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This repository has been archived by the owner on Mar 3, 2022. It is now read-only.
A Game Profile (or just Profile) is basically a new form of setting the game configuration (gamemode, rounds number, rounds duration and etc) and re-use it without needing to answer Ritsu questions everytime. In this issue, these things should be included:
Create a command called ritsu!profile which can receive the following arguments:
create: Create a new profile with a name, Ritsu will request the same process of setting the game configuration but this time, she will not start a game and instead will save this information to the profile and then save it to the database.
edit: Edit a profile, this receives the name and also repeat the same process of the create argument (for now)
delete: Delete a profile, this also receives the profile name to be deleted.
Make ritsu!start use the profile and applies the saved configuration if the profile name was specified in the command (example: ritsu!start profile:profile1)
Profiles shoud be saved under the User entity in a nested array called profiles, each profile should have this structure:
A Game Profile (or just Profile) is basically a new form of setting the game configuration (gamemode, rounds number, rounds duration and etc) and re-use it without needing to answer Ritsu questions everytime. In this issue, these things should be included:
ritsu!profile
which can receive the following arguments:create
: Create a new profile with a name, Ritsu will request the same process of setting the game configuration but this time, she will not start a game and instead will save this information to the profile and then save it to the database.edit
: Edit a profile, this receives the name and also repeat the same process of thecreate
argument (for now)delete
: Delete a profile, this also receives the profile name to be deleted.ritsu!start
use the profile and applies the saved configuration if the profile name was specified in the command (example:ritsu!start profile:profile1
)Profiles shoud be saved under the
User
entity in a nested array calledprofiles
, each profile should have this structure:(this can be changed, but not so much)
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