From 4cc375f4d7619bd9ef5dfb4e281a58e534a70498 Mon Sep 17 00:00:00 2001 From: Adam Date: Fri, 19 May 2023 22:10:12 +0200 Subject: [PATCH] Update README.md I found that the README is not very clear about that one needs to modify his/her own Switch device. Therefore I propose to add this text. --- README.md | 3 +++ 1 file changed, 3 insertions(+) diff --git a/README.md b/README.md index ca401899047b..6c10e99ce267 100644 --- a/README.md +++ b/README.md @@ -6,6 +6,9 @@ See the original README-original.md for info about Godot. ## Releases See [the GitHub releases page](https://github.com/Stary2001/godot/releases) for pre-built editors for Windows, macOS and Linux. +## What do I need in order to test my game on a real device? +In order to playtest your own game on a physical Switch, you need to install a custom firmware on your Switch. This will most likely only work with very old models. More recent models need to have a modchip installed which is not very beginner friendly and also comes with legal problems. Therefore, we do not encourage any of these actions. + ## How do I export my game? The editor builds above add a `Switch` exporter to the list - it will generate a .nro and a .pck file that can be transferred to your Switch. If additional debugging is required, sending the nro via nxlink (make sure to send it to the right place with the -p argument) will allow the output of the console to be viewed on PC.