You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
My new texture works fine. There's a chance that there's something up with the combination of materials and vmt in the source post but I think this issue is misleading.
Describe the bug
A texture like this that combines a bump map with a detail renders like this
Left is the above texture and right is without $detail (looks correct)
I have looked at this in the Valve docs and it mentions for CSGO:
https://developer.valvesoftware.com/wiki/$detail
I am using mode 10 which I thought would work
Tested in Momentum 0.9.38 so far, this works fine in CS:S (But I understand this may be a CS:GO engine issue)
To Reproduce
Make a texture with a bump map + a detail (any $detailblendmode it seems)
Compile map, build cubemaps
Checkerboard appears on the texture instead of the $detail texture
Issue Map
material_map_detail.zip
Map has the issue texture packed, and the non issue texture next to it for reference
In hammer++ looks fine
In CS:S looks fine
Expected Behavior
It should be the albedo texture + bumpmap + detail together
Operating System
No response
The text was updated successfully, but these errors were encountered: