Can you consider supporting multiple GPUs to participate in decoding? #325
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It is already supported. You can use Config.Video.GPUAdapter to specify a supported GPU which can be found in Engine.Video.GPUAdapters. This way you can have for example two players with two different GPUs for decoding/rendering. |
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When I need to play a lot of H264 videos, I find that one GPU (Nvidia GTX1050 Decoder) has reached 100%+ overload, but the other GPU (Inter UHD 630) is not involved in decoding. Is there a way to use a computer to decode with multiple GPUs?
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