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It would be nice to extend functionality of main makefile, to make onboarding much easier, by adding few commands (i could create also PR, for some part of that):
init-_TOOL_ - init new game or add configuration for specific tool in current directory, where tool could be one of:
hello - inits basic game template - sample/basic/hello-worldlike
image - same as previous only for image
sonic - creates minimalistic platformer game (what other more canonical platformer-ga exists in MD)
……… -your submission???
vscode - add vscode configs
make - add Makefile, that have default commands, release, debug, clean
git - init git repo, setup .gitignore, git-lfs
github - add github template with enabled gh-actions pipelines to build game on commit
vendor - same as go vendor, create folder vendor in current game directory, put there current sources of sgdk, and use those to compile libmd.a, and game it self, from those sources.
install/update - copies sgdk to global scope of OS, and registers sgdk command globally, so You can call sgdk release from any floder.
The text was updated successfully, but these errors were encountered:
It would be nice to extend functionality of main makefile, to make onboarding much easier, by adding few commands (i could create also PR, for some part of that):
init-_TOOL_
- init new game or add configuration for specific tool in current directory, where tool could be one of:hello
- inits basic game template -sample/basic/hello-world
likeimage
- same as previous only for imagesonic
- creates minimalistic platformer game (what other more canonical platformer-ga exists in MD)vscode
- add vscode configsmake
- add Makefile, that have default commands,release
,debug
,clean
git
- init git repo, setup .gitignore, git-lfsgithub
- add github template with enabled gh-actions pipelines to build game on commitvendor
- same asgo vendor
, create foldervendor
in current game directory, put there current sources of sgdk, and use those to compile libmd.a, and game it self, from those sources.install/update
- copies sgdk to global scope of OS, and registerssgdk
command globally, so You can callsgdk release
from any floder.The text was updated successfully, but these errors were encountered: