:GLuint, _ target:GLenum, _ level:GLint, _ int glTextureImage2DEXT_P(texture, target, level, internalformat, width, height, border, format, type, pixels) } func glTextureImage2DMultisampleCoverageNV_L(texture:GLuint, _ target:GLenum, _ coverageSamples:GLsizei, _ colorSamples:GLsizei, _ internalFormat:GLint, _ width:GLsizei, _ height:GLsizei, _ fixedSampleLocations:GLboolean) { - glTextureImage2DMultisampleCoverageNV_P = unsafeBitCast(getAddress(CommandInfo("glTextureImage2DMultisampleCoverageNV", [S296])), to: type(of: glTextureImage2DMultisampleCoverageNV_P)) + glTextureImage2DMultisampleCoverageNV_P = unsafeBitCast(getAddress(CommandInfo("glTextureImage2DMultisampleCoverageNV", [S295])), to: type(of: glTextureImage2DMultisampleCoverageNV_P)) glTextureImage2DMultisampleCoverageNV_P(texture, target, coverageSamples, colorSamples, internalFormat, width, height, fixedSampleLocations) } func glTextureImage2DMultisampleNV_L(texture:GLuint, _ target:GLenum, _ samples:GLsizei, _ internalFormat:GLint, _ width:GLsizei, _ height:GLsizei, _ fixedSampleLocations:GLboolean) { - glTextureImage2DMultisampleNV_P = unsafeBitCast(getAddress(CommandInfo("glTextureImage2DMultisampleNV", [S296])), to: type(of: glTextureImage2DMultisampleNV_P)) + glTextureImage2DMultisampleNV_P = unsafeBitCast(getAddress(CommandInfo("glTextureImage2DMultisampleNV", [S295])), to: type(of: glTextureImage2DMultisampleNV_P)) glTextureImage2DMultisampleNV_P(texture, target, samples, internalFormat, width, height, fixedSampleLocations) } func glTextureImage3DEXT_L(texture:GLuint, _ target:GLenum, _ level:GLint, _ internalformat:GLint, _ width:GLsizei, _ height:GLsizei, _ depth:GLsizei, _ border:GLint, _ format:GLenum, _ type:GLenum, _ pixels:UnsafeRawPointer) { @@ -10335,11 +10335,11 @@ func glTextureImage3DEXT_L(texture:GLuint, _ target:GLenum, _ level:GLint, _ int glTextureImage3DEXT_P(texture, target, level, internalformat, width, height, depth, border, format, type, pixels) } func glTextureImage3DMultisampleCoverageNV_L(texture:GLuint, _ target:GLenum, _ coverageSamples:GLsizei, _ colorSamples:GLsizei, _ internalFormat:GLint, _ width:GLsizei, _ height:GLsizei, _ depth:GLsizei, _ fixedSampleLocations:GLboolean) { - glTextureImage3DMultisampleCoverageNV_P = unsafeBitCast(getAddress(CommandInfo("glTextureImage3DMultisampleCoverageNV", [S296])), to: type(of: glTextureImage3DMultisampleCoverageNV_P)) + glTextureImage3DMultisampleCoverageNV_P = unsafeBitCast(getAddress(CommandInfo("glTextureImage3DMultisampleCoverageNV", [S295])), to: type(of: glTextureImage3DMultisampleCoverageNV_P)) glTextureImage3DMultisampleCoverageNV_P(texture, target, coverageSamples, colorSamples, internalFormat, width, height, depth, fixedSampleLocations) } func glTextureImage3DMultisampleNV_L(texture:GLuint, _ target:GLenum, _ samples:GLsizei, _ internalFormat:GLint, _ width:GLsizei, _ height:GLsizei, _ depth:GLsizei, _ fixedSampleLocations:GLboolean) { - glTextureImage3DMultisampleNV_P = unsafeBitCast(getAddress(CommandInfo("glTextureImage3DMultisampleNV", [S296])), to: type(of: glTextureImage3DMultisampleNV_P)) + glTextureImage3DMultisampleNV_P = unsafeBitCast(getAddress(CommandInfo("glTextureImage3DMultisampleNV", [S295])), to: type(of: glTextureImage3DMultisampleNV_P)) glTextureImage3DMultisampleNV_P(texture, target, samples, internalFormat, width, height, depth, fixedSampleLocations) } func glTextureLightEXT_L(pname:GLenum) { @@ -10351,31 +10351,15 @@ func glTextureMaterialEXT_L(face:GLenum, _ mode:GLenum) { glTextureMaterialEXT_P(face, mode) } func glTextureNormalEXT_L(mode:GLenum) { - glTextureNormalEXT_P = unsafeBitCast(getAddress(CommandInfo("glTextureNormalEXT", [S221])), to: type(of: glTextureNormalEXT_P)) + glTextureNormalEXT_P = unsafeBitCast(getAddress(CommandInfo("glTextureNormalEXT", [S220])), to: type(of: glTextureNormalEXT_P)) glTextureNormalEXT_P(mode) } func glTexturePageCommitmentEXT_L(texture:GLuint, _ level:GLint, _ xoffset:GLint, _ yoffset:GLint, _ zoffset:GLint, _ width:GLsizei, _ height:GLsizei, _ depth:GLsizei, _ commit:GLboolean) { glTexturePageCommitmentEXT_P = unsafeBitCast(getAddress(CommandInfo("glTexturePageCommitmentEXT", [S167])), to: type(of: glTexturePageCommitmentEXT_P)) glTexturePageCommitmentEXT_P(texture, level, xoffset, yoffset, zoffset, width, height, depth, commit) } -func glTextureParameterIiv_L(texture:GLuint, _ pname:GLenum, _ params:UnsafePointer) { - glTextureParameterIiv_P = unsafeBitCast(getAddress(CommandInfo("glTextureParameterIiv", [S17, S69])), to: type(of: glTextureParameterIiv_P)) - glTextureParameterIiv_P(texture, pname, params) -} -func glTextureParameterIivEXT_L(texture:GLuint, _ target:GLenum, _ pname:GLenum, _ params:UnsafePointer) { - glTextureParameterIivEXT_P = unsafeBitCast(getAddress(CommandInfo("glTextureParameterIivEXT", [S167])), to: type(of: glTextureParameterIivEXT_P)) - glTextureParameterIivEXT_P(texture, target, pname, params) -} -func glTextureParameterIuiv_L(texture:GLuint, _ pname:GLenum, _ params:UnsafePointer) { - glTextureParameterIuiv_P = unsafeBitCast(getAddress(CommandInfo("glTextureParameterIuiv", [S17, S69])), to: type(of: glTextureParameterIuiv_P)) - glTextureParameterIuiv_P(texture, pname, params) -} -func glTextureParameterIuivEXT_L(texture:GLuint, _ target:GLenum, _ pname:GLenum, _ params:UnsafePointer) { - glTextureParameterIuivEXT_P = unsafeBitCast(getAddress(CommandInfo("glTextureParameterIuivEXT", [S167])), to: type(of: glTextureParameterIuivEXT_P)) - glTextureParameterIuivEXT_P(texture, target, pname, params) -} func glTextureParameterf_L(texture:GLuint, _ pname:GLenum, _ param:GLfloat) { - glTextureParameterf_P = unsafeBitCast(getAddress(CommandInfo("glTextureParameterf", [S17, S69])), to: type(of: glTextureParameterf_P)) + glTextureParameterf_P = unsafeBitCast(getAddress(CommandInfo("glTextureParameterf", [S18, S66])), to: type(of: glTextureParameterf_P)) glTextureParameterf_P(texture, pname, param) } func glTextureParameterfEXT_L(texture:GLuint, _ target:GLenum, _ pname:GLenum, _ param:GLfloat) { @@ -10383,7 +10367,7 @@ func glTextureParameterfEXT_L(texture:GLuint, _ target:GLenum, _ pname:GLenum, _ glTextureParameterfEXT_P(texture, target, pname, param) } func glTextureParameterfv_L(texture:GLuint, _ pname:GLenum, _ param:UnsafePointer) { - glTextureParameterfv_P = unsafeBitCast(getAddress(CommandInfo("glTextureParameterfv", [S17, S69])), to: type(of: glTextureParameterfv_P)) + glTextureParameterfv_P = unsafeBitCast(getAddress(CommandInfo("glTextureParameterfv", [S18, S66])), to: type(of: glTextureParameterfv_P)) glTextureParameterfv_P(texture, pname, param) } func glTextureParameterfvEXT_L(texture:GLuint, _ target:GLenum, _ pname:GLenum, _ params:UnsafePointer) { @@ -10391,15 +10375,31 @@ func glTextureParameterfvEXT_L(texture:GLuint, _ target:GLenum, _ pname:GLenum, glTextureParameterfvEXT_P(texture, target, pname, params) } func glTextureParameteri_L(texture:GLuint, _ pname:GLenum, _ param:GLint) { - glTextureParameteri_P = unsafeBitCast(getAddress(CommandInfo("glTextureParameteri", [S17, S69])), to: type(of: glTextureParameteri_P)) + glTextureParameteri_P = unsafeBitCast(getAddress(CommandInfo("glTextureParameteri", [S18, S66])), to: type(of: glTextureParameteri_P)) glTextureParameteri_P(texture, pname, param) } func glTextureParameteriEXT_L(texture:GLuint, _ target:GLenum, _ pname:GLenum, _ param:GLint) { glTextureParameteriEXT_P = unsafeBitCast(getAddress(CommandInfo("glTextureParameteriEXT", [S167])), to: type(of: glTextureParameteriEXT_P)) glTextureParameteriEXT_P(texture, target, pname, param) } +func glTextureParameterIiv_L(texture:GLuint, _ pname:GLenum, _ params:UnsafePointer) { + glTextureParameterIiv_P = unsafeBitCast(getAddress(CommandInfo("glTextureParameterIiv", [S18, S66])), to: type(of: glTextureParameterIiv_P)) + glTextureParameterIiv_P(texture, pname, params) +} +func glTextureParameterIivEXT_L(texture:GLuint, _ target:GLenum, _ pname:GLenum, _ params:UnsafePointer) { + glTextureParameterIivEXT_P = unsafeBitCast(getAddress(CommandInfo("glTextureParameterIivEXT", [S167])), to: type(of: glTextureParameterIivEXT_P)) + glTextureParameterIivEXT_P(texture, target, pname, params) +} +func glTextureParameterIuiv_L(texture:GLuint, _ pname:GLenum, _ params:UnsafePointer) { + glTextureParameterIuiv_P = unsafeBitCast(getAddress(CommandInfo("glTextureParameterIuiv", [S18, S66])), to: type(of: glTextureParameterIuiv_P)) + glTextureParameterIuiv_P(texture, pname, params) +} +func glTextureParameterIuivEXT_L(texture:GLuint, _ target:GLenum, _ pname:GLenum, _ params:UnsafePointer) { + glTextureParameterIuivEXT_P = unsafeBitCast(getAddress(CommandInfo("glTextureParameterIuivEXT", [S167])), to: type(of: glTextureParameterIuivEXT_P)) + glTextureParameterIuivEXT_P(texture, target, pname, params) +} func glTextureParameteriv_L(texture:GLuint, _ pname:GLenum, _ param:UnsafePointer) { - glTextureParameteriv_P = unsafeBitCast(getAddress(CommandInfo("glTextureParameteriv", [S17, S69])), to: type(of: glTextureParameteriv_P)) + glTextureParameteriv_P = unsafeBitCast(getAddress(CommandInfo("glTextureParameteriv", [S18, S66])), to: type(of: glTextureParameteriv_P)) glTextureParameteriv_P(texture, pname, param) } func glTextureParameterivEXT_L(texture:GLuint, _ target:GLenum, _ pname:GLenum, _ params:UnsafePointer) { @@ -10415,23 +10415,23 @@ func glTextureRenderbufferEXT_L(texture:GLuint, _ target:GLenum, _ renderbuffer: glTextureRenderbufferEXT_P(texture, target, renderbuffer) } func glTextureStorage1D_L(texture:GLuint, _ levels:GLsizei, _ internalformat:GLenum, _ width:GLsizei) { - glTextureStorage1D_P = unsafeBitCast(getAddress(CommandInfo("glTextureStorage1D", [S17, S69])), to: type(of: glTextureStorage1D_P)) + glTextureStorage1D_P = unsafeBitCast(getAddress(CommandInfo("glTextureStorage1D", [S18, S66])), to: type(of: glTextureStorage1D_P)) glTextureStorage1D_P(texture, levels, internalformat, width) } func glTextureStorage1DEXT_L(texture:GLuint, _ target:GLenum, _ levels:GLsizei, _ internalformat:GLenum, _ width:GLsizei) { - glTextureStorage1DEXT_P = unsafeBitCast(getAddress(CommandInfo("glTextureStorage1DEXT", [S167, S222])), to: type(of: glTextureStorage1DEXT_P)) + glTextureStorage1DEXT_P = unsafeBitCast(getAddress(CommandInfo("glTextureStorage1DEXT", [S167, S221])), to: type(of: glTextureStorage1DEXT_P)) glTextureStorage1DEXT_P(texture, target, levels, internalformat, width) } func glTextureStorage2D_L(texture:GLuint, _ levels:GLsizei, _ internalformat:GLenum, _ width:GLsizei, _ height:GLsizei) { - glTextureStorage2D_P = unsafeBitCast(getAddress(CommandInfo("glTextureStorage2D", [S17, S69])), to: type(of: glTextureStorage2D_P)) + glTextureStorage2D_P = unsafeBitCast(getAddress(CommandInfo("glTextureStorage2D", [S18, S66])), to: type(of: glTextureStorage2D_P)) glTextureStorage2D_P(texture, levels, internalformat, width, height) } func glTextureStorage2DEXT_L(texture:GLuint, _ target:GLenum, _ levels:GLsizei, _ internalformat:GLenum, _ width:GLsizei, _ height:GLsizei) { - glTextureStorage2DEXT_P = unsafeBitCast(getAddress(CommandInfo("glTextureStorage2DEXT", [S167, S222])), to: type(of: glTextureStorage2DEXT_P)) + glTextureStorage2DEXT_P = unsafeBitCast(getAddress(CommandInfo("glTextureStorage2DEXT", [S167, S221])), to: type(of: glTextureStorage2DEXT_P)) glTextureStorage2DEXT_P(texture, target, levels, internalformat, width, height) } func glTextureStorage2DMultisample_L(texture:GLuint, _ samples:GLsizei, _ internalformat:GLenum, _ width:GLsizei, _ height:GLsizei, _ fixedsamplelocations:GLboolean) { - glTextureStorage2DMultisample_P = unsafeBitCast(getAddress(CommandInfo("glTextureStorage2DMultisample", [S17, S69])), to: type(of: glTextureStorage2DMultisample_P)) + glTextureStorage2DMultisample_P = unsafeBitCast(getAddress(CommandInfo("glTextureStorage2DMultisample", [S18, S66])), to: type(of: glTextureStorage2DMultisample_P)) glTextureStorage2DMultisample_P(texture, samples, internalformat, width, height, fixedsamplelocations) } func glTextureStorage2DMultisampleEXT_L(texture:GLuint, _ target:GLenum, _ samples:GLsizei, _ internalformat:GLenum, _ width:GLsizei, _ height:GLsizei, _ fixedsamplelocations:GLboolean) { @@ -10439,15 +10439,15 @@ func glTextureStorage2DMultisampleEXT_L(texture:GLuint, _ target:GLenum, _ sampl glTextureStorage2DMultisampleEXT_P(texture, target, samples, internalformat, width, height, fixedsamplelocations) } func glTextureStorage3D_L(texture:GLuint, _ levels:GLsizei, _ internalformat:GLenum, _ width:GLsizei, _ height:GLsizei, _ depth:GLsizei) { - glTextureStorage3D_P = unsafeBitCast(getAddress(CommandInfo("glTextureStorage3D", [S17, S69])), to: type(of: glTextureStorage3D_P)) + glTextureStorage3D_P = unsafeBitCast(getAddress(CommandInfo("glTextureStorage3D", [S18, S66])), to: type(of: glTextureStorage3D_P)) glTextureStorage3D_P(texture, levels, internalformat, width, height, depth) } func glTextureStorage3DEXT_L(texture:GLuint, _ target:GLenum, _ levels:GLsizei, _ internalformat:GLenum, _ width:GLsizei, _ height:GLsizei, _ depth:GLsizei) { - glTextureStorage3DEXT_P = unsafeBitCast(getAddress(CommandInfo("glTextureStorage3DEXT", [S167, S222])), to: type(of: glTextureStorage3DEXT_P)) + glTextureStorage3DEXT_P = unsafeBitCast(getAddress(CommandInfo("glTextureStorage3DEXT", [S167, S221])), to: type(of: glTextureStorage3DEXT_P)) glTextureStorage3DEXT_P(texture, target, levels, internalformat, width, height, depth) } func glTextureStorage3DMultisample_L(texture:GLuint, _ samples:GLsizei, _ internalformat:GLenum, _ width:GLsizei, _ height:GLsizei, _ depth:GLsizei, _ fixedsamplelocations:GLboolean) { - glTextureStorage3DMultisample_P = unsafeBitCast(getAddress(CommandInfo("glTextureStorage3DMultisample", [S17, S69])), to: type(of: glTextureStorage3DMultisample_P)) + glTextureStorage3DMultisample_P = unsafeBitCast(getAddress(CommandInfo("glTextureStorage3DMultisample", [S18, S66])), to: type(of: glTextureStorage3DMultisample_P)) glTextureStorage3DMultisample_P(texture, samples, internalformat, width, height, depth, fixedsamplelocations) } func glTextureStorage3DMultisampleEXT_L(texture:GLuint, _ target:GLenum, _ samples:GLsizei, _ internalformat:GLenum, _ width:GLsizei, _ height:GLsizei, _ depth:GLsizei, _ fixedsamplelocations:GLboolean) { @@ -10459,7 +10459,7 @@ func glTextureStorageSparseAMD_L(texture:GLuint, _ target:GLenum, _ internalForm glTextureStorageSparseAMD_P(texture, target, internalFormat, width, height, depth, layers, flags) } func glTextureSubImage1D_L(texture:GLuint, _ level:GLint, _ xoffset:GLint, _ width:GLsizei, _ format:GLenum, _ type:GLenum, _ pixels:UnsafeRawPointer) { - glTextureSubImage1D_P = unsafeBitCast(getAddress(CommandInfo("glTextureSubImage1D", [S17, S69])), to: type(of: glTextureSubImage1D_P)) + glTextureSubImage1D_P = unsafeBitCast(getAddress(CommandInfo("glTextureSubImage1D", [S18, S66])), to: type(of: glTextureSubImage1D_P)) glTextureSubImage1D_P(texture, level, xoffset, width, format, type, pixels) } func glTextureSubImage1DEXT_L(texture:GLuint, _ target:GLenum, _ level:GLint, _ xoffset:GLint, _ width:GLsizei, _ format:GLenum, _ type:GLenum, _ pixels:UnsafeRawPointer) { @@ -10467,7 +10467,7 @@ func glTextureSubImage1DEXT_L(texture:GLuint, _ target:GLenum, _ level:GLint, _ glTextureSubImage1DEXT_P(texture, target, level, xoffset, width, format, type, pixels) } func glTextureSubImage2D_L(texture:GLuint, _ level:GLint, _ xoffset:GLint, _ yoffset:GLint, _ width:GLsizei, _ height:GLsizei, _ format:GLenum, _ type:GLenum, _ pixels:UnsafeRawPointer) { - glTextureSubImage2D_P = unsafeBitCast(getAddress(CommandInfo("glTextureSubImage2D", [S17, S69])), to: type(of: glTextureSubImage2D_P)) + glTextureSubImage2D_P = unsafeBitCast(getAddress(CommandInfo("glTextureSubImage2D", [S18, S66])), to: type(of: glTextureSubImage2D_P)) glTextureSubImage2D_P(texture, level, xoffset, yoffset, width, height, format, type, pixels) } func glTextureSubImage2DEXT_L(texture:GLuint, _ target:GLenum, _ level:GLint, _ xoffset:GLint, _ yoffset:GLint, _ width:GLsizei, _ height:GLsizei, _ format:GLenum, _ type:GLenum, _ pixels:UnsafeRawPointer) { @@ -10475,7 +10475,7 @@ func glTextureSubImage2DEXT_L(texture:GLuint, _ target:GLenum, _ level:GLint, _ glTextureSubImage2DEXT_P(texture, target, level, xoffset, yoffset, width, height, format, type, pixels) } func glTextureSubImage3D_L(texture:GLuint, _ level:GLint, _ xoffset:GLint, _ yoffset:GLint, _ zoffset:GLint, _ width:GLsizei, _ height:GLsizei, _ depth:GLsizei, _ format:GLenum, _ type:GLenum, _ pixels:UnsafeRawPointer) { - glTextureSubImage3D_P = unsafeBitCast(getAddress(CommandInfo("glTextureSubImage3D", [S17, S69])), to: type(of: glTextureSubImage3D_P)) + glTextureSubImage3D_P = unsafeBitCast(getAddress(CommandInfo("glTextureSubImage3D", [S18, S66])), to: type(of: glTextureSubImage3D_P)) glTextureSubImage3D_P(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) } func glTextureSubImage3DEXT_L(texture:GLuint, _ target:GLenum, _ level:GLint, _ xoffset:GLint, _ yoffset:GLint, _ zoffset:GLint, _ width:GLsizei, _ height:GLsizei, _ depth:GLsizei, _ format:GLenum, _ type:GLenum, _ pixels:UnsafeRawPointer) { @@ -10483,11 +10483,11 @@ func glTextureSubImage3DEXT_L(texture:GLuint, _ target:GLenum, _ level:GLint, _ glTextureSubImage3DEXT_P(texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) } func glTextureView_L(texture:GLuint, _ target:GLenum, _ origtexture:GLuint, _ internalformat:GLenum, _ minlevel:GLuint, _ numlevels:GLuint, _ minlayer:GLuint, _ numlayers:GLuint) { - glTextureView_P = unsafeBitCast(getAddress(CommandInfo("glTextureView", [S15, S122])), to: type(of: glTextureView_P)) + glTextureView_P = unsafeBitCast(getAddress(CommandInfo("glTextureView", [S16, S122])), to: type(of: glTextureView_P)) glTextureView_P(texture, target, origtexture, internalformat, minlevel, numlevels, minlayer, numlayers) } func glTextureViewEXT_L(texture:GLuint, _ target:GLenum, _ origtexture:GLuint, _ internalformat:GLenum, _ minlevel:GLuint, _ numlevels:GLuint, _ minlayer:GLuint, _ numlayers:GLuint) { - glTextureViewEXT_P = unsafeBitCast(getAddress(CommandInfo("glTextureViewEXT", [S223])), to: type(of: glTextureViewEXT_P)) + glTextureViewEXT_P = unsafeBitCast(getAddress(CommandInfo("glTextureViewEXT", [S222])), to: type(of: glTextureViewEXT_P)) glTextureViewEXT_P(texture, target, origtexture, internalformat, minlevel, numlevels, minlayer, numlayers) } func glTextureViewOES_L(texture:GLuint, _ target:GLenum, _ origtexture:GLuint, _ internalformat:GLenum, _ minlevel:GLuint, _ numlevels:GLuint, _ minlayer:GLuint, _ numlayers:GLuint) { @@ -10495,27 +10495,27 @@ func glTextureViewOES_L(texture:GLuint, _ target:GLenum, _ origtexture:GLuint, _ glTextureViewOES_P(texture, target, origtexture, internalformat, minlevel, numlevels, minlayer, numlayers) } func glTrackMatrixNV_L(target:GLenum, _ address:GLuint, _ matrix:GLenum, _ transform:GLenum) { - glTrackMatrixNV_P = unsafeBitCast(getAddress(CommandInfo("glTrackMatrixNV", [S303])), to: type(of: glTrackMatrixNV_P)) + glTrackMatrixNV_P = unsafeBitCast(getAddress(CommandInfo("glTrackMatrixNV", [S302])), to: type(of: glTrackMatrixNV_P)) glTrackMatrixNV_P(target, address, matrix, transform) } func glTransformFeedbackAttribsNV_L(count:GLsizei, _ attribs:UnsafePointer, _ bufferMode:GLenum) { - glTransformFeedbackAttribsNV_P = unsafeBitCast(getAddress(CommandInfo("glTransformFeedbackAttribsNV", [S297])), to: type(of: glTransformFeedbackAttribsNV_P)) + glTransformFeedbackAttribsNV_P = unsafeBitCast(getAddress(CommandInfo("glTransformFeedbackAttribsNV", [S296])), to: type(of: glTransformFeedbackAttribsNV_P)) glTransformFeedbackAttribsNV_P(count, attribs, bufferMode) } func glTransformFeedbackBufferBase_L(xfb:GLuint, _ index:GLuint, _ buffer:GLuint) { - glTransformFeedbackBufferBase_P = unsafeBitCast(getAddress(CommandInfo("glTransformFeedbackBufferBase", [S17, S69])), to: type(of: glTransformFeedbackBufferBase_P)) + glTransformFeedbackBufferBase_P = unsafeBitCast(getAddress(CommandInfo("glTransformFeedbackBufferBase", [S18, S66])), to: type(of: glTransformFeedbackBufferBase_P)) glTransformFeedbackBufferBase_P(xfb, index, buffer) } func glTransformFeedbackBufferRange_L(xfb:GLuint, _ index:GLuint, _ buffer:GLuint, _ offset:GLintptr, _ size:GLsizeiptr) { - glTransformFeedbackBufferRange_P = unsafeBitCast(getAddress(CommandInfo("glTransformFeedbackBufferRange", [S17, S69])), to: type(of: glTransformFeedbackBufferRange_P)) + glTransformFeedbackBufferRange_P = unsafeBitCast(getAddress(CommandInfo("glTransformFeedbackBufferRange", [S18, S66])), to: type(of: glTransformFeedbackBufferRange_P)) glTransformFeedbackBufferRange_P(xfb, index, buffer, offset, size) } func glTransformFeedbackStreamAttribsNV_L(count:GLsizei, _ attribs:UnsafePointer, _ nbuffers:GLsizei, _ bufstreams:UnsafePointer, _ bufferMode:GLenum) { - glTransformFeedbackStreamAttribsNV_P = unsafeBitCast(getAddress(CommandInfo("glTransformFeedbackStreamAttribsNV", [S297])), to: type(of: glTransformFeedbackStreamAttribsNV_P)) + glTransformFeedbackStreamAttribsNV_P = unsafeBitCast(getAddress(CommandInfo("glTransformFeedbackStreamAttribsNV", [S296])), to: type(of: glTransformFeedbackStreamAttribsNV_P)) glTransformFeedbackStreamAttribsNV_P(count, attribs, nbuffers, bufstreams, bufferMode) } func glTransformFeedbackVaryings_L(program:GLuint, _ count:GLsizei, _ varyings:UnsafePointer>, _ bufferMode:GLenum) { - glTransformFeedbackVaryings_P = unsafeBitCast(getAddress(CommandInfo("glTransformFeedbackVaryings", [S8, S20])), to: type(of: glTransformFeedbackVaryings_P)) + glTransformFeedbackVaryings_P = unsafeBitCast(getAddress(CommandInfo("glTransformFeedbackVaryings", [S9, S21])), to: type(of: glTransformFeedbackVaryings_P)) glTransformFeedbackVaryings_P(program, count, varyings, bufferMode) } func glTransformFeedbackVaryingsEXT_L(program:GLuint, _ count:GLsizei, _ varyings:UnsafePointer>, _ bufferMode:GLenum) { @@ -10523,23 +10523,23 @@ func glTransformFeedbackVaryingsEXT_L(program:GLuint, _ count:GLsizei, _ varying glTransformFeedbackVaryingsEXT_P(program, count, varyings, bufferMode) } func glTransformFeedbackVaryingsNV_L(program:GLuint, _ count:GLsizei, _ locations:UnsafePointer, _ bufferMode:GLenum) { - glTransformFeedbackVaryingsNV_P = unsafeBitCast(getAddress(CommandInfo("glTransformFeedbackVaryingsNV", [S297])), to: type(of: glTransformFeedbackVaryingsNV_P)) + glTransformFeedbackVaryingsNV_P = unsafeBitCast(getAddress(CommandInfo("glTransformFeedbackVaryingsNV", [S296])), to: type(of: glTransformFeedbackVaryingsNV_P)) glTransformFeedbackVaryingsNV_P(program, count, locations, bufferMode) } func glTransformPathNV_L(resultPath:GLuint, _ srcPath:GLuint, _ transformType:GLenum, _ transformValues:UnsafePointer) { - glTransformPathNV_P = unsafeBitCast(getAddress(CommandInfo("glTransformPathNV", [S284])), to: type(of: glTransformPathNV_P)) + glTransformPathNV_P = unsafeBitCast(getAddress(CommandInfo("glTransformPathNV", [S283])), to: type(of: glTransformPathNV_P)) glTransformPathNV_P(resultPath, srcPath, transformType, transformValues) } func glTranslated_L(x:GLdouble, _ y:GLdouble, _ z:GLdouble) { - glTranslated_P = unsafeBitCast(getAddress(CommandInfo("glTranslated", [S0, S23])), to: type(of: glTranslated_P)) + glTranslated_P = unsafeBitCast(getAddress(CommandInfo("glTranslated", [S1, S0])), to: type(of: glTranslated_P)) glTranslated_P(x, y, z) } func glTranslatef_L(x:GLfloat, _ y:GLfloat, _ z:GLfloat) { - glTranslatef_P = unsafeBitCast(getAddress(CommandInfo("glTranslatef", [S0, S23, S18])), to: type(of: glTranslatef_P)) + glTranslatef_P = unsafeBitCast(getAddress(CommandInfo("glTranslatef", [S1, S0, S19])), to: type(of: glTranslatef_P)) glTranslatef_P(x, y, z) } func glTranslatex_L(x:GLfixed, _ y:GLfixed, _ z:GLfixed) { - glTranslatex_P = unsafeBitCast(getAddress(CommandInfo("glTranslatex", [S18])), to: type(of: glTranslatex_P)) + glTranslatex_P = unsafeBitCast(getAddress(CommandInfo("glTranslatex", [S19])), to: type(of: glTranslatex_P)) glTranslatex_P(x, y, z) } func glTranslatexOES_L(x:GLfixed, _ y:GLfixed, _ z:GLfixed) { @@ -10547,15 +10547,15 @@ func glTranslatexOES_L(x:GLfixed, _ y:GLfixed, _ z:GLfixed) { glTranslatexOES_P(x, y, z) } func glUniform1d_L(location:GLint, _ x:GLdouble) { - glUniform1d_P = unsafeBitCast(getAddress(CommandInfo("glUniform1d", [S12, S81])), to: type(of: glUniform1d_P)) + glUniform1d_P = unsafeBitCast(getAddress(CommandInfo("glUniform1d", [S13, S81])), to: type(of: glUniform1d_P)) glUniform1d_P(location, x) } func glUniform1dv_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glUniform1dv_P = unsafeBitCast(getAddress(CommandInfo("glUniform1dv", [S12, S81])), to: type(of: glUniform1dv_P)) + glUniform1dv_P = unsafeBitCast(getAddress(CommandInfo("glUniform1dv", [S13, S81])), to: type(of: glUniform1dv_P)) glUniform1dv_P(location, count, value) } func glUniform1f_L(location:GLint, _ v0:GLfloat) { - glUniform1f_P = unsafeBitCast(getAddress(CommandInfo("glUniform1f", [S6, S19])), to: type(of: glUniform1f_P)) + glUniform1f_P = unsafeBitCast(getAddress(CommandInfo("glUniform1f", [S7, S20])), to: type(of: glUniform1f_P)) glUniform1f_P(location, v0) } func glUniform1fARB_L(location:GLint, _ v0:GLfloat) { @@ -10563,7 +10563,7 @@ func glUniform1fARB_L(location:GLint, _ v0:GLfloat) { glUniform1fARB_P(location, v0) } func glUniform1fv_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glUniform1fv_P = unsafeBitCast(getAddress(CommandInfo("glUniform1fv", [S6, S19])), to: type(of: glUniform1fv_P)) + glUniform1fv_P = unsafeBitCast(getAddress(CommandInfo("glUniform1fv", [S7, S20])), to: type(of: glUniform1fv_P)) glUniform1fv_P(location, count, value) } func glUniform1fvARB_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -10571,7 +10571,7 @@ func glUniform1fvARB_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -10587,7 +10587,7 @@ func glUniform1i64vARB_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer< glUniform1i64vARB_P(location, count, value) } func glUniform1i64vNV_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glUniform1i64vNV_P = unsafeBitCast(getAddress(CommandInfo("glUniform1i64vNV", [S27, S277])), to: type(of: glUniform1i64vNV_P)) + glUniform1i64vNV_P = unsafeBitCast(getAddress(CommandInfo("glUniform1i64vNV", [S27, S276])), to: type(of: glUniform1i64vNV_P)) glUniform1i64vNV_P(location, count, value) } func glUniform1iARB_L(location:GLint, _ v0:GLint) { @@ -10595,7 +10595,7 @@ func glUniform1iARB_L(location:GLint, _ v0:GLint) { glUniform1iARB_P(location, v0) } func glUniform1iv_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glUniform1iv_P = unsafeBitCast(getAddress(CommandInfo("glUniform1iv", [S6, S19])), to: type(of: glUniform1iv_P)) + glUniform1iv_P = unsafeBitCast(getAddress(CommandInfo("glUniform1iv", [S7, S20])), to: type(of: glUniform1iv_P)) glUniform1iv_P(location, count, value) } func glUniform1ivARB_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -10603,7 +10603,7 @@ func glUniform1ivARB_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -10619,7 +10619,7 @@ func glUniform1ui64vARB_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer glUniform1ui64vARB_P(location, count, value) } func glUniform1ui64vNV_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glUniform1ui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glUniform1ui64vNV", [S27, S277])), to: type(of: glUniform1ui64vNV_P)) + glUniform1ui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glUniform1ui64vNV", [S27, S276])), to: type(of: glUniform1ui64vNV_P)) glUniform1ui64vNV_P(location, count, value) } func glUniform1uiEXT_L(location:GLint, _ v0:GLuint) { @@ -10627,7 +10627,7 @@ func glUniform1uiEXT_L(location:GLint, _ v0:GLuint) { glUniform1uiEXT_P(location, v0) } func glUniform1uiv_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glUniform1uiv_P = unsafeBitCast(getAddress(CommandInfo("glUniform1uiv", [S8, S20])), to: type(of: glUniform1uiv_P)) + glUniform1uiv_P = unsafeBitCast(getAddress(CommandInfo("glUniform1uiv", [S9, S21])), to: type(of: glUniform1uiv_P)) glUniform1uiv_P(location, count, value) } func glUniform1uivEXT_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -10635,15 +10635,15 @@ func glUniform1uivEXT_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glUniform2dv_P = unsafeBitCast(getAddress(CommandInfo("glUniform2dv", [S12, S81])), to: type(of: glUniform2dv_P)) + glUniform2dv_P = unsafeBitCast(getAddress(CommandInfo("glUniform2dv", [S13, S81])), to: type(of: glUniform2dv_P)) glUniform2dv_P(location, count, value) } func glUniform2f_L(location:GLint, _ v0:GLfloat, _ v1:GLfloat) { - glUniform2f_P = unsafeBitCast(getAddress(CommandInfo("glUniform2f", [S6, S19])), to: type(of: glUniform2f_P)) + glUniform2f_P = unsafeBitCast(getAddress(CommandInfo("glUniform2f", [S7, S20])), to: type(of: glUniform2f_P)) glUniform2f_P(location, v0, v1) } func glUniform2fARB_L(location:GLint, _ v0:GLfloat, _ v1:GLfloat) { @@ -10651,7 +10651,7 @@ func glUniform2fARB_L(location:GLint, _ v0:GLfloat, _ v1:GLfloat) { glUniform2fARB_P(location, v0, v1) } func glUniform2fv_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glUniform2fv_P = unsafeBitCast(getAddress(CommandInfo("glUniform2fv", [S6, S19])), to: type(of: glUniform2fv_P)) + glUniform2fv_P = unsafeBitCast(getAddress(CommandInfo("glUniform2fv", [S7, S20])), to: type(of: glUniform2fv_P)) glUniform2fv_P(location, count, value) } func glUniform2fvARB_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -10659,7 +10659,7 @@ func glUniform2fvARB_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -10675,7 +10675,7 @@ func glUniform2i64vARB_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer< glUniform2i64vARB_P(location, count, value) } func glUniform2i64vNV_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glUniform2i64vNV_P = unsafeBitCast(getAddress(CommandInfo("glUniform2i64vNV", [S27, S277])), to: type(of: glUniform2i64vNV_P)) + glUniform2i64vNV_P = unsafeBitCast(getAddress(CommandInfo("glUniform2i64vNV", [S27, S276])), to: type(of: glUniform2i64vNV_P)) glUniform2i64vNV_P(location, count, value) } func glUniform2iARB_L(location:GLint, _ v0:GLint, _ v1:GLint) { @@ -10683,7 +10683,7 @@ func glUniform2iARB_L(location:GLint, _ v0:GLint, _ v1:GLint) { glUniform2iARB_P(location, v0, v1) } func glUniform2iv_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glUniform2iv_P = unsafeBitCast(getAddress(CommandInfo("glUniform2iv", [S6, S19])), to: type(of: glUniform2iv_P)) + glUniform2iv_P = unsafeBitCast(getAddress(CommandInfo("glUniform2iv", [S7, S20])), to: type(of: glUniform2iv_P)) glUniform2iv_P(location, count, value) } func glUniform2ivARB_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -10691,7 +10691,7 @@ func glUniform2ivARB_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -10707,7 +10707,7 @@ func glUniform2ui64vARB_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer glUniform2ui64vARB_P(location, count, value) } func glUniform2ui64vNV_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glUniform2ui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glUniform2ui64vNV", [S27, S277])), to: type(of: glUniform2ui64vNV_P)) + glUniform2ui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glUniform2ui64vNV", [S27, S276])), to: type(of: glUniform2ui64vNV_P)) glUniform2ui64vNV_P(location, count, value) } func glUniform2uiEXT_L(location:GLint, _ v0:GLuint, _ v1:GLuint) { @@ -10715,7 +10715,7 @@ func glUniform2uiEXT_L(location:GLint, _ v0:GLuint, _ v1:GLuint) { glUniform2uiEXT_P(location, v0, v1) } func glUniform2uiv_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glUniform2uiv_P = unsafeBitCast(getAddress(CommandInfo("glUniform2uiv", [S8, S20])), to: type(of: glUniform2uiv_P)) + glUniform2uiv_P = unsafeBitCast(getAddress(CommandInfo("glUniform2uiv", [S9, S21])), to: type(of: glUniform2uiv_P)) glUniform2uiv_P(location, count, value) } func glUniform2uivEXT_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -10723,15 +10723,15 @@ func glUniform2uivEXT_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glUniform3dv_P = unsafeBitCast(getAddress(CommandInfo("glUniform3dv", [S12, S81])), to: type(of: glUniform3dv_P)) + glUniform3dv_P = unsafeBitCast(getAddress(CommandInfo("glUniform3dv", [S13, S81])), to: type(of: glUniform3dv_P)) glUniform3dv_P(location, count, value) } func glUniform3f_L(location:GLint, _ v0:GLfloat, _ v1:GLfloat, _ v2:GLfloat) { - glUniform3f_P = unsafeBitCast(getAddress(CommandInfo("glUniform3f", [S6, S19])), to: type(of: glUniform3f_P)) + glUniform3f_P = unsafeBitCast(getAddress(CommandInfo("glUniform3f", [S7, S20])), to: type(of: glUniform3f_P)) glUniform3f_P(location, v0, v1, v2) } func glUniform3fARB_L(location:GLint, _ v0:GLfloat, _ v1:GLfloat, _ v2:GLfloat) { @@ -10739,7 +10739,7 @@ func glUniform3fARB_L(location:GLint, _ v0:GLfloat, _ v1:GLfloat, _ v2:GLfloat) glUniform3fARB_P(location, v0, v1, v2) } func glUniform3fv_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glUniform3fv_P = unsafeBitCast(getAddress(CommandInfo("glUniform3fv", [S6, S19])), to: type(of: glUniform3fv_P)) + glUniform3fv_P = unsafeBitCast(getAddress(CommandInfo("glUniform3fv", [S7, S20])), to: type(of: glUniform3fv_P)) glUniform3fv_P(location, count, value) } func glUniform3fvARB_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -10747,7 +10747,7 @@ func glUniform3fvARB_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -10763,7 +10763,7 @@ func glUniform3i64vARB_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer< glUniform3i64vARB_P(location, count, value) } func glUniform3i64vNV_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glUniform3i64vNV_P = unsafeBitCast(getAddress(CommandInfo("glUniform3i64vNV", [S27, S277])), to: type(of: glUniform3i64vNV_P)) + glUniform3i64vNV_P = unsafeBitCast(getAddress(CommandInfo("glUniform3i64vNV", [S27, S276])), to: type(of: glUniform3i64vNV_P)) glUniform3i64vNV_P(location, count, value) } func glUniform3iARB_L(location:GLint, _ v0:GLint, _ v1:GLint, _ v2:GLint) { @@ -10771,7 +10771,7 @@ func glUniform3iARB_L(location:GLint, _ v0:GLint, _ v1:GLint, _ v2:GLint) { glUniform3iARB_P(location, v0, v1, v2) } func glUniform3iv_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glUniform3iv_P = unsafeBitCast(getAddress(CommandInfo("glUniform3iv", [S6, S19])), to: type(of: glUniform3iv_P)) + glUniform3iv_P = unsafeBitCast(getAddress(CommandInfo("glUniform3iv", [S7, S20])), to: type(of: glUniform3iv_P)) glUniform3iv_P(location, count, value) } func glUniform3ivARB_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -10779,7 +10779,7 @@ func glUniform3ivARB_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -10795,7 +10795,7 @@ func glUniform3ui64vARB_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer glUniform3ui64vARB_P(location, count, value) } func glUniform3ui64vNV_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glUniform3ui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glUniform3ui64vNV", [S27, S277])), to: type(of: glUniform3ui64vNV_P)) + glUniform3ui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glUniform3ui64vNV", [S27, S276])), to: type(of: glUniform3ui64vNV_P)) glUniform3ui64vNV_P(location, count, value) } func glUniform3uiEXT_L(location:GLint, _ v0:GLuint, _ v1:GLuint, _ v2:GLuint) { @@ -10803,7 +10803,7 @@ func glUniform3uiEXT_L(location:GLint, _ v0:GLuint, _ v1:GLuint, _ v2:GLuint) { glUniform3uiEXT_P(location, v0, v1, v2) } func glUniform3uiv_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glUniform3uiv_P = unsafeBitCast(getAddress(CommandInfo("glUniform3uiv", [S8, S20])), to: type(of: glUniform3uiv_P)) + glUniform3uiv_P = unsafeBitCast(getAddress(CommandInfo("glUniform3uiv", [S9, S21])), to: type(of: glUniform3uiv_P)) glUniform3uiv_P(location, count, value) } func glUniform3uivEXT_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -10811,15 +10811,15 @@ func glUniform3uivEXT_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glUniform4dv_P = unsafeBitCast(getAddress(CommandInfo("glUniform4dv", [S12, S81])), to: type(of: glUniform4dv_P)) + glUniform4dv_P = unsafeBitCast(getAddress(CommandInfo("glUniform4dv", [S13, S81])), to: type(of: glUniform4dv_P)) glUniform4dv_P(location, count, value) } func glUniform4f_L(location:GLint, _ v0:GLfloat, _ v1:GLfloat, _ v2:GLfloat, _ v3:GLfloat) { - glUniform4f_P = unsafeBitCast(getAddress(CommandInfo("glUniform4f", [S6, S19])), to: type(of: glUniform4f_P)) + glUniform4f_P = unsafeBitCast(getAddress(CommandInfo("glUniform4f", [S7, S20])), to: type(of: glUniform4f_P)) glUniform4f_P(location, v0, v1, v2, v3) } func glUniform4fARB_L(location:GLint, _ v0:GLfloat, _ v1:GLfloat, _ v2:GLfloat, _ v3:GLfloat) { @@ -10827,7 +10827,7 @@ func glUniform4fARB_L(location:GLint, _ v0:GLfloat, _ v1:GLfloat, _ v2:GLfloat, glUniform4fARB_P(location, v0, v1, v2, v3) } func glUniform4fv_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glUniform4fv_P = unsafeBitCast(getAddress(CommandInfo("glUniform4fv", [S6, S19])), to: type(of: glUniform4fv_P)) + glUniform4fv_P = unsafeBitCast(getAddress(CommandInfo("glUniform4fv", [S7, S20])), to: type(of: glUniform4fv_P)) glUniform4fv_P(location, count, value) } func glUniform4fvARB_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -10835,7 +10835,7 @@ func glUniform4fvARB_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -10851,7 +10851,7 @@ func glUniform4i64vARB_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer< glUniform4i64vARB_P(location, count, value) } func glUniform4i64vNV_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glUniform4i64vNV_P = unsafeBitCast(getAddress(CommandInfo("glUniform4i64vNV", [S27, S277])), to: type(of: glUniform4i64vNV_P)) + glUniform4i64vNV_P = unsafeBitCast(getAddress(CommandInfo("glUniform4i64vNV", [S27, S276])), to: type(of: glUniform4i64vNV_P)) glUniform4i64vNV_P(location, count, value) } func glUniform4iARB_L(location:GLint, _ v0:GLint, _ v1:GLint, _ v2:GLint, _ v3:GLint) { @@ -10859,7 +10859,7 @@ func glUniform4iARB_L(location:GLint, _ v0:GLint, _ v1:GLint, _ v2:GLint, _ v3:G glUniform4iARB_P(location, v0, v1, v2, v3) } func glUniform4iv_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glUniform4iv_P = unsafeBitCast(getAddress(CommandInfo("glUniform4iv", [S6, S19])), to: type(of: glUniform4iv_P)) + glUniform4iv_P = unsafeBitCast(getAddress(CommandInfo("glUniform4iv", [S7, S20])), to: type(of: glUniform4iv_P)) glUniform4iv_P(location, count, value) } func glUniform4ivARB_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -10867,7 +10867,7 @@ func glUniform4ivARB_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -10883,7 +10883,7 @@ func glUniform4ui64vARB_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer glUniform4ui64vARB_P(location, count, value) } func glUniform4ui64vNV_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glUniform4ui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glUniform4ui64vNV", [S27, S277])), to: type(of: glUniform4ui64vNV_P)) + glUniform4ui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glUniform4ui64vNV", [S27, S276])), to: type(of: glUniform4ui64vNV_P)) glUniform4ui64vNV_P(location, count, value) } func glUniform4uiEXT_L(location:GLint, _ v0:GLuint, _ v1:GLuint, _ v2:GLuint, _ v3:GLuint) { @@ -10891,7 +10891,7 @@ func glUniform4uiEXT_L(location:GLint, _ v0:GLuint, _ v1:GLuint, _ v2:GLuint, _ glUniform4uiEXT_P(location, v0, v1, v2, v3) } func glUniform4uiv_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glUniform4uiv_P = unsafeBitCast(getAddress(CommandInfo("glUniform4uiv", [S8, S20])), to: type(of: glUniform4uiv_P)) + glUniform4uiv_P = unsafeBitCast(getAddress(CommandInfo("glUniform4uiv", [S9, S21])), to: type(of: glUniform4uiv_P)) glUniform4uiv_P(location, count, value) } func glUniform4uivEXT_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { @@ -10899,7 +10899,7 @@ func glUniform4uivEXT_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glUniformHandleui64vARB_P = unsafeBitCast(getAddress(CommandInfo("glUniformHandleui64vARB", [S56])), to: type(of: glUniformHandleui64vARB_P)) + glUniformHandleui64vARB_P = unsafeBitCast(getAddress(CommandInfo("glUniformHandleui64vARB", [S53])), to: type(of: glUniformHandleui64vARB_P)) glUniformHandleui64vARB_P(location, count, value) } func glUniformHandleui64vNV_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glUniformHandleui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glUniformHandleui64vNV", [S252])), to: type(of: glUniformHandleui64vNV_P)) + glUniformHandleui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glUniformHandleui64vNV", [S251])), to: type(of: glUniformHandleui64vNV_P)) glUniformHandleui64vNV_P(location, count, value) } func glUniformMatrix2dv_L(location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glUniformMatrix2dv_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix2dv", [S12, S81])), to: type(of: glUniformMatrix2dv_P)) + glUniformMatrix2dv_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix2dv", [S13, S81])), to: type(of: glUniformMatrix2dv_P)) glUniformMatrix2dv_P(location, count, transpose, value) } func glUniformMatrix2fv_L(location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glUniformMatrix2fv_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix2fv", [S6, S19])), to: type(of: glUniformMatrix2fv_P)) + glUniformMatrix2fv_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix2fv", [S7, S20])), to: type(of: glUniformMatrix2fv_P)) glUniformMatrix2fv_P(location, count, transpose, value) } func glUniformMatrix2fvARB_L(location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { @@ -10935,35 +10935,35 @@ func glUniformMatrix2fvARB_L(location:GLint, _ count:GLsizei, _ transpose:GLbool glUniformMatrix2fvARB_P(location, count, transpose, value) } func glUniformMatrix2x3dv_L(location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glUniformMatrix2x3dv_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix2x3dv", [S12, S81])), to: type(of: glUniformMatrix2x3dv_P)) + glUniformMatrix2x3dv_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix2x3dv", [S13, S81])), to: type(of: glUniformMatrix2x3dv_P)) glUniformMatrix2x3dv_P(location, count, transpose, value) } func glUniformMatrix2x3fv_L(location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glUniformMatrix2x3fv_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix2x3fv", [S7, S20])), to: type(of: glUniformMatrix2x3fv_P)) + glUniformMatrix2x3fv_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix2x3fv", [S8, S21])), to: type(of: glUniformMatrix2x3fv_P)) glUniformMatrix2x3fv_P(location, count, transpose, value) } func glUniformMatrix2x3fvNV_L(location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glUniformMatrix2x3fvNV_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix2x3fvNV", [S281])), to: type(of: glUniformMatrix2x3fvNV_P)) + glUniformMatrix2x3fvNV_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix2x3fvNV", [S280])), to: type(of: glUniformMatrix2x3fvNV_P)) glUniformMatrix2x3fvNV_P(location, count, transpose, value) } func glUniformMatrix2x4dv_L(location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glUniformMatrix2x4dv_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix2x4dv", [S12, S81])), to: type(of: glUniformMatrix2x4dv_P)) + glUniformMatrix2x4dv_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix2x4dv", [S13, S81])), to: type(of: glUniformMatrix2x4dv_P)) glUniformMatrix2x4dv_P(location, count, transpose, value) } func glUniformMatrix2x4fv_L(location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glUniformMatrix2x4fv_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix2x4fv", [S7, S20])), to: type(of: glUniformMatrix2x4fv_P)) + glUniformMatrix2x4fv_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix2x4fv", [S8, S21])), to: type(of: glUniformMatrix2x4fv_P)) glUniformMatrix2x4fv_P(location, count, transpose, value) } func glUniformMatrix2x4fvNV_L(location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glUniformMatrix2x4fvNV_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix2x4fvNV", [S281])), to: type(of: glUniformMatrix2x4fvNV_P)) + glUniformMatrix2x4fvNV_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix2x4fvNV", [S280])), to: type(of: glUniformMatrix2x4fvNV_P)) glUniformMatrix2x4fvNV_P(location, count, transpose, value) } func glUniformMatrix3dv_L(location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glUniformMatrix3dv_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix3dv", [S12, S81])), to: type(of: glUniformMatrix3dv_P)) + glUniformMatrix3dv_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix3dv", [S13, S81])), to: type(of: glUniformMatrix3dv_P)) glUniformMatrix3dv_P(location, count, transpose, value) } func glUniformMatrix3fv_L(location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glUniformMatrix3fv_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix3fv", [S6, S19])), to: type(of: glUniformMatrix3fv_P)) + glUniformMatrix3fv_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix3fv", [S7, S20])), to: type(of: glUniformMatrix3fv_P)) glUniformMatrix3fv_P(location, count, transpose, value) } func glUniformMatrix3fvARB_L(location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { @@ -10971,35 +10971,35 @@ func glUniformMatrix3fvARB_L(location:GLint, _ count:GLsizei, _ transpose:GLbool glUniformMatrix3fvARB_P(location, count, transpose, value) } func glUniformMatrix3x2dv_L(location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glUniformMatrix3x2dv_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix3x2dv", [S12, S81])), to: type(of: glUniformMatrix3x2dv_P)) + glUniformMatrix3x2dv_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix3x2dv", [S13, S81])), to: type(of: glUniformMatrix3x2dv_P)) glUniformMatrix3x2dv_P(location, count, transpose, value) } func glUniformMatrix3x2fv_L(location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glUniformMatrix3x2fv_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix3x2fv", [S7, S20])), to: type(of: glUniformMatrix3x2fv_P)) + glUniformMatrix3x2fv_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix3x2fv", [S8, S21])), to: type(of: glUniformMatrix3x2fv_P)) glUniformMatrix3x2fv_P(location, count, transpose, value) } func glUniformMatrix3x2fvNV_L(location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glUniformMatrix3x2fvNV_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix3x2fvNV", [S281])), to: type(of: glUniformMatrix3x2fvNV_P)) + glUniformMatrix3x2fvNV_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix3x2fvNV", [S280])), to: type(of: glUniformMatrix3x2fvNV_P)) glUniformMatrix3x2fvNV_P(location, count, transpose, value) } func glUniformMatrix3x4dv_L(location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glUniformMatrix3x4dv_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix3x4dv", [S12, S81])), to: type(of: glUniformMatrix3x4dv_P)) + glUniformMatrix3x4dv_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix3x4dv", [S13, S81])), to: type(of: glUniformMatrix3x4dv_P)) glUniformMatrix3x4dv_P(location, count, transpose, value) } func glUniformMatrix3x4fv_L(location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glUniformMatrix3x4fv_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix3x4fv", [S7, S20])), to: type(of: glUniformMatrix3x4fv_P)) + glUniformMatrix3x4fv_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix3x4fv", [S8, S21])), to: type(of: glUniformMatrix3x4fv_P)) glUniformMatrix3x4fv_P(location, count, transpose, value) } func glUniformMatrix3x4fvNV_L(location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glUniformMatrix3x4fvNV_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix3x4fvNV", [S281])), to: type(of: glUniformMatrix3x4fvNV_P)) + glUniformMatrix3x4fvNV_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix3x4fvNV", [S280])), to: type(of: glUniformMatrix3x4fvNV_P)) glUniformMatrix3x4fvNV_P(location, count, transpose, value) } func glUniformMatrix4dv_L(location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glUniformMatrix4dv_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix4dv", [S12, S81])), to: type(of: glUniformMatrix4dv_P)) + glUniformMatrix4dv_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix4dv", [S13, S81])), to: type(of: glUniformMatrix4dv_P)) glUniformMatrix4dv_P(location, count, transpose, value) } func glUniformMatrix4fv_L(location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glUniformMatrix4fv_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix4fv", [S6, S19])), to: type(of: glUniformMatrix4fv_P)) + glUniformMatrix4fv_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix4fv", [S7, S20])), to: type(of: glUniformMatrix4fv_P)) glUniformMatrix4fv_P(location, count, transpose, value) } func glUniformMatrix4fvARB_L(location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { @@ -11007,39 +11007,39 @@ func glUniformMatrix4fvARB_L(location:GLint, _ count:GLsizei, _ transpose:GLbool glUniformMatrix4fvARB_P(location, count, transpose, value) } func glUniformMatrix4x2dv_L(location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glUniformMatrix4x2dv_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix4x2dv", [S12, S81])), to: type(of: glUniformMatrix4x2dv_P)) + glUniformMatrix4x2dv_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix4x2dv", [S13, S81])), to: type(of: glUniformMatrix4x2dv_P)) glUniformMatrix4x2dv_P(location, count, transpose, value) } func glUniformMatrix4x2fv_L(location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glUniformMatrix4x2fv_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix4x2fv", [S7, S20])), to: type(of: glUniformMatrix4x2fv_P)) + glUniformMatrix4x2fv_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix4x2fv", [S8, S21])), to: type(of: glUniformMatrix4x2fv_P)) glUniformMatrix4x2fv_P(location, count, transpose, value) } func glUniformMatrix4x2fvNV_L(location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glUniformMatrix4x2fvNV_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix4x2fvNV", [S281])), to: type(of: glUniformMatrix4x2fvNV_P)) + glUniformMatrix4x2fvNV_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix4x2fvNV", [S280])), to: type(of: glUniformMatrix4x2fvNV_P)) glUniformMatrix4x2fvNV_P(location, count, transpose, value) } func glUniformMatrix4x3dv_L(location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glUniformMatrix4x3dv_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix4x3dv", [S12, S81])), to: type(of: glUniformMatrix4x3dv_P)) + glUniformMatrix4x3dv_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix4x3dv", [S13, S81])), to: type(of: glUniformMatrix4x3dv_P)) glUniformMatrix4x3dv_P(location, count, transpose, value) } func glUniformMatrix4x3fv_L(location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glUniformMatrix4x3fv_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix4x3fv", [S7, S20])), to: type(of: glUniformMatrix4x3fv_P)) + glUniformMatrix4x3fv_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix4x3fv", [S8, S21])), to: type(of: glUniformMatrix4x3fv_P)) glUniformMatrix4x3fv_P(location, count, transpose, value) } func glUniformMatrix4x3fvNV_L(location:GLint, _ count:GLsizei, _ transpose:GLboolean, _ value:UnsafePointer) { - glUniformMatrix4x3fvNV_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix4x3fvNV", [S281])), to: type(of: glUniformMatrix4x3fvNV_P)) + glUniformMatrix4x3fvNV_P = unsafeBitCast(getAddress(CommandInfo("glUniformMatrix4x3fvNV", [S280])), to: type(of: glUniformMatrix4x3fvNV_P)) glUniformMatrix4x3fvNV_P(location, count, transpose, value) } func glUniformSubroutinesuiv_L(shadertype:GLenum, _ count:GLsizei, _ indices:UnsafePointer) { - glUniformSubroutinesuiv_P = unsafeBitCast(getAddress(CommandInfo("glUniformSubroutinesuiv", [S12, S109])), to: type(of: glUniformSubroutinesuiv_P)) + glUniformSubroutinesuiv_P = unsafeBitCast(getAddress(CommandInfo("glUniformSubroutinesuiv", [S13, S109])), to: type(of: glUniformSubroutinesuiv_P)) glUniformSubroutinesuiv_P(shadertype, count, indices) } func glUniformui64NV_L(location:GLint, _ value:GLuint64EXT) { - glUniformui64NV_P = unsafeBitCast(getAddress(CommandInfo("glUniformui64NV", [S294])), to: type(of: glUniformui64NV_P)) + glUniformui64NV_P = unsafeBitCast(getAddress(CommandInfo("glUniformui64NV", [S293])), to: type(of: glUniformui64NV_P)) glUniformui64NV_P(location, value) } func glUniformui64vNV_L(location:GLint, _ count:GLsizei, _ value:UnsafePointer) { - glUniformui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glUniformui64vNV", [S294])), to: type(of: glUniformui64vNV_P)) + glUniformui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glUniformui64vNV", [S293])), to: type(of: glUniformui64vNV_P)) glUniformui64vNV_P(location, count, value) } func glUnlockArraysEXT_L() { @@ -11047,7 +11047,7 @@ func glUnlockArraysEXT_L() { glUnlockArraysEXT_P() } func glUnmapBuffer_L(target:GLenum) -> GLboolean { - glUnmapBuffer_P = unsafeBitCast(getAddress(CommandInfo("glUnmapBuffer", [S5, S20])), to: type(of: glUnmapBuffer_P)) + glUnmapBuffer_P = unsafeBitCast(getAddress(CommandInfo("glUnmapBuffer", [S6, S21])), to: type(of: glUnmapBuffer_P)) return glUnmapBuffer_P(target) } func glUnmapBufferARB_L(target:GLenum) -> GLboolean { @@ -11059,7 +11059,7 @@ func glUnmapBufferOES_L(target:GLenum) -> GLboolean { return glUnmapBufferOES_P(target) } func glUnmapNamedBuffer_L(buffer:GLuint) -> GLboolean { - glUnmapNamedBuffer_P = unsafeBitCast(getAddress(CommandInfo("glUnmapNamedBuffer", [S17, S69])), to: type(of: glUnmapNamedBuffer_P)) + glUnmapNamedBuffer_P = unsafeBitCast(getAddress(CommandInfo("glUnmapNamedBuffer", [S18, S66])), to: type(of: glUnmapNamedBuffer_P)) return glUnmapNamedBuffer_P(buffer) } func glUnmapNamedBufferEXT_L(buffer:GLuint) -> GLboolean { @@ -11079,7 +11079,7 @@ func glUpdateObjectBufferATI_L(buffer:GLuint, _ offset:GLuint, _ size:GLsizei, _ glUpdateObjectBufferATI_P(buffer, offset, size, pointer, preserve) } func glUseProgram_L(program:GLuint) { - glUseProgram_P = unsafeBitCast(getAddress(CommandInfo("glUseProgram", [S6, S19])), to: type(of: glUseProgram_P)) + glUseProgram_P = unsafeBitCast(getAddress(CommandInfo("glUseProgram", [S7, S20])), to: type(of: glUseProgram_P)) glUseProgram_P(program) } func glUseProgramObjectARB_L(programObj:GLhandleARB) { @@ -11087,7 +11087,7 @@ func glUseProgramObjectARB_L(programObj:GLhandleARB) { glUseProgramObjectARB_P(programObj) } func glUseProgramStages_L(pipeline:GLuint, _ stages:GLbitfield, _ program:GLuint) { - glUseProgramStages_P = unsafeBitCast(getAddress(CommandInfo("glUseProgramStages", [S13, S21, S104])), to: type(of: glUseProgramStages_P)) + glUseProgramStages_P = unsafeBitCast(getAddress(CommandInfo("glUseProgramStages", [S14, S22, S104])), to: type(of: glUseProgramStages_P)) glUseProgramStages_P(pipeline, stages, program) } func glUseProgramStagesEXT_L(pipeline:GLuint, _ stages:GLbitfield, _ program:GLuint) { @@ -11098,48 +11098,8 @@ func glUseShaderProgramEXT_L(type:GLenum, _ program:GLuint) { glUseShaderProgramEXT_P = unsafeBitCast(getAddress(CommandInfo("glUseShaderProgramEXT", [S206])), to: type(of: glUseShaderProgramEXT_P)) glUseShaderProgramEXT_P(type, program) } -func glVDPAUFiniNV_L() { - glVDPAUFiniNV_P = unsafeBitCast(getAddress(CommandInfo("glVDPAUFiniNV", [S299])), to: type(of: glVDPAUFiniNV_P)) - glVDPAUFiniNV_P() -} -func glVDPAUGetSurfaceivNV_L(surface:GLvdpauSurfaceNV, _ pname:GLenum, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ values:UnsafeMutablePointer) { - glVDPAUGetSurfaceivNV_P = unsafeBitCast(getAddress(CommandInfo("glVDPAUGetSurfaceivNV", [S299])), to: type(of: glVDPAUGetSurfaceivNV_P)) - glVDPAUGetSurfaceivNV_P(surface, pname, bufSize, length, values) -} -func glVDPAUInitNV_L(vdpDevice:UnsafeRawPointer, _ getProcAddress:UnsafeRawPointer) { - glVDPAUInitNV_P = unsafeBitCast(getAddress(CommandInfo("glVDPAUInitNV", [S299])), to: type(of: glVDPAUInitNV_P)) - glVDPAUInitNV_P(vdpDevice, getProcAddress) -} -func glVDPAUIsSurfaceNV_L(surface:GLvdpauSurfaceNV) -> GLboolean { - glVDPAUIsSurfaceNV_P = unsafeBitCast(getAddress(CommandInfo("glVDPAUIsSurfaceNV", [S299])), to: type(of: glVDPAUIsSurfaceNV_P)) - return glVDPAUIsSurfaceNV_P(surface) -} -func glVDPAUMapSurfacesNV_L(numSurfaces:GLsizei, _ surfaces:UnsafePointer) { - glVDPAUMapSurfacesNV_P = unsafeBitCast(getAddress(CommandInfo("glVDPAUMapSurfacesNV", [S299])), to: type(of: glVDPAUMapSurfacesNV_P)) - glVDPAUMapSurfacesNV_P(numSurfaces, surfaces) -} -func glVDPAURegisterOutputSurfaceNV_L(vdpSurface:UnsafeRawPointer, _ target:GLenum, _ numTextureNames:GLsizei, _ textureNames:UnsafePointer) -> GLvdpauSurfaceNV { - glVDPAURegisterOutputSurfaceNV_P = unsafeBitCast(getAddress(CommandInfo("glVDPAURegisterOutputSurfaceNV", [S299])), to: type(of: glVDPAURegisterOutputSurfaceNV_P)) - return glVDPAURegisterOutputSurfaceNV_P(vdpSurface, target, numTextureNames, textureNames) -} -func glVDPAURegisterVideoSurfaceNV_L(vdpSurface:UnsafeRawPointer, _ target:GLenum, _ numTextureNames:GLsizei, _ textureNames:UnsafePointer) -> GLvdpauSurfaceNV { - glVDPAURegisterVideoSurfaceNV_P = unsafeBitCast(getAddress(CommandInfo("glVDPAURegisterVideoSurfaceNV", [S299])), to: type(of: glVDPAURegisterVideoSurfaceNV_P)) - return glVDPAURegisterVideoSurfaceNV_P(vdpSurface, target, numTextureNames, textureNames) -} -func glVDPAUSurfaceAccessNV_L(surface:GLvdpauSurfaceNV, _ access:GLenum) { - glVDPAUSurfaceAccessNV_P = unsafeBitCast(getAddress(CommandInfo("glVDPAUSurfaceAccessNV", [S299])), to: type(of: glVDPAUSurfaceAccessNV_P)) - glVDPAUSurfaceAccessNV_P(surface, access) -} -func glVDPAUUnmapSurfacesNV_L(numSurface:GLsizei, _ surfaces:UnsafePointer) { - glVDPAUUnmapSurfacesNV_P = unsafeBitCast(getAddress(CommandInfo("glVDPAUUnmapSurfacesNV", [S299])), to: type(of: glVDPAUUnmapSurfacesNV_P)) - glVDPAUUnmapSurfacesNV_P(numSurface, surfaces) -} -func glVDPAUUnregisterSurfaceNV_L(surface:GLvdpauSurfaceNV) { - glVDPAUUnregisterSurfaceNV_P = unsafeBitCast(getAddress(CommandInfo("glVDPAUUnregisterSurfaceNV", [S299])), to: type(of: glVDPAUUnregisterSurfaceNV_P)) - glVDPAUUnregisterSurfaceNV_P(surface) -} func glValidateProgram_L(program:GLuint) { - glValidateProgram_P = unsafeBitCast(getAddress(CommandInfo("glValidateProgram", [S6, S19])), to: type(of: glValidateProgram_P)) + glValidateProgram_P = unsafeBitCast(getAddress(CommandInfo("glValidateProgram", [S7, S20])), to: type(of: glValidateProgram_P)) glValidateProgram_P(program) } func glValidateProgramARB_L(programObj:GLhandleARB) { @@ -11147,7 +11107,7 @@ func glValidateProgramARB_L(programObj:GLhandleARB) { glValidateProgramARB_P(programObj) } func glValidateProgramPipeline_L(pipeline:GLuint) { - glValidateProgramPipeline_P = unsafeBitCast(getAddress(CommandInfo("glValidateProgramPipeline", [S13, S21, S104])), to: type(of: glValidateProgramPipeline_P)) + glValidateProgramPipeline_P = unsafeBitCast(getAddress(CommandInfo("glValidateProgramPipeline", [S14, S22, S104])), to: type(of: glValidateProgramPipeline_P)) glValidateProgramPipeline_P(pipeline) } func glValidateProgramPipelineEXT_L(pipeline:GLuint) { @@ -11158,10 +11118,6 @@ func glVariantArrayObjectATI_L(id:GLuint, _ type:GLenum, _ stride:GLsizei, _ buf glVariantArrayObjectATI_P = unsafeBitCast(getAddress(CommandInfo("glVariantArrayObjectATI", [S146])), to: type(of: glVariantArrayObjectATI_P)) glVariantArrayObjectATI_P(id, type, stride, buffer, offset) } -func glVariantPointerEXT_L(id:GLuint, _ type:GLenum, _ stride:GLuint, _ addr:UnsafeRawPointer) { - glVariantPointerEXT_P = unsafeBitCast(getAddress(CommandInfo("glVariantPointerEXT", [S228])), to: type(of: glVariantPointerEXT_P)) - glVariantPointerEXT_P(id, type, stride, addr) -} func glVariantbvEXT_L(id:GLuint, _ addr:UnsafePointer) { glVariantbvEXT_P = unsafeBitCast(getAddress(CommandInfo("glVariantbvEXT", [S228])), to: type(of: glVariantbvEXT_P)) glVariantbvEXT_P(id, addr) @@ -11178,6 +11134,10 @@ func glVariantivEXT_L(id:GLuint, _ addr:UnsafePointer) { glVariantivEXT_P = unsafeBitCast(getAddress(CommandInfo("glVariantivEXT", [S228])), to: type(of: glVariantivEXT_P)) glVariantivEXT_P(id, addr) } +func glVariantPointerEXT_L(id:GLuint, _ type:GLenum, _ stride:GLuint, _ addr:UnsafeRawPointer) { + glVariantPointerEXT_P = unsafeBitCast(getAddress(CommandInfo("glVariantPointerEXT", [S228])), to: type(of: glVariantPointerEXT_P)) + glVariantPointerEXT_P(id, type, stride, addr) +} func glVariantsvEXT_L(id:GLuint, _ addr:UnsafePointer) { glVariantsvEXT_P = unsafeBitCast(getAddress(CommandInfo("glVariantsvEXT", [S228])), to: type(of: glVariantsvEXT_P)) glVariantsvEXT_P(id, addr) @@ -11194,52 +11154,92 @@ func glVariantusvEXT_L(id:GLuint, _ addr:UnsafePointer) { glVariantusvEXT_P = unsafeBitCast(getAddress(CommandInfo("glVariantusvEXT", [S228])), to: type(of: glVariantusvEXT_P)) glVariantusvEXT_P(id, addr) } +func glVDPAUFiniNV_L() { + glVDPAUFiniNV_P = unsafeBitCast(getAddress(CommandInfo("glVDPAUFiniNV", [S298])), to: type(of: glVDPAUFiniNV_P)) + glVDPAUFiniNV_P() +} +func glVDPAUGetSurfaceivNV_L(surface:GLvdpauSurfaceNV, _ pname:GLenum, _ bufSize:GLsizei, _ length:UnsafeMutablePointer, _ values:UnsafeMutablePointer) { + glVDPAUGetSurfaceivNV_P = unsafeBitCast(getAddress(CommandInfo("glVDPAUGetSurfaceivNV", [S298])), to: type(of: glVDPAUGetSurfaceivNV_P)) + glVDPAUGetSurfaceivNV_P(surface, pname, bufSize, length, values) +} +func glVDPAUInitNV_L(vdpDevice:UnsafeRawPointer, _ getProcAddress:UnsafeRawPointer) { + glVDPAUInitNV_P = unsafeBitCast(getAddress(CommandInfo("glVDPAUInitNV", [S298])), to: type(of: glVDPAUInitNV_P)) + glVDPAUInitNV_P(vdpDevice, getProcAddress) +} +func glVDPAUIsSurfaceNV_L(surface:GLvdpauSurfaceNV) -> GLboolean { + glVDPAUIsSurfaceNV_P = unsafeBitCast(getAddress(CommandInfo("glVDPAUIsSurfaceNV", [S298])), to: type(of: glVDPAUIsSurfaceNV_P)) + return glVDPAUIsSurfaceNV_P(surface) +} +func glVDPAUMapSurfacesNV_L(numSurfaces:GLsizei, _ surfaces:UnsafePointer) { + glVDPAUMapSurfacesNV_P = unsafeBitCast(getAddress(CommandInfo("glVDPAUMapSurfacesNV", [S298])), to: type(of: glVDPAUMapSurfacesNV_P)) + glVDPAUMapSurfacesNV_P(numSurfaces, surfaces) +} +func glVDPAURegisterOutputSurfaceNV_L(vdpSurface:UnsafeRawPointer, _ target:GLenum, _ numTextureNames:GLsizei, _ textureNames:UnsafePointer) -> GLvdpauSurfaceNV { + glVDPAURegisterOutputSurfaceNV_P = unsafeBitCast(getAddress(CommandInfo("glVDPAURegisterOutputSurfaceNV", [S298])), to: type(of: glVDPAURegisterOutputSurfaceNV_P)) + return glVDPAURegisterOutputSurfaceNV_P(vdpSurface, target, numTextureNames, textureNames) +} +func glVDPAURegisterVideoSurfaceNV_L(vdpSurface:UnsafeRawPointer, _ target:GLenum, _ numTextureNames:GLsizei, _ textureNames:UnsafePointer) -> GLvdpauSurfaceNV { + glVDPAURegisterVideoSurfaceNV_P = unsafeBitCast(getAddress(CommandInfo("glVDPAURegisterVideoSurfaceNV", [S298])), to: type(of: glVDPAURegisterVideoSurfaceNV_P)) + return glVDPAURegisterVideoSurfaceNV_P(vdpSurface, target, numTextureNames, textureNames) +} +func glVDPAUSurfaceAccessNV_L(surface:GLvdpauSurfaceNV, _ access:GLenum) { + glVDPAUSurfaceAccessNV_P = unsafeBitCast(getAddress(CommandInfo("glVDPAUSurfaceAccessNV", [S298])), to: type(of: glVDPAUSurfaceAccessNV_P)) + glVDPAUSurfaceAccessNV_P(surface, access) +} +func glVDPAUUnmapSurfacesNV_L(numSurface:GLsizei, _ surfaces:UnsafePointer) { + glVDPAUUnmapSurfacesNV_P = unsafeBitCast(getAddress(CommandInfo("glVDPAUUnmapSurfacesNV", [S298])), to: type(of: glVDPAUUnmapSurfacesNV_P)) + glVDPAUUnmapSurfacesNV_P(numSurface, surfaces) +} +func glVDPAUUnregisterSurfaceNV_L(surface:GLvdpauSurfaceNV) { + glVDPAUUnregisterSurfaceNV_P = unsafeBitCast(getAddress(CommandInfo("glVDPAUUnregisterSurfaceNV", [S298])), to: type(of: glVDPAUUnregisterSurfaceNV_P)) + glVDPAUUnregisterSurfaceNV_P(surface) +} func glVertex2bOES_L(x:GLbyte, _ y:GLbyte) { - glVertex2bOES_P = unsafeBitCast(getAddress(CommandInfo("glVertex2bOES", [S311])), to: type(of: glVertex2bOES_P)) + glVertex2bOES_P = unsafeBitCast(getAddress(CommandInfo("glVertex2bOES", [S310])), to: type(of: glVertex2bOES_P)) glVertex2bOES_P(x, y) } func glVertex2bvOES_L(coords:UnsafePointer) { - glVertex2bvOES_P = unsafeBitCast(getAddress(CommandInfo("glVertex2bvOES", [S311])), to: type(of: glVertex2bvOES_P)) + glVertex2bvOES_P = unsafeBitCast(getAddress(CommandInfo("glVertex2bvOES", [S310])), to: type(of: glVertex2bvOES_P)) glVertex2bvOES_P(coords) } func glVertex2d_L(x:GLdouble, _ y:GLdouble) { - glVertex2d_P = unsafeBitCast(getAddress(CommandInfo("glVertex2d", [S0, S23])), to: type(of: glVertex2d_P)) + glVertex2d_P = unsafeBitCast(getAddress(CommandInfo("glVertex2d", [S1, S0])), to: type(of: glVertex2d_P)) glVertex2d_P(x, y) } func glVertex2dv_L(v:UnsafePointer) { - glVertex2dv_P = unsafeBitCast(getAddress(CommandInfo("glVertex2dv", [S0, S23])), to: type(of: glVertex2dv_P)) + glVertex2dv_P = unsafeBitCast(getAddress(CommandInfo("glVertex2dv", [S1, S0])), to: type(of: glVertex2dv_P)) glVertex2dv_P(v) } func glVertex2f_L(x:GLfloat, _ y:GLfloat) { - glVertex2f_P = unsafeBitCast(getAddress(CommandInfo("glVertex2f", [S0, S23])), to: type(of: glVertex2f_P)) + glVertex2f_P = unsafeBitCast(getAddress(CommandInfo("glVertex2f", [S1, S0])), to: type(of: glVertex2f_P)) glVertex2f_P(x, y) } func glVertex2fv_L(v:UnsafePointer) { - glVertex2fv_P = unsafeBitCast(getAddress(CommandInfo("glVertex2fv", [S0, S23])), to: type(of: glVertex2fv_P)) + glVertex2fv_P = unsafeBitCast(getAddress(CommandInfo("glVertex2fv", [S1, S0])), to: type(of: glVertex2fv_P)) glVertex2fv_P(v) } func glVertex2hNV_L(x:GLhalfNV, _ y:GLhalfNV) { - glVertex2hNV_P = unsafeBitCast(getAddress(CommandInfo("glVertex2hNV", [S278])), to: type(of: glVertex2hNV_P)) + glVertex2hNV_P = unsafeBitCast(getAddress(CommandInfo("glVertex2hNV", [S277])), to: type(of: glVertex2hNV_P)) glVertex2hNV_P(x, y) } func glVertex2hvNV_L(v:UnsafePointer) { - glVertex2hvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertex2hvNV", [S278])), to: type(of: glVertex2hvNV_P)) + glVertex2hvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertex2hvNV", [S277])), to: type(of: glVertex2hvNV_P)) glVertex2hvNV_P(v) } func glVertex2i_L(x:GLint, _ y:GLint) { - glVertex2i_P = unsafeBitCast(getAddress(CommandInfo("glVertex2i", [S0, S23])), to: type(of: glVertex2i_P)) + glVertex2i_P = unsafeBitCast(getAddress(CommandInfo("glVertex2i", [S1, S0])), to: type(of: glVertex2i_P)) glVertex2i_P(x, y) } func glVertex2iv_L(v:UnsafePointer) { - glVertex2iv_P = unsafeBitCast(getAddress(CommandInfo("glVertex2iv", [S0, S23])), to: type(of: glVertex2iv_P)) + glVertex2iv_P = unsafeBitCast(getAddress(CommandInfo("glVertex2iv", [S1, S0])), to: type(of: glVertex2iv_P)) glVertex2iv_P(v) } func glVertex2s_L(x:GLshort, _ y:GLshort) { - glVertex2s_P = unsafeBitCast(getAddress(CommandInfo("glVertex2s", [S0, S23])), to: type(of: glVertex2s_P)) + glVertex2s_P = unsafeBitCast(getAddress(CommandInfo("glVertex2s", [S1, S0])), to: type(of: glVertex2s_P)) glVertex2s_P(x, y) } func glVertex2sv_L(v:UnsafePointer) { - glVertex2sv_P = unsafeBitCast(getAddress(CommandInfo("glVertex2sv", [S0, S23])), to: type(of: glVertex2sv_P)) + glVertex2sv_P = unsafeBitCast(getAddress(CommandInfo("glVertex2sv", [S1, S0])), to: type(of: glVertex2sv_P)) glVertex2sv_P(v) } func glVertex2xOES_L(x:GLfixed) { @@ -11251,51 +11251,51 @@ func glVertex2xvOES_L(coords:UnsafePointer) { glVertex2xvOES_P(coords) } func glVertex3bOES_L(x:GLbyte, _ y:GLbyte, _ z:GLbyte) { - glVertex3bOES_P = unsafeBitCast(getAddress(CommandInfo("glVertex3bOES", [S311])), to: type(of: glVertex3bOES_P)) + glVertex3bOES_P = unsafeBitCast(getAddress(CommandInfo("glVertex3bOES", [S310])), to: type(of: glVertex3bOES_P)) glVertex3bOES_P(x, y, z) } func glVertex3bvOES_L(coords:UnsafePointer) { - glVertex3bvOES_P = unsafeBitCast(getAddress(CommandInfo("glVertex3bvOES", [S311])), to: type(of: glVertex3bvOES_P)) + glVertex3bvOES_P = unsafeBitCast(getAddress(CommandInfo("glVertex3bvOES", [S310])), to: type(of: glVertex3bvOES_P)) glVertex3bvOES_P(coords) } func glVertex3d_L(x:GLdouble, _ y:GLdouble, _ z:GLdouble) { - glVertex3d_P = unsafeBitCast(getAddress(CommandInfo("glVertex3d", [S0, S23])), to: type(of: glVertex3d_P)) + glVertex3d_P = unsafeBitCast(getAddress(CommandInfo("glVertex3d", [S1, S0])), to: type(of: glVertex3d_P)) glVertex3d_P(x, y, z) } func glVertex3dv_L(v:UnsafePointer) { - glVertex3dv_P = unsafeBitCast(getAddress(CommandInfo("glVertex3dv", [S0, S23])), to: type(of: glVertex3dv_P)) + glVertex3dv_P = unsafeBitCast(getAddress(CommandInfo("glVertex3dv", [S1, S0])), to: type(of: glVertex3dv_P)) glVertex3dv_P(v) } func glVertex3f_L(x:GLfloat, _ y:GLfloat, _ z:GLfloat) { - glVertex3f_P = unsafeBitCast(getAddress(CommandInfo("glVertex3f", [S0, S23])), to: type(of: glVertex3f_P)) + glVertex3f_P = unsafeBitCast(getAddress(CommandInfo("glVertex3f", [S1, S0])), to: type(of: glVertex3f_P)) glVertex3f_P(x, y, z) } func glVertex3fv_L(v:UnsafePointer) { - glVertex3fv_P = unsafeBitCast(getAddress(CommandInfo("glVertex3fv", [S0, S23])), to: type(of: glVertex3fv_P)) + glVertex3fv_P = unsafeBitCast(getAddress(CommandInfo("glVertex3fv", [S1, S0])), to: type(of: glVertex3fv_P)) glVertex3fv_P(v) } func glVertex3hNV_L(x:GLhalfNV, _ y:GLhalfNV, _ z:GLhalfNV) { - glVertex3hNV_P = unsafeBitCast(getAddress(CommandInfo("glVertex3hNV", [S278])), to: type(of: glVertex3hNV_P)) + glVertex3hNV_P = unsafeBitCast(getAddress(CommandInfo("glVertex3hNV", [S277])), to: type(of: glVertex3hNV_P)) glVertex3hNV_P(x, y, z) } func glVertex3hvNV_L(v:UnsafePointer) { - glVertex3hvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertex3hvNV", [S278])), to: type(of: glVertex3hvNV_P)) + glVertex3hvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertex3hvNV", [S277])), to: type(of: glVertex3hvNV_P)) glVertex3hvNV_P(v) } func glVertex3i_L(x:GLint, _ y:GLint, _ z:GLint) { - glVertex3i_P = unsafeBitCast(getAddress(CommandInfo("glVertex3i", [S0, S23])), to: type(of: glVertex3i_P)) + glVertex3i_P = unsafeBitCast(getAddress(CommandInfo("glVertex3i", [S1, S0])), to: type(of: glVertex3i_P)) glVertex3i_P(x, y, z) } func glVertex3iv_L(v:UnsafePointer) { - glVertex3iv_P = unsafeBitCast(getAddress(CommandInfo("glVertex3iv", [S0, S23])), to: type(of: glVertex3iv_P)) + glVertex3iv_P = unsafeBitCast(getAddress(CommandInfo("glVertex3iv", [S1, S0])), to: type(of: glVertex3iv_P)) glVertex3iv_P(v) } func glVertex3s_L(x:GLshort, _ y:GLshort, _ z:GLshort) { - glVertex3s_P = unsafeBitCast(getAddress(CommandInfo("glVertex3s", [S0, S23])), to: type(of: glVertex3s_P)) + glVertex3s_P = unsafeBitCast(getAddress(CommandInfo("glVertex3s", [S1, S0])), to: type(of: glVertex3s_P)) glVertex3s_P(x, y, z) } func glVertex3sv_L(v:UnsafePointer) { - glVertex3sv_P = unsafeBitCast(getAddress(CommandInfo("glVertex3sv", [S0, S23])), to: type(of: glVertex3sv_P)) + glVertex3sv_P = unsafeBitCast(getAddress(CommandInfo("glVertex3sv", [S1, S0])), to: type(of: glVertex3sv_P)) glVertex3sv_P(v) } func glVertex3xOES_L(x:GLfixed, _ y:GLfixed) { @@ -11307,51 +11307,51 @@ func glVertex3xvOES_L(coords:UnsafePointer) { glVertex3xvOES_P(coords) } func glVertex4bOES_L(x:GLbyte, _ y:GLbyte, _ z:GLbyte, _ w:GLbyte) { - glVertex4bOES_P = unsafeBitCast(getAddress(CommandInfo("glVertex4bOES", [S311])), to: type(of: glVertex4bOES_P)) + glVertex4bOES_P = unsafeBitCast(getAddress(CommandInfo("glVertex4bOES", [S310])), to: type(of: glVertex4bOES_P)) glVertex4bOES_P(x, y, z, w) } func glVertex4bvOES_L(coords:UnsafePointer) { - glVertex4bvOES_P = unsafeBitCast(getAddress(CommandInfo("glVertex4bvOES", [S311])), to: type(of: glVertex4bvOES_P)) + glVertex4bvOES_P = unsafeBitCast(getAddress(CommandInfo("glVertex4bvOES", [S310])), to: type(of: glVertex4bvOES_P)) glVertex4bvOES_P(coords) } func glVertex4d_L(x:GLdouble, _ y:GLdouble, _ z:GLdouble, _ w:GLdouble) { - glVertex4d_P = unsafeBitCast(getAddress(CommandInfo("glVertex4d", [S0, S23])), to: type(of: glVertex4d_P)) + glVertex4d_P = unsafeBitCast(getAddress(CommandInfo("glVertex4d", [S1, S0])), to: type(of: glVertex4d_P)) glVertex4d_P(x, y, z, w) } func glVertex4dv_L(v:UnsafePointer) { - glVertex4dv_P = unsafeBitCast(getAddress(CommandInfo("glVertex4dv", [S0, S23])), to: type(of: glVertex4dv_P)) + glVertex4dv_P = unsafeBitCast(getAddress(CommandInfo("glVertex4dv", [S1, S0])), to: type(of: glVertex4dv_P)) glVertex4dv_P(v) } func glVertex4f_L(x:GLfloat, _ y:GLfloat, _ z:GLfloat, _ w:GLfloat) { - glVertex4f_P = unsafeBitCast(getAddress(CommandInfo("glVertex4f", [S0, S23])), to: type(of: glVertex4f_P)) + glVertex4f_P = unsafeBitCast(getAddress(CommandInfo("glVertex4f", [S1, S0])), to: type(of: glVertex4f_P)) glVertex4f_P(x, y, z, w) } func glVertex4fv_L(v:UnsafePointer) { - glVertex4fv_P = unsafeBitCast(getAddress(CommandInfo("glVertex4fv", [S0, S23])), to: type(of: glVertex4fv_P)) + glVertex4fv_P = unsafeBitCast(getAddress(CommandInfo("glVertex4fv", [S1, S0])), to: type(of: glVertex4fv_P)) glVertex4fv_P(v) } func glVertex4hNV_L(x:GLhalfNV, _ y:GLhalfNV, _ z:GLhalfNV, _ w:GLhalfNV) { - glVertex4hNV_P = unsafeBitCast(getAddress(CommandInfo("glVertex4hNV", [S278])), to: type(of: glVertex4hNV_P)) + glVertex4hNV_P = unsafeBitCast(getAddress(CommandInfo("glVertex4hNV", [S277])), to: type(of: glVertex4hNV_P)) glVertex4hNV_P(x, y, z, w) } func glVertex4hvNV_L(v:UnsafePointer) { - glVertex4hvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertex4hvNV", [S278])), to: type(of: glVertex4hvNV_P)) + glVertex4hvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertex4hvNV", [S277])), to: type(of: glVertex4hvNV_P)) glVertex4hvNV_P(v) } func glVertex4i_L(x:GLint, _ y:GLint, _ z:GLint, _ w:GLint) { - glVertex4i_P = unsafeBitCast(getAddress(CommandInfo("glVertex4i", [S0, S23])), to: type(of: glVertex4i_P)) + glVertex4i_P = unsafeBitCast(getAddress(CommandInfo("glVertex4i", [S1, S0])), to: type(of: glVertex4i_P)) glVertex4i_P(x, y, z, w) } func glVertex4iv_L(v:UnsafePointer) { - glVertex4iv_P = unsafeBitCast(getAddress(CommandInfo("glVertex4iv", [S0, S23])), to: type(of: glVertex4iv_P)) + glVertex4iv_P = unsafeBitCast(getAddress(CommandInfo("glVertex4iv", [S1, S0])), to: type(of: glVertex4iv_P)) glVertex4iv_P(v) } func glVertex4s_L(x:GLshort, _ y:GLshort, _ z:GLshort, _ w:GLshort) { - glVertex4s_P = unsafeBitCast(getAddress(CommandInfo("glVertex4s", [S0, S23])), to: type(of: glVertex4s_P)) + glVertex4s_P = unsafeBitCast(getAddress(CommandInfo("glVertex4s", [S1, S0])), to: type(of: glVertex4s_P)) glVertex4s_P(x, y, z, w) } func glVertex4sv_L(v:UnsafePointer) { - glVertex4sv_P = unsafeBitCast(getAddress(CommandInfo("glVertex4sv", [S0, S23])), to: type(of: glVertex4sv_P)) + glVertex4sv_P = unsafeBitCast(getAddress(CommandInfo("glVertex4sv", [S1, S0])), to: type(of: glVertex4sv_P)) glVertex4sv_P(v) } func glVertex4xOES_L(x:GLfixed, _ y:GLfixed, _ z:GLfixed) { @@ -11363,29 +11363,29 @@ func glVertex4xvOES_L(coords:UnsafePointer) { glVertex4xvOES_P(coords) } func glVertexArrayAttribBinding_L(vaobj:GLuint, _ attribindex:GLuint, _ bindingindex:GLuint) { - glVertexArrayAttribBinding_P = unsafeBitCast(getAddress(CommandInfo("glVertexArrayAttribBinding", [S17, S69])), to: type(of: glVertexArrayAttribBinding_P)) + glVertexArrayAttribBinding_P = unsafeBitCast(getAddress(CommandInfo("glVertexArrayAttribBinding", [S18, S66])), to: type(of: glVertexArrayAttribBinding_P)) glVertexArrayAttribBinding_P(vaobj, attribindex, bindingindex) } func glVertexArrayAttribFormat_L(vaobj:GLuint, _ attribindex:GLuint, _ size:GLint, _ type:GLenum, _ normalized:GLboolean, _ relativeoffset:GLuint) { - glVertexArrayAttribFormat_P = unsafeBitCast(getAddress(CommandInfo("glVertexArrayAttribFormat", [S17, S69])), to: type(of: glVertexArrayAttribFormat_P)) + glVertexArrayAttribFormat_P = unsafeBitCast(getAddress(CommandInfo("glVertexArrayAttribFormat", [S18, S66])), to: type(of: glVertexArrayAttribFormat_P)) glVertexArrayAttribFormat_P(vaobj, attribindex, size, type, normalized, relativeoffset) } func glVertexArrayAttribIFormat_L(vaobj:GLuint, _ attribindex:GLuint, _ size:GLint, _ type:GLenum, _ relativeoffset:GLuint) { - glVertexArrayAttribIFormat_P = unsafeBitCast(getAddress(CommandInfo("glVertexArrayAttribIFormat", [S17, S69])), to: type(of: glVertexArrayAttribIFormat_P)) + glVertexArrayAttribIFormat_P = unsafeBitCast(getAddress(CommandInfo("glVertexArrayAttribIFormat", [S18, S66])), to: type(of: glVertexArrayAttribIFormat_P)) glVertexArrayAttribIFormat_P(vaobj, attribindex, size, type, relativeoffset) } func glVertexArrayAttribLFormat_L(vaobj:GLuint, _ attribindex:GLuint, _ size:GLint, _ type:GLenum, _ relativeoffset:GLuint) { - glVertexArrayAttribLFormat_P = unsafeBitCast(getAddress(CommandInfo("glVertexArrayAttribLFormat", [S17, S69])), to: type(of: glVertexArrayAttribLFormat_P)) + glVertexArrayAttribLFormat_P = unsafeBitCast(getAddress(CommandInfo("glVertexArrayAttribLFormat", [S18, S66])), to: type(of: glVertexArrayAttribLFormat_P)) glVertexArrayAttribLFormat_P(vaobj, attribindex, size, type, relativeoffset) } +func glVertexArrayBindingDivisor_L(vaobj:GLuint, _ bindingindex:GLuint, _ divisor:GLuint) { + glVertexArrayBindingDivisor_P = unsafeBitCast(getAddress(CommandInfo("glVertexArrayBindingDivisor", [S18, S66])), to: type(of: glVertexArrayBindingDivisor_P)) + glVertexArrayBindingDivisor_P(vaobj, bindingindex, divisor) +} func glVertexArrayBindVertexBufferEXT_L(vaobj:GLuint, _ bindingindex:GLuint, _ buffer:GLuint, _ offset:GLintptr, _ stride:GLsizei) { glVertexArrayBindVertexBufferEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexArrayBindVertexBufferEXT", [S167])), to: type(of: glVertexArrayBindVertexBufferEXT_P)) glVertexArrayBindVertexBufferEXT_P(vaobj, bindingindex, buffer, offset, stride) } -func glVertexArrayBindingDivisor_L(vaobj:GLuint, _ bindingindex:GLuint, _ divisor:GLuint) { - glVertexArrayBindingDivisor_P = unsafeBitCast(getAddress(CommandInfo("glVertexArrayBindingDivisor", [S17, S69])), to: type(of: glVertexArrayBindingDivisor_P)) - glVertexArrayBindingDivisor_P(vaobj, bindingindex, divisor) -} func glVertexArrayColorOffsetEXT_L(vaobj:GLuint, _ buffer:GLuint, _ size:GLint, _ type:GLenum, _ stride:GLsizei, _ offset:GLintptr) { glVertexArrayColorOffsetEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexArrayColorOffsetEXT", [S167])), to: type(of: glVertexArrayColorOffsetEXT_P)) glVertexArrayColorOffsetEXT_P(vaobj, buffer, size, type, stride, offset) @@ -11395,7 +11395,7 @@ func glVertexArrayEdgeFlagOffsetEXT_L(vaobj:GLuint, _ buffer:GLuint, _ stride:GL glVertexArrayEdgeFlagOffsetEXT_P(vaobj, buffer, stride, offset) } func glVertexArrayElementBuffer_L(vaobj:GLuint, _ buffer:GLuint) { - glVertexArrayElementBuffer_P = unsafeBitCast(getAddress(CommandInfo("glVertexArrayElementBuffer", [S17, S69])), to: type(of: glVertexArrayElementBuffer_P)) + glVertexArrayElementBuffer_P = unsafeBitCast(getAddress(CommandInfo("glVertexArrayElementBuffer", [S18, S66])), to: type(of: glVertexArrayElementBuffer_P)) glVertexArrayElementBuffer_P(vaobj, buffer) } func glVertexArrayFogCoordOffsetEXT_L(vaobj:GLuint, _ buffer:GLuint, _ type:GLenum, _ stride:GLsizei, _ offset:GLintptr) { @@ -11423,7 +11423,7 @@ func glVertexArrayRangeAPPLE_L(length:GLsizei, _ pointer:UnsafeMutableRawPointer glVertexArrayRangeAPPLE_P(length, pointer) } func glVertexArrayRangeNV_L(length:GLsizei, _ pointer:UnsafeRawPointer) { - glVertexArrayRangeNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexArrayRangeNV", [S300])), to: type(of: glVertexArrayRangeNV_P)) + glVertexArrayRangeNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexArrayRangeNV", [S299])), to: type(of: glVertexArrayRangeNV_P)) glVertexArrayRangeNV_P(length, pointer) } func glVertexArraySecondaryColorOffsetEXT_L(vaobj:GLuint, _ buffer:GLuint, _ size:GLint, _ type:GLenum, _ stride:GLsizei, _ offset:GLintptr) { @@ -11471,11 +11471,11 @@ func glVertexArrayVertexBindingDivisorEXT_L(vaobj:GLuint, _ bindingindex:GLuint, glVertexArrayVertexBindingDivisorEXT_P(vaobj, bindingindex, divisor) } func glVertexArrayVertexBuffer_L(vaobj:GLuint, _ bindingindex:GLuint, _ buffer:GLuint, _ offset:GLintptr, _ stride:GLsizei) { - glVertexArrayVertexBuffer_P = unsafeBitCast(getAddress(CommandInfo("glVertexArrayVertexBuffer", [S17, S69])), to: type(of: glVertexArrayVertexBuffer_P)) + glVertexArrayVertexBuffer_P = unsafeBitCast(getAddress(CommandInfo("glVertexArrayVertexBuffer", [S18, S66])), to: type(of: glVertexArrayVertexBuffer_P)) glVertexArrayVertexBuffer_P(vaobj, bindingindex, buffer, offset, stride) } func glVertexArrayVertexBuffers_L(vaobj:GLuint, _ first:GLuint, _ count:GLsizei, _ buffers:UnsafePointer, _ offsets:UnsafePointer, _ strides:UnsafePointer) { - glVertexArrayVertexBuffers_P = unsafeBitCast(getAddress(CommandInfo("glVertexArrayVertexBuffers", [S17, S69])), to: type(of: glVertexArrayVertexBuffers_P)) + glVertexArrayVertexBuffers_P = unsafeBitCast(getAddress(CommandInfo("glVertexArrayVertexBuffers", [S18, S66])), to: type(of: glVertexArrayVertexBuffers_P)) glVertexArrayVertexBuffers_P(vaobj, first, count, buffers, offsets, strides) } func glVertexArrayVertexOffsetEXT_L(vaobj:GLuint, _ buffer:GLuint, _ size:GLint, _ type:GLenum, _ stride:GLsizei, _ offset:GLintptr) { @@ -11483,7 +11483,7 @@ func glVertexArrayVertexOffsetEXT_L(vaobj:GLuint, _ buffer:GLuint, _ size:GLint, glVertexArrayVertexOffsetEXT_P(vaobj, buffer, size, type, stride, offset) } func glVertexAttrib1d_L(index:GLuint, _ x:GLdouble) { - glVertexAttrib1d_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib1d", [S6])), to: type(of: glVertexAttrib1d_P)) + glVertexAttrib1d_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib1d", [S7])), to: type(of: glVertexAttrib1d_P)) glVertexAttrib1d_P(index, x) } func glVertexAttrib1dARB_L(index:GLuint, _ x:GLdouble) { @@ -11491,11 +11491,11 @@ func glVertexAttrib1dARB_L(index:GLuint, _ x:GLdouble) { glVertexAttrib1dARB_P(index, x) } func glVertexAttrib1dNV_L(index:GLuint, _ x:GLdouble) { - glVertexAttrib1dNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib1dNV", [S303])), to: type(of: glVertexAttrib1dNV_P)) + glVertexAttrib1dNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib1dNV", [S302])), to: type(of: glVertexAttrib1dNV_P)) glVertexAttrib1dNV_P(index, x) } func glVertexAttrib1dv_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib1dv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib1dv", [S6])), to: type(of: glVertexAttrib1dv_P)) + glVertexAttrib1dv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib1dv", [S7])), to: type(of: glVertexAttrib1dv_P)) glVertexAttrib1dv_P(index, v) } func glVertexAttrib1dvARB_L(index:GLuint, _ v:UnsafePointer) { @@ -11503,11 +11503,11 @@ func glVertexAttrib1dvARB_L(index:GLuint, _ v:UnsafePointer) { glVertexAttrib1dvARB_P(index, v) } func glVertexAttrib1dvNV_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib1dvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib1dvNV", [S303])), to: type(of: glVertexAttrib1dvNV_P)) + glVertexAttrib1dvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib1dvNV", [S302])), to: type(of: glVertexAttrib1dvNV_P)) glVertexAttrib1dvNV_P(index, v) } func glVertexAttrib1f_L(index:GLuint, _ x:GLfloat) { - glVertexAttrib1f_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib1f", [S6, S19])), to: type(of: glVertexAttrib1f_P)) + glVertexAttrib1f_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib1f", [S7, S20])), to: type(of: glVertexAttrib1f_P)) glVertexAttrib1f_P(index, x) } func glVertexAttrib1fARB_L(index:GLuint, _ x:GLfloat) { @@ -11515,11 +11515,11 @@ func glVertexAttrib1fARB_L(index:GLuint, _ x:GLfloat) { glVertexAttrib1fARB_P(index, x) } func glVertexAttrib1fNV_L(index:GLuint, _ x:GLfloat) { - glVertexAttrib1fNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib1fNV", [S303])), to: type(of: glVertexAttrib1fNV_P)) + glVertexAttrib1fNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib1fNV", [S302])), to: type(of: glVertexAttrib1fNV_P)) glVertexAttrib1fNV_P(index, x) } func glVertexAttrib1fv_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib1fv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib1fv", [S6, S19])), to: type(of: glVertexAttrib1fv_P)) + glVertexAttrib1fv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib1fv", [S7, S20])), to: type(of: glVertexAttrib1fv_P)) glVertexAttrib1fv_P(index, v) } func glVertexAttrib1fvARB_L(index:GLuint, _ v:UnsafePointer) { @@ -11527,19 +11527,19 @@ func glVertexAttrib1fvARB_L(index:GLuint, _ v:UnsafePointer) { glVertexAttrib1fvARB_P(index, v) } func glVertexAttrib1fvNV_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib1fvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib1fvNV", [S303])), to: type(of: glVertexAttrib1fvNV_P)) + glVertexAttrib1fvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib1fvNV", [S302])), to: type(of: glVertexAttrib1fvNV_P)) glVertexAttrib1fvNV_P(index, v) } func glVertexAttrib1hNV_L(index:GLuint, _ x:GLhalfNV) { - glVertexAttrib1hNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib1hNV", [S278])), to: type(of: glVertexAttrib1hNV_P)) + glVertexAttrib1hNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib1hNV", [S277])), to: type(of: glVertexAttrib1hNV_P)) glVertexAttrib1hNV_P(index, x) } func glVertexAttrib1hvNV_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib1hvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib1hvNV", [S278])), to: type(of: glVertexAttrib1hvNV_P)) + glVertexAttrib1hvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib1hvNV", [S277])), to: type(of: glVertexAttrib1hvNV_P)) glVertexAttrib1hvNV_P(index, v) } func glVertexAttrib1s_L(index:GLuint, _ x:GLshort) { - glVertexAttrib1s_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib1s", [S6])), to: type(of: glVertexAttrib1s_P)) + glVertexAttrib1s_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib1s", [S7])), to: type(of: glVertexAttrib1s_P)) glVertexAttrib1s_P(index, x) } func glVertexAttrib1sARB_L(index:GLuint, _ x:GLshort) { @@ -11547,11 +11547,11 @@ func glVertexAttrib1sARB_L(index:GLuint, _ x:GLshort) { glVertexAttrib1sARB_P(index, x) } func glVertexAttrib1sNV_L(index:GLuint, _ x:GLshort) { - glVertexAttrib1sNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib1sNV", [S303])), to: type(of: glVertexAttrib1sNV_P)) + glVertexAttrib1sNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib1sNV", [S302])), to: type(of: glVertexAttrib1sNV_P)) glVertexAttrib1sNV_P(index, x) } func glVertexAttrib1sv_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib1sv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib1sv", [S6])), to: type(of: glVertexAttrib1sv_P)) + glVertexAttrib1sv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib1sv", [S7])), to: type(of: glVertexAttrib1sv_P)) glVertexAttrib1sv_P(index, v) } func glVertexAttrib1svARB_L(index:GLuint, _ v:UnsafePointer) { @@ -11559,11 +11559,11 @@ func glVertexAttrib1svARB_L(index:GLuint, _ v:UnsafePointer) { glVertexAttrib1svARB_P(index, v) } func glVertexAttrib1svNV_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib1svNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib1svNV", [S303])), to: type(of: glVertexAttrib1svNV_P)) + glVertexAttrib1svNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib1svNV", [S302])), to: type(of: glVertexAttrib1svNV_P)) glVertexAttrib1svNV_P(index, v) } func glVertexAttrib2d_L(index:GLuint, _ x:GLdouble, _ y:GLdouble) { - glVertexAttrib2d_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib2d", [S6])), to: type(of: glVertexAttrib2d_P)) + glVertexAttrib2d_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib2d", [S7])), to: type(of: glVertexAttrib2d_P)) glVertexAttrib2d_P(index, x, y) } func glVertexAttrib2dARB_L(index:GLuint, _ x:GLdouble, _ y:GLdouble) { @@ -11571,11 +11571,11 @@ func glVertexAttrib2dARB_L(index:GLuint, _ x:GLdouble, _ y:GLdouble) { glVertexAttrib2dARB_P(index, x, y) } func glVertexAttrib2dNV_L(index:GLuint, _ x:GLdouble, _ y:GLdouble) { - glVertexAttrib2dNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib2dNV", [S303])), to: type(of: glVertexAttrib2dNV_P)) + glVertexAttrib2dNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib2dNV", [S302])), to: type(of: glVertexAttrib2dNV_P)) glVertexAttrib2dNV_P(index, x, y) } func glVertexAttrib2dv_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib2dv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib2dv", [S6])), to: type(of: glVertexAttrib2dv_P)) + glVertexAttrib2dv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib2dv", [S7])), to: type(of: glVertexAttrib2dv_P)) glVertexAttrib2dv_P(index, v) } func glVertexAttrib2dvARB_L(index:GLuint, _ v:UnsafePointer) { @@ -11583,11 +11583,11 @@ func glVertexAttrib2dvARB_L(index:GLuint, _ v:UnsafePointer) { glVertexAttrib2dvARB_P(index, v) } func glVertexAttrib2dvNV_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib2dvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib2dvNV", [S303])), to: type(of: glVertexAttrib2dvNV_P)) + glVertexAttrib2dvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib2dvNV", [S302])), to: type(of: glVertexAttrib2dvNV_P)) glVertexAttrib2dvNV_P(index, v) } func glVertexAttrib2f_L(index:GLuint, _ x:GLfloat, _ y:GLfloat) { - glVertexAttrib2f_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib2f", [S6, S19])), to: type(of: glVertexAttrib2f_P)) + glVertexAttrib2f_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib2f", [S7, S20])), to: type(of: glVertexAttrib2f_P)) glVertexAttrib2f_P(index, x, y) } func glVertexAttrib2fARB_L(index:GLuint, _ x:GLfloat, _ y:GLfloat) { @@ -11595,11 +11595,11 @@ func glVertexAttrib2fARB_L(index:GLuint, _ x:GLfloat, _ y:GLfloat) { glVertexAttrib2fARB_P(index, x, y) } func glVertexAttrib2fNV_L(index:GLuint, _ x:GLfloat, _ y:GLfloat) { - glVertexAttrib2fNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib2fNV", [S303])), to: type(of: glVertexAttrib2fNV_P)) + glVertexAttrib2fNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib2fNV", [S302])), to: type(of: glVertexAttrib2fNV_P)) glVertexAttrib2fNV_P(index, x, y) } func glVertexAttrib2fv_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib2fv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib2fv", [S6, S19])), to: type(of: glVertexAttrib2fv_P)) + glVertexAttrib2fv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib2fv", [S7, S20])), to: type(of: glVertexAttrib2fv_P)) glVertexAttrib2fv_P(index, v) } func glVertexAttrib2fvARB_L(index:GLuint, _ v:UnsafePointer) { @@ -11607,19 +11607,19 @@ func glVertexAttrib2fvARB_L(index:GLuint, _ v:UnsafePointer) { glVertexAttrib2fvARB_P(index, v) } func glVertexAttrib2fvNV_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib2fvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib2fvNV", [S303])), to: type(of: glVertexAttrib2fvNV_P)) + glVertexAttrib2fvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib2fvNV", [S302])), to: type(of: glVertexAttrib2fvNV_P)) glVertexAttrib2fvNV_P(index, v) } func glVertexAttrib2hNV_L(index:GLuint, _ x:GLhalfNV, _ y:GLhalfNV) { - glVertexAttrib2hNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib2hNV", [S278])), to: type(of: glVertexAttrib2hNV_P)) + glVertexAttrib2hNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib2hNV", [S277])), to: type(of: glVertexAttrib2hNV_P)) glVertexAttrib2hNV_P(index, x, y) } func glVertexAttrib2hvNV_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib2hvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib2hvNV", [S278])), to: type(of: glVertexAttrib2hvNV_P)) + glVertexAttrib2hvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib2hvNV", [S277])), to: type(of: glVertexAttrib2hvNV_P)) glVertexAttrib2hvNV_P(index, v) } func glVertexAttrib2s_L(index:GLuint, _ x:GLshort, _ y:GLshort) { - glVertexAttrib2s_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib2s", [S6])), to: type(of: glVertexAttrib2s_P)) + glVertexAttrib2s_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib2s", [S7])), to: type(of: glVertexAttrib2s_P)) glVertexAttrib2s_P(index, x, y) } func glVertexAttrib2sARB_L(index:GLuint, _ x:GLshort, _ y:GLshort) { @@ -11627,11 +11627,11 @@ func glVertexAttrib2sARB_L(index:GLuint, _ x:GLshort, _ y:GLshort) { glVertexAttrib2sARB_P(index, x, y) } func glVertexAttrib2sNV_L(index:GLuint, _ x:GLshort, _ y:GLshort) { - glVertexAttrib2sNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib2sNV", [S303])), to: type(of: glVertexAttrib2sNV_P)) + glVertexAttrib2sNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib2sNV", [S302])), to: type(of: glVertexAttrib2sNV_P)) glVertexAttrib2sNV_P(index, x, y) } func glVertexAttrib2sv_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib2sv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib2sv", [S6])), to: type(of: glVertexAttrib2sv_P)) + glVertexAttrib2sv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib2sv", [S7])), to: type(of: glVertexAttrib2sv_P)) glVertexAttrib2sv_P(index, v) } func glVertexAttrib2svARB_L(index:GLuint, _ v:UnsafePointer) { @@ -11639,11 +11639,11 @@ func glVertexAttrib2svARB_L(index:GLuint, _ v:UnsafePointer) { glVertexAttrib2svARB_P(index, v) } func glVertexAttrib2svNV_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib2svNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib2svNV", [S303])), to: type(of: glVertexAttrib2svNV_P)) + glVertexAttrib2svNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib2svNV", [S302])), to: type(of: glVertexAttrib2svNV_P)) glVertexAttrib2svNV_P(index, v) } func glVertexAttrib3d_L(index:GLuint, _ x:GLdouble, _ y:GLdouble, _ z:GLdouble) { - glVertexAttrib3d_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib3d", [S6])), to: type(of: glVertexAttrib3d_P)) + glVertexAttrib3d_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib3d", [S7])), to: type(of: glVertexAttrib3d_P)) glVertexAttrib3d_P(index, x, y, z) } func glVertexAttrib3dARB_L(index:GLuint, _ x:GLdouble, _ y:GLdouble, _ z:GLdouble) { @@ -11651,11 +11651,11 @@ func glVertexAttrib3dARB_L(index:GLuint, _ x:GLdouble, _ y:GLdouble, _ z:GLdoubl glVertexAttrib3dARB_P(index, x, y, z) } func glVertexAttrib3dNV_L(index:GLuint, _ x:GLdouble, _ y:GLdouble, _ z:GLdouble) { - glVertexAttrib3dNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib3dNV", [S303])), to: type(of: glVertexAttrib3dNV_P)) + glVertexAttrib3dNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib3dNV", [S302])), to: type(of: glVertexAttrib3dNV_P)) glVertexAttrib3dNV_P(index, x, y, z) } func glVertexAttrib3dv_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib3dv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib3dv", [S6])), to: type(of: glVertexAttrib3dv_P)) + glVertexAttrib3dv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib3dv", [S7])), to: type(of: glVertexAttrib3dv_P)) glVertexAttrib3dv_P(index, v) } func glVertexAttrib3dvARB_L(index:GLuint, _ v:UnsafePointer) { @@ -11663,11 +11663,11 @@ func glVertexAttrib3dvARB_L(index:GLuint, _ v:UnsafePointer) { glVertexAttrib3dvARB_P(index, v) } func glVertexAttrib3dvNV_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib3dvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib3dvNV", [S303])), to: type(of: glVertexAttrib3dvNV_P)) + glVertexAttrib3dvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib3dvNV", [S302])), to: type(of: glVertexAttrib3dvNV_P)) glVertexAttrib3dvNV_P(index, v) } func glVertexAttrib3f_L(index:GLuint, _ x:GLfloat, _ y:GLfloat, _ z:GLfloat) { - glVertexAttrib3f_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib3f", [S6, S19])), to: type(of: glVertexAttrib3f_P)) + glVertexAttrib3f_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib3f", [S7, S20])), to: type(of: glVertexAttrib3f_P)) glVertexAttrib3f_P(index, x, y, z) } func glVertexAttrib3fARB_L(index:GLuint, _ x:GLfloat, _ y:GLfloat, _ z:GLfloat) { @@ -11675,11 +11675,11 @@ func glVertexAttrib3fARB_L(index:GLuint, _ x:GLfloat, _ y:GLfloat, _ z:GLfloat) glVertexAttrib3fARB_P(index, x, y, z) } func glVertexAttrib3fNV_L(index:GLuint, _ x:GLfloat, _ y:GLfloat, _ z:GLfloat) { - glVertexAttrib3fNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib3fNV", [S303])), to: type(of: glVertexAttrib3fNV_P)) + glVertexAttrib3fNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib3fNV", [S302])), to: type(of: glVertexAttrib3fNV_P)) glVertexAttrib3fNV_P(index, x, y, z) } func glVertexAttrib3fv_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib3fv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib3fv", [S6, S19])), to: type(of: glVertexAttrib3fv_P)) + glVertexAttrib3fv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib3fv", [S7, S20])), to: type(of: glVertexAttrib3fv_P)) glVertexAttrib3fv_P(index, v) } func glVertexAttrib3fvARB_L(index:GLuint, _ v:UnsafePointer) { @@ -11687,19 +11687,19 @@ func glVertexAttrib3fvARB_L(index:GLuint, _ v:UnsafePointer) { glVertexAttrib3fvARB_P(index, v) } func glVertexAttrib3fvNV_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib3fvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib3fvNV", [S303])), to: type(of: glVertexAttrib3fvNV_P)) + glVertexAttrib3fvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib3fvNV", [S302])), to: type(of: glVertexAttrib3fvNV_P)) glVertexAttrib3fvNV_P(index, v) } func glVertexAttrib3hNV_L(index:GLuint, _ x:GLhalfNV, _ y:GLhalfNV, _ z:GLhalfNV) { - glVertexAttrib3hNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib3hNV", [S278])), to: type(of: glVertexAttrib3hNV_P)) + glVertexAttrib3hNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib3hNV", [S277])), to: type(of: glVertexAttrib3hNV_P)) glVertexAttrib3hNV_P(index, x, y, z) } func glVertexAttrib3hvNV_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib3hvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib3hvNV", [S278])), to: type(of: glVertexAttrib3hvNV_P)) + glVertexAttrib3hvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib3hvNV", [S277])), to: type(of: glVertexAttrib3hvNV_P)) glVertexAttrib3hvNV_P(index, v) } func glVertexAttrib3s_L(index:GLuint, _ x:GLshort, _ y:GLshort, _ z:GLshort) { - glVertexAttrib3s_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib3s", [S6])), to: type(of: glVertexAttrib3s_P)) + glVertexAttrib3s_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib3s", [S7])), to: type(of: glVertexAttrib3s_P)) glVertexAttrib3s_P(index, x, y, z) } func glVertexAttrib3sARB_L(index:GLuint, _ x:GLshort, _ y:GLshort, _ z:GLshort) { @@ -11707,11 +11707,11 @@ func glVertexAttrib3sARB_L(index:GLuint, _ x:GLshort, _ y:GLshort, _ z:GLshort) glVertexAttrib3sARB_P(index, x, y, z) } func glVertexAttrib3sNV_L(index:GLuint, _ x:GLshort, _ y:GLshort, _ z:GLshort) { - glVertexAttrib3sNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib3sNV", [S303])), to: type(of: glVertexAttrib3sNV_P)) + glVertexAttrib3sNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib3sNV", [S302])), to: type(of: glVertexAttrib3sNV_P)) glVertexAttrib3sNV_P(index, x, y, z) } func glVertexAttrib3sv_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib3sv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib3sv", [S6])), to: type(of: glVertexAttrib3sv_P)) + glVertexAttrib3sv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib3sv", [S7])), to: type(of: glVertexAttrib3sv_P)) glVertexAttrib3sv_P(index, v) } func glVertexAttrib3svARB_L(index:GLuint, _ v:UnsafePointer) { @@ -11719,67 +11719,11 @@ func glVertexAttrib3svARB_L(index:GLuint, _ v:UnsafePointer) { glVertexAttrib3svARB_P(index, v) } func glVertexAttrib3svNV_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib3svNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib3svNV", [S303])), to: type(of: glVertexAttrib3svNV_P)) + glVertexAttrib3svNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib3svNV", [S302])), to: type(of: glVertexAttrib3svNV_P)) glVertexAttrib3svNV_P(index, v) } -func glVertexAttrib4Nbv_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib4Nbv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4Nbv", [S6])), to: type(of: glVertexAttrib4Nbv_P)) - glVertexAttrib4Nbv_P(index, v) -} -func glVertexAttrib4NbvARB_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib4NbvARB_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4NbvARB", [S134, S135])), to: type(of: glVertexAttrib4NbvARB_P)) - glVertexAttrib4NbvARB_P(index, v) -} -func glVertexAttrib4Niv_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib4Niv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4Niv", [S6])), to: type(of: glVertexAttrib4Niv_P)) - glVertexAttrib4Niv_P(index, v) -} -func glVertexAttrib4NivARB_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib4NivARB_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4NivARB", [S134, S135])), to: type(of: glVertexAttrib4NivARB_P)) - glVertexAttrib4NivARB_P(index, v) -} -func glVertexAttrib4Nsv_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib4Nsv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4Nsv", [S6])), to: type(of: glVertexAttrib4Nsv_P)) - glVertexAttrib4Nsv_P(index, v) -} -func glVertexAttrib4NsvARB_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib4NsvARB_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4NsvARB", [S134, S135])), to: type(of: glVertexAttrib4NsvARB_P)) - glVertexAttrib4NsvARB_P(index, v) -} -func glVertexAttrib4Nub_L(index:GLuint, _ x:GLubyte, _ y:GLubyte, _ z:GLubyte, _ w:GLubyte) { - glVertexAttrib4Nub_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4Nub", [S6])), to: type(of: glVertexAttrib4Nub_P)) - glVertexAttrib4Nub_P(index, x, y, z, w) -} -func glVertexAttrib4NubARB_L(index:GLuint, _ x:GLubyte, _ y:GLubyte, _ z:GLubyte, _ w:GLubyte) { - glVertexAttrib4NubARB_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4NubARB", [S134, S135])), to: type(of: glVertexAttrib4NubARB_P)) - glVertexAttrib4NubARB_P(index, x, y, z, w) -} -func glVertexAttrib4Nubv_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib4Nubv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4Nubv", [S6])), to: type(of: glVertexAttrib4Nubv_P)) - glVertexAttrib4Nubv_P(index, v) -} -func glVertexAttrib4NubvARB_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib4NubvARB_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4NubvARB", [S134, S135])), to: type(of: glVertexAttrib4NubvARB_P)) - glVertexAttrib4NubvARB_P(index, v) -} -func glVertexAttrib4Nuiv_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib4Nuiv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4Nuiv", [S6])), to: type(of: glVertexAttrib4Nuiv_P)) - glVertexAttrib4Nuiv_P(index, v) -} -func glVertexAttrib4NuivARB_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib4NuivARB_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4NuivARB", [S134, S135])), to: type(of: glVertexAttrib4NuivARB_P)) - glVertexAttrib4NuivARB_P(index, v) -} -func glVertexAttrib4Nusv_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib4Nusv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4Nusv", [S6])), to: type(of: glVertexAttrib4Nusv_P)) - glVertexAttrib4Nusv_P(index, v) -} -func glVertexAttrib4NusvARB_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib4NusvARB_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4NusvARB", [S134, S135])), to: type(of: glVertexAttrib4NusvARB_P)) - glVertexAttrib4NusvARB_P(index, v) -} func glVertexAttrib4bv_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib4bv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4bv", [S6])), to: type(of: glVertexAttrib4bv_P)) + glVertexAttrib4bv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4bv", [S7])), to: type(of: glVertexAttrib4bv_P)) glVertexAttrib4bv_P(index, v) } func glVertexAttrib4bvARB_L(index:GLuint, _ v:UnsafePointer) { @@ -11787,7 +11731,7 @@ func glVertexAttrib4bvARB_L(index:GLuint, _ v:UnsafePointer) { glVertexAttrib4bvARB_P(index, v) } func glVertexAttrib4d_L(index:GLuint, _ x:GLdouble, _ y:GLdouble, _ z:GLdouble, _ w:GLdouble) { - glVertexAttrib4d_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4d", [S6])), to: type(of: glVertexAttrib4d_P)) + glVertexAttrib4d_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4d", [S7])), to: type(of: glVertexAttrib4d_P)) glVertexAttrib4d_P(index, x, y, z, w) } func glVertexAttrib4dARB_L(index:GLuint, _ x:GLdouble, _ y:GLdouble, _ z:GLdouble, _ w:GLdouble) { @@ -11795,11 +11739,11 @@ func glVertexAttrib4dARB_L(index:GLuint, _ x:GLdouble, _ y:GLdouble, _ z:GLdoubl glVertexAttrib4dARB_P(index, x, y, z, w) } func glVertexAttrib4dNV_L(index:GLuint, _ x:GLdouble, _ y:GLdouble, _ z:GLdouble, _ w:GLdouble) { - glVertexAttrib4dNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4dNV", [S303])), to: type(of: glVertexAttrib4dNV_P)) + glVertexAttrib4dNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4dNV", [S302])), to: type(of: glVertexAttrib4dNV_P)) glVertexAttrib4dNV_P(index, x, y, z, w) } func glVertexAttrib4dv_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib4dv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4dv", [S6])), to: type(of: glVertexAttrib4dv_P)) + glVertexAttrib4dv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4dv", [S7])), to: type(of: glVertexAttrib4dv_P)) glVertexAttrib4dv_P(index, v) } func glVertexAttrib4dvARB_L(index:GLuint, _ v:UnsafePointer) { @@ -11807,11 +11751,11 @@ func glVertexAttrib4dvARB_L(index:GLuint, _ v:UnsafePointer) { glVertexAttrib4dvARB_P(index, v) } func glVertexAttrib4dvNV_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib4dvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4dvNV", [S303])), to: type(of: glVertexAttrib4dvNV_P)) + glVertexAttrib4dvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4dvNV", [S302])), to: type(of: glVertexAttrib4dvNV_P)) glVertexAttrib4dvNV_P(index, v) } func glVertexAttrib4f_L(index:GLuint, _ x:GLfloat, _ y:GLfloat, _ z:GLfloat, _ w:GLfloat) { - glVertexAttrib4f_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4f", [S6, S19])), to: type(of: glVertexAttrib4f_P)) + glVertexAttrib4f_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4f", [S7, S20])), to: type(of: glVertexAttrib4f_P)) glVertexAttrib4f_P(index, x, y, z, w) } func glVertexAttrib4fARB_L(index:GLuint, _ x:GLfloat, _ y:GLfloat, _ z:GLfloat, _ w:GLfloat) { @@ -11819,11 +11763,11 @@ func glVertexAttrib4fARB_L(index:GLuint, _ x:GLfloat, _ y:GLfloat, _ z:GLfloat, glVertexAttrib4fARB_P(index, x, y, z, w) } func glVertexAttrib4fNV_L(index:GLuint, _ x:GLfloat, _ y:GLfloat, _ z:GLfloat, _ w:GLfloat) { - glVertexAttrib4fNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4fNV", [S303])), to: type(of: glVertexAttrib4fNV_P)) + glVertexAttrib4fNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4fNV", [S302])), to: type(of: glVertexAttrib4fNV_P)) glVertexAttrib4fNV_P(index, x, y, z, w) } func glVertexAttrib4fv_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib4fv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4fv", [S6, S19])), to: type(of: glVertexAttrib4fv_P)) + glVertexAttrib4fv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4fv", [S7, S20])), to: type(of: glVertexAttrib4fv_P)) glVertexAttrib4fv_P(index, v) } func glVertexAttrib4fvARB_L(index:GLuint, _ v:UnsafePointer) { @@ -11831,27 +11775,83 @@ func glVertexAttrib4fvARB_L(index:GLuint, _ v:UnsafePointer) { glVertexAttrib4fvARB_P(index, v) } func glVertexAttrib4fvNV_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib4fvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4fvNV", [S303])), to: type(of: glVertexAttrib4fvNV_P)) + glVertexAttrib4fvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4fvNV", [S302])), to: type(of: glVertexAttrib4fvNV_P)) glVertexAttrib4fvNV_P(index, v) } func glVertexAttrib4hNV_L(index:GLuint, _ x:GLhalfNV, _ y:GLhalfNV, _ z:GLhalfNV, _ w:GLhalfNV) { - glVertexAttrib4hNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4hNV", [S278])), to: type(of: glVertexAttrib4hNV_P)) + glVertexAttrib4hNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4hNV", [S277])), to: type(of: glVertexAttrib4hNV_P)) glVertexAttrib4hNV_P(index, x, y, z, w) } func glVertexAttrib4hvNV_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib4hvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4hvNV", [S278])), to: type(of: glVertexAttrib4hvNV_P)) + glVertexAttrib4hvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4hvNV", [S277])), to: type(of: glVertexAttrib4hvNV_P)) glVertexAttrib4hvNV_P(index, v) } func glVertexAttrib4iv_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib4iv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4iv", [S6])), to: type(of: glVertexAttrib4iv_P)) + glVertexAttrib4iv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4iv", [S7])), to: type(of: glVertexAttrib4iv_P)) glVertexAttrib4iv_P(index, v) } func glVertexAttrib4ivARB_L(index:GLuint, _ v:UnsafePointer) { glVertexAttrib4ivARB_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4ivARB", [S134, S135])), to: type(of: glVertexAttrib4ivARB_P)) glVertexAttrib4ivARB_P(index, v) } +func glVertexAttrib4Nbv_L(index:GLuint, _ v:UnsafePointer) { + glVertexAttrib4Nbv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4Nbv", [S7])), to: type(of: glVertexAttrib4Nbv_P)) + glVertexAttrib4Nbv_P(index, v) +} +func glVertexAttrib4NbvARB_L(index:GLuint, _ v:UnsafePointer) { + glVertexAttrib4NbvARB_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4NbvARB", [S134, S135])), to: type(of: glVertexAttrib4NbvARB_P)) + glVertexAttrib4NbvARB_P(index, v) +} +func glVertexAttrib4Niv_L(index:GLuint, _ v:UnsafePointer) { + glVertexAttrib4Niv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4Niv", [S7])), to: type(of: glVertexAttrib4Niv_P)) + glVertexAttrib4Niv_P(index, v) +} +func glVertexAttrib4NivARB_L(index:GLuint, _ v:UnsafePointer) { + glVertexAttrib4NivARB_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4NivARB", [S134, S135])), to: type(of: glVertexAttrib4NivARB_P)) + glVertexAttrib4NivARB_P(index, v) +} +func glVertexAttrib4Nsv_L(index:GLuint, _ v:UnsafePointer) { + glVertexAttrib4Nsv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4Nsv", [S7])), to: type(of: glVertexAttrib4Nsv_P)) + glVertexAttrib4Nsv_P(index, v) +} +func glVertexAttrib4NsvARB_L(index:GLuint, _ v:UnsafePointer) { + glVertexAttrib4NsvARB_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4NsvARB", [S134, S135])), to: type(of: glVertexAttrib4NsvARB_P)) + glVertexAttrib4NsvARB_P(index, v) +} +func glVertexAttrib4Nub_L(index:GLuint, _ x:GLubyte, _ y:GLubyte, _ z:GLubyte, _ w:GLubyte) { + glVertexAttrib4Nub_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4Nub", [S7])), to: type(of: glVertexAttrib4Nub_P)) + glVertexAttrib4Nub_P(index, x, y, z, w) +} +func glVertexAttrib4NubARB_L(index:GLuint, _ x:GLubyte, _ y:GLubyte, _ z:GLubyte, _ w:GLubyte) { + glVertexAttrib4NubARB_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4NubARB", [S134, S135])), to: type(of: glVertexAttrib4NubARB_P)) + glVertexAttrib4NubARB_P(index, x, y, z, w) +} +func glVertexAttrib4Nubv_L(index:GLuint, _ v:UnsafePointer) { + glVertexAttrib4Nubv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4Nubv", [S7])), to: type(of: glVertexAttrib4Nubv_P)) + glVertexAttrib4Nubv_P(index, v) +} +func glVertexAttrib4NubvARB_L(index:GLuint, _ v:UnsafePointer) { + glVertexAttrib4NubvARB_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4NubvARB", [S134, S135])), to: type(of: glVertexAttrib4NubvARB_P)) + glVertexAttrib4NubvARB_P(index, v) +} +func glVertexAttrib4Nuiv_L(index:GLuint, _ v:UnsafePointer) { + glVertexAttrib4Nuiv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4Nuiv", [S7])), to: type(of: glVertexAttrib4Nuiv_P)) + glVertexAttrib4Nuiv_P(index, v) +} +func glVertexAttrib4NuivARB_L(index:GLuint, _ v:UnsafePointer) { + glVertexAttrib4NuivARB_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4NuivARB", [S134, S135])), to: type(of: glVertexAttrib4NuivARB_P)) + glVertexAttrib4NuivARB_P(index, v) +} +func glVertexAttrib4Nusv_L(index:GLuint, _ v:UnsafePointer) { + glVertexAttrib4Nusv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4Nusv", [S7])), to: type(of: glVertexAttrib4Nusv_P)) + glVertexAttrib4Nusv_P(index, v) +} +func glVertexAttrib4NusvARB_L(index:GLuint, _ v:UnsafePointer) { + glVertexAttrib4NusvARB_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4NusvARB", [S134, S135])), to: type(of: glVertexAttrib4NusvARB_P)) + glVertexAttrib4NusvARB_P(index, v) +} func glVertexAttrib4s_L(index:GLuint, _ x:GLshort, _ y:GLshort, _ z:GLshort, _ w:GLshort) { - glVertexAttrib4s_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4s", [S6])), to: type(of: glVertexAttrib4s_P)) + glVertexAttrib4s_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4s", [S7])), to: type(of: glVertexAttrib4s_P)) glVertexAttrib4s_P(index, x, y, z, w) } func glVertexAttrib4sARB_L(index:GLuint, _ x:GLshort, _ y:GLshort, _ z:GLshort, _ w:GLshort) { @@ -11859,11 +11859,11 @@ func glVertexAttrib4sARB_L(index:GLuint, _ x:GLshort, _ y:GLshort, _ z:GLshort, glVertexAttrib4sARB_P(index, x, y, z, w) } func glVertexAttrib4sNV_L(index:GLuint, _ x:GLshort, _ y:GLshort, _ z:GLshort, _ w:GLshort) { - glVertexAttrib4sNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4sNV", [S303])), to: type(of: glVertexAttrib4sNV_P)) + glVertexAttrib4sNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4sNV", [S302])), to: type(of: glVertexAttrib4sNV_P)) glVertexAttrib4sNV_P(index, x, y, z, w) } func glVertexAttrib4sv_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib4sv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4sv", [S6])), to: type(of: glVertexAttrib4sv_P)) + glVertexAttrib4sv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4sv", [S7])), to: type(of: glVertexAttrib4sv_P)) glVertexAttrib4sv_P(index, v) } func glVertexAttrib4svARB_L(index:GLuint, _ v:UnsafePointer) { @@ -11871,15 +11871,15 @@ func glVertexAttrib4svARB_L(index:GLuint, _ v:UnsafePointer) { glVertexAttrib4svARB_P(index, v) } func glVertexAttrib4svNV_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib4svNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4svNV", [S303])), to: type(of: glVertexAttrib4svNV_P)) + glVertexAttrib4svNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4svNV", [S302])), to: type(of: glVertexAttrib4svNV_P)) glVertexAttrib4svNV_P(index, v) } func glVertexAttrib4ubNV_L(index:GLuint, _ x:GLubyte, _ y:GLubyte, _ z:GLubyte, _ w:GLubyte) { - glVertexAttrib4ubNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4ubNV", [S303])), to: type(of: glVertexAttrib4ubNV_P)) + glVertexAttrib4ubNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4ubNV", [S302])), to: type(of: glVertexAttrib4ubNV_P)) glVertexAttrib4ubNV_P(index, x, y, z, w) } func glVertexAttrib4ubv_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib4ubv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4ubv", [S6])), to: type(of: glVertexAttrib4ubv_P)) + glVertexAttrib4ubv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4ubv", [S7])), to: type(of: glVertexAttrib4ubv_P)) glVertexAttrib4ubv_P(index, v) } func glVertexAttrib4ubvARB_L(index:GLuint, _ v:UnsafePointer) { @@ -11887,11 +11887,11 @@ func glVertexAttrib4ubvARB_L(index:GLuint, _ v:UnsafePointer) { glVertexAttrib4ubvARB_P(index, v) } func glVertexAttrib4ubvNV_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib4ubvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4ubvNV", [S303])), to: type(of: glVertexAttrib4ubvNV_P)) + glVertexAttrib4ubvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4ubvNV", [S302])), to: type(of: glVertexAttrib4ubvNV_P)) glVertexAttrib4ubvNV_P(index, v) } func glVertexAttrib4uiv_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib4uiv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4uiv", [S6])), to: type(of: glVertexAttrib4uiv_P)) + glVertexAttrib4uiv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4uiv", [S7])), to: type(of: glVertexAttrib4uiv_P)) glVertexAttrib4uiv_P(index, v) } func glVertexAttrib4uivARB_L(index:GLuint, _ v:UnsafePointer) { @@ -11899,7 +11899,7 @@ func glVertexAttrib4uivARB_L(index:GLuint, _ v:UnsafePointer) { glVertexAttrib4uivARB_P(index, v) } func glVertexAttrib4usv_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttrib4usv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4usv", [S6])), to: type(of: glVertexAttrib4usv_P)) + glVertexAttrib4usv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttrib4usv", [S7])), to: type(of: glVertexAttrib4usv_P)) glVertexAttrib4usv_P(index, v) } func glVertexAttrib4usvARB_L(index:GLuint, _ v:UnsafePointer) { @@ -11911,11 +11911,11 @@ func glVertexAttribArrayObjectATI_L(index:GLuint, _ size:GLint, _ type:GLenum, _ glVertexAttribArrayObjectATI_P(index, size, type, normalized, stride, buffer, offset) } func glVertexAttribBinding_L(attribindex:GLuint, _ bindingindex:GLuint) { - glVertexAttribBinding_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribBinding", [S15, S21, S131])), to: type(of: glVertexAttribBinding_P)) + glVertexAttribBinding_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribBinding", [S16, S22, S131])), to: type(of: glVertexAttribBinding_P)) glVertexAttribBinding_P(attribindex, bindingindex) } func glVertexAttribDivisor_L(index:GLuint, _ divisor:GLuint) { - glVertexAttribDivisor_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribDivisor", [S11, S20])), to: type(of: glVertexAttribDivisor_P)) + glVertexAttribDivisor_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribDivisor", [S12, S21])), to: type(of: glVertexAttribDivisor_P)) glVertexAttribDivisor_P(index, divisor) } func glVertexAttribDivisorANGLE_L(index:GLuint, _ divisor:GLuint) { @@ -11931,195 +11931,195 @@ func glVertexAttribDivisorEXT_L(index:GLuint, _ divisor:GLuint) { glVertexAttribDivisorEXT_P(index, divisor) } func glVertexAttribDivisorNV_L(index:GLuint, _ divisor:GLuint) { - glVertexAttribDivisorNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribDivisorNV", [S279])), to: type(of: glVertexAttribDivisorNV_P)) + glVertexAttribDivisorNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribDivisorNV", [S278])), to: type(of: glVertexAttribDivisorNV_P)) glVertexAttribDivisorNV_P(index, divisor) } func glVertexAttribFormat_L(attribindex:GLuint, _ size:GLint, _ type:GLenum, _ normalized:GLboolean, _ relativeoffset:GLuint) { - glVertexAttribFormat_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribFormat", [S15, S21, S131])), to: type(of: glVertexAttribFormat_P)) + glVertexAttribFormat_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribFormat", [S16, S22, S131])), to: type(of: glVertexAttribFormat_P)) glVertexAttribFormat_P(attribindex, size, type, normalized, relativeoffset) } func glVertexAttribFormatNV_L(index:GLuint, _ size:GLint, _ type:GLenum, _ normalized:GLboolean, _ stride:GLsizei) { - glVertexAttribFormatNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribFormatNV", [S302])), to: type(of: glVertexAttribFormatNV_P)) + glVertexAttribFormatNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribFormatNV", [S301])), to: type(of: glVertexAttribFormatNV_P)) glVertexAttribFormatNV_P(index, size, type, normalized, stride) } func glVertexAttribI1i_L(index:GLuint, _ x:GLint) { - glVertexAttribI1i_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI1i", [S8])), to: type(of: glVertexAttribI1i_P)) + glVertexAttribI1i_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI1i", [S9])), to: type(of: glVertexAttribI1i_P)) glVertexAttribI1i_P(index, x) } func glVertexAttribI1iEXT_L(index:GLuint, _ x:GLint) { - glVertexAttribI1iEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI1iEXT", [S304])), to: type(of: glVertexAttribI1iEXT_P)) + glVertexAttribI1iEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI1iEXT", [S303])), to: type(of: glVertexAttribI1iEXT_P)) glVertexAttribI1iEXT_P(index, x) } func glVertexAttribI1iv_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttribI1iv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI1iv", [S8])), to: type(of: glVertexAttribI1iv_P)) + glVertexAttribI1iv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI1iv", [S9])), to: type(of: glVertexAttribI1iv_P)) glVertexAttribI1iv_P(index, v) } func glVertexAttribI1ivEXT_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttribI1ivEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI1ivEXT", [S304])), to: type(of: glVertexAttribI1ivEXT_P)) + glVertexAttribI1ivEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI1ivEXT", [S303])), to: type(of: glVertexAttribI1ivEXT_P)) glVertexAttribI1ivEXT_P(index, v) } func glVertexAttribI1ui_L(index:GLuint, _ x:GLuint) { - glVertexAttribI1ui_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI1ui", [S8])), to: type(of: glVertexAttribI1ui_P)) + glVertexAttribI1ui_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI1ui", [S9])), to: type(of: glVertexAttribI1ui_P)) glVertexAttribI1ui_P(index, x) } func glVertexAttribI1uiEXT_L(index:GLuint, _ x:GLuint) { - glVertexAttribI1uiEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI1uiEXT", [S304])), to: type(of: glVertexAttribI1uiEXT_P)) + glVertexAttribI1uiEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI1uiEXT", [S303])), to: type(of: glVertexAttribI1uiEXT_P)) glVertexAttribI1uiEXT_P(index, x) } func glVertexAttribI1uiv_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttribI1uiv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI1uiv", [S8])), to: type(of: glVertexAttribI1uiv_P)) + glVertexAttribI1uiv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI1uiv", [S9])), to: type(of: glVertexAttribI1uiv_P)) glVertexAttribI1uiv_P(index, v) } func glVertexAttribI1uivEXT_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttribI1uivEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI1uivEXT", [S304])), to: type(of: glVertexAttribI1uivEXT_P)) + glVertexAttribI1uivEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI1uivEXT", [S303])), to: type(of: glVertexAttribI1uivEXT_P)) glVertexAttribI1uivEXT_P(index, v) } func glVertexAttribI2i_L(index:GLuint, _ x:GLint, _ y:GLint) { - glVertexAttribI2i_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI2i", [S8])), to: type(of: glVertexAttribI2i_P)) + glVertexAttribI2i_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI2i", [S9])), to: type(of: glVertexAttribI2i_P)) glVertexAttribI2i_P(index, x, y) } func glVertexAttribI2iEXT_L(index:GLuint, _ x:GLint, _ y:GLint) { - glVertexAttribI2iEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI2iEXT", [S304])), to: type(of: glVertexAttribI2iEXT_P)) + glVertexAttribI2iEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI2iEXT", [S303])), to: type(of: glVertexAttribI2iEXT_P)) glVertexAttribI2iEXT_P(index, x, y) } func glVertexAttribI2iv_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttribI2iv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI2iv", [S8])), to: type(of: glVertexAttribI2iv_P)) + glVertexAttribI2iv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI2iv", [S9])), to: type(of: glVertexAttribI2iv_P)) glVertexAttribI2iv_P(index, v) } func glVertexAttribI2ivEXT_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttribI2ivEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI2ivEXT", [S304])), to: type(of: glVertexAttribI2ivEXT_P)) + glVertexAttribI2ivEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI2ivEXT", [S303])), to: type(of: glVertexAttribI2ivEXT_P)) glVertexAttribI2ivEXT_P(index, v) } func glVertexAttribI2ui_L(index:GLuint, _ x:GLuint, _ y:GLuint) { - glVertexAttribI2ui_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI2ui", [S8])), to: type(of: glVertexAttribI2ui_P)) + glVertexAttribI2ui_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI2ui", [S9])), to: type(of: glVertexAttribI2ui_P)) glVertexAttribI2ui_P(index, x, y) } func glVertexAttribI2uiEXT_L(index:GLuint, _ x:GLuint, _ y:GLuint) { - glVertexAttribI2uiEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI2uiEXT", [S304])), to: type(of: glVertexAttribI2uiEXT_P)) + glVertexAttribI2uiEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI2uiEXT", [S303])), to: type(of: glVertexAttribI2uiEXT_P)) glVertexAttribI2uiEXT_P(index, x, y) } func glVertexAttribI2uiv_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttribI2uiv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI2uiv", [S8])), to: type(of: glVertexAttribI2uiv_P)) + glVertexAttribI2uiv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI2uiv", [S9])), to: type(of: glVertexAttribI2uiv_P)) glVertexAttribI2uiv_P(index, v) } func glVertexAttribI2uivEXT_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttribI2uivEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI2uivEXT", [S304])), to: type(of: glVertexAttribI2uivEXT_P)) + glVertexAttribI2uivEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI2uivEXT", [S303])), to: type(of: glVertexAttribI2uivEXT_P)) glVertexAttribI2uivEXT_P(index, v) } func glVertexAttribI3i_L(index:GLuint, _ x:GLint, _ y:GLint, _ z:GLint) { - glVertexAttribI3i_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI3i", [S8])), to: type(of: glVertexAttribI3i_P)) + glVertexAttribI3i_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI3i", [S9])), to: type(of: glVertexAttribI3i_P)) glVertexAttribI3i_P(index, x, y, z) } func glVertexAttribI3iEXT_L(index:GLuint, _ x:GLint, _ y:GLint, _ z:GLint) { - glVertexAttribI3iEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI3iEXT", [S304])), to: type(of: glVertexAttribI3iEXT_P)) + glVertexAttribI3iEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI3iEXT", [S303])), to: type(of: glVertexAttribI3iEXT_P)) glVertexAttribI3iEXT_P(index, x, y, z) } func glVertexAttribI3iv_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttribI3iv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI3iv", [S8])), to: type(of: glVertexAttribI3iv_P)) + glVertexAttribI3iv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI3iv", [S9])), to: type(of: glVertexAttribI3iv_P)) glVertexAttribI3iv_P(index, v) } func glVertexAttribI3ivEXT_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttribI3ivEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI3ivEXT", [S304])), to: type(of: glVertexAttribI3ivEXT_P)) + glVertexAttribI3ivEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI3ivEXT", [S303])), to: type(of: glVertexAttribI3ivEXT_P)) glVertexAttribI3ivEXT_P(index, v) } func glVertexAttribI3ui_L(index:GLuint, _ x:GLuint, _ y:GLuint, _ z:GLuint) { - glVertexAttribI3ui_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI3ui", [S8])), to: type(of: glVertexAttribI3ui_P)) + glVertexAttribI3ui_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI3ui", [S9])), to: type(of: glVertexAttribI3ui_P)) glVertexAttribI3ui_P(index, x, y, z) } func glVertexAttribI3uiEXT_L(index:GLuint, _ x:GLuint, _ y:GLuint, _ z:GLuint) { - glVertexAttribI3uiEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI3uiEXT", [S304])), to: type(of: glVertexAttribI3uiEXT_P)) + glVertexAttribI3uiEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI3uiEXT", [S303])), to: type(of: glVertexAttribI3uiEXT_P)) glVertexAttribI3uiEXT_P(index, x, y, z) } func glVertexAttribI3uiv_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttribI3uiv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI3uiv", [S8])), to: type(of: glVertexAttribI3uiv_P)) + glVertexAttribI3uiv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI3uiv", [S9])), to: type(of: glVertexAttribI3uiv_P)) glVertexAttribI3uiv_P(index, v) } func glVertexAttribI3uivEXT_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttribI3uivEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI3uivEXT", [S304])), to: type(of: glVertexAttribI3uivEXT_P)) + glVertexAttribI3uivEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI3uivEXT", [S303])), to: type(of: glVertexAttribI3uivEXT_P)) glVertexAttribI3uivEXT_P(index, v) } func glVertexAttribI4bv_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttribI4bv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI4bv", [S8])), to: type(of: glVertexAttribI4bv_P)) + glVertexAttribI4bv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI4bv", [S9])), to: type(of: glVertexAttribI4bv_P)) glVertexAttribI4bv_P(index, v) } func glVertexAttribI4bvEXT_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttribI4bvEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI4bvEXT", [S304])), to: type(of: glVertexAttribI4bvEXT_P)) + glVertexAttribI4bvEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI4bvEXT", [S303])), to: type(of: glVertexAttribI4bvEXT_P)) glVertexAttribI4bvEXT_P(index, v) } func glVertexAttribI4i_L(index:GLuint, _ x:GLint, _ y:GLint, _ z:GLint, _ w:GLint) { - glVertexAttribI4i_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI4i", [S8, S20])), to: type(of: glVertexAttribI4i_P)) + glVertexAttribI4i_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI4i", [S9, S21])), to: type(of: glVertexAttribI4i_P)) glVertexAttribI4i_P(index, x, y, z, w) } func glVertexAttribI4iEXT_L(index:GLuint, _ x:GLint, _ y:GLint, _ z:GLint, _ w:GLint) { - glVertexAttribI4iEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI4iEXT", [S304])), to: type(of: glVertexAttribI4iEXT_P)) + glVertexAttribI4iEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI4iEXT", [S303])), to: type(of: glVertexAttribI4iEXT_P)) glVertexAttribI4iEXT_P(index, x, y, z, w) } func glVertexAttribI4iv_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttribI4iv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI4iv", [S8, S20])), to: type(of: glVertexAttribI4iv_P)) + glVertexAttribI4iv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI4iv", [S9, S21])), to: type(of: glVertexAttribI4iv_P)) glVertexAttribI4iv_P(index, v) } func glVertexAttribI4ivEXT_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttribI4ivEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI4ivEXT", [S304])), to: type(of: glVertexAttribI4ivEXT_P)) + glVertexAttribI4ivEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI4ivEXT", [S303])), to: type(of: glVertexAttribI4ivEXT_P)) glVertexAttribI4ivEXT_P(index, v) } func glVertexAttribI4sv_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttribI4sv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI4sv", [S8])), to: type(of: glVertexAttribI4sv_P)) + glVertexAttribI4sv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI4sv", [S9])), to: type(of: glVertexAttribI4sv_P)) glVertexAttribI4sv_P(index, v) } func glVertexAttribI4svEXT_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttribI4svEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI4svEXT", [S304])), to: type(of: glVertexAttribI4svEXT_P)) + glVertexAttribI4svEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI4svEXT", [S303])), to: type(of: glVertexAttribI4svEXT_P)) glVertexAttribI4svEXT_P(index, v) } func glVertexAttribI4ubv_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttribI4ubv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI4ubv", [S8])), to: type(of: glVertexAttribI4ubv_P)) + glVertexAttribI4ubv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI4ubv", [S9])), to: type(of: glVertexAttribI4ubv_P)) glVertexAttribI4ubv_P(index, v) } func glVertexAttribI4ubvEXT_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttribI4ubvEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI4ubvEXT", [S304])), to: type(of: glVertexAttribI4ubvEXT_P)) + glVertexAttribI4ubvEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI4ubvEXT", [S303])), to: type(of: glVertexAttribI4ubvEXT_P)) glVertexAttribI4ubvEXT_P(index, v) } func glVertexAttribI4ui_L(index:GLuint, _ x:GLuint, _ y:GLuint, _ z:GLuint, _ w:GLuint) { - glVertexAttribI4ui_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI4ui", [S8, S20])), to: type(of: glVertexAttribI4ui_P)) + glVertexAttribI4ui_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI4ui", [S9, S21])), to: type(of: glVertexAttribI4ui_P)) glVertexAttribI4ui_P(index, x, y, z, w) } func glVertexAttribI4uiEXT_L(index:GLuint, _ x:GLuint, _ y:GLuint, _ z:GLuint, _ w:GLuint) { - glVertexAttribI4uiEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI4uiEXT", [S304])), to: type(of: glVertexAttribI4uiEXT_P)) + glVertexAttribI4uiEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI4uiEXT", [S303])), to: type(of: glVertexAttribI4uiEXT_P)) glVertexAttribI4uiEXT_P(index, x, y, z, w) } func glVertexAttribI4uiv_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttribI4uiv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI4uiv", [S8, S20])), to: type(of: glVertexAttribI4uiv_P)) + glVertexAttribI4uiv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI4uiv", [S9, S21])), to: type(of: glVertexAttribI4uiv_P)) glVertexAttribI4uiv_P(index, v) } func glVertexAttribI4uivEXT_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttribI4uivEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI4uivEXT", [S304])), to: type(of: glVertexAttribI4uivEXT_P)) + glVertexAttribI4uivEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI4uivEXT", [S303])), to: type(of: glVertexAttribI4uivEXT_P)) glVertexAttribI4uivEXT_P(index, v) } func glVertexAttribI4usv_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttribI4usv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI4usv", [S8])), to: type(of: glVertexAttribI4usv_P)) + glVertexAttribI4usv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI4usv", [S9])), to: type(of: glVertexAttribI4usv_P)) glVertexAttribI4usv_P(index, v) } func glVertexAttribI4usvEXT_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttribI4usvEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI4usvEXT", [S304])), to: type(of: glVertexAttribI4usvEXT_P)) + glVertexAttribI4usvEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribI4usvEXT", [S303])), to: type(of: glVertexAttribI4usvEXT_P)) glVertexAttribI4usvEXT_P(index, v) } func glVertexAttribIFormat_L(attribindex:GLuint, _ size:GLint, _ type:GLenum, _ relativeoffset:GLuint) { - glVertexAttribIFormat_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribIFormat", [S15, S21, S131])), to: type(of: glVertexAttribIFormat_P)) + glVertexAttribIFormat_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribIFormat", [S16, S22, S131])), to: type(of: glVertexAttribIFormat_P)) glVertexAttribIFormat_P(attribindex, size, type, relativeoffset) } func glVertexAttribIFormatNV_L(index:GLuint, _ size:GLint, _ type:GLenum, _ stride:GLsizei) { - glVertexAttribIFormatNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribIFormatNV", [S302])), to: type(of: glVertexAttribIFormatNV_P)) + glVertexAttribIFormatNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribIFormatNV", [S301])), to: type(of: glVertexAttribIFormatNV_P)) glVertexAttribIFormatNV_P(index, size, type, stride) } func glVertexAttribIPointer_L(index:GLuint, _ size:GLint, _ type:GLenum, _ stride:GLsizei, _ pointer:UnsafeRawPointer) { - glVertexAttribIPointer_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribIPointer", [S8, S20])), to: type(of: glVertexAttribIPointer_P)) + glVertexAttribIPointer_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribIPointer", [S9, S21])), to: type(of: glVertexAttribIPointer_P)) glVertexAttribIPointer_P(index, size, type, stride, pointer) } func glVertexAttribIPointerEXT_L(index:GLuint, _ size:GLint, _ type:GLenum, _ stride:GLsizei, _ pointer:UnsafeRawPointer) { - glVertexAttribIPointerEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribIPointerEXT", [S304])), to: type(of: glVertexAttribIPointerEXT_P)) + glVertexAttribIPointerEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribIPointerEXT", [S303])), to: type(of: glVertexAttribIPointerEXT_P)) glVertexAttribIPointerEXT_P(index, size, type, stride, pointer) } func glVertexAttribL1d_L(index:GLuint, _ x:GLdouble) { - glVertexAttribL1d_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL1d", [S13, S130])), to: type(of: glVertexAttribL1d_P)) + glVertexAttribL1d_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL1d", [S14, S130])), to: type(of: glVertexAttribL1d_P)) glVertexAttribL1d_P(index, x) } func glVertexAttribL1dEXT_L(index:GLuint, _ x:GLdouble) { @@ -12127,7 +12127,7 @@ func glVertexAttribL1dEXT_L(index:GLuint, _ x:GLdouble) { glVertexAttribL1dEXT_P(index, x) } func glVertexAttribL1dv_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttribL1dv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL1dv", [S13, S130])), to: type(of: glVertexAttribL1dv_P)) + glVertexAttribL1dv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL1dv", [S14, S130])), to: type(of: glVertexAttribL1dv_P)) glVertexAttribL1dv_P(index, v) } func glVertexAttribL1dvEXT_L(index:GLuint, _ v:UnsafePointer) { @@ -12135,31 +12135,31 @@ func glVertexAttribL1dvEXT_L(index:GLuint, _ v:UnsafePointer) { glVertexAttribL1dvEXT_P(index, v) } func glVertexAttribL1i64NV_L(index:GLuint, _ x:GLint64EXT) { - glVertexAttribL1i64NV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL1i64NV", [S301])), to: type(of: glVertexAttribL1i64NV_P)) + glVertexAttribL1i64NV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL1i64NV", [S300])), to: type(of: glVertexAttribL1i64NV_P)) glVertexAttribL1i64NV_P(index, x) } func glVertexAttribL1i64vNV_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttribL1i64vNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL1i64vNV", [S301])), to: type(of: glVertexAttribL1i64vNV_P)) + glVertexAttribL1i64vNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL1i64vNV", [S300])), to: type(of: glVertexAttribL1i64vNV_P)) glVertexAttribL1i64vNV_P(index, v) } func glVertexAttribL1ui64ARB_L(index:GLuint, _ x:GLuint64EXT) { - glVertexAttribL1ui64ARB_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL1ui64ARB", [S56])), to: type(of: glVertexAttribL1ui64ARB_P)) + glVertexAttribL1ui64ARB_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL1ui64ARB", [S53])), to: type(of: glVertexAttribL1ui64ARB_P)) glVertexAttribL1ui64ARB_P(index, x) } func glVertexAttribL1ui64NV_L(index:GLuint, _ x:GLuint64EXT) { - glVertexAttribL1ui64NV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL1ui64NV", [S301])), to: type(of: glVertexAttribL1ui64NV_P)) + glVertexAttribL1ui64NV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL1ui64NV", [S300])), to: type(of: glVertexAttribL1ui64NV_P)) glVertexAttribL1ui64NV_P(index, x) } func glVertexAttribL1ui64vARB_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttribL1ui64vARB_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL1ui64vARB", [S56])), to: type(of: glVertexAttribL1ui64vARB_P)) + glVertexAttribL1ui64vARB_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL1ui64vARB", [S53])), to: type(of: glVertexAttribL1ui64vARB_P)) glVertexAttribL1ui64vARB_P(index, v) } func glVertexAttribL1ui64vNV_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttribL1ui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL1ui64vNV", [S301])), to: type(of: glVertexAttribL1ui64vNV_P)) + glVertexAttribL1ui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL1ui64vNV", [S300])), to: type(of: glVertexAttribL1ui64vNV_P)) glVertexAttribL1ui64vNV_P(index, v) } func glVertexAttribL2d_L(index:GLuint, _ x:GLdouble, _ y:GLdouble) { - glVertexAttribL2d_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL2d", [S13, S130])), to: type(of: glVertexAttribL2d_P)) + glVertexAttribL2d_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL2d", [S14, S130])), to: type(of: glVertexAttribL2d_P)) glVertexAttribL2d_P(index, x, y) } func glVertexAttribL2dEXT_L(index:GLuint, _ x:GLdouble, _ y:GLdouble) { @@ -12167,7 +12167,7 @@ func glVertexAttribL2dEXT_L(index:GLuint, _ x:GLdouble, _ y:GLdouble) { glVertexAttribL2dEXT_P(index, x, y) } func glVertexAttribL2dv_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttribL2dv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL2dv", [S13, S130])), to: type(of: glVertexAttribL2dv_P)) + glVertexAttribL2dv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL2dv", [S14, S130])), to: type(of: glVertexAttribL2dv_P)) glVertexAttribL2dv_P(index, v) } func glVertexAttribL2dvEXT_L(index:GLuint, _ v:UnsafePointer) { @@ -12175,23 +12175,23 @@ func glVertexAttribL2dvEXT_L(index:GLuint, _ v:UnsafePointer) { glVertexAttribL2dvEXT_P(index, v) } func glVertexAttribL2i64NV_L(index:GLuint, _ x:GLint64EXT, _ y:GLint64EXT) { - glVertexAttribL2i64NV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL2i64NV", [S301])), to: type(of: glVertexAttribL2i64NV_P)) + glVertexAttribL2i64NV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL2i64NV", [S300])), to: type(of: glVertexAttribL2i64NV_P)) glVertexAttribL2i64NV_P(index, x, y) } func glVertexAttribL2i64vNV_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttribL2i64vNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL2i64vNV", [S301])), to: type(of: glVertexAttribL2i64vNV_P)) + glVertexAttribL2i64vNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL2i64vNV", [S300])), to: type(of: glVertexAttribL2i64vNV_P)) glVertexAttribL2i64vNV_P(index, v) } func glVertexAttribL2ui64NV_L(index:GLuint, _ x:GLuint64EXT, _ y:GLuint64EXT) { - glVertexAttribL2ui64NV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL2ui64NV", [S301])), to: type(of: glVertexAttribL2ui64NV_P)) + glVertexAttribL2ui64NV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL2ui64NV", [S300])), to: type(of: glVertexAttribL2ui64NV_P)) glVertexAttribL2ui64NV_P(index, x, y) } func glVertexAttribL2ui64vNV_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttribL2ui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL2ui64vNV", [S301])), to: type(of: glVertexAttribL2ui64vNV_P)) + glVertexAttribL2ui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL2ui64vNV", [S300])), to: type(of: glVertexAttribL2ui64vNV_P)) glVertexAttribL2ui64vNV_P(index, v) } func glVertexAttribL3d_L(index:GLuint, _ x:GLdouble, _ y:GLdouble, _ z:GLdouble) { - glVertexAttribL3d_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL3d", [S13, S130])), to: type(of: glVertexAttribL3d_P)) + glVertexAttribL3d_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL3d", [S14, S130])), to: type(of: glVertexAttribL3d_P)) glVertexAttribL3d_P(index, x, y, z) } func glVertexAttribL3dEXT_L(index:GLuint, _ x:GLdouble, _ y:GLdouble, _ z:GLdouble) { @@ -12199,7 +12199,7 @@ func glVertexAttribL3dEXT_L(index:GLuint, _ x:GLdouble, _ y:GLdouble, _ z:GLdoub glVertexAttribL3dEXT_P(index, x, y, z) } func glVertexAttribL3dv_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttribL3dv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL3dv", [S13, S130])), to: type(of: glVertexAttribL3dv_P)) + glVertexAttribL3dv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL3dv", [S14, S130])), to: type(of: glVertexAttribL3dv_P)) glVertexAttribL3dv_P(index, v) } func glVertexAttribL3dvEXT_L(index:GLuint, _ v:UnsafePointer) { @@ -12207,23 +12207,23 @@ func glVertexAttribL3dvEXT_L(index:GLuint, _ v:UnsafePointer) { glVertexAttribL3dvEXT_P(index, v) } func glVertexAttribL3i64NV_L(index:GLuint, _ x:GLint64EXT, _ y:GLint64EXT, _ z:GLint64EXT) { - glVertexAttribL3i64NV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL3i64NV", [S301])), to: type(of: glVertexAttribL3i64NV_P)) + glVertexAttribL3i64NV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL3i64NV", [S300])), to: type(of: glVertexAttribL3i64NV_P)) glVertexAttribL3i64NV_P(index, x, y, z) } func glVertexAttribL3i64vNV_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttribL3i64vNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL3i64vNV", [S301])), to: type(of: glVertexAttribL3i64vNV_P)) + glVertexAttribL3i64vNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL3i64vNV", [S300])), to: type(of: glVertexAttribL3i64vNV_P)) glVertexAttribL3i64vNV_P(index, v) } func glVertexAttribL3ui64NV_L(index:GLuint, _ x:GLuint64EXT, _ y:GLuint64EXT, _ z:GLuint64EXT) { - glVertexAttribL3ui64NV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL3ui64NV", [S301])), to: type(of: glVertexAttribL3ui64NV_P)) + glVertexAttribL3ui64NV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL3ui64NV", [S300])), to: type(of: glVertexAttribL3ui64NV_P)) glVertexAttribL3ui64NV_P(index, x, y, z) } func glVertexAttribL3ui64vNV_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttribL3ui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL3ui64vNV", [S301])), to: type(of: glVertexAttribL3ui64vNV_P)) + glVertexAttribL3ui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL3ui64vNV", [S300])), to: type(of: glVertexAttribL3ui64vNV_P)) glVertexAttribL3ui64vNV_P(index, v) } func glVertexAttribL4d_L(index:GLuint, _ x:GLdouble, _ y:GLdouble, _ z:GLdouble, _ w:GLdouble) { - glVertexAttribL4d_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL4d", [S13, S130])), to: type(of: glVertexAttribL4d_P)) + glVertexAttribL4d_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL4d", [S14, S130])), to: type(of: glVertexAttribL4d_P)) glVertexAttribL4d_P(index, x, y, z, w) } func glVertexAttribL4dEXT_L(index:GLuint, _ x:GLdouble, _ y:GLdouble, _ z:GLdouble, _ w:GLdouble) { @@ -12231,7 +12231,7 @@ func glVertexAttribL4dEXT_L(index:GLuint, _ x:GLdouble, _ y:GLdouble, _ z:GLdoub glVertexAttribL4dEXT_P(index, x, y, z, w) } func glVertexAttribL4dv_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttribL4dv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL4dv", [S13, S130])), to: type(of: glVertexAttribL4dv_P)) + glVertexAttribL4dv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL4dv", [S14, S130])), to: type(of: glVertexAttribL4dv_P)) glVertexAttribL4dv_P(index, v) } func glVertexAttribL4dvEXT_L(index:GLuint, _ v:UnsafePointer) { @@ -12239,31 +12239,31 @@ func glVertexAttribL4dvEXT_L(index:GLuint, _ v:UnsafePointer) { glVertexAttribL4dvEXT_P(index, v) } func glVertexAttribL4i64NV_L(index:GLuint, _ x:GLint64EXT, _ y:GLint64EXT, _ z:GLint64EXT, _ w:GLint64EXT) { - glVertexAttribL4i64NV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL4i64NV", [S301])), to: type(of: glVertexAttribL4i64NV_P)) + glVertexAttribL4i64NV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL4i64NV", [S300])), to: type(of: glVertexAttribL4i64NV_P)) glVertexAttribL4i64NV_P(index, x, y, z, w) } func glVertexAttribL4i64vNV_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttribL4i64vNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL4i64vNV", [S301])), to: type(of: glVertexAttribL4i64vNV_P)) + glVertexAttribL4i64vNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL4i64vNV", [S300])), to: type(of: glVertexAttribL4i64vNV_P)) glVertexAttribL4i64vNV_P(index, v) } func glVertexAttribL4ui64NV_L(index:GLuint, _ x:GLuint64EXT, _ y:GLuint64EXT, _ z:GLuint64EXT, _ w:GLuint64EXT) { - glVertexAttribL4ui64NV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL4ui64NV", [S301])), to: type(of: glVertexAttribL4ui64NV_P)) + glVertexAttribL4ui64NV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL4ui64NV", [S300])), to: type(of: glVertexAttribL4ui64NV_P)) glVertexAttribL4ui64NV_P(index, x, y, z, w) } func glVertexAttribL4ui64vNV_L(index:GLuint, _ v:UnsafePointer) { - glVertexAttribL4ui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL4ui64vNV", [S301])), to: type(of: glVertexAttribL4ui64vNV_P)) + glVertexAttribL4ui64vNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribL4ui64vNV", [S300])), to: type(of: glVertexAttribL4ui64vNV_P)) glVertexAttribL4ui64vNV_P(index, v) } func glVertexAttribLFormat_L(attribindex:GLuint, _ size:GLint, _ type:GLenum, _ relativeoffset:GLuint) { - glVertexAttribLFormat_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribLFormat", [S15, S131])), to: type(of: glVertexAttribLFormat_P)) + glVertexAttribLFormat_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribLFormat", [S16, S131])), to: type(of: glVertexAttribLFormat_P)) glVertexAttribLFormat_P(attribindex, size, type, relativeoffset) } func glVertexAttribLFormatNV_L(index:GLuint, _ size:GLint, _ type:GLenum, _ stride:GLsizei) { - glVertexAttribLFormatNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribLFormatNV", [S301])), to: type(of: glVertexAttribLFormatNV_P)) + glVertexAttribLFormatNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribLFormatNV", [S300])), to: type(of: glVertexAttribLFormatNV_P)) glVertexAttribLFormatNV_P(index, size, type, stride) } func glVertexAttribLPointer_L(index:GLuint, _ size:GLint, _ type:GLenum, _ stride:GLsizei, _ pointer:UnsafeRawPointer) { - glVertexAttribLPointer_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribLPointer", [S13, S130])), to: type(of: glVertexAttribLPointer_P)) + glVertexAttribLPointer_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribLPointer", [S14, S130])), to: type(of: glVertexAttribLPointer_P)) glVertexAttribLPointer_P(index, size, type, stride, pointer) } func glVertexAttribLPointerEXT_L(index:GLuint, _ size:GLint, _ type:GLenum, _ stride:GLsizei, _ pointer:UnsafeRawPointer) { @@ -12271,35 +12271,35 @@ func glVertexAttribLPointerEXT_L(index:GLuint, _ size:GLint, _ type:GLenum, _ st glVertexAttribLPointerEXT_P(index, size, type, stride, pointer) } func glVertexAttribP1ui_L(index:GLuint, _ type:GLenum, _ normalized:GLboolean, _ value:GLuint) { - glVertexAttribP1ui_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribP1ui", [S11, S136])), to: type(of: glVertexAttribP1ui_P)) + glVertexAttribP1ui_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribP1ui", [S12, S136])), to: type(of: glVertexAttribP1ui_P)) glVertexAttribP1ui_P(index, type, normalized, value) } func glVertexAttribP1uiv_L(index:GLuint, _ type:GLenum, _ normalized:GLboolean, _ value:UnsafePointer) { - glVertexAttribP1uiv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribP1uiv", [S11, S136])), to: type(of: glVertexAttribP1uiv_P)) + glVertexAttribP1uiv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribP1uiv", [S12, S136])), to: type(of: glVertexAttribP1uiv_P)) glVertexAttribP1uiv_P(index, type, normalized, value) } func glVertexAttribP2ui_L(index:GLuint, _ type:GLenum, _ normalized:GLboolean, _ value:GLuint) { - glVertexAttribP2ui_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribP2ui", [S11, S136])), to: type(of: glVertexAttribP2ui_P)) + glVertexAttribP2ui_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribP2ui", [S12, S136])), to: type(of: glVertexAttribP2ui_P)) glVertexAttribP2ui_P(index, type, normalized, value) } func glVertexAttribP2uiv_L(index:GLuint, _ type:GLenum, _ normalized:GLboolean, _ value:UnsafePointer) { - glVertexAttribP2uiv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribP2uiv", [S11, S136])), to: type(of: glVertexAttribP2uiv_P)) + glVertexAttribP2uiv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribP2uiv", [S12, S136])), to: type(of: glVertexAttribP2uiv_P)) glVertexAttribP2uiv_P(index, type, normalized, value) } func glVertexAttribP3ui_L(index:GLuint, _ type:GLenum, _ normalized:GLboolean, _ value:GLuint) { - glVertexAttribP3ui_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribP3ui", [S11, S136])), to: type(of: glVertexAttribP3ui_P)) + glVertexAttribP3ui_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribP3ui", [S12, S136])), to: type(of: glVertexAttribP3ui_P)) glVertexAttribP3ui_P(index, type, normalized, value) } func glVertexAttribP3uiv_L(index:GLuint, _ type:GLenum, _ normalized:GLboolean, _ value:UnsafePointer) { - glVertexAttribP3uiv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribP3uiv", [S11, S136])), to: type(of: glVertexAttribP3uiv_P)) + glVertexAttribP3uiv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribP3uiv", [S12, S136])), to: type(of: glVertexAttribP3uiv_P)) glVertexAttribP3uiv_P(index, type, normalized, value) } func glVertexAttribP4ui_L(index:GLuint, _ type:GLenum, _ normalized:GLboolean, _ value:GLuint) { - glVertexAttribP4ui_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribP4ui", [S11, S136])), to: type(of: glVertexAttribP4ui_P)) + glVertexAttribP4ui_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribP4ui", [S12, S136])), to: type(of: glVertexAttribP4ui_P)) glVertexAttribP4ui_P(index, type, normalized, value) } func glVertexAttribP4uiv_L(index:GLuint, _ type:GLenum, _ normalized:GLboolean, _ value:UnsafePointer) { - glVertexAttribP4uiv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribP4uiv", [S11, S136])), to: type(of: glVertexAttribP4uiv_P)) + glVertexAttribP4uiv_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribP4uiv", [S12, S136])), to: type(of: glVertexAttribP4uiv_P)) glVertexAttribP4uiv_P(index, type, normalized, value) } func glVertexAttribParameteriAMD_L(index:GLuint, _ pname:GLenum, _ param:GLint) { @@ -12307,7 +12307,7 @@ func glVertexAttribParameteriAMD_L(index:GLuint, _ pname:GLenum, _ param:GLint) glVertexAttribParameteriAMD_P(index, pname, param) } func glVertexAttribPointer_L(index:GLuint, _ size:GLint, _ type:GLenum, _ normalized:GLboolean, _ stride:GLsizei, _ pointer:UnsafeRawPointer) { - glVertexAttribPointer_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribPointer", [S6, S19])), to: type(of: glVertexAttribPointer_P)) + glVertexAttribPointer_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribPointer", [S7, S20])), to: type(of: glVertexAttribPointer_P)) glVertexAttribPointer_P(index, size, type, normalized, stride, pointer) } func glVertexAttribPointerARB_L(index:GLuint, _ size:GLint, _ type:GLenum, _ normalized:GLboolean, _ stride:GLsizei, _ pointer:UnsafeRawPointer) { @@ -12315,79 +12315,79 @@ func glVertexAttribPointerARB_L(index:GLuint, _ size:GLint, _ type:GLenum, _ nor glVertexAttribPointerARB_P(index, size, type, normalized, stride, pointer) } func glVertexAttribPointerNV_L(index:GLuint, _ fsize:GLint, _ type:GLenum, _ stride:GLsizei, _ pointer:UnsafeRawPointer) { - glVertexAttribPointerNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribPointerNV", [S303])), to: type(of: glVertexAttribPointerNV_P)) + glVertexAttribPointerNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribPointerNV", [S302])), to: type(of: glVertexAttribPointerNV_P)) glVertexAttribPointerNV_P(index, fsize, type, stride, pointer) } func glVertexAttribs1dvNV_L(index:GLuint, _ count:GLsizei, _ v:UnsafePointer) { - glVertexAttribs1dvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribs1dvNV", [S303])), to: type(of: glVertexAttribs1dvNV_P)) + glVertexAttribs1dvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribs1dvNV", [S302])), to: type(of: glVertexAttribs1dvNV_P)) glVertexAttribs1dvNV_P(index, count, v) } func glVertexAttribs1fvNV_L(index:GLuint, _ count:GLsizei, _ v:UnsafePointer) { - glVertexAttribs1fvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribs1fvNV", [S303])), to: type(of: glVertexAttribs1fvNV_P)) + glVertexAttribs1fvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribs1fvNV", [S302])), to: type(of: glVertexAttribs1fvNV_P)) glVertexAttribs1fvNV_P(index, count, v) } func glVertexAttribs1hvNV_L(index:GLuint, _ n:GLsizei, _ v:UnsafePointer) { - glVertexAttribs1hvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribs1hvNV", [S278])), to: type(of: glVertexAttribs1hvNV_P)) + glVertexAttribs1hvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribs1hvNV", [S277])), to: type(of: glVertexAttribs1hvNV_P)) glVertexAttribs1hvNV_P(index, n, v) } func glVertexAttribs1svNV_L(index:GLuint, _ count:GLsizei, _ v:UnsafePointer) { - glVertexAttribs1svNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribs1svNV", [S303])), to: type(of: glVertexAttribs1svNV_P)) + glVertexAttribs1svNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribs1svNV", [S302])), to: type(of: glVertexAttribs1svNV_P)) glVertexAttribs1svNV_P(index, count, v) } func glVertexAttribs2dvNV_L(index:GLuint, _ count:GLsizei, _ v:UnsafePointer) { - glVertexAttribs2dvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribs2dvNV", [S303])), to: type(of: glVertexAttribs2dvNV_P)) + glVertexAttribs2dvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribs2dvNV", [S302])), to: type(of: glVertexAttribs2dvNV_P)) glVertexAttribs2dvNV_P(index, count, v) } func glVertexAttribs2fvNV_L(index:GLuint, _ count:GLsizei, _ v:UnsafePointer) { - glVertexAttribs2fvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribs2fvNV", [S303])), to: type(of: glVertexAttribs2fvNV_P)) + glVertexAttribs2fvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribs2fvNV", [S302])), to: type(of: glVertexAttribs2fvNV_P)) glVertexAttribs2fvNV_P(index, count, v) } func glVertexAttribs2hvNV_L(index:GLuint, _ n:GLsizei, _ v:UnsafePointer) { - glVertexAttribs2hvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribs2hvNV", [S278])), to: type(of: glVertexAttribs2hvNV_P)) + glVertexAttribs2hvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribs2hvNV", [S277])), to: type(of: glVertexAttribs2hvNV_P)) glVertexAttribs2hvNV_P(index, n, v) } func glVertexAttribs2svNV_L(index:GLuint, _ count:GLsizei, _ v:UnsafePointer) { - glVertexAttribs2svNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribs2svNV", [S303])), to: type(of: glVertexAttribs2svNV_P)) + glVertexAttribs2svNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribs2svNV", [S302])), to: type(of: glVertexAttribs2svNV_P)) glVertexAttribs2svNV_P(index, count, v) } func glVertexAttribs3dvNV_L(index:GLuint, _ count:GLsizei, _ v:UnsafePointer) { - glVertexAttribs3dvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribs3dvNV", [S303])), to: type(of: glVertexAttribs3dvNV_P)) + glVertexAttribs3dvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribs3dvNV", [S302])), to: type(of: glVertexAttribs3dvNV_P)) glVertexAttribs3dvNV_P(index, count, v) } func glVertexAttribs3fvNV_L(index:GLuint, _ count:GLsizei, _ v:UnsafePointer) { - glVertexAttribs3fvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribs3fvNV", [S303])), to: type(of: glVertexAttribs3fvNV_P)) + glVertexAttribs3fvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribs3fvNV", [S302])), to: type(of: glVertexAttribs3fvNV_P)) glVertexAttribs3fvNV_P(index, count, v) } func glVertexAttribs3hvNV_L(index:GLuint, _ n:GLsizei, _ v:UnsafePointer) { - glVertexAttribs3hvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribs3hvNV", [S278])), to: type(of: glVertexAttribs3hvNV_P)) + glVertexAttribs3hvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribs3hvNV", [S277])), to: type(of: glVertexAttribs3hvNV_P)) glVertexAttribs3hvNV_P(index, n, v) } func glVertexAttribs3svNV_L(index:GLuint, _ count:GLsizei, _ v:UnsafePointer) { - glVertexAttribs3svNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribs3svNV", [S303])), to: type(of: glVertexAttribs3svNV_P)) + glVertexAttribs3svNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribs3svNV", [S302])), to: type(of: glVertexAttribs3svNV_P)) glVertexAttribs3svNV_P(index, count, v) } func glVertexAttribs4dvNV_L(index:GLuint, _ count:GLsizei, _ v:UnsafePointer) { - glVertexAttribs4dvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribs4dvNV", [S303])), to: type(of: glVertexAttribs4dvNV_P)) + glVertexAttribs4dvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribs4dvNV", [S302])), to: type(of: glVertexAttribs4dvNV_P)) glVertexAttribs4dvNV_P(index, count, v) } func glVertexAttribs4fvNV_L(index:GLuint, _ count:GLsizei, _ v:UnsafePointer) { - glVertexAttribs4fvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribs4fvNV", [S303])), to: type(of: glVertexAttribs4fvNV_P)) + glVertexAttribs4fvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribs4fvNV", [S302])), to: type(of: glVertexAttribs4fvNV_P)) glVertexAttribs4fvNV_P(index, count, v) } func glVertexAttribs4hvNV_L(index:GLuint, _ n:GLsizei, _ v:UnsafePointer) { - glVertexAttribs4hvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribs4hvNV", [S278])), to: type(of: glVertexAttribs4hvNV_P)) + glVertexAttribs4hvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribs4hvNV", [S277])), to: type(of: glVertexAttribs4hvNV_P)) glVertexAttribs4hvNV_P(index, n, v) } func glVertexAttribs4svNV_L(index:GLuint, _ count:GLsizei, _ v:UnsafePointer) { - glVertexAttribs4svNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribs4svNV", [S303])), to: type(of: glVertexAttribs4svNV_P)) + glVertexAttribs4svNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribs4svNV", [S302])), to: type(of: glVertexAttribs4svNV_P)) glVertexAttribs4svNV_P(index, count, v) } func glVertexAttribs4ubvNV_L(index:GLuint, _ count:GLsizei, _ v:UnsafePointer) { - glVertexAttribs4ubvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribs4ubvNV", [S303])), to: type(of: glVertexAttribs4ubvNV_P)) + glVertexAttribs4ubvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexAttribs4ubvNV", [S302])), to: type(of: glVertexAttribs4ubvNV_P)) glVertexAttribs4ubvNV_P(index, count, v) } func glVertexBindingDivisor_L(bindingindex:GLuint, _ divisor:GLuint) { - glVertexBindingDivisor_P = unsafeBitCast(getAddress(CommandInfo("glVertexBindingDivisor", [S15, S21, S131])), to: type(of: glVertexBindingDivisor_P)) + glVertexBindingDivisor_P = unsafeBitCast(getAddress(CommandInfo("glVertexBindingDivisor", [S16, S22, S131])), to: type(of: glVertexBindingDivisor_P)) glVertexBindingDivisor_P(bindingindex, divisor) } func glVertexBlendARB_L(count:GLint) { @@ -12403,35 +12403,35 @@ func glVertexBlendEnviATI_L(pname:GLenum, _ param:GLint) { glVertexBlendEnviATI_P(pname, param) } func glVertexFormatNV_L(size:GLint, _ type:GLenum, _ stride:GLsizei) { - glVertexFormatNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexFormatNV", [S302])), to: type(of: glVertexFormatNV_P)) + glVertexFormatNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexFormatNV", [S301])), to: type(of: glVertexFormatNV_P)) glVertexFormatNV_P(size, type, stride) } func glVertexP2ui_L(type:GLenum, _ value:GLuint) { - glVertexP2ui_P = unsafeBitCast(getAddress(CommandInfo("glVertexP2ui", [S11, S136])), to: type(of: glVertexP2ui_P)) + glVertexP2ui_P = unsafeBitCast(getAddress(CommandInfo("glVertexP2ui", [S12, S136])), to: type(of: glVertexP2ui_P)) glVertexP2ui_P(type, value) } func glVertexP2uiv_L(type:GLenum, _ value:UnsafePointer) { - glVertexP2uiv_P = unsafeBitCast(getAddress(CommandInfo("glVertexP2uiv", [S11, S136])), to: type(of: glVertexP2uiv_P)) + glVertexP2uiv_P = unsafeBitCast(getAddress(CommandInfo("glVertexP2uiv", [S12, S136])), to: type(of: glVertexP2uiv_P)) glVertexP2uiv_P(type, value) } func glVertexP3ui_L(type:GLenum, _ value:GLuint) { - glVertexP3ui_P = unsafeBitCast(getAddress(CommandInfo("glVertexP3ui", [S11, S136])), to: type(of: glVertexP3ui_P)) + glVertexP3ui_P = unsafeBitCast(getAddress(CommandInfo("glVertexP3ui", [S12, S136])), to: type(of: glVertexP3ui_P)) glVertexP3ui_P(type, value) } func glVertexP3uiv_L(type:GLenum, _ value:UnsafePointer) { - glVertexP3uiv_P = unsafeBitCast(getAddress(CommandInfo("glVertexP3uiv", [S11, S136])), to: type(of: glVertexP3uiv_P)) + glVertexP3uiv_P = unsafeBitCast(getAddress(CommandInfo("glVertexP3uiv", [S12, S136])), to: type(of: glVertexP3uiv_P)) glVertexP3uiv_P(type, value) } func glVertexP4ui_L(type:GLenum, _ value:GLuint) { - glVertexP4ui_P = unsafeBitCast(getAddress(CommandInfo("glVertexP4ui", [S11, S136])), to: type(of: glVertexP4ui_P)) + glVertexP4ui_P = unsafeBitCast(getAddress(CommandInfo("glVertexP4ui", [S12, S136])), to: type(of: glVertexP4ui_P)) glVertexP4ui_P(type, value) } func glVertexP4uiv_L(type:GLenum, _ value:UnsafePointer) { - glVertexP4uiv_P = unsafeBitCast(getAddress(CommandInfo("glVertexP4uiv", [S11, S136])), to: type(of: glVertexP4uiv_P)) + glVertexP4uiv_P = unsafeBitCast(getAddress(CommandInfo("glVertexP4uiv", [S12, S136])), to: type(of: glVertexP4uiv_P)) glVertexP4uiv_P(type, value) } func glVertexPointer_L(size:GLint, _ type:GLenum, _ stride:GLsizei, _ pointer:UnsafeRawPointer) { - glVertexPointer_P = unsafeBitCast(getAddress(CommandInfo("glVertexPointer", [S1, S23, S18])), to: type(of: glVertexPointer_P)) + glVertexPointer_P = unsafeBitCast(getAddress(CommandInfo("glVertexPointer", [S2, S0, S19])), to: type(of: glVertexPointer_P)) glVertexPointer_P(size, type, stride, pointer) } func glVertexPointerEXT_L(size:GLint, _ type:GLenum, _ stride:GLsizei, _ count:GLsizei, _ pointer:UnsafeRawPointer) { @@ -12574,10 +12574,6 @@ func glVertexStream4svATI_L(stream:GLenum, _ coords:UnsafePointer) { glVertexStream4svATI_P = unsafeBitCast(getAddress(CommandInfo("glVertexStream4svATI", [S148])), to: type(of: glVertexStream4svATI_P)) glVertexStream4svATI_P(stream, coords) } -func glVertexWeightPointerEXT_L(size:GLint, _ type:GLenum, _ stride:GLsizei, _ pointer:UnsafeRawPointer) { - glVertexWeightPointerEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexWeightPointerEXT", [S229])), to: type(of: glVertexWeightPointerEXT_P)) - glVertexWeightPointerEXT_P(size, type, stride, pointer) -} func glVertexWeightfEXT_L(weight:GLfloat) { glVertexWeightfEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexWeightfEXT", [S229])), to: type(of: glVertexWeightfEXT_P)) glVertexWeightfEXT_P(weight) @@ -12587,77 +12583,69 @@ func glVertexWeightfvEXT_L(weight:UnsafePointer) { glVertexWeightfvEXT_P(weight) } func glVertexWeighthNV_L(weight:GLhalfNV) { - glVertexWeighthNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexWeighthNV", [S278])), to: type(of: glVertexWeighthNV_P)) + glVertexWeighthNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexWeighthNV", [S277])), to: type(of: glVertexWeighthNV_P)) glVertexWeighthNV_P(weight) } func glVertexWeighthvNV_L(weight:UnsafePointer) { - glVertexWeighthvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexWeighthvNV", [S278])), to: type(of: glVertexWeighthvNV_P)) + glVertexWeighthvNV_P = unsafeBitCast(getAddress(CommandInfo("glVertexWeighthvNV", [S277])), to: type(of: glVertexWeighthvNV_P)) glVertexWeighthvNV_P(weight) } +func glVertexWeightPointerEXT_L(size:GLint, _ type:GLenum, _ stride:GLsizei, _ pointer:UnsafeRawPointer) { + glVertexWeightPointerEXT_P = unsafeBitCast(getAddress(CommandInfo("glVertexWeightPointerEXT", [S229])), to: type(of: glVertexWeightPointerEXT_P)) + glVertexWeightPointerEXT_P(size, type, stride, pointer) +} func glVideoCaptureNV_L(video_capture_slot:GLuint, _ sequence_num:UnsafeMutablePointer, _ capture_time:UnsafeMutablePointer) -> GLenum { - glVideoCaptureNV_P = unsafeBitCast(getAddress(CommandInfo("glVideoCaptureNV", [S305])), to: type(of: glVideoCaptureNV_P)) + glVideoCaptureNV_P = unsafeBitCast(getAddress(CommandInfo("glVideoCaptureNV", [S304])), to: type(of: glVideoCaptureNV_P)) return glVideoCaptureNV_P(video_capture_slot, sequence_num, capture_time) } func glVideoCaptureStreamParameterdvNV_L(video_capture_slot:GLuint, _ stream:GLuint, _ pname:GLenum, _ params:UnsafePointer) { - glVideoCaptureStreamParameterdvNV_P = unsafeBitCast(getAddress(CommandInfo("glVideoCaptureStreamParameterdvNV", [S305])), to: type(of: glVideoCaptureStreamParameterdvNV_P)) + glVideoCaptureStreamParameterdvNV_P = unsafeBitCast(getAddress(CommandInfo("glVideoCaptureStreamParameterdvNV", [S304])), to: type(of: glVideoCaptureStreamParameterdvNV_P)) glVideoCaptureStreamParameterdvNV_P(video_capture_slot, stream, pname, params) } func glVideoCaptureStreamParameterfvNV_L(video_capture_slot:GLuint, _ stream:GLuint, _ pname:GLenum, _ params:UnsafePointer) { - glVideoCaptureStreamParameterfvNV_P = unsafeBitCast(getAddress(CommandInfo("glVideoCaptureStreamParameterfvNV", [S305])), to: type(of: glVideoCaptureStreamParameterfvNV_P)) + glVideoCaptureStreamParameterfvNV_P = unsafeBitCast(getAddress(CommandInfo("glVideoCaptureStreamParameterfvNV", [S304])), to: type(of: glVideoCaptureStreamParameterfvNV_P)) glVideoCaptureStreamParameterfvNV_P(video_capture_slot, stream, pname, params) } func glVideoCaptureStreamParameterivNV_L(video_capture_slot:GLuint, _ stream:GLuint, _ pname:GLenum, _ params:UnsafePointer) { - glVideoCaptureStreamParameterivNV_P = unsafeBitCast(getAddress(CommandInfo("glVideoCaptureStreamParameterivNV", [S305])), to: type(of: glVideoCaptureStreamParameterivNV_P)) + glVideoCaptureStreamParameterivNV_P = unsafeBitCast(getAddress(CommandInfo("glVideoCaptureStreamParameterivNV", [S304])), to: type(of: glVideoCaptureStreamParameterivNV_P)) glVideoCaptureStreamParameterivNV_P(video_capture_slot, stream, pname, params) } func glViewport_L(x:GLint, _ y:GLint, _ width:GLsizei, _ height:GLsizei) { - glViewport_P = unsafeBitCast(getAddress(CommandInfo("glViewport", [S0, S18])), to: type(of: glViewport_P)) + glViewport_P = unsafeBitCast(getAddress(CommandInfo("glViewport", [S1, S19])), to: type(of: glViewport_P)) glViewport_P(x, y, width, height) } func glViewportArrayv_L(first:GLuint, _ count:GLsizei, _ v:UnsafePointer) { - glViewportArrayv_P = unsafeBitCast(getAddress(CommandInfo("glViewportArrayv", [S13, S137])), to: type(of: glViewportArrayv_P)) + glViewportArrayv_P = unsafeBitCast(getAddress(CommandInfo("glViewportArrayv", [S14, S137])), to: type(of: glViewportArrayv_P)) glViewportArrayv_P(first, count, v) } func glViewportArrayvNV_L(first:GLuint, _ count:GLsizei, _ v:UnsafePointer) { - glViewportArrayvNV_P = unsafeBitCast(getAddress(CommandInfo("glViewportArrayvNV", [S306])), to: type(of: glViewportArrayvNV_P)) + glViewportArrayvNV_P = unsafeBitCast(getAddress(CommandInfo("glViewportArrayvNV", [S305])), to: type(of: glViewportArrayvNV_P)) glViewportArrayvNV_P(first, count, v) } func glViewportIndexedf_L(index:GLuint, _ x:GLfloat, _ y:GLfloat, _ w:GLfloat, _ h:GLfloat) { - glViewportIndexedf_P = unsafeBitCast(getAddress(CommandInfo("glViewportIndexedf", [S13, S137])), to: type(of: glViewportIndexedf_P)) + glViewportIndexedf_P = unsafeBitCast(getAddress(CommandInfo("glViewportIndexedf", [S14, S137])), to: type(of: glViewportIndexedf_P)) glViewportIndexedf_P(index, x, y, w, h) } func glViewportIndexedfNV_L(index:GLuint, _ x:GLfloat, _ y:GLfloat, _ w:GLfloat, _ h:GLfloat) { - glViewportIndexedfNV_P = unsafeBitCast(getAddress(CommandInfo("glViewportIndexedfNV", [S306])), to: type(of: glViewportIndexedfNV_P)) + glViewportIndexedfNV_P = unsafeBitCast(getAddress(CommandInfo("glViewportIndexedfNV", [S305])), to: type(of: glViewportIndexedfNV_P)) glViewportIndexedfNV_P(index, x, y, w, h) } func glViewportIndexedfv_L(index:GLuint, _ v:UnsafePointer) { - glViewportIndexedfv_P = unsafeBitCast(getAddress(CommandInfo("glViewportIndexedfv", [S13, S137])), to: type(of: glViewportIndexedfv_P)) + glViewportIndexedfv_P = unsafeBitCast(getAddress(CommandInfo("glViewportIndexedfv", [S14, S137])), to: type(of: glViewportIndexedfv_P)) glViewportIndexedfv_P(index, v) } func glViewportIndexedfvNV_L(index:GLuint, _ v:UnsafePointer) { - glViewportIndexedfvNV_P = unsafeBitCast(getAddress(CommandInfo("glViewportIndexedfvNV", [S306])), to: type(of: glViewportIndexedfvNV_P)) + glViewportIndexedfvNV_P = unsafeBitCast(getAddress(CommandInfo("glViewportIndexedfvNV", [S305])), to: type(of: glViewportIndexedfvNV_P)) glViewportIndexedfvNV_P(index, v) } func glWaitSync_L(sync:GLsync, _ flags:GLbitfield, _ timeout:GLuint64) { - glWaitSync_P = unsafeBitCast(getAddress(CommandInfo("glWaitSync", [S10, S20, S113])), to: type(of: glWaitSync_P)) + glWaitSync_P = unsafeBitCast(getAddress(CommandInfo("glWaitSync", [S11, S21, S113])), to: type(of: glWaitSync_P)) glWaitSync_P(sync, flags, timeout) } func glWaitSyncAPPLE_L(sync:GLsync, _ flags:GLbitfield, _ timeout:GLuint64) { glWaitSyncAPPLE_P = unsafeBitCast(getAddress(CommandInfo("glWaitSyncAPPLE", [S47])), to: type(of: glWaitSyncAPPLE_P)) glWaitSyncAPPLE_P(sync, flags, timeout) } -func glWeightPathsNV_L(resultPath:GLuint, _ numPaths:GLsizei, _ paths:UnsafePointer, _ weights:UnsafePointer) { - glWeightPathsNV_P = unsafeBitCast(getAddress(CommandInfo("glWeightPathsNV", [S284])), to: type(of: glWeightPathsNV_P)) - glWeightPathsNV_P(resultPath, numPaths, paths, weights) -} -func glWeightPointerARB_L(size:GLint, _ type:GLenum, _ stride:GLsizei, _ pointer:UnsafeRawPointer) { - glWeightPointerARB_P = unsafeBitCast(getAddress(CommandInfo("glWeightPointerARB", [S132])), to: type(of: glWeightPointerARB_P)) - glWeightPointerARB_P(size, type, stride, pointer) -} -func glWeightPointerOES_L(size:GLint, _ type:GLenum, _ stride:GLsizei, _ pointer:UnsafeRawPointer) { - glWeightPointerOES_P = unsafeBitCast(getAddress(CommandInfo("glWeightPointerOES", [S321])), to: type(of: glWeightPointerOES_P)) - glWeightPointerOES_P(size, type, stride, pointer) -} func glWeightbvARB_L(size:GLint, _ weights:UnsafePointer) { glWeightbvARB_P = unsafeBitCast(getAddress(CommandInfo("glWeightbvARB", [S132])), to: type(of: glWeightbvARB_P)) glWeightbvARB_P(size, weights) @@ -12674,6 +12662,18 @@ func glWeightivARB_L(size:GLint, _ weights:UnsafePointer) { glWeightivARB_P = unsafeBitCast(getAddress(CommandInfo("glWeightivARB", [S132])), to: type(of: glWeightivARB_P)) glWeightivARB_P(size, weights) } +func glWeightPathsNV_L(resultPath:GLuint, _ numPaths:GLsizei, _ paths:UnsafePointer, _ weights:UnsafePointer) { + glWeightPathsNV_P = unsafeBitCast(getAddress(CommandInfo("glWeightPathsNV", [S283])), to: type(of: glWeightPathsNV_P)) + glWeightPathsNV_P(resultPath, numPaths, paths, weights) +} +func glWeightPointerARB_L(size:GLint, _ type:GLenum, _ stride:GLsizei, _ pointer:UnsafeRawPointer) { + glWeightPointerARB_P = unsafeBitCast(getAddress(CommandInfo("glWeightPointerARB", [S132])), to: type(of: glWeightPointerARB_P)) + glWeightPointerARB_P(size, type, stride, pointer) +} +func glWeightPointerOES_L(size:GLint, _ type:GLenum, _ stride:GLsizei, _ pointer:UnsafeRawPointer) { + glWeightPointerOES_P = unsafeBitCast(getAddress(CommandInfo("glWeightPointerOES", [S321])), to: type(of: glWeightPointerOES_P)) + glWeightPointerOES_P(size, type, stride, pointer) +} func glWeightsvARB_L(size:GLint, _ weights:UnsafePointer) { glWeightsvARB_P = unsafeBitCast(getAddress(CommandInfo("glWeightsvARB", [S132])), to: type(of: glWeightsvARB_P)) glWeightsvARB_P(size, weights) @@ -12691,7 +12691,7 @@ func glWeightusvARB_L(size:GLint, _ weights:UnsafePointer) { glWeightusvARB_P(size, weights) } func glWindowPos2d_L(x:GLdouble, _ y:GLdouble) { - glWindowPos2d_P = unsafeBitCast(getAddress(CommandInfo("glWindowPos2d", [S4, S23])), to: type(of: glWindowPos2d_P)) + glWindowPos2d_P = unsafeBitCast(getAddress(CommandInfo("glWindowPos2d", [S5, S0])), to: type(of: glWindowPos2d_P)) glWindowPos2d_P(x, y) } func glWindowPos2dARB_L(x:GLdouble, _ y:GLdouble) { @@ -12703,7 +12703,7 @@ func glWindowPos2dMESA_L(x:GLdouble, _ y:GLdouble) { glWindowPos2dMESA_P(x, y) } func glWindowPos2dv_L(v:UnsafePointer) { - glWindowPos2dv_P = unsafeBitCast(getAddress(CommandInfo("glWindowPos2dv", [S4, S23])), to: type(of: glWindowPos2dv_P)) + glWindowPos2dv_P = unsafeBitCast(getAddress(CommandInfo("glWindowPos2dv", [S5, S0])), to: type(of: glWindowPos2dv_P)) glWindowPos2dv_P(v) } func glWindowPos2dvARB_L(v:UnsafePointer) { @@ -12715,7 +12715,7 @@ func glWindowPos2dvMESA_L(v:UnsafePointer) { glWindowPos2dvMESA_P(v) } func glWindowPos2f_L(x:GLfloat, _ y:GLfloat) { - glWindowPos2f_P = unsafeBitCast(getAddress(CommandInfo("glWindowPos2f", [S4, S23])), to: type(of: glWindowPos2f_P)) + glWindowPos2f_P = unsafeBitCast(getAddress(CommandInfo("glWindowPos2f", [S5, S0])), to: type(of: glWindowPos2f_P)) glWindowPos2f_P(x, y) } func glWindowPos2fARB_L(x:GLfloat, _ y:GLfloat) { @@ -12727,7 +12727,7 @@ func glWindowPos2fMESA_L(x:GLfloat, _ y:GLfloat) { glWindowPos2fMESA_P(x, y) } func glWindowPos2fv_L(v:UnsafePointer) { - glWindowPos2fv_P = unsafeBitCast(getAddress(CommandInfo("glWindowPos2fv", [S4, S23])), to: type(of: glWindowPos2fv_P)) + glWindowPos2fv_P = unsafeBitCast(getAddress(CommandInfo("glWindowPos2fv", [S5, S0])), to: type(of: glWindowPos2fv_P)) glWindowPos2fv_P(v) } func glWindowPos2fvARB_L(v:UnsafePointer) { @@ -12739,7 +12739,7 @@ func glWindowPos2fvMESA_L(v:UnsafePointer) { glWindowPos2fvMESA_P(v) } func glWindowPos2i_L(x:GLint, _ y:GLint) { - glWindowPos2i_P = unsafeBitCast(getAddress(CommandInfo("glWindowPos2i", [S4, S23])), to: type(of: glWindowPos2i_P)) + glWindowPos2i_P = unsafeBitCast(getAddress(CommandInfo("glWindowPos2i", [S5, S0])), to: type(of: glWindowPos2i_P)) glWindowPos2i_P(x, y) } func glWindowPos2iARB_L(x:GLint, _ y:GLint) { @@ -12751,7 +12751,7 @@ func glWindowPos2iMESA_L(x:GLint, _ y:GLint) { glWindowPos2iMESA_P(x, y) } func glWindowPos2iv_L(v:UnsafePointer) { - glWindowPos2iv_P = unsafeBitCast(getAddress(CommandInfo("glWindowPos2iv", [S4, S23])), to: type(of: glWindowPos2iv_P)) + glWindowPos2iv_P = unsafeBitCast(getAddress(CommandInfo("glWindowPos2iv", [S5, S0])), to: type(of: glWindowPos2iv_P)) glWindowPos2iv_P(v) } func glWindowPos2ivARB_L(v:UnsafePointer) { @@ -12763,7 +12763,7 @@ func glWindowPos2ivMESA_L(v:UnsafePointer) { glWindowPos2ivMESA_P(v) } func glWindowPos2s_L(x:GLshort, _ y:GLshort) { - glWindowPos2s_P = unsafeBitCast(getAddress(CommandInfo("glWindowPos2s", [S4, S23])), to: type(of: glWindowPos2s_P)) + glWindowPos2s_P = unsafeBitCast(getAddress(CommandInfo("glWindowPos2s", [S5, S0])), to: type(of: glWindowPos2s_P)) glWindowPos2s_P(x, y) } func glWindowPos2sARB_L(x:GLshort, _ y:GLshort) { @@ -12775,7 +12775,7 @@ func glWindowPos2sMESA_L(x:GLshort, _ y:GLshort) { glWindowPos2sMESA_P(x, y) } func glWindowPos2sv_L(v:UnsafePointer) { - glWindowPos2sv_P = unsafeBitCast(getAddress(CommandInfo("glWindowPos2sv", [S4, S23])), to: type(of: glWindowPos2sv_P)) + glWindowPos2sv_P = unsafeBitCast(getAddress(CommandInfo("glWindowPos2sv", [S5, S0])), to: type(of: glWindowPos2sv_P)) glWindowPos2sv_P(v) } func glWindowPos2svARB_L(v:UnsafePointer) { @@ -12787,7 +12787,7 @@ func glWindowPos2svMESA_L(v:UnsafePointer) { glWindowPos2svMESA_P(v) } func glWindowPos3d_L(x:GLdouble, _ y:GLdouble, _ z:GLdouble) { - glWindowPos3d_P = unsafeBitCast(getAddress(CommandInfo("glWindowPos3d", [S4, S23])), to: type(of: glWindowPos3d_P)) + glWindowPos3d_P = unsafeBitCast(getAddress(CommandInfo("glWindowPos3d", [S5, S0])), to: type(of: glWindowPos3d_P)) glWindowPos3d_P(x, y, z) } func glWindowPos3dARB_L(x:GLdouble, _ y:GLdouble, _ z:GLdouble) { @@ -12799,7 +12799,7 @@ func glWindowPos3dMESA_L(x:GLdouble, _ y:GLdouble, _ z:GLdouble) { glWindowPos3dMESA_P(x, y, z) } func glWindowPos3dv_L(v:UnsafePointer) { - glWindowPos3dv_P = unsafeBitCast(getAddress(CommandInfo("glWindowPos3dv", [S4, S23])), to: type(of: glWindowPos3dv_P)) + glWindowPos3dv_P = unsafeBitCast(getAddress(CommandInfo("glWindowPos3dv", [S5, S0])), to: type(of: glWindowPos3dv_P)) glWindowPos3dv_P(v) } func glWindowPos3dvARB_L(v:UnsafePointer) { @@ -12811,7 +12811,7 @@ func glWindowPos3dvMESA_L(v:UnsafePointer) { glWindowPos3dvMESA_P(v) } func glWindowPos3f_L(x:GLfloat, _ y:GLfloat, _ z:GLfloat) { - glWindowPos3f_P = unsafeBitCast(getAddress(CommandInfo("glWindowPos3f", [S4, S23])), to: type(of: glWindowPos3f_P)) + glWindowPos3f_P = unsafeBitCast(getAddress(CommandInfo("glWindowPos3f", [S5, S0])), to: type(of: glWindowPos3f_P)) glWindowPos3f_P(x, y, z) } func glWindowPos3fARB_L(x:GLfloat, _ y:GLfloat, _ z:GLfloat) { @@ -12823,7 +12823,7 @@ func glWindowPos3fMESA_L(x:GLfloat, _ y:GLfloat, _ z:GLfloat) { glWindowPos3fMESA_P(x, y, z) } func glWindowPos3fv_L(v:UnsafePointer) { - glWindowPos3fv_P = unsafeBitCast(getAddress(CommandInfo("glWindowPos3fv", [S4, S23])), to: type(of: glWindowPos3fv_P)) + glWindowPos3fv_P = unsafeBitCast(getAddress(CommandInfo("glWindowPos3fv", [S5, S0])), to: type(of: glWindowPos3fv_P)) glWindowPos3fv_P(v) } func glWindowPos3fvARB_L(v:UnsafePointer) { @@ -12835,7 +12835,7 @@ func glWindowPos3fvMESA_L(v:UnsafePointer) { glWindowPos3fvMESA_P(v) } func glWindowPos3i_L(x:GLint, _ y:GLint, _ z:GLint) { - glWindowPos3i_P = unsafeBitCast(getAddress(CommandInfo("glWindowPos3i", [S4, S23])), to: type(of: glWindowPos3i_P)) + glWindowPos3i_P = unsafeBitCast(getAddress(CommandInfo("glWindowPos3i", [S5, S0])), to: type(of: glWindowPos3i_P)) glWindowPos3i_P(x, y, z) } func glWindowPos3iARB_L(x:GLint, _ y:GLint, _ z:GLint) { @@ -12847,7 +12847,7 @@ func glWindowPos3iMESA_L(x:GLint, _ y:GLint, _ z:GLint) { glWindowPos3iMESA_P(x, y, z) } func glWindowPos3iv_L(v:UnsafePointer) { - glWindowPos3iv_P = unsafeBitCast(getAddress(CommandInfo("glWindowPos3iv", [S4, S23])), to: type(of: glWindowPos3iv_P)) + glWindowPos3iv_P = unsafeBitCast(getAddress(CommandInfo("glWindowPos3iv", [S5, S0])), to: type(of: glWindowPos3iv_P)) glWindowPos3iv_P(v) } func glWindowPos3ivARB_L(v:UnsafePointer) { @@ -12859,7 +12859,7 @@ func glWindowPos3ivMESA_L(v:UnsafePointer) { glWindowPos3ivMESA_P(v) } func glWindowPos3s_L(x:GLshort, _ y:GLshort, _ z:GLshort) { - glWindowPos3s_P = unsafeBitCast(getAddress(CommandInfo("glWindowPos3s", [S4, S23])), to: type(of: glWindowPos3s_P)) + glWindowPos3s_P = unsafeBitCast(getAddress(CommandInfo("glWindowPos3s", [S5, S0])), to: type(of: glWindowPos3s_P)) glWindowPos3s_P(x, y, z) } func glWindowPos3sARB_L(x:GLshort, _ y:GLshort, _ z:GLshort) { @@ -12871,7 +12871,7 @@ func glWindowPos3sMESA_L(x:GLshort, _ y:GLshort, _ z:GLshort) { glWindowPos3sMESA_P(x, y, z) } func glWindowPos3sv_L(v:UnsafePointer) { - glWindowPos3sv_P = unsafeBitCast(getAddress(CommandInfo("glWindowPos3sv", [S4, S23])), to: type(of: glWindowPos3sv_P)) + glWindowPos3sv_P = unsafeBitCast(getAddress(CommandInfo("glWindowPos3sv", [S5, S0])), to: type(of: glWindowPos3sv_P)) glWindowPos3sv_P(v) } func glWindowPos3svARB_L(v:UnsafePointer) {