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game_engine_2d.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.11.35222.181
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "game_engine_2d", "game_engine_2d.vcxproj", "{BA3EDE96-15D8-40B5-A53A-604957280B1F}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{BA3EDE96-15D8-40B5-A53A-604957280B1F}.Debug|x64.ActiveCfg = Debug|x64
{BA3EDE96-15D8-40B5-A53A-604957280B1F}.Debug|x64.Build.0 = Debug|x64
{BA3EDE96-15D8-40B5-A53A-604957280B1F}.Debug|x86.ActiveCfg = Debug|Win32
{BA3EDE96-15D8-40B5-A53A-604957280B1F}.Debug|x86.Build.0 = Debug|Win32
{BA3EDE96-15D8-40B5-A53A-604957280B1F}.Release|x64.ActiveCfg = Release|x64
{BA3EDE96-15D8-40B5-A53A-604957280B1F}.Release|x64.Build.0 = Release|x64
{BA3EDE96-15D8-40B5-A53A-604957280B1F}.Release|x86.ActiveCfg = Release|Win32
{BA3EDE96-15D8-40B5-A53A-604957280B1F}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {4088A55A-736F-4DAA-BDF6-CA7F3ACB3DCA}
EndGlobalSection
EndGlobal