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rsp-terrains.cfg
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#textdomain wesnoth-RSP
[terrain_type]
symbol_image=encampment-tile
id=saurian_swamp_encampment
name= _ "Saurian Swamp Encampment"
editor_name= _ "Saurian Swamp Encampment"
string=Cse
aliasof=Ct, St
submerge=0.4
unit_height_adjust=3
recruit_onto=yes
editor_group=rsp
[/terrain_type]
[terrain_type]
symbol_image=keep-tile
id=saurian_swamp_campkeep
name= _ "Saurian Swamp Keep"
editor_name= _ "Saurian Swamp Keep"
string=Kse
aliasof=Ct
submerge=0.4
unit_height_adjust=1
recruit_onto=yes
recruit_from=yes
editor_group=rsp
[/terrain_type]
[terrain_type]
symbol_image=castle/encampment-ruin/regular-keep-tile
id=encampment_ruin_keep2
name= _ "Ruined Encampment Keep"
string=Kerg
aliasof=Ct
unit_height_adjust=0
recruit_from=yes
recruit_onto=yes
editor_group=rsp
[/terrain_type]
# Terrain-Graphics
{NEW:TRANSITION Cse !,S*,W*,H*,M*,A*,Cse,Chs,K* -230 swamp/water}
{NEW:TRANSITION Ss (!,I*,Ss,H*,M*,A*,Chs,Cse,K*,Q*,Rra) -230 swamp/water}
{NEW:OVERLAY Cse swamp/reed LAYER=-85 FLAG=base2 ADJACENT="!,Cse,C*,K*,Ss" }
{NEW:OVERLAY Kse swamp/reed LAYER=-85 FLAG=base2 ADJACENT="!,Cse,C*,K*,Ss" }
{NEW:BASE Cse swamp/water}
{NEW:BASE Kse swamp/water}
{NEW:CASTLEWALL (Kse,Cte,Cse) (!,C*,K*,Xu*,Xo*,Cse) C* castle/troll/regular}
{AQUATIC:CAMPS Kse Cme,Cte castle/troll}
{NEW:BASE (Kerg) flat/dirt-dark}
{NEW:OVERLAY Kerg castle/encampment/tent}
{NEW:CASTLEWALL Kerg (!,C*,K*,Xu*,Xo*) !,Ket,!,C*,Ke* castle/encampment-ruin/regular}
{NEW:TRANSITION !,Kerg Co*,Ker,Cer -380 flat/dirt-dark FLAG=inside}
{NEW:TRANSITION Kerg !,Ket,Co*,Ker,Cer,!,C*,Ke* -380 flat/dirt-dark}