v1.10.0 #351
GeckoEidechse
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Release
v1.10.0
#351
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Features:
Implemented JSON into the SquirrelVM (#172, #222)
Serverside RUI (#435)
Update "The Hidden" to make use of Serverside RUI (#455)
Add functions to allow for custom damage source IDs (#311)
Change modlist interface (#401, #510)
Allow rpaks to use starpaks that are in the mod's folder (#279)
Changes:
Big refactor (#171)
Standardise concommand func naming in C++ (#277)
Use refactor's updated miscserverscript defs (#519)
Fixes:
Remove potentially clashing define (#235)
Refuse noclipping while player is setparented (#487)
Add missing translations (#508)
Update Japanese Translation (#499 )
Fixed Phase Rewind not behaving well (#505)
Fix crash when final killcam entity becomes invalid (#516)
Added ReaperFall Marks and Reapers' Outlines (#468)
Fix up squirrel
sq_getentity
defs (0c729c6)Fixup more cvars (#294)
Updated the localization files
Additional note:
Northstar now has a new masterserver, Atlas, which should be faster, more reliable, return more descriptive error messages, and better handle restarts.
Contributors:
@Alystrasz @ASpoonPlaysGames @BobTheBob9 @castella-cake @DBmaoha @Dinorush @emma-miler @Erlite @F1F7Y @GeckoEidechse @Mauler125 @pg9182 @RoyalBlue1 @uniboi @x3Karma
This discussion was created from the release v1.10.0.
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