search string HandleCommand_JoinTeam( %d ) - invalid
prototype: bool CBasePlayerController::HandleCommand_JoinTeam(CBasePlayerController *pPlayerController, int teamIndex, bool bQueue)
dll: server
search string HandleCommand_JoinTeam( %d ) - invalid
prototype: bool CBasePlayerController::HandleCommand_JoinTeam(CBasePlayerController *pPlayerController, int teamIndex, bool bQueue)
dll: server